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Find a flaw
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You are currently reading a thread in /v/ - Video Games

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Find a flaw
>>
Can't merry emily
>>
>>331301918
What's fun about it?
>>
Numerous bugs regarding AI pathfinding, end of day saving and the occasional bit of getting stuck in the scenery if you've drank coffe springs to mind. It's a pretty good game otherwise, though I feel like it gets rather tedious after second spring. Provided you've worked hard you'll have more money than you know what to do with, enough to buy most anything, including enough stone to reliably get yourself to floor 100 of the second mine with all the iridium you could ever need.
>>
The romance options are terrible and i never have any idea where anyone is on a given day
>>
Combat skill is completely worthless
>>
the graphics are shit, otherwise it seems like a decent harvest moon ripoff
>>
>>331301918
portrait art and characters need work. But other than that it's pretty comfy.

>>331301949
And fucking this.
>>
>>331301918
It's a grindfest
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The characters are all unlikable
>>
Shills
>>
no mac
>>
>>331301949
You can't?
Fuck. Thank god I didn't play too much of this game before some decent mods come out.
The default portraits are pretty ugly too.

Other than that, it's really preachy with it's scenario, and it didn't give what Harvest Moon really needed, which is believable characters who have shit to say that's not just "nice weather today" or "This is what happened to me today, this is how my kind of character reacts to it"
>>
>>331302352
thats what happens when you have one neet doing all the writing.
>>
>>331302292
>It's a grindfest
Every HM/RF game ever.
>>
ugly artstyle and >>331301949
>>
You need a mod to remove the coloured gentleman
>>
Game is over by winter of the first year, there's literally nothing left to do or accomplish
>>
>>331301918
The combat is fucking shit
>>
No tutorial.
>>
>2d indie pixelshit
>copied gameplay from another series
>nothing new and innovative about it
i just named 3
your move
>>
>>331302536
i'm at my first fall and it already feels like there's nothing left to see
plant the most profitable plants, get kegs/preservers, some other plants for the community center
then you just fucking water your shit and go for dungeon runs while handing out gifts like some kind of creepy bastard that's desperate for love and affection
>>
>>331301918
Are people unironically going to call this shill's dream good? It's literally Harvest Moon, but if it was called that, it would be a "lazy rehash"

Fuck off /r/gaming
>>
Been about four days and I haven't found a reason to go into town and talk to anybody.
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The only flaw is the fact that it's /v/'s new shitposting target. I'm sure it's because it's new and not about e-celebs.
>>
>>331302696
>go for dungeon runs
You mean back to sleep so your kegs and shit process faster.
>>
I am playing RF4.
What's a better game, this or RF4? First I have ever heard of it.
>>
>>331302817
ProJared said he couldn't find a flaw with Stardew Valley. His opinion trumps all of /v/'s...except mine of course.
>>
>>331303082
RF4 is much better
>>
>>331301949
wait what
no
but i gave her minerals
MINERALS ANON
>>
>>331301918
I grew out of Harvest Moon when I was 15.
>>
>>331301918
It's not on a handheld yet
I want it on Vita badly.
>>
>>331303279
Did you never open the relationship panel and see who had SINGLE next to their name
>>
>>331301918
Well, for starters building a barn/house that close to a ledge is not a great idea.

Why is the chicken free like that? It could easily run to said ledge and fall.
>>
>>331303335
>NTR is not a possibility

this game is SHIT
>>
>shit choice of girls
>ugly artstyle
>grind grind grind
>>
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>>331303390
Yeah, would have been nice to remind the coalburner who's got the goods
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>>331303335
Didn't even know the game had a relationship panel, also people have been shagging barmaids since Pompeii, cut me some slack
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>>331301918
Derivative, mediocre, borderline plagiarism garbage for the lowest millennial SJW tumblerina scum that never heard about Harvest Moon.
>>
>>331303453
It's right there anytime you open your inventory or try to craft something
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>>331301918
You have to fix Abigail yourself.
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>>331301918
it's a worse ripoff of rune factory
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>>331303556
lmao
>>
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>>331303556
This is even worse
>>
The game was honestly pretty great aside from the marriage candidates, they all suck horribly. I wish I could play more harvest moon games on my PC.
>>
>>331303556
She's looking a little, what's the word

Wide?
>>
>copy harvest moon wholesale
>don't add any new features
>zero charms
>graphics are somehow even worse
>girls aren't anime cute

bravo west developers
>>
>>331303660
Fits her character better.
>>
>>331301918
shit art
;_;
>>
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>>331303556
Yep
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>>331303680
T
>>
>>331303697
Is her character "fat tumblr whale"? I've always avoided her fatass.
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>>331303556
That is fucking horrible.
Accurate, but horrible.
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>>331303842
H
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http://www.nexusmods.com/stardewvalley/?

