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Is hunting for achievements a good way to have fun playing the
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Is hunting for achievements a good way to have fun playing the vidya again?
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>>320482274
Depends
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>>320482454
On what
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>>320482274
Did you play this game?

No?

Get it.
Saved me.
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if youre having fun doing it obviously. often they serve as pointers for things you havent even thought of doing
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>>320482274
>achievements
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Achievements should be like a list of challenges that inspire the player to do something fun and hard that they wouldn't normally do, like the Annual achievement from Halo 3. But most developers just use them as a way of tracking how many players did a certain mandatory thing in their game.
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>>320482274
Games with achievements for finding collectables, secrets or completing long tasks are good. Games which achievements for completing the tutorial and finishing each chapter are shit.
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Not really
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>>320482274
Honestly it depends on the achievements.

The best achievements are the ones that require an extra push out of you, enough to get you invested into the videogame. Even ones that require playing whole game again in a certain way, they can do the trick.

For those ones, I'd say yes. Incentivizing you to move beyond idly consuming the product, giving you reason to get more of out of it, and hopefully rewarding you with more than just the achievement. I'd say they did that for me, I was getting really bored of videogames.

Then there's the ones that go overboard and require RNG or sheer grinding. Those aren't fun. Or dead multiplayer achievements. Or co-op achievements when you don't have any friends because you're a piece of shit and run from socializing and responsibility just kill me now.
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>>320482274
Depends on the game. Sometimes it's as>>320482618 said, but more often they're just frustrating bullshit put in for seemingly no reason other than a fairly pointless "challenge" or pure grinding to get you to put more hours in.

As an example of the former: The Steam version of Psychonauts has achievements that encourage you to explore and find secrets.
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>>320482796
>finding collectables, secrets
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>>320482274
If you like the game and the achievements are good yes. Bullshit like grinding trash enemies to reach a quota or achievements for being bad at the game can fuck right off.
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Sometimes, yeah. I wouldn't have even attempted a hard mode, no sub-weapon run of La-Mulana if the achievement wasn't mocking me with its presence.
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>>320482730
>>320483072
These are examples of good achievements. Shit like
>grind x amount of enemies
Or, the classic:
>spend x amount of money
>buy every item
Or the one that fucking kills me every time:
>unlock all achievements
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>>320482507
On the game of course
Some achievments are very badly designed and make them more of a chore and are not fun.
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If they're good. Good achievements might motivate players to try out alternate playstyles, take different story paths in case of games with branching plot, play on harder difficulty setting and get better at the game (assuming the game itself handles difficulty levels well), hunt for unique secrets while shit ones are usually about grinding enough numbers or gathering boring collectibles (f.ex. AssCreed feathers) for the sake of finding collectibles.
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>Getting every Portal Achievement.
>Using a controller.
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>>320483310
>unlock all achievements
I like that one. A little crown for your effort.
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>>320482629
>play a game
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>Cinematographer - You let the intro play through
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>>320484232
>First steps: Completed the tutorial
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>>320484232
>>320484535
>launch the game for the first time
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>find every x throughout the entire fucking game
>become one of the top 10 highest ranking players online
>play against and kill one of the developers online
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>>320482274
Exact opposite for me. Fuck beating Level 5 in under three minutes backwards without taking damage and never jumping. I just want to play the game and have fun.
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>>320486248
Then do that?

Achievements aren't stopping you from playing the game the way you want to.
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>>320482274
I don't see the point in doing them most of the time
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>>320486602
You can argue it adds a bit more longevity to the game as it gives you some incentive to do some extra things you wouldn't normally do, but for the most part it just there for completionists
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>>320482274
>Is hunting for achievements a good way to have fun playing the vidya again?

I've only ever hunted achievements in one game, and that was World of Warcraft. I dont care for them in other games, and they are often not available in multiplayer, or with mods, or when playing offline, etc.
Also when playing pirated games they often dont matter, and I pirate probably half of what I play.

