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Darkest Dungeon General
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What good party combinations would you guys offer to me? A just lost a couple of good men and I need to train up some replacements.
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Arbalest Occultist Houndmaster Hellion
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>>323539393
srry
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>>323538018
I didn't know plague knight was in this game
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Hairy smelly armpits.
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>>323539871
DAZED
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>>323539934
REELING
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>>323538018
>General
>GENERAL
fuck off
>>
Just started playing the other day, only thing i've noticed as far as strats go is give plus % healing items to vestrals and just spam fucking AOE heal for 4-8 across the whole party.

My first 6 was a Vestrel with two +33% items with a +Critical quirk who just shat out double digit healing on my whole team every turn.

Need to test out on Occultist.
>>
rng shit general
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Wish me luck.
Are collector heads unique, or can you get more than one of the same trinket head (like two Dismas heads.)
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>>323542160
Your GR and MaA will die.
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>>323542160
good luck son
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>>323542226

Going ok so far, a life steal critted my occultist and put him on death's door, but he recovered. Just gotta mop up the remaining heads.
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ok lorefags, explain what the fuck is going on in this comic?
>>
>the addition of corpses in DD
>Is it dead?!
>Don't know. Lets keep attacking it!
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>>323542493
>attempting to save a comrade
>gets blasted by a cannon
>knocked out but still alive
>wakes up
>his side lost the battle
>all of his allies are dead
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>>323542493

Dude's trying to bring a wounded bro back to their side, but they're clearly overun. Unit then eats a cannon shot, and he wakes later to find himself alone among the dead with his bloodstained banner
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>>323542571
>>323542763
ok, thanks for your explanations
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>>323538018

I just started up this game, went through the first dungeon quest after the tutorial, then committed 3 of my party members to the bar/chapel. Now I don't have enough people to go questing (even though I recruited 2 more adventurers) and revoking the bar/chapel is going to waste my money.

Why can't I just pass time without adventuring? Fug
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>>323538018
Stop asking this question. Figuring it out is part of the fun. Use cheat engine and experiment.
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>>323543074
Why didn't you upgrade the stage coach to give 4 people per week?

>>323543149
>cheat engine
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>>323543181
>Why didn't you upgrade the stage coach to give 4 people per week?

Because that wouldn't have changed anything? This is my second battle
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Fuck this game is cheeky as fuck.
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>>323542438
I wish I got a head, but this is cool too.

>>323542535

Every DD thread:
>Shill game
>Did you wish Darkest Dungeon was more of a walking simulator? Try out this mod that makes everything easier!
>Plague Waifu fetishism
>Vestal Vs. Occultist debates
>Your favorite hero is shit!
>N-n-no s/he isn't! Take it back!
>Is this out of early access yet?
>WOOOOOOOW how was I supposed to know giving a torch to the spooky alter was a bad idea?
Anything I'm forgetting?

>>323542571
>>323542763
>>323542493
>>323543042

Survivor's guilt. In one of his affliction dialogues, he apologizes to his fallen comrades, saying he was just following orders. Maybe if he retreated, or did something else, his soldiers could have survived. In some hidden dialogue, he spends his time at the camp analyzing his earlier battles, wondering how he could have performed better.
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>>323543181
>cheat engine

It's faster than grinding up parties.
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>>323543203
>first dungeon after tutrial
>3 people in tavern/abbey
>stagecoach gives 4 new guys you can bring out
>don't have to take people out of tavern/abbey and waste money
>changing nothing
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>>323543276
>WOOOOOOOW how was I supposed to know giving a torch to the spooky alter was a bad idea?
/tg/ in a nutshell
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>>323543276
When does it come out officially? Its next week or something right?
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>>323543471
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>>323543371

The stagecoach doesn't give you the extra people when you upgrade. It checks the new number after the next quest.

So again, it literally did not affect anything.

Furthermore you seem to be deluded how many starting busts/paintings/etc. the game starts you off with, and how many you can get between the tutorial and the first quest
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Is Dog/Crossbow Negress/Crusader/Man At Arms a good set up?
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>>323543510
Why didn't you upgrade it right away then.
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>>323543510
You're absolutely retarded
The first thing you should do after the tutorial is upgrade the stagecoach for more people per week. This is obvious even if it's your first time playing - more recruits is always a good thing. Right after the tutorial nothing else would even benefit you
You start out with enough heirlooms for one upgrade. Most of the time you get more deeds in the tutorial and can upgrade it twice.
Even if you don't, upgrading it once gives you 3 people after your first dungeon, and in your situation, those 3 plus the one you didn't put in the tavern/abbey would make your four-person party.

You are retarded
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>>323543502
Are americans the only people who put dates in the wrong order or do others do it as well?
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>>323543734
Just us, I think. I'm used to it so I don't mind, but I do wish we would switch to metric for basically everything else
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>>323543809
Whatever about the metric system, the date thing is just needlessly confusing.
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>>323538075
>>323542160
Is the collector supposed to be a cakewalk? First time i met him i killed him before he got to act. I've never fought him on champion yet, but every other iteration seems way to easy compared to the shambler. Maybe it's because I keep surprising him.
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>>323544006
It really depends on what he summons
Highwaymen are the most dangerous
Men at Arms are the most annoying
Vestals don't do shit really

But surprise + stun certainly help
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>>323544006
I had a tough fight with him once on my third week. Him summoning men at arms to protect himself is a pain in the balls.
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>>323543546

Seems pretty good. You got plenty to attack the backrows with, the MaA lets you do extra holy lances, and while the MaA shield bashes, he can help knock melee enemies to the back lines.

