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What went right?


Thread replies: 14
Thread images: 5

File: Super-Meat-Boy-Logo.jpg (125KB, 467x328px) Image search: [Google] [Yandex] [Bing]
Super-Meat-Boy-Logo.jpg
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What went right?
>>
Instant respawn
>>
meat boy
>>
File: bandage-girl-806.jpg (7KB, 200x200px) Image search: [Google] [Yandex] [Bing]
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would you?
>>
Super responsive controls.
Instant respawn.
Fun music.
challenging levels.
Addictive.
>>
The idea of showing all your deaths is kinda ingenious, i don't know if that was the first platformer to do that but either way it's such a cool thing.

Even though there are difficult parts, this game never frustrated me because you can gradually feel yourself getting better as you play more and learn the physics.
>>
File: supermeatboy.gif (7KB, 150x100px) Image search: [Google] [Yandex] [Bing]
supermeatboy.gif
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It came out before the indiepocalypse, when people actually put effort into their games and weren't just making another first person survival/building game with zombies to put on early access.
>>
>>322322360
Great difficulty curve.
Being able to skip 3 levels per world.
A good if buggy engine
And Instant respawning.
>>
>>322327450
yeah it runs great and all but it keeps crashing on me the first time i open it.
>>
File: 1448689763566.png (266KB, 600x750px) Image search: [Google] [Yandex] [Bing]
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its good but its not as good as Super House of Dead Ninjas
>>
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>>322323417
I think so.
>>
>>322327834
disabling steam overlay worked for me
>>
>>322330673
thanks for the tip
Thread replies: 14
Thread images: 5
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y / ] [Home]

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