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good/bad points?
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Best and worst things happened for the monster hunter franchise? (New mechanics? New monsters added were bad?)
>>
>>332184493
Simplified farm since start of gen 3.
Too much storyline getting in your way (especially in 4U).
>>
>>332184654
Hmmm interesting so harder farming is more fun and worthwhile?
>>
Poor balancing by the end of the game.
Recent trend to make harder event quests that don't give better rewards.
Monsters sliding across walls.
Projectiles going through walls.
Ledges.

10/10 best franchise.
>>
>>332184827
I'm guessing he means that the simplified farm is a good thing. I sure as hell think it is, I don't want to have to check the farm after every single hunt.
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>>332184493
Best:
Tencent buying over MH

Worst:
3DS
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>>332185143
Where's the HP bar for monster?
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>>332185025
>Monsters sliding across walls.
In tight spaces nothing makes me more mad than this.
>>
The only real thing I dislike right now is bringing back earlier-gen monsters and leaving out their more polished, later-gen counterparts.

Did anyone really miss Gravios? Does anyone NOT miss Agnaktor in comparison?
>>
LEDGES
>>
>>332185289
No hp bar used for monsters
Instead we look for signs of limping or drooling to indicate its health status
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Capcom refusing to put the games on anything but handhelds.
>>
>bad
MH4U had a lot of things I really didn't like as a veteran of the series. Mounting is garbage, aerial combat is a lot of fun though so I'd just remove the mounting process and keep the moves that led you there. Also didn't like the characters or the caravan.

>good
Armor designs before G rank look a lot better. Lance combat gets better.
>>
>>332185496
What's the point of showing damage then?
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>>332185520
I thought it was because capcom is leaning more toward japanese fans as handhelds are more popular there?
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>>332184493
Behind monster
Get hit by tail
Pushed into the monster

Fights that require palico
Hit boxes are generally fucked in mh4u

I tried hard to enjoy the game
>>
>>332185289
90% of the fights can be done in less than 15 minutes, so you could track how well you're doing based on time.
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>>332185558
Satisfaction of beating a monster IMO
>>
>>332185596

I just despise the resolution of the 3ds. No HD version, no buy.
>>
>>332184493
Good:
>They keep adding more content

Bad:
>They didn't fix the digital camera since 3U despite demanding a second analog stick
>>
>>332184493
Is the new one going to have online? If so maybe I'll get a New 3DS XL
>>
>>332185724
Oh ok although maybe they will switch to the ps4 for the monster hunter franchise if their contract is over?
>>
>>332185289
(You)
>>
>>332184493
I could say alot of things but it would never top the worst point

charms.

Liked hunting monsters? Well fuck you, go mine to make that armor set, you didn't earn it! A true hunter goes mining!
Oh? What's that? Want to avoid charms? That's cute, let's fix there. Boom, remember MHFU armor? Well guess what asshole, armors have much less skillpoints on them now, so get to mining.
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>>332185809
Yes it will have online like the previous titles
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>>332185714
Thought that was the purpose of the blood splatter?
>>
>>332184493
Bad: shit looks worse than on the PSP
>>
>>332185558
Because it's a bootleg chink MMO.

Just ask this question, if MHO is so great, why isn't our typical shit-poster playing it?
Oh wait, because the game only lets you hunt very few monsters before it gives you the boot.
>>
>>332185965
Indeed
Although was there any other game franchise that didnt have hp bars for boss monsters?
>>
About to buy a vita because I'm away from home for a while, can I play anything other than mhfu?
>>
>>332185936
It's a lot better than it used to be. It's very easy to get a couple of decent charms on 4U. If you need the absolute best one you're kinda fucked, though.

I think it's a good enough compromise for the sake of customization. It forces you to be creative with the parts you use if you don't have a good enough charm.
>>
>>332186242
This kind of goes against the Monster Hunter skinner box, but that shit should not be random. I think they should do away entirely with charms and give everything more gem slots to compensate. Finding materials for jewels ties into the meat of the game, it makes you hunt monsters and that's what you're there for.

It's absolutely stupid that when you're kitted out in your endgame gear, your only option to get stronger is spend countless hours mining and not fighting monsters.
>>
>>332184493

It never stops to get better.
underwater was shit though
>>
-Charms
While they add a lot to an armor set, the fact that farming them legitimately adds another layer of tedium onto the game forces a lot of players to find ways to manipulate RNG to get what they need or want. This is unacceptable in my opinion.

And as a rebuttal to >>332184654
Would you rather have a drop it and leave it farm or a farm where you have to waste a good five minutes running around a giant area and mashing A/O?
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>>332184654
The charm is actually better than it ever was. The new system makes it nice and brief, if you've played P3rd or FU online, you'll know how awful the old farm system truly was when you are in a lobby
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>>332185289
>Where's the HP bar for monster?
>>
Question:
How big is monster hunter franchise in the ps4 community?
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>>332186986
Oh dear so sorry
I meant to say that there is no HP bar at all for the monster
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>>332185558
Being able to recognize weakpoints without consulting a wiki
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>>332187037
There is no mh game on ps4
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>>332186986
So we have come to a point where hiding information from player is good design?
>>
>>332187227
I know but "what if"?
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>>332187283
I thought it was more fun this way?
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>>332187446
People would buy a PS4 for MH.
Games like Toukiden show there is a demand.
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>>332187283
They're not hiding information from the player. You're supposed to look for it and be smart enough to understand visual cues mid-battle instead if watching a lifebar.
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>>332187446
As shown many times before people will just flock to whatever console/hardware that have mh games on it. Actually frontier has a big following on the pc/ps3/vita servers as opposed to the laughable amount in the separate 360 and wii u servers.

Speaking of ifs there are possibly 2 mh games coming to ps4
http://gematsu.com/2015/03/rumor-monster-hunter-frontier-online-2-in-development-for-ps4-pc
http://2p.com/37309838_1/Monster-Hunter-Online-May-Come-to-Console-Platform-by-Wei.htm
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>>332187283
One of the interesting aspects of MH is its emphasis on visual presentation.