>>323544006

I think it depends on your party and the heads he summons. I wish he could summon a bigger variety of heads, so it'd be harder to prepare for him.

Shamblers always wreck my shit, so I try to avoid running into him.
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>>323544006
>first collector fight
>summons 1 of each head
>Collected MaA casts Guard
>Collected Vestal spams heal
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>>323543674

>Furthermore you seem to be deluded how many starting busts/paintings/etc. the game starts you off with, and how many you can get between the tutorial and the first quest
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Reminder to not listen to these "meme" posters that play vestals, they seek to only make your gameplay utter shit by distracting you from the REAL healer, actions in said picture NEVER happen and is mere propaganda they find to devoid you from a fun run.
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>>323543693
>Right after the tutorial nothing else would even benefit you

Good. How about the game tell me that I can't go out <4 people? You know, something that would go into a tutorial?

Stop trying to defend this shitty aspect. You're really sounding like a fanboy with blinders on

Unless you seriously think that players should be psychic.
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>>323545175
I just started a new run the other night, first thing I did was upgrade my wagon and the barracks.
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>>323543693
>Most of the time you get more deeds in the tutorial and can upgrade it twice.

literally impossible even if you do the tutorial at pitch black
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>>323545186
I dont know man, a vestal with a group heal and a sacred scroll is pretty strong.
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>>323545263
>psychic
No, players should have common sense. You literally have no reason not to upgrade it. The game even prevents you from clicking on other town structures so you don't upgrade something else.

So you either choose more recruits per week (smart), upgrade your max roster size when you only have 4 people (dumb), or nothing at all (retarded).

>>323545369
Here's an example. Skip to 14 mins
https://www.youtube.com/watch?v=OF1uhwxh8tk

Shit commentator but it proves my point
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>>323545638
>Jan 30

they tripled the upgrade costs in a patch in july.
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>get bamboozled by the collector in my first dungeon
>everyone is bananas, so I need a new group
>check wagon
>leper with good skills
>arbalest with no heal
>MAA with no stun
>grave robber with poison darts, toxin trickery, lunge and flashing daggers, the worst fucking setup for GR
>medium dungeon
>grave robber is compulsive and gets creeping cough 2 tiles into the dungeon

And I got through without any death's door. Not sure how the fuck.
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>>323538018
Arbalest Houndmaster Crusader GraveRobber
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>>323545703
A more recent video. 25 min
https://www.youtube.com/watch?v=lshdG8BOXq4
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>>323546082
alright, that's evidence enough.

I've played the tutorial a billion times on pitch black and never got enough for two upgrades though, how weird.
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>>323542535
Man that is actually a decent explanation/justification of corpses.

>Hit it again!
>But its dead!
>It was undead to start with how do we know it isn't just pretending!?
>Wait you mean the undead pretending to play dead? How.. what would you call that?
>Yeah he has a point. Does that still count as undead?
>I don't know just hit it again! We'll argue semantics later!

The skeletons are confused.
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>>323540994
ABOUT TO BREAK
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>>323545703
I literally just started up a game to check and had enough shit to upgrade the number of heroes you get each week to 4 after the tutorial. You are an idiot.
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>>323546343
no u
>>
>about to be released
>getting decently popular
>can play for hundreds of hours
>"general" in the title
>create thread on /v/ instead of /vg/
Fuck off.
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So apparently the Abom doesn't keep their Virtue once they get it. Does anyone know if they keep their Afflictions?
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>>323545186
> 20+ healing in a single turn.

OR

> Chance at healing 0 and making your ally bleed.

Kek. Having an Occultist in Position 3 ain't that bad because of Artillery and random offhealing, but taking him as a lone, primary healer (something you can easily do with Vestals) is at best risky and at worst suicide.
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>>323546527
>houndmaster occultist houndmaster crusader
>free marks from occultist, two stuns, aoes, bleed, corpse clearing
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>>323546519
what do you mean, keep the virtue? You mean after the quest ends?

>>323546527
I don't recommend him all the time, but he's perfect on two cases: Extremely offensively oriented teams, high SPD and DMG with a Hellion, Abomination, BH, the usual. I've played a lot like this, it works well.

It also works well on a party where every single party member has a tiny/self heal of some kind. Crusader, Abom, Hellion, etc.
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>>323546687
Isnt the hound masters mark really good though.
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>>323546779
the best, but if an enemy has low PROT then it's better to have the Occultist mark anyway, since you'd get more damage by attacking with the houndmaster.
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Rank the dungeons.

Cove > Ruins > Warrens > Weald
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>Occultist
>Hands of the Abyss not only requires him to be on 1 or 2, but it also eats your light, and can't target position 4
I love the guy, but goddamn, they do not want you to use this spell do they?
>>323546706
I think he means when he transforms back. Which sound strange, I would test it if I ever let my abomination go over 50 stress
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>>323546779
Yes, but spending a turn casting it isn't always the best when you could just kill something instead.
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>>323546847
>Coves
>20 turns of -5 speed
Fuck no, the traps in that area are bullshit
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>>323546527
They both have their uses. I prefer Occultist because he has better damage (Artillery) and debuffs (-%dmg and mark/-dodge). Pair him with a PD or slap a Cleansing Crystal on him if you're really scared of the bleed. Yeah, the low heal rolls suck, but in my opinion the insane highs are worth the risk, and the average is perfectly fine.