Mods are all terrible so far
>>
boring
>>
>>331303891
I
>>
>>331301918
Can't marry Jas.
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>this one battle is better than entire stardew
https://www.youtube.com/watch?v=xBYO2GVLOW8
rf5 never
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>>331304079
>He doesn't know
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so after being cucked when courting pic-related, i've been on a lookout for a better waifu. who'd you recommend, /v/?
>>
>>331302868
ye fuckin mite as well
once you get some sprinklers and the energy boost from the mines there's relaly no reason to go back
fuckin
keg life
>>
>>331301918
refund after 17min
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It gets pretty boring after you've experienced a whole year. Nothing changes. Literally the main reward you get for doing stuff well is an item that gives you small amounts of the best ore every day. You end up having way too much money that you have no idea what to spend it on.

I hope the dev adds some extra content at some point, cause it has nothing else after the first year. Even the dialog during the Year 2 festivals is exactly the same.
>>
kind of repetitive. I'm at the end of winter year 1. done nearly half the bundles (without using joja mart) and burned out. it's a great game though. I can easily see some people putting hundreds of hours into it. I was nearly 40 hours in....when multiplayer drops it could awesome again for me. overall though...still a great game and I know I've not seen a lot of content yet. it does keep on giving in that way as long as you don't mind the farming grind.
>>
literal Facebook game
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>>331304149
What? Did I miss the muslim DLC release?
>>
Made by a pedo
>>
>>331304054
N
>>
>>331301918
Can't even play it. Crashes constantly
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>>331304426
like I wish you could hire people to do the farm work for you. and you could pay them a certain portion of your profits etc. I mean sprinklers help but damn all those animals and other shit to do.
>>
>>331304512
K.. KEEP ME POSTED
>>
>>331304426
I'll probably play it more when the multiplayer drops as well. I have another friend that got me to get it in the first place and I'd like to play with him.
>>
>>331304534
>he hasn't found the Sparvet Hites yet
>>
The girl I want is married to a black science guy

Cuckold Simulator 2017
>>
>>331301918
- lack of innovation over the obvious inspirations
- mismatched "pixelated" resolutions and disregard for the grid
- lackluster gamepad support
>>
>>331304584
what are you gonna do in multiplayer exactly? farm alongside each other? there's like zero incentive for this game to have multiplayer, if it's co-op and someone is just watering your crops for you you might aswell not play it seeing that's all the game is
>>
>>331302529
lol
>>
>there's a weapon stronger than the Lava Katana
>you have to grind for it
>literally nothing worth using it on once you get it
>>
>>331301918
Both romance and combat are terrible.
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>>331302417
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Basically no new content after the first year is finished.

A lot of the rewards you get from doing the community center bundles aren't worth very much, specially the fishing one. Bus and Greenhouse are the best.

The friendship/relationship stuff is incredibly shallow. It's not worth cultivating friendships/relationships with many of the people in the town.

It's glitchy as fuck sometimes. I glitched out during the ice fishing festival and I couldn't do anything but watch the others win.

It's really easy to make shitloads of money by just growing potatos/strawberries/blueberries/cranberries/starfruits. Literally no other crop matters.

Animals don't do shit but give you things that give you shit-all money. Not worth having at all.

After you get the Galaxy Sword and Iridium Pickaxe, mining becomes basically useless.

It's a game with many, many problems. But during that first year it's quite entertaining.
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>>331301918
It will turn into a goddamn Terraria sooner or later.

Farming, fishing, foraging and mining will soon be something minor while combat will be most focused one.
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>>331303556
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>>331305660
You really haven't played the game, have you? Mining and combat go hand in hand, because the combat is in the mines. Mining/Combat is just another method of getting resources or money just like all the others. And the system is quite simple and wouldn't ever be focused on. simpler than Terraria.
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Is this a sandbox farming sim for autists or does it have a story and an ending?

I'd be okay with both just asking
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>>331305886
from what I can tell, neither. It's a half-assed HW clone
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>>331305886
Yeah it has a story, but it's pretty loose. It also has an incredibly loose "ending", but you can still keep going after it. Remember that this game was basically the dev making a Harvest Moon clone to learn how to code.
>>
Too much character.
>>
>>331304731
dude...everything in the game will be better with a friend. even just running around not doing shit will be fun.
>>
>>331307596
>running around
not your point, but I picked up on that phrase, and the running kind of bothered me. The whole game tries way too hard to be all calm and relaxed, and then you got that running function in there, or better, you got that sluggish walk option, that looks like it's only in there because they wanted a second movement animation. There's no drawback to running all the time, it just doesn't work. Like the rest of the whole game, really, it looks uninspired, careless and shallow.
>>
>>331304240
I can't believe her and Sam were fooling around. I bought her a fucking bouquet of flowers, man. When I found her and Sam playing with each other I threw them into the trash and burned down her trailer.
>>
Just go play Rune Factory or Harvest Moon instead.
>>
>>331308934
you don't understand anon, there's never going to be another new HM or RF game ever again. So that means there's only a finite number of them. Are we not allowed to branch out and enjoy new takes on the franchise?
>>
>>331309368
Not if the new takes are shit, no. And I honestly doubt you'd have played every single RF and HM anyway, and if you did, then I'm going to guess you'd have more fun with playing one of those again.
>>
>>331309368
>there's never going to be another new HM or RF game ever again
The existing ones still work fine. Stardew adds nothing new. So that can't be the motivation to play it.