Hiding HP bars and damage numbers reduces screen clutter and I argue that it also keeps your hunting morale safe because the problem with HP bars is that if you see that HP bar is draining too slowly you'll give up in an instant. Hiding it motivates you to keep fighting.
>>
>>332186804
>>332186654
I prefer the old farm system because I could go collect the items any time I wanted after a quest. With the new system I have to give whoever is in charge of the farm a specific item and have him multiply it as I do quests. Yeah in the end it required less work but it felt as reward as using a cheat engine to multiply said item.
I liked to see my farm grow as I progressed through the game, especially in FU. You had a whole lot more upgrade options like Trenya's boat, the felyne bomb mine, and the bug tree.
I also believe you can acquire much less items in the new farms, especially ores. I never tried giving a ore to be multiplied.
>>
>>332187601
In the same way how weapons have inflated damage numbers but the monsters resist 90% of so it's more in the realms of double digits instead of 6?
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>>332185558
Capture quests. Since if the monster never gave a sign of when it was weak, capturing it is impossible without having the skill that tells you a monster is weak enough to capture.

If you mean stuff like broken face plates, wings and so on, I think it just looks cool and it rewards you for doing it with rewards and even making the enemy a bit easier. ie - Tigrex falls over when he tries to turn around if you smash his claws
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>>332187601
Thats actually a good point
Play smart and time your attacks
Experience from experimenting is fun ^-^/
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No health bar.
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>>332187823
>Moving the goalposts this hard
Weapon numbers are supposed to help you compare them to others. Jesus dude, this is some basic shit
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>>332188078
I'm actually really glad MH doesnt have a damage meter like WoW. Elitists would kick everyone not using the weapon of the week.
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>>332188295
You make it sound like they don't do that already.
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No options for reversed controls
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I think people complaining about new mechanics in the combat are crazy

I struggle to believe they would keep on playing the same games with the same combat release after release without getting bored
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>>332188078
I'm just trying to understand the game and you bring up sports?
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>>332188078
I'd agree with you if 4U didn't have that dumb as fuck weapon damage modifier you had to look up online because all weapons had different numbers
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best : 4u
worst : x

t. veteran since ps2 version
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>>332188560
Okay, okay, I realize you're baiting now. 7/10, nice job
>>332188617
I haven't played 4U yet
>>
>tfw Switch Axe main
Feels good man.
>>
Question: Do some people criticize on games they havent played before based on other people opinions?
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>>332188673
basically you couldn't cross compare weapons because they all had completely different ranges for damage, I really didn't understand why they implemented that
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>>332184493
Played loads of Freedom Unite didn't get into 4U,how's Generations looking for a fresh start back into the swing of things?
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>>332188636
>t. someone with nostalgia goggles too huge to be rational
>>
>>332188924
most people on /v/ argue about games using nothing but what they heard other people say on /v/

you can imagine how great for arguments that is
>>
>>332188939
Hmm well it looks really fun with new variations of super skills and new monsters/armour and different weapons and 4 flagship monsters.
And you can revisit old towns from old titles .
And i really dig that superskills makes each person unique depending on their style of gameplay.
Unfortunately i haven't played it yet.
(You can also now play as a felyne =w=)
>>
>>332188939
It puts some really fun spins on all the weapons, as they all have 4 fighting styles now

there's no G rank which to some is a downside but to me it means you don't have to reset gear progression twice

and you can play as one of your cats which is the best, man
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>>332188939
MHX is some flashy spinoff anime garbage
It's shit
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>>332189789
So you have played it?
:0
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>>332189789
Oh man I hope you never played anything past freedom unite

because demon mode for dual swords is the definition of flashy anime shit

oh wait, the longsword has existed for fucking years
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>>332189887
No and I don't plan to either
I'm just an informed person, unlike this >>332190027 faggot
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>>332190450
>no ur wrong
>>
>>332190450
Oh ok well i hope you like the next mh game after MhX because im sure MH might be developed on a home console ^-^/
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MHX is really just MH4U with some extra bits.

Really, the new styles and super skills really don't add much to the game at all.

They're neat, but that's about it. At the end of the day it all comes back to hunting.
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>>332190450
What a shit way to hold the 3DS. Why not just tap the L button to focus the camera?
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>>332190802
Especially hunting with your hunter buddies ^-^/
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>>332190704
It won't. Also this is capcom we're talking about, once they feel good about a mechanic they never fucking remove it.
I don't think anyone liked how mounting worked in 4 and they didn't fix it.
Look at this bullshit >>332190450. Great sword gameplay is based around sheathing and charging, but this niggas just jumping all over the place like some chinese action mmo.
MH is dead
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>>332184493
Freedom UNITE was and still is my favorite monster hunter.
i got late into the games and started with freedom and skipped freedom 2 since unite was the same with more content.
man. fighting the elder dragons for the first time was some fucking experience. lao shan was fucking menacing with his size, fighting kushala daora was a battle of attrition. and then the G rank variants. to this day i still believe unite was the hardest out of all mainline MH games.
i still play it online occaisonally on coldbirds server.
still got my 3k hours save from my original PSP now in PPSSPP.
what i dislike is that combat can be slow sometimes.

ideally my perfect monster hunter game would be cramming as many monster into it as possible content wise and just use dragons dogmas combat.
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>>332191007
What server are you talking about? I lonehunta'd my way through FU.
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>>332191007
>still got my 3k hours save from my original PSP now in PPSSPP.
You can use PSP save on computers?
That's news to me, I've been playing it on the Vita.
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Stuck on the weakest system on the market.
It'd be better off on literally any other system.
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>>332191208
http://pro.coldbird.net/status/status.xml

pro.coldbird.net should already be default in ppsspp.
pro tip if you run a PRO cfw you can use the pro online client xmb addon to play adhoc games on coldbirds server with other ppsspp or pro online client users.
the first url is a status page showing you who is playing what game currently.

>>332191380
originally they werent but since 9.4 they use the same save format. you can just take the save folder and put it into ppsspp. there are some issues with putting ppsspp saves on the psp though.
>>
Still shocked Nintendo didn't pay Capcom to port 4U on the Wii U like with 3U.
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>>332191678
Thanks
>>
>>332190990
you sound like a faggot
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>>332190450
It looks so fucking fun. I can't wait this summer
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I just want another console game. Every generation improves on the last, and now 3U on the Wii feels archaic when stacked against 4U.
>>
>>332192980
You sound likr dragons dogma was your first MH game.
If you think 4U and X are a good direction for the series you need to fuck off.
>>
>>332193243
4U is the best episode of the serie.
>>
Arguments are healthy
But please try to not shit on certain titles if you haven't played/give it a chance before >~</
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>>332186568
Some of the best ways to get charms though are doing higher-tier hunting quests in a group.

