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Fuck this game, seriously. I'm a seasons Souls player and
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Fuck this game, seriously. I'm a seasons Souls player and I can say without a shred of doubt that THIS is really Artificial Difficulty: The Game.

High rank Tigrex is absolute bullshit, how am I supposed to dodge that spin attack? Akantor and Ukanlos also one shot me with their beam too and it's pretty much impossible to dodge. I'm fucking done.
>>
>>320406470
favourite weapon?
>>
>>320406575
I currently switched to LBG and I've been loving it. It's my first MH game and I'm completely addicted. Wanna hunt?
>>
>>320406575
I can't decide between GS, LS and GL
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>>320406575
lance vance dance
>>
>try hammer
>its shit compared to HH
Why does hammer even exist now
>KO ability inferior to charge blade
>HH can potentially do more damage with buffs while still doing loads of KO damage, along with all its other various buffs supporting you and party
>barely got any improvements while every other weapon got tons

It's useless now.
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54-0995-3845-4860

pw 6969

grab your gear, boys
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>>320406575

Greatsword/Gunlance

>>320406470

>How am I supposed to dodge these things

I don't know if this is the normal MH thread OP if you're legit having trouble but...

They're all relatively easy to dodge. Tigrex spin can be rolled at some point on the spin, and really it's has a tell before he even does it so you can just run away and not have to be next to him when it happens. Same with the Roar. Ukanlos and Akantors beams sweep (correct?) so start running at them and towards the side so there's less of an angle for them to hit you at/get out of the angle entirely.

Why are you fighting Akantor and Ukanlos anyways if you're having trouble with tigger?
>>
Bushido style Charge Blade in MHX is the closest thing I've experienced to the Charge Blade in MH4U.

I tried my damn best to like the Guild style, but it's just too clunky and awkward to use. The Bushido's ability to Guard Point while you're doing a charged double slash and the Guard Point you get when you attempt to hold your shield up is the closest I've felt to MH4U.

I really hope MH5 returns the Charge Blade to the way it was in MH4U. Right now, it's just in a bad state. A really bad state.

I would have preferred just motion value nerfs instead of BOTH motion value nerfs and combat style nerfs that we ended up getting in MHX.
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>>320406470
>how am I supposed to dodge that spin attack?
git gud
No really, after a certain point armor is just for skills and "insurance". Every attack has a cue.
>>
>>320406470
Make better armor
Try different weapons
Practice makes perfect

>>320406575
GL and IG
>>
>>320406470
Is artificial difficulty the new way to say, "the computer is cheating"?
>>
>>320406470
lol u mad cuz u suck
>>
>>320406470
>Artificial Difficulty

What does this even mean? Aren't all video games full of artificial difficulty?
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>>320407103
>>320407193
>>320407245
>>320407460
>>320407583
hownew.ru
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>>320407676
He wants his difficulty to be natural, gluten-free, farm fresh, organic and free of antibiotics.
>>
How is hammer in 4U? I keep hearing mixed messages about it.

I remember it cleaved asses in FU tho
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Newfags please fuck off
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>>320407873
Nobody uses it because the Charge Blade does better KO.
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>>320407873
Its the worst weapon in the game. Its damage is subpar, ko has been nerfed so its a struggle to even get 2 kos off in a hunt since everything dies so fast as well, its moveset is complete garbage especially since so many monsters in this game never have their heads low to the ground, and basically charge blade is better in every concievable way

This is coming from a hammer main since FU
>>
>>320407712
>>320407925
FUCK, have I just fallen for a copypasta that I didn't knew about posted by OP?
>>
>>320408013
>>320408184
Well fuck, that sucks.

So basically even hh is superior to hammer now, how sad

Well, sticking with hh then, figured I'd go back to my old main for a bit but fuck that if it's been nerfed so bad.
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>>320409196
HH is a solid choice for multiplayer, it's up there in speedrun records if I recall.
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Post guild cards.
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>>320409509
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>>320409306
Oh I know it hits like a truck and makes everyone else hit like one too but I was hoping hammer still had it.

I bet throwing KO skill on wouldnt even help hammer would it?
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>>320409509
>>
What's the best weapon? Which weapon hits like a truck?
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>>320406470
>I'm a seasons Souls player
I guess you enjoy most in the fall?
>>
>>320409741
Damn. I need to play more.
>>
>>320409306
HH is also damn good solo too.
>>
>>320410018
GS. GS.
>>
>>320410018
Charge Blade, also Charge Blade.

Learn to guard point, get a Guard +2 armor, GP everything while KOing monsters and never get touched, then cry after you find out they're so fucking shit in MHX (Haven't tried Bushido but fuck that).
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>>320409509
>>
MH3 pirate here


Did they get rid of underwater combat / make it optional on 4?

I LOVED 3 until this godawful water shit came up
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>>320410136
Would be way more, but i can't stand you fucktards anymore. Yes YOU!

Who take EZ Max Pots of the chests, carve tail midfight, never use lifepowders or simple are fucking mute NPC's.

I miss you Sospi and you Zumiko.
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>>320410329
It's not in 4/4U/X. It was replaced with mounting and stuff.
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>>320410231
I always played GS, I felt like trying something else.

>>320410262
Thanks man, I'll try it.
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>>320410329
Water is removed from the series starting gen 4.
If you want to play 3 without the water, go play Portable 3rd on your PSP or an emulator.
>>
>>320410204
Because it hits like a fucking truck.

