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Why did DayZ spawn 100.000 early access survival cancer games
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Why did DayZ spawn 100.000 early access survival cancer games but Dark Souls didn't spawn millions of Dark Souls rip offs?
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DayZ was garbage that still sold, so people thought it was an easy scam
>>
excellent question op
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>>321959982
This. Plus ripping off a completed game means you have to complete your ripoff
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>>321959887
Good question.
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>>321959887
Probably easier to develop and people are more likely to have their friends get it as well.
>>
>>321959982
>>321960103
Do you think this still works now that steam refunds are a thing?
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Because Casual Fags can sink hours into Day Z for mindless fun, Dark Souls requires at least a tiny bit of skill.
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>>321959887

Because of pic related.

Now if there had been a Dark Souls show at the time...
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>>321959887
>>321959995
>>321960149
It did create a few. Lords of the fallen and Bound by Flame come to mind
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>>321959887
Because look how easy it is to make a survival game:

>Open Unity
>Get premade assets
>Load
>Don't even have to code hitboxes or anything like that because everything in your game is based on object interaction
>Game is now ready to release on steam
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>>321960639
Yes, but thats not even 0.5% of the amount of Survival Games. I am talking about a fad here.

Speaking of which, when will this survival game fad fucking die?
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>>321960639
>Bound by Flame
..is a Witcher knockoff.. and better than DaS, btw.
>>
>>321960603
Well, there's both more and less strategy to finding great places to camp or instigate or get gear, etc.

>>321960606
Yeah, zombies are quite the fad.

>>321960757
DayZ just needed something to increase the challenge and item array. Food is that.
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>>321961303
bait.jpg
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>>321961620
>implying
DaS is a pretty awful game, if not just the combat.

It's not just the combat, though. It's mob behavior and repetitiveness (which resonates with almost everything else in the game), trying to out-position the player (who hasn't played the fucking game yet, vs. development which is designing it)..

It's just fucking underwhelming.
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Development difficulty
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>>321959887

Because DayZ is multiplayer and everyone knows games with friends is way more fun than some edgelord teenager sitting on his Mom's couch playing a singleplayer game.
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>>321963723
>GTA hasn't implemented better trade-off gameplay
Even Mario has this design.
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>>321963723
But I played through DaS and DaSII with my friends.

I also played DayZ with those same friends
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>>321960381
Yes. Because people buy the game and wait for it to get better.
Thread replies: 21
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