>branch out and enjoy new takes on the franchise
Oh? Got any suggestions?
>>
>>331309504
>Not if the new takes are shit
Did you play this one? It's not perfect, but it's fine for a first try.
>>
>>331309591
Literally nothing to do after you finish the first year though.
>>
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>>331303443
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>>331304240
how does she cuck you
>>
>>331309591
>it's fine for a first try
No, not really. It's unpolished, half assed, and what it copied, it copied without understanding
>>
>>331309591
I did not. I only watched a few videos and reviews, and concluded it was worse than existing HM and RF games. So, shit in my opinion. That it's a good first try is fucking irrelevant, pong is a good first try at video games but it's still a shit game.
>>
>>331301918
No mega
>>
>>331309748
>pong is a shit game

Whoah there anon, don't cut yourself with all that edge.
>>
>>331301918
when will they let me marry the loli?
>>
>>331309748
>pong is a good first try at video games but it's still a shit game
The direct analog controls, and no fuss approach make it quite playable and entertaining
>>
>>331309860
When it's grown up. Characters do grow/age in the game, don't they?
>>
>>331309525
>Stardew adds nothing new

Sprinklers alone disproves that, which are a godsend, in addition to a wider range of animals to tend to and brewing. Honestly this game is like the older Harvest Moon games with a bit of Rune Factory and costs half as much as any of the Harvest Moon/RF games. It's better than any modern HM game.

But given that it's a new game, and an indie at that, /v/ only shitposts about it and you're not allowed to like it.
>>
>>331309848
How is that fucking edgy? It has terrible graphics, the gameplay is incredibly simple, the replay value is incredibly repetitive, no online, controllers are unergonomic, there's no story whatsoever, the sound is shit when it's there, it's incompatible with modern TVs, etc.
>>331309880
That does not make it a good game in my opinion. Plenty of games have that.
>>
>>331310013
>and costs half as much as any of the Harvest Moon/RF games.
Recently bought Rune Factory for 20€, this costs 15$.
>>
>>331310013
>Honestly this game is like the older Harvest Moon games
That's precisely its problem. It brings nothing new to the table.
>>
>>331301949
/thread
>>
>>331301918
the game gets boring as fuck if you automate your farm
>>
>>331310029
>Plenty of games have that
A feature being common does not diminish the value of that feature.
What other games use direct analog pot input? Not thumbsticks or joystick, they're indirect. And games tend to lose their focus. You get start screens, menus, options, intros, tutorials and all that other noise
>>
1st year is fun. By the beginning of 2nd year though you have it all. By summer everything I had was automated and I was making almost 200k every 4 days just from blueberries.
>>
>>331301918
Not as good as Rune Factory
>>
>>331304602
he's not even trying in their marriage, i raged at those events.
>>
>>331310220
Manually watering your farm at least gives you something to do. After you get iridium sprinklers and everything gets watered for you though, there's nothing to do because you always wake up at 6 in the morning and nothing in the town opens until 9.

>>331310373
Growing only blueberries/cranberries completely breaks the game cause of the stupid amount of money they give you.
>>
>>331310308
>A feature being common does not diminish the value of that feature.
Why not? If it's common enough than it's no reason to like the game. It's like saying you like a particular TV show just because it has an intro, shit's retarded.

>Not thumbsticks or joystick, they're indirect.
How is that indirect? Assuming you're not just talking about how games interpret those input of course, because that would be retarded.
>>
>>331305886
it's a sandbox game.
>>
>>331310013
>Sprinklers alone disproves that, which are a godsend

>>331310220
>the game gets boring as fuck if you automate your farm

>By summer everything I had was automated

I really like how these three posts together prove perfectly how the developer did not give their mechanics a single thought
>>
>>331310478
>How is that indirect?
With a pot you determine the exact position. Speed is a side effect of setting the position quickly or slowly.
With a stick you determine speed. Position is determined by applying that speed for a time, which is not in control of the player
>>
>>331310582
Couldn't you have those fairies do all your work in HM? Never really understood that mechanic myself honestly.
>>
Need to swap Demetrius and Linus manually

homeless nigger seem more fit
>>
>>331310747
>With a stick you determine speed.
No. With a stick you tell the console a direct position. The game can then either translate that direct position to a speed in the game or a direct position in the game.
You're saying the same thing I already said was retarded.
>>
>>331310582
The post about everything being automated is posted by an idiot. The only thing you can automate is crops. You still need to take care of animals and refill kegs.