Vestals are more geared to be a dedicated healer, but as a trade off they do less damage and the only real supporting skill is the stun which adds torchlight (which you don't always want).

>>323546836
Occultist's mark gives a dodge debuff, which can be useful
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>>323546879
it's also a shitty stun in terms of chance, and I don't think he has a good trinket to boost it.

>>323546847
Cove is coolest, Ruins is easiest(in my opinion), Warrens is annoying as fuck, Weald is an ungodly nightmare in champion level.
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>>323546706
>what do you mean, keep the virtue? You mean after the quest ends?

Well two things. Firstly the Virtue didn't even show up on his profile in dungeon when he got it, like with others. Same dungeon the Occultist ended up with Masochist which showed up.

And yeah after dungeon it still wasn't on there either. I wanted to end up with a Virtue on someone to see if it does carry between dungeons if you don't send them to any stress relief.

But maybe the Abom works differently, which is fine if that is the case, but I was hoping to check with someone who knows since I don't use them much at all.

>>323546779
It reduces PROT. It is fucking amazing compared to other people who can Mark. It is really odd that other people don't get that with their Marks as well.
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>>323546879
Just use abyssal artillery.
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>>323547059
meh, garbage damage. You're almost always better off marking, weakening curse, or using sacrificial stab.
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>>323547025
Virtues don't carry between dungeons. That would be extremely overpowered
Weird that it didn't show up on the stat page though
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>>323547182
But they still show on the character once out of dungeon from memory. Or at least Afflictions do. And the activity log seems to make a point of saying that an Affliction has been removed when I send someone for stress relief.
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>>323547059
I do, but Vestal has a stun that's actually good. Occultist wins on the offense on course, but still
>>323547125
>Garbage damage
It's not Leper tiers of damage, but it's still only -25% and it's extremely useful in Coves
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I'd like it if the game kept track of some stats for each hero, like number of missions, number of kills, number of times virtuous and such.

I loved seeing my vets stats in x-com. In Apocalypse they even had medals awarded to them when they did something cool.
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>>323546946
>Not bringing that sweet ganja weed to get rid of debuffs

I bet you don't use holy water to increase resistance
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>>323547335
>once out of the dungeon
No
Afflictions are shown out of the dungeon because they carry into the next one. Virtues do not, so there's no point in showing it while in town because that would lead people to think that the character still has the virtue for the next dungeon when they don't
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Marks power rankings

Houndmaster: 100 Accuracy, reduces 20 PROT, good for front enemies, this is what you will use marks for anyways, best combo with Bounty Hunter's attacks.
Can't mark from the 1st position, marks any position.

Occultist: 90 Accuracy, deals damage, marks for -20 dodge, can crit, perfect for back row enemies, it secures your back row attackers a kill.
Can mark from anywhere, marks any position.

Bounty Hunter: 100 Accuracy, last resort mark.
Can mark from anywhere, marks any position.

Arbalest: 100 Accuracy. Don't even bother.
Can only mark from the 3rd and 4th position, and can't mark the 1st enemy position.
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>>323547714
Do one for self marks for fun
>>
>>>/vg/

there you go
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>>323547572
Well ain't that some bullshit then. You would think that if they would make you carry over Afflictions there would be some trade off for not being able to carry Virtues. Like free stress healing or something.

But thanks for the info mate.
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>>323547890
I swear Leper's Withstand or Solemnity should self-mark
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I wish the GR had some sort of Armor Piercing effect, like Thrown/Flashing/Lunge ignored X% of Prot. And maybe give Pick to the Face a -Prot debuff.
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>>323548181
Whichever one is the heal and +prot.
Buffing resistances is just a waste of a turn, and adding a mark isn't going to make that ability useful
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>>323538018
>What good party combinations would you guys offer to me?
PD > GR > MaA >Helion
Great Boss killer
Swap Helion with Abomination if cove
Vestal over PD is also good
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>>323547890
Self marks power ranking

Man at arms: 80 Accuracy, deals only 25% damage, riposte buff, riposte never misses, will activate on an AOE. Best combined with Defender. Good overall.
Can only be used in the first 3 positions, can only attack the first 3 positions

Crusader: Self buff, 6+ Torch, 25% PROT. Niche, good for dungeons with enemies that mark, you're better off dealing damage unless you really need him to take the damage over someone, and the enemy might still attack another hero, unless it's something like a Fungal Scratcher.
Can only be used in the first 2 rows, for some reason.
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>>323548584
>riposte never misses
Really? I could have sworn I had it miss once.
Then again apparently my memory is shit since I thought Dogbro's guard was a self mark as well
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>>323548747
It's not a self mark, but it's still better than MAA or CD's marks, it takes the attack for one of your low health characters and it gives him so much dodge you're most likely going to receive no damage, and if he gets attacked he still has the 25 buff dodge.
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>>323548879
It's pretty tight because there's also a Houndmaster Trinket that gives +12 dodge. It costs 5% damage, but it's not like he's a great nuker anyway
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>>323548879
Sorry, it's 15 at level 1, 25 at level 5.
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>>323548971
5% is nothing when you have a marked enemy, it gives him 60% attack at level 1.
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>>323549189
Every fucking thread.
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>>323549295
Obligatory
https://www.youtube.com/watch?v=0GW-Y445jUc
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>>323548584
>>323548747
The Riposte buff never missed, but the actual counter attack itself can I am pretty sure. But it might be at a straight 90% chance to hit which is the max.
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>>323538018
>General
>>>/vg/
>>
>>323549360
Had a laugh.
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>>323549360
>Using Jester
You brought this on yourself. That poor keyboard though
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>>323549360
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>>323548371
Solemnity heals 6(?) HP and buffs resistances while Withstand grants ~25% PROT and heals a lot of stress. Withstand seems like the obvious choice although you risk making it just a better Bulwark of Faith.
>>
The best combination for that shitty fucking game is alt+f4
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My Dismas died just now.
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>>323550283
Highwayman a shit. Still better than Leper though
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>>323550283
You know the rules.
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>>323550446
That overconfidence is a slow, and insidious killer?
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>>323550618
That you have to restart
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>>323550813

