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The great debate.


Thread replies: 430
Thread images: 81

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The great debate.
>>
>>331325506
This isn't even a competition. Meh game vs one of the best Mario games ever
>>
>>331325506
How is this a debate? S3&K is the clear winner.
>>
>>331325506
>itt pretend it's 199
>>
>>331326435
shit, *1994
>>
>>331326435
OOGA BOOGALOO WHERE THE ROCK WOMEN AT
>>
>>331325506
S3&K
>>
>>331325506
>Sonic 3 & Knuckles
>not Sonic 3 Complete
But yeah, between those two, S3&K is the clear winner.
>>
>>331326330
/thread
>>
>>331325506
I like the Mario engine better but prefer the levels in Sonic 3.
The levels in SMW are really bland but the ROMhacks are amazing.
>>
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>>331326435
>199 was 1817 years ago
>>
>you will never EVER be back in this time
>>
>>331326435
Okay

>Fucking Commodus ruining the Roman Empire, we have provinces bitching about taxes and Germans going for our asses and all our Emperor does is play Gladiator in the fucking arena and tell people to party at the forum.
>this ain't the Pax Romana Marcus Aurelius promised
>>
>>331326435
(sounds of angry amoeba)
>>
>>331326435
>Emperor won't let you build more insulaes
>But more arenas are completely fine
It's like he wants me to be a shitty magistrate. These plebians want my head on a plate.
>>
>>331325506

>Mario world
>launch title, 1990

>S&K 3
>1994, 4th iteration

is not even a fair comparison
>>
mate its not even close. smw is far more loved, and its the better game.
>>
>>331327886
And even then SMW manages to be the superior game.
>>
>>331327493
>>331326718
What version of history is this?
>>
>>331327886
They had 4 more years and still couldn't make a good game?
>>
sonic games were never good
>>
>>331326435
If you listen carefully you can hear the gods laughing

listen...
>>
>>331328362
That's what I don't get. How do people still buy the games? Is it furfags, people with bad taste, nostalgia fags?
>>
>>331328362
I love t his meme when some eceleb idiot can make up the minds of everyone because all these people never played it. SMW is a great game but I'd say it and Sonic 3 are just as good. SMW gets a bit easy once you learn to fly.
>>
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>>331326435
>tfw live in Memesachusetts and St. Patrick's day was this week
>>
Super Mario World. Sonic 3's good but it's the second weakest of the original quadrilogy IMO. I'd consider taking Sonic 2 over World, though. Not a shoo-in, but I'd consider it.
>>
>>331325506
Super Mario World > Sonic 3

Sonic 2 vs. Super Mario World is where the real debate is
>>
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>>331326435
>tfw you don't have to deal with the Romans and their bullshit because Quetzatcoatl will always protect you
>>
>>331325506
Sonic wins this one, but SMW is on par with Sonic 2 and better than all the others. And SMB3 is better than World anyway (though it's still not quite as good as S3&K, but only barely).
>>
>>331326330
>>331327127
samefag
>>
>>331325506
Super Mario World is one game. S3&K is two games. Therefore SMW wins on that alone. Anyone who disagrees never actually played either growing up and are therefore underage.
>>
>>331329024
>SMW
> not Mario 3

SMW is when mario got a little too easy this seems like the slippery slope into what they are now started.

>>331329160
pretty much this
>>
I've never liked mario games.
Everything feels like ice.
>>
>>331329309
Either half is still better than SMW.
>>
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>>331325506
>Compare a game made in 1991 to a game made in 1994

Mario had the better exploration in terms of multiple levels, Sonic had better exploration in terms of alternate paths within levels

Sonic had the objectively better soundtrack. I love Mario games but SMW was one of the most lacking in terms of soundtrack.

Replayability, SMW wins too with the exits and special worlds. Knuckles paths are interesting but it's just replaying the game again with some slight differences.

Gameplay, Sonics is more fun. Shield power ups are instantly available, every character has their own abilities to explore levels in different ways, and so on. Marios arsenal is just the star, fire flower, Yoshi (and his different conditions of flight, fireball and stomp). Marios power ups do allow level exploration to alternate routes, but it's less in-your-face than Sonic is about it.

I don't fucking know.
>>
I like 2 more than 3. But I like SMW more than 2.
>>
>>331329273
Nah bro. I'm the one asking how people like sonic games still though
>>
>>331329732
Because modern games have a habit of stringing players along by having just enough in them that the fans go "well, if they expand on the good stuff and get rid of the bad stuff the next game should be good." Aside from 06 and Boom they're never complete disasters.
>>
>>331329340
You know, I suppose you're actually right about that. Mario 3 vs Sonic 2 is a better debate. SMW is just a bit more nostalgic for me.
>>
>>331328362
>IMM UNDERAGE!!!1!!

the post
>>
>>331330394
>IMM AUTISTIC!!!1!

the post
>>
>>331325506
S3&K no fucking contest.
>>
>>331329441
>Sonic had the objectively better soundtrack
>Gameplay, Sonics is more fun

Fucking christ I hope no one takes you seriously.
>>
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>>331325506
>Sonic 3K
>better art
>better music
>better presentation
>richer atmosphere
>richer platforming mechanics
>multiple characters with alternate playstyles
>vastly more expansive and interesting levels
How people can say a game with shitty tinkly midi loops, ms paint art and boring basic platforming is better than Sonic 3K is mind numbing. How fucking brain damaged are you lot?
>>
>>331331559

>>331331549
>>
>>331331717
Yeah. I hope no one takes you seriously.
>>
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>>331331549
>>331331717
You think SMW had better music than S3K? Are you joking?
>>
S3&K
>>
>>331331887
Yes?
>>
>>331331559
>Mario World
>basic platforming
>when compared to Sonic 3

That's the craziest fucking thing I've read in weeks though.
>>
>>331325506
>SMW instead of SMB3
>>
Grand Dad
>>
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>Legitimate defense of Mario World over Sonic 3 & Knuckles.
Jesus christ. I love Super Mario World, but I didn't realize people were delusional. S3&K had everything.
>>
>>331332269
it also has autistic furries in it
>>
>>331330582
wow did it really make you that mad?
>>
>>331332371
wow did it really make you that mad?
>>
SMW
It's no fun to press down+button to gain speed every 5 seconds.
>>
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>>331325506

Sonic 3&K.
>>
>>331325506
Sonic 2 is better
Mario 3 is better
>>
>>331325506
Honestly I'm just suprised there's this many people in this thread that played these. I was under the impression the majority of /v/ hadn't played anything earlier than ps2, gamecube , and xbox.
>>
>>331327180
this. Mario Gives up, VIP3, Hyper V, Super Mario Something, there's a lot of great ones out there.
>>
>>331332515
Huh? That's what I'm asking you dude!
>>
>>331332660
the majority of /v/ is in college, yo. All the true underaged newfags are going to reddit instead these days.
>>
>>331331830
He was probably just giving them their (You)
>>
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>>331332141
Yes. You obviously haven't played much Sonic.
>>
>>331325506
I think Super Mario World is the better game but I'd rather play S3&K on a given day. Also it has a better soundtrack.
>>
Why do people never dislike Mario games?
Is it because the majority grew up playing them?
>>
Both games are good, but I liked S3&K more.
>>
>>331332120
but sonic 3 and knuckles has a better soundtrack
>>
>>331332594
>SMW
>tons of enemies, dangers and ways the level surprises you like the purple dragons that don't die in one hit, the football players and the big-ass Bullet Bill that fills the screen, and because the level has a single path the danger is hard to avoid if you're not skilled
>S3&K
>just Spin dash your way through the levels, enemies can't hit you when you're a ball, you're literally invincible whenever you are jumping or rolling around
>pointless loop de loops that all take you to the same places, if you fail a stupid jump or get hit by some asshole you didn't see coming you fall down to the lower part of the level, filled with bland and boring platforming with very little chance of making your way up to a part of the level that allows you to go faster
wow wee
>>
>>331332986
is a setpiece supposed to prove anything? That's what Sonic has always been - going fast from one epic cool badass setpiece to the next. The old games used to let you try and use alternate paths to get powerups and stuff, but the modern ones don't even bother.