Plus I've always seen Charms as sort of a bonus. I've not grinded for charms even once in 4U. I just played, making armour sets with jewels, then added charms on as bonus. I occasionally happen across a charm while mining for ores or while hunting monsters that is good enough to build a set around, but those sets are usually for fun gimmick sets and the charm isn't super rare either so most people should get one just by playing the game normally.
>>
>>332186638
Underwater was serviceable, not bad. It was only bad in comparison to the great land combat. It could have been improved in various ways that would have made it more mechanically sound and enjoyable.
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>>332188935
It's implemented for the idiots that'll look at a slow ass greatsword with 100 damage and dual blades with 100 damage and take the dual blades because they'll deal damage 20x as fast. Not everyone has an inherent understanding of how the damage system works, and not everyone goes online to find calculators and equations and shit to find out.
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>>332188502
They did for years, because combat was changed enough to allow for growth without completely overhauling the system. New mechanics were added to weapons, new mechanics were added to monsters, new weapons were added, new moves were added, new combo chains, new monsters, and so on. Even if the basic rules of combat never changed that much, the combat itself did change because so much around it changed that it was a fresh experience every time.
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>>332193887
>Some of the best ways to get charms though are doing higher-tier hunting quests in a group.

Absolutely not the case.

It's fine if you don't care about charms, but please don't make up some bullshit about "best ways" to get them. Unless you need a Graven Charm, the best way is tedious Wycoon savescumming, bar none.
>>
>>332193442
I have 300 hours into it and I can safely say that even 3U was better
>>
>>332193983
The problem really is that there's no way to do your invincible dive. And in most of the higher fights that dive is a saving grace. I don't have numbers but I'm guessing most people played 3 on 3DS over both Wii and Wii U. And so not having that second stick (yeah you could get the CPP but I feel most people didn't bother getting that) makes fighting underwater really fucking suck.
>>
>>332194651
I don't think so, and I'm not the only one. 300 hours on MH isn't that much. That's what I spent on Tri alone.
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>>332194512
I meant acquiring charms simultaneously. Also, your example has nothing to do with mining at all. It is the best way to acquire the best charms which aren't even available from mining, not the best way to acquire "charms", as in many charms in general.

Plus, I said "some of". As in, not "all of".

There are lots of higher-tier quests, dlc and unlockable challenge quests, that give lots of decent-but-not-god-tier charms as a matter of course.
>>
>>332194498
sure but at one point you hit that ceiling where you have to start fleshing out the combat more, because you already did interesting stuff with the thing not combat related, like the vertical environments and new aliments.
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>>332194708
>most people didn't bother getting that
That wasn't my impression at all. The CPP was in my experience treated as a must-have, that while it was possible to play without it, it was strongly discouraged, especially given that the CPP was pretty much designed with Monster Hunter in mind.
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>>332195021
Are you saying adding new combos and new mechanics to the weapons, and making new monsters with new mechanics and updating older monsters with new mechanics doesn't constitute fleshing the combat out more?

You don't need to add new movesets and super moves to flesh out the combat.
>>
>>332190990
and you can still play the greatsword like you did before? And it's better for doing damage than whats being done in the webm?

Surely you can't complain about a game adding more options for combat
>>
>>332193715
Where the fuck did you come from?
>>
>>332195151
No I mean at one point it becomes more difficult to do those things and expanding on the moveset and implementing super moves becomes relatively easier in comparison
>>
>>332195054
can the CCP use the "NEW" 3ds pocket model?
>>
>>332184493
Faggots that never played a Japanese MH don't know that when there is no G-rank, the sup-rank acts like a G-rank, and is as hard as it.
>>
>>332195303
I don't even see why anyone would want to restart the game twice instead of once
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>>332195283
Why would you? The "new" series of handhelds already has all the features the CPP added, minus hand grips.
>>
>>332195054
I just think most people that played 3U just didn't want to buy a bulky attachment just to play it. I'm 99% sure the New 3DS was made solely because Capcom went to Nintendo and told them to update where it's just 3DS with a CPP.
>>
Frenzy is neat, but apex is a horrible addition.
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>>332194860
What are you talking about? Unless they put in fixed charms, they're all random, gathering them on actual hunts just happens to be slow and boring savescumming happens to be fast.

I don't really get what you're trying to defend. If you think charms are just a bonus and don't care, then fine, you don't care. For people who enjoy the optimization aspect of games, charms are stupid.

The mining thing refers to 3U, where the optimal armor sets relied on getting one specific charm from one specific charm table.
>>
>>332194651
>I can safely say that even 3U was better
No it wasn't. 4U has more content, more monsters, and a much better endgame. Elevation is a much more successful feature than water combat was, and the IG and CB, while overpowered, are great additions to the roster. All of the weapon refinements in 4U are fantastic, like the slingshot on the DBs, the double-hit on the SA, power-shot on the Bow, etc... Not to mention how utterly fucked core systems were in 3U, like charm tables or Slime.

I miss some monsters from Gen 3, but saying that 3U is the superior game is utter fucking nonsense.
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>>332185360
In MHX I was separated from Flaming Rath by a stone wall in Forest and Hills and the nigger wrapped ALL THE WAY AROUND TO THE OTHERSIDE and hit me with the aimbot talons while I was drinking a potion. I really wish I could have recorded it.
>>
>>332188426

stomped on by hoothoot lol
scrub
>>
Charms fucking suck shit and really should only exist in 20-50 or so configurations at most since that's probably the most people use out of the millions that exist.
>>
>>332195973
That said, I think the Insect Glaive is a p.cool new weapon, as is the Switch Axe. The Charge Blade is far too derivative but feels like a more technical Swaxe.

I still want my fucking Giant Boomerang/Fuuma Shuriken weapon goddammit.
>>
>>332189226
>nostalgia goggles being too huge to be rational for a game that came out a year ago

Faggot
>>
>>332195650
I agree. Adding to this, the top end of difficulty in 4U (140) was way out of line. I like that there is optional challenging content for players who really love the game, but the monster difficulty simply doesn't scale organically at that point. Especially as a Gunner, you just flat out get one-shot by everything unless you go to ridiculous lengths to add defense. I enjoy the added challenge but if they want to add difficulty, they should do it in a less frustrating and more natural way.

