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Hey /v/ how can we fix FFXV combat?
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>>
Add more cute girls like gentiana.
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>>332627697
animation cancelling. It is super important in flashy action games like this for them to feel responsive.
If the framerate is going to be 20-30 the entire time it'll feel horrendous to play.
>>
>>332627697
send Hideki Kamiya over to Square Enix for a week and let him yell at them about how to make a fighting system that feels good to the player, not a system that only cares about looking flashy
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>>332627697
Make it like it was during the TGS 2014 stage of development.
>>
>>332628290
That looks just as awful.

It's supposed to an ARPG, but plays more like A David Cage game.
>>
>>332627697
You don't.

If after ten fucking years they still have no idea as to what the fuck they are doing, there's no fixing this shit.
>>
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>>332628276
>Kamiya
>yell at them about how to make a fighting system that feels good to the player, not a system that only cares about looking flashy

http://www.eurogamer.net/articles/2012-08-10-western-devs-focus-on-the-visuals-capcom-says
>"Given our experience, it seems like with the West and Ninja Theory they focus on the visuals stuff at the beginning and then build the gameplay on top of that," Itsuno explained

There's already a world renown expert with literal hands on experience for such syndrome and his name is Hideaki Itsuno
>>
Add more Audi R8s.
>>
>>332627697
It's already good

>>332628290
It plays exactly like that.
>>
The combat was fine, but being barebones. Still was able to manual dodge which was cool.
>>
>>332628627
I just pulled out the first name that came to mind when I thought about combat systems that feel good. Itsuno is more than fine too.
>>
What's wrong with turn based combat? Why does every FF since FFX try to invent some absurd combat system and turn away from tried and true staple of JRPG??

Every single player FF since FFX: Look at this gorgeous giant monster model! Enjoy whacking at his toes for 15 minutes!
>>
>>332628748
>manual dodge
You mean hold a button to be invincible?
>>
I don't understand what is wrong with the combat.
>>
>>332627697
Cancel the game
>>
>>332628812
Because graphics are getting realistic to the point where it looks absurd for a bunch of people and monsters to stand there, waiting their turn to hit each other.
>>
>>332628516

Since nobody replied, and I feel bad, here's your (You).
>>
>>332628896
It's casual as fuck.

I can understand wanting to get away from turn based for a while, but a bad ARPG isn't the solution.
>>
>>332628812
>What's wrong with turn based combat?
It's too hard for kids today. Holding down O to win is much better
>>
>>332628970
What is wrong with it? How is it casual?
>>
>>332628812
>What's wrong with turn based combat?

That's not what the kids want these days.

Also FFans don't care about good combat these days, just pretty graphics.
>>
>>332628896

It's just angry mustards and nostalgiafags shitposting.

>>332628878

You don't have to hold the button down. If you press dodge with perfect timing you can dodge without using MP. You also don't have to hold the button to attack. It's just there as an option.

>>332628970

>casual as fuck

No shit, it's final fantasy. If you were expecting something like Bayo or DMC, then you're retarded.
>>
>>332629030

fucking get over yourself and go back to >>>/vr/ and cry about it you miserable faggot
>>
>>332629007
>turn based
>hard
Kek

>use strong attack
>get hit
>heal
>choose whether to hit again or wait
>repeat until win
>>
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Shota Noct Is Cute
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>>332629079
>No shit, it's final fantasy. If you were expecting something like Bayo or DMC, then you're retarded.

C'mon now nigger.

For a series that has had a game like Final Fantasy Tactics, this shitty combat is inexcusable.

Even the Kingdom Hearts games have better combat.
>>
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>>332629216
>using FFT as an example of good gameplay
>>
>>332629216

Well this isn't KH. If it played exactly the same, they might as well just make it a KH game.

I swear you faggots will complain about anything and everything.
>>
>>332629007

What is it with you nostalgiafags and being condescending retards who call people kids. You're just an old jaded fuck who can't handle change. Get over yourself and fuck off back to >>>/vr/. Turnbased combat is casual as fuck.

>>332629362

Fucking nostalgiafags man.
>>
You can't.

Square Enix games are beyond saving.
>>
>turn based combat
>21st century
>>
>>332629079
>You don't have to hold the button down. If you press dodge with perfect timing you can dodge without using MP. You also don't have to hold the button to attack. It's just there as an option.

Just dodge + counter mechanic is kill in Platinum demo. There's no more incentive to do so anymore.

Parry is now a QTE, rather than a directional indicator like in Duscae where you have to respond adequately

Every attack string is now cancelable through roll dodge, significantly trivializing the game.

