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4th wall breaking


Thread replies: 48
Thread images: 19

What other games do this?
>>
>>320761423
kek
Many of them.
>>
>>320761423
MGS2
>Turn the game console off right now.
>>
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It's the main plot in Ar nosurge
>>
>>320761423
what do you think of that, zach?
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>>320763538
>>
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>>320763736
>>
>>320763538
Now that was a ride and a half.
>tfw Ion turns you off
>>
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>>320763840
>>
Plenty.

Paper Mario does it really well.
>>
>>320763538
>want to play Ar no Surge
>apparently Ciel is required to understand anything
>never localized
help
>>
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>>320763736
>I'm just trying to get through this bad game."
>>
>>
>>320764135
Just play it anyway.
I knew bugger-all going in and still had a great time.
>>
>>320763840
>>320763938
>waifus explain why the love isn't real
>>
>>320764265
>>
>>320761423
What's with the womanlet Yumi?
>>
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>>320761423
undertale
>>
>One of the notInsomniac Spyro games
>Spyro gets captured by the villains or something
>"How do you know they haven't killed him already?"
>"Well there hasn't been a Game Over screen yet."
>>
Bravely Default and Bravely Second do it in a cool way.
>>
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>>320763938
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>>320763538
nothing but cringe
>>
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Motherfucking Morrowind
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This always has to be mentioned.
Are you here today?
>>
didn't the monkey island games do this a lot?
>>
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>>320763538
>If I hit you, would it hurt the person in the other world?
>>
>IF YOU DIE IN THE GAME YOU DIE IN REAL LIFE

what game?
>>
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>>320765601
the game of life, duh.
>>
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>>320763538
>flat chests
>>
>>320765601
Nanashi no Game
>>
>>320764850
I'm at work, and the radio is playing "Girls Just Wanna Have Fun" by Cyndi Lauper, and this gif fit so fucking well.
>>
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>>
>>320765934
I just googled this as I've never heard of it. Really interesting premise, but how is the actual game? And do you really hold your DS sideways the entire time?
>>
>>320766473
I didn't play very much of it. But it did scare me a good amount because of how limited your character is in terms of movement and vision.

>do you really hold your DS sideways the entire time?
Yes. Lots of games do this.
>>
>>320766768
>Yes. Lots of games do this.
Yes I know, which I dislike. When I owned a DS I bought the Ninja Gaiden game for it and was immensely disappointed when I found out you held it sideways and engaged in combat with the stylus.
>>
>>320766473
Rhythm Heaven and Hotel Dusk are two great games that you play sideways, you get used to it quickly.
>>
>>320761423
bump?
>>
Contact.
>>
>>320766083
Undertale is totally meta and not even subtle when it comes to references. Several characters basically tell you the only way the universe can be at peace is if you stop playing the game.
>>
>>320764904
post the "10 years after" image.
>>
>>320767768
>the only way the universe can be at peace is if you stop playing the game

How about a nice game of chess?
>>
>>320767704
Contact was pretty fun, I hope they'll finally start on that sequel.
>>
>>320767768
Yeah, stop playing after you beat it. It's not as bad as Spec Ops where it tells you to just fucking not play it.
>>
I've grabbed a Demo of Tearaway to play some Demos. And when I saw my face reflected in the sun, I was taken back.

As I kept playing the cute puzzles, I had positioned my Vita so my cat was reflected as the face instead.
>>
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Blade and Soul does this A LOT but it's just PRESS KEYBIND TO DO THING type of stuff.
It gets on my nerves so fucking much when games do this.
>>
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>You only need to click once, fool
I know, >lol, etc etc, but it was cheeky
>>
You are still a good person.
>>
>>320763840
i wish i could find the version of that rainbow girl song I want
Thread replies: 48
Thread images: 19
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