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Why is there absolutely no hype whatsoever about this?
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Why is there absolutely no hype whatsoever about this?
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Because it won't live up to it.
>>
because theres no info about it
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>>323829015
because all it has going for it is hype and some half-assed comments from the devs on how things work.
>>
Because it's been in development forever and they've hyped it at E3 for a couple years now. And there's still no word on what you actually fucking do in the game besides fly.
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>>323829015
Hype was 2 years ago.
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>>323829015
Not much gameplay shown, features seem basic, in development for a while and the list just goes on.
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Oh, I forgot this exists. Too much fun in Dying Light. When it was coming out again? June?
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I'm cautiously hopeful
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>>323829075
There is plenty.

The dev has shown exactly what the game is meant to be, with playable demos and personal explanation.

You just want it to be something beyond that. Which it is not.

It's a game about exploration for explorations sake.

>but random gen is boring to explore
Speak for yourself.
>>
It turns out that people don't get hyped for glorified screensavers.
>>
>Procedural generation
>All mechanics are shallow and barebones

This game has no chance
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>>323829365
>tripfag
>responding to something that wasn't said yet
>retarded enough to think random generation never gets old not a bit nope not at all
lmao
>>
Because we know nothing other than "INFINITE EXPLORATION" and "PROCEDURALLY GENERATED" and the only gameplay footage we've seen is aimless walking around looking at trees and shit and getting shot at by robots.
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>>323829015
because its procedurally generated i.e boring
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i think visually it looks great, but it's most likely going to be stuck in the "inch deep/mile wide" trap that similar games have fallen into
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Why is this better than something like elite dangerous?
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>>323829015

No info; fears it'll be something half-baked like Duke Nukem Forever for having sat in dev. hell for so long.
>>
>>323829015
There was.
Those fuckers made me hype in june last year showing those gameplay videos at e3, saying "we'll tell you the release date very very soon"
In November, they gave a release date for 2016
>>
>>323829015
this >>323829074
I don't want to get hype, only for it to turn into another spore.
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>>323829015
minecraft in spess
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>>323829015
Because you forgot to make your daily thread about it too many days in a row.
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>one of the most anticipated games right now
>no hype

Are you stupid?
>>
People were probably expecting something along the lines of eve but the fact you don't see anything of other people killed interest

That's kind of what happened to me at least. Not that I expected something the scale of eve, but something more than an empty universe to drift around in
>>
>>323829871
Not even Minecraft in SPEHSS because Minecraft actually lets you create buildings and shit.
>>
>>323829015
>being hyped about Spore 2.0
When will you learn?
>>
>>323830049
Sometimes the boring thing about a sandbox game is you
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>>323830307
Nice meme
>>
Why does no one apparently like the idea of being able to discover over 18 quintillion planets, flying around in space with friend, take on huge fleets of space pirates and seeing cool alien lifeforms live their life? Why?
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>>323829015
Space Engine already does it for me.
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>>323830342
You can fly around, establish refueling depots to fly around more, and _______?
I might as well try to make it to the far lands in minecraft
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>>323831272
Go watch a gameplay video
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>>323830608
It's not as exciting as it sounds.
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>>323832009
*You know, considering that it's a video game and all. Where "alien lifeforms living their life" is an AI walking around aimlessly. Where 18 quintillion is a meaninglessly large number, because a large majority of them won't be different.
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>>323829015
because it look like boring shit
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>>323829365
I think you forgot to post that 8 panel image showing muh totally different planets xd

Go shill somehwere else you retard
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>>323830608
I like that idea. I dont like the idea of discovering the same 20 biomes over and over again except with a different color pallete
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>>323832576

This. This is why it won't be fun if it just is about exploration.
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>>323830608
Elite already did it first.
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>>323833846
So there needs to be some kind of goal to the exploration. There also needs to be a fair amount of rare finds.
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>>323833993
And with graphics and gameplay worth the immersion as well.

