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How do we make Zero Escape popular, /v/?
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How do we make Zero Escape popular, /v/?
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>>332242445
Make it a VN that you watch instead of read.
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>>332242445
I'm happy how it is.

The 3rd game is being made. The series is supposed to end on a trilogy. I feel anything else would just be milking it. Let it end with grace.
>>
>>332242728
>all these unnecessary changes to draw in new fans that won't even come
>the sales for this game will still be shit and old fans will be left upset
What went wrong?
>>
>>332242728
My real answer is that if they can make ZTD a solid title that can be enjoyed on its own, it has the potential to make ZE popular, with the Telltale-esque presentation and grim storyline. Being available on the PC will certainly help too.

They need to find a way to port 999 to PC going forward. Even if it is just two screens on top of each other, and they give you the ability to rotate the display for seemingly no reason (like a toy feature) until the very end when it all becomes clear.

But also, who cares. This is one series that is only barely tainted by the intent to make it more popular. It's brilliant on its own, if you've found it, then it's your win.
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>>332242445
It's a series of games with different names. It's fucked forever.
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>>332243138
What are you talking about? ZTD looks fine. Can't wait to sink into it.
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>>332243320
>Tfw I bought VLR on a whim without even knowing about 999
I noticed "Zero Escape: Volume 2" on the cover before I even opened it and went back and played 999, but I still felt dumb.
>>
>>332242445
It doesn't matter if it is popular.
It had enough support for the trilogy to be complete.
The world can end in 2028 now, I don't care.
>>
>>332242445
It's never going to be popular in the East, I think you would have to fully Westernize it and really pander properly. You would destroy its core but it would become popular.

Luckily it doesn't matter too much, this is the last game so even if it sells like shit we got what we wanted. I would still like it to do well so that he might make more games/VNs similar to it, though.
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>>332243241
I wouldn't be surprised if they ported 999 and VLR to PC in the long run. Kind of weird only having ZTD on PC.

On the other hand, I wonder if they would make the assets from scratch or just port their current assets over.
>>
>tfw finished 999 yesterday
Fuck I hate myself for not playing it sooner.
>Those characters
>That soundtrack
>That everything
Only complaint was that the puzzles were too easy, probably cause I played vlr first.
>>
Make all the characters hot teens and make it super colourful and a goofy funny plot instead of dark
>>
>>332244537

>tfw played 999 first and haven't played VLR yet

Everyone has told me that VLR isnt nowhere near as creepy or mysterious as 999 but it's great in it's own regard.
Especially with a system that allows you to easily jump to certain parts of the game instead of starting a brand new run each time.
>>
We don't. These threads are nice
>>
>>332244537
>probably cause I played vlr first

Da fuq brah?
>>
>>332244747
>haven't played VLR yet
What are you waiting for?
ONLY 92 DAYS LEFT!
>>
>>332244747
Both games has its pros and cons, but I would personally say 999 is better but the tweests at the end of VLR will fuck you up
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>>332244537
How can someone willingly play the second game in a story based series first instead of playing the first one?
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>>332242445
I played the DS game and didn't get the appeal at all - puzzles were extremely simplistic and the dialogue was tedious not to mention repetitive. I can appreciate differing perspectives and the best thing I can say about the NG+ onwards is that it's less tedious than Yoko Taro games but it's written like a slash fiction and even though there's not a work it's based on, characters are such one dimensional archetypes that you can gauge their 'personalities' the minute they start talking, and boy do they like to talk about inane crap.

Designing a game around simplistic mathematical puzzle and endlessly repeating it made me think they think players are retards.
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>>332244747
>Didn't play VLR yet.
It would be wise if you left this thread.
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>>332244747
My real issue with VLR is that it leaves way too much unanswered that was obviously to set up a sequel while 999 had a much better ending in the case it was the only game made.
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>>332242445
I played the first one on my DS years ago, loved it but since I don't have a PSV/3DS I don't think I will ever be able to finish this series.
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>>332245445
Get a 2DS on the cheap.
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>>332244959
>>332245246
Can't help it. It was one of my first games on the vita, the demo hooked me so much that I had to play the full game. Didn't realize it was part of a series until I looked it up.
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>>332245445
>This pure angel is corrupted into a gross slut by some bitch in the desert.
>>
Who here would be interested/available to go to the Escape Room in LA on the opening week? It wasn't until after I made a reservation that I realized it wasn't necessary to BUILD a team of 9; rather, any assortment of 9 could join. Since part of the theme is this element of trust, it wouldn't make sense for 8 people that knew each other to go up against 1 employee. At the moment I'm just checking for interest. I'll coordinate in a future thread.
>>
>>332245297
Did you finish the game?
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>>332246394
This has been asked quite a few times, I dont think any anons here live in LA
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>>332246394
>>332246686
>tfw I live in LA but don't leave the house
F-fuck
>>
>>332246394
>it's in LA instead of NorCal
Fuck Aksys
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>>332246686
> This has been asked quite a few times
I swear, this is one of the best communities on /v/
> I don't think any anons here live in LA
well shit.
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>>332246518
I think I stopped sometime in second or third iteration. By now I forgot what exactly happened in the first ending too.
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>>332247029
Familia you can't just stop playing the game when you've only gotten bad endings.
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>>332247029
you know you can speed through "seen" dialogue by holding the Right button, right?

If you already do and you're still interested, I can post a spoiler-free flowchart.
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>>332247282
Why not if I didn't enjoy anything I've seen? I don't play games only for plot twists if I don't like the mechanics / writing.

