>Legendary Super mutant has Mutated
I don't understand the whole purpose of that mechanic anyhow
They could have just given the Legenday enemies double the health they currently have instead of this mandatory heal for 100% HP
>>322041681
It catches you off guard and forces you to adapt to a new situation. I've had some pretty interesting encounters because I've thought a fight is drawing to a close but then somebody mutates. It would have been nice if the character models physically changed to reflect mutation.
>>322043446
no it just makes me punch them 10 times as apposed to punching them 5 times
>>322041929
>>322043754
>sneak attack crit
>or set a fuckton of mines
>dies in one hit, no mutation
i think this is why they did it
>>322041681
>legendary super mutant recovers all health and gains shit ton defense.
>doesn't actually mutate physically
Lazy ass game
>>322043941
You can still one shot them though.
>Legendary Super Mutant
>>322044091
That's his point, friend. This way, they get retarded health pools, but without rendering certain builds not geared for straight up firefights useless.Game's shit though. Why am I here?
>playing fallout 4
it's so fucking boring, like playing a watered down borderlands solo
>legendary nonunique enemy has mutated
>>322043446
>It would have been nice if the character models physically changed to reflect mutation.
It would also require work, which in Bethesda is a big no no.
>legendary deathclaw has mutated
>>322044841
>implying Borderlands was better than Fallout 4
>implying any Borderlands game was better than any Fallout game at all
Fallout 4 might be hugely flawed, but Borderlands is completely terrible altogether
>>322044841
>borderlands