Still boring desu.
>>
>not one, but two shill threads up
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>>323830608
NMS looks like the most boring game in existence.

After Spore and Moulenyx in general i'll never believe anything about "infinite" lifeforms and stuff.

Especially from a small fry devs.
>>
>>323834184
I guess their PR guys need to get organized.
>>
walking simulator 2016. muh TRILLION PLANETS
>>
Because its been bouncing around for a while now, theyve blown their hype load too soon. Just like if ever Deep Down comes out, its been mincing around too long for people to actually care aside from those actively following it, its more a case of "oh thats out now? Ok" rather than "Its coming out soon! Cant wait!"
>>
I would say it's going to be the next Spore, but even in it's crippled state Spore still had gameplay.
>>
fuck does this even have a release date yet
>>
>>323834757
That's same problem with every early access game.
>>
>can't build structures

I don't see the point, desu.

You can mine materials to upgrade your gun so that it can mine materials faster. And you can fly around to lots of procedurally generated worlds to do the mining. That seems like it's pretty much it, though. Unless they completely sideline us with a ton of features they've never hinted at before, it's going to be seriously underwhelming.

I suspect it's another case of a software dev making some neat technology, but not actually knowing how to design a game. It will be a really pretty tech demo but not much else.
>>
Cause the dev and the band doing the music have been nothing but cunts about it, all spouting "2deep4u" bullshit. I was excited for this until the band did that presentation of the game's music and the dev had the same shit attitude.
>>
>>323834874
Exactly. Killing Floor 2 for example, its fucking dead and when its actually finished noone will care.
>>
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it's doggo shit
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>>323829015
Getting hyped for a game that sounds too good to be true is just the best way to disappoint yourself, and I'm pretty sure that most reading this sub already have experienced something like Spore, Black & White or TORtanic. Once you get blasted once, you don't want to repeat it.
>>
>>323835073
>>323834874
Steam basically spells it out for you:
>You should be aware that some teams will be unable to 'finish' their game. So you should only buy an Early Access game if you are excited about playing it in its current state.
If a game is released in "Early Access" count on it never being finished and what you can expect is whatever shitty state it's in right now.
>>
>>323834793
June is the official release month.
At this point it seems pretty likely people who say it will have VR support are right, which is why its been delayed so much.

And now that they officially give us a release window its set to come out right around the time of PSVR? Not even a question in my mind.
>>
>>323835318
Except it doesn't really sound too good to be true. It really doesn't promise much at all.
Star Citizen on the other hand...
>>
>>323834897

Lead dev worked on Black and Burnout I believe
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>>323835376
There are a few exceptions though.

The Subnautica devs seem to update their game at least once a month, and the ARK devs had at least 1 new update every 2 weeks for a good couple months.
>>
>>323835318
>sounds too good to be true
But none of the stuff it's doing is hard or particularly noteworthy or even that big.
It's just the opposite, it's all been done before and is kind of boring.
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>>323829074
That's stupid, if there's no hype it will be easy for the game to live up to it.
>>
>>323835492
Exactly this.
Anyone who says it promises to much hasn't looked into the game themselves and is only spouting what they have heard second hand.

The devs haven't promised anything outlandish at all, you make your way to the center of the universe, you can be in dogfights, visit space ports, land on random planets, name them and its plants and animals, upgrade your ship/suit/multitool, there are portals of some sort, some planets have radioactive or poisonous environments you will have to prepare for.