They're platforming games for people who don't like platforming
>>
>>331330582
How mad are you?
>>
>>331333280
It doesnt, though
>>
>>331332269
Except post-game content.
>>
>>331332906
Huh? That's what I'm asking you dude!
>>
>>331325506
I had both, so I didn't need to choose.
Free of bias, I can tell you that Sonic3&K is the better game.
>>
>>331333138
Original Mario was my first game ever as a little kid and played the hell out of the nes games but I still came out a Sonikkufag.

They were honestly on another level.
>>
>>331333406
But it does.
>>
>>331333138
The worst you can say about them is that individual games can be too easy. On a technical level they're never badly made, unlike most modern Sonic games.
>>
>>331333345
How mad are you?
>>
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>>331325506
File name related.
>>
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>>331333436
NO DELETE THIS
SONIC WAS NEVER EVER GOOD
>>
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>>331333330
>is a setpiece supposed to prove anything?
That "setpiece" can be utilized freely, since you weren't paying attention to the gif. It's not an automated prop like the shitty modern Sonic games. Sonic has the added dimension of rotation involved in the platforming, where his movement is affected by speed and angle on terrain. The game has basic physical rules and gives you big wild levels to let loose in. It has a much greater degree of technical depth than SMW. It's literally everything SMW is and much more.
>>
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>>331333328
>just Spin dash your way through the levels, enemies can't hit you when you're a ball, you're literally invincible whenever you are jumping or rolling around
Wanna know how I know you never played S3&K?
>>
>>331333426
Man, I love it. Proving your underage(yes, your).

Now copy me again except change your mind because I told you to, except do it anyway because I said that, etc etc.

ur cool dude
>>
>>331325506
I only grew up with Mario so it might be bias, but the classic Sonic trilogy I think beats the first four Mario games by a large margin.

Once it jumps to 3D Sonic declines pretty fast while Mario stays consistently good, but I'd call classic Sonic great and better than Mario.

SMB3 > SMW anyway.
>>
>>331325506

Mario is undeniably the better series but...I found Sanic 3 & Knuckles more fun to play as a game than SMW.

I also prefer SMB3 to SMW.
>>
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I had both, so I didn't need to choose.
Free of bias, I can tell you that Super mario world is the better game.
>>
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>any Mario game
>better than classic Sonic

I'll take "fucking stupid" for 1000, bill.
>>
>>331333705
Your lame move has no effect on me

Man, I love it. Proving your underage(yes, your).

Now copy me again except change your mind because I told you to, except do it anyway because I said that, etc etc.

ur cool dude
>>
2D Sonic Maker when?
>>
>>331333669
I can also tell you, that these crying feel guys fanboys aren't funny.
>>
>>331333692
>implying it's not true
Sonic was always a platformer for babies with bullshit difficulty
>>
>>331325506
As in love as I am with S3&K, Super Mario World is much better
>>
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S3&K vs. Yoshi's Island would be a fairer comparison.

Regardless, a game with the scope of SMW could still potentially be made again today. Meanwhile, Sonic 3&K's scope would be impossible to reproduce. It's a real once in a lifetime thing, even if you don't care for the sonic gameplay.

- Every stage has a unique BGM with a rearrangement for Act 2.
- Every stage has unique graphics, several unique gimmicks and an entirely new set of enemies.
- Every stage has two unique boss encounters, one for each Act.
- Knuckles campaign has alternate routes(Some, like Launch Base Act 2, are practically new stages) and some new boss encounters.
>>
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>>331333971
It's not true you stupid fuck. Sonic may be easy but the way you described it is complete bullshit.
>>
>>331326435
COME TO MECCA WHERE WOMEN DANCE NAKED AND ARE THROWN INTO FIRES.
>>
>>331333890
rude

>>331333971
It's like the one unspeedrunnable game
>>
Sonic 3 was better in nearly every aspect but I still prefer SMW anyways.
>>
>>331333791
>>331334020
See >>331331559
>>
smw isn't even the better game in it's series, smb3 blows it out of the water.
>>
So we all agree act 2 themes are always better than act 1 themes?
>>
>>331334159
Nah. Sonic 3 had worse platforming.
>>
>>331334227
>flying battery
nah
>>
Sanic. I always found the 2d Mario games a little boring desu.
>>
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>>331334035
>Meanwhile, Sonic 3&K's scope would be impossible to reproduce.

To be this delusional...
>>
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>>331334293
>>
SMB3 > SMW >S3&K
>>
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>>331328298
>>331328298
Maybe Berenstain version? Beats me.
>>
>>331334360
Stellar argument.

I guess I win if all you have to back up your ideas are shite jpegs.
>>
>>331334326
>Desu

You fucking WHAT
>>
>>331334227
Not even close, outside of Hydrocity.
>>
>>331334035
>Meanwhile, Sonic 3&K's scope would be impossible to reproduce.
Fucking easy to reproduce if you release half of it for full price twice.
>>
>>331334465
same desu
>>
>>331334035
I'm pretty sure every Sonic game after S3&K has more music, more bosses, more unique graphic designs, and more characters.

I haven't counted them up myself. But by estimation, that seems to clearly be the case.
>>
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>>331333328
>You're literally invincible whenever you are jumping or rolling around
You could've just said you've never played the game and saved us the trouble of reading your post.
>>
Never been able to get into 2D mario games so S3K by default
>>
>>331327886
>SMW is the fourth mainline Mario game
>S3&K is the fourth mainline Sonic game
It's a fair, logical comparison, retard.
>>
>>331325506
There is no debate.. sonic is utter dogshit an always has been, its no better than fucking bubsy the bobcat, its never been fun to play the music is the games only saving grace but thats it! thats all it has lol! an the people that still enjoy it are the same disgusting faggots that still like dbz at 30 years old lmao! or the subhuman furries.
>>
>"new" opinions keep getting posted
>unique IP's count barely changes
kek
At least we know that both Mario and Sonic autists are fucking samefags.
>>
Sonic has never had a good game. Going fast is inherently bad for platformers.
>>
>>331334516

Not trying to hide the samefag. I just wasn't aware that abbreviation autocorrected to desu.
>>
>>331326435

>me go rockstop
>rockstop man ask what want
>say want rocknic 3 and rockles
>say have buy two game not one to get that
>only have five pebble
>can't afford two game
>hit rockstop man with club
>take two game
>go cave
>game no work because the no electric yet

UNGA BUNGA ROCKSTOP
>>
>>331334805
it's been like that for a while senpai
>>
>>331334772
>He never got gud at any platformer
>>
>>331334561

SA1 and SA2 have (maybe?) more stages by virtue of reusing assets. SA2 might have like 20+ stages but there's only like four or five different environments (pyramid stages, jungle stages, military base stages, etc.)

There's definitely not a game with More Bosses though.
>>
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>>331333328

>SMW
>tons of enemies

That are completely non-threatening.

>dangers and ways the level surprises you like the purple dragons that don't die in one hit

Let me guess. It takes 2 hits. WOW.

