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Choose your weapon, /v/.
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Thread replies: 31
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Choose your weapon, /v/.
>>
>>332369178
Whoops, meant to make the critical sword have a chance to do 30 damage instead. Sorry about that.
>>
critical sword worse than basic sword in every way. Also poison sword OP
>>
>>332369178
Basic sword is objectively the best, unless enemies have super low hp, in which case revised crit is better
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>>332369178
>Crit Sword
>literally normal sword but worse
>>
Healing sword
>>
>>332369918
>>332369729
>>332369368
>>332369248
>>332369178
ACCORDING TO MY MATH ( I HAVE A DEGREE IN MATH) CRITICAL SWORD DOES 15 DAMAGE FLAT
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>>332369178
what is the rate per swing
>>
>>332369368
poison is literally just normal with a 5 second delay
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File: weapon pick.png (11 KB, 525x399) Image search: [Google]
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>>332369178
>>332369248
Basic Sword still the best.

>>332369368
Poison is objectively worse than Basic.
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>>332369178
none because swords suck and everyone who thinks swords are better than any other weapon is as edgelord as a katanafag
>>
>>332369368
>>332370317
>>332370480
The poison stacks
So eventually it'll be ticking for 100 damage a second
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>>332370431
holy shit who would pick that piece of shit axe, sword is clearly superior
>>
>>332370317
It isn't specified how high the stacks go

Ultimately, though, OP didn't give us enough information.

How much HP do we have? How hard do enemies hit? How much HP do enemies have? Can we stagger them?

If an enemy has less than 50hp then yeah there's no point to get anything except the normal sword. But enemies with larger HP pools would die faster with poison on if it stacked more than 5 times. Additionally, if enemies had only 30HP it might be wise to take the Crit Sword because you have a 50% chance to one shot the enemy. But if the enemies hit really hard, and stagger you, then the Heal sword might be good.

tl;dr, op is a fag
>>
>>332369178
normal sword for trash mobs, poison for bosses
>>
Goddamnit, I wrote a whole program to simulate the last one. I cant have this again.
>>
>>332370685
>>332370768
I interpreted the stacking as it would add another 5s effect on top of the others, not that it would increase the damage and refresh the duration.

In that case, poison easily wins in a prolonged fight
>>
>>332370685
They stack, but they don't refresh.
You'll just have multiple 5 sec poison DOTs, not a single 5 sec poison DOT that refreshes with increased damage every time.
>>
That's not a two-handed only sword right? If it's one-handable then take the Healing Sword and go Tank Master Race.
>>
Everything is strictly worse than the basic sword. Way to go, this sucks.
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>>332370685
>implying he wont be dead by the time it reaches even a 5 stack anyways
>>
>>332369178
>half the strength of basic
>50% chance to be just as strong

Critical sword objectively not a viable weapon.
>>
>>332369178
>games that use the same model for more than one item
garbage
>>
Where is the sword debate i can never find?

>Sword 1 has 50 dmg 100% landing rate
>Sword 2 has 100 dmg 50% landing rate
>>
>>332369178
Basic sword
>>
>>332373964
Sword 1 wins.
>>
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>>332370431
Well I'm sold, axe it is, even if it isn't tax deductible.
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>>332370431
Hmmmm... If you swear that the sword is tax deductable then I will do it.
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>>332370431

What would be the most effective way to combine these two? I would like as little speed reduction as possible while increasing hitbox. Damage does not matter when you have limb removal.
>>
>>332370431
Get axe, get in close, profit.
Thread replies: 31
Thread images: 3

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