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FFXII IZJS is the best final fantasy game.
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FFXII IZJS is the best final fantasy game.
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>>322360787
true
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>>322360787
Story is still boring, characters undeveloped and unrelatable. Still, plays great. Same complaints and good points as FF 10-2.
>>
FF Type-0 is super comfy despite being really flawed, I liked it a lot.
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Why don't I just watch the game on youtube since I already sunk my 80 hours into the original
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>>322361159
>Story is still boring, characters undeveloped and unrelatable.
This describes every single Final Fantasy though. XII was the most fun to play and had the best music and world, and that's what matters.
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>>322360787
If they had to rerelease a game with major overhauls for it to be good, I don't think we can say that it's the best of anything
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>>322361605
>This describes every single Final Fantasy though.
I disagree but I don't really want to argue about it, so to each his own I guess.
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>>322361382
This.
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>>322361605
12 actually had a pretty weak OST. The absence of Uenatsu meant a lot of the songs were too ambivalent and lacked the melodic nature he was known for. Besides a few key themes, everything else seemed like filler music rather than trying to convey a sense of atmosphere. Also, the world was intriguing but the ham-fisted theme and lack of further exploration made it nothing more than an interesting footnote for a boring adventure.
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>>322360787
It is not, but the harsh criticism is mostly unwarranted. It is possible to claim that XII IZJS is worth playing at least once without having to hype it up as the greatest installment in the series.
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>>322361605
>describes every single Final Fantasy though

Never played every Final Fantasy/ autistic FF12 mustard race confirmed
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>>322361605
>fun to play
yea, sitting back and letting the characters attack for you sure is fun.

>best music
Entirely forgettable music is somehow the best? It has the best remix of Gilgamesh theme, I'll give it that, but I can't think of a single song in FFX that isn't great.

Anyway, I'm 99% sure you're a western RPG fag. FF9 and DD12 are, for the most part, loved by people who would rather play Elder Scrolls or Baldur's Gate over Tales of or Chrono Trigger. In which case, as far as opinions go, leave wRPGs to you, and jRPGs to people who play jRPGs. Its like a platformerfag saying Mario Kart is the best racer ever when someone who religious plays racing games says some gran turismo game is.
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>>322362028
>DD12
*FF12
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>>322362028
>yea, sitting back and letting the characters attack for you sure is fun.
Selecting Attack over and over again whilst occasionally healing and curing status ailments is the most economic strategy in more than one Final Fantasy. Sometimes the game offers a particular method of offense that outperforms Attack, but the point is that there is always the number 1 that makes every other damage dealing ability redundant and that all players regardless of playstyle are likely to gravitate towards the more they play. The only thing XII really does is reveal this design for what it really is.

FF has offered automation before as well, in VII you could create elaborate counter materia setups that would require next to no input in the actual battle.

You should be more specific in what you're arguing.
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Final Fantasy XII is hands down the best Final Fantasy game.
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>>322363082
I'd say that it's as ambitious as VI and VII. Perhaps more, TOO ambitious, which is why the production died early.
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The game plays itself and don't try to bullshit me saying it doesn't
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Every non-pleb knows that, OP, just don't engage with the rest of them.
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The gambit system was pretty cool. More games need that kind of thing.
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>>322363367
Which Final Fantasy does that not apply to?
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>>322363367
Gambit is optional. Not to mention the user interface is fast as all hell so its not needed.
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>>322362028
There is something a little WRPG about XII - stoical characters, large environments - but FF IX? That's a solidified JRPG tribute act. Every element of the plot, every part of the gameplay, is pure distilled genre essence.

Why would WRPG fans want a game with zero player choice, pretty boy villain, pure ATB and fixed character roles?
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>>322362028

Gambits can be switched off.

There's elements from both genres.

I wouldn't say the grinding or loot dropping at least fits WRPGs though.