>the football players and the big-ass Bullet Bill that fills the screen

Blocking a screen for ONE enemy is a good thing? OK.

>and because the level has a single path the danger

That's also a good thing? To constrain a player to ONE path? I don't think so

>is hard to avoid if you're not skilled

Jumping over that is not big deal. Since, that's the only thing you can do.

>S3&K
>enemies can't hit you when you're a ball,

Because you're attacking at a high speed.

>you're literally invincible whenever you are jumping or rolling around
>what are spikes, pits, invincible enemies, hazardous terrain (i.e lava) etc.

It's like you've never played a Sonic game before.

>pointless loop de loops

Which are there to build speed and momentum.

>that all take you to the same places

Big talk from a Mario fanatic.

>if you fail a stupid jump or get hit by some asshole you didn't see coming you fall down to the lower part of the level

The game is just punishing your meager reflexes anon. Nothing to be ashamed about.

>filled with bland and boring platforming

Kek. Says the defender of a single Path in SMW.
>>
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>>331334704
>Conspracy theorists on 4chan think anyone cares about the fucking post count.
>>
>>331334805
To filter your fucking Twitter cancer.
>>
>>331334462
See >>331333682
>>
>>331334987
wow look at all this shit taste and wrong opinions
>>
>>331335005

I don't frequent twitter so I don't even know of this cancer. You do apparently.
>>
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>people actually prefer these games over mario 3

what's the average age on this board again?
>>
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More like The Great Bait>>331325506
>>
>>331325506
Fun as Sonic 3 was, looking back, it was pretty boring. Most of the Sonic games are "HOLD RIGHT TO GO FAST THEN PRESS DOWN! FAST IS FUN!"

SMW is the clearly superior game in very way.
>>
>>331334991
spot the samefag
>>
>>331335176
Shit like "pham" and "2bh"? That's social media-tier cancer as far as I'm concerned.
>>
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>>331335193
>people actually prefer classic Mario over classic Sonic
What's the average IQ on this board again?
>>
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>>331334987
>>the football players and the big-ass Bullet Bill that fills the screen
>Blocking a screen for ONE enemy is a good thing? OK.


Posting opinions on games you haven't played is a good thing? OK.
>>
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>>331334987
>Kek. Says the defender of a single Path in SMW.
>>
>>331331559
>Wrong
>Debatable
>Very wrong
>Embarrassingly wrong
>Rest is also wrong

Fucking retarded as hell.
>>
>>331325506
Who cares?

Yoshi's Island is much better than both of them.
>>
both games were already surpassed by the infinitely superior originals, Sonic 2 and SMB3.
>>
>>331335159

>wow look at all this shit taste and wrong opinions

Which you haven't debated (or don't know how to). It's good to know what the Mario fanbase is.
>>
http://strawpoll.me/7126342
>>
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>>331335523
>SMW has better art
You are literally blind and retarded.
>>
>>331335564
YI is shit.

boring slow platforming with intuitive egg mechanics. getting 100% is a nightmare and not in the fun way. literally the only good thing to come from it was the music.
>>
>>331335523
>better music
>>Debatable
>>
>>331332986
>>331331559
"Hold right!"
"Do I need to dodge enemies?"
"Nah, press down and you kill them"
Great gameplay, 10/10.
>>
The one thing I can't believe is that some people think the music in SMW is better. I barely even remember it. Give me some examples of the best songs from it.
>>
>>331335363
clearly pretty low if there's actually people like you on this board

>DURRR LOOK HOW FAST I'M GOING THIS IS SO FUN OH NO I GOT HIT OH IT DOESN'T MATTER I CAN JUST GET THIS SINGLE RING AGAIN AND AGAIN AND NEVER FUCKING DIE BECAUSE THAT'S GREAT GAME DESIGN
>>
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>>331335634
>pick one or more
You had one fucking job anon.
>>
>>331333481
It really doesn't. No where near as memorable, catchy or good as SMW
>>
>>331335747
Alright.

LIST OF OBJECTIVELY GOOD SONGS FROM SUPER MARIO WORLD:
>>
>>331335726
"Hold right!"
"Do I need to dodge enemies?"
"Nah, jump and you kill them"
Great gameplay, 10/10.
>>
>>331335634
>100% mario

Sonic autists blow the fuck by superior, objective opinions.
>>
>>331335747
really nigga?

https://www.youtube.com/watch?v=H7bvnjQMgq4

literally the greatest song nintendo has ever composed.
>>
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>>331333682
>It's literally everything SMW is and much more.
>literally
>>
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>>331335835
>I played Sonic for 5 seconds and formed an opinion about it
Although more likely you're just shitposting.
>>
>>331335918
Or hold down, just spin dash through entire levels was so easy.
>>
>>331335747
https://www.youtube.com/watch?v=N06X9k2kJGk
>>
>>331335903
All of them?
>>
>>331335873
But they are.
>>
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>>331335939
imagine disliking the smw athletic theme
>>
>>331335918
not all enemies can be killed by jumping, anon
not even spin-jump kills everything
>>
>>331335975
how many times have you used that argument in this thread alone?
>>
>>331335957
Yes. Are you stupid? It has all the linear platforming mechanics of SMW, plus slope physics and uncapped momentum. When I say literally SMW and more, I mean it.
>>
>>331333682
>movement is affected by speed and angle on terrain. The game has basic physical rules
you're describing SMW here, you know that right?
>>
>>331335438

2D Mario levels just consist of ONE linear path to reach the goal. In S3&K gives the option for more. Look with your eyes.
>>
>>331335975
nice barthouse
>>
>>331336032
>list has none
>he thinks this means "all"
Are you OK?
>>
>>331336210
nigger multiple exits are a thing in SMW, are you retarded?
>>
>>331334965
You know what? I forgot Sonic3&K were essential 2 games put together. It's hard to compete with that. But like the other anon said, if they could release a game in halves for both full price, then that's a different story.
>>
>>331336032

None.
>>
>>331332269
except good base design
>>
>>331336202
SMW does not have this, you are fucking retarded.
The closest it has is the butt slide on slopes, and even this isn't remotely as in depth and relevant as it is in Sonic.
>>
>>331336262
Is English not your first language?
>>
>literally having serious arguments over godawful ""'classic""" children's games

are you guys ok?
>>
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>>331325506

>comparing a launch title to a late gen title

Why do you guys do this?

I mean, if we're going to compare 1st party exclusives, why not compare S&K to Donkey Kong Country 2?
>>
t. Kirbyfag mentality
>>
>>331336210
>cherrypicking linear levels from a game that has nearly 60 more levels than s3nk

nice meme
>>
>>331336430
Shut up, kid.
>>
>>331336136
>Slope physics.
Amazing argument, forgetting Mario had something like that as well. On top of that, the "momentum" was always in a set piece where you had no control or when doing anything other than spin dashing was the only thing to do and you were pretty much just watching Sonic go right.
>>
>>331336430
yes dad .. god..........
>>
>>331336483
SMW is quantity over quality. And that example you posted still does not come close to the depth of level design in S3&K.
>>
But is there a SMW theme as good as Hydrocity Zone?
>>
>>331336523
nice projection

i think someone has a little growing up to do

enjoy your flashy colours and cute characters you fucking manchild
>>
>>331336305

I'm talking about actual level design (i.e the TERRAIN). They're just horribly linear, simple and plain landscapes with no variety.
>>
>>331336618
here's another one
>>
>>331336546
>Amazing argument, forgetting Mario had something like that as well.
See >>331336372