Even so, roll dodge doesn't carry i-frame, which is stupid because the purpose of canceling attack animation is so that you can get away from attack,

What result from all this is a very janky, wonky hitbox combat system where you feel like you don't have full control of what's happening, you're getting hit unfairly without being at fault, and even when you win it is less rewarding because it seems like the computer does it for you, rather than you earning it. Combat is a fucking shit
>>
>>332628627
>Itsuno will never again develop a fully developed game in your lifetime
>>
>>332629216
>FFT
>Anything more than mediocre SRPG

Come on dude.
>>
>>332629568
>Parry is now a QTE

That has always been the case.
>>
>>332629568

I wouldn't put too much into this demo being exactly like the full game's combat. It's just an easy as fuck intro for newcommers.
>>
>>332629568
Parry was QTE in Duscue
>>
>>332628290
OMG this DmC level of combat
>>
>>332629737
You're right, but some QTE are more interactive than others.

Now in Platinum parry is random, rather than through visual tell and directional indicator. In ED, parry also requires you to be already in defensive stance or otherwise you'll eat shit.

In Platinum, you could be mashing attack button and the prompt for parry will show up.
>>
>>332627697
just fucking ripoff kingdom hearts 2's combat
>>
>>332629934

I think thats good. Parrying was way too fucking easy in ED.
>>
>>332628812

13 is more or less completely regular ATB combat, only controlling one character however.

12 was just atb with horizontal spacing being slightly relevant
>>
>>332630041
Are you on fucking crack parry is way easier in Plat than in ED. You need to press two buttons in ED, one button in Plat
>>
>>332630245

what

you press one button to parry then counter
>>
>>332630310
In ED you need to go to defensive stance first, so it's L1+square rather than just a straight up QTE with square. Entering defensive stance also had some delay
>>
>>332629568

pretty sure tabata said parries against large enemies are random
>>
>>332630424
No you don't In ED you can just hold down the defense the entire battle and still attack at the same time and it will autododge anything even in the middle of attacking

In Platinum you can't do that because it requires removing your finger from the attack button to dodge
>>
Never had my hands on Duscae, but man does platinum feel bad. Everything feels slow and under water/muddy. Also the lack of actual choice in weapons (which also means movesets) seems like it played greatly to its detriment, compounded with the fact that they throw the most challenging enemy in the demo, when you have a different moveset and have to readjust yourself and without clear prompts on your new abilities (triangle for the blink, which is needed to dodge that sucking grab the Iron Giant has.

Really hoping the full game has support for remapping buttons because circle/square are fucking awful as they're not directly next to each other.

Like I felt like an absolute retard against the iron giant, I still have no idea what moves of his are auto dodgeable and ones that require manual dodging. Also some of the attacks were extremely poorly telegraphed, making it seem like you're meant to just auto attack, then hold auto dodge until it attacks again.
Maybe I just put too much thought into this shit.
I also noticed that any time you used triangle to dash in it would instantly attack you, and auto dodges would automatically drift away from the enemy making getting in really dumb.
>>
>>332627697
It should be turn based with fast forward auto battle button like in older games. I don't actually want to PLAY the game.
>>
REMOVE FALL DAMAGE
Or at least make it minimal
Why do i have a warp skill if i take damage from a 2 meter plunge
>>
The fucking framerate, wtf are they doing
>>
>>332628812
>tried and true staple of JRPG
Even back in the 80s there are JRPGs with real time combat. Where the hell have you been?
>>
>>332630746
tfw there are people on /v/ right now saying that they don't have noticable framedrops. It's insane. You'd really swear that some people are seriously paid fucking marketers on here. Can't wait until Digital Foundry tears this shit apart.
>>
>>332627697
You take KH2's combat and put it in this game.
Done.
>>
>>332630950
It's pretty bad especially when you use magic or teleport
I'm a consolefag and usually i don't care that much, but it's a fucking ARPG 30fps lock or 60fps lock should be a requirement
>>
>>332629568
>needing i-frame to make combat 'fair'
>>
>>332631040
It's weird how they made an almost perfect ARPG combat system years ago on the PS2 and yet they struggle to make a decent one 10 years into developement of this game
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>>332629909
Yes, but you could parry most attacks, it required timing and a follow up
Now parries show up rarely and it's a HUGE QTE that lasts for 3 seconds on the screen, it's pretty much impossible to miss it
>>
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the combat is fine as it is, maybe give an air dodge and make doing things more satisfying

did people really expect cuhrayzee level combat in a fuckhuge RPG like this one?
>>
>>332631509
No, but from Team Tokyo i expected a slower KH2 tier combat system
And not mediocre combat that changed too often in the development
>>
>>332631509
>did people really expect cuhrayzee level combat in a fuckhuge RPG like this one?
No, but we also don't expect the combat to be even more watered down than Duscae demo.
>>
>>332631628
never played KH much except the PSP one so I can't compare, is KH2 that good? the tutorial took forever and I got bored by the time I got to mulan
>>
>>332631787
Yeah the tutorial is quiet long
But as far as combat goes, no game has come close to KH2FMs combat system
It's pretty much perfection
>>
>>332628715
>It plays exactly like that.
If only.
>>
>>332632568
it does though
>>
>>332631509
>did people really expect cuhrayzee level combat

