[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
How to git gud at Terraria? ]I dig and dig and dig and don't
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 230
Thread images: 41
File: Capture 2016-03-31 17_21_07.png (344 KB, 1376x784) Image search: [Google]
Capture 2016-03-31 17_21_07.png
344 KB, 1376x784
How to git gud at Terraria? ]I dig and dig and dig and don't find any iron, and it is supposed to be common.
If this game is supposed to be better than minecraft, why is this allowed? If iron is this common, then fuck getting the uncommon materials. Why do you people love this game so much? It is grinding: the game. Yes, my house is shit, I accept it.
>>
Come back when youve had that ADHD seen too kid.
>>
File: 1459053946015.gif (2 MB, 423x264) Image search: [Google]
1459053946015.gif
2 MB, 423x264
>>332695804
I have schizophrenia and I am 30.
Can you try again?
>>
Find caverns, go down, dig all the visible iron? You only ever need one set of iron armor and iron tools if you're playing on normal so of course it will take more time to craft than in Minecraft.
>>
I started a new world recently. My tip is to start by making a small house with wood for protection. Then dig for tin,tungsten etc as they are easier to come by than iron usually. Make gear from these. Also keep in mind that underground you'll find heart crystals and that increasing your hp will trigger some events. For example goblins will invade you and kick your ass the whole night. Try making gold/tungsten gear and in the night kill the demon eyes for lenses. When you get 6 lenses go to the corruption at an altar and get an eye of chtulhu summoning item. Hit and run this boss and when you kill it it drops the materials to make lights bane , ninja armor etc.
>>
File: 1303522120682.png (15 KB, 515x430) Image search: [Google]
1303522120682.png
15 KB, 515x430
>>332695964
But you can make a lot of cool stuff with it. Buckets, doors, statues and etc.
Why is iron so hard to find then?
>>
>>332695529
By uninstalling lol rekt
>>
>>332696007
I have found a good cave place, but iron is stillkinda scarce.
Haven't seen any mineral other than copper and iron. Do I have to dig deeper to find other stuff?
I have plenty of sand and wood now.
>>
>>332696060
It's not. Also that guy is wrong about you needing iron armor. You just need Silver/Tungsten/Gold/Platinum minimum.
>>
>>332695529
>playing 2D minecraft
>>
Is it bad that every single World I make I use TEdit to see my whole world? I mean I just do it to see if Corruption/Crimson has fucked up my World (like corruption pits in the jungle or crimson caverns in the snow) so I don't have to find out later.
>>
>>332696359
>Play minecraft
>Minecraft is shit, play terrraria instead
>Play terraria
>Terraria is shit
Good ole /v/ shits on everybody for everything.
>>
>>332696245
Try to go from cavern to cavern all the way down. If you see that you keep digging for a while and theres no oppening just dig somewhere else.


Also if you build enough houses to get npcs to move in with you (it requires a chair , a table and a light source for each npc) a guy that sells explosives will move in. From him buy dynamite and digging then becomes the best thing.

I reached hell this way. Now im fighting whatever's down there. Just in time i had gotten bored.
>>
>>332696359
This meme stopped being relevant years ago.
>>
>>332696434
That's cheating son
>>
Maybe you're finding lead instead? It functions the same as iron
>>
>>332696440
>/v/ is one person
Fuck off retard.
>>
>>332696547
Nope see
>>332696245
>>
>>332696541
So what are you saying, just let my biomes get cucked by corruption/crimson?
>>
>>332696632
I didn't say that.
No matter what one does, there will always be one that shits on you, so you shouldn't give a fuck. You fuck off.
>>
>>332696740
>I didn't say that.
Yes you did. You said
>Good ole /v/ shits on everybody for everything.
implying that /v/ is a single entity.
>>
>>332696727
Why can't you just travel normally? You don't need food to travel and you can just make a small hole with a tiny bit of light so you are safe during nights.
I don't see how you need to cheat when Terraria is this easy.
>>
>>332696856
Whatever, stop shitposting and contribute or kill yourself.
>>
>>332696975
>and contribute
fuck off.
>>
>>332695529
If you can't find iron then go for lead instead. They're the same shit in Terarria.

Also your first priority should be digging a pit as deep as you can.
>>
>>332697137
Enemies start getting stronger the lower you go.
How am I gonna survive if I find things that kill me in 3 or 4 hits? I have barely found one heart container.
>>
>>332697267
If they start getting too dangerous, stop going down, what are you a child?
>>
File: tmp_4164-1435717344987685253442.gif (164 KB, 500x355) Image search: [Google]
tmp_4164-1435717344987685253442.gif
164 KB, 500x355
>>332695529
>no floor
Nigger you have grass growing in your house, put some wood flooring down you fucking animal.
>>
>>332697267

Git gud. Also if you find treasure chests while diggining you'll get good weapons like knife on a chain or glowing swords and shit.
>>
File: fuckingreally.gif (2 MB, 450x258) Image search: [Google]
fuckingreally.gif
2 MB, 450x258
>>332695529
>>332697267

Git gud.
>>
File: 1303743052697.gif (16 KB, 210x230) Image search: [Google]
1303743052697.gif
16 KB, 210x230
>>332697452
Literally triggered
I want a third material for the floor. Any suggestions? please no shitty wood.
>>
>>332696887
>Why can't you just travel normally?
Maybe because it's a pain in the ass for a completely new character? Not only are you slow as balls, you are also barely able to fight yourself out of a wet paper bag at that point. The other option is just flying around with an old character, but I don't see how that's any better than using TEdit.
> You don't need food to travel and you can just make a small hole with a tiny bit of light so you are safe during nights.
Wow that's really fun and convenient, you know sitting out in the middle of the night for like 15 minutes waiting.
>I don't see how you need to cheat when Terraria is this easy.
Because I don't want to discover a huge corruption pit in my Jungle the hard way AKA after an hour or two of game time.
>>
>>332697267
Did you make a bow? That helps a lot. Also, make a grappling hook as soon as you can.
>>
>>332695529
Have you found any lead ore?

Terraria has both with interchangeable quality. Random chance for either on world creation
>>
>>332697527
Make it wood, you freak.
>>
>>332697597
Working on it, but it requires fucking iron yet again.
I have made lots of rope though, but haven't got used to it.
>>332697757
There is no adverse effect to letting it be grass, there is it?
I guess I'll use bricks, since I don't like wood. But then it will look even worse, oh well.
>>
>>332695529
>install terraria
>set a basic house
>star to dig till you find hell
>place bed to make a checkpoint while you dig
>reach hell
>you now have alot of minerals and other goods
>die
>destroy your last bed checkpoint
>die again
>return to surface
>upgrade gear
>dive to hell again
>repeat

Is not that hard anon
>>
>>332695529
Find a cave, kill some jellyfish, get some glow sticks, drop at feet, dig directly down until you reach hell.

I usually skip iron tools anytime I play
>>
>>332697850
>>332697980
My autism pushes me to explore every cave i find in it's entirety and if i see the outline of another cave, i explore it and never stop usually. This can go on for hours. You're doing it completely wrong, i bet you miss all those rare weapons and heart containers.
>>
File: 1267028707000.jpg (20 KB, 422x342) Image search: [Google]
1267028707000.jpg
20 KB, 422x342
HOST A FUCKING SERVER
>>
>>332695529
Every tier of metal has two versions, a world only has one of those variants that you can dig up. If you want other variants make another world.
>>
File: octo dad.png (130 KB, 300x275) Image search: [Google]
octo dad.png
130 KB, 300x275
Moon Man Moon Man can't you see?
>>
File: 1296010652714.png (230 KB, 399x299) Image search: [Google]
1296010652714.png
230 KB, 399x299
>>332698406
Seconded. Been too long since I've had a good grind. Host a server OP, lets dig for the metal together.
>>
>>332696541
I used TEdit on throwaway worlds looking for pyramids and sky islands and jungle shrines/plantera bulbs, etc. Never used it on my "main" worlds.
>>
File: 1344025627487.jpg (20 KB, 251x239) Image search: [Google]
1344025627487.jpg
20 KB, 251x239
>>332699142
Thirded, I'll do my crazy autistic mining if y'all want. I'll find SOMETHING
>>
>>332698406
I would Fourth if I didn't have a shitty craptop.
>>
>>332699229
>>332699142
It is in normal difficulty.
How do I host?
>>
>>332695529
>iron
nigga fuck iron
go get some sticky bombs, pop a few shadow orbs, then bomb out some meteorite
unless you're on expert (where you NEED beginner armor or you'll get slaughtered by normalmode corruption enemies) there's no reason to get basic metal armor
>>
>>332698262
>doing it wrong