>>332247323
I know, I said it's less tedious than Taro's NG+ efforts (Drakengard etc). Post it, why not.
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>>332246394
>>332246686
>>332246861
>>332246912
>>332246921
If you live near LA and don't do this then you are a huge idiot_. I would totally do this if I was close but I'm not.
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>>332246394
Is this done in coordination with the developer?
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>>332247029
I think its unfair to judge a game before you finish it, I do agree the game can get tedious at times
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>>332247548
>>
>>332247946
What, the escape room?
Yes, they teamed up with Aksys to make this Escape Room
http://realescapegame.com/zero_la/
>>
>>332242445
but once it's popular, won't u guys hate it?
>>
Bumpyarinpa
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>>332248093
Nice detail.

I recently replayed 999 and played it out in pic.
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>>332242445
I want to get into it
Should i really play the first game
cant find it anywhere
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>>332243241
>>332243985
The biggest issue with porting 999 is every art asset would need to be redrawn or the game would have to run at DS resolution, which no one would find acceptable.
>>
>>332249204
iOS version already has higher res portraits, but no animations. It also has high quality backgrounds for everything except for the casino room which had no important conversations.
>>
I couldn't really get into the first game due to the text speed and puzzles. Should I keep at it?
>>
>>332249378
But Ternary Game was one of the chillest songs.
2nd or equal to Octal of course.
>>
>>332249378
They're still too small for a proper PC ort. Again, it wouldn't be able to run at a resolution that people would find acceptable.
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>>332249517
I ran into the same issue. That is, until the perfect "rainy day" where it sounded like a good idea to resume. It gets SO MUCH better.
>>
>>332248083
I don't think so unless there's a mechanic that I haven't explored. I also think it's fair to judge a game's writing if I haven't enjoyed it for hours. I drop most books I don't like even sooner.

>>332248093
Wait, you can miss the true ending? That's the single thing I hate the most in any video game. I played 999 because I'm interested in how different perspectives work.
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>>332249914
>Wait, you can miss the true ending?
You can't.
Your save file clearly shows you the endings you have unlocked and the ones still missing.
>>
>>332249914
It's more that the True Ending is protected. If you run into it first, you get the Coffin Ending. This ending gives you a hint to getting the Safe Ending. The Safe Ending unlocks the True Ending and gives you a hint for how to find it (but not a hint for the story checks. However, if you are familiar with the mechanics of story checks, every answer is intuitive as well as included in that flowchart if you need double checking).
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Quark is actually _______Bump________
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>>332251072
What was that Mr. Dio?
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>>332251141
DAMN BRAT
>>
>>332251317
STOP BULLSHITTING
>>
>>332251756
>>332251317
Is it possible to petition to Ben and Jerry's for a Zero Escape Ice Cream Flavor?
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>yfw baby boy Q is A Left clone
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Have a main character who is not a little bitch getting shit on all game long by everyone.
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>>332252012
It has to be him or Carlos.
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>>332249124
Amazon .com

Or just emulate it
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>>332250430
Okay, that doesn't sound unintuitive.
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>>332252810
Fuck double negatives.
>>
>>332252997
what?
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>>332253826
#TRIQQERED
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>>332253871
Did you mean:
tri99ered? :^)
>>
read ever17, Remember11, 999, ZE
What else is worth reading?
i'm going fucking NUTS.
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RULE 34
PLSSSSSSSSSSS
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>>332255123
I was in the same position as you and decided to read I/O (written by the main writer of R11), but I can't really recommend it because I thought it was pretty mediocre. Honestly, I read muv luv and umineko after the infinity series stuff.
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>>332242445
Popular, you say?
First, write the script, and block out the puzzles and events.
Then, hand it over to Naughty Dog, who will revise the script, and work their Last of Us magic to create the game into a 3rd person cinematic experience.
???
PROFIT
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>>332255374
Done with Umineko
Will look into muv luv I guess
and that one new VN that is coming out for PC.
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>>332243327
There are no more VN segments. It's replaced by cutscenes.
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>>332255246
she looks really different in ZTD

wonder why
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>>332255123
Agreeing with >>332255374, was just about to post this. I didn't like I/O at all personally but you and others might. Root Double is coming out soon and that one should be good.

Muv-Luv is excellent, please read it. I'm reading Umineko right now and it's alright, I'm not finished yet I think Higurashi is a lot better personally.
>>
The protagonists are all left clones.

Clover and Diana are both left clones with the X cromosome.

Brother is Snake.
>>
>>332255614
What's wrong with that?
VN segments are just really long cutscenes that you have to click through.

Why do you prefer one over the other?
>>
https://youtu.be/rnlLM_Q0DZU

Post your favourite OST
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>>332255905
>clones with the X cromosome
That's not how cloning works.
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>>332253826
Did people have trouble with the dice puzzle?
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>>332256027
like, genetically altered clones dood
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>>332255620
>wonder why
Different art direction
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>>332255620
Different art style. Fuck, everyone looks different now and I honestly hate it. I know they couldn't get the same artist, but the characters don't even slightly resemble what they're supposed to.
>>
is this game like 90% opening doors and walking around or what
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>>332244537
I actually finished 999 just now. I fucking love it and can't wait to get started on VLR. I'm so glad I actually bothered playing this.