I dont see the draw, since most of the time they are either stupid things completely out of the way (Have your American Archaeologist extract an Artifact from Egypt with a German Archaeologist within 2 tiles) or something you do regardless, and thus not at all an achievement, but only an annoying popup (Found a second city).
These two are from Civilization V, and the second one is inevitable. You cant not get it if you play the game. A quarter of players dont have it.
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>>320484535
There are many games where I dont have that.
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>>320482274
Lol no, that is something only braindead teenagers find enjoyment in
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>>320482274
>Pro-Gamer: Play the game for 200 hours
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>>320486067
>become one of the top 10 highest ranking players online
>play against and kill one of the developers online

>game has been dead for years
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>>320488767
>play with someone who has this achievement
Why the fuck does Brutal Legend even HAVE multiplayer?
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Multiplayer achievements are the worst. Of they're gonna add them they should be separate from the single player stuff.
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>>320484569
>>320484535
>>320484232

These types of achievements are for data mining purposes

So when they make sequels they can cut the intro budget since nobody watched it, cut skills nobody used (cast fire 15x) and skills/paths nobody took (beat game as thief/romance garrus)
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>>320482274
I enjoy them, but that's because I always had OCD/100% mindset when playing games.

I especially like multiplayer ones because I know I'm good unlike all those whiny shits on achievement/trophy sites that bitch and moan about mp related ones.

>in a boosting session with achievement/trophy whores who are absolute shit at competitive

Why the fuck do they even bother? Muh achievements!
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>>320489046
Nigga, EVERYONE romanced Garrus. I think you meant to type Jacob.
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>>320482454
On a lot of things.
Your definition of fun, your skill at the game, said achievement's objectives, etc.
Since achievements are pretty diverse, I can say it's impossible for it to be a general rule. Whoever tries to get 100% achievement on every single game and claims to be always having fun on it is definitely lying.
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>>320482274

As long as it's not tedious shit like kill X enemies with Y. HL2:EP2 had some really interesting ones like with that gnome escort achievement.
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I've got around 150 games I've uninstalled because they don't have achivments and I've ignored and not bought more than that for having no achivments.

I don't know why, but they're a big part of making me actually want to play a game.

I wanted to play Bioshock 1, then I saw it had no achivments so I immediately lost all intrest and knew I'd never want to play it now, so I uninstalled it.

Same for that new AssCreed game, saw it had no achivments on steam, so I ignored it.
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>>320490941
are you a 13 years old fat autistic youtube watcher
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>>320487705
To be fair, you usually don't get achievements from playing modded CiV.
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>>320488247

>perfect dark: zero
>achievement for playing 10,000 of their broken ass multiplayer matches
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>>320482274
slippery slope
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>>320482274
I like to try and 100% games that I enjoy enough. If I really love a game, it's almost like completing the game to its fullest extent is just a way of verifying to myself and others how much I like the game already. If the games don't have achievements, I'll usually go and get all of the collectibles and find all the secrets or whatever.

Currently maxing out Plague of Shadows achievements on Shovel Knight. Already had 30 hours on the game prior, getting all the stuff on the base campaign.
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Only gotten every achievement in the first Sanic Racing. Largely because the only grindy one was doing every time trial or something along those lines. Only really good achievements are self imposed challenges like space gnome.
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>>320483310
>>grind x amount of enemies
This is, and always will be, a shit achievement.
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>>320491749
what
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I find grinding to be an acute form of torture.
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>>320491337
21 year old shut in NEET with no autism.
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there's literally nothing wrong with cheevos
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>>320482274
Depends on the game. Half-Life 2 and the episodes had some of the most fun to get achievements
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>>320494031
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>>320494031
>myspace
>2013
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>>320494031
holy shit
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When I was growing up we didn't have achievements, we set our own challenges.
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>>320482274
It can be. Or it can emphasize the things that eventually made you stop playing in the first place.
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>>320482274
>buy PS4 game
>try my best to get Platinum, no matter what

>buy a Steam game
>don't care about the achievements at all because a lot of Steam game achievements are nigh impossible or just grindy as hell

I consider myself more of a PC gamer, but I will be the first to admit that console trophies and achievements tend to be a lot more fair and reasonable.
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>>320482274
Whatever tickles your pickle.
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>>320482274
It's the only way i can play RPGs any more. Otherwise, I get bored after a while and stop playing. But for instance. I'm still playing Dragon Quest heroes even after I've completed it.
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>>320494498
I stopped going after trophies when loading the fucking menu starting have the chance of crashing to "desktop". A 15 minute synch time with a 10 minute load time is not fucking acceptable.