>hit high rank
>make shell castanet
>early high rank becomes a joke
>>
>>320408715
A slightly altered one.

Complaining about MH and artificial difficulty is a pretty common pasta
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>>320406470
Your crybaby-shitass tears are delicious you faggot
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>>320406575
I can't not use the charge blade
>>
Git Gud
>>
>>320410329
Yep, MH4 got rid of the underwater portions, thank fucking god. I can't go back MH3 after playing 4, those underwater sections were fucking tedious.
>>
How am I supposed to get into this series? I didn't like the bit of MH3U I played, but I see nothing but praise for the games.
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>>320412556
Play the demo and fight tetsucabra or magala.

i was in the same boat as you and now mh4u is all i play
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>>320406883
> Thinking hammer is bad when the Japanese consider it one of the highest damaging melee weapons
> Not understanding that they buffed hammer but significantly changed the way you have to play
> Thinking HH is significantly better when late game boss design has horribly gimped it
>>
>>320410262
Charge blade is far from the best weapon in the game, it's only good if you're horrible at the game. It's not terrible, but it's ridiculous to say it compares to things like the ranged weapons or Glaive
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>>320412906
Not him, but in MH4U, hammer is greatly outclassed. That's not even an opinion. There are multiple weapons that do KO AND damage better than hammer, when KO was its whole gimmick.
Supposedly MHX makes it useful again, but it went from being top-tier in 3G/3U to shit in gen 4.
>>
>>320413285
If you want to talk about being out classed, every melee weapon is outclassed by IG or GS, but it's dumb to say hammer is a bad weapon. The thing is that they changed the weapon's playstyle a lot from spamming level 3's to using level 1's and 2's a lot more. NA just never learned how to change how they played so they just complain that it's bad.
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>>320406575
sword and shield all day, but its hard to have them keep up with what your fighting. they kinda fucked the progression of the sns in 4U. been using the charge blade more than anything, but will eventually return to sns.
>>
Just finished my full Rath X set with Attack XL and Destroyer. So happy to be able to focus on G rank monsters now.
>>
>>320413285
Just because the hammer doesn't have KO as a unique bonus doesn't make it bad you know, that's like saying GS is bad because all it does is deal damage.
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>>320413472
>every melee weapon is outclassed by IG or GS, but it's dumb to say hammer is a bad weapon.
Nobody said it was a bad weapon, just that it was shit in 4U, which it is. GS, HH, CB, and even in some cases fucking S&S can pull off zany KOs faster while also doing more damage.
>NA just never learned how to change how they played so they just complain that it's bad.
No, people did. But even then, it STILL KOs slower than the rest.
>>
>>320413472
Hmmm, not so sure. I threw KO skill on and tried some early hunts, assuming I can stick close to the head, I can get at least two stuns and just attacking them chews through their health rather fast. Exhaust is good too, faster than hh puts out.

So either the anon claiming theyve changed it up is right or it just loses steam fast when you get to higher ranks.
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>>320413687
Well it's one thing to give the ability to KO to other weapons.
It's quite another to give another weapon the ability to absolutely shit KO out of every orifice as well as being a cutting weapon with a good guard.
>>
>>320413687
>that's like saying GS is bad because all it does is deal damage.
That's a horrible analogy. Keep in mind that GS still carries a benefit over other weapons because it deals THE MOST damage. Hammer doesn't even deal the most KO damage anymore.
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>>320413803
>it just loses steam fast when you get to higher ranks.
It loses steam very fast. CB can get a KO within seconds of entering a fight. Just build up to overcharge and slam on the face, which then usually does about 5 explosions of KO damage.
>>
>>320406470
who gives a shit that you play souls? this is a completely different fucking game
>>
>>320413881
it does do KO way more reliably tho. the only good sources of KO on the CB is from the charge attacks, both of which can be hard to land due to slow speed, and the non uber one has a weird angle that will hit necks or wings if you dont aim right. just because CB is OP doesnt mean hammer sucks.
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>>320414148
I like how people are still falling for the copypasta as if it isn't commonly used to start monhun threads.
>>
>>320413727
As a hammer and HH main, you are pulling things out of your ass. There is no way HH can KO faster than hammers can.

Hammer can stun a lot faster than people give it credit for, you just have to use level 2 charge attacks a few times and you can KO a monster very quickly. It's also a lot more consistent than CB phials.

>>320413881
But the hammer can deal good damage AND can KO at the same time!

>>320413857
CB's KO potential goes down significantly at higher ranks and if you're playing multiplayer. It's definitely way better at KO'ing solo because you can abuse guard points, but in multiplayer a good hammer can KO much more consistently.
>>
Raw or element/status for hammer?

The great debate.
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>>320414147
> Advice from low rank players
>>
>>320406470

As the saying goes

git
gud
>>
>>320414640
It's valid advice. A super discharge to the face is welcome anytime.

Also
>low rank scrub
>knowing how to charge shield

Fahnny joek
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>>320414269
>both of which can be hard to land due to slow speed, and the non uber one has a weird angle that will hit necks or wings if you dont aim right.
Guard points are free openings. And you can guard point almost everything, with the exception of beams from Gravios, Rajang, and Dalamadur.
>just because CB is OP doesnt mean hammer sucks.
See that's the thing. It's not that CB is OP, but rather that everything else that does the hammer's job got a huge buff in gen 4. CB is pretty broken, but the standard for KO damage also rose, with hammer being on the tail end. Its one gimmick was lost to other weapons that can also do more cool shit.