>On top of that, the "momentum" was always in a set piece where you had no control or when doing anything
Completely fucking wrong, thanks for being yet another retarded shit revealing they never played Sonic for more than a few seconds.
>>
>>331336210
>Dat cherry picking
Multiple paths and multiple exits which lead to more paths on the game map itself. All this, plus much more interaction with terrain and puzzles and 60 or more levels.
>>
>>331336483
lol that's still linear as fuck
>>
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>>331336618
>SMW is quantity over quality
And it had higher quantity and quality over S3&K
>>
i like both
>>
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>>331336756
Holy shit dude just stop.
>>
>>331336446
Because not even Sonicucks could defend that, at least with these two the can have some delusion of Sonic standing a chance.
>>
the only thing sonic 3 has going for it is the soundtrack

i don't understand how anyone thinks the snes soundchip is better than the genesis one

at the very least people made much better use of the genesis one than the snes one
>>
>>331336858
Kill yourself.
>>
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>>331336904
>Marble Garden
>>
>>331336618
THE GAME SENT SONIC THROUGH SOME LOOPS OR AN ELEVATOR! THAT MEANS ITS A MULTIPLE PATH.
>>
Sonic 3 & Knuckles was the beginning of the downfall of Sonic because Sega decided to Jew customers by releasing two halves of one game at full price each, setting the precedent for fucking up the development process because they think Sonic fans would slurp down whatever bullshit they shat out instead of demanding a well-made game. Obviously they were right.
>>
>>331336430
Caring about child's game such as hockey or football
>Grow up manchildren
>>
>>331336904
>Posting one of the worst levels when talking about level design.
>>
>>331336765
>Chops the argument in half
>"Y-you never played it!"
Well played, you sure showed him.
>>
>>331337040
You sent Sonic through loops.*
Aside from occasional gimmicks, you always have full control over Sonic in the environment.
>>
>>331336904
>3 separate paths made to look complex by criss-crossing over eachother constantly
>smw level has six unique paths that have actual meaning because one of them leads to a secret exit
>>
>>331337026
>pic is alpha vs neet
lol
>>
The original SMW was good for its time but the problem is that it's too simplistic. There's very little replay value because the levels are all very same-y in terms of design and gameplay; especially once you get the cape. Things only really get interesting once you get to the Special World.

Sonic 3 has better replay value and overall more interesting level design.
>>
>>331337152
There was nothing about the rest of his argument that makes it valid. Control is not taken away from the player, and momentum is not an automated set piece by any means.
>>
>>331336904
>Arguing superior level design
>Posts the worst level
Look boys! Its a retard!
>>
>>331337101
>I know nothing about the design processe abut the game or the choice of hardware, but I bet they were trying to jew people.

Shut up faggot.
>>
>>331336904
>Sonic
>Game that crows about its speed.
>Making you do this god awful platforming with its dog shit physics.

Fucking hilarious.
>>
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>>331337194
>Sonic level is 10x larger and more complex with far more to offer
>m-muh secret exits!!
>>
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>>331325506
Did someone say "and Knuckles"?
>>
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>Literally hold right to win
Mario wins again with its complex level design.
>>
>>331337396
Marketing that crows about its speed.*
You only have yourself to blame for being a retard that bought into the marketing bullshit.
>>
>>331337157
Did you ever play it? It literally sent Sonic through uncontrollable but fast pipes or elevators all the time.
>>
>>331337407
>Far more to offer
>LOOK MA! INSTEAD OF RUNNING FAST IN THE LOWER ROUTE I'M DOING IT IN THE HIGHER ROUTE!
>>
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>>331337396
>>
>>331337531
>uncontrollable
Nope. Most of the time you have full control of Sonic. Try again anon.

>>331337587
>Mario
>LOOK MA! I'M RUNNING AT A FIXED SPEED ON THE ONLY FUCKING ROUTE!
>>
>>331337264
>was always in a set piece where you had no control or when doing anything other than spin dashing was the only thing to do and you were pretty much just watching Sonic go right.
>had no control or when doing anything
>no control or when doing
>control or when
>or

Jesus Christ, its embarrassing watching Sonic fans try to argue anything.
>>
>>331326435
>tfw rome is best country on earth
#2big2fail
>>
>>331325506
It's actually pretty hard. But I think I'll choose SMW
>One of the best Mario games ever
>Awesome music
>Nostalgia. It was the very first game I ever played.
>I prefer completing the Star Road than collecting the Dragon Emeralds, I mean the Chaos Balls.
>Rom-Hacks. Some of them are awesome.
But I still like Sonic 3 & Knuckles.
>Nice gameplay, altough it feels a lot like Sonic 2 and 1
>It has Knuckles
>Variety of playable characters
>It has Knuckles
>Music is good
>It has Knuckles
>>
>>331325506
Super Mario World. It had an entire world map and you could find secret levels.
>>
>>331336210

And yet SMW has tons and tons more levels.

You also don't have to play them linear either unless you use the cheat code in zone 1.
>>
>>331337773
>If I keep saying it, maybe it will become true
Debating obviously isn't one of your strengths.
>>
>>331337973
You're doing the same thing pal.
>>
>>331337874
>>Nice gameplay, altough it feels a lot like Sonic 2 and 1
Whats your point?
>>
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>people actually think this https://www.youtube.com/watch?v=INC0Qu4fzlc
>is better than this https://www.youtube.com/watch?v=wo_4R17gYSY
>>
>>331325506
fuck, this whole thread is some meta-tier bait or some shit

how shit has everything become?
>>
>>331338281
it is, though.
>>
posting best track
https://www.youtube.com/watch?v=xsS-UDyNKf0
>>
>>331338365
>how shit has everything become?
Look no further than the people saying SMW is better than S3&K. Major shit gauge right there.
>>
>>331338458
And you are objectively wrong.
I'm not even saying that jokingly. Lava Reef is objectively better than that shitty grandpa loop.
Lava Reef is a rich song with substance and SMW Overworld is a bare minimum "so the level isn't silent" shit tune.
>>
>>331338716
>Random instruments that create a huge mess
>Lava Reef is a rich song with substance
>>
>>331338716
nah
>>
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>>331338931
6/10 bait I will admit you almost got me with that one.
>>
>>331336930
What do you mean?
SMW is better than any of the DKCs.
>>
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>>331338953
The delusional nintoddler nostalgiafag everyone, incapable of forming a solid rational basis to support the game he grew up with because he's wrong, and thus resorts to grunting single syllables of objection.
>>
>>331339035
>I'll say that he is baiting
>That makes me the winner!
>>
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>>331339354
>claiming Lava Reef is "random instruments that create a huge mess"
>isn't bait
Is this meta bait?
>>
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>>331338510
Nah
https://www.youtube.com/watch?v=tlV6sFcMtcA
>mfw that bass
>>
Everyone in this thread is an ass.
>>
Both the comparatively worst of the "classic" series (Mario 1/USA/3/World and Sonic 1/2/CD/3) but still very good games.

Tie.
>>
None of you were alive when these games came out, shut up.
>>
>>331338510
https://www.youtube.com/watch?v=UyDc1H0GrPw

Gets me hype everytime
>>
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>>331336845

Linear levels with no challenge; sounds right for a Mario game. Also can you explain what SMW does better than S3&K? If you can of course.
>>
>>331335939
>>331336012
you guys can't seriously think these are anywhere near Sonic music right?