And I've got like 80 games. Not even impressive. I don't even bring up the menu anymore, it's just not worth the hassle.
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>>320482274
Yeah, as long as the achievos aren't completely stupid or virtually impossible.
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>only way to get all achievements is to buy all the DLC

Guess the game
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>>320494730
Wait, what? I've never seen this.

It might just be my fiber optic connection, but my trophies synch after a few seconds of pulling up the trophy menu.
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>>320494498
Every multiplat has the same fucking achievements and the publisher/devs are the ones who make them, the platform is completely irrelevant are you fucking retarded?
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>>320494865
Balls to that, I've got cable and it's like dragging my balls across a nailboard.

That said I heard they've "fixed it" for PS4.
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>>320494839

I think one of the Katamari game had this bullshit.
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>>320482274
I'm an achievement whore. I can't really enjoy games anymore unless I max them out. Sometimes I even ruin the games for myself because I play the game with guide for the first time to avoid replaying 50+ hours for some missable bullshit challenge.
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>>320494839
New Vegas
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>>320494031
>95,000

wat.

I have over 100,000 then I stopped because I got cured of my autism and just play games for fun now.

Wheres my recognition.

Guess I need more Myspace fans.
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>>320494839
Saints Row, Guilty Gear, most games that have DLC and achievements or the like. Dark Souls is one of the few exceptions.
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>>320494839
Every game ever with DLC that is not just cosmetic bullshit?
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>>320495230
>I have over 100,000
yeah, but did you throw a 100k day?
https://www.youtube.com/watch?v=3TAgEIC77JY
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>>320494839
total war
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>>320482274
Yes and no. I strived for achievements when I was younger. I'd pay attention to the ones that were level specific, so that what I didn't have to replay the game while I went through but after a while it loses its glow.

I mean, who are you really proving it to? If you don't get the rare/low% ones, nobody cares. It's just something to keep people playing the game, and not to play something else.


Party like it's 1999, anyone?
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>>320495378
What is... god damnit.

What happened to video games.

"only person in the world"

Are you shitting me? You can go on any achievement forum and everybody has that.
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>>320495462
Same, it was ruining games for me.

I remember... I think it was Assassin's Creed III was announced, and just the thought of printing out another checklist for those flags made me sick to my stomach.

And I wondered why I do this to myself.

I've been playing through the GOG library since I never had a PC growing up and I've never enjoyed games more.
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>>320495509
>>320495378

I'm 90% sure that guy is acting.
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DUDE CHEEVOS LMAO
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>>320495645
AC3 was easy. It showed everything on the map. You could get almost every achievement by following the in game 100% synchronisation.
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I like doing them if it's a game I really adore(and they aren't too hard) or if the achievements fun to do.

>>320495930
It might be easy. But it's almost one of the single most tedious things in existence to do the usual Ubisoft open world checklist shit.
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>>320494839
Men of War Assault Squad 2 has a "deluxe edition" which specifically lists the special achievement you get simply for forking out $7.

http://store.steampowered.com/app/271850/
>Receive an unique five star general achievement
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Never saw the appeal in achievements but what saved gaming for me is Call of Duty Black Ops 3 (on PC). I haven't played a CoD since the very first and that was entirely different from what those games are nowdays - it's somewhat refreshing. Bought it for 30 bucks from a shady cd-key site because for me there is nothing else to play right now: Battlefront looked awfully simple, ED Horizons is a shameless cash grab, TW3 was a disappointment to me, LotV is the nail in SC2 coffin and MGSV didn't hook me either because the world felt dead and empty and the story strung together out of awful bullshit as in every game past the first.

So here I am, enjoying CoD BLOPS3 like it's GOTY despite having earlier this year thought I've grown too old for video games and feeling guilty about suddenly liking mainstream AAA consoletrash.
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>>320496703
>Never saw the appeal in achievements but what saved gaming for me is Call of Duty Black Ops 3

I...what?
>>
>>320496703
A lazy cash grab game with little to no thought to it was your GOTY?

I mean. I know 2014 was bad but damn.
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>>320482796
>Games with achievements for finding collectables...are good.
No. Nearly every single time it's missing either one of the following or all of them.
>Zoomable map
>Character icon to represent where you are and where you're facing on the map screen.
>The ability to place waypoints.
>Waypoints can be placed but can't be seen outside of the map/minimap.
>No way to determine which of the 100+ collectibles you already collected.
>No way to determine how many collectibles you found in an area.

