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ITT: Damning videogame reviews that everyone should be aware
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ITT: Damning videogame reviews that everyone should be aware of before purchasing them

Let's try to save a few anon's wallets this holiday season.
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>>321618417
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>>321618558
>>321618629

I didn't know Carlos used Steam
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>>321618417
>>321618504
Both reviews are right tho.

Morrowind is a flawed game. Only reason it got so much praise is because the freedom it offers and visuals at that time, everything else is just too average.

And CS:GO is just garbage for people that wan't to be famous on internet and never has enjoyed a good game.
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>>321618417
OP, are you just shoveling us your own 'reviews'?
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>>321618732
You're supposed to laugh and make fun of that reviewer's shit taste anon
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>>321618417
I think the description matches Fallout series more lel
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>>321618732
>right

>this game doesn't point me directly to my quest objective at all times and makes me actually build a proper character instead of just letting me do everything perfectly so it's bad
okay
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>>321618786
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>>321619286
>hating on bad rats
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>>321618417
>lol, only nerds want to read this stupid shit about how to play the game lmao
>>321619187
>Doesn't even mention what's wrong with the fighting system

Are you trying to make a point, OP?
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>>321619356
>Are you trying to make a point, OP?

Yes I would like to point you to the fucking exit with your shit taste, how dare you question objectively superior taste
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YOu're the drinking problems
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>>321618417
he is right though, morrowind is shit
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>>321619648
He is not wrong
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>>321619493
Nice rebuttal. Now it's time for a real response.
On Morrowind: You're supposed to actually pay attention to what people say. Did you know games used to actually be about the story and the adventure instead of just press blue button for cutscene? Of course you didn't. As for combat, it's pretty obvious you're supposed to put points into the skills for your weapons. You sound like Egoraptor with his Sonic Adventure playthrough when you say shit like "I HAVE to follow the rules? What the fuck? The game messed up when I didn't? What the fuck?"
On Skullgirls: It actually has a very good fighting system and at the very least, is better than MvC3, but I know you actually know fuck all about fighting games, combat systems, or any of that shit, and you were so non-specific with your critique, so I'll just hit the general areas.
>muh sexy girls
Oh please, are you a horny virgin that can't look at a non-fully clothed girl without getting an erection or a Muslim that feels the need to Jihad when they see anything more than the eyes of a woman? A little sexiness never hurt anyone.
>muh hipster stuff
I don't even know what this means. Because it has some blink and you miss it references? You have to be an internet nerd autist weirdo yourself to even understand the Heritage for the Future joke, the Touhou head joke, or the Ai wo Torimodose easter egg. Like, why would this bother a normal person? Why would they even know what any of this shit is? Clearly, you're just a triggered as fuck weeb that is upset that white people are acknowledging your sekrit klub materials.
>muh small roster
Like you were going to really use 20 extra shit characters that are low tier anyway. You must be one of those Turd Strike autists that talks about how great the sprites and animation are, despite never playing as those characters.
Of course, I know you're just starved for attention and are looking for delicious (you)s, so congratulations for making me reply, I guess.
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>>321619648
I don't get it, is this thread for shitty reviews or good reviews?
This one is correct
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>>321620482
tl;dr
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>>321620505
>>321620432
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>>321619648
CS:GO is the shittiest FPS to ever get a community.
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>>321620657
CS:GO is ruining not only on-line shooters but PC gaming as a whole.
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>>321620725
this
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What's your favorite game, OP?
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>>321618732
More like the only reason people love to say Morrowind was the last great TES and an amazing RPG is because it was their first open world RPG or RPGs in general, same thing happened with Oblivion and Skyrim and it will happen with TES VI as well.

The Elder Scrolls has always been baby's first RPG: the Franchise
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>>321618417
>>321618504
>>321618558
>>321618629
>>321618689
>>321619106
>>321619187
>>321619286
>>321619648
>>321620432
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>>321620657
>>321620725

Have over 1400 hours in the game.
Not going to disagree with you at all.
If the fanbase were magically sterilized overnight, humanity wins.
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>>321620990
>I would want alot more stuff onscreen than what Morrowind has. I dunno. Maybe in the future when computers and vid cards are more powerful.

