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>4X general on /vg/ actually legitimately dead and not to
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>4X general on /vg/ actually legitimately dead and not to be seen again

Okay, lets try here. What are some good games where I can eXplore, eXpand, eXploit, and eXterminate?
Discuss this golden middle ground between the autism of grand strategy and the simplicity of normal vidya.

Welcome: all 4X games, your ideas for them, and your constructive criticism of them, how this or that should be improved.
Not welcome: dismissing a game because you dont like that one mechanic, and insulting everyone who enjoys it.
>>
>sweden
>stockholm
>2200 BC
and thats why i hate civilization
>>
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>Middle ground between the autism of...
>Not going full autism
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>>331409216
If this is the logic you follow, you must have all video games other than perhaps Arma.
>>
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MASTER
OF
MAGIC

>pick white haired wizard portrait
>full specialization in death magic
>name self Saruman
>choose hobbits as my patron (slave) race
>enact blood sacrifices in all my towns
>raise tortured hobbit souls as wraiths
>spread undeath and evil across the land

Chaos is also fun too when you turn the world into a wasteland of ash and magma.
>>
>>331409216
It's not on our world anyways.
>>
>>331409224
how much more autism is needed to play aurora compared to distant worlds
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>>331409020
I guess AoW1 isn't really a 4x though
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You need to go FULL autism. Dominions 4 best game.
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>>331409216
Alternative history/historical fiction is a thing. It isnt exclusive to video games.
>>
>>331409443
I really want to get into this game but it seems so god damn old

On the other hand I love the first Master of Orion so maybe I should just get to playing this
>>
that geography is fucked.
Sollentuna is between uppsala and stockholm, not on the side of it.
>>
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>>331409530
Oh fuck, wrong image again. I am on fire today, I've made like 10 posts and got the wrong image 3 times.
>>
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>tried making this exact same thread on /v/ to mourn the loss of 4X general
>even posted the reply baity pic related
>did this at /v/'s prime time twice
>zero replies
>OP makes this thread at 7 AM
>raging success


Whatever. Anyway, I usually switch between Civ5 and Endless Legend.
>>
>>331409216
>>331409609
Bigger autism than the people actually playing these games.
>>
>>331409625
why does ever game made by Arcen Games look like it was made by an entire devteam high on coke and shrooms
>>
>>331409609
That's probably a randomly generated map though and even the real world maps are fucked in Civ. How dumb are you
>>
>>331409686
if you're gonna use real life locations, at least have some accuracy
>>
>>331409686
hey fuck you
>>
>>331409663
I tried going back to Civilization V today, downloaded JFD's mods and the community patch, and I get crashes to desktop all the time.
They are meant to work together, their threads on CivFanatics even link to each other, and some parts actually require each other, but using them causes crashes every few minutes.

>open science tree, 50% chance to crash
>end turn, 20% chance to crash
>settle city, 20% chance to crash
>meet AI for first time, 80% chance to crash
>>
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>>331409729
>>331409609
>>331409216
these posts are seriously confusing me right now
its like they've never seen a civilization game
>>
>>331409775
cause maybe they havent
>>
>>331409775
>civilization released 25 years ago
>>
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>>331409575
It's pretty much MoO: Fantasy Edition.

>pick wizard
>pick realms of magic
>pick wizard perks
>pick starting race
>hire mercenaries
>hire wandering heroes (and level them up)
>expand towns
>plunder dungeons for artefacts to equip onto your heroes
>make your own artefacts
>summon monsters/demons/undead/angels/everything

It's insanely addicting.
>>
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>>331409814
but i did though
i played IV for few hundred hours probably
and i still fucking hate it and it triggers my autism
>>
>>331409609
mate did you read the op? It's a memorial for /4xg/ not /gsg/
>>
>>331409909
i've only played 2 hours of 5, so clearly i dont know.
>>331409913
i did not and do not care.
>>
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>>331409707
I am sure the answer is not obvious and many factors contribute to it.
Such as coke and shrooms.
>>
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>>331409224
I am such a newfag that i'm unable to install this shit properly.
>>
Currently half an era behind babylon, I got too comfortable bullying Shaka and Attilla at the start of the game, Shoshone best bullies for getting those 2 composite bowmen with no terrain costs by turn 20.
>>331409771
RNG is part of the game gitgud
>>
>>331409514
Age of Wonders 3 needed to be paced out slower for me to truly enjoy.
You can get from the starting position to having unlocked all units and having all relevant buildings within too few turns.
Basically instead of going from A to B, and fighting along the way, it is a case of rushing from A to B, and then fighting with B level techs.

More infrastructure to build, more stuff to unlock, more units, even if they are just stupid +2 defense or whatever variations.
Just more stuff to do, right now the game is too combat centered, and despite its great combat that tires me out quickly.
>>
>>331410050
Isn't there an "easy install" package that doesn't require you to do to much?

I only downloaded the game once or twice and had no idea what the fuck I was doing so I can't really help. sorry.
>>
>>331409575
>I really want to get into this game but it seems so god damn old

Try Warlock, it is a modern version of Master of Magic.
Its not as well oiled, I think, the addition of a few mechanics makes it not as clean and balanced, but still a great game.

