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So does /v/ hate this shit or what?
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So does /v/ hate this shit or what?
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id rather a game take risks and fail miserably than be as bland as the division
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I don't hate anything, I'm just not interested in it. Especially because it's by Ubisoft. Their output has been abyssimal for the last couple of years.
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>>332344703

Yup.

Super high produciton value game.

Shit ass boring as fuck gameplay that creates OCD habits about collecting shit that isn't worth it.
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>>332344703
This.

Honestly if I had to guess, playtesters couldn't handle how the Division was so they just trashed pretty much all the mmo elements beyond bare bone stats. It's as much an MMO as Borederlands is outside of the dark zone.
>>
Played the game up to level 30 and got some high tier gear, all in all the game is a shitty grind fest with very little replayability or value and is extremely lacking in any form of interesting plot or characters. 3.5-4/10
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>>332345031

That's why the gameplay and that it was a bullet sponge sim was hidden from most people.

AKA trick all the trendy retards to preorder.
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>>332344354

It's ok. Kinda boring when you're playing alone.
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>>332345208

No shit, why do you think they hid literally every aspect of the game except for city size until like 1.5 months before launch, and even then said BY THE WAY HALF THE CITY IS DLC.

Most people wouldn't have purchased it if they knew half the city was DLC (and literally/obviously was done ages ago) and that it wasn't a shooter.
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>>332345491
>Most people wouldn't have purchased it if they knew half the city was DLC
Nonsense, people are gonna eat shit up regardless.
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>>332344703
When will the 'bland' meme die?

>>332345031
What ever MMO elements got trashed?
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>>332345626

Yeah, but I think this time most trendy faggots who play flavor of the month shit wouldn't have gotten it if they knew it was a bullet sponge game.
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>>332345736

God, when will faggots like you calling every legit critique a meme die.
>>
Being a cunt in the Dank Zone is great, everything else is boring.
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Sometimes I stay up at night thinking of wall the ways the game could have not been shit

>Leveling only unlocks cosmetics
>Weapons variants you find only have slightly tweaked stats
>Allow players to choose a faction
>Bring back the god damn world PVP that was in the trailer
>Make gear actually have pros and cons instead of just stack armor and dps to become a literal god
>>
>get to the dark zone
>can't open any chests unless you're dark zone level 15 or 30
>can't buy anything for dark zone dollars because they require that you're at least DZ level 15
>get to DZ level 15
>all the items in the store suddenly require DZ 30
>still can't open big chests
>get to DZ level 30 after just mindlessly grinding enemies for hours
>great, now you can buy trash equipment
>good equipment is DZ level 50
>grinding from 30-50 will take like a week

It's like they're purposefully making it impossible to actually use your DZ funds and get any semblance of satisfaction.
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>>332345837
>Legit critique

Bland is a fucking password and you know it, try making some actual criticism and then we will talk.
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>>332346251
Oh, also
>Since there's only like 10 landmarks in the dark zone, most of them are cleared out all the time so it's almost impossible to actually get anywhere during peak hours
>>
Same thing happened to me that happens in all these boring western open world autism games.

I fell asleep, eventually (after many naps) completing the 13 hour "main quest". Assigned it a rating of 1 out of 5 (and promptly downvoted by u didn't play it, which was retaliated by an achievement screenshot, then I jerked off and fell asleep again), and sold it.

Video games are shit.
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>>332346251

I'm level 28 with DZ rank of 32 and I've never seen a requirement for the DZ that wasn't 30 and the gear you buy can be great.
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I like the world, feels very detailed. I understand the criticisms about the grindfest though.

It's holding me over until Dark Souls 3 comes out.
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This:
>>332346016
>>332346158

And the grafix are so nice.
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>>332346597

If there's a problem it's that enemies respawn too quickly.
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>>332346683
>not playing it right now on xbox one.
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>>332346704
>960x540
Did you take that screenshot on your Vita?
But yes, it really does look nice.
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>>332346319

Says the literal retard calling it a meme
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>>332346597
Don't forget the grinders who already have the best everything will run around and two-shot people while it takes 10 people a hundred shots each to down him.
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>>332346319
>password
wut
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>>332346653
When you hit 30 the max will raise up to 50. You can't compare pre 30 gear to 30 gear either, the jump is too great.