Besides this I think they have promised nothing else.
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>Doesn't come out till june
>Surprised there isn't much conversation about a game that isn't coming out soon

but seriously though I'm pretty hype for the comfy space exploran game I always wanted.
>>
>>323829015
I'm hype but I'm trying not to be because it never ends well
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>>323829015
I was somewhat hyped but I forgot about it almost entirely
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>>323829134
>And there's still no word on what you actually fucking do in the game besides fly
I wish this meme would die already
>>
>>323836083
This sounds exactly like Starbound
>>
I get the cynical mistrust, but really this is just cartoony space simulator/space-engine lite
which I fucking want

It has nothing that hasn't been seen in other places, separately
>>
>>323829075
>>323829292
>>323829592
>>323831272
>I haven't bothered to look up anything about the game: the posts
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>>323836592
missed one >>323834783
>>
>>323834420
>>323832009
>>323832576
>>323833846
>>323834043
So you don't like space engine either then?
>>
>>323836859
I do but I like it because it attempts realism which I prefer. I really can't complain about the price wither.
But NMS is supposed to be a game, so there has to be some kind of goal and incentive to the exploration because otherwise, flying around in arcadey space ships, shooting arcadey blasters at semi-random arcadey aliens will get old fast.
>>
>>323829015
I think it's because people have been too jaded with Spore, so they're cautious with this one. Call me whatever you want- I believe in this game, I'm not gonna be dissapointed because I know what it's going to be.
Also, fuck yeah for the devs releasing mod tools on PC, good for Hello Games. This game has Minecraft-levels of modding potential. Also they're gonna add more traditional multiplayer down the road (after release, so that's cool).
>>323829075
No there isn't if you're too bored to read. Like I said, the trailers give you very little info about what playing the game is gonna be like. Also goes for >>323829105
>>323829134
> it's been in development forever
It's 2 and a half years since they announced it you dumb fuck. Game like this take time to polish, especially indies.
>>323829438
I'll wait until I actually play it. I've been surprised before. Also, modding tools on PC.
>>323829774
It's literally nothing like E:D other than a part of it is being in space.
>>
>>323829015
Becausr there are already 2 good space games.
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>>323837462
>It's 2 and a half years since they announced it you dumb fuck
Which means they announced it 2 years too early, dickweed
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>>323829015
Why is Ramiel their mascot?
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>>323837249
Personally, I am more than happy to just have a comfy science-fantasy space exploration game to chill on after work.
If you're a completionist (which I am whenever the opportunity is presented & so will probably never get to 'just chill' on it like I want) you can move towards the centre of the galaxy which is where all the plot is happening (not really been much reveled on that AFAIK)
>>
>>323837462
>It's literally nothing like E:D other than a part of it is being in space.
In a procedurally generated galaxy with nothing to do in it
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>>323837765
because ramiel is best girl
>>
It's going to suck horribly.

- Randomly generated planets
- Scale is COMPLETELY off in terms of planet size and distance, killing any immersion.
- Basic controls for flight and horrible shooting.
- sentinels patrol planets and know if you fuck around instantly
- you can't change the landscape permanently or set up a base
- zero multiplayer
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>>323837915
oh and most importantly, nothing to do. You catalog shit by looking at it and that's it. you'll somehow upgrade your ship, though I fail to see the point when it can teleport anywhere in the demos.
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>>323837249
Your goal is to gather the resources and money needed to get to the center of the universe.
This will mean being a pirate to get cargo and sell it off, being a trader between space stations, mining and selling resources.

You will need to:
>upgrade your multitool to gather different/more resources
>upgrade your multitool to do more/different kinds of damage to enemies
>upgrade your suit so you can survive in different atmospheres as well as I assume your jetpack/oxygen tanks capacity
>upgrade your ship with more defensive/offensive capabilities and cargo space
>upgrade your warpdrive to be able to jump to further systems.

Its basically Arcadey Elite Dangerous with planetary landing.
>>
>>323837915
>- Basic controls for flight and horrible shooting.
How would you know you havn't played it.

>- you can't change the landscape permanently or set up a base
Wrong, they've said any damage done to planets will remain.