My suggestion is to play Warlock, and then if you enjoy it try Master of Magic, which at this point you will like regardless of its archaic look and UI.

Warlock - Master of the Arcane is the one I played and am talking about, but Warlock 2: The Exiled on Steam also exist. Havent tried that one.
>>
>>331409020
>Discuss this golden middle ground between the autism of grand strategy and the simplicity of normal vidya.

You mean the difference between Microsoft Paint and normal vidya, right?
>>
Anyone else waiting on Paradox's space 4X Stellaris? It looks really promising.
>>
>>331409663

>post bait image
>surprised when strategy gamers don't bite

are you somehow surprised that 40 year old men are tired of this shit?
>>
Any games as autistic and accessible as Civ3 out there? I enjoyed the first three games, but city HP killed my interest in the series.

I heard Master of Orion was basically Civilization in space, but I can't find much solid information on it.
>>
>4xg is dead
Ahhh so the mighty enemy falls. Looks like splinter gruppes don't work after all! :^)

Don't worry friend, our general is only alive due to sheer autism, and contact shitposting.

t. /gsg/
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>>331409842

>"Civilization is now old enough to rent a car in the USA"

https://www.idlethumbs.net/3ma/episodes/civilization-at-25
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>>331410541

Master of Orion basically invented what we know as 4X.

It's on GOG for pennies, give it a shot.
>>
>>331410304
There is an installer, but the game just would not run. And i swear it felt there were missing files in there.

It might be that i was just installing some patch and not the full game.

Anyway, i just quit trying after that.
>>
Only 4X game I think is legitimately good is EU4 with Extended Timeline.
>>
>>331410623

EU4 isn't 4X.
>>
>>331410541
Master of Orion 1&2 are classics
You could play Sid Meier's Alpha Centauri, it's often considered the best Civilization game

>>331410551
I kinda liked 4xg, but there's pretty much only Civ V and Endless Legend to talk about and maybe Age of Wonders 3.
>>
>>331410162
AoW3 is all about combat. The game is not about infrastructure management and building.


IMO the biggest issue is that are no limits on the units you can build. Units cost maintenance, but it's minimal and only really affects very small empires. Because of that, the mid-end game is a race to produce as many Tier 4 units as you can.

There should be some limits as how many Tier 3 and 4 units you can have per army or more special resources that are required for those units and things like that.

It's a real shame that the game has tons of units, but you really need only a couple of them to really win.
>>
>>331410637

Yes it is.
>>
>>331410623
Not 4X
>>331410637
This
>>
>>331410637
it sure as heck isn't grand strategy.
>>
>>331410669

No it isn't. Even read the OP

>eXplore, eXpand, eXploit, and eXterminate

It doesn't have "explore" because it's tied to the real world geography. You can never explore, because you know exactly where everything is.
>>
>>331410637
How the hell is EU4 not 4X?

Do you guys have some autistic definition of 4X or what?
>>
>>331409575
>>331410312
Casting a Raise Ground spell to remove the water and make a path across sure feels good.
And being able to build a harbor in a city even if its not placed on the coast, as long as it contains a cost tile in its borders is nice.
Basically the building system is such that every building is a tile improvement rather than something thats inside the city tile. That way you have to balance out what you build where, because you can run out of tiles.
>>
>>331410637
>>331410697

>Explore the world
>Expand your blob
>Exploit the natives
>exterminate other blobs / cultures.
>>
>>331410747

The world is still shrouded in fow.

It's definitely not a gs. Too babby-tier for that.
>>
>>331410669
It is not. Just because 3 nations explore and kill natives it does not make the whole game a 4X Even with Random New World.

4Xs are much more about the symmetrical start and mid to late wars to end all wars than PDXs games are.
>>
>>331410824

Meant for. >>331410723
>>
>>331410769

How's the empire-management in Warlock. I enjoyed Age of Wonders but the problem with games like that and HoMM is that all of the empire-management stuff is just a veneer for building a powerful army and beating up the enemy, I want a fantasy game where you can actually do things economically/diplomatically. Endless Legend was great for that.
>>
>>331410723
It has the explore with random new world. Also although you technically know the map beforehand, it doesn't mean that there's no explore mechanic. You can play Civ5 on premade map, it's still 4X. EU has the exploration mechanic.
>>
>>331410769
Kept some of the quirkiness from Majesty too. Art and AI's still shit though. The PvE was a cool element to add to a 4X.
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>>331410747

>do you have some autistic definition
>when the genre clearly lines out what it's all about

again, you cannot explore something that's already pre-charted.

you will not have Colombus mis-terming native Americans "Indians" because he thought he was in India

you will not have Lewis and Clark exploring the American west and eating their own leather hats because they mis-calculated how much food they needed

you wouldn't have Zheng He bringing back a qilin (a fucking GIRAFFE) from Africa due to mythological misunderstanding

"exploration" occurs in unknown areas. "travel" occurs in known ones.

>>331410824

why the heck does fog matter when you know how far North America is across the Atlantic?
>>
>>331410897
You have to expand carefully, because the neutral creatures are VERY powerful initially, and still remain relevant later.
You also have to specialize cities, like having a temple city to this one god so that you can build their special unit, stuff like that.