>>320414313
>There is no way HH can KO faster than hammers can.
They can. Damage buffs plus speed boost always give faster positioning while offering combos for songs.
>It's also a lot more consistent than CB phials.
It's really not. Phials are easy as fuck to snag, can be overloaded and then even more stored, do KO damage from the guard point, and THEN also do multiple explosions from the swing that are all superior in KO damage to hammer's output, and can be spammed just as well if not more reliably due to CB having an imenetrable shield with skills.
>But the hammer can deal good damage AND can KO at the same time!
So can GS and CB. Hell, even IG can do it if you build your bug wrong.
>>
>>320414606
Raw damage is better, but elemental damage is more fun. A Hammer with paralyze is also pretty good too, but there aren't really any great craftable ones.
>>
I never got into this series. Just to be sure there NO MH games on PS3, right?

I've been intrigued by the series for a long time but fuck buying a console just for that.
>>
>>320414313
Really more me it's just the amount of KO it can do for the amount of work you have to put in combined with the cutting damage it normally does.

Getting into the shield charge mode is pretty damn easy, with Focus you can even get all the way to red charge in about 3 hits if timed correctly.
Then with a bit of practice you can smash out the super charge with good accuracy right away.

So it just violates a rule I've always felt that the weapons should follow, in that cutting weapons can have access to KO, but it's very weak and more or less a small helper for impact, while vice-versa for impact ones.
Hell, even Tonfas don't break that rule. They can cut tails but it takes tons more effort and time than a normal cutting weapon.

Honestly I wouldn't mind if the only KO the CB had was with guard points, since you have to balance out a lot of things as well as get a good handle on the timing to be able to pump it out reliably. But having both guard points as well as the burst just pushes it into the overkill status, at least for me.
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>>320414313
>There is no way HH can KO faster than hammers can.

>Uppercut deals 40KO

>Backslap HH deals 25

I can do 2x Backslap before you land the second uppercut, wanne bet? And i got better reach, fite me nigga
>>
>>320414869
No non-Japanese titles were released for PS3.
There was Portable 3rd HD that was released for PS3 and PSP, but you can simply use PPSSPP to play that anyway with the English patch.
>>
>>320414831
>Damage buffs
Damage buffs don't affect KO damage, also spreads on the whole group aka the Hammer user too. If you talk about song
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>>320406575
Insect glaive
I'm a solo g rank player so it's ok for me to be a scrub.
>>
>>320414313
This, i have ko because of bone S set and HH still takes forever to KO

Those buffs though.
>>
>>320415012
Damage buffs give you staggers, which are free head hits.
>>
>>320406470
Use a gunlance you fuck, Tigrex aint shit against a shield.
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>>320415080
>bone S
>someone just into high rank is trying to talk about endgame damage
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>>320415082
And still are shared in the whole group, your point?
>>
>>320406470
>I'm a seasons Souls player
Every time.

>>320406575
Bow, but 4u is really fucking boring to me.
That and it's not comfortable on handheld or at least the 3ds.
>>
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>>320409509
>>
how do i use normal 3 shots effectively?
>>
>>320415262
So you're saying that hammer isn't worse than HH at KOing as long as hammer requires HH to be there and nurse them through a hunt?
So why isn't HH superior in that principle by having a party of 4 HH users?
>>
>>320415196
This is a new file because the game killed all my fucking save data out of the blue. I was just about to hit G crown on that one too
>>
>>320415436
>about to hit G crown on that one too
Hey, you were almost halfway through the game!
Endgame is 140 GQ hunts and DLC.
>>
>>320414831
>>320414921
No, HH's cannot KO faster than hammers. There are so many things wrong with what you said that I am extremely upset.

The most obvious flaw is that HH's should prioritize on playing songs at the start of fights, songs and encores do awful KO damage for how long they take. At the very least you should understand this.

Secondly, HH's have the awful problem of being one of the least mobile weapons in the game. So many of your actions root you in place which is terrible against any harder bosses and just in multiplayer in general. End game bosses tend to have random explosions because the devs were smoking weed or some shit, and playing songs locks you in place long enough so that if one of them appears under you as you start, you can't dodge it. This is one of the biggest reasons why HH isn't used in end game, bad boss design.

Hammers on the other hand, are extremely mobile, even though you wouldn't normally think so. You can roll cancel out of almost every attack, meaning you can commit as hard as you want. It also means it's extremely easy for you to cling onto a monster's head even if it's moving/turning around a lot, something that CB and HH can't do.

Also, hammer actually has much better horizontal reach than HH has because of super pound's shockwave, which makes it easy to build up lots of KO where HH's and CB's would have to continue moving and doing nothing.
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>>320415402
No, i'm saying what you'Re saying makes no sense.

I played a lot of HH, but the points you mention are just utterly bullshit.

The speed boast is rather nice, yes that's what makes HH quite good. And the combos are the real killer. All i stated is that the "dmg boost" is no selling point.
>>
>Played 700 hours of Unite and MHF2
>My favourite game of all time
>Still play it
>Too poorfag to afford the 3DS for any game since

Also I guess I don't have time anymore. Postgraduate life sucks
>>
>>320406883
>HH
>good damage
I'm a HHfag in heart but come the fuck on, the whole game you're just chasing the monster for 5 minutes, get one or two hits in then you have to chase it again.
>>
>>320415749
You're pretty shit at HH if you can't stay with a monster and do a shit ton of damage.
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>>320415601
>Secondly, HH's have the awful problem of being one of the least mobile weapons in the game.
Now you're just being retarded. Even before Self Improvement, they're only outsped by bowgunners, S&S, DB, and white-buffed IG. After SI, they're faster than several of those.
>thinking that HH users have to non-stop play songs
That it's. You're done.