They also failed pretty disastrously with the relic balance. What relics should have been were customization options that could, in some instances, be slightly more optimal than forged weapons depending on your playstyle. But they fucked up the numbers and the best relic weapons for some weapon types are significantly more powerful than the best forged weapons, even without honing. Then you have some weapon classes where finding a perfect relic is basically impossibly and largely a waste of time anyways. Add that on top of the mixed-skill charms from guild quests, and you have a ridiculous power discrepancy between someone with high-end relic equipment/charms (or a powersaver) and someone with regular forged gear.
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>>332195674
I enjoy the optimization aspect of the games, and I don't think charms are stupid. With just jewels and armour, there needed to be a third pillar, else it would be too easy to calculate the single best set period and nobody would ever use anything else. Hell, that problem still exists, but charms give people an excuse to be creative.

And you're not talking about gathering new charms, you're talking about re-rolling existing charms into god-tier charms for specific sets. If you're actually trying to gather a wide selection of charms instead of abusing game mechanics illegitimately for the purpose of acquiring one specific charm, then there are quests which reward the player with multiple charms as a matter of course.

I really think you're going about it all wrong. Charms should be treated like a bonus and encouragement to indulge in diversification, not a necessity to become godlike. There are lots of sets with lots of good skills that don't rely on charms to be good, and I think it's misleading to tell people that the only way to be the best is to grind out mining and save scumming, in a game where skill is key.
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>>332196207
>The Charge Blade is far too derivative
what
>>
>>332196390
"ps2 veterans" generally don't like their game moving away too far from the buggy mess that were the originals

X crossed that line for them
>>
>>332188636
>best : 4u
>when apex exists

>>332189226
>nostalgia goggles for a year old game
holy fuck you can't make this shit up
>>
>>332196567
wat the PS2 "classics" were almost 1:1 4U
>>
>>332196594
Don't do apex hunts :)

Not like there's anything wrong with Apex anyways outside of 140, where the monsters have a billion health and apex a dozen times with a shit group
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>>332196594
The entirety of the game outside of apex does exist. It's not enough of a negative to bring everything else below the previous game.
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>>332196751
Apex is fucking stupid, don't try to excuse it.
>>
>>332184493
Best - Gen3+ general overhaul and improved quality
Worst - Crapcom [s]hitbox programming, Underwater combat (as implemented, not as concept) used to be the answer but 4/4G/4U RNGQuest system edges it out.

>>332184827
>harder farming more fun and worthwhile?

Old (gen2, p3rd) farm = if it was something you could gather in the field, you can get some more of it here while you're in town for upgrades/resupply anyway, gather en masse with the bomb/cat mining, bug tree, fishing net. By the time your farm is developed to such an extent you're an established Monster Hunter and quests are for fighting huge monsters, not picking goddamned flowers and mining for fish.

New (gen 3, 4) farm = shitters can clone 10million Honey for keeping their Mega Potions stocked instead of 4-7 per quest plus any manual gathers, but if you want useful Ore, Bugs, or Fish you get to eat every dick on the planet and be HR999 and still doing basic shit like mining instead of hunting some fucking monsters.

Basically old farm was a convenience that mitigated tedium before it could drive you to insanity, new farm completely misses the point of its own existence and sucks ass.
>>
>>332184493
>best
games are still mostly good
>worst
the move to handhelds
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>>332196882
>put on wystone
>knock monster out of apex
>if you fail, use the other wystone
what's the problem here
>>
>>332196992
The move to handhelds was among the best decisions made.
The EXCLUSIVITY to handhelds, however, was not. 3U was the best in this regard (although the 3DS version really should have had inherent online).

Monster Hunter just really benefits from being portable. Commutes, work breaks, lunch, washroom. It's great. Plus you don't turn the whole fucking system off when you take a break, you can pause it for hours and hours folded up in sleep mode.

There should still be console versions though, for people that want the big screen.
>>
>>332196921
>Basically old farm was a convenience that mitigated tedium before it could drive you to insanity
Sounds like new farm does that too, retard. Ore and bugs are used for forging, which is why they have to be gathered manually. Gathering is a retarded waste of time outside of the tutorial, and 4U mitigates this almost entirely outside of jewels for decorations
>>
>>332197012
People turn on both at once to try and do it as fast as possible, pr0 speedkilling stratz.
>>
>>332197012
>Diablos GQ
>Everyone (all 4 hunters) pops their wystones
>Diablos decides to charge all over the place then burrow
>wystone runs out
>run around like headless chickens because everything bounces
10/10 mechanic
>>
>>332197012
There's only one wystone that bypasses bouncing.

>>332197445
A little planning and coordination never hurt anyone.
>>
Good:
-Tightened hitboxes to make things more fair. Still a lot of work to do, though.
-Blights to make attacks more punishing.
-Unstable, but man, it feels like nothing ever shows up without Gamechanger in 4U.
-Traps and flashes losing effects with repeated use. One of my friends got really butthurt about that and I thought it was hilarious. He was the kind of guy who'd bring 15 flash bombs to Akantor and Ukanlos.
-Frenzy. Makes monsters interesting and brings in that virus mechanic that lets you get free damage if you don't screw up.

Bad:
-Charms. Holy crap charms. Here's an idea, let's give players free skill points to make their already strong armor sets even stronger and put them behind one of the most unholy grinds in all video games.
-New style farm, which is useless (except once every month or two) starting a little ways into high rank.
-Advanced missions. I can't even imagine what led them to think this was a good idea.
>Hey, remember how we used to have those cycling elder dragon missions?
>Yeah, I remember hearing a lot of complaints about those.
>Okay yeah whatever, here's an idea. What if we take that concept and apply it to several dozen missions?
>Sounds to me like you deserve a raise.
-Ledges all over the place. Midair attacks and mounting are kind of cool. Throwing little bumps all over the place and making them kill momentum and dodges is not. It's disgusting what they did to Tower.
-The wind change. I would have less of a problem with this if they didn't add a bunch of random wind effects to monsters to make it really common and didn't remove Dragon Wind Breaker.
-Arena sucks, bring back training.
-Apex. Cripes, Apex is retarded.
>>
>>332197513
As a gunner, the farm is FAR from useless.
>>
>>332196504
How does not having charms somehow equate to the existence of a single best set? If you're also claiming that the game focuses on skill, then there shouldn't be a best set because it comes down to personal preference of which skills you want and what compromises you're willing to make, which is fine. The only difference is who gets to make the decision, and charms limit your decisionmaking based on randomness which is stupid.

The difference between new charms and rerolling is nonexistent when we're talking about optimization. And if we're strictly talking about getting charms, barring Graven Charms, then the best way to get charms is still tedious mining which is terrible.