There are two types of video game music. The kind that works for games and the kind you can listen to by itself like any other song. Mario is great for games, and that's all.
>>
It's like I am in the '90 again

S3&K is better
>>
>>331339765
mine was b8
>>
>>331339891

So inside of your dad's ballsack?
>>
>>331339765
>backtracking
>>
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>>331337396

>He doesn't know you can go fast with skill

Kek.

https://www.youtube.com/watch?v=9kOAdhUlkt0
https://www.youtube.com/watch?v=D6yZxuDFGG0
https://www.youtube.com/watch?v=EwUyiwb8sa0
>>
>>331339945
nice bait nintentoddler
>>
>>331340124
Not him, and I defend classic Sonic, but its worst problem is how close the camera is. In these videos there are clearly moments where a jump is made before what it's made for is even visible with the camera.
>>
I love S3&K, in fact I was playing it yesterday on my Saturn.

But I dunno, they're very different games to compare.

You can't juggle with objects on Sonic

https://www.youtube.com/watch?v=rWgvPSkgMzY
>>
>>331340282
I would retort with a sega fanboy insult but those don't exist anymore.
>>
>>331340004
Meant for someone else?
>>
>>331340124
This is what I love about these games.
If they weren't like this the people would be complaining about it being press right to win.
Of course it needs skill, but goddam it's rewarding.
>>
>>331325506
>"I grew up with Sonic/Mario what I grew up with is better!", the thread
>>
>>331325506
There's no debate. Super Mario World completely shits on Sonic and Knuckles 3, which isn't even the best 2D Sonic game. Sonic CD was far better.
>>
>>331340359
That's for the best - at least we don't have to see our company becoming a shadow of its former glory.
>>
>>331340282

As if you really were alive back then.

Not even a Nintendo (or a Sega) fan, I had both systems back in the day because i'm not an autistic fanboy of mascots.
>>
>>331340291
>Sonic 2 with widescreen
Would be literally perfect.
>>
>>331340004

Mario = Rehash the OST.

Sonic = Newly composed OST for every new game.
>>
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>>331340476
Yeah.

What was the last good sega game? SA2b?
>>
>>331340517
And it exists! on mobile only
>>
>>331340487
I used my father's 386, sue me.
>>
>>331340684
Was he too poor to afford a Pentium II?
>>
>>331340291
WOW YOU MEAN THAT

HOLD UP DO YOU MEAN

THAT FOR A SPEEDRUN

YOU HAVE TO

HOLD ON

YOU HAVE TO

ACTUALLY

MEMORIZE THE LAYOUT OF THE LEVELS TO DETERMINE THE MOST OPTIMAL ROUTE

FOR A SPEEDRUN

AND THAT'S WHY HE JUMPS BEFORE CERTAIN PLATFORMS ARE VISIBLE

BECAUSE IT'S A SPEEDRUN AND HE HAS THE WHOLE THING MEMORIZED?!!!!!!!????

I'm on your side too but you're a fucking retard.
>>
>>331340848
Pentium II were later, kid.
>>
>>331326435
well boys, fuck thos Christian, why can't we take slaves like we have always done?
>>
>>331341031

Don't lie, you weren't born when 386 were new.

Calling me kid is not gonna change your DOB.

What was your first console? a PS2?
Do you remember 9/11? Did they sent you home from the kindergarten?
>>
>>331340680
Fuck
>>
>>331340291

>but its worst problem is how close the camera is

It was an intentional design choice to challenge the player's reactions with upcoming obstacles while at high speed. Focus on the screen from the center onwards, for improved gameplay results.
>>
>>331325506
>he thinks Sonic is even in the same league as Mario
>>
>>331340984
You alright?
>>
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>>331341238

You're right. Sonic is better.
>>
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>>331341160
>calling others liars
>proceed to say things without any bases just because they have different tastes
Why so mad anon?
Can't you accept the fact not everyone prefer the plumber?
>>
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>>331341442
>>
>>331341237
I really think it's a limitation. The game has slowdown as is already. More shit on screen would wreck the genesis
>>
>>331340984
Calm down mate
>>
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>>331332594
>The path that people take because the normal path is too hard for them is easier
>>
>>331340984
Take it easy, man.
>>
>>331325506
there is no debate here. super mario world was a milestone for the industry, sonic games are just cop offs
>>
>>331342687
What milestone? Nintendo rushing games?
>>
>>331340446
Pretty much. Nostalgia may as well be a form of cancer. Just watch that AIDSMoby video of him reviewing the old Sonic games.
>>
>>331338125
Look at Mario 1,2,3 and World. There is some gameplay variety.
>>
sonic is shit.
>>
>>331325506
S3&K was amazingly fun! The Knuckles stages weren't as good as the S3 ones, but the ending was amazing
>>
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>B-but all SMW has is singular paths!
>Proven demonstrably false
>B-but all you do is hold right-to-win!
>
>>
>>331343427
>B-but all you do is hold right-to-win
Isn't that sanic gameplay in a nutshell?
>>
>>331325506
Sonic CD alone is better than Super Mario World.
>>
>>331343747
Pretty much.
>>
>>331326435

MESOPOTAMIA BTFO BY ROMANS
>>
>>331325506
DKC2, Yoshi's Island and Superstar are better than both.
>>
>>331335873

What? What the fuck is catchy in SMW? The overworld theme? That's it.

Death Egg Zone, Lava Reef Zone act 2, Sky Sanctuary, Flying Fortress, all more memorable.
>>
I don't even understand how anyone can argue that Sonic is better than Mario. The amount of cognitive dissonance in this thread from Sonic fanbois is startling.
>>
>>331328378
SO
TAKE
YOUR LAST BREATH
>>
>>331334045
>implying that having to memorize a stage so you could beat it faster because playing it the first time you are overwhelmed with walls, spike pits and enemies isn't bullshit
>>
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>>331334987
You take one single look at the length of the post and you can pretty much guess the mental state of the person writing it
>>
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>>331325506
Perhaps my not-3x3 can answer that for you

S3K is better
>>
>>331334565
Ah yes, because I totally remember the many times I jumped at an enemy and got hit in S3&K, maybe this shit happened in 06 because that game is the worst, but in the classic games jumping at an enemy would be no different than jumping at a mini spring in the air, so much that the 3D games puts them in the air for you to homing attack them as if that was actually platforming.
>>
>sonic autists talking how much variety and paths there are in a single level where all paths lead to one goddamn end
>meanwhile in SMW
>you literally get stuck in the game if you don't figure out the right exit to certain levels
>obscure paths, hard as fuck to actually go through them leading to the Star Road, which features the hardest fucking levels in the game
Geez, I don't know which is better game
>>
>>331338931
>whimsical song with a melody that's memorable and fun to listen
compared to
>a noisy mess that starts grating on your ears after 3 minutes of listening
There are many things you can defend in your life, the Genesis Soundchip is not one of them.
>>
>>331338716
Your retardation affected me, which is why I mistakingly linked >>331346858 to the wrong post
>>
>>331325506
The world is big enough for both.
>>
>>331340547
10/10 bait, congrats
>>
Both are equally good, they have their respective strengths. Sonic 3 and Knuckles has speed and multiple paths, Super Mario World has a little more challenge and plenty of secrets in its levels. Sonic 3 and Knuckles has good boss battles, and Super Mario World is decent in length. Sonic 3 and Knuckles has a good soundtrack, Super Mario World has good powerups.