>>320415683
>All i stated is that the "dmg boost" is no selling point.
And you're wrong. Damage boosts are always worth it, because staggers out the ass. And when we're discussing KO weapons, the one that moves faster, swings faster, AND gets better positioning is superior. Especially when their KO values are so close.
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>>320415749
>running from the monster with HH
Doing it wrong, youre supposed to stay glued to the monster and play the song of your people in its face constantly, or at the very least, settinf them up so you can recite as soon as you have the opening.

You dont need to constantly recite, but it keeps the the uptime on buffs maximized.
>>
>>320415749
>get one or two hits in then you have to chase it again.
You can hug almost as well as DB. What the fuck are you doing?
>>
>>320415905
> As long as I can run fast I'm extremely mobile, even if my most important attacks lock me in place for a ridiculously long time
> I don't understand that getting unlucky once can mean death at end game so I'll just call the person I'm talking to retarded
>>
>Trying MHX
>Bushido Dual Blades
>Everytime you perfect dodge a monster, you'll dash twice
>Mfw dying because im so fucking fast i kept dashing right into the monsters attack

Holy shit now this is how Dual Blades should've always been!
>>
>>320415601
Ok, now you're just trolling.

>The most obvious flaw is that HH's should prioritize on playing songs at the start of fights
The only song you "need" to play at the start is speed boast and maybe, really just maybe, minds eye.

>encores do awful KO damage for how long they take
Encore of 3 notes deals more KO damage than you can in the same time. Granted, of course you need to position right and maybe get a bit lucky to get all connected.

>HH's have the awful problem of being one of the least mobile weapons in the game.
What?

>many of your actions root you in place which is terrible
And hammer moves freely while attacking? Would be new to me.

>and playing songs locks you in place long enough so that if one of them appears under you as you start, you can't dodge it.
And this is where you are wrong.

>Also, hammer actually has much better horizontal reach than HH
Hahahaha for real now? you serious? I can hit a fuckign rathalos/rathian head in midair nigga while you can maybe get feet/tail.

>ecause of super pound's shockwave, which makes it easy to build up lots of KO
5, 27 educate yourself.

Besides i should clarify, i see all 3 KO weapons as usefull. Personal i find shield bash a gimmick, sometimes usefull, but nothing serious to consider. Hammer has good mobile KO due uppercut, yes. Charge blade has Burst KO dmg, yes. And HH has a bit of a mix, the burst only applies if all 3 encores hit which is not that easy , as stated before. Swing left and right deal 20 each, so make the math
>>
Because Dark Souls doesn't have ridiculous hitboxes or one hit kill attacks

Monster Hunter gives you so many tools to deal with a situation, especially 4, its fucking ridiculous. You're just too dumb to understand any of the mechanics I guess
>>
>>320416324
>As long as I can run fast I'm extremely mobile, even if my most important attacks lock me in place for a ridiculously long time
>makes the point that hammer can roll cancel
>doesn't know that HH CAN ALSO DO THAT
Why are you so bad?
>>
>>320416324
Yeah, thats the only flaw of HH right there, you recite at the wrong time in endgame and your ass is grass.

>play song
>instant you play song one of shagarus mines appears under you

Every time
>>
I'm a shitter with the GL, how do you git gud with it?
Also is the Dios GL worth a shit or should I build another one?
>>
>>320412556
the game is boring until you start learning fights and game mechanics, because you're just kinda flailing around in battle, walking around with weapon out like a retard and constantly getting knocked on your ass while attacking because you don't know the enemy's animations.
once you put a bit of time into it, it's great though.
>>
>>320416486
Don't forget that he's also not factoring in that GS has Sheathe Control.

>>320416613
You can cancel out of them, you know.
>>
>>320416619
GL in mh4u sucks big time, dont waste time and effort maining it
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>>320416486
>The only song you "need" to play at the start is speed boast and maybe, really just maybe, minds eye.
This is the easiest way to know you're shit. Attack up L is by far the best thing you can play.
>And hammer moves freely while attacking? Would be new to me.
Hammer can dodge cancel every attack almost instantly, it's practically like DB's.
>And this is where you are wrong.
Uh no? Even a non-encore song is clearly slower than the start up time of a Shageru explosion.
>Hahahaha for real now? you serious? I can hit a fuckign rathalos/rathian head in midair nigga while you can maybe get feet/tail.
Are you really too stupid to understand that horizontal does not involve up and instead forward?

>>320416537
Yeah, HH can do it after a ridiculously long time has passed, you can technically roll cancel encore recitals but you're not going to argue that you can do it as soon as you could do it after say, a super pound or level 2 right?
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>>320416936
>you can technically roll cancel encore recitals but you're not going to argue that you can do it as soon as you could do it after say, a super pound or level 2 right?
I like how your backpedaling requires you to only speak of one specific move of the whole arsenal. And then are still wrong.
>>
>>320416836
I disagre, but respect your opinion.