I'm not talking about "being the best," I'm talking about optimization, the aspect I enjoy. I want my character to get better gear and get stronger and that's one of the core aspects of MH. Charms are an obstacle in that. They don't encourage diversity, they limit it according to luck of the draw. If skill is key, then the only option for me to progress my character after being kitted out in end game gear should not be boring randomness that doesn't involve hunting monsters.
>>
>>332197445
>monster leaving the area in the first few minutes of a GQ
Nope, try again shitter. Also, if you can't knock a monster out of Apex with FOUR hunters I have no idea what your problem is. I can knock Diablos out of it in under a minute by myself, and I'm not even particularly good at the game.

Not to mention you have another fucking wystone.

>>332197506
Then hit the parts that don't bounce? You don't bounce off Apex Diablos's legs...do you really have problems hitting his fucking legs?
>>
>>332197513
I don't understand the issue with ledges. Can people not into knowing their battlefield, keeping track of details in the environment that could be useful or watched out for? It's like complaining that the lava levels have edges where you take damage.

Plus you go over ledges pretty quickly and generally don't get stuck on them despite what a stupid number of people say. Are they just rolling around willy nilly, not taking stock of their surroundings, and trying to get away from a monster attack only to WHOOPS CLIMBING UP A LEDGE or something?

Because let's be real, they would have taken that hit whether they got the ledge or not.

Also charms exist to make strong sets weaker and diversify builds.
>>
>>332197595
As a gunner, now that you can flat out buy Needleberry, the farm is pretty useless. Maybe once a month I need to restock on Genprey Fang on Bird Wyvern Fang.
>>
>>332197882
Is reading that hard? How do you hit something as a BM that is either underground or is charging across the area?
>>
>>332197815
The top best way isn't the only way. There are quests that, when done in groups, can be over and done with quickly and yield a decent number of charms. They exist as an alternative to going around mining.

There is such a thing as being TOO optimized, man. It's like grinding out the best way to make money in an MMO, or levelling up a particular skill - eventually you're gonna burn out on it and start to hate it and look forward to when it's over. Yes, mining may be the best for acquiring quantity, but it isn't the only option, and certain hunting quests do provide players with a way to get away from the mining without losing too much progress and sanity.

A single best set by-the-numbers will always exist, with or without charms. The point I was making is that it is easier to find and to make and to argue that everyone should use it or else they're just dragging everyone else down without charms.

You're still viewing charms from a poor angle. They aren't an obstacle to making good sets, they're a bonus to making good sets even better. The concept of grinding until you can find a charm that you can build your set around is absurd, and I've no idea why people like yourself still give it credence.
>>
>>332198212
Bow needs mushrooms for coatings. Not being able to multiply nitroshrooms would make bow complete garbage

>>332198061
>I don't understand the issue with ledges
They make gunning a lot harder than it was in previous generations. Elevation in general, even small hills, can completely fuck with your aim. Arrows especially tend to go all over the place when you're on slightly higher elevation, and bowgun shots just eat dirt if the monster is slightly above you. Obviously you can just aim manually, but the problem is that it isn't always consistent which direction your shots go in.

>Because let's be real, they would have taken that hit whether they got the ledge or not.
Dunno why you'd say this, since there are plenty of times where I "dodge" up/down a ledge and take damage because of no i-frames. This is especially prevalent in shitty areas like Ancestral Steppe 4, Heaven's Mount 8, or that awful fucking Everwood area with the rocky platforms and quicksand.

>>332198371
Sounds like your problem is with Diablos then? Maybe you should just join groups that don't have four hunters standing in all four corners of the arena. Or just pick up a dime-a-dozen star knight IG from the bargain bin and get a mount off.
>>
>>332197815
You don't need any particular kind of luck/godlike charm to get a usable set.

A few hunts where you get charms as a reward and you probably have what you need to deal with end game shit.
>>
>>332197316
>manual gathering is retarded - fact
>old farm DECREASES manual gathering because you can get useful items from it - fact
>new farm INCREASES manual gathering you have to do because you can only duplicate shit items - fact
>somehow I'm the retard for preferring the old, less retarded system - shitpost
>>
>>332198212
What is might seeds.
What is power coatings.
What are elemental and status shots.
What are dragon toadstools for use with mushromancer.
What are ingredients for max potions outside of mushromancer.
What are...
What...
...
>>
>>332199000
>new farm INCREASES manual gathering you have to do because you can only duplicate shit items
wut. you can multiply literally every consumable except fish, which you can get from using the fish catcher. the only things you can't multiply are CRAFTING MATERIALS which you should not be able to multiply anyways. unless you think you should be able to multiply monster carves too? the only thing i gather at ~hr400 is sunspire jewels for decorations and rarely strong/heavy armor spheres.
>>
>>332198967
>Dunno why you'd say this, since there are plenty of times where I "dodge" up/down a ledge and take damage because of no i-frames.
you shouldn't be relying on i-frames to dodge an attack, especially when there's a ledge by you


>>332198061
The one thing I will say against ledges are attacks that normally would knock you down into an invulnerable state can sometimes set you up for ridiculous combos if you get knocked off an edge. Sure, you shouldn't have gotten hit by that first attack, but sometimes things seem a little too punishing.
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>>332199338
>you shouldn't be relying on i-frames to dodge an attack
are you for real?
>>
>>332198967
It's your own fault for not taking stock of your surroundings. You might as well complain about the existence of area boundaries if you dodge into an obstacle and take a hit.

If you are, somehow, RIGHT NEXT TO A LEDGE without having moved up it first, and without having noticed that it's there, and you dodge into it, that is your fault, not the game's. That's not killing momentum, it's you being a dumbshit. There are no ledges in the Tower that will make you stop the moment you touch them, you will always go right up, and it doesn't even take that long.

You specifically don't want to deal with ledges? Take stock of your fucking surroundings and lure the monster to a part of the area that doesn't have many.
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>>332199338
>you shouldn't be relying on i-frames to dodge an attack
This is unequivocally the stupidest thing I have ever read in a monster hunter thread.
>>
>>332199487
Yes, because doing the meat or potion quests to reroll the wyporium five times to get just one of those is ideal.

Mhmm.
>>
>>332199516
>>332199660
i-frames are a crutch that remove the positioning/distancing aspects of avoiding being hit
>>
>>332199530
>It's your own fault for not taking stock of your surroundings
I never said it was the game's fault you fucking illiterate moron, only that it is annoying and new to generation 4, which is why people complain about it.