If you can't find the merits in both then you were a poorfag who could only afford one at the time and are basing your opinions off of your nostalgia.
>>
>>331339470

>Not Lava Reef

https://www.youtube.com/watch?v=pg0N77nI_OI
>>
>>331347319
>a poorfag who could only afford one at the time and are basing your opinions off of your nostalgia.
No shit? That description fits 95% of /v/ like a glove.
>>
>>331335903

Castle theme
Final Bowser theme
Koopalings theme
>>
>>331333971
>Sonic was always a platformer for babies with bullshit difficulty

True from 2 upwards. Also, the point. Sonic was casual before casual was a thing, and it worked. Well almost.
>>
>>331326718
my sides
>>
>>331347612

Seriously though, even they couldn't afford any of them, didn't they have family or friends? Christ sake I went to my cousins' houses and played these games. My mom was too poor to buy me these games, but I experienced them secondhand.
>>
This is the best thread in /v/ right now
>>
>>331347978

Yeah
>>
>>331334928
Holy shit, this is great
>>
>>331333682
Super mario world had a lot more emphasis on the enemies and discovering secrets.
>>
>>331346078
I clipped that big-assed tambourine girl frim OoS from my Nintendo Power and secretly jerked off to her in fifth grade.
>>
>>331341682

Try out the emulated version if slowdown is an issue on the MD/Genesis.
>>
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SMW gets more done with less.
>>
So, do some of you guys just do this because you like to argue? Sometimes I wonder if you even really believe in the shit you say or feel as strongly as you do.
>>
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>>331345913

Speaking for yourself I take it? Also nice non-existant counter-arguments. ;P
>>
>>331348875
>being this buttmad
>>
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>>331348995

>still not providing counter-arguments
>>
>>331348578
>that 3D dwarf

jesus christ I remember that was one of, if not the only meme from that board.
>>
>>331326435
Oooga Boooga

hahhahaha

UNGA BUNGA
>>
>>331333682
I know what you're trying to argue, but the Sonic Engine is so broken as to be completely ridiculous. The TAS runs of this series are literally Quake-tier absurdity.

https://www.youtube.com/watch?v=-NIGSSQNXB4&t=31m30s

By contrast SMWs engine was simpler, but far more robust.
https://www.youtube.com/watch?v=SDttwHGjulo&t=15m30s

There's a reason there are far more SMW hacks and custom levels than Sonic ones. The Sonic Engine is just Went Too Fast.
>>
>>331348578

>SMW gets more done with less.

Yeah. Less depth, flat level design, monotonous music and plain environments. Definitely worthy of a Seal of "Nintendo Quality".
>>
Both really arent that good and are extremely overrated but i think SMW was a little more fun. S3K has some really bad levels though. Like really really bad. After sonic 1 its my least favorite sonic. I prefer 3D mario and sonic games over the 2D ones by far
>>
>>331349097
>autist willing to hear the truth just so he can go ''lol no'' because he's not aware of it
I'm better than that, I ain't giving you no satisfaction
>>
>>331334987

>That are completely non-threatening.

Chargin Chucks throwing baseballs nigga, they are not non-threatening, not in the least. Unless you have a cape feather with you and spin like a fucking madman.


>That's also a good thing? To constrain a player to ONE path? I don't think so

It isn't necessarily a bad thing, it just depends on the type of level you're making. If it's one of those gauntlets filled to the brim with end-level challenges, then one path is enough. Making many might overwhelm the player. Now if it's just a level filled with slightly challenging to easy challenges, then in some cases it's better to make multiple paths.

One example where it would be bad to make multiple paths is a fast scrolling level, as it's nearly impossible to expect players to take multiple paths, as they won't have enough time to make decisions that can take them to alternate pathways. A split second is all they'll really have in certain instances. Making levels in Super Mario Maker has opened my eyes to this; what you add to the level really does affect the nature of how you're going to develop it over all. Some designs force you into making particular types of stages. It isn't always just a matter of philosophy, but also the approach.
>>
>>331326718
Hah
>>
Why the fuck would you compare Sonic 3 to SMW instead of something like Yoshi's Island?
>>
>>331334928
Hah
>>
>>331326330
>Meh game vs one of the best Mario games ever

Super Mario World is by far the weakest of the retro 2D Mario games.
>>
>>331349907

Well, the mechanics are pretty solid, I think that's why people keep going back to them. In my opinion Super Mario World perfected the 2D Mario formula, same with Sonic 3&K for Sonic games. It's interesting that you prefer 3D Sonic and Mario games though, a breath of fresh air really. Most people seem to like the same things and nothing else.
>>
Sonic 2 is better than both.
>>
>>331350626

Why? People have created entire levels around mechanics like Yoshi, cape, and spin jump. The game adds so much variety to an already great formula. The way I see it is, Super Mario World only compliments 2D Mario. Unless you're not a fan of the physics or something.
>>
>>331350785
>most linear of all the level designs
>mostly forgettable soundtrack
>most boring bosses, can't even remember the final boss
>those bonus levels
>Tails ruining everything in those fucking bonus levels
lol
>>
>>331336085
spin jump kills most things in super mario world or at the very least allows you to completely bypass them
>>
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>>331349631
It takes a lot of going out of your way to break the engine like this, and the kinds of level warping bugs in these TASs require frame precise timing multiple times in specific places and omnipresent awareness to maneuver Sonic just right through the map.

Using a TAS to make a case for the game's stability is not a good argument. Under normal circumstances, the original Sonic games are very solid. SMW can also be heavily broken by TAS.

Aside from the game breaking shit, the fact that the game accommodates so much action is exactly why it's so great; it has a very high skill ceiling and allows for vastly more interesting platforming scenarios than SMW. It's why I get bored of SMW very quickly while Sonic continues to remain interesting. The people who play Sonic in its most simple, contrived form, just like a Mario game, are apt to not see why Sonic is better, or even worse because they treat it like a Mario game and get punished for it, and thus are quick to say Mario is the better game.
>>
>>331339314
Bullshit. Better soundtrack and challenge in ALL the DKC games
>>
>>331351240

You can spin jump on things, but some of them can still kill you in certain ways. Like those venus fire traps or chargin chucks that throw baseballs. In those instances it's simply better to have a cape and spin around like a madman.
>>
>>331335939
instrument samples could be better
>>
>>331350898
>Why? People have created entire levels around mechanics like Yoshi, cape, and spin jump.
Because the three things you mentioned are the three things that make Super Mario World the weakest retro 2D Mario.

Yoshi and spin jumping remove the danger from platforming (thus completely defeating the point of platforming) and Yoshi in particular is a penalty-free hit that you can jump right back on. The cape is outright fucking broken and allows you to fly over 90% of the game with impunity, when the levels are so vertically barren that there's no real reason for you to be able to fly at all.

Also, the item box at the top of the screen further casualizes the game by removing penalties since you no longer have to go searching for a power-up, you just wait for the one at the top of the screen to float down on you.

Super Mario World is a game where fundamental mechanics were poorly-thought-out, if they were even thought-out at all.
>>
>>331350663
Mechanics really dont mean anything if the levels arent fun to play through. Unleashed and generations are the best games in the sonic series because they have simplified mechanics that are designed around speed and you have a dynamic camera for 2D sections while they have 3D sections, meaning the only time you ever slow down is if you fuck up and dont memorize the level. My favorite 3D marios are...well all of them except the 3D-x games because they do nothing new and just translate the 2D marios into 3D. I grew up with a snes and got into sonic later on, but not even nostalgia is enough to make me accept them. 2D mario and 2D sonic both suck and i have way better memories and experiences with the 3D games.
>>
>>331351627

But these things allow you to play levels in in the most interesting way possible. Spin jumping on grinders, flying through Roy's Castle, these are what bring a lot of us back to Super Mario World and its mechanics. They don't restrict you into playing it one way, you can play in as many ways as you see fit.
>>
its really sad how hard people try to hate the classic sonic games

they must've listened to too many e-celebs
>>
>>331351506
The Venus Fire Traps aren't that threatening (except in the Special World) because they take a while to fire up.