Everything about it was pretty great.
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>>332255716
Have you reached episode 3? That's where things really get good. If you've already read it you probably won't find it better as you finish.
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>>332255716
Higurashi is the better story, Umineko has interesting ideas and some people might enjoy the meta elements but for me the story lost pretty much everything going for it when the murder mystery was completely left behind to argue about the meta elements and commentary about the mystery genre. Then they decide to never actually solve the mystery because an unsolved mystery is more interesting as a part of the meta commentary
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>>332256163
>akane
>showing genuine remorse/sadness

confiremd for NotAkane
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>>332255620
Some speculate it's part of the twist.
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>>332256184
>I know they couldn't get the same artist
It's not that they couldn't, they decided not to.
And I must praise them for that, they've made a good choice in my opinion.
Not that the previous one was bad, but he couldn't have made stuff like pic related.
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>>332256285
>not seeing the lust for death
>>
>>332242445
port VLR to PC so I don't have to buy a handheld to play the series
>>
>>332255905
> Plague Doc Zero has a cane
> Snake needs it to walk around
> Snake is behind it all so he can create a universe where Left doesn't die and Brother doesn't go full retard
>>
>>332256184
Characters look much better, i only dont like how different Akane looks
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>>332253510
>doesn't sound unintuitive.
How about
>sounds intuitive
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>>332256569
It might actually come to steam like ZTD is.
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>>332256403
>they decided not to
Holy shit why? Why change the artist on the last game when the previous 2 were the same?
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>>332255905
>Dio allied with Luna because she looked and sounded like a female Left clone.
>>
>>332256693
They couldn't get the same artist again.
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>>332256693
Because this one is better suited for the tone and artstyle they're using for the game.
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>>332256238
>>332256246
I'm literally playing chapter 3 right now as I'm typing here hahaha

I think a big part of my problem is that I don't find the interactions between Beato and Battler to be very interesting or compelling. It's like having another aspect of the mystery forced on me when I feel most of it's not really necessary. I think I'm missing the point oops. But I really enjoy the murders and the family dynamics.
>>
>>332256731
The Light Brother Theory is making WAY too much sense the more people talk about it
>>
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I just played VLR for 60hrs all holiday weekend.

Ask me anything or if you can't remember something I can tell you.
>>
>>332256409
SUCH A LUST FOR NONARY GAMES

WHOOOOOOOO?
>>
>>332256898
Why is Luna best girl?
>>
>>332246394
I would if I had the money to do it.
>>
>>332255614
And? I'm not going to knock it until I have a chance to play it. It will at least look better than the pre-rendered videos that VLR had.
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>>332242445
Why would you want it to be popular? This is the last game in the series, whether it's popular or not it'll be finished this time in like 2-3 months.
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>>332256693
They are rebranding it in Japan in a way so that's one reason. A new look, bring over the "Zero Escape" name and more advertising so it doesn't flop this time. It's also why they are insisting in interviews you can play it if you haven't played the others.

Also Uchi felt the tone was different and wanted a different look as well as an artist whose art he thought was better suited to multiple camera angles.
>>
>>332256898
>60hrs
the fuck? Took me like 26
>>
>>332256898
Why did you let it idle for over 25 hours?
>>
>>332256967
Because she can't hurt you and if my robot waifu.

>>332257030
>>332257112
I did idle a lot, even took a nap. Played it on the PS TV. Not my fault the time continues on the save game screen. That said it had to take at least 40. I also did all the puzzles myself with no help.
>>
>>332256593
ah ok

have to read elements of style I guess.
>>
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>>332257028
>so it doesn't flop this time
I don't understand this. Realistically it's still not going to sell well and we all know that. Really sucks how he's changing the game for people who won't even play it.
>>
>>332257292
>I also did all the puzzles myself with no help
Didn't everybody?
>>
>>332256859
Chapter 1 is just the introduction
Chapter 2 is where shit hits the fan
Chapter 3 and 4 are simply the best
Chapter 5 and 6 are divisive, they have very high highs courtroom beatdown and some of the lowest lows Erika
Chapter 7 and 8 are entirely meta sections and commentary on the mystery genre, there isn't even a murder or a mystery in these two

You are right about the family dynamics, they are the best part in the game and only get more interesting and fucked up as you go along.
Overall 3&4 > 7&8 >5&6 >= 1&2
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>>332257473
No most people look up the stuff online. They can't even move dice right as already stated in this thread.
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>>332257454
I mean if you read the second part he's also doing the exact opposite. Regardless of which game you like more, 999's tone was more popular in the west so he changed the game to fit that. He changed it for people who played the first and liked it. He didn't like the change in tone in VLR, he flat out said so.

This time he wanted a slightly more realistic look and sets that looked like an american horror/suspense movie because aspects like that are what made 999's atmosphere more popular in the west.
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>>332257030
>the fuck? Took me like 26
Unless you cheated at those puzzles there is no way you did it this fast. Or you consider it "beating it" when you haven't gotten every ending.
>>
>>332257830
I did every single thing and it took my 26 hours. I didn't look up anything either.
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>>332257454
I'm happy with how ZTD looks so far. The VA could use some work but I'm happy nonetheless.
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>>332257886
Ok but keep in mind that's not possible.
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>>332258026
How is it not possible? Because you can't do it? All the puzzles were fairly easy so it's not like it takes much time to get through rooms. Then there's tons of repeated dialogue that you can skip.
>>
>>332257886
>did every single thing
That would be funny if you missed playing as K, but didn't know it. But know you do because I just changed your past by letting you know about something in the future. Cause even Phi says your quantum reality is bullshit you fucking morphogenic field faggot.
>>
>>332257946
I really like the style. Everything just looks nice.
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>>332258337
But I already heard that slightly nasally voice.
>>
>>332258475
Then obviously it was a second play through that allowed you to get it done as quick as you did.
>>
How do you feel knowing Japan doesn't care about le Uchikoshi cause they know he's a hack and a one-trick-pony?
>>
>>332258386
except maybe the animations.