No, it's helpful to make the first helevator. It also provides materials and provides a challenge with how to deal with the water physics and occasionally lava physics
>>
File: 1305910840168.jpg (3 KB, 113x119) Image search: [Google]
1305910840168.jpg
3 KB, 113x119
>>332698406
Serb requester here. I could try to host, but I only have 480KB upload.
>>
>>332699489
Port foward shit.Then go to multiplayer, host and play. Be sure to create a backup of your world in case of leldynamite spam.
>>
>>332696727
>not making a full-world-height tunnel every half-screen distance and purifying the shit out of the world with the clentaminator once you get to post-plantera
fucking casual scrub faglord, learn to autism
>>
>>332698262
this applies to you, too
>>332699641
>>
>>332699641
But it would make the World look even uglier.
>>
>>332699536
Ok hold on
http://www.speedtest.net/my-result/5214436223
That's my network though, and I am in beaner country, before you join. If you don't want to anymore, I'll understand.
>>
File: 1isn6h2.jpg (75 KB, 1380x806) Image search: [Google]
1isn6h2.jpg
75 KB, 1380x806
>>332699641
>not mining out your entire world
c'mon it's like you WANT your world to get corrupted
>>
>terraria is promoted as the gold standard in these kind of games
>yet it still sucks
starbound hate, why?
>>
File: 1288737372139.png (8 KB, 570x533) Image search: [Google]
1288737372139.png
8 KB, 570x533
>>332699829
shiieet. Thats gr8 for hosting man. do it.
>>
>>332699951
I had to find a new place to live because my housemate's girlfriend got all her shit deleted by a Starbound update and I couldn't stop laughing at her.
>>
>>332699951
I enjoyed Starbound but Terraria blows it out of the water
>>
>>332700092
Do you guys got steam? I think it would be easier in steam
>>
>>332700238
its all the same, what version(update i mean) of the game you got
>>
>>332700326
Latest, vanilla
>>
Ok I hit host and play, now what?
>>
>>332701017
Choose the world, get in, then give IP. simple as that.
>>
>>332701094
IP is 189.139.5.72
password is 256521
>>
File: 1266085883655.jpg (50 KB, 420x420) Image search: [Google]
1266085883655.jpg
50 KB, 420x420
>>332701278
Disregard serb, guy brought in endgame guy and is pretty much doing everything.
>>
File: 1410680900179.jpg (38 KB, 420x314) Image search: [Google]
1410680900179.jpg
38 KB, 420x314
>>332701932
I changed characters, I'm sorry I just wanted to swing around my The Axe for a few minutes
>>
Most ores for each tier are randomly selected for each world you create.
Tier 1 is either tin or copper
Tier 2 is either iron or lead
and so on
You can find the other kind of ore in chests and such sometimes but its pretty rare
>>
>>332697583
Anon.
The jungle fights back against corruption and crimson now. It has for a while. Chlorophyte will re-moisturize dirt, spread to it, moisturize from there, and continue. Essentially, the Jungle now has the ability to grow in Hardmode, like the Crimson and Corruption, and can reclaim land lost to the evil blights.

Plus the Clentaminator is easily available by the time you actually need to to the Jungle in Hardmode.

Actually, it's pretty uncommon to find Corruption or Crimson in your jungle unless you're playing on Small, and on higher sizes they'd only take up a very small portion.

Personally I only play on Large. Small is only good for harvesting, medium is only good for first time solo players, and by the time you hit the halfway mark even Large worlds will feel a little cramped.
>>
>>332697840
>no adverse effect to it being grass
Well aside from the fact that your floor is literally made of shit and bugs, and weeds will CONSTANTLY pop up and grow on any open space.
>>
>>332699636
>>332699489
>>332699142
Why don't you just invite each other in Steam?

>normal difficulty
butwhy.jpg
>>
>>332704429
Because I am a fucking casual that plays on low difficulties first then hard last as it is intended
>>
>>332704640
Are you an entirely new player that's never played the game before?
>>
File: Conveyor_Belt.gif (414 KB, 432x362) Image search: [Google]
Conveyor_Belt.gif
414 KB, 432x362
SOON.
>>
Im joining
>>
>>332698406
>>332699142
>>332699229
>>332699489
>>332699536
>>332701932
>>332704429
>>332706297
I can host a server with serverside characters
>>
>>332706513
server where
>>
>>332707018
gimme a sec
>>
>>332706513
>>332707018
expert or normal?
>>
>>332707659
>actually wanting to play on normal
expert is where it's at, yo
>>
>>332707659
>Playing on normal
>On multiplayer, even
At least in single player, you have the excuse for comfyplaying. Multiplayer servers are typically big enough to make normal mode a fucking joke if it wasn't already
>>
>>332707818
>>332708051
incoming
>>
P O S T S E R V E R
>>
SERVER
NEVER
E
V
E
R
>>
File: 1455631813308.jpg (20 KB, 400x400) Image search: [Google]
1455631813308.jpg
20 KB, 400x400
104.221.27.42:7777
>>
File: 1459415874081.jpg (45 KB, 599x443) Image search: [Google]
1459415874081.jpg
45 KB, 599x443
>>332696359
>Implying Terraria isn't one of the top 10 best games on PC
>>
File: ProjectilePressPlate.gif (511 KB, 294x233) Image search: [Google]
ProjectilePressPlate.gif
511 KB, 294x233
SOON.
>>
>>332709623
>Soon
Do you remember how long it took for 1.3 to come out, and how little it had? This update's going to come out in like 2018, right after we get a new trailer for the Legend of Zelda.
>>
>>332709774
>1.3
>little
M8
wot
>>
>>332709774
1.3 added fucking heaps though, what are you talking about?
>>
>>332699919
you missed a spot anon
>>
>>332709000
This server is too poppin.
Get in here nerds.
>>
>>332709109
WOW dude, sweet meme, you have such a quirky and underground sense of humor
>>
>>332710203
i've never played online before and also my gear is shit and ugly
>>
>>332709774

>Do you remember how long it took for 1.3 to come out, and how little it had?

>1.3
>Little
>>
>>332709774
>1.3
>little
wow nice post my dude.
>>
>>332704743
Why yes, I was.
Sorry was busy attending clients and playing the game, took long to reply.
>>
File: this is good isnt it.jpg (35 KB, 745x462) Image search: [Google]
this is good isnt it.jpg
35 KB, 745x462
Ah that was fun.
Everybody dicking around with end game gear I don't even have an idea what the hell it was.
Guess I'll just put back the backup, since you guys say it's all about the grinding
>>
File: 1437293569679.png (65 KB, 140x271) Image search: [Google]
1437293569679.png
65 KB, 140x271
FUCK YOU XEPA I JUST WANTED TO BUILD SHIT AND HELP POKE WITH THE EARLY GAME SHIT YOU NIGGER YA BLEW IT
>>
>>332711318
Naw, you're good to keep the stuff. despite what people said

We only really got you up to the eye.
>>
>>332711318
>>332711661
So long as you don't use any weapons, tools or armors people gave you.

you should have silver/tungsten level at best.
>>
>>332695529
i hate how every time some people join there is always THAT FAGGOT who spoils the game for you and gives you all the endgame gear
>>
>>332697527
grey stone bricks
>>
>make wooden bow
>explore the entire surface for chests
>come home with enough money and cheap metals to kit out decently enough to go underground
>go down to deep underground, when the stone background is grey now
>just explore the caves horizontally

Deep underground will stop being basically all copper, and iron/silver/gold will end up being generally the same amount of rarity down there.

>get accessories out of gold chests, make a gold or higher bow
>start farming lenses off demon eyes
>fight the eye of cthulu with as good an accessory comp as you can get (don't worry about armor, what you can get doesn't even matter at this point)
>keep trying until gud
>>
I could never get into Terraria.
feels like I'm missing out
>>
>>332709774
Redigit's onahole tweeted out that they're just around the corner from releasing the update.

