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Find a flaw.
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You are currently reading a thread in /v/ - Video Games

Thread replies: 37
Thread images: 5
File: Prinny.png (1 MB, 800x1375) Image search: [Google]
Prinny.png
1 MB, 800x1375
Find a flaw.
>>
PSP only
>>
Never played it, but always wanted to because of the title is so cute
>>
It's too hard!
>>
It's based on disgaea
>>
2 is better
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>>330579602
too hard tbqh desu
>>
>>330579602
just hard enough
>>
>>330579602
It never got a third game.
>>
>>330579602
You cant have sex with the prinny.
>>
You have to mash square like a madman and the final boss made my thumb hurt enough that I quit.
>>
>>330582220
All you have to do is learn his pattern since it never changes and from there, learn when to attack and when/where to dodge.
>>
File: sanae revelation.webm (953 KB, 512x384) Image search: [Google]
sanae revelation.webm
953 KB, 512x384
>>330579602
>giant Etna
>giant Etna does the walk

https://youtu.be/_q7-b5ZvEFs?t=1m50s
>>
>>330582980
I WANT TO FUCK THAT 50 FOOT ETNA
>>
>>330582980
Is she high or something?
>>
Have you climbed the Martial Tower yet, /v/?
>>
File: Disgaea - Prinny Spin.gif (33 KB, 125x125) Image search: [Google]
Disgaea - Prinny Spin.gif
33 KB, 125x125
I'm too pleb to even beat chefbot.
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>>330580052
found it.
>>
>>330585034
Keep trying, anon. You can do it.
>>
Level design was kinda bland. Most of the stages were just a bunch of floating platforms with no real sense of connectivity or theme.

Not sure if the sequel improved on that aspect.
>>
On another note, a co-op mode for boss fights would have been dope.
>>
>>330580052
Play this shit on my Vita.
>>
>>330582980
>3d Etna
Huh, that series' style meshes pretty fucking well with low-poly designs.
>>
I couldn't beat the boss after all of the main stages.
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>>330580052
Overlooking the fact you can also emulate this and most psp games at full speed on a 2002 computer with a pentium 2.4 ghz and 1gb of ram.
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>>330584695
https://www.youtube.com/watch?v=gPZATNNrxqE
Kinda
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>>330588093
It still bows my mind how accurate this is to the source material.
>>
Clunky controls in a platformer stop it short of being fantastic. Is the sequel better or no?
>>
File: zun.jpg (83 KB, 500x406) Image search: [Google]
zun.jpg
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>>330588702

It emulates ZUNs shitty art really well
>>
>>330579602
No momentum in the air
It's designed around it but has some design flaws into it, I know it was due to no knowledge how to properly code such a game because the devs hadn't much knowledge how to do so
That said it's still a great game
>>
>>330588935
That and it's basically a retelling of the Great Suwa War and the prologue to Mountain of Faith.
>>
>>330588093

I'm so confused
>>330588702
what the source material?
>>
File: fable.webm (1 MB, 512x384) Image search: [Google]
fable.webm
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>>330590253
Touhou Mountain of Faith.
>>
The constant button mashing makes your arms hurt.

It's not ergonomically safe nor viable. My right is a literal machine gun when it comes to pressing buttons now, though. It's like a mini seizure that I can summon at will.
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>>330589040
>No momentum in the air

How a proper platformer should be.
>>
>>330591517
Why are you saying this
>>
>>330579602
too hard.
Prinny 2 is even tougher.
hardest platformers I know.
Thread replies: 37
Thread images: 5

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