I hope a second trailer is forthcoming.
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>>332255983
https://www.youtube.com/watch?v=lbWegwEmgZ0
https://www.youtube.com/watch?v=raQ8ATBniAQ

I really wish they remix those 2 for ZTD.
>>
>>332258603
Why is it so hard for you to believe that someone beat the game faster than you? I've only played through the game once and I did everything.
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>>332258329
No because Uchi said the fastest it was possible to do it in was about 30 hours and that's if you know the answer to every puzzle. You didn't do it in 4 hours under that, blind on your first playthrough.

You are lying. Or you're stupid and skipped a bunch of dialogue that wasn't actually repeated. That's starting to look like a possibility but I still think you probably cheated at the puzzles if you're gonna claim "All the puzzles were fairly easy" Yea maybe in 999 but VLR as some pretty abstract puzzles. I did them quickly and there was still many that were certainly not easy especially if you actually got all the gold files.
>>
>>332257454
the game has the highest maturity rating possible in Japan, which I think is something similar to AO
i really doubt the game is dumbed down for a wider audience or anything like that
>>
>>332256321
That would be nice.
I really hope ZTD doesn't rely TOO much on visual shock value and end up having the weakest story of all 3 games.
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>>332257513
Chapter 4 is shit, it doesn't even have any locked rooms
Chapter 3 is the only completely good chapter in the series
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>>332258824
Yeah. I was wondering about those. I'm hoping they'll fix them up or something because right now they look a bit silly.
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>>332258878
Well I would show you the save file but I had a 3DS copy that I had bought used so I returned it after beating it to get my money back. I ended up rebuying it later but this time on the vita.

The puzzle were fairly easy. I don't know why you're finding that hard to believe as well. Just because you may have struggled doesn't mean everyone did. Maybe you just haven't played as many room escapes as I have.
>>
>>332259065
Yes but chapter 4 has really out of place fight scenes, characters acting completely out of character, twists that absolutely everyone saw coming, and Goat-kun, the strangest scene in the game. It's schizophrenic nature at least makes it more interesting than 1&2 and 5&6.
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>>332259006
Considering it's aims to answer every unanswered question and then some. I have a good feeling about the story.
>>
>>332259416
Maybe you just have an inferiority complex and/or are a compulsive liar.
>>
>>332259517
You're the one coming off as having an inferiority complex.
>>
voice acting in ztd sounds awful except maybe siggy
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Was this shit ever explained? Did I miss it?
Alice's vote is the opposite of yours for seemingly no reason and it doesn't make any sense.
>>
>>332259690
Not really, I didn't start insulting people for how long it took them to complete a puzzle game nor did I assert the reason was a result of how fast I could solve puzzles. Given multiple people responded saying they don't believe you I'd say you are very very wrong.

Have a nice night dude.
>>
>>332259842
ACTIONS YOU TAKE IN THE FUTURE CAN INFLUENCE THE PAST
>>
>>332259956
THAT'S NOT HOW ANYTHING WORKS
>>
>>332259842
It's the Schrodingers cat shit. In VLR the concept of superposition works on a macro level or as they put it "decisions in the future affect the past".

It's the same reason Akane is in K's suit in only 1/3 of the routes despite those events happening before you make any decisions.
>>
3 is already coming to PC. That should be enough.
>>
>>332259996
WELCOME TO A SERIES ABOUT TIME TRAVEL DIPSHIT
>>
>>332259996
IT'S ALMOST LIKE IT'S FICTION WHERE A PROBABLY INCORRECT SCIENTIFIC THEORY IS ACTUALLY TRUE
>>
>>332259996
IT IS IN UCHIKOSHI LAND
LOOK AT THIS DIE
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>>332260113
>UCHIKOSHI LAND
>>
>>332259874
>I didn't start insulting people for how long it took them to complete a puzzle gam
Neither did I.
>nor did I assert the reason was a result of how fast I could solve puzzles
Neither did I. I was told that unless I cheated there was no way. That's when that got brought up. Also why I brought up that the puzzles may have been what made it take longer; it was brought up multiple times by you. I'm sorry if you took offense to it.
>>
>>332258026

it's definitely possible if you don't listen to all the voices

i'm a fairly fast reader and i basically just skipped the text as soon as I read it and my playtime was pretty similar. got the true ending with Akane and everything (Another Time, or whatever it's called?)

replaying 999 was agony with the slow text crawl.
>>
>>332242445
Underaged protagonists memorable character designs and a touch of fanservice waifu dating sim elements. Maybe then Japs and weebs would like it more. Honestly I wouldn't care if they pandered in this way and it sold better and game us more games assuming the core elements and stories stay the same, we barely got ZE3 and with the sales trend this will be the final game in the series.
>>
>>332258825

https://www.youtube.com/watch?v=Pwb2D0IqWD4
https://www.youtube.com/watch?v=HC-J8fl0_Ik