>Artillery God
>Minds Eye
>Bomber if you use Red Fatty
>Evade Extender

>LV5 Wide Gunlance

Go to town bro!
>>
>>320416619
Abuse side hops

Realize your shield is your friend and learn what kind of attacks it can block

Never use the shield poke ever

Use Wyvern Fire and slam attacks to break parts
>>
>>320416828
You can? News to me. You mean the initial animation, or do you mean after youve played but before encore?
>>
>>320416486
> The only song you need is speed boost

Holy cow, I did not even know there were HH's this bad. Do you seriously think the devs would give a weapon a buff that gives a 25% damage boost to the entire party great base damage itself?
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>>320417098
You can cancel before or after. There's a deadzone when you start playing, though, where you do the first set of notes, but rolling lets you skip the repetition. It's basically the same "cooldown" as a superpound.
>>
>>320417057
> Backpedalling
> When playing songs is literally the entire point of playing HH
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>>320416836
I want GS mains to drop dead.
>>
>>320406575
I'm a Artillery man. Any LBG, HBG or Bow that let me nuke monsters is good
>>
>>320417071
>Use Wyvern Fire
shut the fuck up

>slam attacks to break parts
>literally the only reason you should ever shell instead of poking
see above
>>
>>320417057
So you are basically admitting that you have never played hammer before?
>>
>>320416936
>This is the easiest way to know you're shit. Attack up L is by far the best thing you can play.
Are you mentally handicapped nigga? I don't play that shit in the beginning when entering an area with a monster. I play that song while i'm under/at the side of the monster. Did you EVER played HH?

>Hammer can dodge cancel every attack almost instantly, it's practically like DB's.
So can HH. Only thing you can't cancel is the first song. Everything else is the fucking same as Hammer.

>Uh no? Even a non-encore song is clearly slower than the start up time of a Shageru explosion.
Kinda depends on the song actually, if the last note is a purple and you use the special attack/stab button and start playing it is actually a HELL of a lot faster, again did you EVER played Hunting Horn?

>Are you really too stupid to understand that horizontal does not involve up and instead forward?
Are you fucking retarded? HH has a slam aswell, and the left/right swings have a way wider reach, although it is kinda golfswing i agre.
>>
>>320417208
Well, starting with speed boost would let you get into better position faster to play notes to do your attack buff song of choice. But that should be done prior to the fight.
>>
>>320417208
>pulling a quote out of your ass
Not even him, but what the shit, man?

>>320417295
>not backpedalling
>when you insist that HH users have to be recitaling non-stop for you point to be viable
You're bad at the game, and don't understand how HH songs work.
>>
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Why the fuck is the Yian Garuga armor so great?
>Razor Sharp
>Earplugs
>Crits
>Enough sockets to get some other skill
The only downside is that ithas some shit resistances, how far in the game can I carry this thing?
>>
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>tfw no mh4u on vita
>>
>>320417484
it's not quite Star Knight tier but it's as good as it gets without clown suiting
>>
>>320417484
Don't get hit and you can keep it until the next "rank". But there's probably something that does what you need better.
>>
>>320417208
Reading disability? We talked about horn you play at the beginning.

Like, when entering the area with the monster.
>>
>>320417286
Yeah, I knew about that already then.

I meant when you literaly just hit R to play and then rajang fires his lazor and then you cant do shit about it, I thought you meant you could roll out of that
>>
Can someone please help me with my High Rank Dalamadur Urgent?

67-0703-3969-2122
>>
>>320417536
You get FU, though, which is still debated as the best in the series
Just become an idort so you can have your cake and eat it.
>>
Wait, is this game like DkS?
I may be missing out on a lot
>>
>>320417697
He wrote that quote himself. Use ctrl f, it's only from him. Don't worry about it.

>>320417737
You can, but you don't play the song. Also, you shouldn't be in the position where he can fire at you in the first place. Do it at his face or legs. Or be a shitter and run off to the side.
>>
>>320417870
you can dodge roll and hit big monsters with pseudo medieval weaponry, that's where the similarities end
>>
>>320417870
It's not shit, so no, it's not like DkS.
>>
>>320417870
No, they are not similar in any sense. The only thing they have in common is that they are difficult.
>>
>>320417789
Kek. This is the reason 4 sucks so much. Everybody wants to get their own urgent done and for some fucking retarded reason only one person gets to complete theirs at a time.

I quit playing the game because no one would join my Dalamadur room and everybody else would just disband once theirs was done. Ive killed five Dalamadur in total and yet I'm still stuck because I don't have the DPS to solo it. Fuuuuuuuck this game
>>
>>320417996
Ah, thanks.
Still sounds pretty interesting, is this game playable as a lefty? I suffered so much trying to play Kid Icarus with the circle pad
>>
>>320417453
>Are you mentally handicapped nigga? I don't play that shit in the beginning when entering an area with a monster. I play that song while i'm under/at the side of the monster. Did you EVER played HH?

The entire point started with "At the start of a fight", stop moving the goal posts.

>So can HH. Only thing you can't cancel is the first song. Everything else is the fucking same as Hammer.
Try playing hammer, you'll be really surprised.

>Kinda depends on the song actually, if the last note is a purple and you use the special attack/stab button and start playing it is actually a HELL of a lot faster, again did you EVER played Hunting Horn?
I am talking about the performance.
>Are you fucking retarded? HH has a slam aswell, and the left/right swings have a way wider reach, although it is kinda golfswing i agre.
HH's slam does not have the shockwave, which gives it much less reach.

>>320417470
>Pulling a quote out of your ass
It's literally right there in the post
>"The only song you "need" to play at the start is speed boast and maybe, really just maybe, minds eye."

