Is SMT I worth playing or should I just skip to II
why would you play either?
>>321599995
Because there's always more gods that need rejecting
>>321599729
Most fans will suggest skipping I. It's playable, but annoying.
>>321600617
I've played up to level 15 but it's tedious. Biggest problem is having no idea where to go. Does II fix that at all?
>>321600918
It does. I'd skip to II.
>>321599729
Although basically meaningless, I really liked the atmosphere of 1. I found it enjoyable but not to the extent of the more modern SMT games. If you have the patience for the encounter rate, go ahead and give it a shot.
>>321600918
>Biggest problem is having no idea where to go
That sounds a lot like IV.
>>321599729
I played it 3 months ago and I fucking loved it.
I regret nothing.
>>321600617
>Most fans will suggest skipping
Most fucking CASUALS you mean
>>321601440
Mission guidelines make IV pretty clear for the most part. There are some really unclear segments though
>>321602085
Early Tokyo is really just, "Wander around until your mission objective falls into your lap."
>>321603445
I'm 20 hours in and just got done being unable to accept Gemori's offer for awesome sex.
I'm still not sure where to go to find Tayama.
I actually enjoyed the first game more than the second one.
How is fusion in SMT II?
I've played a few SMTs, but SMT II is kinda daunting 'cause it'd be the oldest one I've played.
>People go on and on about how much better SMT2 is
>Enjoyed 1 and KMT more