I just wanted something that didn't feel like a real-time, floaty version of a really weak stat-based RPG combat system. Witcher 3 had the same issue.
>>
>>332629568
You do realize that the tech demo doesn't have all the features from Duscae or the full game right? It's not the full fucking game system and it's mocked up even more than the demo was
>>
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you haven't even played it, pretentious tryhard.
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>>332627697
Get Platinum or Fromsoft to fix it.

The combat was so fucking average and feeble, even bam ham combat would be preferable over this shit.
>>
>>332631509
Even western action games have better combat.
>>
>>332629030
>FF
>good combat
Oh man, here's a reality check, none of them have any "good combat". You're just holding unto your precious nostalgia. Get over it.
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>>332638589
Turn based combat. It might not be flashy, but it fucking works, tried and tested for decades. Literally nothing wrong with turn based combat.

It's way better than TW3 style of floaty, janky hitbox "stylish" ARPG combat with no substance
>>
>>332629007
Oh, is pressing up/down every few times, and then press X or O and wait for the animation to run is HARD is it?
>>
>>332638739
>Turn based combat. It might not be flashy, but it fucking works, tried and tested for decades.
It's boringly repetitive mate. Easily abused. The same fallacy of action-based combat, only instead you're much more engaged in the game.

>Literally nothing wrong with turn based combat.
It is flawed. Just as much as action-based combat. Open your fucking nostalgia glasses.
>>
>>332627697
>Hey /v/ how can we fix FFXV combat?

FFXV's combat is inherently flawed.

It's a game that's trying to satisfy the RPG crowd while also pretending to be an action game, and it satisfies neither group.

Kingdom Hearts didn't solve the issue either. It just glossed over the RPG elements by ungrounding the action even more.
>>
>>332629382
This, in it's core, it still has the same braindead combat as any FF. It's easy as fuck. If the combat is like KH, might as well just make a KH game.
>>
>>332639153
It's an Action RPG

>It just glossed over the RPG elements by ungrounding the action even more.
No it didn't, the tech demo doesn't have any stat building options because it's literally locked out of the demo, if you even played ED you would know everything is stat based and every weapon has their own level and attributes too
>>
>>332629568
this isn't dark souls. The combat is not meant to challenging.
>>
Fuck action rpgs.
>>
>>332639380
Most of the complaint is that it is even dumbed down from Duscae. Noone expect this to be Dark Souls
>>
>>332639462
And this is a tech demo, not an actual chunk of the game, no shit it's more dumbed down because they outright said it's a stripped down tech demo that's not part of the game
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>>332639376

I was talking about KH, dummy.

Although I do find it fascinating how this mystical Duscae demo will be used by every FFXV-kun to reject any criticism for the next 5 months.

Get strapped in guys. We're entering a new level of shilling.
>>
>>332627697
>fix
The demo was pretty god, and they've added in all the suggestions to fix it as of the last preview video.

What exactly do you want fixed that hasn't already been fixed?
>>
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>>332631078
>Turn on rain and night.
>Spawn enemies.
>Cast Meteorain.
>>
>>332628184
>>332628184
>animation cancelling
Nonsense. Letting people have a way out, instead of forcing them to think about dedicating an animation is a key part of in action tactics. They have moves to avoid and block, even counter, damage, but if you want to use them you don't get to cancel out of your flashy attack you stupidly activated.

I hate games that let you shrug off all responsibility and thought so that lazy assholes can cancel out of their mistakes.
>>
>>332631040
>>332630032
Oddly enough, this was the original intent. As far as I know, this wasn't changed until nomura was removed and replaced with the new fuckhead that decided this combat was preferable to the original promise of KH2 combat.
>>
>>332639141
>Nostalgia.
SMT, Persona, Cyber Sleuth and Bravely says hello.
>>
Anyone who has played a CUHRAYZEE game will be disappointed in FFXV
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>>332639141
>>332639937
>FF15 is more engaging than turn-based RPGs

Super Mario fucking RPG was more engaging than this shit.

Does FF15 even have timed crits? Because I didn't see it in the demo.
>>
>>332640050
Right.

Just came off DMC3 and it outclasses most action games even today.
>>
>>332629134
You have no idea
>>
>>332639667
I don't get what you're on about. We know how the game played in a demo that was made publicly available to anyone that bought Type-0 on PS4. From the Demo that took feedback from everyone that played it and was willing to write in. They updated the demo multiple times as a result.