Can't wait for logic gates.
>>
>>332712304
>not getting a spear and speedrunning flying spooky arms
>>
File: reshiram face 3.png (10 KB, 134x176) Image search: [Google]
reshiram face 3.png
10 KB, 134x176
>>332711805
Nobody gave me weapons except one low level spear which is cool, though.
They gave me plenty of hearts and mana though, is that OP?
>>
>>332712317
If you
>don't enjoy metroidvania-esque combat/progression
>don't mind grinding for hours to get the next best item
>don't care for building anything other than commie blocks
then this isn't for you
>>
>>332712264
Thanks. I think it will look better with them.
>>
File: 6d4d558b95[1].jpg (20 KB, 307x162) Image search: [Google]
6d4d558b95[1].jpg
20 KB, 307x162
>>332709905
>>332710148
>>332710653
>>332710798
>1.3
>only 800 new items added, most of them furniture pieces
>Only 1 new boss and 1 new event
>...

>1.2
>Added almost double that in terms of items
>Added sloped blocks, new use for hammers
>Revamped the textures of hundreds of items
>Added 4 new bosses and 2 new events
>Added 2 new colors of wiring, teleporters, and many new activatable statues
>Reworked floating islands
>Added the Crimson
>Added a whole new set of ores, more than doubling the previous amount
>Added hardmode dungeon and jungle, jungle temple, and the underground biomes were updated

1.3 was a shit update. They shouldn't have hyped it to be the second coming of Christ if it was going to take that long and have so little. It added less than 1.1, which is a fucking travesty, considering that was the final patch of Terraria for 3 years.
>>
>>332712942
basically, if you aren't an mmotier autist you should just play a better game like minecraft/minetest which functions as an actual sandbox
>>
>>332712890
nah.
>>
>>332713041
I like to use them for the firs floor and for the lower trim of the back wall it looks nice.

Anyone want to start a new world together? I haven't played in ages and i'm getting the itch, I can do expert or normal but i've never played expert.
>>
>>332713140
>Metroidvania
>Architecture
>Autism
Nah. Even then, Terraria has far more decorative tools than Minecraft. An extra dimension means nothing if you lose 98% of all the other shit that made building in Terraria cool. There's only so many cobblestone and brick houses you can build in Minecraft before it all blends together.
>>
>>332713451
I agree. I've made way cooler buildings in terraria than I ever have in minecraft. And theres even a point to it in terraria, what with the npcs and all. In minecraft everything feels so... Empty and dead.
>>
what size is your map? If you're solo, play a small map.
>>
>>332713905
It is a large world map.
>>332713301
I am the OP, we can start a new world if you want.
That way we can go again at it from 0.
>>
>>332714187
sure my steam is Meat Shackles
>>
>>332713451
there is plenty of beauty in limitations. terraria has too many items to the point of bloat and their only functions are to appeal to mmo addicts who for some reason or another enjoy 10 different pickaxe upgrades with 50 variations that differ only slightly from those 10 pickaxe upgrades. not to mention nothing near as interesting as redstone.

and even minecraft fucked up adding too much fluff and no substance. minecraft beta 1.7.3 is the end of life minecraft game

>>332713674
in later minecraft games you could create an entire village to trade with a-la terraria. its a shit addition too, the game didn't need it and it worked perfectly fine with that empty stranded feeling. there are also npc mods and whatnot explicitly designed to flesh out npcs
>>
>>332713052
>only 800 new items added
>added a heap of end game content
>made NPC's be able to fight back instead of just dying
>added new NPC's
>added expert mode, and all the gear that entails
>added a bunch of content to the invasion events, including new bosses, new enemies, and entirely new ones
>added a few new biomes, underground desert and other mini-biomes
>added new slots, general quality of life improvements

It was a pretty fucking big update, there being one that was bigger doesn't take away from what it added.
>>
File: 458b951e6f[1].jpg (431 KB, 1936x1056) Image search: [Google]
458b951e6f[1].jpg
431 KB, 1936x1056
>>332713052
>>332714290

Let's not forget that 1.2 added
>Armor dyes
>Paints
>Stained glass
>Ropes, vines, chains that can be climbed
>Extractinators
>Boss trophies and masks
>8 new NPCs to 1.3's 2
>Over 100 new enemies, compared to the 60 that 1.3 added, most of which are in the end game event
>Several new wings, 1.1 only added 2, and 1.3 only added the 4 pillar wings from the end game event
>Foliage and other decorative pieces that spawn all over the world
>Spider caves
>Bee hives

1.3 was a fucking disappointment. Expert mode is shit, and that's basically the only important thing the update added, aside from some quality of life changes and items.

This is coming from someone with over 1700 hours of game time, someone who beat expert mode Moon Lord solo, without the cheese. Fuck Expert Mode. It's shit. Awful. I'm never playing it again whenever I replay this game.
>>
>>332696060
>Why is iron so hard to find then?
iron is NOT hard to find
>>
>>332714272
http://steamcommunity.com/id/MeatShackles/?
>>
>>332713052
Also. 1.2 only added about a thousand new items, that's nowhere near double of 800.
>>
>>332713451
with mods mincreaft can compete with terraira, the 2d leaves a lot to be desired when building for me, but terraria does have the better artstyle and doesn't rely on mods to be good so there's that.

>>332714427
yes thats the one
>>
>>332714401
>12 hours of mining non stop
>Barely found enough for a sword
>>
>>332714187
My steam is SCREAMING MAN
>>
>>332714387

>Expert mode is shit

Maybe you should get better
>>
>>332714274
>in later minecraft games
what does that even mean
>>
>>332714620
http://steamcommunity.com/id/ez4scream?
>>
serber die?
>>
>>332709000
ded
>>
LOST CONNECTION
>>
>>332714817
serber ded
>>
>>332714712
i consider different versions of minecraft to be completely different games and they are
>>
DEEEAAAD
>>
File: 1456896286952.jpg (72 KB, 586x476) Image search: [Google]
1456896286952.jpg
72 KB, 586x476
>Server died
>>
>>332709000
F
>>
>>332714387
>implying armor dyes are a significant content update
>stained glass is literally just a new block, you already mentioned it added new blocks
>You can't climb vines though
>Boss trophies are cool, but little more than achievements honestly
>8 news NPC's was good, sure
>both 100 new enemies and 60 new enemies are major updates
>1.3 added several new wings as well
>spider caves and bee hives are easily countered by the biomes added in 1.3, which I already mentioned


>expert mode is shit
So you're just a casual then? Good to know, expert mode is far, far better than normal, more gear, more required strategy than just "hit enemy until it dies", and more consequences to dying even without hardcore.
>>
>>332714290
>added a heap of end game content
Nowhere near as much as 1.2 or 1.1. Hell, 1.2.3 added nearly as much end game shit with Fishron.
>made NPC's be able to fight back instead of just dying
Cool quality of life change. It's nice, but not really anything substantial. The only ones that are of use are the Dryad and the Nurse
>added new NPC's
1 permanent, 1 that only shows up at random in the underground, one which you aren't even guaranteed to see in a playthrough.
>added expert mode, and all the gear that entails
You mean "enemies have double hp" mode? Fuck that shit. Most of the expert mode exclusive drops are utter shite. The only ones worth the effort are the Demon Heart and Worm Scarf. Maybe Spore Sac if you still need to farm the Rod of Discord (which doesn't even have increased drop chance in expert because it's horribly designed schlock).
>added a bunch of content to the invasion events, including new bosses, new enemies, and entirely new ones
One new goblin if fought after beating Plantera, the pirate ship, and the new enemies in the Solar Eclipse. Yes, the solar eclipse change was much needed, but that's the only substantial one.
>added a few new biomes, underground desert and other mini-biomes
All of them are near useless or completely pointless. Undeground Desert is shit, since none of the enemies drop anything special, and the bones are completely useless once you start getting into Dungeon stuff.