The Baseball Chucks... yeah, those can be tricky, but usually they're not placed directly in your path. Usually.
>>
>>331346627
Fucking sonic autists forget about boo's mansion and star road
>>
>>331351849

I've been tripped up by a few of them, even outside of special world.
>>
>>331349631
wow mario world is such a shit game you can reprogram it by pressing buttons and play pong with it

0/10
>>
>>331351481
tl;dr Sonic is cooler because he's faster
>>
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Sonic CD > Mario 2/USA > Sonic 1 > Sonic 3K > Mario 1 > Sonic 2 > Mario 3 > Mario 4
>>
I like Sonic more than Mario and even I know SMW is better.
>>
>>331352031
tl;dr Autism
>>
>>331351758
What's interesting about being able to avoid challenges?

The fact that the game allows you to replay levels after you beat them is even worse since it's trivially easy to cheese the game for power-ups and lives, thus allowing you to avoid challenge even further.
>>
>>331352090
But can you see why kids love the taste of cinnamon toast crunch?
>>
>>331351756

Well, I didn't necessarily say there aren't any fun levels. I would say there are quite a few enjoyable ones to play through. You didn't even like Winged Fortress or Outrageous?
>>
>>331351481
>it has a very high skill ceiling and allows for vastly more interesting platforming scenarios than SMW

What? No. I'm a old-school sonic-fag but even I know sonic is fundamentally a casual platformer.

There is no high level sonic play, or level design. There is no Kaizo Sonic for a reason. The game does not have the depth. It doesn't need it because that's not the gameplay it's going for.

I remember the old sonic games for what they were, not as some superior master-race platformer. They were quick, fun, colourful, engaging video games that you could, and can still, pick up in seconds and sit down and play for hours. They still are 25 years later, which actually holds up well in today's industry, and Jesus verses the current crop of sonic "games".

But even I know SMW is head an shoulders over the rest. It took Nintendo over 20 years to match it. It's a far more finely crafted product. I'd argue SMW isn't as immediately engaging or replayable as Sonic, but that's just me. However SMW is definitely the deeper game engine and ultimately more appealing video game.
>>
>>331351938
guess im too gut

Then again I've played that game maybe a gazillion times so I suppose I'm not the most unbiased person on that subject.
>>
>>331352072
>a literal ''>'' ranking mingleling Mario games with Sonic games
>a Sonic game is at the top
why I'm not surprised
>>
>>331352031
That's not what I said at all my shitposting friend.
>>
>>331352305
>mariofag falling for the lamest of baits
why I'm not surprised
>>
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>>331335873

>SMW has a better soundtrack
>Doesn't realize that 90% of the songs are remixs of the first fucking level

Dis nigga crazy
>>
sonic easy
>>
>>331335873
>>331352493
yeah SMW's music is just supremely lazy

it relies on leitmotifs too much

the graphics are equally lazy
>>
>>331352228

Well, in all fairness avoiding them in and of itself can be challenging. Like I mentioned before, flying through Roy's Castle. One slip-up and it's over. Or flying through those saws on Cheese Bridge.

I just like the freedom that Super Mario World affords me. I realize that it can make some things too easy, but at the same time I also really love some of the cool shit it allows me to do.

Of course, even the earlier Mario games have become too easy for me to play normally, so for them I have to do no-power up runs just to make it a challenge again. I think if I play all of them the same exact way as I've always done before, I end up being a little bored at this point.
>>
>>331352408
>i was pretending to be retarded!
>>
>>331352273
This is what I mean. You played Sonic in the most linear, contrived way, so all you got out of it was the surface gameplay. Yes, the intended game is casual. But you most certainly can push it to higher level play. Similar to SM64.
It was even said in the post before mine that it gets to Quake tier action. Sonic is capable of that, SMW is not. Sonic's slope physics and unhinged momentum allow for many more possibilities than Mario, who has linear platforming mechanics and capped momentum. Theoretically, Sonic is capable of everything Mario is, and much more.

And by the way, there are "Kaizo" Sonic hacks. Look harder.
>>
Mario all the donut plains
>>
>>331352302

Maybe, or I'm just not good enough. Though I do agree that shit in Mario World can be a bit too broken. Still though, I'd be lying if I said I didn't love the cape, even knowing how broken it is.
>>
>>331352767
>/v/ is only person
>there's absolutely no way i could get replies from different people, nope
>>
>>331352267
No no im not saying theyre bad as they both obviously have tons of fans. There are good levels in each, like the 2 you posted, and say, hydrocity or death egg for sonic 3.

The problem i have with classic 2D sonic games is that theyre extremely misleading. Theyre marketed as being all about speed and the character sonic is supposed to be like mario, except way faster. But the result in the game levels is that there is tons of shit that serves to slow you down leaving you with mixed feelings about the whole thing. Where as mario is just a standard platformer with gimmicks and powerups every now and then to mix things up. It knows what it is, a simple platformer, and you know exactly what youre getting and it works. This is the reason I prefer 2D mario over 2D sonic. And this is why im glad sonic made the jump to 3D eventually, and way into the future they gave him the boost. It meant i was always able to have the ability to go fast, but it was up to me to learn the level layout to boost forever without stopping. 3D Sonic finally was catching up to his 90s marketing about being about speed and holy fuck did it pay off. Sonic Unleashed is my favorite platformer ever, and definitely in my top 3 games of all time. 8 years later its still exhilarating to me and there is tons to learn and collect. 3D marios are still more simple like how they started, and theyve really lost their way in the last few years. But 64-sunshine-galaxy are still really tight experiences with fun twists on the series and i love them too.
>>
There are broken things in both games. Super Sonic makes everything too easy, so does Cape Mario.
>>
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>>331352992
>cutscene button that gives you permanent max speed for casual thrills is better than a game where you organically earn your speed through mastery of platforming
Fuck your kind, this is why Sonic turned to shit.
>>
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>>331326435
All this posting has me wanting to play Civ now fuck

>just learned about all this Roman shit
Can we talk about how Caligula would probably be the Emperor equal of a poster on here?
>>
>>331352992

Ah, I understand now. At first I thought you felt that they were complete garbage or something. It's interesting reading what you write, because so often I hear the same things over and over again. "3D is garbage, 2D is God". It's refreshing honestly.
>>
>>331353242
You mean when sonic finally got fun? There is no platforming in the old games, just remember where to roll to not get hit. Thats boring

>>331353637
Well gee thanks anon. I have the most fun with 3D sonic and mario. I can tolerate and enjoy 2D mario. I cant stand 2D sonic. In a dedicated mario or sonic thread id be a called a shitposter so its nice to say what i feel without being called a retard for it.
>>
>>331337795
Only because Cleopatra..wait.