Fuck that I'm not going to restart for some dick-ass thief.
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>>323550342
Pls no bully Leper.

He had a hard life.
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>>323550283

>Talking with someone on IRC about how I hadn't had a total wipe yet and was enjoying the game after 40 hours of playing.
>Take Reynald and a bunch of other characters I had since the first few weeks in game.
>Get anally raped and wiped.

I know that feeling, I wanted my Reynald to make it to the Darkest Dungeon. Now he feeds the poisoned soil.
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I am unable to beat any fucking dungeon. I beated my first one and all the ones after that have failed. I'm at my 15th week now.

I don't know if I'm just having bad RNG or I'm retarded or something. Most of the time I do half of the dungeon fine with no problem, everyone +75% health and around 70 points of stress. Ant then in a single combat I usually get 2 paranoids or something or someone dies.

I usually run something like:
Vestal/plague doctor-Grave robber- the guy with a gun/houndmaster - Crusader.

I only have the Crusader and the Handyman at lvl 1, the rest are all 0 as I can't beat anything. Hell, I couldn't even get so many tries if it wasn't for the trinket selling exploit.
>>
Bought the game during the sale, sold cards and bought it for free (in a way)
Started yesterday and played for 4 straight hours. I'll have to put my Baldur's Gate 1 playthrough on the side for now
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>The Collector
Wait a minute.
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>>323550342
Leper is actually not bad.
I have one with the "Fated" and "Natural Swing" quirks locked in and he never misses, which is his one major drawback. He's faster than a Crusader and does more damage and has slightly higher HP.
>>
>>323552445
Make sure you're killing the guys in the back first. They are usually the most dangerous ones, either because they deal stress damage or because they do more damage than other enemies.

Also EBA is the shit. I'm gonna go play that now
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>>323552818
>which is his one major drawback
Actually his major drawback is his reliance on being in the front, terrible forward movement, and not having any abilities to charge forward like Holy Lance. His Accuracy was his second major drawback.
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>>323552445
Are you actually setting up complimentary ability and positions? Since you have the gold it would be worth upgrading your Guild so you can buy any abilities for people that would fit your team. Once you have some synergy instead of just whatever the RNG deems you should have, things should be easier.

Also one other pitfall that new players tend to run into is activating every curio they come across. If you don't know what a curio does, or don't have a relevant provision item to use on it, just leave it alone and keep moving.

Beyond that it is largely about learning what attacks/resistances your enemies have and working out appropriate strategies and tactics to combat that.

Good luck anon.
>>
>I'll put my shitty early access game on sale and shill it on /v/ every 2 hours and make lots of money

Genius
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>>323552984
You forgot his inability to hit the actually dangerous enemies in ranks 3 and 4
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>>323553002
Yes, I do look what abilities each one has and change some in the guild. I also know a bit about curios, like using keys on chests gives you more things and I avoid the ones I feel like they aren't good ideas.

Probably my main problem is that I always trusted the generic 4 man party (healer - DPS - Tank - multitask) setup and here it's failing me and I don't know how to overcome it.
>>
>>323552818
Base Stats at Max level:

Leper / Crusader
>HP: 63 / 61
>Dodge: 20 / 25
>Speed: 3 / 2
>Crit: 4 / 7
>Damage: 11-22 / 10-19
>Resistance Totals (ignoring Death Blow / Trap, which are equal anyway): 190 / 200

Even trade offs but the Crusader's abilities are so much better.
>>
>>323553137
Worked well for FNAF, Undertale, and now Nuclear Throne and DD. I mean shit, look at Minecraft, and how Notch was part of AGDG then asked /v/ for help on his Infiniminer clone.
>>
>>323553457
>Speed
Meant 4 / 3. Also the Crusader's abilities have much high accuracy, freeing up Quirk space for more damage, crit, or whatever.
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>>323553184
There's nothing inherently wrong with your party composition. Other people prefer more dps, but what you listed works just fine.

Are you focusing on the enemies in the rear first? They are usually the more dangerous ones
Are you keeping the torch reasonably well let? I would recommend > 50 for newbies
Are you bringing enough food and shovels so that your adventurers aren't getting stressed out?
Are you bringing people who are stressed from a previous run?
Are you bringing
>>
>>323553184
Well don't be afraid to try new combinations if your standard stuff isn't working out. And make sure your main strengths are dungeon appropriate. No point taking lots of bleed ability to the Cove or Ruins. Same for Blight in the Warren and Weald.