Now that they're past that stage, they've released a gameplay video of the most recent combat iterations that include nearly every suggested fix from the community that seemed logical, and then they released another gameplay video of how the stealth system works.

What exactly do you want out of this? Everything the combat is now, is essentially what the community asked for after playing the demo.

The people that wanted it turn based were a tiny minority, and I'll admit, I tend to prefer turn based games. I'm not a big action RPG guy. I don't think this will be my game, it may not be your game either, but whatever I, or you, may dislike about it, it's not because they haven't been listening to feedback and trying to make the action-rpg combat work.
>>
>>332629134
atb system can be plenty difficult as soon as enemies get tougher, idiot
>>
>Muh Cuhrazy
I want DMCfags to fuck off and die.
>>
>>332627697
Honestly, I wish they'd bring in the team that worked on SaGa Frontier/Legend of mana to implement cool technique, magic and mobility/special move options like those games had, but obviously in FFXV's action combat. Those games had really creative abilities, techniques and magic. A lot of fun.

Other than the abilities being fairly generic, the combat actually looks just fine.
>>
>>332629134
Just pull a Chrono Cross and make it so you can only advance so much between bosses because bosses, in that game, were the only thing that really advanced your level. There was a sort of cap on how much common monsters between bosses could improve your xp/level.

It worked just fine.I think CC had lots of complaints, but how it handled balancing your power and level against bosses was never one of those complaints.
>>
>>332640346
You mad weeb?

Sorry that your overbloated Square trash will never reach the perfection that is DMC3.
>>
>>332640536
Why would anyone want it to be in any way like DMC 1 2 3 or DMC or whatever? FFXV is not a hack n slash, nor is it meant to be.

Ideally it should have more in common with KH2's combat, only polished and evolved.
>>
>>332640270
>he's actually defending ATB
Holy shit, careful. You've only got a couple brain cells left, don't want to stress them.

>>332629134
Some turn-based games actually do require a high level of strategy to not die. See: Wild Arms 5, FFT.
>>
Having attack be circle and square be block is probably the first thing that has to go. That shit makes no sense.
>>
>>332640660
>Doesn't even know what DMC is regarded as da bess.
Get the fuck out, gay nigger.
>>
>>332640878
It makes perfect sense in Japan, sorry you've been indoctrinated to think otherwise by your American parents
>>
>>332629216
Okay. But FF1, FF2, FF3, FF4, FF5, FF6, FF7, FF8, and FF9 have shitty combat systems.

What's your fucking point?
You can't cherrypick 1-2 games and ignore the other 90% of the franchise and call it "excellent combat" you stupid fucking twink.
>>
>>332640984
No, It has to go. It's fucked.
>>
>>332641129
>My way is the only correct way
>>
Now what's wrong with it?
>>
>>332641171
Yeah, it is.
>>
>>332640984
The fuck you on about. It's not some Cross is confirm/cancel thing.
It's just common sense.
>>
>>332641290
What is common sense besides one of the very first lessons beaten into us?
>>
>>332640940
It doesn't matter what it is regarded as. It's another genre entirely. There is no comparison here. They're different genres, that play differently, and should play differently.
>>
>>332638589
I like the combat in 12 and 13 a lot
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>>332639819
that would work if it was running at a slow pace like the souls games, but this game literally lets you hold down the button to keep attacking AND has Noctis reposition himself when he attacks if he is out of range (instead of just doing an attack) making it really fucking difficult to properly time your attacks.

There is far too little control over every single attack to justify thinking about every single one of them.
>>
>>332642165
I like XII, not a big fan of XIII, though XIII-2 did improve things a bunch. I have a bit of a soft spot of XIII-2, liked the characters better, and just the game in general. Didn't like Lightning Returns either.

The FFs I've kept over the years are IV, V, VI, VII, IX, X-2, XII and XIII-2. Tend to be the ones, I fell, got it right.

I've always been surprised XII got so much gate from certain parties.
>>
>>332628812
We old fags grew up with the golden age of turn based jrpgs.

newfags grew up with musou, skyrim, and other shitty button mashers. The people have never played a turn based game in their entire life.
>>
>>332627697
You can't. It's irredeemably shit.

>warp around every second
>hover in mid-air
>muh nothing personnel kid
>teleports behind u and stabs u

This game is horrendous. I want Final Fantasy, not Devil May Gay
>>
>>332643032
>warp
Nothing wrong with that.
>hover
Nothing wrong with that.
>nothing personal
Don't be stupid anon.
>teleports
That's what the warping does, it teleports you to where you throw your sword. If you throw your sword into someone's back, you'll teleport to the sword in their back.
>>
>>332643369
Everything is wrong with it. It looks fucking ridiculous and retarded.
>>
>these fags never had realtime ATB enabled in FF7.