>- zero multiplayer
They haven't specified this, its not clear yet if you will see other players or not.
>>
>>323837462
>modding tools on PC
Hot damn that's good. Seeing as the game is little more than its engine at this point it will be interesting to see what people do with it - depending on how it all works with the servers we may be able to get a real lively galaxy
>>
E:D has gained absolutely nothing from being a 1:1 scale replica of the Milky Way

So why would I be excited for a game that says it will be even bigger?
>>
>>323837915
>zero multiplayer
what? I thought co op was in. Well fuck it.
>>
>>323837671
That, I can agree on. I would probably have done the same to generate hype though honestly(it's the smartest thing to do, it generates traction/discussion about the game, leading in more sales).
Sucks for the gamer that has to wait such a long time though.
> with nothing to do in it
Enter "BUUT WAHT DO YOU ACTTHUALLY DO IN NO MAN"S SKY" meme
There's stuff to do: https://secretonline.github.io/NMS-Info/?info=Amount%20of%20Life
>>
>>323838138
>How would you know you havn't played it
I've seen the gameplay, it's enough

>Wrong, they've said any damage done to planets will remain.
wrong, show proof. It remains until you leave, then that's it. You can draw the penises you love so much on planets but nobody else will ever see them even if they miraculously find your planet.

>They haven't specified this, its not clear yet if you will see other players or not.
they've said multiple times you'll never run into anyone. It's clear it's not an issue of the size of the universe, there's not going to be multiplayer. It would be legit retarded for a multiplayer system to exist and then people never finding each other. let go anon, there's no such thing.
>>
>>323837915
> - Randomly generated planets
Random =/= Procedural
> - Scale is COMPLETELY off
Agreed, though they have said that planet sizes vary wildly and the planets they've shown are considered small.
> - Basic controls for flight and horrible shooting.
Agreed on the flight controls. Probably a result of it beeing casual-ified for console. (you can land with 1 buttons ffs) Again, though, modding tools on PC.
> - sentinels patrol planets and know if you fuck around instantly
Not all planets have sentinels. Also modding tools
> - zero multiplayer
They will add more traditional multiplayer after release. (maybe on release now that it's gonna come out in 6 months)
>>323838074
Won't be able to teleport in the actual game obviously...
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>STILL NO RELEASE DATE
WOW I FUCKING WONDER WHY
Litterally suck in development hell, how can you hype for something if you don't even know when it will come out.
>>
>>323838253
Hey this site is pretty good.
I've been watching NMS pretty closely I feel and this still has a good amount of info I didn't know.
>>
Are there any new videos of the game? The only two I saw were pretty much identical.
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>>323838191
E:D has a number of reasons why it's boring. The Universe ins't necessarily one of them. I found Elite 2 to be a much better game and having a large universe didn't hurt it. In fact it wasn't even required because I really never even left the core systems.
>>
>>323838191
Cause this one isn't based on realism, but sci-fi. They even have their own periodic table not the real one cause it's educational
>>
>>323837462
So we can agree I have my right to not being hyped?
>>
>>323838859
June
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>>323829015
Because it'll be shit. Next question?
>>
>>323838206
see >>323838797
>>323838859
Too retarded to not be a troll but: game comes out in June this year.
>>323839004
There's way more than to. The most recent is the one they announced the release date.
>>323839153
It's the smartest thing to do. You won't be dissapointed and there's a good chance you'll be pleasantly surprised.
>>323839343
Nice meme
>>
>infinite universe to explore
>shallow, uninspired combat
>no plot
>no base building, ship building, upgrading anything
>no progression system

It'll be fun for like an hour before it gets boring because there's nothing to fucking do
>>
>>323829015
Because the more they show off, the more it gets exposed and looks like boring barebone shit with shit mechanics, shit physics, shit AI and all. Morons that are still excited for this shit need a reality check.
>>
>>323839990
> no plot
There's lore
> no progression system
There is progression. You buy upgrades for your ship and your suit and also the game gets harder (and the terrain/creatures weirder) the closer to the center of the galaxy you are.
> because there's nothing to fucking do
See the link posted here: https://secretonline.github.io/NMS-Info/?cat=Game%20Mechanics
>>
>>323839293
>>323839470
June when?
>implying it won't keep getting delayed
>>
>>323840693
At PSX or VGA, one of them, it was announced for June this year.
>>
>>323840620
lore is not the same as plot
>>
>>323829015
Because there's like 10 people working on a massive game so it will probably take a long ass time to finish it
>>
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>>323829015

Do you have new features or gameplay videos or anything remotely interesting on the game?