If you can get your hands on an Abomination. They are great frontliners even if it limits your options for the rest of the party.

Beyond that it will probably just be trial and error until something clicks.
>>
>>323553595

>Are you focusing on the enemies in the rear first? They are usually the more dangerous ones
I usually have one or two guys focusing on the ones in the back, mostly the ones that can reach them

>Are you keeping the torch reasonably well let? I would recommend > 50 for newbies
Yeah, always pretty lit

>Are you bringing enough food and shovels so that your adventurers aren't getting stressed out?
I don't know where should I bring shovels or how many. I know I have to get them on the Weald, but that's it

>Are you bringing people who are stressed from a previous run?
30-65 stress, what they have left after going to the tavern/church
>>
>>323553831
>shovels
1-2 for short, 2-3 for med, and 4+ for long
Add more in the Weald
It may seem like a lot but it's always better to be overprepared than underprepared

>stress
Upgrade the tavern/abbey to get rid of more stress per week. Don't take people with over 30 stress from the previous week - just send them back to heal some more
>>
>>323553184

other folks have already pointed out the important stuff, but I'd recommend sticking to short length missions. Ruins and Weald ones are pretty easy.

Once you get some levels and gold from that, use those dudes to help ferry newbies through some runs to build up a B-cast you can reliably use later on.

Don't be afraid to bail with your loot if things are start going South real bad.
>>
>>323554049
I feel like people who don't go on missions should lose stress even if you don't spend money on them.
>healbitch at 50 stress
>send her to pray or some shit
>refuses to leave
>curing diseases
>have to spend another week curing stress
>possibly have to spend another week curing shit personality
>>
>>323553137
It's not on sale though.
>>
>>323554550
They do lose stress, it's just a minor amount that adds up after a few runs.
>>
>>323554550
It's slight, but they do
Yeah, that shit's annoying, but that's why you upgrade the stagecoach to give 4 guys per week minimum and a larger roster for variety and redundancies
>>
>been doing pitch black runs from week 1
>everything is fine for the first 3, have to think a lot in battle but manage to pull it off most of the time
>get a decent team with the new recruits
>go to the wealds, need more deeds
>halfway through a dungeon, get into battle with 4 dogs
>surprised, no big dea- all the dogs gang on my abomination
>crit crit crit crit, bleed stacks
>he dies without being able to do anything
>the team avenge his dead but barely make it with low HP
Fucking dogs
>>
I think a female Pyromancer DPS / Buffer would be neat.

More QTs.
>>
>>323554550
>>323554659
Its currently set at 5 a week according to the file. Or it might be 5% if I am interpreting it wrong.
>>
Is it viable to keep the original Reynauld/Dismas/PD/Vestal party all the way through?
>>
>>323555249
Yes
>>
>>323555249
Yeah, you'll spend extra money though, since you'll need to change skills in the guild and remove Reynauld's kleptomania.
>>
>>323554815
Their fucking base speed is ungodly.
>>
>>323550283
My Dismas and Reynauld died in the prologue.
>>
>>323554973
this game is not for the likes of you cancerous waifufags, get lost
>>
>>323554815
Adding to this, unless I got really lucky, most times I get positive quirks after no light runs, it might affect the chance, but I can't say for sure.
>>
>>323555375
> Vestal, Plague Babe, Grave Robber and Hellion.
> Not for the likes of waifufags.

Cmon son.
>>
>>323555249
You theoretically can, but they'll all need to destress at some point. Unless you're planning to have them just die from heart attacks of course
>>
>>323555532
I mean as in using them as a team up to the highest levels, not using them exclusively.
>>
Why is plague doctor so fucking useless? The only good things about her are the blight grenade and the vapors. That's it. Also don't like grave robber.

The archer and the leper guy, on the other hand...
>>
>>323555530
Poor Arbalest. No one wants her. Ever.
>>
>>323555680
I love plague doctor blight and shuffle and cure bleed/blight with occultist healing
>>
>>323555680
Just wait until you run into the big crabs with Arterial Pinch. Then you will be wishing you had your Plague Doctor.
>>
>>323555620
You can, but HWM is, in my opinion, not that great. I'd rather have a Bounty Hunter, a second Crusader, or a Hellion on my front rows
>>323555680
Blinding Gas and Disorienting Blast are fucking amazing dude. If anything, Plague Grenade is mediocre just because of how slow Blight and Bleed are. You could just have an Arbalist or a Grave Robber on your back to blast things down instead, it's much more efficient, but that's exactly the point. Plague Doc is about control
>>
>>323555530
game having girls =/= appealing to waifufags

holy shit
>>
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>>323555680
>why is this character useless? all they can do are these things they are designed to exclusively do!

hmm
>>
>>323555680
>Why is plague doctor so fucking useless?
She's literally mandatory for mid/high lvl cove
>>
>>323555680
>>323555810
>>323555853
>>323556008
>>323556113
Good ones guys, you sure showed him.
>>
>>323555726
Is she actually shit? I've literally never had space for a dps at the very back.
>>
>>323556219
>Good ones guys, you sure showed him.