I wonder what he thinks of skyrim and FO4, a one decade and gorillion console generations later and we STILL have the same "cities" with 10 people and a dog living in it.
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Did someone say Morrowind reviews?
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>>321621612
>Complaining about using both hands for a M+KB game
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>>321621798
Were people more retarded 9 years ago
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>>321621612
Did the guy expected Morrorwind to be a point 'n click adventure?
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>>321621853
Yep, those were the most popular fantasy games on PC back then.
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>>321621912
>2002

Morrowind was released 2002, the review was written 2004.
By that time point 'n click game were already on their dying breath. First / Third Person games were the norm by then.
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>>321622113
Maybe he was behind the times
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>this thread
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>>321621464
fucking gothic 1 has bigger cities, it's retarded
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Morrowind is a pretty shitty game.
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>>321618558
>terrarible
his opinion is wrong but holy shit
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Guess the game!
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>>321622609
XCOM EU.
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>>321622609
xcom
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>>321622609
Xcom, not even difficult
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>>321622609
Fallout 1
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>>321622648
>>321622667
>>321622713
There is no "you died" in xcom
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>>321622648
>>321622667
>>321622713
Nope

>>321622719
It was actually FO2, close enough
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>>321618417
>no one cries about dice roll based combat in any other game
>morrowind comes along
>people won't stop crying about it

I just don't understand
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>>321622609
Morrowind
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>>321622609
Morrowind again?
>>
To be honest Morrowind didn't need that hit or miss mechanic.
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>>321620657
>>321620725
I only started playing as an investment to make quick cash while being a deathmatch shitter.
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>>321620990
Played oblivion before morrowind. Morrowind was still better.
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>>321618417
>no ratings yet
why are you posting your own review?
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>>321618504
I honestly only bought this game as an investment to sell crates and skins to underage faggots. I think it was on sale for like $5.
So far I've made $20 from idle servers.
Shit is a cash generator. It's enough to pick up a game on sell every so often.

I fucking hate twitch shooters (I'm bad at them, and it's not fun), and I've never really played an actual game of CS:GO yet.
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>>321622786
It has to do with the frustration (at the time) of being in this impressive three dimensional world and continually missing at an object an inch in front of you. It's different when your playing a 2d turn based game.
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>>321623935
But nobody complained about Diablo which is the same shit except isometric. And that game had you missing with 95% hit chance all the time, unlike Morrowind where any character using a weapon that their race gets +5 in will be hitting most of the time.
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>>321618417
I remember buying Morrowind way back when it was released. played on PC and thought it was not that good. Again, just nostalgia fags thinking its the best thing since sliced dicks on Efukt.
Story is good though, everything else sucked then and still sucks now.
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>>321618417
come the fuck on guys read the first line
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>>321622786
not to mention there isn't even dice roll / RNG in there. It's all by stats.
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>>321618417
I am an oldfag who missed Morrowind and started with Oblivion. After lots of insistence from my fellow oldfags how amazing Morrowind was and that I HAVE TO PLAY IT, I went back to give it a show. I can wholeheartedly back this review.
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>>321625148
>if you have this many points you hit
>if you have this many points you don't hit
WHAT A FABULOUS GAME!
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>>321625403
>If you punch when someone is blocking, it doesn't connect
>if you punch while someone isn't blocking, it connects
OH MAN WATJAFUCKOIAOFWIAOHFOIPEIACAN'TEVEN
do you even have a point?
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>>321618558
>Egg in every basket
>Not realising that separating your eggs is the whole thing that "never put your eggs in one basket" is trying to tell you
Jesus christ steam users are morons
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>>321618417
is there a way to check which games have achievements before buying?
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>>321622786
They played skyrim first
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>>321625403
more like
more skilled with weapon, more agile = you're more likely to hit
no weapon skill, tired, blinded = you'll miss more
more agile and fresh = you're more likely to dodge
better weapon you have, stronger you are, stronger you hit = more damage you make
more armor you have = less damage you take
nothing out of common sense, if you think of it
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>>321623835
You realise leaving the computer running in a video game costs more money electricity wise and you're only compensation is steambux which can't even be turned into real money.