Literally babby tier kids that couldn't think fast enough.

"I NEED THE TURN BASED BECAUSE I'M THICK AS SHIT". -You.
>>
>>332643589
ATB is good.
This wannabe DMC shit is not.
>>
>>332643369
>warp
>Nothing wrong with that.
It's lock-on but made even dumber and easier for players.
>>
>>332643012
yeah try playing old FFs now and old Zeldas, see which is more fun.
>>
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https://youtu.be/GO7nyrNBFXA?t=1m44s

1m44s

>This is supposed to look good
>This is supposed to be enjoyable combat

Fucking kill me this is so gay
>>
They really need to fix the combat, It doesn't feel good or very responsive.
>>
>>332643873
Not that other guy but the only Zelda game I've ever enjoyed was Majora's Mask, and I thoroughly enjoyed most older Final Fantasy games. And a lot of older JRPGs in general for that matter.

Believe it or not, a lot of people have different ideas of what "fun" is.
>>
>>332628812
>people actually think turn based gaming is fun

i'm all for strategy and deliberation but turn-based games are cancer
>>
>>332629007
>FFfags pretending their games were ever hard

Go play Strange Journey you pleb.
>>
>>332644575
Hello, underage
>>
>>332644080
fagprojecting
>>
>>332644575
Don't bully special people.

They can't think for more than a few seconds at a time.
>>
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>mfw Stand By Me plays in the newest trailer
>>
>>332639937
all those games work because the game's focus is on the story itself rather than the gameplay
>>
Can we all agree on the fact that combat in Bloodborne >>>> FF XV combat?
>>
>>332644690
Doesn't have enough skill to play a actual RTS so he plays turn based.
>>
>>332638739
Turn based combat is great. Some of my favorite games like Nocturne are turn based. FF has never really had particularly great gameplay and ATB turns it into a buttonmasher.

If the game is going to have a timing element anyway I'd rather it just be realtime.
>>
More shota Noctis
>>
>>332644690
whats up m8, how's your pokemon game coming along? did you make the elite four? YOU DID? Good for you!
>>
>>332644832
SMT games have very minimal story and Bravely's stories are garbage. They'e good because the games found really good gimmicks to make turn based combat fun.
>>
>>332640992
>6 has a shitty combat system

no


also KH games have some of the most fun combat ive ever played aside form the triangle to win sections
>>
>>332644874
But they aren't even the same kind of genre you retard

That's like saying the combat in Undertale is better than in CoD
>>
Why are the graphics worse and have poorer framerate than the duscae demo?
>>
>>332645121
But that's true.
>>
>>332630950
Not a PCfag and don't really care that much about the FR.

But shit is pretty bad in the demo. I haven't noticed a big drop, but it's consistently bad.

But surely this is not going to be representative of the final game and it'll be better, r-right?
>>
>>332627697
animation canceling,
dodge roll: get rid of the stopp, increase the speed a bit.
Or just fucking copy the combat from ANY of the mainline kingdom hearts games .. even the first one is three steps above the combat we got in this demo.
>>
>>332645005
I'll somewhat agree to that. I played Cyber Sleuth for a while and it was pretty fun to play, but never got back into it because of all the grinding for higher levels.
>>
>people can't enjoy a game without crying about FPS

This never happened 10 years ago.
>>
>>332645381
I know right?

Fucking FF7, 8 and 9 had bits in the game where they took advantage of low FPS for special effects. (namely ice, fire and quake magics)
You can see this if you ever had a PS2 and enabled those special settings when playing PS1 games, these sections of the game now run at full speed, which made the scenes look far less immense and spectacular.
>>
>>332628812
>actually likes waiting in line to attack
Just play chess, anon
>>
>>332645350
You can already cancel with manual dodge (square), but you don't get any i-frame during the roll so you need to avoid the sweep hitbox entirely which is very janky and luck based (also defeats the purpose of cancelling animation in the first place). Yes, in Platinum you can get hit mid roll.

Animation cancelling was requested a lot from Duscae (in ED you can't cancel animation). It seems like the dev cave in, but don't understand the purpose of animation cancelling in the first place, resulting in this stupid ass hybrid.

There's no animation cancelling in MH, and it is one of the best action game still
>>
>>332644080
why does it looks so sluggy?
>>
>>332644080
Is this honestly what the combat is like?
>>
Had Square known back in 2006 what a disaster and money drain this game would end up being would they have greenlit it? I'm genuinely curious to see how much of a clusterfuck things were behind the scenes of its development.
>>
>>332644832
Are you implying that FFXV doesn't also focus on story rather than gameplay?