Some loot in FFXII was so hard to get, autists had to resort to RNG to get them easier.
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>>322362028
What's the matter pleb? Too much ROLE PLAYING in this ROLE PLAYING GAME?
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>>322361159
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>>322360787
>the best final fantasy game.
FF5 is better
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It had the wrong main character. Otherwise it was good.
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>>322363367
The game plays itself and don't try to bullshit me saying it doesn't.
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>>322361884
Are you saying you didn't like the harp scales?
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>>322365905
>playing B-Spec mode
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>>322366346
>using Gambits when you aren't forced to
>whining about game playing itself when it's something you chose to do yourself
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>>322366067
The only song I remembered was the intro and the empire's theme. Everything else was pretty bland.
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So I haven't touched Final Fantasy 12 since 2007 and honestly don't remember anything about it other than Fran's ass and voice being hot. Are you faggots going to convince me to give it another shot or not? Also what's the difference between normal XII and IZJS?
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>>322367135
http://finalfantasy.wikia.com/wiki/Final_Fantasy_XII#International_Zodiac_Job_System
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>>322366575
>Don't use the game's mechanics!

I love this excuse
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>>322367135
The most relevant but perhaps the least obvious difference is that in IZJS, the job system forces characters to be specialised, which makes them stronger than in regular XII. There's no damage cap anymore, and most late game weapons had their attack rating increased, so this is actually relevant.

Gambits are also easier to obtain, and guest members are now gambit-controlled.

There's also a speed-up button but who cares about that.
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>just saw the news that FFIX is coming to the PC
>the one FF I haven't played
neat. anything I should know about it?
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>>322367809
>There's also a speed-up button but who cares about that.
You shouldn't be forced to watch every boring fight in real time.
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>>322367637
>You have to use game mechanics just to bitch and whine about them!

I love this excuse. Am I wrong in assuming you are one of those people that insist that you absolutely have to Draw 100 of every magic from every enemy with every character in FFVIII?
>>
I emulated the translated version and it was fantastic. The super-sampling was outstanding.

Still not a good FF game tho
>>
I've honestly never understood why people say the game plays itself. To be fair, it does, but only if you have a very optimized gambit setup. And even then, not every gambit setup will be optimal for every single situation or monster. I've always found the challenge and fun in figuring out the best gambit order for each character and how each party member's gambit setup can compliment and augment each other's.

Then again, maybe I'm fond of the Gambit system because I find it kind of similar to programming. Gambit setups are basically if/else statements.
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>>322368927
The combat is a clusterfuck
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I love it when games give you the freedom to explore areas that are very dangerous for you in your current state. It's especially nice when the areas are atmospheric and you feel like you're in great danger when you travel there. There are several areas like this in FFXII, but I think the Nabudis Necrohol best captures that feeling.

The lower Lhusu mines are a great example of this, too. As soon as I found the key to them on The Phon Coast, I went back and made my way to the lower mines.

The enemies dealt 1000+ damage per hit, and they spawned in groups, but I found a strategy that allowed me to safely travel through the area.

I decided to make my samurai (Ashe) the tank. I equipped her with a shield that gave 50% evasion, then cast bubble on her to double max HP. Then the lure spell ensured all attacks from enemies were directed to her. Finally, I had one character dedicated to casting healing spells on her when her health fell below 60%.

This allowed me to get some of the most powerful weapons in the game only half-way through.
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>>322360787
Never played XII before and I want to.

There's no way to play IZJS in English speaking countries is there?
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>>322371737
Modded ps2 or emulation is the only way
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>>322360787
FFT is the best
The RPG are shit.
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>>322360787
It could be if it was shaved down. There's just too much goddamn filler in that game, I like it, but holy shit is it slow.
>>
Most of the dungeons are so fucking bland and long the only reason i was able to finish it was IZJS speed-up button and Fran's butt. Some of the later boss fights were pretty enjoyable, but getting there is a fucking slog.
The world and story are nice but it's clear they wanted to do much more with it until budget cuts hit the project.
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>>322360787
No it isn't.
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>>322372995
penelo a qt
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>>322360787
if they would remove the stutter step shit that constantly happens when they draw/put away their weapons I would've enjoyed it more
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Production switching protagonists twice made the first 10 hours such a slow, grinding, chore.
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>>322367135
the biggest difference is that IZJS is only available in japanese and the english patches result in various bugs throughout all of the games text
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>>322373340
There is a single bug during that "im basch1!!1" sequence and it's because they're using a texture as text. Hardly a bug and it's not an issue, it just tells you to press a button that is also displayed.