>>when you insist that HH users have to be recitaling non-stop for you point to be viable
When the hell did I say that? You seem to constantly be saying this even though I never said it. I said that recital attacks are flawed, not that you need to do them constantly. The issue is that you need to do them SOMETIMES and at end game you can die extremely easily, to the point where sometimes it's flat out luck (Random explosions). Taking a chance is not a good thing.
>>
>>320418051
Why not go help him with Dalamadur then, so the cycle doesn't repeat?
If you agree, gimme thirty minutes to go shower and I'll help, too.
>>
>>320418051
>Everybody wants to get their own urgent done and for some fucking retarded reason only one person gets to complete theirs at a time.

No, that was in all other MH too, besides the first one. Because the playerbase was basicly so small that everyone knew each other.
>>
>>320417870
Similar in design philosophy but very different games

>Have to commit to your attack and healing animations

>Freedom in character customization

>Very punishing and hated on by casuals

>risk/reward gameplay and steep learning curve
>>
>>320417883
> A quote needs to be copy and pasted exactly or else the person clearly didn't say it
Nigga you are retarded, here I'll point it out for you
>The only song you "need" to play at the start is speed boast
There, you can even see the great typo in it.
>>
>>320418098
I have no idea, man

is playing vidya that difficult for lefties?
>>
>>320418302
It should be the same as for regular humans unless they have some brain damage that stops them form using their non-dominant hand at all.
>>
>>320418149
>It's literally right there in the post
Except the quote "The only song you need is speed boost" isn't, you lying shit.
>When the hell did I say that?
>>So many of your actions root you in place which is terrible against any harder bosses and just in multiplayer in general.
None of them do except recitals.

>>320418286
That's completely different, in both context and meaning. One is saying that you only ever need to play the song Self Improvement, and the other is saying you only need to go into a fight with Self Improvement before playing during the fight.
>>
>G-rank M.Tigrex

Well this is fucking stupid. Is there any weapon that's effective against it?
>>
>>320418259
That's no reason to keep an archaic design choice and fuck you for defending it. No one wants to struggle through a 45 minute elder dragon hunt only to have the group disband right after and not get your urgent done
>>
>>320418302
I powered through KI:U using the abxy as movement, land battle is painful though and dodging is hard
>>
>>320418458
S&S with stylish bombing.
You know you can get his head stuck in the pillars, right?
>>
>>320418267
But shitsouls is casual
>>
>>320418302
I'm just not used to 3ds controls with the circle pad, I guess.

>>320418410
Here's your (you)
>>
>>320418458
Anything water.
>>
>>320418459
you know you could always open your own room

>>320418458
charge blade bruh
>>
>>320418051
What weapon are you using? I soloed Dalamadur, wasn't easy, but I did it. Then again, the hard part is not the DPS, but rather knowing what the fuck you are supposed to be doing.
I hate these type of fights where you have to lose once so you can start out knowing what you are supposed to do, otherwise you won't have enough time.
>>
>>320418619
You can, but you're lucky if you get anyone to join in. Especially for ass goblins like Dalamadur or Gog
>>
>>320406575
Hammer all day everyday. unless I need a tail then I use long sword
>>
>>320418764
>the beam
Golly, that was fun to discover with four people. Did you know you can quadruple cart?
>>
>>320418149
>The entire point started with "At the start of a fight", stop moving the goal posts.
I really don't get what you trying to pull out your ass.

>Try playing hammer, you'll be really surprised.
I dare to say i played more Hammer in Monster Hunter than you played in your entire life. Hammer can roll before they attack, or after they attack. You charge up you got 2 choice: Keep goin/unlesh the attack, or cancel it by rolling. HH can swing/Smash and roll before and after it. Hammer can superpound and roll away right after the animation, the same shit HH can do.

>I am talking about the performance.
Yes you facking tard. The performance itself when ending with the special attack/stab is where the hunter rises the horn straight up, wips up and down 2 times and it's DONE. Not much longer than the superpound.

>HH's slam does not have the shockwave, which gives it much less reach.
I'm literally done with you, you proved enough that you have no idea what you talking about. Maybe because you're a pissed little shit who thinks some random dude wanne bash his weapon choice. Even though i said all have their places. But the points that you use to boost your opinion are just wrong. And that's simple because you are bad.

Which would be ok, but just a little research would answer most of your questions.
>>
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Hahahaha
You faggots having a hard time killing a lousy Tigrex?
In MHF2 you had to beat two at the same time to advance in HR.
>>
>>320418415
> A 25% damage boost for the whole team isn't "Needed"
With that sort of logic you might as well say self improvement isn't needed
>>
>>320418764
I've tried with the Shagaru Glaive, Long Sword, and Hunting Horn.

I just waste too much time running between body parts and I always time out. Farthest I got was tail broken, class broken, back broken, and head scarred. He started to spam his lazer attack and I timed out. It's just not fun to whale on this guy for an hour straight while he barely even notices you're there
>>
>>320418458
https://www.youtube.com/watch?v=SjPcOfJnKiA
https://www.youtube.com/watch?v=XiukOJVP2RA
https://www.youtube.com/watch?v=KxzwD4XnXRA
>>
>>320418993
>playing attack songs at the very start, before you're even in range to hit
We all know you suck at HH, but that doesn't mean to throw the basic conventions of buffing out the window. You do the strength buffs after the fight has started, unless it's something like Dalamadur where everyone starts in the same room as the monster and it's easier to get the first one off at a distance.
>>
>>320418459
>and fuck you for defending it
Go fuck your daddy in the ass. I was not defending it, i was just stating the truth that you had the same shit in every MH.