But I don't expect logic to be followed in a thread taken over by shitposters.
>>
>>331301918
Chore simulator
>>
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>>331310854
>autofeed barn
>only need to refill kegs every 6 days
>>
>>331310843
sticks have a dedicated center position, and springs to return the stick to that center, when no force is applied. As such, a stick digitizes a value that's away from the center, a delta. Position is not a delta, speed (or acceleration) is.
>>
>>331310854
>You can't automate your farm because these things that are completely optional can't be automated
Then don't use those? You can still automate them.
>>
>>331311010
I wish there was a robot that automatically petted all the damn animals so they'd give me big eggs/milk
>>
>>331311119
>As such, a stick digitizes a value that's away from the center, a delta. Position is not a delta, speed (or acceleration) is.
That is incredibly fucking autistic. Position can be a delta, and pro-tip rotating fucking knobs also determine the position by a delta. Both are just transmitting the position to the console.
You're fucking retarded mate, and you keep moving goalposts.
>>
>>331311173
ya then i'd be able to just go to bed as soon as a wake up
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>>331311010
>still need to milk, shear, pet, and collect eggs, and collect crops
>it's another smug anime face shitpost
>>
>>331311327
The perfect life
>>
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>even bothering to have animals when crops make you a million a season
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>>331311173
But that's not how love works, anon
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>>331311312
>Position can be a delta
Got an example?

>rotating fucking knobs also determine the position by a delta
Pots deliver an absolute value, not unlike a stick. The difference is largely in the auto-centering

>Both are just transmitting the position to the console.
Both transmit values, of course, can't have any input without data. The difference is in the physics.

>You're fucking retarded mate, and you keep moving goalposts.
But do I use a pot or a stick for that? Actually, it's just you desperately trying to argue because you don't understand the difference between the inputs. Because if there was none, surely pots would be as common still as they used to be
>>
>>331311483
>tfw you're the king of blueberries
>>
>>331311620
>Got an example?
GPS.
>>
>>331311678
Not exactly a game, or using player input
>>
Being friends with people is pointless because you don't know where they are half the time. I wish their locations were shown on the map. Same with where you find certain fish and such.
>>
>>331305430
>Iridum pickaxe

Why? Just sell all your crops, go buy a billion stone, make a million stairs, and that level has more iridum than youll ever need anyway
>>
>>331311791
Their schedules are all pretty easy to figure out. Also the community center practically tells you where to find a good chunk of the fish. And even if you keep having trouble the official wiki is pretty good.
>>
>>331311858
I enjoyed the mining. Sue me.
>>
>>331311791
>because you don't know where they are half the time
How is that a problem?

>I wish their locations were shown on the map
No, you don't, you really don't. There are better mechanisms to find NPCs, and plenty of times it's desirable to not be able to find them at any given moment

>Same with where you find certain fish and such.
You sound like you just want to 100% the collectathon, and not actually bother with the game. Understandable though.
>>
>>331311929
>the official wiki
Fuck that noise, any game having out-of-band information is an instant show stopper
>>
>>331312013
Collecting all the things was one of the reasons I even played the game for so long. There's some fish I can't find and I just don't want to bother anymore.
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>>331311791
>Being friends with people is pointless because you don't know where they are half the time.
>You move into a new town and automatically know where everyone you've never met before is located at all times

Which one of these are more likely
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>>331311173
Anon, this is a rural farming simulator, not industrial farming simulator
>>
>>331311756
>Not exactly a game
Correct. Seems you aren't that retarded. You never asked for an example of a position being a delta in a game though.

>Not exactly ... using player input
It does, depending on your definition of "player".
>>
>>331311791
How about being friends with people is pointless because all they do is give you useless recipes anyway?

At least that GC harvest moon has them give you unique gifts or services
>>
>>331312013
>>>I wish their locations were shown on the map
>No, you don't, you really don't. There are better mechanisms to find NPCs, and plenty of times it's desirable to not be able to find them at any given moment
I like that from RF though. Why wouldn't you want it?
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It doesn't look right at 4k.
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>>331312094
You must hate every game in existence then but thanks for ignoring what I said before that statement, shitposter
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>>331312292
>Why wouldn't you want it?
Gives the NPCs more autonomy and creates interactions with the NPCs that may not be your actual target NPCs (Hey X, any idea where Y is? Sure, they went with Z to A, over there, like they do every other day)
>>
>>331312125
Video games aren't real life.
>>
>>331312218
>You never asked for an example of a position being a delta in a game though
Learn to context. You're desperately trolling a gaming input exchange.

>It does, depending on your definition of "player".
What's the input? Where's the delta? You know that a delta requires a neutral base value, right?
>>
>>331312425
Sounds like a hassle to me, purely for one more line of dialogue that then basically does the same as a good map?
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>>331312431
>Video games aren't real life.
They're not?! I wish someone had told me that sooner!
>>
>>331312350
>You must hate every game in existence
And now is your shining chance to tell me the official wiki and/or required reading of Tetris or Super Mario that's not in the game or its manual.
>>
>>331301918
it's not free
>>
>>331312523
>Learn to context.
No, you learn to context. I never referred to a game when I was talking about games, you assumed I did.

>What's the input?
I'm not sure how GPS works on that level, but I assume some sort of ping to a satellite.