Its more than HoMM or Age of Wonders, but nowhere near as much as Civilization.
>>
>>331410897
What videogame has ever had interesting economics or politics? Everything is just a means towards getting a military advantage.

Its sad, but hell I can't think of any systems that aren't just arbitrary bullshit that would be no fun to play. Combat is king.
>>
>4X threads on /v/

the same shit happens with RTS threads here

There's a few god damn idiots who don't know what the genres are defined as and try to include games not in the genre, as if the concepts of RTS and 4X are the hardest to understand
>>
>>331411052
>again, you cannot explore something that's already pre-charted.

Yeah I get it now. But apart from that it still fits the bill though.
>>
>>331410917
>You can play Civ5 on premade map

Which makes it a grand strategy mode. You know what the 'grand' part of GS means, right?

It has to do with politics and movements happening across a 'grand' stage, the world stage, and that's centered on knowing the entire map beforehand.

There are strategic decisions that change when you know the extent of the territory, like playing a Starcraft map for the 200th time compared to playing one of its story missions for the very first time. One has the power of unknowns (that forces you to make decisions on the fly) and one doesn't (which means that you spend more time up-front long-term planning).

Completely different flavors. Both are legitimate strategy genres.
>>
>>331411193
Yeah, just like Zelda is an RPG because you play a role
>>
>>331411228
The terrain is still randomized even if the continents are pre-defined though
>>
>>331411228
I don't understand why 4X can't employ GS in the defition
>>
>>331411193
>But apart from that it still fits the bill though.

Yeah, it satisfies 3 out of 4

Unfortunately the autists who named the genre 4X didn't leave much room for wiggling when the genre name solidified. Whereas you've got genres like Adventure that clearly leave some room for interpretation, and Puzzle which contains a lot of random stuff like hidden object games, Myst, The Witness, Candy Crush
>>
>>331411260
>Yeah, just like Zelda is an RPG because you play a role

No. It's not, you fucking moron.
>>
>>331411302

On Civ5's premade mode or EU4's?
>>
>>331411228
Shit, I guess Sins of Solar Empire is grand strategy game, since no one plays on imbalanced true random maps.
>>
>>331411426
Civ
>>
>>331411428

> It is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; its makers describe it as "RT4X."[2][3]

You're right, it isn't a 4X, because even Stardock doesn't call it that
>>
>>331411426
EU4 has random new world option, which randomizes new world terrain and starting conditions for civs. Does that suddenly swtich the game from GS to 4X, even if you're playing some in-land european civ and don't plan to explore the new world? If it does not, why not?

>>331411470
Where does it say GS though?
>>
>>331411470
>>331411428

whoops, forgot my link

https://en.wikipedia.org/wiki/Sins_of_a_Solar_Empire

should have been obvious from the reference numbers, anyway
>>
fucking sword of the stars with all the expansions. the new one is shit though.

>tfw you gravity lance your ship with a ramming nose straight into the enemy

interesting races too
>>
>>331411525
>Where does it say GS though?

Are you seriously saying that the only strategy games are either GS or 4X?

Shame
>>
>>331411052
>there will never be a civ4chan for civ5
feels bad man
>>
>>331410482
If they do what they're aiming to well, and if the devs claims that they spend a lot of their time playing their own game becuase it's actually super fun can be believed, then it migth be -the- space strategy game.

Especialyl for mods. Can't wait for star trek mods considering the game sounds so very star trek.
>>
>>331410824
But it's more complicated than vicky because you don't have a spreadsheet that will always be optimal to follow.
>>
>>331410747
Eu4 barely covers the Expand portion of the 4x.
If you colonize then it may count, but it's very rigid expanding compared to other 4xes since the locations you colonize are very strict.
>>
>>331411767

I just want a Distant Worlds game that's more user-friendly.
>>
>>331411597
SotS 2 with as much time poured into it as SotS 1 would be GOAT.
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>>331411852
>If you colonize then it may count, but it's very rigid expanding compared to other 4xes since the locations you colonize are very strict.

Which is why I mentioned Extended Timeline, because you can start playing in an era where most land isn't colonized.

The vanilla game has way less features though, but yeah I agree, I guess it's not as much of a 4X game as I thought originally.
>>
>>331409663
:(((
>>
>>331409020
Problem with 4X is mid and late game it boils down to I've won now I still have to finish it.