Well?
>>
>>323829015
Im hyped about this game, only game I am hyped about this year too.
Im not expecting anything from it other than a universe sized sandbox, the game I have been wanting to play since I was a child.
Im sure it will have an in depth economy and a long enough grind to feel you have achieved.
I want the game to do well, we need devs with a good ethos to out sell the shills
>>
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reminder that all games that claim to give infinite freedom in space are going to be shit
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>>323837462
>Also, fuck yeah for the devs releasing mod tools on PC, good for Hello Games. This game has Minecraft-levels of modding potential. Also they're gonna add more traditional multiplayer down the road (after release, so that's cool).
Can I get a source on the releasing of Dev tools and eventual multiplayer please anon, would like to read the article
>>
>>323841271
>DLC
>still unfinished
TRIGGERED
>>
>>323840835
No it isn't (didn't imply it is), but it's enough for some people. I want games like that be open as far as story is concerned. I guess it's sort of a similar complaint as the player having a set voice in Fallout 4 (that you can't disable). It's too limiting.
I don't play sandboxes to experience a story.
>>323841491
Gamespot: http://www.gamespot.com/articles/no-mans-sky-will-have-traditional-multiplayer-but-/1100-6420982/
>>
>>323841491
For Mod support (also has a bunch of other info):
http://www.gameinformer.com/b/features/archive/2014/12/26/an-assortment-of-lesser-known-no-man-s-sky-facts.aspx
>>
>>323841981
>theres not plot
>yes but theres lore

>I never implied lore isn't plot

I agree with you but seriously mang. Though a plot can be good even in a sandbox game. Optional, of course. Maybe have a troop of rogue space pirates who try to to steal/destroy/maim something on some planet and you can stop them or help them or whatever.

I don't know. The game seems a little bit too big to pull a minecraft "you're alone and there is no one else here" sort of thing. Since, though correct me if I'm wrong, there is not world building or creativity aspects to the game. Its just exploring. And if there is not reason to explore it other than to just see randomly generated shit, then why explore it in the first place?
>>
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"Infinite planets" aka procedurally generated randomly selected from few preset values (monster collors/shape/type of flora/gravity strength). This comes close to skyrim's infinite quests.

After few hours of playing you'll see all the presets can offer and next planets will simply cycle between them making each one random.

It's like fucking 9999games1console shit pulled off with electronic toys in the 90s

>people are seriously thinking it will be anything different

Screencap this post
>>
The devs havnt really done a good job in explaining what there is to do in the game.
I'm looking foward to it, but the potential for failure is high so i'm not getting too excited.
>>
>>323842497
From what I know, it's a survivalzombiecraft thing with spaceships.
With ancient alien robots instead of zombies.
>>
> Maybe have a troop of rogue space pirates who try to to steal/destroy/maim something on some planet and you can stop them or help them or whatever.
Well, I think (can't find source atm) they've said that there are opposing space guilds scattered thourght the universe that you can either help (form an alliance with) or oppose.
No NPS's in the game though sadly, just combat with spaceships.
>>
>>323829015
Because June.

Now that I know the release date I'm free to sit around and wait patiently for its release. I'll bother you guys with my hype once it releases. Until then, I'm just waiting.

And waiting.
>>
>>323842453
Dumb animeposter.
>>
It is literally just 3D Starbound, but without the ability to find cool shit like grappling hooks, lightning grenade launchers, or photon hammers. And starbound is shit, so I dont have much faith in No Mans Sky
>>
>>323829015
because hyping any game is bad.
you should never preorder anything or purchase any game on release.
instead, just wait until the general consensus has been established and then buy it on sale.
>>
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>>323843438
>>323843438
Did you call me "dumb frogposter" the other day when I posted this picture alongside the reasoning behind my choosing the FFXV demo as my Goty?