Taken at face value, the "gameplay" in FFXV is dogshit. It is poor man's KH combat.
>>
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>people saying the demo is a mock up and watered down version of the actual game
No
This is what you're getting. It doesn't get any better than this shit. The combat is going to get really old really fast.
>>
>>332645781
The main thing is, they move Nomura to direct KH3 and the FFVII Remake.

FXV looked and felt a lot better when he was in charge, then Tabata has just fucked up things.
>>
So this is the combat system that XVkun used to shit on XCX.

I'm having way more fun even with outdated piiu graphics than this piece of shit. Demo was fucking garbage.
>>
>>332627697
http://www.gamespot.com/articles/hands-on-with-final-fantasy-15s-new-demo/1100-6436150/
"Combat here is in its final game state--this is what you're getting when the game ships later this year, so the team says."
Holy shit they actually think this shit is gold.
Fucking deaf idiots.
>>
>>332646404
Don't kid yourself nintenbaby, both of these games have shit combat. But you can continue playing make believe and go back to playing your faux MMO for the rest of the day, just remember to wear your nintendo brand diapers for when you need to go potty.
>>
>>332645906
I dont get why tabata decided to change the gameplay so drastically? it seems like there was a battle system that nomura created that worked and he just came in and changed it because he wasn't good at the game.
>>
>>332645686
maybe they should just have the animation canceling be for attacking, so that you have to button mash to attack, but for dodging you can hold or press to do a dodge roll. I think that should be everybody's main complaint to square if they ask for feedback from the demo.
>>
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>>332645381

>Action combat
>FPS drop or inconsistency isn't a valid complaint

Avoid posting by impulse and use your brains before that.
>>
>>332645876
look at it this way; I've never given a shit about an action game's story, or lore for that matter

And I've never once liked grinding for levels just to face some shit boss that takes like 50+ turns to beat, oh and your characters die 3-5 times along the way. also you don't beat the boss until a cut-scene is triggered

FFXV's combat might be "dogshit" but I'd rather rely on deliberation and skill to play rather than luck and skill
>>
Anyone else prefer the old Regis design? He looked like a yakuza Alan Rickman
>>
>>332647052
*luck and deliberation
>>
>>332646645
careful mate you may just end up cutting yourself on that edge
>>
Haven't played either of the demos. Would the combat be good if the framerate was fixed?
>>
>>332646528
>Combat here is in its final game state--this is what you're getting when the game ships later this year, so the team says

WAKE ME UP INSIDE
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>>332627697
no, not enough in just 6 months.
Just watch the movie and don't bother with the game
>>
>>332631509
FFXV kun told me it was
>>
>>332647223
Episode Duscae was bretty decent. It has rough edges, like Amrikrog or whatever the Devil Trigger mode called is a figurative instant win, and a summon is a literal instant skip combat button.

Platinum is shit. On par with Witcher 3. Witcher 3 still is a good game, but the combat is pretty annoying and is the weakest part of the game
>>
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>people defend the simple ass combat in Platinum Demo

>"Hurr that's now what the full game's combat is gonna he like!"

The combat is LITERALLY what SE is marketing as the final combat system. Is everyone fucking retarded? Go watch any of the trailers from last night, same combat as Platinum.
>>
>>332627697
Go back in time and fire that piece of shit Tabata.
http://www.siliconera.com/2016/03/31/hajime-tabata-making-team-challenging-hd-era-final-fantasy-xv/
>Yes. I interviewed everyone at first and told them “if you want to stay or leave, it’s up to you to decide,” “if you do stay, then I’ll have you follow my reform,” and “no making excuses about this is how it was done before.” From there, we had talks on “show me what you can bring to the table,” and we made it clear what each team was capable of doing.
He joined the team, got rid of all the good stuff Nomura did, and raped the game.
>>
>>332646528
He's talking about how magic, weapon switching and the aerial system works which are identical to in the Niflheim trailer, everything else is mocked up
>>
>>332627697
Just fucking Kingdoms heart the battles ffs
>>
>>332631628
You played a fucking tech demo with nothing in it

Meanwhile the only good thing about KH2FMs system is the fucking end game.
>>
>>332647198
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If you call now we'll also go around your house and find any piece of media (books, film, games, drawings) and make it non offensive and safe for everyone free of charge. You'll giggle at the new modernized versions of your favorite book now that memes have been added.