Y-you t-too buddy.
>>
>>323556113
Blight takes too long. Bounty hunter has a stun with displacement AND a single displacement. Also decent melee. Combine with healer, a thief or archer and a strong front line, there's a team.
>>
>>323553137

Whatever you say, Francis E. Dec.
>>
>>323556397
by archer I mean arbalest, which is fucking cool. Very good long range damage plus a de-stun and de-bleed with healing.
>>
>>323556356
She does great damage if you have someone else to mark for her. The problem is that the rest of her skills aren't that great except in niche situations (Swine Prince), and she's nearly useless when shuffled (though not to the extent of Leper)
>>
>>323556356
She is really situational. I don't really use her unless I am lacking a Pos3, which isn't often. She can put down a huge chunk of damage if setup right, but setting that up generally isn't worth it. She can be good for bosses though since the setup is justifiable.

Against the Swine Prince she is definitely useful though thanks to that Flare move that removes marks. But her healing is sub par and can't target Pos4, even though it is usable from there. And she has trouble targeting frontliners.

Its mostly a case similar to the Leper. It isn't so much that she is bad, there are just more useful/efficient classes for whatever position or role you have her in.
>>
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What enemies you want in the game?
>>
>>323538075
this fucker, his drops are all shit.
>>
>>323556668
>all of your competition is better than you
>but you're not bad
>>
>>323556397
>Blight takes too long.

Granted if you are relying solely upon it to kill, but it is great against high PROC targets for guaranteed damage without the need of -PROC setup. And she is utility enough that you are usually only throwing out Blight or Stun if you aren't busy fulfilling other duties like curing Bleed/Blight or buffing.

If you are going anywhere that has high PROC, or is going to be throwing out lots or high DPS Bleed/Blight she is great. And at higher levels she can stack Blight pretty easily for good amounts.

Plus setting up Blight so it will kill something on its next turn gives you some time to potentially throw out some HP/Stress heals without needing to worry you are risking missing your attack and making yourself vulnerable.
>>
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achievements incoming
>>
>>323557220
>not having enough food
>getting afflicted
>letting someone die
Why do devs insist on giving us achievements for objectively bad outcomes?
>>
>>323556862
Just because everyone else is more effective than you doesn't make you bad. Bad would be you are completely useless in all situations.
>>
>>323543149
>cheat engine
Whats so hard about learning to play a game the way it was intended.
>>
>>323543315
what Im trying to keep my parties low level so i can upgrade cheaply when i get higher.

There is like no grinding is this game you level up way to fast.
>>
>>323557338
Their design philosophy for this game has pretty much been FUCK YOU YOU FAIL BECAUSE FUCK YOU THATS WHY. And if you aren't failing the game you aren't playing it the way they want it to be played.

Which is a pity because the core concept if great but they don't really seem to try and semblance of balance and just want you to grind until you get lucky. Just look at the utterly bullshit stack limits for Heirlooms compared to the amount required for upgrades.
>>
>>323545893
Why would you want heal on your arbalest?
>>
>>323557734
If you are bringing an Arbalest you are forgoing a spot for a healer like a Vestal or Occultist. And if you bring one of those along as well you are forgoing a spot for something useful like a Houndmaster or Plague Doctor. So you would generally want her to be able to heal since you might be relying on her to do so, and maybe a Crusader as well which means one less attack from him.

Her heal is one of her better features thanks to the buff it gives.
>>
What's the best set up for Houndmaster?
>>
>Start my first veteran thing
>The first pack of monsters dodges 3/4 of my attacks then gangbang my plague doctor and kill her with 2 crits

I think I got memed
>>
> Your [Vestal] went on a drinking binge and misplaced Tome of Healing.

Is this supposed to be a fun mechanic? I don't mind rng, but I do demand it be meaningfull and that I can somewhat play around it.
>>
>>323558201
This is why I never use the tavern.
>>
>>323558109
Hound's Rush, Hound's Harry, Target Whistle, Guard Dog
Blackjack is also a really good stun if you move him up to 2

>>323558150
Did you upgrade all of your abilities and equipment? Equipped your best trinkets?

>>323558201
Did you unequip it? I thought they could only lose trinkets that they had equipped
Either way, this is why I use the Abbey unless it's full or the guy has a "can only use tavern" quirk
>>
>>323558492
I have mine with the self heal instead of the target whistle.
>>
>>323558201
Have fun equipping items from your heroes you send to stress management, then having to remember what you equipped them with earlier once they are back. Because otherwise they will lose shit.

Just in case you missed it there is an unequip all trinkets button in the inventory. Pity there isn't one for just unequipping that one asshole, or a save this loadout option. But then you might be in danger of having fun and that just isn't allowed.
>>
>>323558492
So, you have to unequip all items before treating heroes for stress. What a fun, engaging and joyfull mechanic. Pushing that "unequip" button and dragging the item back on to the hero sure is stellar gameplay.

Oh, wait, no, it's just annoying busywork, brought about by unengageing bullshit artificial difficulty.
>>
>>323558416
>>323558492
Pretty sure they can lose shit in any stress management. Definitely seen it gambling and something donated to the Abbey.