Because if so, I applaud your consistency.
>>
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>>323843726
This.
Plus an absence of hype means the game has a better chance to wow those who buy it.
>>
>>323842396
Personally I just want to explore, thats fine for me, ive never played minecraft because I dont want to create, again that's me. Im understand that most people could not stand a game without an objective, for me though I want this game to be the game I play when im bored, for the rest of my life. Just explore a galaxy, find some species and minerals, upload the data, move to another galaxy, see a planet that looks nice and chill on it for a while
>>
I haven't seen a single thing that could hype me about it. I'm not going to completely shoot it down until it comes out, but other than a few basic sounding upgrades and exploring "random" planets I haven't heard of much actual gameplay. I'm kind of scared that it's going to be worse than that new Elite game. Which sucks, I used to love playing Freelancer and shit.

I mean fuck, play warframe or starbound. You can only go so far with procedural generation before you've seen every set piece.
>>
>>323843742
>life is strange wasnt his goty

dumb frogposter
>>
>>323844358
I believe its too big. It should of have limit itself to a certain amount, but enough for the player.
>>
>>323829015
I remember being pretty hyped about it a couple years back, until someone asked me what you were supposed to do in the game.

I realized there wasn't a satisfying answer.

They keep pulling this game out at e3 and they just can't show anything engaging. So you can scan some lifeforms and shoot some rocks, but why register life if there's an infinite amount of planets with similar, yet inexact lifeforms as well?

It does look pretty nice, though, graphically
>>
>>323844358
>only go so far with procedural generation before you've seen every set piece.
Theoretically it is the exact opposite. Its actually infinate. Some science magazine did the maths, that it would take a human in real time to visit every planet for a minuite something like 100's of thousand years, each planet unique. The source is on no mans skys Facebook somewhere
>>
>>323834043
The goal has already been stated as getting to the center of the universe where they will find something special that will most likely be a picture of Sean Murray's dick.
>>
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>>323829015
Because they revealed more and more about what the game is actually going to be like and people realized that it's not ambitious at all, it's just a procedurally generated single player walking simulator with nothing to do in it expect to look at procedurally generated shit that has absolutely no history behind it because after all, it's procedurally generated.
>>
>>323829015
Isn't actually PS4 exclusive, therefore no reason to act like it's love and joy in video game form
>>
>>323844726
Pink cock shaped rocks are not really that different that purple cock shaped rocks. You probably wont see the exact same thing twice, but, you will see all the individual parts within hours.
>>
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If it ever comes out it will be shit. Not only will it have nothing to do, but why the fuck would they make space all colorful? I want spooky lonely space travel, not some misty rainbow shit.
>>
>>323829015
It's one of those "fun to develop but not fun to play" kind of games.
>>
>"Can I fuck around with my friends"
>IT'S NOT THAT TYPE OF GAME, YOU WILL NEVER SEE YOUR FRIENDS. NEVA EVA.

I don't know why the hype died down.
>>
>>323844991
I doubt it desu, they showed that they added the lifeform algorithm for instance then let the maths ran its course, think of the variation of life on this planet. Its obviously going to be more varied as it is a universe sandbox. Anyway im giving it the benefit of the doubt
>>
>>323829015

Because it's in development and they haven't talked about it in awhile? Relax nignog
>>
>There will not be PvP or trading between players
It's not even going to get the "fun to play with /v/" effect to take the edge off any possible flaws.
That's a shame.
>>
>>323845213
Did you forget that molecules affect the color of the atmosphere? That's why the sky is blue. So it makes sense that some planets can have oranges skies or some can have this greenish-blue hue. However I agree, some planets should be like mars or the moon. Maybe like Venus with its acidic atmosphere.
>>
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Who /pre-orderedSpore/ here?