>Where's the delta?
The distance between you and the satellite.

>You know that a delta requires a neutral base value, right?
Yes, the satellite's position.

Sorry, I assumed GPS was simple enough for you to understand as an example. Should've picked something more simple.
>>
>>331312626
Not that anon, but isn't half the fun of fishing figuring out when the fish appear and shit? Lots of NPCs give you clues, the community bundles give you clues, that TV show will tell you about hard to find fish, if you dig up enough books one tells you the locations of all the legendary fish, etc etc.
>>
>>331312626
Okay fine. You hate all games post-NES/SNES. But again, thank you for ignoring half of what I say, really makes it easy to disregard you.
>>
>>331312431
This one is trying to emulate it, to some degree

>>331312527
You might not be interested in that kind of game then.

>purely for one more line of dialogue that then basically does the same as a good map?
Why would you think that? Small-talking with them improves your status with them, and they might pick up on your own schedule (you do have one, right?) so in the future the NPCs might visit or seek you, instead of you doing all the upfront work. Remember, HW/RF/SV is, in theory, anyway, bit of a social network game. That means you do not want to give the player too many tools to avoid social interaction, and instead value social interaction beyond gifts and the player initiating everything
>>
>>331312608
Good. Now you'll stop applying real life logic to them. :^)
>>
>>331312817
I tend to not play many modern games, because out of band communication is a big no-no for me, among many other reasons.
>>
>>331312861
Life simulation games aren't truly realistic. Which is fine. Adding a way to find someone you just met won't break immersion.
>>
>>331312861
>Why would you think that?
Because it's the only example I can think of.

>so in the future the NPCs might visit or seek you, instead of you doing all the upfront work.
Wait, NPC change their routines then? That makes that asking even more of a hassle, because then you'd need to ask somebody again if you're looking for them in the original spot. I'd want a map even more in that case.
>>
>>331301949
That was bullshit bro.
I have more hearts with her than fucking penny.
>>
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>>331301918
fishing is useless and no fishtanks for rare fishes that just stay on pocket
>>
>>331312732
>never referred to a game
>>331309748

>the satellite's position
They're not geo stationary.

You're also wildly confusing inputs. Nice sense of superiority though. Well done.
>>
>>331313016
>Adding a way to find someone you just met won't break immersion
Certainly doesn't. It just makes you sidestep other social interactions, that could become an integral part of gameplay instead
>>
>>331312963
Well that's fine. Most old games are better than new ones anyways. I'm just saying, the game does make an effort to tell you everything without needing a wiki. NPCs will occasionally tell you what the NPCs they're related to like, and you can find hidden books in the ground that tell you several niche details in the game, like the locations of the legendary fish.
>>
>>331313053
>hassle
Sounds like you're not interested in NPC interaction to begin with. Why would you play a game with that as its focus?

>the original spot
How long do you stay in one spot? NPCs are your peers.
>>
>>331313175
>>never referred to a game
>>>331309748(You)
Sorry, something went wrong in my post. Instead of "talking about games" it should've said "talking about positions and deltas". Not to mention, when you mentioned that position is not a delta, you posted it as a universal fact. A universal fact to backup a claim that was about games.
>>331313175
>They're not geo stationary.
Okay? They still know their location.

>You're also wildly confusing inputs.
How? What inputs am I confusing?
>>
>>331313293
>the game does make an effort to tell you everything without needing a wiki
That's how it should be. Anything else is inacceptable. Though it should go beyond "effort". That's the minimum standard.
>>
The controls
>>
>>331313472
It does more than most games do. It just doesn't make it super obvious right in your face handholding.
>>
>>331313472
Still this anon
>>331312767


I don't think rare fish should be told exactly where and when you can catch them anyway, that's part of the hunt. Nor is the lack of info on them out of band required reading. That's like saying all the locations of warp exits in super mario not being in the manual is out of band required reading
>>
>>331313354
>Sounds like you're not interested in NPC interaction to begin with.
Why do you think that? I am interested in it. I am not interested in chasing them down by obscure means though.

>How long do you stay in one spot? NPCs are your peers.
Fucking hell, I meant the spot in any given time. So their route if you assume I don't keep thinking. Obviously I adjust where I'm going based on the time and how long it takes to go somewhere.
>>
>>331312963
>hating a game for a reason as arbitrary and irrelevant as it having a wiki

http://tetris.wikia.com/wiki/Tetris_Wiki

Even Tetris has a wiki. You hate almost every game.

You are a true citizen of /v/.
>>
>>331313175
Just shut the fuck up you retard. Clearly you have no idea what you're talking about, and you're the fucker that keeps talking about bullshit that's not even fucking relevant.
>>
>>331313458
>when you mentioned that position is not a delta, you posted it as a universal fact
In an exchange about games and game inputs. That said, care to have an example of position being a delta?