Thats why I'm looking forward to stellaris and Endless Space 2 these guys get it.
>>
>>331412286
>these guys get it
>they arent even out yet

??
>>
>>331409517

I want to get into this game, but I can't. When I tried to play with my brother it came down to who had the biggest army.
>>
>>331412286
That's a sort of a big problem, and I mostly don't like the end game micro managing of dozens of armies and cities/colonies/whatever production. I much prefer the early game when there's few choices but they all matter, not to mention the fact I love exploring the maps and seeing what's where.
>>
>>331409517
is this actually a mod?
>>
>>331411601
No, but Sins hits all the 4X bullet points. In fact, it also hits definition of GS given by this >>331411228 guy, since you have to manage economy on your colonized planets, manage production of individual ships, manage the positioning of your fleets, manage the diplomacy and manage the research, which is based around managing the economy factor. Although exploration is not that important for pre-determined maps, you still need to scout to determine your opponents current strength. I know that the definition of 4X is quite shoddy, but GS is not a completely different genre that can nullify the 4X part. 4X games can employ GS aspect to them, but not vice versa.
>>
>>331412441
i thought late game it came down to who had the most apocalyptic spells
>>
>>331412286
The big problems with 4X are these:

>much of the content is exclusive to the start - you stop exploring and expanding after a point
>research is too important - if you fall back on research you will soon fall back on everything else
>multiplayer games are too long, so the scene is dead
>multiplayer often desyncs or doesnt work with mods at all

Thats from my experience.
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>>331412158

>Dierdre using a Planet Buster
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>>331412441
With the right setup and spells a small army can counter a much bigger army. It's all about making the best use out of your units, especially mages, and predicting what the enemy is going to do so that you can work around it.
>>
>>331412158
Played this game til my laptop nearly melted from overheating
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>>331409505
>how much more autism is needed to play aurora
ALL OF THE AUTISM! ALL OF IT ALL OF THE TIME!
>>
>>331412441
Could just have been due to your chosen races some are more doomstack heavy than others.
>>
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>>331409505
What you are probably asking for is accessibility.
For example, Democracy is a very complex looking game, with a lot going on, but its accessible - you dont need to read a book to play and enjoy it, even though you wont be very good initially.
Football Manager is another game like that, much more deep and complex than the 4X games listed in this thread, but you can still play it without fully understanding all the implications of this number or that graph.

I wish fantasy/sci-fi 4X and grand strategy games were as well designed as Football Manager, to be honest. Dominions for example you just cant play without learning first. You will be lost and you cant progress.
Games should let you learn them as they go, so they should have a low skill entry level and a high skill ceiling, that divine "easy to learn, hard to master" balance.
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>>331412528
>i thought late game it came down to who had the most apocalyptic spells

One of my favorite gaming moments is that custom campaign for HoMM3 where you start with no city, and only one hero with 4-5 skeletons, and you have to conquer the map.
That initial Armageddon fight, holy shit. So basic and telegraphed what you have to do, but still so satisfying to do it.
>>
>>331410590
Look for "Aurora wrapper", you will find a Reddit thread or a github page where you can download the zip.
Then you play clicking the file named wrapper instead of the standard Aurora.
I don't know what it does, but it solves most of the stupid crashes and missing .dll errors.
>>
>>331413227
>Private healthcare
>Positive to GDP
American retardation at it's finest.
>>
How can I play Stars! ? Windows 8 just hates it for some reason, even if I use the 26i version.
>>
>>331414138
Well it would be if you don't subsidize them you illiterate.
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>/civ4xg/ is dead
What a shame, it was a nice general.
>>
>>331414702
>>331409020
>>331410551

So what's stopping you to make a new one?
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What do ya guys think about endless legends ?

I love it but I'm shit at it. How do I go strong ?
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>>331414791
Best atmosphere/presentation in the genre.
Was pretty shaky at release but it ended up pretty damn good in general after patches/expansions.
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>>331414702
>>
>>331414791
seriously i played this game 4 hours and i still can't get into it.
i mastered civ 5 in 5 hours what the fuck is the problem of this game ?
>>
>>331414908
you're right about atmosphere. musical/artistic direction is top tier and the civ are original and cool as fuck.
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>lemuria

What the fuck is going on? Why are there so many ghosts?
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Oh fantastic, I was waiting for something like this.

I was meaning to ask around here. What build order/research order do you guys typically follow in the early game of Brave New World?

I usually I like to go with Tall civs, ideally getting 3/4 cities before Turn 100. I just think my build order is extremely unoptimized which usually gets me kind of shaky starts in Emperor/Immortal.
>>
>>331415238
*I usually like
Sorry for the doubled word
>>
>>331415149
2000 ghost in a fort is their national gimmick.
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>>331415238
Basically get National College as early as you can no matter what

Build order is something like scout-monument-shrine but it depends

but almost always get scouts early, maybe even two of them

and don't rush no early game wonders, it's a noob trap
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>>331414791
I wish they'd make a city builder with the same art design.
>dat Cultist architecture
>>
>>331415414
>covering the map in hives as necrophages
>building the cubiest megacity the world has seen as the cultist.

I normally find base building in 4X games to be kinda meh but EL was bretty gud.
>>
>>331414791
Pretty shitty, unless you start next to some really good resources like tree of life you literally lost the entire game.
>>
Ghandi's threats are backed up with nukes
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>>331403515

Linking current Civ V thread for future generations, mostly 44 civ anon's mod list:

>>331410608
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>>331415497
The way settlement tiles would merge together helped make them look like actual cities instead of just a bunch of buildings.
>>
Any good mods for Endless Legend? I tried it right after launch, and while interesting, the gameplay was sort of dull,
>>
>>331414938

Play Broken Lords. Go towards generating gold, but ignore the techs and buildings that only produce gold during the Spring as they suck. Make mega-dense cities using pop. buying; later on, buy units to make a fugheug army.