Open your own room, post quest and sit your boycunt and wait for people to join and stop whining than.
>>
>>320418458
I fuck that nigger up with my castanet
>>
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>>320406470
>Get to high rank
>Get a quarter of the way through it
>Completely burnt out and having to force myself to play it
I thought this is where the real fun started
>>
>>320406470
Butthurt souls player realising his game is casual babby tier
>>
>>320418458
Charge Blade is almost tailor-made to fuck up Tigrex
>>
>>320418984
>Resorting to trying to give yourself credibility without proof
>Resorting to pretending that the person you're talking to is inferior to try and feel better about yourself.

That's pretty sad anon. At least post your weapons usage card or something.

>>320419202
> I will forget what the person even started this whole argument with so that I may call him bad by telling him what he already said
>>
>>320419365
it starts in g-rank you dip
>>
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>That weapon you can't play no matter what
GS and Lance for me. Fucking too slow
>>
>>320418910
Should use swag axe or gs for tails, gs basically guarantees that tails coming off if it sleeps.
>>320418973
>he stopped guys, what is he doi-
>SHOOP DA WHOOP
>player 1 fainted
>player 2 fainted
>player 3 fainted
>player 4 fainted

Our jaws just dropped

we quad carted to gog the first go too, we all got sploded by the same oil glob falling on us
>>
>>320419413
>I will forget what the person even started this whole argument with so that I may call him bad by telling him what he already said
I know you have no more points to make, so why reply? Attention?
The argument was about KO damage. Especially given self improvement, HH outclasses hammer in KO damage. That's already been agreed on.

>>320419469
GS turns crazy fast with focus and quick sheathe/sheathe control.
>>
>>320419469
Lance is one of the fastest weapons what are you smoking? Did you mean Gun Lance?
>>
>>320419413
Here is one>>320409741

If you can live with shitty mobile phone pictures i can get you my 3rd and 2nd HH uses too. Will be a bit more since i was highly interested in learning/using glaive
>>
>>320419450
please tell me high rank isn't lengthy
>>
>>320406470
>Tigrex
>Hard
Nigga what? He's fast but he starts spazzing for like two seconds before he does anything. If you want to complain about a monster at least get to fucking Kushala Daora first or something.
>>
>>320419469
lance and gunlance

my brain just can't seem to process having a backhop instead of a roll
>>
>>320419148
Why do they use those Felyne bombs before entering the Tigrex?
>>
>>320419413
>Resorting to pretending that the person you're talking to is inferior to try and feel better about yourself.
>That's pretty sad anon.
Oh, the fucking irony.
>>
>>320406575
Lance for life
>>
>>320419660
it's not but you gotta do a bunch of urgents one after another to get to g-rank
>>
>>320419660
High rank is shorter than low rank. Even caravan "high rank" turns into G-rank at the end. You'll know when that is because you'll be fighting G-rank subspecies like Desert Seltas.
You know this game also has multiplayer?
>>
>>320419632
It slows your mouvement a lot
>>
>>320406575
Dual Blades. God I miss monster Hunter.
>>
>>320419684
This.

Nigga is gonna have a stroke fighting Gore Magala
>>
>>320419740
Cancels the animation. Gotta save that second.
The effect of the bomb also lasts as long as the seed does, so it's easy to see when it wears off.
>>
>>320419660
I hate to say so but it is, the high rank GH tier has a shit ton of quests

You can blaze through the keys fast, but youll miss out on kitchen upgrades and new armor sets

>>320419740
Timer for buffs, demon seed runs out the same time felvine bomb does
>>
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>>320406575
Horn first, GS and HBG second.
>>
>>320420142
>Bariot fanart where her real hair is visible
Always great.
>>
>>320419718
Fucking this if you could at least side hop.
>>
>>320419901
Not if you know how to play. A good lancer hops around more than a bunny on cocaine. For gods sake one of the lances attacks is to literally run sanic speed across the map
>>
>>320419957
You fight Tigrex after Gore

Also unrelated question but are HR monsters bigger than LR ones?
>>
>>320420235
>For gods sake one of the lances attacks is to literally run sanic speed across the map
I'm not in this argument, but you're never really supposed to use that. It greatly fucks your teammates if you have any, and usually the people that use it also try to spam mounts instead of doing the poke and counter.
I will agree that they're agile at dodging left and right, though.
>>
>all this hammer/HH arguing

I just use both.
>>
>>320420364
>Also unrelated question but are HR monsters bigger than LR ones?
Typically they're slightly bigger. The size really just means more health and a bigger hitbox. Some sources claim that it also modifies their damage values, but I don't think its ever been proven. If it has, I'd like to see a source, because I believe it.
>>
>>320420458
It totally affects their damage values, no question
>>
>>320419585
>The argument was about KO damage. Especially given self improvement, HH outclasses hammer in KO damage. That's already been agreed on.
The Japanese disagree with you.

>>320419771
Calling out someone on doing ad hominem is not ad hominem.
>>
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>>320420235
the lance's charge attack doesn't go any faster than sprinting with your weapon sheathed though
>>
>>320420458
>needs proof that hr monsters do more damage than lr monsters
>>
>>320420786
No he wants proof larger monsters do more damage
>>
>>320420848
oh, well nevermind then
>>
Any of you fags want to hunt?
>>
>>320420714
That's still faster than anybody else that has their weapon drawn
>>
>>320421152
Do you want to play with an LBG shitter that hasn't played in a year?
>>
>>320421252
Are you G rank?
>>
>>320421371
I said I was a shitter so obviously not.
>>
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>fight Gold Rathian
>she hovers above me
>tail spin attack
>I do the single most perfect back jump in hunting history
>tail goes a full lap and still hits me

Surely you must be shitting me.
>>
>>320420231
But you can sidehop? It's pretty essential for sticking to monsters and cancling the end animation of your third stab with the lance
>>
>>320421152
sure but I haven't played in ages so I might cart once or twice
>>
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>>320421497
Then I guess I'm that big of a shitter.
>>
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>>320419413
>That's pretty sad anon. At least post your weapons usage card or something.