If Shillary wins, this is the end of the US of A!, ;_;
>>
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>>331353839
>You mean when sonic finally got fun? There is no platforming in the old games, just remember where to roll to not get hit. Thats boring
Are you fucking stupid or what? The fuck is wrong with you?
>>
>>331354198
He's a troll, Anon.
>>
>>331342239
I love how mario levels start by dipping your toes in slightly and give easy obstacles. I love how they position enemies the first time you see them so you see everything they do. Sonic games are all just gotta go fast, too bad you didn't see that now you know it's there so you can autopilot some more. Did sonic even have puzzle stages?
>>
>>331354198
Not him, but amazing argument friend.
>>
>>331351481

I think both offer something unique the other doesn't. Super Mario World has the spin jump mechanic and versatile shell tossing which makes for some very interesting challenges, and Sonic has blinding speed and momentum, making for really demanding platforming.

https://www.youtube.com/watch?v=6T5OzdVdYfw

https://www.youtube.com/watch?v=nuqRBy-Pv34

Seriously, why not both?
>>
>>331355328

Oh, sorry... that's the soundtrack for it. Here's the level. Amazingly done.

https://www.youtube.com/watch?v=8CS9AyAdSjs
>>
>>331352942
>thank god for the anonimity, or else I would never be able to win epic battles on the internet!
>>
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>>331325506
Both games are great for their own reasons, and I enjoy SMW a lot, but I've always preferred Sonic 3&K. It's my #4 game in my top 10.
>Kick ass zones like Hydrocity, Launch Base, Flying Battery, Lava Reef, and the master piece that is Angel Island Zone
>Beautiful and catchy music, there's not a single track I don't like
>Really fun game play, going 100% and learning the special stages or where the special rings are is fun as shit
>Very nice looking sprites and background pieces
I can play 3&K all day long, and have done so plenty of times. I own it across multiple platforms in some way (Genesis, 360, DS) and it's a game I've played since I was a kid. 3&K together is easily the best classic Sonic game out there, and arguably the best Sonic game period. I know the game so god damn well, I'm gonna go play it and some Ristar right now.
>>
>>331356084
>hold right until you finish.
>both games are glorified circlejerk nostalgic pieces of shit
>everyone here is underage
>>
>Launch game vs Sonic and on disc DLC
>>
>>331346090
You're immune to touching enemies. You're not immune to projectile attacks, spikes, and anything else that isn't touching a destroyable enemy.
>>
>>331357038
literally the only part of Sonic & Knuckles that's "on disc" is broken music
>>
>>331325506
It's not even close.
>>
>>331356084
>DS
how?
>>
>>331357396
Classic Collection.
>>
>>331357115
And yet you need to pay another full priced game's value for the "complete" game.

Sega invented shitty dlc practices so many years before actual dlc.
>>
>>331357848
Well both games are the length of the two games that came before it. They couldn't fit it all on one cartridge.

It's acceptable.
>>
>>331325506
Born and raised a Sonicfag but I can at least admit SMW is loads better than Sonic 3.
>>
>>331358076
No they weren't. Both were half as long as Sonic 2.

They WERE twice as buggy though. They were so buggy the Sonic 3 manual even tried to pass glitches off as "Robotnik's speed traps".
>>
>>331351627
>Also, the item box at the top of the screen further casualizes the game by removing penalties since you no longer have to go searching for a power-up, you just wait for the one at the top of the screen to float down on you.

Either you have no idea how the item box worked or you're dumb.

In Super Mario World, getting hit turned you small, regardless of what power-up you had. Your backup item in the box was the only thing you could get - if you didn't have one, or it dropped where you didn't want it to and you couldn't get it, you're small. In SMB 3, by comparison, getting hit with a fire flower / leaf / what-have-you just downgraded you one step into super mario instead of small mario.
>>
>>331358424
They aren't that buggy.

In the entire time I've played the Genesis Sonics, I must've ran into ONE collision bug, that's it. And that was in Sonic 1, because I was intentionally breaking it by not using the speed cap.
>>
>>331325506
S3&K > SMW
>>
>>331358424
>Robotnik's speed trap

Holy shit was that really a thing? Then again in SA1 there's a NPC who tells you not to worry about the shitty camera so I'm inclined to believe you.
>>
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Mega man is better, to bad the X games are so shit.
>>
>>331325506
>Debate

Mario is a thinking platforming game
Sonic is a reaction platforming game

I love both and I like one more depending on what mood I'm in, not because one game is better than the other because that's not what the most important thing is.

What's important is that both are awesome and both are damn fun games with awesome music and good gameplay.
>>
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>>331359815
>>
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>>331360090
In my opinion, I respect your opinion anon.
>>
>>331359676
He's only talking about when the camera switches angles smoothly like it's actually supposed to, not when the camera is being a piece of shit.
>>
>>331359815

It's good bait because it manages to piss everyone off.
>>
>>331360090

Shut the fuck up Tonegawa. You're working for some old codger that makes you guys lick up a bowl of champagne that he stuck his feet in.
>>
>>331331549
For the most part, mainline Mario games didn't get genuinely good music until the 3D titles, and they even went back to boring, simplistic stuff for the New Super Mario titles. World is possibly the worst out of the original 4 Super Mario games.
https://www.youtube.com/watch?v=-3HeD4_C0z8

Meanwhile, Sonic was having some incredibly funky stuff from day one, and went ahead and had The King of Pop on board to compose for 3.
https://www.youtube.com/watch?v=RPYzgCI6Q1I
>>
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>>331325506
SMW

Alternate levels > alternate paths
focus on exploration > focus on gotta go fast
careful platforming > hope your jumps and fast connect
Special worlds/post-game content > knuckles paths
World map > Acts
Interesting enemies > robot furries
enemies posing danger > invincible jump ball
more skill > go fast 80% of the time
Swimming > Monkey D. Sonic with horrifying drowning music
charm > edgy 90's kid

But S3 does have some going for it right?

- edgy level design
- edgy furry autistic character
- better music (subjective)
- & Knuckles
>>
>>331350626
here's your (You)
>>
>>331326330
First post best post
>>
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>>331360012
>Mario is a thinking platforming game
>Sonic is a reaction platforming game

Couldn't have said it better myself anon.

They're both great games, people just need to stop comparing these two games which are basically very different.
>>
>>331362228
Faggots like you are what makes retards who legitimately have this backwards mentality about video games they don't like come to /v/ and effectively lower the standards, quality, and community of the website to near-YouTube levels of shit. In other words, you ruin websites.
>>
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>people still keep treating Sonic 3 '&Knuckles' as an actual game

IT DOESN'T. FUCKING. COUNT.

YOUR SHITTY GAME WAS SONIC 3 AND THAT WAS IT.
>>
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>>331362869
>tfw &Knuckles is LITERALLY add-on content that completes the story
>>
>>331362869
They were originally meant to be released as one game, and more importantly, can played as one game. Go be a turbosperg somewhere else.
>>
>>331363072
>&knuckles is literally pre-dlc
>>
>>331362737
> "SMW is objectively better than Sonic 3"
> "YOU RUIN WEBSITES!"

W-what?
>>
I goddamned LOVE Sonic 3 & Knuckles, and you'd have to be goddamned RETARDED to think it's better than Super Mario World.
>>
>>331355142
>THE EARTH IS FLAT THIS IS THE OBJECTIVE TRUTH
>you're a fucking moron
>NUH UH YOU NEED TO PROVIDE AN ACTUAL ARGUMENT AS TO WHY THE EARTH IS NOT FLAT
>>
>>331362869
>>331363072
>what are expansion packs
Is /v/ seriously this underage?
>>
>>331363923
>Comparing empirically confirmable facts to preferences in video games

Wew lad.
>>
>>331334378
Who bitch this is?
>>
>>331364749
I'm not that guy, but Sonic 3 being a fucking platformer is, indeed, an empirically-confirmable fact, and not a fucking preference. Is Doom being an FPS not a fact? Is Earth being spherical a preference? Shit's sake, Anon.
>wew lad
>regurgitated, forced, unfunny maymay
Back to social media sites with your kind.
>>
>>331365274
Except that guy's point was that 2D Sonic is boring. Not that it's not a platformer. Reading comprehension really isn't your strong suit, huh?
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