>They still know their location
It's not neutral, there is no base location from which they're offset (the concept of a delta)

>How? What inputs am I confusing?
GPS is a combined input from multiple sources to perform triangulation. It's a sensor. A game input is an active manipulation, with the sensor merely being the mechanism to sense the input performed. The closests thing to an input in that sense in the GPS system would be moving the receiver, which is a bit meaningless and has no neutral position.
>>
Analog movement is fucked for me. My controller is properly calibrated but the character will walk when I want him to run and vice versa
>>
>>331313517
>It just doesn't make it super obvious right in your face handholding
Where does that came from? Nobody's talking about spelling everything out for you. The problem is when out of band information is required to play a game. Say, a game has its map posted on a wiki, and the game assumes the player is familiar with the map, because it's on the wiki. If the map is essential for the game, it better be available in the game (don't care how obscured) or the manual
>>
>>331301918
it has more replayability than Friends of Mineral Town and any other harvest moon game, so it's already half-decent

combat is shit
>>
>>331313810
>That said, care to have an example of position being a delta?
Read the thread, I already posted one.

>It's not neutral
How is it not neutral?

>there is no base location from which they're offset (the concept of a delta)
Why do you even think this though? Delta is nothing more than a difference. As long as you know the beginning and the end, there's a delta. This is the case for GPS.

>GPS is a combined input from multiple sources to perform triangulation. It's a sensor. A game input is an active manipulation, with the sensor merely being the mechanism to sense the input performed. The closests thing to an input in that sense in the GPS system would be moving the receiver, which is a bit meaningless and has no neutral position.
Okay? You still didn't answer the question you were responding to though.
>>
>>331313251
Good point.
>>
>it's a Harvest Moon clone
>except better in every way
>people still call it shit

to be fair, the Harvest Moon games were always shit, and it was pointless to plant anything other than the most expensive crops, or even interact with anyone. Never played Rune Factory.
>>
After a while the game starts to become a bit too easy. You're always bringing in shit tons of money so you're never strapped for cash. Then it turns out that just growing stuff like blueberries which constantly give you crops that give tons of money.is the best way to make money, and every other way to make money just seems tertiary and sidelined.
>>
>>331313589
>I don't think rare fish should be told exactly where and when you can catch them anyway
duh?

>Nor is the lack of info on them out of band required reading
I didn't claim otherwise.

>That's like saying all the locations of warp exits in super mario not being in the manual is out of band required reading
Iff they are required to play through the game, it's out of band bullshit. If they're secrets, that's cool

>>331311929
suggested that the official wiki is treated like some fluent manual thing, that's supposed to be known info for the player, but it's not part of the game, or its manual.
If it's just a guide and secrets then it's just useless bullshit anyway and shouldn't be in an "official wiki".
>>
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>>331301918
- Older portraits were better than the final product
- Post-Marriage conversations are the same for all suitors
- Almost all of the content is based around first year and doesn't change much in year 2 and beyond
- Fertilizers and other plant helpers are beyond tedious to apply and it's always better to just plant more
- The way tools and specifically watering cans power up, it's much better (and cheaper!) to just invest in sprinklers
- Animals are meh
- >>331301949
- move speed is 1/3rd of what it should be
- fruit trees are weak for their cost. the idea of making your money back in 1 year and a profit in years thereafter is nice on paper but I can just spam blueberries and shit for more money than I can possibly use
- It's easy to get more money than you can possibly use and there aren't that many money sinks.

That said I FUCKING LOVE THIS GAME.
>>
>>331314003
>Combat is shit

understatement of the century

It's downright frustrating, the guy who made this game has the design sense of a fucking baboon

Did he not sit down and ask, at any point, "Is this fun?"

This spreadsheet game hurts me
>>
>>331311119
The paddles work by generating a voltage to a fixed reference position by the way, i.e. it's a delta. So according to your logic, it's not a position.
>>
>>331313709
Last I checked this wiki is not official (remember? That was part of the deal), created or endorsed by the Tetris company, Nintendo or anybody else associated with the game, or marked as required info for the game
>>
>>331313760
>game inputs, not relevant to gaming
You go, girl
>>
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>>331314339
>This spreadsheet game hurts me
what are you on about
>>
>>331301918
too expensive
>>
>>331314478
What? That's not what I said. You're generalizing this thread to a talk about gaming when it's about Stardew Valley.
>>
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>>331311553
>>
It's pretty good considering it only had one guy developing it.

Where can I find portrait mods?
>>
>>331314303
Through Year 1, I enjoyed it quite a lot as well.
After I got the greenhouse, I went and bought 120 quality fertilizer and 120 starfruit seeds from the desert shop. When they were ready to sell, I made so much money off those starfruits that I broke the money counter during the day summery.
>>
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>>331301918
IT DOSNT WORK ON VISTA GOD DAMN IT!!!!
>>
>>331314010
>How is it not neutral?
What's the resting position, that the satelite defaults to?