Let me guess, you don't even pay the electricity bill do you?
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>>321626245
Apartment covers the utilities m8.
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>>321618417
A lot of old games have shit / tedious mechanics that have been refined over time to what faggots here will call 'casualisation'.

I mean I'm playing through Star Wars: Dark Forces now and I love the classic shootan, but then there's one level where you have to put specific codes into specific consoles to open specific doors (it doesn't tell you WHICH door it opens by the way which = tedious backtracking).

Lucky all of the levels didn't have this shit or I would have just skipped the game completely.
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>>321622609
Darkest Dungeon?>>321622785
Oh
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>>321622786
>>321624574
It's from a combination of a lot of things, but I'd say it's mostly the stiff controls and the presentation.

In isometric RPGs or Turn Based RPGs the meat of the gameplay is supposed to be you managing a character or a party and coming up with tactics, etc. How do I set up my party formation, how do these party members synergize, how do I approach this group of enemies, that sort of thing.

In action games the gameplay is supposed to come from you being able to control the character properly.

Morrowind has this weird mix where it feels like half the elements want it to be a full RPG and half the elements are of an action game.

On the one hand, you got dice rolls for landing hits and damage which feels more like an RPG, but you are also controlling individual weapon swings which feels more like an action game.

Generally you won't be maneuvering very much in combat in Morrowind, you mostly stand in place and trade blows (unless you get your speed unnaturally high, but if you play the game "proper" without exploiting shit this is usually not a very viable build) and that feels more like a straight RPG, but at the same time you have to click for each individual swing whereas in most other RPGs you probably would just have to click once and your character will autoattack (or at worst, hold M1 down).

Honestly though, I think you'd be able to cut the complaints at least in half if they added any sort of dodging animation on enemies when you miss. Hell even a "Miss!" pop-up would probably help, I don't think I've ever heard anyone get annoyed by the fact that you can miss in say, the Phantasy Star Online games.
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>>321626385
Bullshit it covers electricity
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>>321625996
it says on the right hand side of the store page, along with if it has 3rd party DRM, SP/MP, etc
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>>321627109
Electricity, water and internet.
A lot of apartments near college campuses do that sort of thing.
Granted, the internet is fucking horrible, but it gets the job done.
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>>321626245
>costs more money electricity wise
>he doesn't have solar panels
what a joke
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>>321626803
>Morrowind has this weird mix where it feels like half the elements want it to be a full RPG and half the elements are of an action game.
But none of the elements are elements of an action game. It's just a typical CRPG with real-time combat.
> I don't think I've ever heard anyone get annoyed by the fact that you can miss in say, the Phantasy Star Online games.
Nobody complains about ANY other real-time game with a miss chance; just Morrowind. And Morrowind does have a miss indicator in the form of a sound effect. Also there was more feedback when you hit someone in Morrowind than Oblivion since they'd actually flinch when struck.
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>>321626803
tl;dr: retards play Morrowind thinking it's an ARPG and are confused when it's a CRPG
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>played rpgs all through the 90s
>Morrowind is still one of my favorite games
>15 years later and people are still trying to imply its in any way bad
10 years from now and we'll be having the same exact threads
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>>321627398
>>321626803
>Comparing PSO with HorrorWind