Definitely not worth the wait. It was barely bigger than some of the more substantial post-1.2, pre-1.3 patches, and that's sad.
>>
File: 1466dca295[1].png (3 KB, 120x73) Image search: [Google]
1466dca295[1].png
3 KB, 120x73
>>332714646
>>332715048
>

I already beat it. It's shit.
>>
>server dies
>it doesnt come back
>>
>>332715108
>enemies have double HP mode
No.
Bosses aren't complete pushovers mode.
>>
File: 1458472450146.gif (3 MB, 299x200) Image search: [Google]
1458472450146.gif
3 MB, 299x200
>Moonman said he wanted to watch a movie
>He leaves
>Everything goes well for a while
>Server dies
>Moonman still probably watching his gay sex with hats on documentery
>>
>>332715048
>Implying being able to dye your vanity isn't a huge change
>Implying boss trophies weren't significant at the time
>Implying 60 new enemies is that much when that's less than 1.1 and 1.2
>Implying 4 new wings is a lot compared to how many were added in 1.2
Let me remind you that Dev wings were already items in the game as of 1.2, but would kill you if you tried to equip them. 1.3 just removed all their beneficial stats and made them not kill you.
>Implying any of the new biomes are as substantial as spider caves or bee hives.
Bee hives have an entire new set of armor for summoners, a new boss, honey (the 3rd liquid), and a new tier of items. That's more than all of the new biomes in 1.3 combined.
>>
>>332715531
We all know moonman is too busy poppin caps in blacks to give a shit about terraria.
>>
File: atomic rage.png (376 KB, 381x485) Image search: [Google]
atomic rage.png
376 KB, 381x485
>In Hardmode after killing Wall of Flesh and breaking altars to make new ores and materials to appear
>Make Cobalt Armor thinking it should be a decent starting HM armor
>Its actually shit and I get killed easily
>Having a hard as hell time finding Titanium and Mythril to make better armor

Goddammit why is Mythril and Titanium a pain in the ass to find? I broken 20+ altars and theres mostly Cobalt. What the fuck?
>>
>>332714812
>http://steamcommunity.com/id/ez4scream?
Uh. No.
http://steamcommunity.com/profiles/76561198054086786
das me
>>
File: 28ee6aabaa[1].jpg (41 KB, 1062x470) Image search: [Google]
28ee6aabaa[1].jpg
41 KB, 1062x470
>>332715456
End game bosses in normal mode were fine to begin with. The early game bosses, besides the Eye of Cthulhu, aren't even that much more difficult. The only ones I needed to prepare for were the mech bosses and Moon Man. Even then, I ended up just farming said Moon Man because I got bored of doing anything else in Expert, and then just went and made a new non-Expert world to have fun in.

I actually beat Expert mode. Post proof that you did, or fuck off with your 1.3 apologist bullshit.
>>
>>332715751
>20+ altars
Just break 6, maybe 3. You're gonna fucking destroy your world if you break 20.
>>
>>332715751
RIP your jungle biome.
>>
>>332715751
You're honestly better off making new drills and rushing for the palladium armor you can make after beating the mechanical bosses. Farm a Daedalus Stormbow from hallowed mimics (make a hallow key from 8? souls of light and put it in a chest to spawn own) and get a stack of holy arrows (1 unicorn horn and a few pixie dust per 200 arrows, 1000 is more than enough), it rips the first three hardmode bosses apart
>>
>>332715108
>Hell, 1.2.3 added nearly as much end game shit with Fishron.

Yeah, even just talking about bosses, Fishron is nowhere near as much content as moonlord, which is two bosses and an event.

>Cool quality of life change. It's nice, but not really anything substantial.
True, but it's still a useful change, which is what a lot of these are in both updates.

>1 permanent, 1 that only shows up at random in the underground, one which you aren't even guaranteed to see in a playthrough.

You're not guaranteed to see any NPC in a playthrough but the guide, that's hardly an argument.

>You mean "enemies have double hp" mode?

Is that really all you think expert mode is? It adds entirely new moves.

>Most of the expert mode exclusive drops are utter shite.

But they're not, they're objectively better than the drops you get from normal mode, even in the early game.

>One new goblin if fought after beating Plantera, the pirate ship, and the new enemies in the Solar Eclipse. Yes, the solar eclipse change was much needed, but that's the only substantial one.

But you're wrong, it added
>new miniboss to goblin invasion
>new miniboss to pirate invasion
>new enemies to blood moon
>solar eclipse event
>alien invasion event
>cultists before you start eclipse

>All of them are near useless or completely pointless. Undeground Desert is shit, since none of the enemies drop anything special, and the bones are completely useless once you start getting into Dungeon stuff.

>Sure it added these things but it doesn't count because I say they're shit

Do you also get angry about apaches being added?

>>332715216
Good proof anon, and totally changes what I'm saying. You're literally complaining that expert mode sucks because it's too hard.
>>
>>332715108
>barely bigger than some of the more substantial post-1.2 patches
That's a huge exaggeration. 1.2.4 was basically the only post-1.2 patch of any significant size. Any other were just icing on the cake and laying foundations for shit to come.

Also since fucking when have we gotten this elitist about Terraria updates? The game with some of the biggest, most substantial game-improving updates that dishes them out for free and is sold at a corner store price, and because an update WASN'T BIG ENOUGH COMPARED TO EARLIER UPDATES it's sad shit? Seriously?

1.3 was great. Yeah, sure, maybe not quite as great as 1.2, but a lot of it focused on what's been important about Terraria: building and customization. A shitload of quality of life came along with it to boot; so maybe it's lacking a little on the sheer quantity side of things, but the quality is as great as ever, and as ever, the game will only continue to improve with each update, something that can't be said for a lot of games.
>>
>>332715575
>>332715575
>implying gameplay is impacted at all by it
>implying that what was significant back when the better version weren't added in matters at all, and isn't proof of 1.3 being significant
>implying adding unnecessary enemies instead of adding well designed ones where they're needed would be better
>Implying you even fucking said how many were added, and it's still a significant amount, there's only so many wings types you can add
>implying bee hives aren't annoying as fuck, and containing probably the worst boss in the game. Seriously, they were a good idea, but were shitty in practice. It also doesn't add a whole new tier of equipment, what are you talking about?
>>
>>332714387

Why do you hate expert mode so much?
>>
>>332715930
>>332715954
What are the negative effects of breaking altars besides giving you different ores? Also correction, I broke around 10, not 20.
>>
>>332695529
>BUILDS HIS HOUSE ON A FUCKING MOUNTAIN
>COMPLAINS HE CAN"T FIND MINERALS
>>
>>332716376
For each altar broken I believe a chunk of Corruption or Hallow will be generated somewhere. And also Wraiths, but who cares about them.
>>
>>332716376
It creates a corruption/crimson or hallow block somewhere in your world, which is very likely to land in your jungle. This isn't too bad if it's hallow, but if it's corruption/crimson, if you don't find it and get rid of it quickly, consider your jungle fucked up forever.
>>
File: 20160331232114_1.jpg (260 KB, 1024x748) Image search: [Google]
20160331232114_1.jpg
260 KB, 1024x748
>>332715910
>proof that you did
Solo. Admittedly I needed an arena to do it, but still.

Fuck you. I shouldn't need proof of accomplishment to argue something on a conceptual level, shitweed.

>apologist
Are you... serious, right now? Are you seriously that disappointed in an update that was so big that only one other update in the game's history has ever outstripped it, and only because it focused on introducing things that improved and added variety to the gameplay experience instead of adding another 12 NPCs and 16 bosses?
>>
File: 8574114ccc[1].jpg (156 KB, 1052x378) Image search: [Google]
8574114ccc[1].jpg
156 KB, 1052x378
>>332716106
>Yeah, even just talking about bosses, Fishron is nowhere near as much content as moonlord, which is two bosses and an event.
Fishron's inclusion added the truffle worm, fishing, and a whole new set of equipment. Moon Man involved the pillars and him, and their respective drops. Where's the other boss?

>You're not guaranteed to see any NPC in a playthrough but the guide, that's hardly an argument.
You are if you build houses. Sure, you could just never go to the ocean, never use torches to light up living wood rooms or floating island houses, and never build houses, but that would be shooting yourself in the foot. Skeleton man is a rare appearance in a part of the map that most people don't go to for the majority of their time playing Terraria. It only takes ~3 hours to get all your ores and heart pieces, plus another hour for the life fruits, anklet of the wind, plantera, and jungle temple.
>Is that really all you think expert mode is? It adds entirely new moves.
That is literally all it is. Fuck expert mode. It's shit. Completely arbitrarily making enemies take forever to kill. It doesn't make it more fun, it just makes it a bad decision to go any class other than melee, and makes just building things on the surface a million times more annoying when you're dealing with enemies with more health than Skeletron.