You saying
>they would have taken that hit whether they got the ledge or not
Is factually incorrect, since going up a ledge gives you no i-frames, no horizontal distance and is slower than rolling.
>>
Yet to have an issue with low ledges messing up dodges/attacks.

Though steep hills are my bane when using ranged attacks.
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I'm playing Monster Hunter 1 for PS2. Where can I find machalite ore?
>>
>>332184493
>worst things happened for the monster hunter franchise?

/v/ threads
>>
>>332199836
Most people don't walk right fucking up to a ledge before rolling into it. If they roll to dodge an attack, mistime it, and end up rolling into a ledge in the middle or end of their roll and stepping up it, it isn't fair to blame the ledge for existing.
>>
>>332199829
I mean, there are dozens upon dozens of attacks that would be *literally* impossible to avoid if you didn't get i-frames, but whatever. Goodluck using your "pro positioning" to avoid monster attacks as a lance or gunlance
>>
>>332200130
a. there's a reason lance/gunlance have guard
b. evade lancing can position really well, possibly better than any other weapon.
c. very few attacks are actually literally impossible, and the ones that are give plenty of warning to give you time to sheath and panic dive (though I think they are poor design anyway).
>>
>>332199829
It is objectively superior play to stay on top of a monster and use i-frames to dodge through attacks. You are an idiot and a trash player
>>
>>332200130
I think he's more meaning that dodging should be simply getting out of the way, and not utilizing timing, positing, and practice to take advantage of i-frames to slip through attacks and leave you in a far better position than having to run away and then run back to the monster.

I think the poor soul is just bad with timing.
>>
The absolute worst thing, for me, is the Casting Machine. 3 shots, one wasted on Plesi, and it's your best bet for things like sleepy fish.
>>
>>332200361
superior in what way? sure its *slightly* faster, but it still takes away a lot of the skill of getting out of the way of attacks, which is less fun. you can still stay on top of the monster without i-frames for most of a fight.
>>
>>332200336
>there's a reason lance/gunlance have guard
Except you can't guard most attacks effectively without guard +2, and you can't guard some attacks at all without guard up. Even with guard +2, many attacks still stagger and damage you. Also, gunlance can't combo into a guard and lance can't counter strong attacks. Guarding is absolute garbage except in very specific scenarios, and if you think otherwise you simply haven't played the weapons at a high level.

It's actually fucking comical that you think running away from monsters attacks is actually better play than just rolling through them.
>>
>>332198974
It's not about what you need, it's about the progression which motivates you to keep playing. Nobody needs the best relic weapons. The monsters that give you a shot at the best relic weapons are already the hardest challenges in the game, so if you beat them, you clearly demonstrate that you don't need them. But the satisfaction of getting the best is worth it to people who go after these kinds of things.

>>332198806
Like many players, I play Monster Hunter because I like the carrot on the stick, and the way you get to the carrot is enjoyable for the most part. If there exists an avenue of advancement, I will take it because that's what I want out of the game. That's why nothing is "just a bonus," it's another variable in optimization, which is more fun. As long as that avenue is fun, I don't mind. That's why the absurdly low drop rates on some items are okay by me. Charms eventually become a significant way to advance my character and they're not fun.
>>
>>332200701
>sure its *slightly* faster, but it still takes away a lot of the skill of getting out of the way of attacks, which is less fun.
You basically just admitted you're too shitty of a player to effectively dodge attacks, and are pathetically trying to justify your inferior way of playing. Sounds like you're the guy who is always sheathed and panic diving whenever the monster turns towards him
>I never cart XD just play safer
>>
>>332200807
I think it's important to learn how to balance the urge for optimization and advancement with just relaxing and taking things for how they are. The most fun I've had with Monster Hunter as of late is smelling the roses.
>>
>>332184493
Its movement to handhelds only. There is a reason that knock off hunter games do pretty well on consoles and even exist. Its silly that Capcum can't figure that out yet.

Because MH games primarily focus on handheld they never have to or have the ability to update the game graphically and hell even gameplay wise.
>>
>>332200971
They could update the game graphically. It'd be pretty simple, actually.

It'd just involve giving up the engine they've had for decades.
>>
>>332200336
So what do you do here without i-frames? Keep in mind that attack is unblockable

https://youtu.be/2pmLx9bnYeI?t=1m12s
>>
>>332200702
>running away from a monster's attacks
where did I say this? all I'm saying is entirely avoiding the attack by being properly positioned to avoid attacks WHILE STILL BEING CLOSE TO THE MONSTER is more fun and takes more skill.

>>332200702
you can't dodge a lot of attacks without dodge+1 either.

>>332200910
maybe "get out of the way" is leaving the wrong impression, for most attacks, you can still stick to the monster while not being anywhere near the hitbox of the attack.
>>
>>332201135
Standard unblockable or actually, seriously unblockable even with guard plus?
>>
>>332201073
they couldn't as long as they are shackled to a 240p output like the 3ds. The mobile market is one thing but there are enough people console that would pay for MH that they could easily update and improve the game for once instead of shitting out version .X like they always do with minimal improvement.

Greed and complacency has destroyed the MH series, no need to really update a series if mouthbreathers will keep buying it, and Capcom is a greedy company so if people actually vote with their wallet they'll just can the whole thing.

This series could have been so amazing if they actually innovated. People give CoD shit when this is almost worse.
>>
>>332185289
Is this guy serious right now
>>
>>332190450
>arzuros is back
I couldn't be happier
>>
>>332199829
Evasion+3 is a crutch. I-frames are fine.
>>
>>332185143
Lol
>>
>>332201181
You'll never 100% be always in that great position, so having the practice of how to evade let you treat all positions as that place you can stick close to the monster while avoid damage.

Other than that it's just different playstyles.
Some people like the style you're talking about, some people like the guard game, and some people like slipping through attacks.

They are all valid and fun, just whatever floats your boat.
>>
>>332199916
grab a pickaxe
>>
>>332187559
you're kidding? Hunting games on PS4 don't sell, even the vita versions sell more
>>
I think half the thread should be something related to plesioth and how broken he was. Or, hip checks in general.
>>
>>332201135
turn around and dodge toward the monster?
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>>332199916
The volcano
>>
>>332201458
There are plenty of games that look really good on the 3DS. Kid Icarus, Smash...