>>320419640 here, just in case you are still here.
>>
>>320421434
You'd be surprised. 80% of randoms in G rank are still shit because they got carried there. I can gear down though to play with you.

>>320421510
That's fine, I won't mind.

11-5192-3268-6814
7243
>>
>>320420673
>The Japanese disagree with you.
Nice source. That's why there are more japanese HH runs than hammer runs, right?
>>
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>>320421764
And Tri and 3rd.
>>
Who playing X here? I just started but im not sure if i wanna continue if the following aint that big
>>
>>320421849
aight, let me find my charger
>>
>>320421487
Yep, welcome to gold/pink rathian. Get evasion +1 and the fight becomes much easier since you can easily evade through all the tail flip attacks.
>>
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Am I getting too far online? I'm about to rank up to HR 5 online, but I haven't even beat the bitch ass faggot monster named Cephadrome in the Caravan
>>
>>320422073
You're just about right.
I was fighting Monoblos and never even touched the Guild Hall though.
>>
>>320412906
Hammer is only good solo, and requires precision. Then it's good. Shit for multi
>>
>>320421941
Only reason i dont play X is because I wanna finish 4U and its a pain to play without cfw because you gotta find a prepatch CIA, then transfer it, then wait 20 years to install, for every version of the patch
>>
>>320422073
As long as you have no problems, everything goes. But you must/will return to caravan for 2nd wystone.

Also you can get super easy grank starter armor if oyu unlock the Grank quests for caravan.
>>
>>320422041
Won't help. I did evade it the first time, just that the attack hits twice -- once at the start, and once at the end.
>>
>>320422073
I did LR online and caravan roughly at the same time so as long as you keep it going you're fine.
>>
>>320421939
Stop, man. There are laws that make owning a nigga like this illegal.
>>
>>320422073
It'd be ideal to try and keep pace with the numbers in caravan and guild, but there's a break at 7 Guild, when caravan goes on to 8.
Go fuck up cephradrome, though. Ideally, you should go solo Seregios.
The very best measurement is that you've beat a monster solo before fighting online, as to not have people carry you. Doing it solo shows that you don't have overleveled gear and can manage yourself.
>>
>>320422629
No what i find just so sad is that he thinks i wanted to bash hammer in any way. Hammer is superb for mobile ko. That little charge that you do WHILE attacking? fucking awesome! The KO amount is also great.

That doesn't change the fact though that, if both weapons have their perfect play, HH will probably KO faster and has overall the better reach.

But here is the thing: Noone always has the perfect play, we all fuck up here and there. What good does my HH range do if the monster just turned around or shit? Hammer might be able to catch the head due the little charge.

If i see a CB user get ready to KO a downed monster, i back the fuck up and let him do his thing. Because he is better at that than me.

Holy shit, game is most fun and also designed to play as a team. Start acting like that.
>>
>>320423035
>Holy shit, game is most fun and also designed to play as a team. Start acting like that.
B-b-but anon, can't you see that hammer KOs better? Who cares about the damage formula, dps, and KO values? He believes, therefore he can!!!
>>
>>320423206
>He believes, therefore he can!!!
Well that is actually a good starting point, ironicly.

As we all know, the best weapons doesn't do jackshit if played by a not so good person. So yeah, of course there will also be many many maaaany times where a hammer user is better than a hh user.

But is that because of the weapon, or something else?

See how i evaded making a joke about france? Je suis monté
>>
>>320423572
>As we all know, the best weapons doesn't do jackshit if played by a not so good person.
Funny thing is, he earlier said that taking chances is a bad thing.
Taking chances is what makes the game fucking fun, and also separates the good players from the great.
If you went into every fight in caravan with G-rank gear during caravan llow rank, it would just be a tedious grind outside of that fucking awesome Shagaru fight.
>>
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>>320423813
Fuck Shagaru, don't like the fight and still need small gold crown and fuck this. Gotta get up in 5 hours. He's probably not here anymore anyway.

Good luck, take care and have a cat. Tata~
>>
>>320406470
>Tigrex spin attack
Has a telegraph, either block if you're packing a shield or try to roll. Rolls have invincibility frames if you time them correctly, which can be lengthened if you wear certain armor sets.

>Akantor/Ukanlos beam
Dive out of the way. The entire dive animation is invincibility.

Standard MO, if they're moving too fast for you to fight is to get out of the area and git gud wait for them to calm the fuck down.
>>
>>320413565
SnS is the best. Easily one of the most versatile weapons, and the only thing that beats it for DPS is DB. Mained SnS exclusively, no regrets.
>>
>>320424848
It's got everything. The emergency block has saved my ass many times too. My favorite part is being able to roll instantly at nearly any point in a combo. Combined with evasion +1 it let's me be super aggressive
>>
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>>320418991
>mfw fighting two diablos to advance rank
>>
>>320406470
Just wait until Molten Tigrex my friend

Oh the fun you will have
Thread replies: 234
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