The only thing I missed out of that was the 2 new enemies to the Blood Moon, both of which have no unique drops or purpose. One's a reskinned Zombie, and the other is unique, but pointless. Aliens are a new invasion, yes, and the cultists aren't an invasion.

1.3 is the Binding of Isaac: Afterbirth expansion of Terraria.
>>
>People complaining about updates to a game they've played for 1700 hours

Stop with the autism please
>>
>>332716691
EEEEENG wrong

>>332716376
You have a roughly 1 in 3 chance of corrupting or hallowing a single stone block in your world any time you smash an altar. Yes, it can spawn in the Jungle, but the likelihood is really, really low given how little of the Jungle actually consists of stone.

Furthermore, Chlorophyte, once generated, can actively fight Corruption back and remoisturize dirt into mud again, repairing damage done.

You're more likely to get a single, lone pocket, if that, than fuck up your jungle, and infinitely more likely than that is the odds that it'll spawn somewhere else underground in the other 5/6ths of your map.
>>
moonman when are you coming back
>>
>>332716151
Because 1.3 added so little, took so long, and negatively impacted the game in some ways (mostly just nerfs to items that didn't need it). Tons of quality of life improvements are great, and the new enemies and bosses are cool, but the wait for 1.3 had no reason to be longer than 1.2's dev time when it added so little, despite having a bigger team than ever. Not to mention the huge hype surrounding the update, when all it did was disappoint.

I'm actually angry that I was lied to about expert mode. It's utterly pointless, and just makes the game more tedious and boring. They didn't even make it useful, because important items, like the Rod of Discord, didn't even get an increased drop rate. It's still a 1/500 drop chance, meanwhile the Chaos Elementals deal double damage and have double the health. Just tell me with a straight face that that is good design.
>>
>>332716691
>Consider your jungle fucked up forever

But this isn't really a problem. In the mixed biome you would see all enemies that would appear in the pure biome. You might see less of them proportionally, but that probably isn't an issue. You would still get both keys too regardless of enemy type. The only argument I could really see is that it would make Plantera fight harder with enemies spawning nearby but I didn't have an issue.
>>
>>332717031
>1.3 added so little
I'm not even gracing the rest of your post with attention. This is blatant falsehood. Literally one fucking other update in the history of the game has ever added more on a level of quantity, and the level of quality is matched if not outstripped.
>>
>>332716717
>Didn't actually post proof of beating Moon Man on expert.
Where's your Gravity Globe or Mysterious Tentacle, anon? Don't tell me you don't have them. At least you managed to kill the Moon Lord.

>Are you... serious, right now? Are you seriously that disappointed in an update that was so big that only one other update in the game's history has ever outstripped it,
Yes, I'm that fucking let down by it. All the hype they built, all the promos, and it was all mediocre shit and quality of life improvements. It didn't even add as much as fucking 1.1, let alone 1.2. I was expecting something at least on the level of 1.1, so my expectations weren't even that high. I just wanted something better than what we had in 2011, which only took 6 months to create, not a year and a fucking half.
>>
>>332716746
>Fishron's inclusion added the truffle worm, fishing, and a whole new set of equipment

Fishron did not add fishing, that's a lie.

>Moon Man involved the pillars and him, and their respective drops. Where's the other boss?
Lunatic Cultist is a boss required to start lunar events.

> Skeleton man is a rare appearance in a part of the map that most people don't go to for the majority of their time playing Terraria.

I've literally never had a playthrough where I didn't run into skeleton merchant, he spawns literally anywhere underground, which is where most people spend most time, that's where you generally get your ores if you're just just abusing fishing (which is not fun, most people won't do that first playthrough)

>That is literally all it is. Fuck expert mode. It's shit. Completely arbitrarily making enemies take forever to kill. It doesn't make it more fun, it just makes it a bad decision to go any class other than melee, and makes just building things on the surface a million times more annoying when you're dealing with enemies with more health than Skeletron.

Literally every class is viable in expert, why do you hate it so much? It's not particularly hard, you just need to think more about fighting bosses, because just flailing at them with good DPS is no longer going to work.

>The only thing I missed out of that was the 2 new enemies to the Blood Moon, both of which have no unique drops or purpose

And you know, you turning event bosses into just barely anything at all, saying that one's literally just a new goblin, when it's objectively a miniboss.
Seriously, what is your problem? 1.2 added more shit, sure, but 1.3 was the far better update, the quality of what it added was excellent, whereas a lot of what was added in 1.2 was pretty inconsequential.

You're chucking a tantrum because it didn't add as much as literally the biggest update ever for the game did, and saying it added next to nothing.
>>
>>332717171
> This is blatant falsehood. Literally one fucking other update in the history of the game
Fuck off you newfag liar. 1.1 and 1.2 both added more, both of which added more quality content, on top of the quantity.
>>
aight, serb where
>>
>>332717338
1.1 added like 50 new blocks, and just tweaked how weapons work apart from that. The only big thing it added was wires, which are completely unnecessary, there's no real purpose to them that can't be just as easily done without them.
>>
>>332717517
Moonman is off torrenting gay porn, so serber is down for now
>>
>>332717602
Sorry, forgot about the machine bosses, I guess it added those too, but they were mostly just reskins with more weapons, not entirely new bosses.
>>
File: 20160331233518_1.jpg (244 KB, 1024x750) Image search: [Google]
20160331233518_1.jpg
244 KB, 1024x750
>>332717338
>didn't even add as much as 1.1
1.1 didn't match even a single third of what 1.3 added, man. Oh boy, three new ores and three new armour sets with 3 more tiers of armour that can be combined into a fourth! And three remixed bosses of earlier bosses, plus a bridge-building check! Yeah, there's a new biome and new enemies, true, plus new torches, new guns and new bullets, but ultimately it was way worse on the quality and quantity was its only real good point.

YEAH IT SURE IS FUN HAVING ONLY ONE VIABLE ARMOUR SET AT THE ENDGAME
IT SURE IS FUN HAVING TO GIVE EVERYTHING A COATING OF DUNGEON BRICK TO PROTECT AGAINST CLOWNS
IT SURE IS FUN GRINDING THROUGH LITERALLY THE WORST PART OF TERRARIA A SECOND TIME, BUT THIS TIME EVEN MORE

You're deluded. Also, again, I shouldn't need proof to argue this shit on a conceptual level. Especially given that we both know how easy it is to just spawn this shit in. There's no guarantee you haven't done that, and now that I've mentioned it, there's no way you're gonna believe me, so exactly why again are you trying to bring proof into this as if it's some mark of credibility?

Every update has done good and bad things. Some things people liked, some things people didn't. 1.2 was an amazing update that came out of fucking nowhere and we only got told once it was nearly done - we had no fucking clue how long they'd been working on it. 1.3 to contrast came after a chain of updates and we all knew it was going to come eventually.

1.2 also suffered from a lot of issues that 1.3 did. Lacklustre endgame, many items being plain unbalanced or invalidating other items, half-baked mechanics that would need another update or three to pound out into something properly good. So the next major update didn't have as much quantity as the surprise revival and didn't boost the game's quality by as many tiers.

...So? What fucking lunatic thinks that they were just gonna outdo themselves and double literally everything every single update?
>>
>>332717602
>1.1 added like 50 new blocks
It added far more than that, which is still more blocks than 1.3
>and just tweaked how weapons work
???

Are you serious right now, or did you never play 1.1. It was the foundation for the rest of the game, and added hard mode, which was far more substantial and challenging than Expert. Flamethrowers, class split, every hardmode weapon in the game, crossbows, and so on. It did loads for the combat, and made it fast paced by adding incredibly strong end game bosses. You wouldn't know, because the bosses were all slowed down, made to deal less damage, and have less health.

>The only big thing it added was wires, which are completely unnecessary
How to spot a casual. Wiring is one of the most important things in the game. Sure, it's unnecessary, but so are grappling hooks, minecarts, fishing, and potions.