They COULD make it look better. There'd be a limit to how far they could go, but they're clearly not putting in as much effort as they could.

>actually innovated
They do. With gameplay. There's no such thing as visual innovation.
>>
>>332201504
am I a scum if I use esquive +3 on SA?
>>
>>332201764
>3ds games look good
Jesus christ the deslusion
>they do improve with gameplay
>YOU CAN JUMP ON THINGS NOW
HOLY SHIT ANON, INNOVATION!
>>
Join me for relaxed hunting

Gathering Hall ID: 50075159833653
Pass code: 9876
>>
>>332201945
>You can have different movesets with the same weapon, some which allow for you to move out of the same old stale armour skill combinations that you've always used
>not innovating within the game

Industry-wide innovation is overrated.

And yes, some 3DS games do look good, but way to deflect the point away that there are ways that they could improve the game graphically but just aren't.
>>
>>332201706
Not him, but I am not sure if that would work, Deviljho can still hit you under his chin with his breath.
>>332201856
Nah, play Ev+3 if you want, but you are losing a lot of slots that way. You can use Ev+1 against almost everything in that game. If you want to remove Ev+3, prepare for carts, because you are probably too used to the safety of long i-frames
>>
>>332202173
>some 3DS games do look good

picking up my 3ds is like traveling back in time into 2004 anon, everything on this thing looks like a joke.
>>
>>332188935
>>332188617
The only monhun game to not do this was P3rd. The others have always had the weird ass multiplier.
>>
>>332202403
Resolution isn't the only fucking qualifier of what makes a game look good.
>>
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>>332202403
>everything on this thing looks like a joke.

Maybe you just turned on the inner camera?


OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>332201587
I agree to some extent i-frames are fine for people who want them, my entire point was that ledge dodging removing i-frames isn't not an issue with the game, and is only a problem for you if you've gotten too used to abusing i-frames.

I also realize that i-framing though attacks is slightly quicker some times in terms of killing the monster, which I just think is unfortunate, and the only way I can think of to fix the issue is to remove i-frames.

>>332202316
if you double dodge slightly sooner and aim to the side of where his chin starts, you can get behind where his chin ends up. if you are gunlance, then you should have been to is side instead of slightly under him, and you could have gotten behind the breath in time.
>>
>>332202173
You're part of the problem if 240p and a changed moveset are good enough. That series is 10 years behind the modern standard yet here it is, because idiots like yourself keep allowing them to get away with it.
>>
>>332202509

Yes, but its a hard cap on how good something can look.
And 320x240 is the lowest you can do, literally.
>>
>>332202316
Well I'm not losing slots, my armor is ev+2 (narga), and my talisman makes it +3. I also have handicraft, attack (s), evade dist, sense and tenderizer.
>>
>>332202551
You can play it.
It works.
It doesn't make your eyes bleed.

From a technical standpoint, yes, it is good enough visually speaking, although it could be better even within that 240p limitation, which has been my point all along.

And, what, do you expect them to turn it into Devil May Cry or something? There's only so much you can innovate in a series without changing it entirely. Exactly what modern standards of game mechanics are you talking about that they're behind on?
>>
>>332202538
derp, I missed that it was a gunlance and not a lance, so yeah, my second statement stands.
>>
too many monsters to hunt

give me pokemon any day
>>
>>332202750
>It doesn't make your eyes bleed.

>mfw it absolutely does

its a tiny screen showing a shit image.
>>
Last game I played was P3rd HD. Can anyone describe frenzy and apex to me?
>>
>>332202806
There's more pokemon than monsters though. Then there's the grinding of said pokemon with levels, iv, ev, shinies...
>>
>>332202871
Frenzy : Fun
Apex 140 : painful assrape.
>>
>>332202837
If your eyes are seriously bleeding when looking at a 3DS screen, there's more wrong with you than there is with the game. Seek a fucking eye doctor.

>>332202871
Frenzy is basically a rage zombie virus spread by an elder dragon that takes over weakened monsters and makes them go berserk, making them faster and dealing extra damage.

Apex is when the monster overcomes that rage virus and achieves symbiosis with it, using the virus to enhance itself further with even greater speed, health, and defence capable of making even purple sharpness weapons with ESP and the mind's eye skill activated bounce regardless.
>>
>>332202871
Frenzy is basically a generic variant for a lot of monsters that makes them hit harder, changes their move timing (usually faster, sometimes slower, rhythms get changed up). and they have the gimmick that monsters can be knock out of it into normal mode.

Apex is similar, but turned up many notches, with the further gimmick of having parts on their body auto bounce without the right temporary buff active (including ranged weapons) and negate any status/element without the right temporary buff active.
>>
>>332202707
Even if you are not using slots, you still can change armor for something better, that's what I meant.
Again, I don't mind Ev+3, it's just you can do better yourself.
>>332202871
Frenzy monster is slightly faster/stronger monster, when he hits you you become infected with a virus. Do enough damage and virus becomes a buff, but if you aren't fast enough you get a debuff.
Apex monster is like frenzy, only 5 times stronger and 80% of his body is literally diamonds, your weapon bounces off. Mind's Eye is not helping with that.
>>
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The bad:

Certain boss fights that center around a specific item/consumable, like flash bombs. Also bosses with a gimmick like Teostra who's centered around a rage timer (granted this isn't tough, just silly especially when solo).

Bad RNG strings, for example punch happy Apex Rajangs that do nothing but their one or two unpublishable attacks in succession, for a minute straight, wearing out your Wystone timer.

And while we're at it, dung bomb immune monsters.

Wonky hit boxes like beak slams that count as a hit when you're at the monster's tail.

Small monsters like Rhenoplos and Konchu should be deleted.

Remove cold drink/warm drinks. Doesn't even make sense. I can drop down hundreds of feet with hundreds of pounds of armor on, but god forbid I get heat exhaustion and lose health.
>>
>>332203260
forgot to add, all frenzy/apex monster also have a new status ailment they can inflict on you that encourages you to be aggressive because it can be good or bad depending on how much you hit the monster.
>>
>>332203112
>>332203260
>>332203340
Are all monsters vulnerable to the virus? Can you fight an apex White Fatty or Lao for example?
>>
>>332203448
Some can get frenzied, some can get apex'd, some can't get either.
>>
>>332203448
Only certain monsters can get Frenzy and/or become Apex, and Lao is not in 4U
>>
>>332203448
Elder Dragons do not get the virus, though most apex fights are harder than EDs. only a select few can be apex, and besides EDs, I don't know of any monsters that can't be frenzied.
>>
>>332203608
Akantor and Ukanlos cannot be frenzied.
>>
>>332203448
Most monsters can have frenzy, but very few monsters (e.g. Seregios) can have an apex form. IIRC, elder dragons don't get frenzy for balance reasons.
>>
>>332203608
Monsters not in the game can't get Frenzy.

