How good is this game /v/?
>>322906281
Good and Comfy.
>>322906281
shitty meme game
Pretty much on par with the first YI and filled with adorable details.
Amazing. Enjoyed every second of it.
Pretty goddamn awful.
It took them 20 fucking years to make a worthy sequel
Easily the second best Yoshi game
The only real flaw is the checkpoint difficulty curve of losing everything you collected on that point
and the fact that bosses for the most part were garbage save for the final boss
>>322907598
>and the fact that bosses for the most part were garbage save for the final boss
They are no better or worse than the original YI bosses.
>>322906281
nothing interesting about the gameplay
just another shameless amiibo game
movement isn't technical, thoughtless level design. fatiguing fetch quest bonus content
it is nothing remotely close to smw2
game is fun if all you want to do is press right to finish levels (like sonic)
>>322906281
Pretty decent, don't even try to 100% when you first start playing, you're going to hate the game, the hidden items in this game are Yoshi's Island-worthy at times, you may find yourself using badges and firing infinite eggs/watermelon seeds at every corner of the level trying to find the last item.
>>322907701
atleast YI bosses were unique compared to each other. YWW bosses were just reskins of earlier bosses for the most part
>>322908305
:^)
on par with the first. The game has phenomenal music and great level design.
>>322908547
>reskin
the word your looking for is rematch. as the fortress bosses were the same dudes with a harder difficulty each time. The main bosses were all different from each other
>>322907701
Gameplay wise they were great
It's the fact that they were reskins
>>322908447
I was getting pretty bummed out I was missing shit and then by world 3 I got the "see hidden items" badge and the game gets immensely better
>>322909954
Oh yeah, lol, I actually forgot about that badge.
I guess i'm going to give it a try then thanks :)
It may be on the easy side but it makes up for it with cute visual style and solid gameplay
>>322908547
>atleast YI bosses were unique compared to each other.
Yoshi's Island bosses all had the exact same gimmick with the exception of Froggy, and he was just the same gimmick in the opposite direction. Kamek shrinks you for Froggy, every otehr boss has Kamek increase their size.
Easily top 10 of last year.
Playing through it for the first time and I'm really enjoying it, I think it's Good-Feel's best game yet.
>that difficulty spike at 6-7 Kamek's Last Stand
it's on now nigga