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Unity now has SMAA, finally. https://www.youtube.com/watch?
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Unity now has SMAA, finally.

https://www.youtube.com/watch?v=44M7JsKqwow
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>>330899939
Too bad I won't use it since it uses up too much CPU power
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>>330900064
retard, its GPU-based
>>
Isn't this the shitty AA method? Right up there with the one being used for consoles.
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>>330901004
FXAA is the shit one
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>>330901004
SSAA is best, but expensive and impractical.

FXAA is AA done in post, but can look blurry.

SMAA is like FXAA, but better, so atm, I think it's best.
>>
>>330899939
Unity only gets a bad rep because of the asset store and the fact that it's used to make shitty games
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>>330901361
I don't like how asset.bundles work. It limits modding.
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Let's get this started

>Unity
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>>330901641
>Unity
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>>330901717
>nodev
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>>330901361
>>330901641

Unity is to games today, what Flash was to games 10 years ago. Any script kiddie can use it, hence why there's so much trash.
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>>330901641
>unity
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>>330901004
You're thinking of FXAA.
SMAA is the best out of all the post process aa's
Then there is also TAA which is effective as fuck but also EXTREMELY blurry, more so than FXAA even
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>>330902378
>SMAA is the best
What is this, 2013? HRAA is the best.
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>>330901641
>>330901717
(You)
>>
>>330902640
(nity)
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>>330899939
were there robots in ac?
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>>330902524
>HRAA
I'm taking you don't mean "High-Resolution Antialiasing" back from 2001 right?
http://www.nvidia.com/object/feature_hraa.html
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>>330899939
I dont give a fuck, everything after Black Flag sucked ass
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>>330902957
Lol, I didn't even know that was a thing. I'm talking about Hybrid reconstruction AA
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>>330903178
>Lol
God i miss when /v/ still attacked anyone that threw shit like this in the second it was posted
Now no one gives a shit anymore, fucking hell

And yeah, i guesses as much you meant hte Hybrid shit. Never heard of it before either tho
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>>330903327
Instead of caring about all the shitposting, feel drama, bait threads, etc, THAT'S what you care about?!?! "lol"?!?!! FUCKING LOL?!?!?!?! FUCkINONOG LOLEL"?

akdfj;asdfkadsj;gadjkg;adg
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>>330903637
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>>330899939
We're getting closer to something like this, but in a free engine. I think it should be good news for everyone on this board.

https://www.youtube.com/watch?v=sYX9I3ONHc4&list=PLUb_UfX-GJRSCyGTRLoCRS4qCzCbOX6oB&index=7
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>>330903805
>>330903637
>>330903327
>>
>>330904354
Fuck that engine. Zero information. Japanese. Vaporware as fuck.
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>>330903637
not the anon you were replying to but even if this was an ironic shitpost to make a point about leddit style punctuation, caps, and "mad so im going to spam buttons on the keboard" being more prevalent now and being more annoying than lol, i still didn't enjoy it.
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>>330904653
Dark Souls 3, for example, is using the middleware YEBIS3, part of that engine. So it's not really vaporware.
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>>330905138
Wut
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>>330905138
YEBIS3 is a post-processing deal, afaik. It's irrelevant.
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>>330905138
Source?
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>>330905365
Actually, both Bloodborne and DS3 use some of that tech.
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>>330905715
That's not the engine, it's a post effect system made by a third party devs. Even unity can purchase this shit (though they will not, because this shit is pretty costly)
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>>330905579
Google
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>>330905570
>>330905798
Well, that's what SMAA is -- a post effect. And that is what is mostly being demonstrated in the muzuchi vid also.
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>>330905808
Can't find shit.
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>>330906112
http://www.siliconstudio.co.jp/middleware/yebis/en/
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>>330899939
>Ripping off of Chappie
Why
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>>330903327
>tho
God i miss when /v/ still attacked anyone that threw shit like this in the second it was posted
Now no one gives a shit anymore, fucking hell
>>
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>>330901641
>>330901717
>>330902164
>inb4 it's shit.
Thread replies: 41
Thread images: 9

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