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>beat ornstein and smough >remember that everything after
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>beat ornstein and smough
>remember that everything after this boss battle is shit
>stop playing

why?
>>
>>331130712
Because everything after that boss battle is shit
>>
>seath's is cool
>caves are cool
>demon ruins is a boss rush, nice change of pace
>lost izaleth is as expected, considering the area was fucking destroyed
>new londo aesthetically pleasing+unique by being devoid of bonfire
>tomb of giants is a place where one doesn't want to be ever, which is the point
>>
>>331130956
>Seath's is okay, but everything looks the same, which makes it feel unfinished.
>Caves is a cheap concept slapped together without much testing
>Demon ruins is mostly earlier bosses copy pasted all over the place. It also begins with a fight that's next to unfunctional
>Lost Izalith is a flat area with props thrown around, there's no recognizable level design. Even the main enemies are animated props from another level. It's a level that should have no place in a released game
>New Londo and Tomb of Giants are fine
Not to mention the boss difficulty is all over the place
>>
>>331130712
It's really a shame. Anor Londo was just too good.
>>
>>331130956
you are either 9, easily pleased or a shill

I wish I was 9, as easily pleased as you or a shill
>>
>>331132447
>>Demon ruins is mostly earlier bosses copy pasted all over the place.
I think this is lazy aswell, but i saw it more as a empowering thing. Remember that dude you were having trouble with at the start? Now you can crush him. Would have been better if they weren't copy pasted 12x over, maybe one or two here and there.

>Not to mention the boss difficulty is all over the place
Well you see, a major problem post anal londo is that From wanted the played to choose which path to take first, as such, they had to make them all relatively equal in difficulty. Depending on which you do first, thats usually the hardest, and the last you do is the easiest.
>>
>>331130712
https://www.youtube.com/watch?v=8mXAKVUncD4
>>
>>331130712
I usually do Seath's because Duke Skip is easy to learn and makes me feel pro, and Crystal Caves looks nice even if its a boring area
You have to at least go in there to get to the DLC anyway, might as well finish the place
>>
>>331130712
Because Dark Souls 2 is better. Just switch over to that.
>>
>>331134549
Idk I did nito, seath and then four kings last, and it was progressively difficult that way, the only thing I had to learn about nito is to not pull the giant skeletons and then he was easy mode, and seath was just cheap as fuck unless you have a build to tank him I almost committed myself to cheesing him with a crossbow but I knew that would take forever, and then four kings was the most challenging because you have to be super aggro or else he overwhelms you.
>>
>>331130712
>>331130956
The only places worth visiting by that point are Painted World, the place with skeletons and Crystal Archives. Running to Nito is still worth it but running to Seath isn't.
>>
>>331130712
You mean
>/v/ meme is so reinforced that you can't think for yourself
>>
>Lost Izalith

https://www.youtube.com/watch?v=5FElzcWlLG8
>>
>>331137402
He's really right, though.
>>
>>331137648
Holy shit, I used that song in Lost Izalith too
>>
cuz the game tums into a 4 part fetch quest

i usually just goto oolacile 4 pvp
>>
>sen's is the best area hands down
>o&s is the best bossfight outside the dlc
>>
>>331137968
this
>>
Every boss after O&S are stupidly easy.

Even the DLC bosses.
>>
>>331137968
I thought painted world ariamis was the best area in das1 imho

ariamis>sen's>new londo
>>
I did a SL1 run with pyromancy and the reinforced club and the only boss I had trouble with was Artorias.

The best content the game offers is after O&S once you git gud.
>>
>>331138491

k
>>
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>>331137270
>Crystal Caverns
>worth visiting
>>
>>331136348
Tank Seathe? I don't think I've ever been hit by him, including first playthru. All melee, all the time.
>>
>>331137847
>tums
Are you really so lazy that hitting 2 keys rather than one is too much to handle?
>>
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Honestly outside of the DLC, none of the areas are remotely enjoyable - even totg feels like a chore
>>
i can't even bear the first areas anymore, game is aging like milk
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>>331143095
>>
>>331136348
New Londo is probably the easiest of the areas, and with Beatrice the Four Kings aren't that difficult.
>>
i felt the same way, was replaying to get steam cheevos and couldnt even finish after the golden boys.
>>
>>331143095
The first areas are the areas that are heavily interconnected and make DaS what it is.
>>
>>331141689

didn't even notice that lmao

best type in a while
>>
>>331143095
Aged like milk my ass
>>
>>331143095
Game is generally terrible after you figured out the gimmick in every area.

How retards can rerun this over and over is a mystery to me.
>>
>>331137402
memes are life friend
>>
>>331130712
What? But I just beat O&S a couple of days ago. Does the game suddenly take a nosedive or something?
>>
>>331130712
because you are the cancer killing the series and only care about bosses when the levels leading up to them has always been the true highlight of the franchise

you pretty much created dark souls 2 with your faggotty, nice job dweeb.
>>
>>331146205
it's autism, literally defined
>>
>>331130712

Stone Cold Steve Ornstein versus Havel The Rock Johnson: who wins?
>>
>>331146205
>the game is boring once you played through it and know everything about it

WOW NICE DETECTIVE WORK SHERLOCK
>>
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>>331146876
>>
>>331146752

b but there are no nice level designs after O&S, soulsfag! :(
>>
>>331146752
the whole problem is that the areas are shit not just the bosses
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>>331146948

Replay value is a thing :)

Shame that the combat, the only aspect to the game, is bland.
>>
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>>331146948
I can replay MMX all the time and its great.
Dark Souls is fucking boring after all the hidden shitty oneshot traps are uncovered.
Thread replies: 46
Thread images: 6

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