Post cut content and cancelled/vaporware games images
concept arts also cool
Stills bugs me to this day.
>>322614369
This will never not piss me off. The potential to do something unique and interesting completely squandered by that hack
https://www.youtube.com/watch?v=oxlOoS4NmIA
>Concept art thread
AW SHIT YOU KNOW WHAT THAT MEANS, NIGGA.
I'M GUNNA POST SOME MH CONCEPT ART, MY NIGGAS. AND I'M GUNNA GIVE MY 2 CENTS ON THE CONCEPT ART BECAUSE I THINK IT'S COOL AS SHIT.
AND THIS TIME I HAVE IT ORGANIZED SO IT'LL ACTUALLY BE LIKE A DUMP AND STUFF.
>>322615243
The bioshock 2 artbook was fucking cool as shit bruh.
>>322618559
>>322618123
never ever ;_;
>>322618123
>the most Bethesda did with this location was vaguely reference it with that church in Rivet City
Wasted potential.
Everything from mafia 2
Everything from bioshock infinite
Everything from spore
Everything from minecraft
Everything from portal 2
Everything from rome 2 tw
Everything from fallout new vegas & van buren
Everything from vtmb
Some lisa stuff.
>>322619393
Is that shovel knight?
>>322619540
Yep, it is.
>>322616908
>>322617958
apparently there was a section in bs2 where you go to the seabed
you fight splicers that made themselves breathe underwater
Ryan also made a special batch of big daddies that will wander out in the sea to make sure no russian or american boats and subs would get close.
some vidya artbooks like Bioshock 1 and 2 are uploaded to exhentai
>>322620248
huh, no kidding
>>322620248
There's a lot of artbooks for games on sad panda for some reason.
I was so hyped for it at the time
Its probably for the best it was canceled though right;_;
>>322614369
What was this, it really fucks me up
>>322621859
don't worry, anon, it lives on
>>322621859
I also had that issue
>>322621868
parallel versions of a person melding and stacking onto them
>>322620156
I'm still mad.
snek was almost doge
>>322623554
still pains me
>>322621868
bioshit infinite
>>322622556
I still don't understand how they fucked up this game so badly.
>>322614369
I really wanna know what happened between that e3 footage and release to make the game so shit
https://www.youtube.com/watch?v=QkaHciv4q4k
I remember reading about this in... I think Nintendo Power? Maybe some other gaming magazine
The ocarina used to be context sensitive only. You would use it automatically on these ocarina pads that went unused.
http://web.archive.org/web/19990220153537/http://www.zhq.com/entry/news/august98.htm
>>322623554
How much of this did we actually get? Never played.
>>322624098
The temple medallions were originally usable items. Each one would give a different magic arrow for the bow. Look here at 5 seconds: https://www.youtube.com/watch?v=b0bOGi-tKGQ
This corresponds with three unused damage types next to the magic arrows in the enemy damage tables.
Also the Forest and Water temples were originally Wind and Ice.
>>322623886
People getting boners from Elizabeth.
>>322624064
>Starcraft: Ghost assets were recycled into Project Titan
>Project Titan was scrapped and assets were recycled into Overwatch
Starcraft: Ghost is technically already out.
>>322623473
>had plans to outfit a clan for rapid overland deployment and skirmishing
>It turned out to be bridge fights, tank repair, and rapid infantry respawning: the game
Undertale was originally going to be an Earthbound hack. It was going to use some programming tricks to increase the resolution at the cost of a smaller color pallet, which is why the battle scenes are all black and white. It was also using a method to expand the rom size allowing for CD quality audio.
>>322623886
Probably DNF syndrome. Ken Levine kept wanting to add/change stuff about the game but they eventually just had to tie together whatever they had just to deliver something to the consumer.
half of HL2
fucking areas that looked interesting af
too bad they didnt even bother bringing them up in episodes
>>322623401
Jesus christ, that bottom left one.
Imagine seeing that charge at you for the first time, screaming bloody murder
>>322626781
Fuck. I meant bottom right.
>>322626763
https://youtu.be/6uN3dxJRnss
>>322625516
>It was going to use some programming tricks to increase the resolution at the cost of a smaller color pallet, which is why the battle scenes are all black and white. It was also using a method to expand the rom size allowing for CD quality audio.
Goddamn, that sounds incredibly difficult to code.
Was toby going to do this or was somebody else doing that?
>>322626763
HL2 had such potential in the leaked beta, the final game was still decent but man, that beta looked amazing
I'm still mad about this shit.
It's a real shame too, i was really looking forward to this.
>>322630442
>[a videogame] had such potential in the [leaked beta/E3 mockup/alpha build trailer/concept ad], the final game was still decent but man, that [earlier version] looked amazing
Everytime.
>>322631816
If you don't think so you are retarded. The leaked version and the plot of the leaked version was more interesting and the games plot seemed more finished
>>322631939
I do think so.
Just made ajokeabout how it's applicable to almost every game ever. Aside of technical constraints, the design choices that bring a title from an ambitious project to a "by the book" industry standard.
What was that shooter called? The "for my younger bro" one that went fool "COD audience" in like 6 months.
it won't stop hurting
https://www.youtube.com/watch?v=vPMr0joaE6A
>>322624098
>>322624608
weird that link's voice is different given how soon this was before launch.
>>322632351
>What was that shooter called?
It was called Fuse.
>>322632756
Oh god it looks so much better than I thought. For what purpose?
>>322621345
>>322632756
>that fucking feel when this game is never coming out
It got canned because it allegedly "didn't meet quality standards", which either means most of their dev time must have gone into those ten minutes of gameplay or the rest of the game was of pretty low quality.
Fuck video games.
>>322623664
game?