There's nothing else unless I missed it.
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>>322361884
Why do Uematsu drones dismiss everything not composed by that tired man? It's not like he'd done anything particularly good in years at that point. Sakimoto's flavour is much more fitting for XII.
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>>322373340
Really? I've been playing the english patch on my emulator and it has run really well so far. What should I look out for specifically?
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>>322373604
It is more fitting but it's not very good. A large majority of the large OST is completely unmemorable.
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>>322360787
Only 9 is better.
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They really should've made Balthier the main character
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>>322374032
Like they originally planned until Japan bitched because they refuse any protagonists besides teenage twink faggots.
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>>322373775
Hell, the only songs from 12 that are memorable are the songs that were lifted from previous Final Fantasy games.
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>can literally play all game just by walking whilst gambits do all the work

No
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>>322374256
I played it pretty recently and I can only remember the song for rabanastre.
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The biggest problem with FF12 is that it uses a PC RPG gameplay framework for a platform that has remarkably fewer input options.
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>>322373775
I disagree. I found many tracks from FFXII to be fantastic. Not all of it, no, but the same can be said for the bulk of main FF soundtracks sans the SNES era.
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>>322374529
Shit nigger this is too much nostalgia
>inb4 unde rage b&
It's been 10 fucking years, soon to be 11.
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>>322374570

yeah that's why gambits exist

and with gambits every battle is in auto mode

Quite boring on that regard frankly.

>>322374737

https://www.youtube.com/watch?v=tojdtfyKWP4
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>>322374032
>>322374248
That doesn't work with the theme. Ashe has remain the main character for everything to tie together without significant changes to the story.
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>>322374396
>can literally play all game just by having B-spec Bob do all the work

Seriously why isn't anyone complaining about this? GT4 has even less gameplay than FFXII if you do this.
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>>322361605
>had the best music
No, no it fucking didn't. The entire OST was totally forgettable and incredibly dull.
>world
Deserts, deserts EVERYWHERE.
>Fun to play
Yeah, I love watching the game play itself. inb4 'but you can turn off gambits!', because then the issues with the combat become glaringly obvious.
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>>322374737
Fantastic, but not memorable. They're good when you listen to them but they're not going to have a lasting impact.
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>>322374256
>>322374529
I remember a lot of the songs pretty vividly. In particular all the overworld and city/village songs, battle themes, and some "event" songs like the opening and post-final battle music.
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>>322374863
>>322374737
This song sounds like so many others and it's worse than the portable Ivalice games' battle themes.
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https://www.youtube.com/watch?v=whOVFue2Ojw

good ost

not very 'famous' though
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>>322375150

Judge Zargabaath best character.
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>>322361884
Ha! Listen to this guy spout garbage as if it's fact and not just opinion.

I love Sakimoto's music and find it much more unique than Uematsu's.
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>>322375385
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>>322367135
I finished the game 2 months ago and honestly don't remember anything about it other than Fran's ass and voice being hot.

The combat is ok but everything else is just so fucking dull
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>>322375192
>song just repeats itself
>isn't comfy

>>322375425
Well that just means you have shit taste.
>>
If I've said it once, I've said it a thousand times: FFXII IZJS on an emulator is one of the best Final Fantasies. Definitely top 5.
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>>322375563
for a minor character, he really made an impact on me. it was great to see that the judges weren't all completely evil
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>>322375656
>Well that just means you have shit taste.

More opinions.
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>>322360787
>Mandatory class selection

Nah, should have left the license board alone.
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>>322375731
DId you forget about Drace? Of course you did
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>>322375794
Not an opinion, shitlord.
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>>322375669

it still plays itself throughout the whole game besides bosses

i found it enjoyable the first hours, then every area is the same

just how many times can a Wolf be reskinned?

Or a big buff owl.
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>>322375839
Says no one ever
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>>322375192
Very serene song. I love the city themes in this game. My personal favourites are Skycity Bhujerba and Eruyt Village.

https://www.youtube.com/watch?v=rQNWafc6_9k
https://www.youtube.com/watch?v=QOAD58HCB-c
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>>322375975
He's right. The game is only fun again if you use a save editor. None of the classes are good and if you're stuck with a bad one it's awful.
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>>322375894

poor Drace.

But on that regard, then are you forgetting about Balthier and Reddas?