Also, give those dust crown thingies as well as any thing else that boosts gold production to your governor heroes, and make sure every hero is a broken lord: foreigners ain't usually worth it.

Dwarves are your friends. Failing that, the Haunts go well with the BLs.
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>>331412598
the diplomacy got a bit weird during that game.

Deirdre and I had been at war for a long time without either of us bothering to put that many resources into it. She convinces the Hive to join forces with her, which makes Yang nuke my two largest cities, including my capital, the very next turn.

The Gaians are so appalled by the atrocity that they instantly break their alliance and declare war on the Hive. Yang in turn gets so pissed off by the Gaians "betrayal" he immediately nukes one of their cities.

The game ended with me diplomatically uniting the remaining factions behind me as leader while we all beat the shit out of Yang.
>>
>>331415386
>don't rush no early game wonders
>double negations
fucking niggers
>>
>>331410482
I'm pretty excited for Stellaris. There have been some disappointments from Paradox's Grand Strategy lineups, but typically even if the initial game is disappointing, you can usually come back after a few expansions and find they fixed most of the shit you hated.
>>
>>331415889
Nobody?
>>
How do I git gud at Endless Legend as Vaulter?
>>
>>331409663
>OP makes this thread at 7 AM
>raging success

It's actually prime time in Yurope and they tend to play more 4X games than Americans.
>>
What's the best 4X to treat my own population like shit?
>>
>>331420746
Sadly Civ IV + mods.
>>
>>331420895

Very well, what mods?
>>
>>331416743
Shit /v/, are mods for EL that bad?
>>
>>331420956
Fall From Heaven
>>
>>331421065

EL's modding scene is all but stillborn: there was a grand total of one person attempting to add another faction.
>>
>>331421280
Ah shit. I was hoping for a total rebalance mod to fix up the shit I didn't like.
>>
>>331414776
Nothing.

It's making that thread longer than 80 posts thatis the problem.
>>
>>331414776
Currently 4x is not general material.
I try to post when I can but honestly we need a new game.

Its time for Civ VI or some equivalent.
>>
>>331414776

We spend too much time playing to- ah who am I kidding, we're /starved/ of content. Beyond Earth is an unpolished piece of glass, and EL has @nomodz: all we have is Civ V, with possibly one or two cool conversions (some guy is talking about gutting BE and using it to create Call to Power in the Civ 5 engine) coming out and lots of legacyware until ES2 comes out.

Save us, Paradox!

On the plus side, the fact we're not in /vg/ anymore means we aren't cancer?
>>
>>331422193

Why don't you dudes play other games like Space Empires or Stars! ?
>>
>>331422478
Because we want new games and not the ones we played a decade ago.
>>
>>331421376
Not until you make it yourself, anon.
>>
>>331423181
I don't even own the game, nigga.
Speaking of which, any alternative way to download EL mods form the workshop?
>>
Never played these kind of games but I bought Civ3 Complete on sale a couple of months ago.
There's no tutorial mode so I have no clue what I'm doing. Best online resources for learning the game?
>>
>>331424031
civfanatics
>>
>>331424135
Thanks.
>>
>>331415889
>>331421280
Did it have mod tools?
>>
Is there a 4X that gives a comfy sandbox experience?
>>
>>331409224
Second post best post.
>>
>>331414791
Fell in love with the art and how the cities look, but still try to get the hang of it. Currently playing Dust Lords and wage war against the Roving Clans over who can shit out more dust than the other.

How can a faction that can't even declare war be so goddam annoying? They have these two-headed Gnoll-like crossbowmen that shoot every support unit down before they can do anything, also with a ton of health. Fuck these guys.
>>
>>331409020
Grand strategy hosted 4x people for a while but now they don't like it.

The problem with 4x is the only poplar modern franchise is civ and even then everyone hated BE so most people play V and then V gets so much hate so new players go to the older games 4x recommends but they are dated and look and play like shit even though mechanically they are superior so people lose interest and leave 4x.

All the other good 4x games from the past also fall into the latter category and all the new ones are niche games, that vaguely use a 4x system to tell their story, so no single one gets very popular.
>>
>>331414791
It's alright. Gets exceedingly boring due super easy fast though once you get a couple of cities.

But i really like the variation between empires
>>
>>331409216
This

It's one thing to have alternate history like in grand strategy, civilization takes place in a fuckin alternate universe or some shit
>>
>have never gotten a conquest victory in Civ V

Help, I'm not aggressive at all.
>>
>>331422001

>tfw BE is completely unsalvageable

What the fuck happened?
>>
>>331422001

>like GalCiv 3
>tfw nobody plays it
>>
>>331412441
>ulm
>shit out those smith guys
>summon earth power
>spam magma eruption/blade wind
>win against every impossible odds ever

it was the way i finally realized how to play the game properly.
>>
>>331428756
Playing SP is not "playing the game properly", anon.
>>
Post space 4X

>>331409224
This has already tickled me the right way, downloading now
>>
So i bought Age of wonders 1, 2 and shadow magic, and i'm enjoyign it so far. One thing i am confused is, are there researchable spells random?