I don't even know if the Sanitarium is safe. I just unequip everything now before sending them anywhere.
>>
>>323545263
why would you not go out with the max number of people.

do you even understand games.
>>
>>323558732
kek
There's plenty to criticize about this game, including the grind, linear progression, and copy/paste enemies/bosses/environments, among other things
This is so hilariously minor it's not even worth mentioning until they fix the other issues
>>
>>323558732
What is bullshit is that I get it thematically, but it is just shit gameplay. But then they have stuff like high level heroes refusing to go on lower level dungeons which isn't thematic, but is justified as a gameplay excuse. They just don't understand what actually makes difficult shit fun.
>>
>>323538018
Just started playing I've got a team of veterans currently. It's a crusader,leper,highway man and grave robber in order from front to back. I've got a secondary group coming up that is crusader,highway man,healer,and arbalest.
>>
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Finally got all three heads from that fucker.
I would've thought Dismas' head would be the most useful, but Junia's has seen the most mileage.
Started hunting at week 138, finished at week 230
>>
>>323559390
How do you even get those? I've killed the collector 5 times now and got nothing but shitty rocks.
>>
>>323557701
>get one of the best trinkets in the game on like week 10
>character using it gambles it away
>quit game
>>
>>323556672
please be real
>>
>>323559136
this

games with shit mechanics are great

stop being so entitled and just enjoy shit mechanics like the rest of us
>>
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>>323559623
I'm sorry
>>
>>323559543
Keep killing him until he drops them. Yeah, RNG bullshit. Some theorize he drops it if you kill him before killing any of his summons, but that's probably the placebo effect talking.
>>
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>>323557220
>That'll do Pig...
I really hope they don't make a "Kill Wilbur first" achievement.
>>
>>323559136
You wouldn't know you had to do this bullshit until you lost something valuable that might be incredibly difficult to replace.
So after you get a huge setback then you realize you have to do all that tedious crap that doesn't matter to you.
>>
>>323559576
The sad part is that this could be a somewhat viable mechanic if they made a few changes. Like heroes gaining affinity with trinkets over time or something so there is incentive to keep them equipped. And when they lose one like that you are offered a chance to buy it back as some price from whoever got it from them. Doing so would keep the affinity, and failing to do so would result in to disappearing as normal. But have it turn up in the Gypsy Caravan shop thing a while later and you can buy it for whatever her usual price for that trinket is. It could even be kept aside by her so it is always available to eventually re-buy, so they are never truly lost just because of some bullshit.

Then the mechanic has a point. And you could also build some quirks around it. Rather than just 'Lol you forgot to unequip. Sucks to be you.'.

Mods cannot come soon enough.
>>
>>323559853
>drop the king's health to just a little above killing threshold
>kill Wilbur, then the king in one turn
Not that hard, unless the achievement stipulates you need to kill Wilbur first without laying a finger on the bigger pig.
>>
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>>323559853
>Kill Wilbur and survive 5 turns
>>
>>323559853
>>323560105
>>323560116
....You aren't suppose to kill Wilbur first?
>>
>>323559853
>>323560105
>>323560116
I just killed Wilbur before I even started attacking the Prince. Thankfully it was the lowest level one, and I had enough damage to gank him before everyone died. I didn't realise that I had enraged him, I thought that was his normal attack.
>>
>>323560189
I played the game last year, feb maybe, always kill wilbur first. Haven't touch it after 80% of my adventurers reach lv6(or 5? forget what's the limit) and all building upgraded to max level
>>
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H O W Q U I C K L Y
>>
Just lit a torch on some altar and fought a boss.

Realized too late that I won't be able to stun it and I should just wail on him from the beginning instead of wasting 2 turns trying to stun it.

RIP 3 of my best fighters, at least the healer managed to escape.
>>
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CURIOUS IS THE TRAP MAKER'S ART
>>
Are you guys memeing about Arbalest being bad? High accuracy, high crit, bandage, mark beneficiary. Partied her with BH, Occultist, MAA, gave all camp damage stat buffs to her and all damage shrines, turned the lights off and 2 shotted the prophet. I honestly think she's much more usable than highwayman.
>>
>>323561423
She works well in groups that can mark targets. I always use her with a Bounty Hunter, and a hound.
>>
>>323561423
Another houndmaster is better than her.
>>
So what part of the manor must be purged first?

>Ruins filled with necromancers who raise the dead in endless ranks of bone, rot and death? Every fallen hero there rises to join this grisly parade of woe.

>Cove draws in horrors from the blackest depths, absolutely inhuman, yet possessing nothing but abject malice towards everything warm blooded. Any hero sent down promptly has their flesh devoured and their bones scattered to the waves.

>Weald. An utter battlefield as the very worst of men clash with the most horrid of nature. Beasts of both animals and men clash with each other, rending apart any foolish hero who dares intrude in their war.

>Warrens. A swelling tide of hateful beastmen rises, eager to deliver all their rage and pain upon others with brutal strikes from their crude weapons. Heroines lost here are bred, bred and bred again, damned to birth inhuman piglets over and over until they lose their mind and become as much an animal as their new masters.
>>
>>323561423

She's all right if you have a good party comp, and can quickly shuffle her back into position in case of a mix up.

Those things can seriously fuck you up if you haven't prepared yourself for the worst case scenario.

I lost my first doods to the hag mostly due to her repeatedly getting in the pot and plopped in fruit, with the rest of my team just lacking the extra damage to tip it and kill the Hag in the backrow without her.

Was made as hell cause it was literally the only way that fight could've went wrong, and it just kept happening. Learned my lesson, at least.
>>
thick waifu when?
>>
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>>323561903
>Necromancer
>Necromancer
>Necromancer
>Necromancer
>>
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>>323561982

>in fruit
>made

Jesus my autocorrect+clumsy hands
>>
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>>323561903
Ruins
Eldritch horrors are fine and dandy but how are we supposed to get anything done with the threat of Skeletons and their cups of sadness looming about
>>
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How the fuck do I use the Jester?
>>
>>323562435
Here you go

I'm going to have to save this in a notepad so people can see it on every thread

This works best on a shuffle party, mainly with a Grave Robber who benefits the most, then pick between MAA CSD HWM and a designated healer, or another DPS for fast clear. It doesn't matter on which position the Jester is.