So what are you waiting for call now at 1-800-NINTENDO.
>>
>>332647621
Except Nomura is the one who appointed Tabata into his position and said so himself that he is the one who brought Tabata onto the team, and he also said that his co-directors are the most important people on his team and at the time Tabata was co-director

Get fucked faggot, Tabata didn't change anything without Nomura's consent and most of the changes were by Nomura to begin with
>>
The combat was a complete after thought in this game. I'm willing to wait another year for them to fix this shit. I'm not ready to hold circle for 40 hours.
>>
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>>332644080
Is it normal that the more SE shows about XV, the less I want to play it? I was hyped as fuck until I played the demo and everything is just going downhill from there.
>>
Its a lot more KH than I was expecting
>>
>>332627697
Animation cancelling. When the enemy begins their attack animation, chance is, if you're already in your attack animation the dodge button won't respond in time and you're gonna take the hit no matter what because retards designed this shit.
>>
>>332647951
>Believing the propaganda bullshit they fed you as part of the official statement and not actually following development and real commentary
>"Tabata didn't change anything!"
>Literally a comment where Tabata said "This is how I'm changing things. If you don't like it, get out. I don't care how you used to do things on this team."
FFXV-kun, you are literally fucking retarded and will never convince anyone with your shilling.
>>
>>332648007
I'm feeling you. I was looking forward to this event since it was announced, when it was done I just felt deflated. Weird feeling, reminds me of seeing Skyward Sword for the first time. A very overbearing anxiety.
>>
>>332648157
How about you stop mashing attack? Phantom Dodge has Invincibility frames if you perfect time the dodge- dodge roll wont keep you safe, but Phantom dodge will. Stop being ass and git gud.
>>
>>332648194
I don't think FFXV kun is here. He was AWOL yesterday as well, he might actually have been a SE employee and was at the event after all
>>
>>332630746
That's probably the worst aspect
It feels like playing a game at 20 frames, it's uncomfortable and less smooth than Until Dawn
>>
>>332648194
He's talking about the corporate structure of their division, not the fucking game you retard.
>>
>>332648301
I feel the opposite. I went into the event expecting this to be a massive flop. Now it is my most hyped title of 2016.
>>
was Nomura even at the event or is he pissed at how they butcherd his game?
>>
>>332627697
Either make it like Ye Olde FFs or make FFXV a non-mainline spinoff game
>>
Sort out the frame rate and input lag, holy fuck
>>
>>332648398
So, I gotta predict when the enemy is gonna attack with future sight? Because stoping my attack and holding dodge as soon as the enemy's animation start doesn't do shit most of the time.
>>
>>332648194
Except it wasn't some statement, it was literally an offhand remark by Nomura about how he asked Tabata to join the project and how he feels his co-directors are the ones who pull the team forward and actually handle the day to day work, and who are the ones supporting him.

Tabata's comment was not about the changes in the game, it was about how they reformed their structure in approaching game development.
>>
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>mfw it's linear as fuck
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>>332648796
It's a tech demo, not a part of the actual game.
>>
>>332648556
Fucking this

>press square
>5 frames later Noctis begins the dodge roll animation
>>
Why did they decide to do what Star Ocean and Tales have been doing for 20 years only shittily and with only one controllable character? What a fucking shit idea.
>>
>>332648591
you just have to switch between holding down two buttons, dodge rolling is too difficult for the average player these days so they just made it useless
>>
PC fags are so full of the salt today

Game looks perfect and you can't fix perfection, you're all so jealous it is absolutely hilarious. Genuinely the best laugh I've had on /v/
>>
>>332627697
Have the option to not be able to hold the attack button and let people reconfigure every button in the game
>>
>>332648431
I've actually been away for a while. Is he dead?

>>332648443
He's talking about how he set up the dev team and how they operate, you fucking idiot. If it was really just the co-director taking over and not making big changes, there wouldn't be such a jarring restructure that old team members left.

>>332648635
>Nomura loves it, trust me. Ignore everything else he's said about the game. Trust me, he's fine with everything and there were no changes
>Tabata wasn't talking about changing the game, just about changing the development team (which makes the game). But yeah like I said, no big changes in the people working on it
You need to try harder with the bullshit.
>>
>>332649190
>that frame rate
>perfection

I'm sorry PCfags actually want the game in a playable version.
>>
>>332648796
It's a FF game, of course it will be linear, are you retarded or something?
>>
>>332649190
90% of people who bitch here about the combat are PS4 owners who have played the demo and found the combat to be watered down from even Duscae. Also yes when you have mechanics like Just dodge or whatever it called (the last second dodge teleport that doesn't consume MP) fucking framerate and input lag MATTERS.