Never ever will I ever pre-order something again.
>>
>>323845570
I don't care about on planets, I mean in space. In the screenshots/videos I've seen space is not pitch black which kills it for me.
>>
>>323845562
>>323845358
>A game that doesn't allow you to group up with your friends.

Why make it online multiplayer in the first place? Can warping be a friends only feature at least?
>>
>>323845395
Not him, and I'll confess I am not following this game all that closely, but what the hell does a algorithm have to do with whoever is modeling the individual creature parts? I've never heard of dynamically created models in a game.
>>
>>323829015
Because almost every video shown has been pre-rendered bullshot.
>>
>>323845706
I honestly don't know how Space works with light. The planets look like they're in a nebula though, which is technically like the galaxy you're in is young. The edge which you start at should be lonely I agree. As you fly to the center things become more dense or brighter.
>>
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>>323845651
>Pre order Spore
>EA rears it's cancerous fucking face
>Immediately cancel

I saw what those motherfucks did to Ultima, I was not getting rused again.
>>
>Aiming will not be a problem. There is a generous targeting system. All you need to do is point your ship in the right direction and the guidance system will take care of the rest
>There is no ammo, but keep an eye on the cooldowns
Well, ship combat is confirmed for being terrible.
>>
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>No Man's Sky will be shit
>Elite Dangerous is shit
>Star Citizen is a scam
>EVE: Valkyrie will be shit

I just
I want to do Cool Space Shit like in Freelancer again
Why is that so hard
>>
>>323845651
I went to pick it up at midnight the night it came out. I'm still so fucking disappointed. I still watch the original E3 footage sometimes.
>>
>>323845562
>fun with /v/
Confirmed for having never played with /v/
>>
>>323834757
Deep Down is being made into a full fledged game now. The marketing for that is bound to be different and more overt when the game is near completion.
>>
>>323846089
>Star Citizen is a scam

Wait when did this happened. I never played it, but I heard they approached Alpha 2.0
>>
>>323846089
There's a couple in the works that have potential. Starpoint Gemeni 2 was okay, but amazing but I enjoyed it as a freelancer replacement. Interstellar Rift and Pulsar Lost Colony are going more for the multi crew setup but both are pretty early access with enough potential to keep an eye on em.
>>
>>323846284
I've played with /v/ plenty of times and always had a blast.
Then again, I don't play stuff with voice chat so that might have something to do with it.
>>
>>323845812
I think it is like leg length, chest size and shit like that. So a cat thing with a long neck uses the same parts as a cat thing with super thick legs that is 12 feet tall, but they look different.
>>
>>323845812
They are not individually moddeling the animals, planets or even ships. There is a video by the devs about it.
They create a basic matmatical algorithm for how animals look like, then the mathematical differences in the algorithm create the different species and look of them. Its not that hard to undrstand, but to put it in laymen terms, imagine birary code or dna, but you swap 1 0 or 1 or A or G the binary creates a different code and the dna creates a different person.
>>
>>323846537
>>323846631

Hmm I'm still skeptical on how much actual variation would be possible. Eh it's on my wishlist either way, hopefully it doesn't turn out to be shit. The space genre needs to make a comeback outside of 2d fighters.
>>
>>323838797
>modding tools
Won't happen.
>>
Can I kill other people and is the combat at least passable?
Is there a bullshit powercreep and necessary grinding to have fun?
Are world's going to be actually dangerous?

I have no idea what to expect from this game because all of their marketing is about exploration. I feel like companies are going back to single player focused exploration games, I just want to shoot players after stalking them for a while like I'm Naked Snake.
>>
>>323846631
>Binary

Hexadecimal is a better term.
>>
>>323847015
>Dangerous planets
I hope for this too. I can't get hard if the planet doesn't have at least one environmental hazard.
>>
>>323847265
They've already said this.
There are planets with environmental hazards that you will need suit upgrades to be able to travel on, as well as carnivorous plants and dangerous animals.
>>
>>323847437
You don't actually face environmental hazards, though. It's just a cheap way to gate progression.
>>
>>323847265
Not anon, but meaning?