>Start with Solo, spam it twice at least
>Finale whatever enemy is low or has low dodge chance
>Buff the party with Battle Ballad/Inspiring tune
>Use Solo again if needed
That's it, that combo alone makes a party untouchable since the enemy doesn't have any "always hits" attacks, gets rid of a front line enemy easy and heals stress if needed.
>>
so before i pirate this faggy game can anyone tell me if it has and ending already or is it still in fagy early access still?
>>
HOW
>>
My personal tier list of Dankest Dungeonbros

GODTIER
Houndmaster for his marks, bleeds and guards. He's a useful motherfucker.
Abomination. Hard as fuck. Just try and control his stress. I've ran all abomination teams before.
Hellion. She hits bastard hard, anywhere.

High Tier.
Crusader. Pretty tough and hits pretty hard, reliable.
Man at Arms. A good tank with ways to control the fight.
Occultist. Is crazy good when his powers don't backfire.
Mercenary. Mark 'em. Murk 'em.

Mid Tier.
Highwayman
Jester
Grave Robber.
All pretty fun for a shuffling fight, but they've not really blown me away.
Plague doctor. I tend to like my fights to end as quick as possible rather than wait for bleeds and blights. Being able to remove blight/bleed on tap works well with occultist though
Leper. Hits like a truck. If he hits.

Ashit.
Arbalest. Literally only good for sniping.
Vestal. I have had no fucking luck with vestals. They always die and do shit heals compared to the occultist.
>>
>>323562578
Occultist is RNG. Vestal is highly gear dependent.
>>
>>323562497

thx familia
>>
>>323562578
>get vestal
>crit heal
>crit party heal
>crit heal
meanwhile on occulist.
>0-1 heal
>bleed
>>
>>323561903
Either ruins or warrens.
The other two only kill your men.
These two corrupt, pillage and turn your men against you to bolster their ranks which feels like a major fuck you.
>>
>>323549360

ManVSgame really let himself go, was it the drugs?
>>
Is there any penalty for making trash parties to go get killed while I invest all my resources in characters I actually want to keep?
>>
>>323563297
Nope and its highly encouraged. Never get attached to a character or name it until its very well off.
>>
>>323562578
>MaA not god tier
>Leper not shit tier
>>
>>323563297
Well other than the fact that, that makes you very like your ancestor, who is a complete piece of shit.
It is a decent strategy and there's no game penalty as of yet.
>>
>>323558732
uh... you do know that you can just click unequip all right?
>>
>>323562578
>Arbalest shit tier
Do you even Lay waste to your enemies
>>
>>323542493
His line broke because of un-proper flanking.
>>
>>323545186
>Not using Vestals for your religious parties and Occultists for you Abomination parties
>>
>>323546527
the bleed on occultist's heal isn't nearly as bad as it used to be. Until they buffed it he used to cause bleed almost every other time, now its hardly ever. Especially if you slap a cleansing crystal on him.
>>
>>
>>323564881
>make 3 more
>not make 2 giant ones
Oh child.
>>
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Since nobody has said it yet im gonna start
>Arbalest is good
>>
>>323564934
I fucking wiped on a fight with these things. They. Wouldn't. Stop. Using. CYTOKINESIS. They were literally respawning faster than I could kill them
>>
>>323549360
what a faggot, why would he upload this?
>>
official girl tier list:

goddess tier:
grave robber

high tier:
plague doctor

mid tier:
hellion

low tier:
arbalest

shit tier:
vestal
>>
>>323565254
>buy cheap keyboard
>break it
>get paid
autism is profitable
>>
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http://www.nexusmods.com/darkestdungeon/mods/36/?
>>
>>323565350
>plague goddess not top tier
>>
>>323565921
tummy is love
tummy is life
>>
>>323565049
>leper is good
>>
>>323565350
The screeches and brays of the pigmen echo off the stone walls, resounding with the stamp of hooves and the rattle of crude weapons, already stained with human blood.

You know you won't make it, your armour is shattered, your wounds are deep, but yet in terror and duty you find the strength to carry yourself and only one other to safety.

You look upon the shivering, crumpled forms of your allies. They are brave, they are daring, they are injured and perhaps worst of all, they are all women. Perhaps they do not know that becomes of those captured by the swine.

You can only save one. The others will be consigned to the warrens, where you know for sure you will meet their children in battle the next time you descend to these foul depths.

Who do you save?
>>
>>323565921
literally why?
at least make et full nude
>>
>>323566335
Exposed midriff > full nude
>>
>>323561903
>Heroines lost here are bred, bred and bred again, damned to birth inhuman piglets over and over until they lose their mind and become as much an animal as their new masters.
I-Is this official?
>>
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Of what do you think her armpits smell like?
>>
>>323566330
Grave robber, I'll breed her myself.
>>
>>323565049
But m-m-muh marks!
>>
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What taste his liquid is?
>>
>>323566623
Yes you degenerate cuck it's official.
>>
>>323567261
Pepsi. No wonder it stresses everyone.
>>
>>323567261
Salty coins and milk
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