1.1 also added
>4 new NPCs, one of which was Santa
>Gear adjectives, the regrading system
>WINGS
>Combining accessories
>Altar breaking
>4 new bosses
>3 new ores and tiers of gear, along with Hallowed gear and the Hamdrax
>Souls
>Pets
>The Hallowed

Tell me again how little it added, oh Terraria-newfag.
>>
File: Untitled.png (57 KB, 816x638) Image search: [Google]
Untitled.png
57 KB, 816x638
Wow, Terraria turns 5 this year. It sure has come a long way.
>>
>>332717396
Skeleton Merchant only spawns in proximity to marble or granite biomes. If you find him outside of them, then that means you're near to one.
>>
File: 1434833858061.jpg (1010 KB, 4692x3473) Image search: [Google]
1434833858061.jpg
1010 KB, 4692x3473
>tfw hoping that 1.3.1 is silently promoted to 1.4
Fuck Terraria II.
>>
>>332718528
Oh yeah sure, so the engineering update which will add about as much as the fishing update will be an even bigger disappointment to Mr. "It wasn't as big as I wanted it to be, even 1.1 was bigger".
>>
Is there a mod or some kind of altercation to Terraria's uh.. what is it, hard mode?

I really love the game prior to activating hard mode. Short of just not turning it on, is there a way to get a lot of content and features of Hard Mode without turning the game into LOL RIDICULOUS LAND that throws out any attempt at reasonable power levels and threats?
>>
>>332718179
>1.1 didn't match even a single third of what 1.3 added
It added way more, you fucking sperg. You just wouldn't know because you never played Terraria beforehand, and you're taking everything in 1.1 for granted.
>YEAH IT SURE IS FUN HAVING ONLY ONE VIABLE ARMOUR SET AT THE ENDGAME
Because Hallowed was meant to be the final armor you get, your reward for beating everything else. You had the different helmets that let you specify it towards classes
>YEAH IT SURE IS FUN HAVING ONLY ONE VIABLE ARMOUR SET AT THE ENDGAME
>IT SURE IS FUN HAVING TO GIVE EVERYTHING A COATING OF DUNGEON BRICK TO PROTECT AGAINST CLOWNS
Just build a moat you fucking retard holy shit
>1.2 was an amazing update that came out of fucking nowhere and we only got told once it was nearly done
Wrong. 1.2 was in development only a short while before we learned about it. I'm surprised you don't remember when /v/ blew up because Terraria was getting a new update.

1.3 Still took fucking forever to come out, and added so little. It's okay to like it, just don't try to claim that it was anywhere near as good as past updates. It's the fucking Afterbirth to 1.2's Rebirth, in almost every single way. Added less items, added less new mechanics, added less new bosses, added less endgame content, didn't deliver on all the promises and hype, and took way too long to come out.

>1.2 also suffered from a lot of issues that 1.3 did. Lacklustre endgame,
The endgame of 1.2 was great. Felt like the golem temple was a little rushed, since all the items except the stinger were shit, but at least they decided on giving us more content and then fixing it shortly.
>many items being plain unbalanced or invalidating other items
The balance was pretty heavily skewed in the favor of Melee and Magic, but they had both just been outclassed by Range for the longest time. Melee was only OP because of Turtle Armor and Vampire Knives, the latter of which was a 1/4000 chance of obtaining.
>>
File: 41f2ff1326[1].jpg (206 KB, 1230x689) Image search: [Google]
41f2ff1326[1].jpg
206 KB, 1230x689
>>332718179
>>332718870
>...So?
It came out after a fucking YEAR of hype, you shithead. A fucking year. I expected it to be at least as good as 1.1. Expert mode was a huge let down, and is fucking pointless past the first play through. The normal mode editions are almost entirely just quality of life changes, marble, granite, the lunar event, and ayy lmaos. That's not 1 and a half years worth of content. Remember, it only took 6 months for 1.1 to drop.

>What fucking lunatic thinks that they were just gonna outdo themselves and double literally everything every single update?
What fucking shiteater thinks that they did a good job with 1.3? It was a fucking mess, and it essentially killed the Terraria hype. I'm more excited for Otherworld now than I am to get back to replaying 1.3, and that game looks like this.

Stop being such a huge fucking sperg and flipping out on me just because I don't agree that 1.3 was a big update. Jesus you're autistic.
>>
>>332718645
Look at this fucking autist. I'm not expecting shit out of 1.3.1 because of the huge disappointment that 1.3 was. I'm sorry I hurt your little drone feelings.
>>
>>332714817
>>332714853
>>332714864
>>332714881
>>332714931
>>332714959
>>332715020
>>332715384
should be back up

104.221.27.42:7777

http://steamcommunity.com/groups/terrariawithv
>>
So /v/, what /do/ you want to see in the next update? Honestly, I'd like different kinds of minecarts. It always bugged me that the only upgrade you can get is making it shoot lasers, especially since it has its own dedicated equip slot
>>
>>332695529
Anyone here play Ark?
>>
>>332719641
Knowing that it won't add any new bosses/end game content, I want them to mostly improve the content before you beat the mech bosses in hard mode.

And also a full biome-wiper. Clentaminator was nice, but it's still difficult to cleanse the world without using a cheat engine. Plus, you can't just let it be, because it will fuck you over in the long run.
>>
File: 1458502723286.jpg (72 KB, 1024x576) Image search: [Google]
1458502723286.jpg
72 KB, 1024x576
>>332719615
Are OP characters alright or is everyone starting 'fresh'
>>
>>332695964
>>332696060
Protip: maps have either lead or iron.
>>
>>332695529
Dig straight down under your base

You'll come across caverns that have all the ore you need

Take rope so you can get out

This is basic 101 shit
>>
>>332718870
>because you never played Terraira beforehand
Please, continue. It amuses me.
Terraria was literally my first Steam purchase.
Do you understand?
I only got Steam in the first place to buy Terraria.

I've been playing since before cacti could hurt you AND cause knockback.
I have over 2700 hours in this game.

Do not underestimate my power level again, for I have seen things that would crush you.

>moat
Clowns could spawn on top of the building when you moved away, you mongrel. Moats were fucking useless.

>Wrong. 1.2 was in development...
I was there, but certain details have slipped my mind over time, I will admit.
Fun little fact: Jester Arrows being craftable out of fallen stars? My doing. I suggested it in... Pedguin's stream, I think. Red basically went "cool brb" and it was done. I think I still have the screencap somewhere.

>took fucking forever to come out and added so little
>steam integration
>camera mode
>shit tonne of cosmetic options
>a new biome and two new minibiomes
>new enemies for existing invasions
>new enemies for new invasions
>new bosses
>new weapon mechanics
>new weapons
>new fishing mechanics
>new fish
>new fish weapons
>new NPC mechanics (they can actually defend themselves, and have at times been extremely useful, even if that usefulness wanes as the game progresses)
>expert mode (no matter how much you personally dislike it, the AI and mechanical changes to bosses were not minor and in many cases changed how you approach those bosses, and as the name suggests, it is for people to challenge themselves with. If you do not appreciate the challenge, then you are free to ignore it and all it entails)
>new furniture (as usual)
>new mechanics for existing mounts that allowed mounted combat to not only be viable, but in some cases even preferable

>the endgame of 1.2 was great
It was about as much of a mess as the current endgame. At least Moon Lord is a more deserving "final boss" than Golem was.
>>
>>332719886
everyone starts fresh
>>
>>332719641
I honestly cant think of anything thats been updated into Terraria that I dont like

So, whatever he thinks up next and puts in an update.
>>
>>332718213
>It added far more than that, which is still more blocks than 1.3

Are you saying that 1.3 added less than 50 new blocks? You literally said it added over 800, 1.1 couldn't have added more than 100, at absolute most.

>Are you serious right now, or did you never play 1.1. It was the foundation for the rest of the game, and added hard mode, which was far more substantial and challenging than Expert.

Hardmode was just a couple bosses and some new ores at that point, it was shit when 1.1 first came out.

>Flamethrowers, class split, every hardmode weapon in the game, crossbows, and so on

Most hardmode gear was added in later updates, check the changelogs my dude.