Please don't
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>>321621798
>>321621843
Some people have a hard time dealing with change even if it's for the better.
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>>321627518
10 years from now people will be too busy complaining about there being skills in Skyrim and not enough of the quests having markers to complain about Morrowind.
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>>321627540
>comparing two games with identical mechanics
>STOP COMPARING THESE GAMES
okay
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>there are no big RPGs any more
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>15 years from now
>Steam reviews thread
>OP posts a picture of a Skyrim review
>"This game is so stupid. They force you to fight every enemy you come across. If you come to a difficult enemy there's no button you can press to auto-win the battle. You hit the enemy with a weapon you don't have 100 skill points in and it does a tiny amount of damage. And the game expects you to keep up with tons of different spells instead of just having a single damage spell and a shield spell. Only nostalgia grandpas could like this turd"
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>>321627571
that game is actually pretty cool the controls are fucking terrible though
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>>321627571
>gamespot

go figure
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>>321619648
Spot on review
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>>321627673
Except one game is actually fun, has a great story, has interesting mechanics, has well executed magic skills, great class system, and addicting loot system

And the other is a shitty bethesda game
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>>321618417
>>321618732
Morrowind is flawed, but it's still pretty interesting to try if you're into rpgs.
The journal and no actual fast travel takes some time to get used to, but once you do, it's way more immersive.
And this is coming from someone who played Oblivion -> Skyrim -> Morrowind
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>>321622583
Well what do you do in terraria, i tried it recently but i just didnt get it
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>>321620657

I agree, I just used it to make myself some steam wonga to buy more games.

I invested £50 into it, and have made about £500 so far in steam money.
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>>321628150
Who cares, we weren't comparing the games, we were comparing the identical mechanics that people complained about in one game but not the other.
>the other is a shitty bethesda game
You shouldn't shit on games you haven't played.
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>>321627814
>people reply to it calling it bait because nobody would sincerely dare to talk ill of the pinnacle of game design that was skyrim
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>>321626245
I leave my computer on 24/7 and pay my own electric bill.

suck my fat nuts
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>>321627398
Controlling each individual sword swing does make it feel more like an action game. Isometric RPGs you select your character, click on the enemy and they'll attack on their own (or hold the mouse button down if you're playing Diablo or something).

Also since Morrowind has real time combat the way it does, there's really no depth whatsoever to the combat. In a Turn based game you get to think about what you're doing, in an isometric RPG you can decide how your characters are placed but in a first person game with real time combat and controls as stiff as Morrowind's usually all you end up doing is stand still and spam M1 (or I guess occasionally you'll be backing up while spamming M1 with a spear or something), which is not fun. It combines the negatives of both genres while adding nothing uniquely fun.

Like if for exmaple I'm playing Wizardry 8 or something it's also played in First person, but I'm not really being preoccupied with controlling the actual characters, the gameplay comes from me managing the party's stats and stuff, not me clicking M1 to swing a character's sword.

>>321627489
My point is that it controls like an ARPG, yet it plays by CRPG rules. Plenty of people like both but it's annoying when you mix the two the way Morrowind does.
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>>321629228
>My point is that it controls like an ARPG
Alright, and Isometric RPGs often control like an RTS. I also don't see anyone complaining about this in the literal dozens of other games with identical mechanics (like Diablo, where the controls are the same for combat - click to swing)
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>>321628949
>doesn't understand that running games = more electricity used due to the load it puts on your PC to maintain.
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>>321627571
>playing FPS with a controller

I know, Anon, when will these plebs learn?
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>TR will never get finished within your lifetime
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>>321628175
It's focused more on the gear you get, not the building aspect.

The best way to separate it from Minecraft is saying that with MC the usual item set to 1 on your toolbar is your pickaxe, while in Terraria it's your sword. Or gun. Or bow. Or flail. Or chakram.
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>>321622786
>No one cries about dice roll based combat in any other game
People frequently point out how the accuracy is bullshit in games, but not because it's there.
Take Pokemon for example. The idea is fine, especially in PvP battles, but the CPU controlled characters get overtly obvious boosts in how often they hit and get crits, to the point where boss battles require the enemy to be frozen or paralysed if they have OHKO moves.