I kinda disliked they reused Pantry for the ZTD trailer. Where's the new music at?
>>
>>332259874
>>332260194
holy shit both of you just shut the fuck up
>>
>>332260361
It had some extra bass at least
>>
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seriously though, how the fuck did Sigma not notice his cyber monocle and old ass body
>>
>>332260015
This is really the only plot point I take an issue with. It just seems arbitrary and stupid. "Actions you take in the future can affect the past" makes sense when Sigma and Phi are time jumping all over the place, but when it just happens with important events for no reason, entirely independent of Sigma or Phi time fuckery, I feel like that breaks the rules of the story.
>>
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>there are people who actually think 67 year old Sigma is going to stay to live in timeline E

You're all retarded. After he creates the timeline, he's jumping back to VLR timeline and on the moon.
>>
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>>332255983
https://www.youtube.com/watch?v=E1yVqJA3u4Y
https://www.youtube.com/watch?v=8-Mv-GE293A
>>
>>332259996
See Quantum Entaglement
>>
>>332242445
Advertising and casual appeal.
>>
>>332242445
Have actual good writing instead of being convoluted for the sake of convolution.

Maybe tone down the weebness as well.
>>
>>332257709
If Americans loved 999 so much, and Uchikoshi wanted to make something for those people, wouldn't it make the most sense to bring back the artist who did the designs for 999? The change in art style and removal of the visual novel sequences are departures that seem like they're more for going after a new audience, not pleasing people who liked the way 999 was.

I don't really get the "more realistic" thing, either. Between the two Sigmas in >>332256184 the new one looks more flat and cartoony. There's some "dark" promotional art, but that's hardly reflected in the game's graphics.
>>
>>332260623
I love it when my classes have two midterms and a final
> First Test Study Music
Monitor
> Second Test Study Music
Director
> Final Exam Study Music
Q
>>
>>332260601
Except it's perfectly reasonable within the game's universe that it occurs. The game is establishing that past events can change depending on actions you haven't taken yet, just like K's suit. I don't see why you take issue with it.
>>
>>332260809
>convoluted
It ain't though. It's piss easy to follow.
>>
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>>332260619
The line doesn't loop back to VLR once it's on the timeline E path.
It only loops back if Sigma fails.
>>
>>332260812

junpei just looks done with life

how long until he snaps and kills everyone in Team C
>>
>>332252012
Schrodinger's Sherbet.
It'll come in 9 flavors, and each tub is random. You have to open it to discover what it is.
>>
>>332260816
>>332260623
oh, somewhere in there I was also going to say, "good taste"
>>
Are there an infinite number of realities? If so, would it be possible for Sigma/Phi to just jump into a reality where they're happy and no one is dead?
>>
>>332260809
>weebness
I can't ever tell if people are legitimately retarded or not.
>>
>>332249124
Go to the Aksys Games store. It's $20, and the shipping is pretty reasonable.
>>
>Expect Jigsaw with Anime and cute girls
>Get time traveling, paradox, human extinguishing virus, ruse cruises, anime.

I really wasnt expecting that shit.
>>
>>332260964
And?
Sigma will get kicked by young Sigma in April 2029, except that instead of going to point D, it will go to point E
>>
>>332258840
Because of your attitude that nothing was even a challenge and that all puzzles were easy. So that leaves two conclusions.
A
B

A is that you indeed are correct and are smarter (with the solutions) than the average person and blew through dialog, quickly reading and retaining everything.

B you lie

BETRAY is my choice
>>
>>332261208
>Sigma will get kicked by young Sigma in April 2029
No he won't, not in timeline E.
If that was the plan it would be on the graph and the line that goes into timeline E would loop back to point C.

The line doesn't loop back therefore there isn't any young Sigma coming back to kick anyone out in April 2029 of timeline E.

If you have any argument as to why that would be part of the plan then please share it with us.

Could be anything, a picture or a quote from the game or from Uchi.
>>
>>332260601
>I feel like that breaks the rules of the story.
It doesn't really because the story establishes that the multiple universe theory is true. There are a large number of timelines and they can be changed simply by being "observed" by someone, just as measuring particles sometimes "changes" how they behave. In VLR we assume that things literally change from being "observed" which in the classic sense meant measured with lab equipment but again, this isn't on a micro level but on a macro level, our level. For the purposes of VLR observation seems to basically correlate to being seen by a time jumping esper, whether or not they are completely aware they are having this effect (keep in mind if you pick betray Sigma says something like "what but you picked betray last time didn't you") they seem to need to be at least subconsciously holding the information. I believe the game implies this has to due with the morphogenetic field containing the information.

Regardless, the best way to explain it is how the game does. Look at Schrodingers cat, assume it's actually possible that the cat is either dead or alive (allying or betraying) until you see the result. When you open the box there is both a universe created where it's dead (allied) and one where it's alive (betrayed). Imagine essentially, that this is always happening, you just see it in time lines that SIgma needs to jump to.
>>
>>332242445
It's pretty popular at this point I think. VLR is one of the more recommended games for 3DS/Vita DESPITE MOST PEOPLE NOT PLAYING 999 FIRST FUCK YOU FAGGOTS FOR GOING IN WITHOUT KNOWING REALLY IMPORTANT SHIT and plenty of people have gone back and discovered 999. I don't want it to get huge mainstream popularity with 15 year old Tumblrinas. The fanbase as it is right now is perfect
>>
>>332261417
There will be no point D to jump back for Sigma if timeline E is created. The young Sigma kicked by ZTD Sigma is waiting in the VLR timeline to timejump back to whatever timeline ZTD Sigma is.