> It did loads for the combat, and made it fast paced by adding incredibly strong end game bosses. You wouldn't know, because the bosses were all slowed down, made to deal less damage, and have less health.

Except I played 1.1, and they weren't siginificantly nerfed, they were shitty reskins.

>How to spot a casual. Wiring is one of the most important things in the game. Sure, it's unnecessary, but so are grappling hooks, minecarts, fishing, and potions.

No. Those things are all vital components of the game, allowing for efficient movement and easier mining and exploring. Wiring does nothing like that.

Also
>calling me a newfag because you're mad that a several year old update was worse than one you have an irrational hate for

1.1 just created a barebones shitty version of the endgame we have today, you can see this in any update log, if you'd bother checking instead of just spouting about how the 50 new blocks were totally proof it was better than 1.3.

>>332718389
Sure, but he technically just spawns in the underground or cavern, not specifically in marble or granite from what I remember.
>>
>>332720168
>This post
Pure, unadulterated autism. Holy shit.

>steam integration
Cool, now I can save my things to the cloud. Quality of life change.
>camera mode
Completely pointless if you're not doing builds larger than your screen, or are a pixel "artist". Still, nice to have.
>shit tonne of cosmetic options
Not as much as 1.2. The new dyes are much appreciated, though. Made the dye trader much more useful.
>More stuff that other updates had more of
>new fishing mechanics
What, specifically? Biome crates?
>the AI and mechanical changes to bosses were not minor and in many cases
Yes they were. Zombies now swing at you if you are out of reach. Cool. What else did it add? Double, sometimes quadruple, health enemies? Nice job ruining Expert mode, there. Might as well just have doubled the spawn rate and called it a day.

Get over yourself. 1.3 was a huge disappointment for all the hype it had. Maybe if you knew nothing about the update before it launched it would've surprised you, but Expert mode is as much of a broken promise as Hush being an endgame floor was.
>>
>>332719250
>it only took 6 months for 1.1 to drop
Because it didn't add that much different than what the game already had before 1.1! Yeah, a few mechanics changed the feel of the game, but definitely not as much as 1.2 or 1.3 did.

>What fucking shiteater thinks that they did a good job with 1.3?
Anyone with a functioning brain. They also had to deal with a ton of stuff on the side at that point in time and many of 1.3's mechanics were pushing the limit of what is capable in the game's EXTREMELY simplistic and archaic engine and massive chunks of spaghetticode. A lot of the shit they pulled off is downright miraculous. I'm not saying it was the best update ever, but to say it was any worse of a mess than 1.2 is a huge exaggeration when all it boils down to is that YOU didn't like the CORE FEATURES of the update.

1.3 was a big update. It is literally, in terms of quantity alone, the second biggest update the game has ever had, and your personal disappointment with it does not translate into substantiated fact.
>>
What's new/different in the 3DS version for it to be $30?
>>
>>332720718
Do you not see the irony in you claiming you have 1700 hours in a game, then flipping your shit because the most recent update wasn't the biggest update ever, then going and calling someone autistic for doing similar?

I mean, fuck, at least that guy sounded like he was being ironic, you're just unreasonable.

I'm not really going to bother addressing the rest of your post, because it's not in reply to me, but you're just claimed things that are objectively there are wrong or not there at all, while ignoring the rest of the things you can't deny.
>>
File: lia 11131.jpg (34 KB, 431x459) Image search: [Google]
lia 11131.jpg
34 KB, 431x459
find out there's expert mode and items exclusive to it
find out you get 2 extra slots for accessories...but they cant be used in a non-expert map
i dont even bother with expert mode if i cant use those extra slots in normal mode.
>>
>>332720718
Yes, biome crates. Which is to say, "you can bypass 50+% of the game's progression via fishing alone."

You can get all of the unique treasures of a biome through fishing.
You can gain entirely unique, and sometimes absurdly powerful weapons through fishing.

You're focusing only on the basic enemies and not what it's done to the bosses and the overall feel of the mode. Expert Mode is supposed to be challenging. When in Normal Mode you will regularly just run through enemies because they can't actually do shit for you, many mooks need to be taken on a case by case basis, sometimes having to work around the environment to avoid if you're getting pummelled too bad.
The bosses do attacks you aren't at all familiar with, and are slightly less predictable overall. Shit, the Queen Bee can actually kill you if you aren't adequately prepared.

Expert Mode may be a disappointment to you, but a disappointing update overall one unliked feature does not make.
>>
>>332720803
it's only like 1.2 if I remember correctly, it doesn't have anything unique and probably doesn't even run that well (at least I'm guessing since Binding Of Isaac runs like shit on 3ds).
>>
File: 1452823865723.jpg (107 KB, 780x846) Image search: [Google]
1452823865723.jpg
107 KB, 780x846
>>332721326
>New players will never know the fun and craziness that was getting the seedler at the start of hardmode
Rest in piece
>>
>>332720652
>Are you saying that 1.3 added less than 50 new blocks? You literally said it added over 800, 1.1 couldn't have added more than 100, at absolute most.
Are you fucking daft? New ITEMS =/= new BLOCKS. 1.1 added hundreds of new items too. Flamethrowers, souls, ores, endgame weapons, statues, wiring and switches, new accessories, wings, and everything the Hallowed entailed.

>Hardmode was just a couple bosses and some new ores at that point, it was shit when 1.1 first came out.
New enemies that were much stronger than had ever previously been seen in the game. The fucking hallowed. Purification. Harder bosses than had ever been seen before, and since if you consider how bad the gear was back then. Wings. A new hook (this was big at the time when there were only 2 hooks in the game). The wyvern mini-boss. Hardmode added a shit ton. All Expert did was double the health of enemies, making you waste more bullets/mana on them, and add some pretty useless Expert-only items, and the only legit way to get dev items.
>Most hardmode gear was added in later updates, check the changelogs my dude.
Yes, I know. That doesn't mean that the stuff in 1.1 hardmode was any less than it was. 4 new tiers of armor, several new weapons, like the Flame Thrower and Dao of Pow, upgrades to existing gear (like the beam sabers, mini shark), wings, 30 new accessories, and the ice rod. That's huge.

>and they weren't siginificantly nerfed, they were shitty reskins.

LOL. They were indeed significantly nerfed in 1.2. The twins and Skeletron Prime have much less HP and damage. They weren't even "reskins", except for maybe Skeletron Prime. The Destroyer was nothing like the Eater of Worlds, other than it was a worm. It didn't break into segments, it spawned the orbital enemies, and it was fucking massive.
>Wiring does nothing like that.
>efficient movement
>exploring
Teleporters
>mining
Explosives tied to wiring were the fastest way to mine before you got the Hamdrax.
>>
>>332714535
>12 hours mining and not finding any iron
Did you dig DOWN anon?
>>
File: 112_3448429352139684523_n.png (634 KB, 600x800) Image search: [Google]
112_3448429352139684523_n.png
634 KB, 600x800
>>332695929
>I have schizophrenia and I am 30.

Are you me? Youre me aren't you, you son of a bitch
>>
>>332719845
>People still thinking "cleansing the world" is a good idea.
I'll never understand this. It's better for the world to be in balance than to completely eradicate one or two biomes entirely from the world. The spread is so slow and so easily tracked and controlled that it's strange to me that anyone would conceive of trying to remove it entirely when it's a relatively simple matter to maintain and/or contain it.

>>332721467
I know that feel. Seedler was fucking insane. Still is. It holds up right up until you hit the Lunar Event. The seed grenades explode into high speed, enemy-targeting shrapnel? A single grenade hitting a single enemy resulting in like 5 hits?

Fucking hell it was amazing.

That said once that update dropped I put away the Seedler which completely outclassed everything else and waited until I beat Plantera before I used it again, out of respect for the progression.
>>
>>332721328
But Binding of Isaac porting is handled by Nicalis, and they're completely incompetent and happened by a stroke of luck to hire Edmund and Florian.

Red and his team are competent, just lazy without Red being the slave driver he was for 1.2. That's why 1.3 didn't have so much, because he was busy working on his Terraria Otherworld instead of dedicating 110% to Terraria.
>>
>>332721628
>all Expert did was double the health of enemies
You keep saying that, but repetition doesn't make it true. Increased health and improved defence stat was something that happened to all generic mooks, but in the end once you reach a certain point that still doesn't amount to too much. What does is the fact that bosses are changed up significantly.
>>
>>332721628
>1.1 added hundreds of new items too. Flamethrowers, souls, ores, endgame weapons, statues, wiring and switches, new accessories, wings, and everything the Hallowed entailed.