Everyone was a judge at one point apparently.
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>>322375928
Every final fantasy basically plays itself.
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>>322375921
>he can't tell the difference

This guy
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>>322375425
Nah, his music was fucking garbage.
If you want a decent FF composer that isn't Uematsu, you want Hamauzu
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>>322376075
>Reddas


phil lamarr best voice actor. every line was fucking golden.
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>>322376097

that just is not true

you are always picking actions and giving your inputs

FFXII can literally just require you to walk towards an enemy, then does everything by itself with gambits.

No other FF does that.


>>322376250

The lines in this game are pretty nice.
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>>322376075
They both left their position due to moral reasons. Drace and Zargabath did not while still having some ethical code.
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>>322375928
>i found it enjoyable the first hours, then every area is the same
In older games the dungeons looked the same apart from having different colored walls on them...

>just how many times can a Wolf be reskinned?
...and enemies usually were just palette swaps of each other.

Seriously, have ever played any other FF or RPGs at all?
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>>322376178
Hamauzu is absolutely fantastic. However, I find his Final Fantasy stuff far from his best albeit it's still great.

I really wish they'd use Kumi Tanioka (Crystal Chronicles) for more stuff.
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>>322376048
>None of the classes are good
>if you're stuck with a bad one

There are no bad classed, you can finish it with any combination

And if you really want the old system there's the classic version where everyone is the same as the other
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>>322376486
>you are always picking actions and giving your inputs
Your inputs don't really matter when the games are so easy.
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>>322376486
Except I, III, IV, V, VI, XIII & XIII-2 with the auto-battle option.
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>>322376667
They're all shit and limited especially if you've played FF12 vanilla.
>And if you really want the old system there's the classic version where everyone is the same as the other
No there isn't..
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>>322376775
Repeating the same action isn't the same
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>>322376775
>>322376725

it really isn't the same, why are you even trying to justify it? FFXII without gambits is stupidly painful and unfun, others games can clearly be played by using your own actions every time


don't justify it lads
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>>322376486

FF[1-10, 13] can literally just require you to select attack on an enemy, then does everything by itself
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>>322377057
> why are you even trying to justify it?
They're fanboys.
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>FFXII without gambits is stupidly painful and unfun
>FFXII sucks because with gambits the game plays itself

What do you fags want?
>>
>>322377423
A proper JRPG system, probably.
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>>322377423
A game that isn't fundamentally broken like FF12.
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>>322362028
Holy fucking shit, I'm tired of this

>sitting back and letting the characters attack

Gambits can be turned off you idiot.
>>
>>322377423
A good game.
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>>322377772
Go play Dragon Quest VIII instead of forcing yourself playing through FFXII then.
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>>322377285
i'd say ffxii gambit system requires just as much player interaction, but in a different way. instead of selecting turn based actions, you're controlling positioning , managing how many enemies you pull in at once, etc. you also have to decide when you want to override your gambits in hectic situations.

easily the best battle system in my opinion.
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>>322376564
>However, I find his Final Fantasy stuff far from his best albeit it's still great.
Way better than Sakimoto's XII at least. I still have no idea how his Tactics was so great when XII was so fucking forgettable.

>Kumi Tanioka (Crystal Chronicles)
Man, that game had some forgettable tracks too, but god damn was it so overall wonderful.
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>>322378082
I'm 100% agreeing with you.

The IZJS further fixes the issues with the license boards in the original. Too bad the pacing/story is unfixable, otherwise FFXII would be pretty damn good in my eyes.
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>>322376564
>Crystal Chronicles
You are my fucking nigger, that ost was amazing.
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>>322377961
That game is even worse. You have very bad taste.

>>322378082
>you're controlling positioning , managing how many enemies you pull in at once, etc. you also have to decide when you want to override your gambits in hectic situations.
Not him but no. You can literally just run toward enemies and kill them in seconds. There are only about 3 boss fights in the entire game that require gambit overrides.

It's easily the worst and it's incredibly easy. IZJS only makes grinding and thus the game easier since you can speed up time.
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>>322378452
So are you complaining about the difficulty or battle system? Cause those are two different things.
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>>322378553
They're both shit.
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>>322378452
it sounds like you either overleveled to the point nothing was a challenge and skipped all the optional content or didn't play the game.
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>>322368927
>neat. anything I should know about it?
don't waste too much time on the card game, do get all the maps and complete the Chocobo hot and cold minigame can't remember but I think it unlocks an end game weapon


this gives me hope that we will get 12 and FFT: WotL on steam also
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>>322360787
>tfw waiting for vita port
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>>322378082
>you're controlling positioning , managing how many enemies you pull in at once, etc. you also have to decide when you want to override your gambits in hectic situations.
And then you fight 90% of bosses where this shit does nothing.
There's like one story boss where positioning really matters, coincidentally that boss is also the worst designed in the entire game.