:D
>>
>>332203668
those are basically Elder Dragons.
I suppose I should say "any monster you can't capture"
>>
>>332203754
I don't know why but I was 90% sure Kirin could frenzy and be captured.
>>
>>332203537
>>332203575
>>332203608
>>332203684
If you're going to have something as bullshit as apex in the game, why not go all the way and make Apex EDs? I bet all the korean/japanese tryhards would love to speedrun Apex Raviente/Dalamadur/Jhen with felyne heroics
>>
>worst
Sony
>best
Nintendo
>>
>>332202648
What was the PSP, because I remember the pixels on that being so big you could fit a finger in them.
>>
In MH4U literally every single fucking HR Urgent was garbage. Absolute shit.
>>
>>332203851
nope. Kirin was actually the one that taught me EDs can't be cap'd.

>>332203904
>apex JHUN
can you imagine balistas/cannonballs bouncing back in your face.
>>
>>332204396
Gotta aim them at the soft parts of the back.
>>
>>332202471
MHX uses true raw too, although I'm a bit concerned whether or not it'll stay that way in MH Generations.
>>
>>332201135
>those nonexistant hitboxes

holy shit no wonder gen12 fags weep so bad
>>
>>332204712
They seem to be using it in the few footage of english version I've seen.
>>
Explain MH to someone that has never played it. I have heard:
French are faggots
grind you noob
>greatswords
and that's about it, can anyone tell me more about it?
and obviously
>huntan monsters
>>
>>332205876
There's no plot, all you do is kill monsters, make better stuff, kill more monsters, etc. Difficulty ranges from piss easy to shits on Dark Souls tier.
>>
>>332205876
French aren't faggots. They're the biggest cocksucking retards who ever played video games. I've seen better Brazilians in free games.
I'll leave a room if anybody says anything in french
>>
>>332206409
Bonjour mon cher ami cocu
>>
>>332205876
Kill/capture monsters, make weapons and armor to kill/capture stronger monsters in order to make stronger weapons and armor, so you can kil/capture even stronger so on and so on ad infinitum
>>
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>>332205876
You fight monsters in specific environments. These monsters vary in patterns and aggression. They also limp when weak, and will flee to a designated area to sleep to try and recover.

Mechanics revolve around hunting and gathering, and farming in some regards. These are used for consumables, new weapon/armor upgrades and other things.

Many weapons and armors to choose from. I personally hated MH and I started as a Lance user. After playing literally anything else, the game went from mundane and slow to excellent. But I still appreciate Lance against some bosses.

Which is another thing: if you're bored of one weapon you can try another. They all have their strengths and weaknesses and all get the job done.

Multiplayer is the main squeeze, since monsters hit harder and have more hp. Co-op is fun because of people who are focused on different things (i.e. Mounting, tail cutting, tripping, status infliction, KOing).

The game is really solid and rewards time invested. Because of the variety, it's hard to feel like you've completed the game. And multiplayer means endless opportunities to grind or just help a bro out.

The series is currently hitting its stride. 4U was stellar, even endgame. MHG aims to extend replay with different hunter arts.

Now is a good time to get hooked. Well when Generaions releases anyways.
>>
>>332205876
Take your time. Unless you're a speed running faggot. There's literally no rush, enjoy the scenery and 1 on 1 fight. Learn the monster and what weapons feel/work best.
Upgrade WHENEVER possible. A hard lesson from MH(PS2) Bouncing leaves you open. Openings are what a monster will abuse.
Avoid the french if you're going in to 4u..
Start with SnS and branch out from there.
>>
>>332185751
They fixed this in cross iirc
>>
>>332208227
this, if you rush through the early game, getting carried by people and not really learning to play, you will hate the late game.

If you take your time, fight things yourself, you will learn the rules of the game much more innately and be much better prepared for late game.

MH actually has quite a shallow difficulty curve (and once you get past the first hump, learning curve), you just have to let it teach you.
>>
>>332201945
Kid Icarus uprising still looks good, and that was released 2012
https://www.youtube.com/watch?v=pu1-pOcXDW0
>>
Here is a fun game you should try out:

Leave a room if:

There is a french.
Some Xx420anime NamE
and try to avoid "Looking for Experts" room
>>
I've never played MonHun online, what's so bad about the french (other than being french of course)?
>>
>>332184493
How do you know that someone is french before starting a quest?
>>
>>332210865
They are the biggest playerbase in yurop, so there is at least 1 french guys on average every game you play in europe.

Most of them don't speak in french, but the ones that do are terrible at the game. Just like germanfags or huehue
>>
>>332210906
Join the room and say Hi. If they reply back with a French greeting you'll know

All if them also using IG for some reason and are fucking horrid with it
>>
>>332211483
I'm french, me and my friends never say a single french word when we play online.
>>
>>332209508
What's wrong with looking for experts?
>>
>>332188295
>Elitists would kick everyone not using the weapon of the week.
i kicked out every cheating fucked who got star knight armor day 1
>>
>>332211606
Because you know what happens if you do. Fucking frenchie
>>
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>>332212552
I hate when people do this shit. I joined a jap DLC room for star knight like a few weeks before it came to the West and got star knight

Everyone was literally fine with it and gave me a chance before kicking me for being a potential "star knight IG shitter" but one room I joined didn't even give me s chance to change armor and just said "nice star knight scrub" then kicked me


To this day I am still bitter
>>
>>332211606
Your cats betray you, Frenchman.
>>
I'd really like to now farm for the lesser materials. I'm doing G-rank stuff, so running out of sunspire and webs is tedious to go back and get. Can I just farm something and get webs? Why can't I buy/multiply sunspire jewels?
Also, the guy who multiplies items is shit since the lesser frenzy crystals are also tedious to farm, and don't multiply enough worth while items
>>
>>332204061

480x272 but also a bigger screen, yes the 3ds is objectively worse.
>>
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>>332184493
>worst things
4 has no leviathans
>>
>>332214676
how? They aren't named Jean, and my system is in english.
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