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ITT: artificial difficulty


Thread replies: 17
Thread images: 1

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ITT: artificial difficulty
>>
>>333119918
>ITT: artificial difficulty

What did he mean by this?
>>
That boss was easy, it only took me 4 times to beat him. Go play Call of Duty faggot
>>
>>333120352
That's about as statistically probable as winning the lottery due to the trial and errr nature of the fight.
>>
>>333120110
Difficulty that relies heavily on trial and error or luck.
>>
>>333120626
git gud.
>>
Nigga, that was easy. I lost more times to the first boss for fuck's sake.
>>
>>333120626
If you started out with actual trial and error like I Wanna Be the Guy, I would agree with you.
>>
>>333120739
I didn't learn you could sprint until the third set of levels
>>
nigga its just trial & error, he always does the same things in the same order
>>
Bloodborne's later Chalice Dungeon are bullshit.
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>>333119918
ITT people bitching about OPs pic instead of posting exemples about artificial difficulty.
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>>333119918
The fight is terribly designed but it's not that hard
>>
>>333119918

>spray patterns in CS:GO
>RNG in dota 2 (uphill mischance) and turn speed
>Bed of Chaos from Dark souls
>miss chances in XCOM
>Unalterbach auto giving you bad ends if you skip through the dialog to fast

off the top of my head
>>
>>333119918
>Literally just memorization: the boss

You could pick any other level/boss in the game, and it would be more artificially difficult than this boss.
>>
>>333122315
>Bed of Chaos from Dark souls

I mean, it was a shit fight, but not artificial difficulty. You can beat BoC quickly with 100% consistency if you know what you're doing.
>>
100 Mario Challenge Expert/Super Expert mode.
Thread replies: 17
Thread images: 1
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