It's not the idea that's bad, it's how strongly it's implemented.
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>>321628157
>no actual fast travel
there is though, mages guild, stilt striders and all that shit, it's just that in morrowind if you want to walk from one place to another you aren't greeted by a whole lot of fucking nothing like in oblivion and skyrim and most open world games

there's a reason why people use fast travel and complain when there's not, it's because if you remove the "open world" and let the player teleport to relevant cities and dungeons nothing changes in what the game has to offer
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>>321620725
No you're just extremely bad.
>>
>/v/ likes post source CS now
what happened?
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>>321620725
>>321620657
mad cuz bad
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Morrowind being shit in 2002 is why I have never played another WRPG since. Westerners are fucking autistic trash developers. JRPGs just work.
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>>321627814
>>321628657
Skyrim sucks, but not for those reasons.
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>>321618732
>wan't
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>>321618417
>he thinks he could hit a rat with a sword
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>>321621612
>Clumsy two handed controls
Basic KBM controls are already a standard in 2004, what the fuck? Morrowind didn't tread any new ground with it's control scheme.
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>>321621612
>poor interface

already mad

Like ok pre-tribunal was pretty rough without the quest tab in the journal, but Morrowind has one of the better interfaces implemented into a rpg
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>>321618732
Morrowind's graphics were shit even for the time, I remember because I experienced its release consciously.
The reason it got so much praise was because of the the freedom it offers, but also the atmosphere and the imaginative alt-fantasy world it established.
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>>321634528
>Morrowind for PC
>menu takes up all the screenspace and each window is completely customizable and can be pinned to your HUD (VERY convenient at high res for a virtually larger minimap)
>everything displays full info on mouseover
>inventory is arranged in such a way to make almost everything easy to find (only issue was slightly muddled icons and the shitty enchantment background)
can click on floating character model to unequip items
>Journal which is better sorted than Oblivion's or Skyrim's

>Morrowind for Xbox
>menu takes up all the screenspace
>shows you most of the information at once, only scrolling required in a very full inventory/magic menu and a little scrolling through skills
>overall as convenient as such a system could be on a console

>Oblivion
>menu takes up less than half the screen
>half the screen taken up by a character model which is entirely decoration
>each section of the menu has 4 or 5 irrelevant tabs
>constantly scrolling through anything with more than a few entries in it
>journal a mess

>Skyrim
>interface made for crab people
>scrolling forever
>viewing perks takes forever
>half of screen used on literally nothing, a third of the remainder used on a useless 3D model

It baffles me why people praise Oblivion and Skyrim's UI for being "better with a controller" when they're objectively not.
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>>321635226
Yeah for real, I have a "friend" who hates morrowind's interface and thinks Oblivion is good and the interface is one of the worst parts of Oblivion.
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>>321627518
10 years from now oblivion will be discussed as a great rpg
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>>321635705
it already is broski
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>>321627571
>not having a mouse for psx
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>>321630291
Youre trying really hard, a little too hard
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>>321635226
Morrowind's interface has a really nice aesthetic quality to it, too, I guess.
There's something really pleasant and familiar about sorting through your journal, looking at maps, and arranging things neatly.
It helped fit with the 'humble adventuring' atmosphere that Morrowind has before you go full nerevarine-mode.
In Skyrim, however, you have some vague menus that couldn't possibly be considered an abstraction, that just break immersion constantly, and you have an EPIC viking sound with some things in the interface. Ugh.
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>>321620657
>what is the new ace of spades?
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>>321619493
>that pic
I love the game but I actually agree with those criticisms.
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>>321618629
Only good review.
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>>321627571
Well, in the old times, gun control was on left and walking was on the right side (e.g. c buttons on n64).
It was superior period. What's more important in a shooting game than shooting? Right. Shooting. So why not put the looking on the stick you are using in other games the most and which you are used to the most and where your thumb is trained on? Why put it on the side which is usually just pressing buttons? I never understood that.
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>>321631292
It's really bad if you use one of the battle facilities. If the enemy uses a move that can freeze/flinch you, then 90% of the time, it WILL.
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>>321637092
Why play a shooter on console at all? It's like playing a racing game with a keyboard
>>
>>321639490
Well, back then all I had was a console. Also, during that time we had Turok, Turok 2, Perfect Dark, Goldeneye, etc.
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