>Delta is nothing more than a difference
Indeed, which requires a neutral, a reference

>As long as you know the beginning and the end, there's a delta
Ah, that's the problem. A moving object has a speed, and the difference of positions between two timestamps is that speed, a delta. The position itself is not the delta though. The neutral would be no change in position. Position itself has no neutral, certainly not for these satellites, which are wildly off-topic anyway. The original subject was inputs gaming inputs. GPS is such a removed system, it's a technical, dry and off-topic exchange of random bullshit, from you, and me.
>>
>>331314705
>IT DOSNT WORK ON VISTA GOD DAMN IT!!!!
holy shit I regret my decision to upgrade to windows 10 but I'm too lazy to revert it.

but if I still had vista I'd be taking advantage of that shit right NOW
>>
>>331314140
>except better in every way
Name the improvements, I dare you. Not the differences, the things it does better, the mistakes it fixes.
>>
>>331314362
What's the neutral position of the pot? What position does it go to when you remove all active input? There's more to an input than its sensor.
>>
>>331314802
Don't skip on my questions fucker.

>A moving object has a speed, and the difference of positions between two timestamps is that speed, a delta. The position itself is not the delta though.
So, you're saying not a single difference between positions can be a delta (because all positions are moving at speeds)? Then there is not speed either, because that's the difference between positions and difference between time. And there can be no acceleration because that's the difference between speed, which is a difference between other things.
Do you realize how stupid that is?
>>
>>331314574
I just had a casual side remark on Pong and then some anons jumped on me, trying to win an argument nobody was even starting. Don't like it? Talk about Stardew instead of responding to that pointless technical discussion I'm frankly tired of.
>>
>>331305660
>>331305805
If you get enough Crystalariums just pooping out diamonds, and kegs pooping out pale ales, you basically can forget about doing anything for money. Just fill your greenhouse with hops and become the richest farmer alive.
>>
>>331314989
>What's the neutral position of the pot?
Where it's 0V.

>What position does it go to when you remove all active input?
Nothing. That doesn't change how it's a delta, and thus not a position according to your logic.
>>
I'm either waiting for a reduced price or a mod that makes the graphics look like less ass.
>>
>>331315192

The graphics look terrible in screenshots, but they look decent enough in motion.

And I'm laffin' at your life if you can't even afford $15 to throw around. I spend that much on lunch every day.
>>
>>331314878
Sprinklers to make crops less tedious and allow you to have more of them
More animal variations
More ways to get money
Better, more in-depth mining system

If you're like any other shitposter you'll begin to set up strawmen against these things.
>>
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The game is pretty shallow. I wish the NPCs routines were more complex. Majora's Mask is a game from 16 years ago and you feel that the characters really have routines and schedules. You can follow them and see them doing a lot of stuff. Another game that blew my mind with npcs actions was Radiata Stories. Holy shit, that game felt "alive" somehow. You could trigger events depending on the hour of the day and discover some cool secrets by simply following the npc, like discovering secret passages.
It's a shame, because this is a 2D game with a lot less characters. With a bigger development team, the result could've been amazing.
>>
>>331315079
>I just had a casual side remark on Pong and then some anons jumped on me
No. You made a remark, then you said something that made no sense, and now you're in a discussion about it.

>trying to win an argument nobody was even starting.
You started the discussion that's been going off-topic for so long though, the delta bullshit that makes no sense. You asked for it.

>Don't like it? Talk about Stardew instead of responding to that pointless technical discussion I'm frankly tired of.
No. If you put fucking words in my mouth that I never said, then I will respond. Fucker.
>>
>>331315049
>you're saying not a single difference between positions can be a delta
I'm not. You seem to suggest the difference between the positions of different satellites when doing the measurement. That's not a single object, not a single input.

>because all positions are moving at speeds
positions don't move, positions are. Movement is an artifact of position, speed, changing the position over time, and time

>Do you realize how stupid that is?
Do you? Should clue you in that we're talking about different things. The original subject was a simple directional input device, and the resulting interaction in a game. A game that positions an object on a screen (or in a game world), moves it over time (ticks).
Hell, the original subject was the difference between a pot and a joystick, one being auto centering, the other not so much. You completely lost track of it, argueing some odd meta physics, wildly conflating all kinds of unrelated concepts, and for what? What is your point? You're trying to win an argument, don't you? Newsflash: you won it. Get a medal, achievement unlocked, tell all your friends that you succeeded at correcting someone on the internet. You learnt nothing, you read nothing, you just cherry picked fragments and shifted exchanges, and you won, well done
>>
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>>331315357

>With a bigger development team, the result could've been amazing.

Or fucking terrible, just like every other indie game made by a "development team."

Seriously, name one game that is as good as Cave Story/Stardew/Undertale made by a development team. Remember when Minecraft was good? Yeah, Mojang really made sure the game headed in the right direction, didn't they?