In one skirmish i could use the bone dragon spell late game, but in another one i completely researched everything and that spell was nowhere to be found.
>>
>>331428878
it works in multiplayer you shit
>>
>>331409575
>I really want to get into this game but it seems so god damn old
It plays better than you might think.
I played AoW1-2 before MoM and they didn't try MoM until 2011 and it was great.
I assumed it was going to feel just like a dated AoW2 but it is very good.

>>331410312
>Try Warlock, it is a modern version of Master of Magic.
That's just Civ5 with fantasy paint on it
>>
>>331429067
If you're playing against scrubs, maybe.

______ :^) ______
>>
>>331429183
now you're just stating facts.
>>
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>>331414702
4x shall rise again

probably around summer when people have more time to play
>>
>>331428220
>civilization takes place in a fuckin alternate universe or some shit
Yeah the way I usually see it.
>>
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Stellaris might be cool, but I want a Distant Worlds 2 to be honest family. Also kind of disappointed a bit at the new MOO, but it's early.
>>
>>331429131
>That's just Civ5 with fantasy paint on it

Tile improvements are impactful buildings, not +1 food.
Every city must be specialized depending on terrain.
You want as many cities as possible.
Hero units that can get crazy strong.
FUCKING MAGIC HOLY SHIT.
Transforming and changing the map.
Multilayer map with gateways.
Neutral monsters can fuck your shit up big time.

Yeah, just like Civ5.
>>
>>331409663
boy I sure am excited to try out the community patch
>>
>>331429591
slut
>>
Sid
Meiers
Alpha
Centauri.
>>
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>>331410050
>>331410304
Jesus christ you download 554, install it, download 710, copy paste shit into the right folders, run, done.

pic related, I just set it up for the first time.
>>
>>331429591
>a bit

It's basically a stripped down and more bare bones version of MoO2 with awful combat. Why would you play something inferior? Refunded that shit pretty fast and haven't looked back. Dunno what I was expecting from the World of Tanks devs though.
>>
is there anything that updates alpha centauri?
>>
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>>331429820
What should I pick anons
>>
>>331428950

Endless Space
GalCiv
Distant Worlds
Aurora
>>
>>331430064
There are mods to balance out the game, like fix ICS, more sea base options, supply crawler spam fix, forest and forget fix, and helicopter/needlejet fix.
As for actually making the game look a little nicer? Haven't found anything myself.
>>
>>331409517
Best necromancy.
>>
>>331409224
>>331428950
What game?
>>
>>331430213
Endless Space was so simple but fun, GalCiv3 is okay I haven't tried the DLC.

starting Aurora now, how's DW compared to?
>>
>>331430213
>Shit game with great ship designs
>Shit game with nothing to redeem it
>Expensive game that I'm reluctant to pay for in the event that it's shit like all the other space 4X games
>literally who

Why is the space 4X genre so dead? 20 years ago MoO2 was released, 20 years later and there's nothing as deep as it.
>>
Anyone play Sorcerer King?

Asymmetrical PvE sounds interesting but it seems like it would become the same game every time due to the setup and single player only.
>>
>>331430358
Aurora

>>331430381
DW is a better looking Aurora minus a ton of autismal shit. Basically Aurora-lite.
>>
>>331428950
Stellaris may9th
>>
>>331428221
conquest is actually easier on anything but immortal and diety.

There are a bunch of good options for different styles of play but China is a great place to start for being consistently good at any stage and any map.

Basically you start your expansion and focus on fucking over your closest neighbor. Steal their workers and settlers to starve their nation and push them out early to give you plenty of uncontested room to expand.

Continue doing the same thing as before and time your conquest with the arrival of your unique units to give you and edge.

The only real problem with domination is learning to adapt. There is no single perfect strategy because which civs you run into early and mid game are effectively randomized each time, in contrast a science victory and to a lesser degree a cultural victory will play the same way each time. (Time and diplomatic victories don't ever count).

There are some good guides that give you some good information that you can use in any situation. There are plenty of good civs and while some excel at late game they are almost always ignored in favor of the ones that excel at early and mid game. Huns are probably the strongest early civ because of battering ram, England has a distinct advantage in water based maps, zulu are great for large maps, Japan is very strong early to mid and china is very strong mid to late game.
>>
>>331430625
It kinda sucks as 2bh. It's not as fun as it sounds. I mean it's an OK game, but 4X games are something you want to be able to play on forever, and SK kinda runs out after a few runs. Get it when it's like -75%. It's not really a 4X game either. It looks a bit like a turn based strategy game, but really it's just a party based RPG.
>>
>>331430619
>endless space 2
>moo remake
>about 5 or 6 moo clones
>stellaris is 4x then goes grand strat
not sure it's dead exactly
>>
When the FUCK is That Which Sleeps coming out