There is absolutely 0 reason for ZTD Sigma to stay in the past, too. He already lived a life in the moon. And why would he want his younger self to go through the same shit he did being stuck in the moon for 45 years?

That graph is only representing that a new timeline will be created, nothing more. That doesn't mean ZTD Sigma will get to live it. He won't. It will be the young Sigma freshly out from VLR who will.
>>
>>332261229
Sorry bud. My attitude was simply a reflection of my experience with the game. It was too easy but certainly a step in the right direction. I'm hoping ZTD will ramp it up and have some good head scratchers.
>>
>>332260580
Honestly that's a way bigger plot hole to me than any time travel fuckery.

Like, we're assuming Sigma didn't notice: His skin which looks noticeably different on anyone after that much aging. His hair which was styled completely differently so we're assuming he never saw it, touched or felt it brush against his neck since it wasn't previously that long. His eye which again, we're assuming he never saw or touched and feels exactly like a regular eye despite clearly being metal pressed against his face. We're assuming he never saw any of these things despite going into rooms with mirrors, glass windows, a space helmet/pressure suit helmet, metal trays, aluminum foil and several instances of water both in the garden (which is the very pool he discovers himself in but doesn't notice it when looking in the same pool with the lights on when solving the room or any of the other million routes he's in that room) in the room with the wash bucket which sigma apparently filled with water. Then there's his voice which would inevitably sound different after so many years.

There's probably even more things I'm not thinking of.
>>
>>332261723
I just read your whole string of posts with people and if you're really the same guy throughout you're a massive prick.

Do everyone a favor and keep your thinly veiled boasting to yourself.
>>
>>332262096
There were universes where he noticed we just saw the ones where he didn't :^)
>>
>>332262096
>>332260580
The old body twist was a late addition.

I assume the original idea was to freeze Sigma in a pod like Clover
>>
>>332260903
These threads say otherwise.

>>332261090
What do you want me to say? Tone down the Japanese tropes and cliches?
>>
>>332261642
>There will be no point D to jump back for Sigma if timeline E is created.
We've already established that a timeline being created doesn't stop old ones from existing.
Point D will always exist even if timeline E is created.

>There is absolutely 0 reason for ZTD Sigma to stay in the past, too.
There is, timeline E is 100% better.
>He already lived a life in the moon.
Not really, he just worked for 45 years to get the chance to create timeline E.
And the people he cares about from that life, Kyle, Akane, Diana are all able to be in that Timeline E.

>And why would he want his younger self to go through the same shit he did being stuck in the moon for 45 years?
His younger self isn't stuck on the moon.
He'll jump to point D in the VLR timeline then when he reached B he'll jump to point A, then create timeline E and live in it.
See, no one is stuck anywhere.

>That graph is only representing that a new timeline will be created, nothing more.
No, the graph represents Sigma's consciousness.
If the line stays in timeline E, then that means Sigma's consciousness stays there.

Any more arguments?
>>
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Which mask is superior?
>>
>>332262170
What was I supposed to do, concede? If someone's telling me I had to have cheated or that I'm lying why should I bother being polite with them?
>>
>>332262252
I really doubt that. It would change the entire story. The whole point is that old Sigma is in young Sigma's body, trying to stop Radical-6 from being released.
>>
>>332262329
plague doctors give me a boner so
>>
>>332262329
The new one. The old one was alright in 999, but having it be reused with literally the same art was tacky as fuck. Coloring also looks fucking dumb on the old one.
>>
>>332262301
>Tone down the Japanese tropes and cliches?
Yea because Japanese topes =/= "weebness". That word doesn't mean what you think it means. "Weeb" does not mean "Japanese".
>>
>>332262096

It's all because of rad-6.
He never noticed any difference because he was already tripping balls.
>>
>>332262301
yeah that's what you should say. because those needing to be toned down has nothing to do with weebs
>>
>>332262329
Left

Plague doctors don't look intimidating
>>
>>332262252
No chance. It's simply a twist that is gonna have plotholes like this, you can't do a body twist like that without people asking "why didn't he notice". That doesn't mean it's a "late addition".
>>
>>332262376
You realize this post reeks of insecurity from a guy who tried to deny as much.

You don't give a shit and go on with your life. You don't get into an hour long internet fight.
>>
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>>332262319
Again, Sigma will jump back to whatever timeline ZTD Sigma is. He can mindjump between timelines. Point D will exist somewhere, but since Sigma created a new jumping point, why wouldn't he jump back to that point?

And what the fuck do you know if timeline E is better?
What if Kyle dies in there? What if something worse than radical-6 outbreak awaits in timeline E? Who says Kyle will get to stick around in timeline E too and not jump back to his VLR body after the mission is over?
>>
>>332262564
Sorry for killing time.
>>
>>332242445
Add gameplay

I haven't played the second one but the first one was basically a point and click game with easy puzzles that have no way to lose
It didn't feel like a game, it felt like I was just playing a VN.

I don't have anything against point and click or VN's, but those are more niche markets
>>
>>332262857
>it felt like I was just playing a VN.