But it really didn't. It was an incredibly empty update, and mainly useful for setting the foundation for the next few that came out, which added mots of the weapons, enemies, ores, accessories armor and pretty much everything else endgame.

>New enemies that were much stronger than had ever previously been seen in the game. The fucking hallowed. Purification. Harder bosses than had ever been seen before, and since if you consider how bad the gear was back then

The enemies were harder, true, but that's not a huge deal really, every update has added harder shit. The bosses fucking sucked too, the mechanical bosses are still just shitty reskins, but back then they were just annoying to fight, with no huge payoff to doing it apart from just having done it, they didn't unlock anything gamechanging, and they obviously weren't final bosses.

>All Expert did was double the health of enemies, making you waste more bullets/mana on them, and add some pretty useless Expert-only items, and the only legit way to get dev items.

You keep saying this, but it's not true at all. Expert adds new enemy behaviours, attacks, new enemies completely, new gear to counter this, lots of shit. It didn't just double enemy health, no matter how much you say it.

> That doesn't mean that the stuff in 1.1 hardmode was any less than it was. 4 new tiers of armor, several new weapons, like the Flame Thrower and Dao of Pow, upgrades to existing gear (like the beam sabers, mini shark), wings, 30 new accessories, and the ice rod. That's huge.


But it's not. 4 new tiers is literally just 4 new sets, there's not multiple sets in that tier like there is now (though early hardmode is still shitty, and it's a result of 1.1 that this is the case). Every update has added new weapons, and 1.1.
>>
>>332721920
The Terraria Nintendo ports are handled by the same people that do the mobile and console ports, and they're huge nitwits that have only recently -slightly- gotten their shit together.
>>
>>332722206
Yes, but the more than doubled EHP of enemies is what ruined the mode. I understand that it would be irrational to expect big improvements to the basic enemies, but slapping on double hp, double damage, and increased defense does not make for a fun or interesting mode. That's fucking boring, Skyrim-tier difficulty handling. The bosses were alright, some of them were still as big of a pushover as ever (the WoF, EoW, and mech bosses only really got some basic stat improvements and one or two extra gimmicks, meanwhile the Queen Bee, King Slime, and Skeletron were all significantly harder).

That's why Expert mode is bad. I'd take it without the double enemy health and be fine, but that ruins it completely. Enemies are so common, and the fact that they all have extra health, with the pay out supposedly being double drop chance (even though this is completely false, and is on a case-by-case basis, as seen by the Rod of Discord not changing drop chance at all), means that it is not worth the jump in boss fight difficulty. It really is not worth it for the extra challenge. It's so droll and boring, like I'm playing a glorified idle game. That's why it's so shit. Even disregarding the hype behind it when it was first announced.
>>
>>332721628
cont

>LOL. They were indeed significantly nerfed in 1.2. The twins and Skeletron Prime have much less HP and damage

They were nerfed, but not in a way that makes them super easy now, they're just less annoying to fight than they were then, because they were designed to be a massive challenge to hide the fact that there was no more content after them.

Twins are the only one you couldn't call a direct reskin. Destroyer is literally just eater of worlds except with more attacks, it's the same fucking boss. They're just harder versions of non-hardmode bosses, I don't see how you can argue this. Twins are the only one that's significantly different, and even then, it's just two flying eyes instead of one.

>Teleporters

Useless for exploration

>Explosives tied to wiring were the fastest way to mine before you got the Hamdrax.

They're also incredibly inefficient, as you have to look for the materials to make more. It's why TNT isn't what most people use to mine early game.
>>
>>332722397
Oh yeah, forgot about that.

Still better than Nicalis, though. Remember when Azazel couldn't even kill a fly because they shoddily programmed his nerf? And then they fucking mocked people for complaining about Azazel being almost impossible to win as? Despite locking an entirely new character behind him?
>>
File: 1457194695417.png (2 MB, 1514x1756) Image search: [Google]
1457194695417.png
2 MB, 1514x1756
Aside from the size of the updates that people are bitching about, are there any changes people didn't like?
Personally I feel like the mech boss souls have gotten fucked over in every single update. In 1.1 they felt important since they were used for a ton of different crafting recipes, now they're barely required for anything. Hallowed bars contributed a lot to this, and having them drop from the bosses was an awful idea in itself.
>>
>>332722902
Nah, my only gripe is Expert mode, really. The lack of uses of boss souls was sort of remedied for Fright souls. They even nerfed how much souls sell for, which is sad.
>>
whats it like playing online?
>>
>>332723436
Full of griefers and people taking your drops and draining the world dry. You'd be lucky to be at 300 hp on a 10 man server, and that's even counting the extra health from life fruits, which, thankfully, respawn.

If you play a server, only play with your friends. Playing with randos on /v/ is asking for trouble, especially when you get autists like that guy who spergs out on you for being disappointed in the lackluster 1.3. There are seriously people on those /v/ servers that will flip their shit for you messing up an angle on your house, or using the wrong kind of wood.
>>
>>332723671
would they disprove of boring houses?

i only ever live in rectangles because i have no creativity
>>
>>332723436
It's great fun with mates, makes fighting bosses and mining a hell of a lot more fun and makes grinding for more rare stuff more tolerable.

Randoms are fucking shit though, people just spam explosives and blow up everything, take every drop from everywhere, it's just a miserable experience, and even the better servers still suffer from it, it doesn't have as much of the grief prevention stuff minecraft does, and that's really needed for games like this.

>>332723671
>especially when you get autists like that guy who spergs out on you for being disappointed in the lackluster 1.3

>you're still calling people autistic for saying you're being unreasonable and flat out lying about stuff
>>
>>332724053
No, you're definitely the autist for defending that lackluster update and then flat out lying and projecting on me. I didn't lie about anything, you did, several times. Not to mention you still haven't shown proof you're good enough at the game to beat Moon Lord on Expert, so you should have no right to discuss whether Expert was a good idea or not. I obviously know what I'm talking about because I have beaten it, and can, without a shadow of a doubt, say that Expert was completely pointless aside from the Demon Heart.
>>
>>332724053
>it doesn't have as much of the grief prevention stuff minecraft does, and that's really needed for games like this.
tShock has plenty.
>area protection
>item blacklisting
>explosive limits
>liquid limits
>rollback blocks modified by a player within a given radius and time range in case all else fails
>>
>>332724540
>I didn't lie about anything, you did, several times

>expert mode just doubles enemy health
>1.1 was bigger than 1.3, despite this demonstrably being not the case, more was added and changed in 1.3
>claiming that 1.2 added double the amount of items to 1.3

Those are the three major ones, there's been several smaller ones, but you might have just been wrong about those.

>Not to mention you still haven't shown proof you're good enough at the game to beat Moon Lord on Expert, so you should have no right to discuss whether Expert was a good idea or not.

Do you not see how that's a stupid thing to say? I'm not even at home for one my dude, and you can absolutely talk about something without having to provide proof you're an expert.

I can talk about any scientific field, or artistic field and have a lot of merit to what I say even without providing proof I have a degree in whatever field.

>I obviously know what I'm talking about because I have beaten it, and can, without a shadow of a doubt, say that Expert was completely pointless aside from the Demon Heart.

So have most people discussing it, and nearly every single one of them agrees that it's better than normal. You can even see this in the thread, when people were discussing the servers.


By the way, no-one's calling you stupid for not liking the update, that's your choice, they're saying it because you're just basing it off shit that isn't even true, and trying to claim your opinion is objectively correct.
>>
>>332724979
Yeah, that's true, but from what I remember, minecraft has some stuff built in, you can just disable fire spread and TNT destroying blocks without having to go out of your way to add plugins or mods.
>>
are there any sex mods for this game?
>>
File: 1413053258170.jpg (46 KB, 400x438) Image search: [Google]
1413053258170.jpg
46 KB, 400x438
>>332719615
>>332719615
>>332719615
Server still open.

>>332726246
What the fuck?
Thread replies: 230
Thread images: 41

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.