Fucking indie dev teams, they can't make shit worth a damn and they fuck up potentially good products.
>>
>>331315469
>positions don't move, positions are.
I meant the positions that humans use, of course. Can you name a single position that you could use? One that isn't relative?
>>
>>331315345
>Sprinklers to make crops less tedious
Not an improvement, as it breaks a key aspect of the game, manual labor on a schedule
>>
>>331309683
She can have black children when your character is white. I'm not even kidding you.
>>
>>331315360
>I don't understand things, so I'm angry
If you're in over your head, maybe take a step back, go read a book, or play a game. Maybe something like a VN, as inputs are apparently a bit of a weak point for you.
>>
>>331315972
Nice fucking argument. That's exactly what happened though, you can't just deny that.
>>
>>331315827
Thanks for making my prediction correct. Strawmen.

It doesn't break anything because every other aspect of the farm requires manual labor. But you ignoring everything else already shows I've won.
>>
They should have made sprinklers much harder to make work and having to maintain them. Having them so easily just breaks the farming aspects of the game leaving you with just tending to animals and harvesting when the plants are ripe.
>>
>>331315357
>Majora's Mask is a game from 16 years ago and you feel that the characters really have routines and schedules.
I mean that was the whole focus of the game, the game took place over 3 days so it didn't have to have super long routines, and other parts of the game most definitely suffered because of the attention on npc's (dungeons being a example).
>>
>>331316047
>It doesn't break anything because every other aspect of the farm requires manual labor
It breaks that particular aspect, freeing your time for other things. Mechanics don't exist in isolation
>>
>>331316029
>Nice fucking argument
About all you deserve

>That's exactly what happened though, you can't just deny that
You getting confused and blabbering nonsense? Yeah, definitely happened. Kind of tiring though
>>
>>331316252
>You getting confused and blabbering nonsense?
No, what I posted of course. Try and point something that's wrong, and I'll point you to where it happened.
>>
>>331316047
Good job
>>
>>331316153
>freeing your time for other things
>implying this is a bad thing
>continuing to ignore anything else that shows improvement for your fallacious point

Keep the strawmen up, it makes shitposting easier to deal with.
>>
>>331303967
Because the game has to have pixel mods done from scratch. No workshop.

You are now aware of just how lazy modders are these days.
>>
>>331302417
>Mac
>having games
>>
>>331316312
>what I posted of course
Yeah, blabbering nonsense

>Try and point something that's wrong
All of it, since you kind of haven't understood the original statement, or the basics of input devices. But boy, do you know your physics, kind of, somewhat, mostly, just enough to blabber nonsense about it.
>>
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>>
So far. Just this.
>>
>>331301918
The art-style is western. No loli.
>>
>>331311791
There's actually a fishing show on the TV from time to time that gives exact information about where and when to catch fish.
>>
>>331316394
>implying this is a bad thing
Indeed, I am. That you're disagreeing is expected but irrelevant

>continuing to ignore anything else that shows improvement for your fallacious point
I didn't comment on the rest of your post because I was not disagreeing with it. But don't let that stop your anger over strawmen. Keep in mind, everybody on /v/ is out to get you, to tell you what you are playing, making, or talking about, is bad, and you should feel bad. We're watching you, and laughing at you.
>>
>>331314303
Pretty much everything this anon said

But seriously, why can't you marry Emily? Does she have a secret bf? Is she considered 'too old'? I honestly don't understand
>>
>>331316568
It's not a bad thing and you are continuing to argue after already being proven it improves the formula, seeing how you are consenting to the other points. You're retarded/shitposting.
>>
>>331316670
She's meant for Clint
>>
>>331316568
>game has more to do it it than in Harvest Moon
>makes a single aspect of the formula faster to make up for this so you can do things without running out of time

It's not a bad thing. I can only assume you haven't played the game.
>>
>>331316434
>All of it
No, just point to a single thing, I am not going to disect my own post for you, I assume you can read it just fine.

>since you kind of haven't understood the original statement, or the basics of input devices. But boy, do you know your physics
That's not even mentioned mate, at least not by me or in this reply chain. Clearly you have no idea what I posted, or what you even posted. Oh well, not really unexpected of somebody that can't even point out something that's wrong in my post.
Pro-tip, my post is >>331315360
>>
Who's the biggest cuck?
>>
>>331316690
>you must agree with me completely or you're shitposting
Yeah, no. Just enough to keep you on your toes. Got to retain your defensive and aggressive stance, so nobody will ever do anything bad to your opinion.

>being proven it improves the formula
I don't think I've seen any proof
>>
>>331316851
Pierre.
>>
>>331316895
>list improvements
>I'm not talking about these things because I agree they're improvements
>BUT I TOTALLY HAVEN'T SEE ANY PROOF

Fuck off
>>
>>331316807
Tried to, but can't, because the character setup is bullshit, the different-resolution pixelation is insulting, and the gamepad controls are broken. So I'm left with looking at aspects here and there, and finding confirmation, from all kinds of sources, that the game's an uninspired HM clone.
>>
>>331316452
Jesus christ. Delete your save now.
>>
>>331315859
Christ the dev of this game is such a sjw waste of life.
>>
>>331317030
>confirmation
>by filtering out whatever disproves your claims like you have been doing in this thread
Thread replies: 255
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