Goddamnit
>>
Fuck Aurora, the UI is so dated it wont let me re-size windows to fit on my display, i'm not going to play a spreadsheet simulator I can only play at home
>>
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Help, I can't stop playing Civ V since finding out about CBP.
>>
>>331430984
I heard they'd given up or something
>>
>Be playing the Civ 4 WW2 mod as Germany
>Invade the Low Countries after they invade France. Aid my French allies in winning the war, but keep Calais for myself.
>Austria and Czechoslovakia declare war on me. Annex them in retaliation.
>Invade Norway, and occupy most of it before the winter bogs me down.
>Invade France and annex all of it. UK declares war in response.
>Invade UK and annex it. Give Belfast to Ireland.
>Republican Spain declares war, as does Hungary, Poland, and Yugoslavia
>Can't Shit The Hitler
>Peace out Spain after bombing the fuck out of Madrid, annex Hungary and Yugoslavia
>Invent the A-Bomb in 1941.
>USSR declares war, as does Italy.
>Slowly advancing in the USSR, taking care to time advances with the summer. Liberally use nuclear weapons.
>Poland is basically kill, just have to take a few more of their undefended cities.
>Nuke the fuck out of that bastard Mussolini.
>Once the USSR is no longer a threat, I plan to invade North Africa and wipe the French and British out.
>By 1945, I will invade the US.
>By 1955, I will control all of Europe.

DEUTSCHLAND UBER ALLES
>>
>>331430984
They recently made an update. It's coming along nicely.

Fuck if it doesn't make me excited though.
>>
>>331430909
Endless Space 1 was garbage, but EL gives me hope.
>>331429880 is what I had to say about the MoO remake
Not a single MoO clone comes even close to being 15% of what MoO was becaues the developers either lack the ambition or they ruin it with some real time shit
I'm keeping my fingers crossed for Stellaris, but we all know that it's going to be CK2 in space and that's not really what 4X games are about
>>
>>331431118

Why didn Mussolini double crossed you? Hitler and Musso are the Luke and Solo of Facism.
>>
>>331431237
I only tolerated ES1 because it was a space themed game, ES2 looks great, I didn't enjoy EL even though it was objectively a better game.

in fact I refunded it
>>
>>331431139
I'm not holding my breath until it's released. Not a beta or a demo, but the game itself. One of the developers complaining for months that the other dev was ignoring him and then suddenly having two updates with a few screenies is not enough to fill me up with confidence. I wouldn't say that "It's coming along nicely" quite yet.
>>
>>331431373
>I only tolerated ES1 because it was a space themed game

Me too. It had unique race and ship designs, a slick UI, nice music. Presentation was perfect, it's just that the gameplay was garbage. EL was far superior mechanically, although combat was still not what I'd call good.
>>
>>331429880
>Why would you play something inferior?

I pirated it to try it because it's MOO. But it's really just MOO2 for the Endless Space audience. I don't really have a problem with it other than it doesn't add anything to the franchise. I've said in the past that someone could make a straight remaster of MOO2 and I'd buy it.
>>
>>331409224
One day I'm going to get a shitload of adderall and just do a 24-hour Aurora binge.

I'll either build the greatest space-faring empire that vidya has ever seen or I'll die heart failure.
>>
>>331431356

The game was throwing wars of containment at me by that point. He hated me for using nukes against the USSR.

I was playing the Free Play mode, which completely ignores the actual events of WW2. Many of my enemies were actually fascist countries themselves.
>>
>>331428389
GalCiv 3 is a shittier GalCiv 2
>>
>>331431605
kek, he wrote the fucking game in VB
>he's porting it to C#
>the UI still looks like shit
I'm going to write my own, what's more autistic?
>>
>>331431786
>call it 4chanX
>someone's used that for an extension
well fuck.
>>
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Anyone play Rai 7?
>>
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>play with advanced AI diplomacy
>Alexander still a horrific cunt

Still, he asked me to do this the moment I moved in on his cities, I am impressed if he recognized the attack and tried to deflect it by sending me after his enemy, while paying and offering war on my enemy.
>>
>>331431076
What is CBP?
>>
>>331431583
That's true. A modern MoO2 with better AI and ship design balance and the game would be golden. Instead I get games with space bears and RT combat where the ships fly around in circles and are desperately trying to hit each other for minutes before running out of fuel.
>>
>>331413227
>Democracy
I once played that and solved all the country's debt problems in less than 10 years, even generating a heft surplus, while turning it into a high-tech utopia.
It was literally as easy as cutting pensions slightly and raising taxes slightly. Fucking pensioners, man. Draining the western world dry.

If only the real world was so easy.
>>
>>331409663
Rollerino
>>
>>331431237
yea, Amplitude basically improve with every bit they put out.

they stuff they've announced for ES2 sounds pretty good, except maybe the combat again
>>
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Anyone played Thea? It's barely 2x but it plays similar to 4x.
Just your one city, no enemy cities. Enemies spawn regularly and attack. Most the game is about gathering resources and doing quests and events.

Gets real boring, real fast.
>>
>>331432486
Waiting for that shit to go real cheap on a sale, looks decent for a few hours if nothing more
>>
>>331432118
Spoonfeeding is shit but I want to you enjoy Civ V so here we go.