>>332346770
>enemies respawn too quickly.
Not when there's three crews farming every spot.
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Bought it today. Decent fun. Not groundbreaking by any stretch of the imagination, but it's diablo with third person shooter mechanics, which is pretty fun.
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>>332346871
Hooray for RPG mechanics in a shooter!
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>>332345736
When the game has more to offer than the most uninspiring grind for gear and the longest bullet sponge fights in recorded history this side of Destiny.

Also a fix for their numerous bugs since beta would also be nice.
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>>332347065
>bullet sponge fights
>challenging enemies takes like a mag to kill except the "heavies"

I'm pretty sure you're doing it wrong.
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>>332347003
Is there much tactical stuff to do? At least token, I mean unbishit seems to be stepping back in that direction with rainbow six Segie I was wondering stuff like flanking and reconnaissance will be a big deal
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>>332346917

It's like you only played the beta, in the full game the Dark Zone has a limit to the number of players on one server so that doesn't happen.
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>>332346832
Mistakenly scaled down from 1920x1080.
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>>332347312

There's suppression and lots of flanking opportunities, that's about the extent of it.
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>>332347198
> a mag to kill
Good job you just proved his point you monumental retard.
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>>332347358

>1080p

So old
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>>332347198
You have to flank the Heavies and shoot there red backpouch.
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>>332347198
>A mag per enemy
This already is a trash idea. Higher difficulty should me harder enemies not harder to kill enemies. What they should have done at the least is make Hard mode enemies have the same HP as normal mode but with no private ranked enemies, and then have challenge mode with Hard mode enemy HP.
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>>332347334
>It's like you only played the beta, in the full game the Dark Zone has a limit to the number of players on one server so that doesn't happen.
Of course there's a limit. But you need a whole lot of luck to get into a phase that doesn't have one or two crews going blockade->Sports store->construction site->Library etc and at least another one going the DZ 5-6 ones like the Pit. Haven't been able to actually run a route in three days now.
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>>332347593
The game reeks of artificial difficulty. I think they just told the studio to just make a mod for Watch Dogs and call it a day.
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>>332347530
It's an RPG you dumb fuck. They go down in like 4 seconds. You can't call that a bullet sponge, especially not when comparing to the other shooter RPG Borderlands.
>>332347584
Eh, big deal, just use two mags
>>332347593
The enemies hit significantly harder. You're encouraged to use consumables, grenades and tactics to fight the harder enemies instead of only using point and click to the head.
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It shits me how rightfully rip the shit out of this game for bullet sponges but still lap it up in space shooters

It doesn't matter what explanation you've got that shit is just boring
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>>332347946
>They go down in like 4 seconds.
It's like you've never even touched challenging mode, or you're That Guy that builds straight glass cannon that the rest of the team has to babysit because you're getting downed every other second.
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>>332347593
>>332347530

You know this is an RPG, right? There are many problems with this game but not killing people in a few shots if certainly not one of them.

It's only a full mag to kill with body shots too.
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>>332347006
RPG mechanics in a shooter isn't bad, but the way the Division does it is like giving Rouges the ability to heal and quadruple their defense in vanilla WoW.

>>332347946
The tactics should derive from them hitting harder and being smarter, not by you drinking a bottle of water and stun locking until they die.
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>>332347593

you cry about Hardmode Mobs? oh wait til you see some Challenges albeit nowadays with 200k+ Damage and 70k HP its almost as easy except when some Shotguns mob you but for fresh lv30s it was/is harsh
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>>332348217
>It's like you've never even touched challenging mode, or you're That Guy that builds straight glass cannon that the rest of the team has to babysit because you're getting downed every other second.
You just sound like you're shit m8. Buy a .45 memegun recipe and crit like the rest of us. I've been doing 3-4 challenging runs per day + DZ rank 63. The game takes no skill as long as you're able to prioritize and kill rushers and snipers first.
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>>332348320
Total biscuit said stats and leveling doesn't make a game RPG any more so you can't use that excuse with the division.

[spolier] but seriously fuck that guy[/spolier]
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>>332347593
If you are full yellow and not a retard you can solo missions in Hardmode.
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>>332346871
not neccessarily the stat distribution is pretty terrible in that there are only three fucking stats. WITH hidden ones as well.