>>322378746
>Chocobo hot and cold minigame can't remember but I think it unlocks an end game weapon
Yeah, Zidane's.
There's also the fact that keeping it up to date gets you Freya's really early on (mid disc 3 if not mistaken) along with a lot of good shit.
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>>322378743
Protip: latter is almost always the case on /v/
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>>322368927

Basic playthrough:
Steal from every boss until you can't any more.
Always see the side-events.

More completionist:
Play Chocobo Hot & Cold until Mog tells you to fuck off cause there's nothing left to find. But remember: it always takes longer than you think.

Even more completionist (not recommended):
Look up guides on item synthesis. There's a guide on gamefaqs that tells you what you need to have one of every time by the end.
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>>322378914
thanks, been a few years since I played FF9.
>>
Which do you think is more likely; HD re-release like FFX, or a ps2 port released on the ps store?
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>>322363082
>MRW I don't want to believe Ondore's lies, but FFXII IS the best final fantasy game.
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>>322378743
The optional content isn't worth playing and I wasn't overlevelled. Why are you defending a shitty combat system? Really, why?
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>>322379116
>Look up guides on item synthesis.
Speaking of. Before leaving Dali, be sure to buy the fuck out of all of the Wrists you can for the Cotton Robe trick.

>>322379049
>latter
I think you mean the former.
>>
>>322379523
Not even him, but the combat was fine. It succeeded in meeting you halfway, whether you wanted to micro-manage each turn or whether you wanted to be the field general just watching the actions unfold per your order.
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>>322379795
If you wanted to micromanage you were wasting time and the game is far too easy if you use gambits.
>>
It's great, but "best" is too much.
>>
I'm going to be absolutely mainstream, but desu FF7 is way better imo.
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>>322378897
i know the pain
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>>322380571
No, for a long while it's been cool to hate on FFVII and say FFVI is the best and Kefka is the best FF villain and the only one who won
>>
>>322379989
I don't see how. The game will literally pause every time it is a character's turn so you can decide what they do next. This was great if you needed to be on your toes. And you can never judge a final fantasy game by its main content, because it has to be slightly easy so players of all skills can beat it. It's better to judge them by their bonus bosses, of which 12 had some pretty difficult one.
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>>322375150
I love how Vaan is the ambitious generic JRPG protagonist who is thrust into a plot of political intrigue.

Balthier makes a comment about Ashe at some point before they learn her identity basically saying "We could use another sword arm"

That role ironically ends up being Vaan and Panelo.
>>
>>322360787
Story and characters remain shit, only 12 jobs is meh, jobs are rather meh, not being able to change jobs is retarded as fuck, switching characters mid combat to utilize different jobs still take a fucklong time, 3 characters is too restricting in a job system.

It's still one if the worst games (not only FFs) ever.
The only saving grace is the gambit system.
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I liked it. But i wouldn't call it the best, except for FFXIII and all the spinoffs of that disgusting pile of shit i think they were all good in their own rights.
FFXII is my favorite though. I liked the gambit system because it allowed precise control over team members actions without needing constant input in every single combat, but the story plot sucked. The exploration and Esper fights were kick ass, but there really wan't that much to explore either. It has its pros and its cons.
I'd love to play it on PC if they ever bother to port it.
>>
Has my favorite field music in the franchise while having my least favorite battle music. IZJS is kind of shit though. I don't know why you'd want to force your party into job roles if you had the option not to
>>
Whats the newest translation patch? I heard there was a rumored NEW one that fixed bugs and translated extra shit. The current patch is like 2 years old
>>
>>322381008
But all of those complaints are IZJS specific.
>>
>>322381438
>shit story/characters
>changjng characters taking asslong time
>IZJS specific
You 'aving a giggle, mate?
>>
I like Final Fantasy XIIRevenant Wings for DS
>>
>>322383343
Yeah, it was alright
>>
>>322367637
Old and weak bait, senpai.

At least put some effort behind your shitposting.
Thread replies: 148
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