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deferred rendering


Thread replies: 26
Thread images: 22

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>deferred rendering
>>
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>FXAA
>>
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>physics tied to frame-rate
>>
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>smoke particles create shadows
>>
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>I don't know what is going on in this thread
>>
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>console parity
>>
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>lowering the graphics settings decreases performance
>>
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>Forward Rendering
>>
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>>320730186
>forward your ports
>>
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>virtual resolution
>>
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>blast processing
>>
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>installing MS REDIST PACKAGE 2.342157V2V7V2
>>
>>320730060
Fuck Far Cry 3
>>
>>320730060
>>320730726
>What is a bottleneck

Same shit with Arma. Lowering can make it run worse because it goes from using the GPU to CPU or vice versa
>>
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>>320730705
>Steam is performing first time setup
>installing Direct X 9
>>
>>320730687
make me a sandwich will
>>
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>recommended hardware
>Intel Core i7 5960x @ 5GHz or AMD equivalent
>>
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>>320731019
>AMD
>Equivalent
>>
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>>320731086
>Nvidia Gameworks
>>
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>Exclusively on PS4* (and PC)
>>
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>hardware T&L
>>
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>god-rays
>>
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>Bump-mapping instead of Normal-mapping
>>
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>Corrin
>>
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>>320729142
>Graphics: Yes/No
>Particles: On/Off
>Fullscreen/Windowed
>Texture Quality: On/Off
>Mouse Sensitivity: 1-10
>Keyboard sensitivity: 1-10
>please use the games launcher to rebind the keys
>>
>>320729142
Deferred rendering is better than forward rendering though unless you like super cool dynamic dark as fuck shadows.
Thread replies: 26
Thread images: 22
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