Damage, Health and Skill effectiveness but not even for all skills only certain ones that deal damage/heal.

So you could just go pure damage/health with Radar and some other shit that has nothing to do with the Electro skill and destroy everything while being tanky as fuck.
>>
>>332348476
>The game takes no skill

THIS

IS

LITERALLY

WHY

WE

HATE

THE

GAME
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>>332348453
Not crying about them, I have 2 level 30's, but the difficulty scaling is garbage regardless of how easy it is to abuse and cheese.
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>>332344354
Shooting a guy for a while until he dies isn't riveting gameplay
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>>332348347
>The tactics should derive from them hitting harder
have you even played challenge mode? If the enemies hit any harder, you'd get a shotgun blast from across the pit and go down in a single shot.
They should work on the enemy AI though, oftentimes they just sperg out and you can shoot them while they dance around.

>>332348347
>RPG mechanics in a shooter isn't bad, but the way the Division does it is like giving Rouges the ability to heal and quadruple their defense in vanilla WoW.
I don't follow. While you can heal yourself, you waste your medical kits pretty fast in tougher situations, and the other heals have such a long cooldown you need to be in a good position not to get murdered in a split second.
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>>332348689
You can solo hardmode with purples and blues as well. You only need an automatic weapon and a semiautomatic sniper, and you're fine.
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>>332348727

yeah its abit off and i rly hope they dont go the "even more Bulletsponge" approach for Incursions.
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>>332348726
So why do you play it?
if you don't, why do you hang around in threads about a game that you hate? Isn't there something more productive to do, like fapping to traps or something?
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>>332344354
I played the free weekend but the gameplay did nothing for me. It was unsatisfying as fuck to unload on a guy's head when he was wearing nothing but a beanie and have him carry on like nothing was happening.
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>>332349250
haha yeah, just like that time I played a game and hit the enemy with my sword and he didn't even die, what the fuck was that all about!?
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>>332348868
yeah I played challenge mode, they hit hard but like I said the "challenge" is boiled down to stun locking enemies to death, and building a team around that is extremely boring.

I'm not saying healing that bad, but it's at a point where keeping HP up isn't a real issue, especially if you stack haste on your gear for skills or have those weapon traits that build resources or heal on kills.
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>>332349389
>this is the best you can do to defend your shitty Destiny: Manhattan game

It's sad pham.
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I like it, it's a fun satisfying game to play with a decent amount of depth to it.

That said, i don't $80 for decent depth. I feel like there should be more to the game. More bosses, more mob type, more damage types and more story areas. Sure they plan on releasing more down the line but for an mmorpg you need that shit on release.
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>>332349250

>It was unsatisfying as fuck to unload on a guy's head when he was wearing nothing but a beanie and have him carry on like nothing was happening.

okay
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>>332348320
people who say this don't even play the game, you get a rifle with 700 shots and there are multiple abilities that preserve or give ammo, besides in high end gear you kill elites in 5-10 shots
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>>332349610
I'm not defending any game. The Division is mediocre and bland. But the argument you're using is fucking retarded.
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>>332345031
and because of it it made millions
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>>332349625

just payed 38€ and played it around 90h now

almost regret buying it anyway but atleast its pretty...
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>>332349819
How? It speaks to the bullet sponge shittiness plaguing every FPS MMO. I don't need every game to have ARMA tier mechanics but at least give me something better than cover to cover potshots.
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>>332350079
He's saying that it's unrealistic that you can shoot someguy who's just wearing a beanie in the head five times and he doesn't die. Just like how it's unrealistic to hit anyone in a melee game (except perhaps the way of the warrior PSX game) and they don't fucking die from a two handed sword strike to the torso, full swing.
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>>332350439
More like hit him five times with a giant two handed sword but okay.

You can like or dislike the mechanic, but it's still a bulletsponge.
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>>332347003

What level are you? I promise you by 15 you will regret your purchase
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>>332347003
>it's diablo with third person shooter mechanics
Hmm I wonder how this will end
>>
Just play Siege, the fun in that game comes from the gameplay itself not grinding boring pve for gear with better stats.
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