They also usually have absolutely absurd requirements, there's either 300+ of them, there's a small amount but they blend into the environment so well you don't even know where the hell to look without a guide, or they're missable. The worst is when you get absolutely nothing but an achievement for finding the hundreds of collectibles.
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>>320496931
Open-world collectathons are cancer.
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>try to 100% achievements or trophies games i really enjoy
>shmups
kill me
playing sine mora lately but..fuck sake achievements are fucking retarded , i rather read "finish game with 1cc" than all this waste of time
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>>320488847
>Can only do half of the achievements without needing to find someone online, and without someone online it takes an insane amount of time to actually get the ones you can get.
>The only people left playing are ones who have played for years, so the chance of you actually getting the ones you have left are next to none.

>>320497032
It's not even open-world games. Look at the Uncharted games and all their nonsensical collectible placements, most of which blend straight into the environment and you wouldn't even notice if you didn't stand looking at the spot for a glimmer, and they're all easily missable.

Or how about Killzone and its "Shoot these Helghast plates in every chapter, some of which area way out in the distance or when you peek through certain cracks that would usually get blocked from shooting through".

There's also insane ones like Treasure Hunter in Lost Odyssey which requires you to collect every single collectible in the overworld during the game, and there's tons of missable ones, some of which aren't sold at the auction house.

Tales of games are also notorious for the amount of collectible nonsense they have that is missable.
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>>320483486
ie Any turn based RPG with a postgame dungeon, which has literally infinite levels. Meaning you would have to spend another 40 hours just getting to floor 1000
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>>320482274
>kill 500.000 enemies
No.
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>>320497490
>western games
stop posting
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The way I see it, achievements fall into several categories which tend to denote how fun they are or if I try to get them (depends on the game of course as well):

Story progress: dumb, seem to be mainly for developer stats but nothing else is quite so immersion breaking.

Collect x #/kill x # etc: these range from you basically have to get it while playing normally to 100s of hours of grinding the latter of which usually sucks.

Rng based shit: see above

Game play shifting: e.g. pacifist/only melee/no deaths/etc, these are the most satisfying to get especially the difficult ones.

Multiplayer/coop/leaderboard: more annoying than fun in my opinion.

One time event based: depends but it's annoying if you missed it
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>>320487705
Civ 5 achievements are pretty fun, though. They're usually meme-tier references and such, but they're fun.
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>>320497767
Or downright fucking impossible like that Indiana Jones reference shit
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>>320495930
That stupid Pivot thing was bullshit though. Especially when people glitched them into buildings.
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Achievements are fine.

When faggots use it to justify shitty development or lack of content, they aren ot okay.

>but the game is only 4h long
>hurr but you havent done the achievements such as "defeat game while your dick is wrapped in tinfoil"
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>>320496931
>randomly generated maps
>last collectible is the rarest one
>has guaranteed spawn in the tutorial which you can't replay
Yeah fuck those
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>>320497764
>Game play shifting:
These have a subclass, very important in multiplayer games - Tutorial achievments. They are not for simply change gamestyle, but teach you some advanced techniques. Valve is espesially good at those.
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>>320482832
Works for me.
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>>320492881
Sometimes it can be relaxing.
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>>320494219
Don't fool yourself, old games had them too, only in a different form.
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>>320495060
The one for Vita.
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>>320482274
I think they are good at making you try different things.

Don't care much for achievements that are just like "Do X amount of damage with a weapon type" or "Kill x amount of enemies" though.
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>>320482274
It's a great way to turn playing video games into a full time job/chore and suck all the fun out of it. If you 100% a game because it is truly great and you enjoy it, nice. If you 100% a game for some stupid cheevo that had you do a million tedious fetchquests you're a retard.
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>>320494031
>>320494097
>>320494152
>posting the god of cheevos himself

https://www.youtube.com/watch?v=70Bb64RMU2Q
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>>320495669
If he's acting he's been committed as fuck for at least the last 4 years or so.
>>
Reminder that people who actively complain about achievements and trophies are always bad at video games.
They hate achievements because they don't want people to see that they only play easy mode and rarely finish storymode.
>>
>Knight's Honor
>>
>>320502849
Easy peasy
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