Its the Community Balance Patch and basically makes the game right.
>>
>>331432118
http://forums.civfanatics.com/forumdisplay.php?f=497

Makes all civs more fun to play, and different gameplay strategies and mechanics more balanced. A key difference is that it emphasizes having good infrastructure more than vanilla through its happiness mechanic that's more reminiscent of civ IV.
>>
>>331430619
>expensive game
Just pirate it you fucking imbecile. There is no multiplayer anyway.
>>
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>>331409443
It's weird, because if anyone released a game with the same amount of content like this nowadays, it would be an instant hit. Of course the biggest issue is finding someone doing actual good artwork and designs that doesn't look like ass.
>>
>>331433447
No, the biggest issue is finding somebody that won't fuck up the game mechanics. Let's not mention somebody to program a decent AI.
>>
>>331433447
Modern 4X games just don't seem to get the mechanics right on all levels
>>
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>>331409663
Rolling
fuck you 4chan I'm not spam
>>
Anyone here know about the Hegemony series?

Pretty fun indie strategy game about combat, exploration, and expansion in the ancient world with a key focus on logistics. The first one was about ancient Greece, the second game was about Caesar's Gallic wars, and the third one is about ancient Italy.

https://www.youtube.com/watch?v=ZGeeW1THDX8

Try the 1st or 3rd game if you're interested. It's pretty fun.
>>
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>>331433720
True as well. Though everything is already laid out for them.

I think it's impossible to create an good AI for this kind of a game nowadays. People are just not competent enough anymore.
>>
>>331432132
>I get games with space bears
you mean like the original?
>>
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>>331409663
>>
re
>>
>>331434160
I thought you'd be smart enough to understand what I game I was talking about, becaues it was quite obvious that I was referring to a specific game when I said space bears. Next time I'll dumb my text down so even you can understand what is being conveyed.
>>
>>331434091
You mean people competent in AI coding are working in fields more profitable than gamedev.
>>
Stellaris looks fun.

Anybody going to give it a shot?

How much DLC will there be?
>>
>>331434091

The issue is that 4X AI has to be a lot more complex and adaptive than the AI of any other game genre, there's just too many variables in the gameplay.
>>
>>331431076
>CBP
Looked into it a bit, but doesn't seem that interesting.
Tons of arbitrary changes like many other mods.

I'd like the AI improvements though that's nice.
>>
>>331434376
>How much DLC will there be?

It's made by Paradox. You do the math.
>>
>>331432486
>Gets real boring, real fast.
Somehow that actually makes me want to play it.
Nice reverse psychology marketing there pal.
You've got me
>>
>>331434474
The changes aren't arbitrary. The more you play it, the better you understand why the changes were made. But suit yourself.
>>
>>331414138
Actually, it's the other way around. GDP is boosting private healthcare.
>>
>want to like Endless Legends
>seems to have the depth and complexity of a puddle of spilled water

Why do people like it so much?
>>
I need to play Aurora again. I only did some mining for a few hours and got bored but I should try doing some more stuff.
>>
>>331434918
Because of the presentation, the factions, combat that's not complete arse and sprawling cities.
>>
>>331434918
I don't know, anon.

I couldn't even keep playing it myself and I found it pretty interesting.

Civ has probably corrupted me.
>>
>>331434918
Because it, in fact, does have lots of depth and complexity. Sorry that you can't play past 1 hour to see that.
>>
>>331435103
>combat that's not complete arse
Did you actually play the combat or are you referring to the auto-fight option?
>>
>>331434918
Haven't played it, but I think it looks great.

Combat looks like the worst thing I've seen in a turn based strategy game(excluding homm4), but other than that it has nice terrain features with the different height levels. Looks like cities take up more than 1 tile in some screenshots if they grow big so that's also kinda neat.
>>
>>331431786
Reason why the UI looks like shit is because he designed it for himself. He doesn't care about players outside of their input on how the AI behaves and bug testing.
>>
>>331435206
Yes, I have. I think it's good, nothing more. The best thing is probably customizing units and seeing that it can make a big difference.
>>
>>331432057
>have sex

God bless the samurai.
>>
>>331434918

because the art is gorgeous and the factions are actually different from each other.
>>
Never played any 4X games before. Is there a particular game which would be good for a beginner to the genre?
>>
>>331435746
Just jump in with some Civilization of your choice
>>
>>331435654
>factions are actually different from each other.
Every 4x/strategy game should have this. It's disappointing that so many are identical and play the same. Names and colours will be different and that's it.
>>
>>331435746
Civ5 maybe? It's really simple and barebones, but the UI might not intimidate you. Idk, I started with MoO and spent days just figuring out how the fuck you play the game, but that's how things were back then.
>>
>>331435936
Don't forget the racial bonuses to defense, attack, spying, economy etc. that are so miniscule that you'll never notice a difference.
>>
>>331435746
Endless Space is babby's first 4x. Combat is shit but the UI and depth is great as entry title into the genre.
>>
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>>331435746
Freeciv imo.

There's a browser version so you can start it up quickly
http://play.freeciv.org/
>>
I've recently gotten back into 4X games with the help of Endless Legend and Endless Space. What magic do these Frenchmen possess that allows them to make decent video games?
>>
Does Master of Magic still hold up?
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