If you don't know what you're talking about shut your whore mouth.
>>
Apart from the gameplay, which honestly has never been a high point for the series, everything looks pretty nice. Graphics are pretty, soundtrack is nice, the little animal in the demo was endearing as fuck and the story is probably going to be reasonable. The car scenes look bro as fuck too.
>>
>I'm sorry PCfags actually want the game in a playable version.

so they can play a shitty game more fluidly?
>>
I'm way more worried about game being an insanely large open world. It will get boring before the fucking combat system.
>>
>>332632568
>he didnt play episode duscae
>>
>>332649431
To be fair it does run like 15 fps better than the PC version.
>>
>>332649190
>20 frames and 2006 graphics are perfection
I play mostly on PS4 but dammit I'm so sick of being associated with such unbelievable morons
>>
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I don't know why they removed weapon skills. The combat is going to get stale real fast without them.
>>
>>332650236
They listened to the "fans." A lot of complaint stems from combat being too complex

http://www.siliconera.com/2015/04/28/final-fantasy-fans-think-final-fantasy-xv-episode-duscae-demo/
>>
Add a button to pet Notics
>>
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>>332628812
I will be honest with you grandma, Turn based games are fucking boring. Longest I ever played a turn based combat game was like 2 days in Divinity original sin and even that was because everything else in that game was 10/10
>>
I liked a lot of things about the demo

But after playing Bloodborne for the past few months, I thought the combat was terrible. I don't like when I press attack or dodge and I have to wait for the animation to happen. Doesn't feel responsive. Feels amateurish.

Was gonna be my first Final Fantasy game, but not after playing it. I'd rather it be turn based so at least it would feel like adult Pokemon
>>
>>332649372
Fucking idiot, SE completely reformed their corporate structure in 2013 when they created the business divisions, are you really that retarded?
>>
>>332627697
It doesn't need fixed.

Are you still judging it from ED and not the new footage?
>>
I'm playing FFXII for the first time. What do you guys think about that combat system?

I've gotten through the whole game with two gambits on each person. Two physical attackers, one uses items, and one healer who is set to heal when they get low.
>>
>>332653060
Platinum is a downgrade from ED.

I just hope that
https://www.youtube.com/watch?v=GO7nyrNBFXA
is the complete combat system, and not Platinum's. Even then there seems to be no salvaging the framerate and input lag
>>
>>332653060
These people are actually asking for the Duscae combat back and not realizing this final version of the combat was made like this due to their whining in the survey.
>>
It essentially starts in a corridor and is presumably around 25fps. The whole design is shit. Turning into a car on the overworked was fine when graphics were bad and it was just a representation. Literally turning into a car is fucking stupid. And hold shit is combat literally the worst.
>>
>>332653294
I loved it. I love all of XII. I had no idea that labyrinth tower thing near the end was near the end. I had about 3 months of break not knowing I was hours from finishing. XII is easily my fav and I'd kill for a HD edition like X got.
>>
>>332650236
I'm hoping they didn't actually remove it and Platinum demo is just trying to showcase the magic more.
>>
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It looks like a fun and nice game
>>
>>332653991
There weren't any shown in the last ATR. Only the party ones. I honestly think they removed them.
>>
>>332640536
HA HA HA HAAAAA...
A son cleaning up his dads mess, huh?
Where have i heard that story before..
>>
>>332627697
Dodge Canceling
>>
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>>332644080
I-I don't know for sure anon
>>
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My PS4 is making a lot of noise while I play platinum demo.
I think it may be about to explode.
>>
Why didn't they just give us the Nilfhem Room as a demo?
The Platinum demo is nothing, small Noctis can only do one combo with his sword and one big hit with the hammer, that's it.
And teenage Noctis doesn't have the rest of his party, no skills, pretty much no magic and you can only fight one big enemy instead of trying out crowd contorl with the combat changes
You literally learn nothing from this shit, 90% of the actual combat is missing
Just give us one big room with enemies and tons of abilites, it's that easy
>>
>>332658165
I already have the 1200 model and in the rain against the golen it's gets pretty loud, usually the PS4 is quiet as fuck
>>
Did they take out the last second dodge that doesn't cost any MP? I tried to do that for 10 minutes and couldn't get it to work against Iron Giant in this version.

Also parry is severely gimped compared to Duscae.
>>
>>332658269
>no skills
Tempest is in the game, this time you do holding back and attacking with the Broadsword equipped, the regular sword doesn't seem to have an ability but it's not the blood sword from Duscae
Not sure if the Shuriken and Shield have abilities
>>
>>332658421
Yes
And the parry is useless now, it's just a huge QTE that lasts forever and that you pretty can't miss much can't miss and it's fucking random
>>
>>332658421
Probably an unlockable ability, aside from Arminger this demo looks real fucking early game
>>
I wish they'd just make a demo with a huge room where different groups of enemies spawn once you beat them and you already have a few weapons and spells unlocked and yor party
Pretty much the Nilfheim gameplay. you can't even go into sneaking mode anymore
>>
>>332628290
You guys do know that was a CGI demo, right? That wasn't actual gameplay.
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