Gee maybe because it's a fucking VN?
>>
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>>332262319
>There is, timeline E is 100% better.
Forgot the biker's dilemma already huh?
>>
>>332262329
Original. Plague doctors can be creepy, but the new mask isn't anything inspiring in design. It looks like it could be from anything, while the gas mask design is iconic of Zero Escape.
>>
>>332242445

>start playing 999 on emulator last week
>finish it, love it
>download VLR
>ten minutes in
>weird 3D models
>awful voice acting

nearly dropped it right then, but i switched to the jap audio, and goddam I'm glad I did. there's so much more content in this game while simultaneously cutting out the backtracking by adding the flowchart thing and making it so you don't have to replay escape missions

Also Lotus is a much better waifu than Alice. I've gotten her ending but I still think she's a fucking cunt. Clover too tries to fuck people over more than the others it seems.
>>
There's one thing I don't really get about the "jumping" they do. With the two "main" jumps at the beginning and ending of VLR, it's as if there are two different Sigmas. Which there are, young and old. They switch bodies. But all the jumps you do throughout the story don't do that. It's just one consciousness jumping around different timelines.

For example, when Sigma and Phi jump back to the beginning of the AB game to save Akane. Their consciousness that woke up in the AB game should jump out of their body and go to wherever they were in the future. So they would be thinking "What the fuck? We were just in an elevator, but now we're somewhere else."

Do you guys see what I'm saying? Why are all the jumps throughout the game different from the main jumps?
>>
>>332262608
>Sigma will jump back to whatever timeline ZTD Sigma is.
Sounds like some rule you just made up.
And there's nothing to support it. Not on the graph anyway.
Young Sigma at point C always jumps at point D in the VLR timeline. That's what the graph tells me.

>And what the fuck do you know if timeline E is better?
>What if Kyle dies in there? What if something worse than radical-6 outbreak awaits in timeline E? Who says Kyle will get to stick around in timeline E too and not jump back to his VLR body after the mission is over?

Lots of what if, but I don't see any proof here.
Only sure thing about Timeline E is there's no radical-6 outbreak.
And we also know for sure Akane and Kyle's powers can allow them to be in that timeline (even though Kyle would have to be in a different body)
Considering these two things we know FOR SURE, we can assume timeline E is going to be a place Sigma might want to stay in.
Making up scenarios where Kyle has to die, or whatever isn't an argument, it's writing fanfiction.

>>332262971
Okay, 99% better.
>>
>>332242445
https://www.youtube.com/watch?v=cdX5UDgQ8x0
>>
>>332263217
People have brought that up, essentially you're swapping with the Sigma from that timeline. The implication is dozens of Sigma consciousnesses got thrown into worlds where they died/were imprisoned for life and had no idea why.
>>
>>332263221
You making stuff that timeline E will be better because Akane says so is also fanfiction too.
You don't know what will happen. No one does.
>>
>>332263641
>You making stuff that timeline E will be better because Akane says so is also fanfiction too.
Thinking the world will be better without 6 billion people dying is fanfiction?

It's a pretty fucking safe assumption.

If it turns out that timeline E is a worse hellhole than whatever radical-6 caused then mad props to you, you called it.
But you can't use a wild prediction like that as an argument, or you might start doing that to justify anything else.
>>
>>332263594
So you're saying that he still is switching bodies, and the other Sigma is just randomly thrown out in the middle of the game?

It makes sense, but I don't think that's the case. If it were, Sigma would be aware of every jump. But he isn't at first. He'll just vaguely remember things from other timelines, because he's being trained to remember his jumps as the game goes on.
>>
>>332242445
Get rid of the words. Uchikoshi said it himself, people are fucking casuals and would much rather watch a movie than read a book, which is why ZTD is going for the cinematic approach.
Visual novels will never be as popular as whatever the latest glorified movie game is.
>>
>>332263217

Elevator versions of themselves were still knocked out at that time. The implication is that when they swapped, they just passed out.
>>
>>332249204
>>332249598
You don't think that the character art is just made at 240p in the first place, right? They scale it down.
>>
>>332264005
It takes something as simple as Kyle dying in timeline E for Sigma to not want to stay there.
>>
>>332263142
it's that fucking rabbit mascot character who has the worst english VA. and quark. thankfully both characters have very little to say after the opening of the game.
>>
>>332264398
Oh shit, you're right. They did pass out that time. And there was also a time where Phi collapsed during Dio's ending, which is when a jump happened.

But what about all of the other times? There's a lot more jumping that goes on in the game, but all that happens is that Sigma just "remembers" things from that timeline.
>>
>>332264502
That's true for the backgrounds, but the character portraits are pixel art. They were built from the ground up for the DS's resolution. They had to make new character assets for the iOS port, which just consisted of non-animated face-only images.
>>
>>332263142
JP audio is shit except for Dio

Get fucked, weeaboo.

>muh 12 year old Clover
>muh 5 year old girl Quark
>muh boring-ass monotone Phi
>muh silly grandpa Tenmyouji
All shit.
>>
>>332264509
I'm not asking you for predictions, I'm asking for arguments.

I have my own prediction as to why I think Sigma might find it hard to choose timeline E.
I think Diana is the one that would die.

But that's just a prediction, not an argument as to why Sigma would not choose to stay.
Prediction can go either way, maybe no one dies and everyone is happy ever after in timeline E. See how easy it is? That's why predictions aren't worth much.
>>
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You don't, good games like this need to be found to be fully enjoyed.

I remember when 999 came out the very first time I'd heard of it was from a friend who wouldn't tell me anything about it aside from the fact that I need to play it. Any time I'd ask him something he told me to play it
>What's it about?
>Play it.
>Are there cute girls?
>Play it
>How does it play?
>Play it.
>Hands me the cartridge after I say I won't buy it unless he tells me what it's about
>Never played a VN before
>Never liked the mystery genre
>Mfw I finally played it
To be fair I was broke as shit and all my money went to basically rent and what little food I could afford. My DS and Mario Kart was the only thing keeping me from running into traffic for a while.
>>
>>332264946
>>332264005
If Sigma stays in timeline E, Kyle will never exist.