For example, lack of oxygen.
The gameplay element in Metro 2033 and LL that you need a mask to breathe through the nuclear air and the mask breaks depending on damage you take to it.
On Venus, it rains Acid, and there's probably acid lakes.
Uranus rains Diamonds.
Or a planet has a neverending storm kinda like what Jupiter have.
An Ice planet at freezing temperatures and you need a special suit to actually explore it.
Rogue planets Planets that left a sun's orbit and endlessly fly through space, dealing with freezing temperatures and no day light
>>
>>323847437
>They've already said

That's exactly the problem: they've done nothing but talk for years.
>>
>>323846836
Im not a shill for Hello Games, but if you see that Dev video, you will get an idea that there is a potential infinate variations of species
>>
>>323829015
The title is sexist
>>
>>323847560
>A planet with no sunlight
>Night vision.
>ANIMALS ACCUSTOMED TO THE PLANET
>Surviving the environment of an neverending night.

When can I have a game like this?
>>
>>323829015
>Why is there absolutely no hype whatsoever about this?

Because nobody expects it to be actually good.
>>
>>323847016
Im not mathematical minded, got discalcia, but yea same difference, one letter or number in a massive code changes it, think of all the variations..
>>
There IS plenty of hype, you just don't notice it because you are a dummy that only frequents fucking 4chan.
>>
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>>323847728
>No One's Sky
>>
>>323848178
The only hype I've seen for it is from an old man whose favorite game is Fuel, because he's got a boner for literally driving aimlessly through large procedurally generated landscapes and No Man's Sky looks like more of the same.
>>
>>323829015
>fly around in a procedurally generated empty universe doing nothing
>>
>>323830608

I don't know, June is a long way away.
>>
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>>323848567
I know right? It's gonna be great.
>>
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I'm just leaving this here.
>>
>>323848952
I am slightly hyped

But I'm a guy who likes Euro Truck Simulator soooo
>>
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>>323849129
Noctis is amazing even tho the interface is Dwarf Fortress-levels of obtuse.
The retards saying NMS is "boring" and asking about stupid shit like base building and more action just don't understand what makes exploration games so cool.
>>
>>323846089

Like a lot of things, even just cloning freelancer won't give you the same feeling. It existed only then, only the first time you realized, shit dog, I can just fly wherever? I can just ignore the main quest and make tons of money carrying around sandwiches or blowing up dipshits carrying sandwiches and taking them?

But you know all that now. You expect it. And even when a game delivers all of it, it'll just be boring space truck simulator or walking simulator.

It's like people pretending that any new mmo can give them the feeling they had when they first played vanilla wow. It's impossible. It's chasing the end of the rainbow. Just give it up anon.
>>
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>>323849561
Yes. It's a very particular kind of autism.
btw, I found the best ski hill in the galaxy. Almost 22000 meters vertical and 0.6g gravity for awesome jumps.
>>
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>>323843438

Way to debunk his argument faggot. I'll be sure not to listen to you braindead morons again.

Game will be shite.
>>
>>323849129

Fuck me sideways... the 3DS version looks good afterall!
>>
It'll work out as long as there's cool and unique things to explore.
But if there isn't, it's going to get dull incredibly quickly.
>>
>>323829015
i'm glad because then it might actually be up to what i think it'll probably be
>>
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>>323850049
Here's a Borg cube and the Enterprise-D for scale.
>>
>>323850735
These sort of games were made for 3d
>>
>>323838138
>How would you know you havn't played it.
yeah, it's not like every trailer and gameplay so far has shown the ship movement to be pretty much glued-to-mousepath with no feeling for inertia or acceleration

I'll stick with Enemy Starfighter, atleast the dev knows how to make you feel like you're fighting tooth and nail in a shaking, vibrating hunk of metal - the way space dogfighting should feel
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