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>outright lies about what to expect in-game >gets praised
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>outright lies about what to expect in-game
>gets praised

why /v/
>>
Where did he lie?
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>>320838862
Because /v/ are a bunch of kooks.
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IT JUST WORKS
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What game lied the most about in-game content and still got away with it? Excluding pic related of course.
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>>320838862
Where exactly did he lie?
Also, why wouldn't he get praised, he made TES.
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the biggest lie for me will always be about how dynamic the radiant AI would be.

He overhyped the shit out of it, telling us about how it would do all this stuff that never happened.
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>>320839546
As far as I know they tried experimenting with greater autonomy for the NPCs, but emergent behavior always fucked it up in the end like some NPCs getting stuck or bandits killing them fucking up the economy. A type of sandbox game with heavily free-roaming AI needs to be almost totally redesigned from the ground up to be viable. This includes the radiant shit so it can process and understand events in the world within a proper framework. Maybe Todd thought when he hyped it (which was a bad practice nevertheless) that they could implement some nice shit, maybe it looked like that they could. More than likely that it was the more practical tests that made them wrong.
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>>320838913

>It just works

It never fucking works.
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>>320840723
always works perfectly on my machine :^)
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>>320840723
dreamboy detected
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>>320838862

Anon, please, I would never lie to you
Thread replies: 13
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