Why would he stay?
>>
>>332265547
Except he will exist, separate timelines continue to happen. That was the whole point of the biker analogy.
>>
>>332264502
>60
>Coming from the considerably higher resolution PC visual novels (640x480 & 800x600 in particular), I was wondering just how high-res 999's original art assets were, seeing that the DS only has a 256x192 resolution.

>The characters were drawn at 1024 x 768.

From the Q&A on the official website.
>>
>>332265660
No, he won't.
Kyle was created in VLR timeline.
In timeline E he won't exist.

Or are you saying his mind will stay in whatever body he borrowed from that time and that consciousness will stay to rot in the moon in Kyle's original body?
>>
Not technically Zero Escape, but is Remember 11 worth playing? I liked Ever 17 but 11 gets a lot of shit for it'd ending apparently and I don't want to just be disappointed after putting the hours into reading it.
>>
>>332265940
R11 ending is even worse.
Just stay with ZE. They're better versions of the games anyway.
>>
>>332265780
>Or are you saying his mind will stay in whatever body he borrowed from that time
That is possible.
>and that consciousness will stay to rot in the moon in Kyle's original body?
? already asked that question to Akane.
And the answer is the same, he won't be trapped.
>>
>>332242445
>How do we make "a game i've never heard of" popular, /v/?
no idea
>>
>>332265996
>And the answer is the same, he won't be trapped.
That is enough confirmation that Kyle will return to the moonbase after his mission is over.
What then? Kyle's body will just be an empty husk?
>>
Turn it into DanganRonpa
>>
>>332265940
Remember11 is my favorite VN and I really enjoyed it. Just go in knowing you won't be getting a "full" ending, but that doesn't mean a "bad" ending.

The pacing and mystery were a lot better than Ever17 in my opinion. It really sucked me in. I think it gets too much crap, the ending doesnt completely answer everything but it's honestly just fine as it is. Would it be better if it had been finished? Yeah, probably, but it's still very good on its own.
>>
I haven't played these games in years. Anywhere I can find the plot and all the cool philosophical shit?
>>
Knife ending = nightmares

I had no idea you could die plus the coffin knocking made it worse
>>
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>>332265940
Remember11 is the wildest ride but you're right, the ending is the problem. More specifically the problem is that there is no ending, it was shipped unfinished and you just get a "too be continued" with no closure. If you go through all the bad ends you'll be able to piece together what was supposed to happen and they try to make the no ending work in a sort of meta way but it doesn't excuse not having it there in the first place.

If you're a fan it's worth reading but I'd put it pretty near the bottom of the list, right above Never7 and just barely below Ever17. Sure the ride doesn't end well but it's a sweet ride nonetheless.
>>
>>332266131
>That is enough confirmation that Kyle will return to the moonbase after his mission is over.
Not really.
? can can travel freely through time and space, he's not bound to a specific body, or he can go to where Kyle is without kicking Kyle out.
Just like ? was able to see and remember things from VLR Sigma's perspective without having to kick Sigma out of his body.

>What then? Kyle's body will just be an empty husk?
On the moonbase? Sure why not? Maybe we won't care because everyone will be happy in timeline E.
>>
>>332265940
I love Remember 11, but it's hard to recommend it to anyone who loves standard endings.
>>
>>332266580
It has no ending because that's the point. Age of Infinity.
>>
>>332266673
I know that's the point but it's still a shit ending. It doesn't matter if it was shit on purpose.
>>
>>332266793
>Shit ending
>Opinions

I liked it.
>>
Get Pewdiepie to play it. It actually seems like the kind of game he'd like
>>
>>332266839
I liked it overall but I also like closure and traditional endings. A bad ending can ruin something for me so since I'm still recommending it to people it should how just how great the rest of it is.
>>
>>332266856
please god no
>>
Am I the only one that played VLR first thinking it was a spiritual succesor and didn't regret it. I reckon it's better to play it before 999, in the same way that watching the Star Wars OT before the prequels is better.

>feels even more mysterious
>harder to predict the reason for the timeline shenanigans if you don't know about the espers and shit
>the reveal this nonary game has people from 999
>Twist's are just unpredictable enough without 999 knowledge - to easy to figure if you have it
>Get to play 999 to fill in character background knowledge
>999 duel screen twist isn't ruined.
>the details revealed in VLR can misdirect, especially if you are expecting twists (I knew zero was a brother and sister, so was expecting Clover and Snake to be part of it)
>It's nice to go from big to small sometimes

It may not be for everybody, but I feel I got the best experience I could've by playing out of order.
>>
>>332266181
didn't work
>>
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>>332267065
>>Twist's are just unpredictable enough without 999 knowledge - to easy to figure if you have it
nah
>>
>>332267065
>to easy to figure if you have it
Yeah nah, VLR expertly plays with your expectations if you've played 999 before.
The misdirections work twice as hard because you think things are going to work the same.
>>
>>332265940
The ending mostly feels sour since it's the polar opposite of Ever17, which took the time to explain everything (except who kicked the can). It's worth playing though, the pacing is much better than Ever17 for sure.
>>
>>332267936
No chicken sandwiches?
>>
>>332268014
You will wish R11 had chicken sandwiches
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