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Defend this game
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Thread replies: 118
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Defend this game
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>>320151573
The soundtrack was okay...ish.
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>>320151648
agreed, I remember loving Silver's theme. That song was my guilty pleasure 9 years ago.
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Soundtrack was nice.
Kingdom Valley looked cool as hell and would have made an awesome stage in pretty much any other game.
Mechanical designs were nice, even if not very sonic-ish.

That's all I got.
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>>320151573
the preview images I saw in a 2005 ps2 magazine looked pretty cool
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The graphics were good
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>>320151573
More functional than Fallout 4
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>>320151573

1. The music is awesome
2. Unlike Boom, it's at least a Sonic game.
3. That one fucking wood texture in Kingdom Valley during Silver's section of Sonic's stage. If you've played the game you know what I'm talking about. Shit looked damn good for 2006.
>>
It's better than Sonic and the Secret Rings.
>>
It was nearly as good as this piece of shit
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>>320151573
If they changed the plot so that it made some semblance of coherent sense, got rid of that fucking billiards level, fixed the bugs, and made Elise not-human it would've been a decent game.
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>>320152305
>mfw this could actually be true
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>>320152759
I'd buy an HD remake if they just fixed the bugs and made the overworld feel less empty.
>>
>>320151573
The deal about Shadow being imprisioned by GUN because they were scared shitless of him was pretty cool
>>
>>320152759
you forgot the controls that were shit, the massive adventure fields that were shit and the fact that shadow drives cars and silver is shit.
>>
>>320152759
>made Elise not-human
Great, now I'm thinking about it too.
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>>320152852
shadow's story was the only good part of the game for me
>>
>>320151573
I probably would have like it as a kid.
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>>320152881
The controls were fine.
I can't defend the other 3 points though.
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>>320152881

Also the level design being garbage and having to stop every five seconds to spam x to clear a room full of enemies.

Really if you wanted to re-edit Sonic 06 into a good game you'd basically have to redo the entire thing over from scratch. A few of the art assets were good for the time, that's it.
>>
>>320151573

The game probably could have turned out on par with sa2 if they gave it a decent amount of dev time instead of memeing it out in time for Xmas
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>>320153038
They were pretty loose and unresponsive - homing attacks only ever seemed to work 50% of the time for me.

>>320153120
Sonic 06 is basically
>It'd be a good game if it was a completely different game that was good.
>>
>>320151573

I can't defend the game, but I can explain the confluence of issues that brought the game into being.

Is that alright, anon?
>>
Pretty much anything that could've gone wrong during development did go wrong. The head of the project left halfway through, half the team was stripped away to work on Secret Rings, it was rushed for the 15th anniversary, shit like that. It probably wouldn't have been great regardless but it would'nt be the legendary shitstain that it is had its development gone any kind of smoothly.
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How can we make Sonic great again?
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>>320152759
Not really. It would still be shit, just regular shit instead of legendary shit.
>>
I'm not going to defend the game as itself. I'm going to defend this game's existence, because I find that some people actually believe that the world would be a better place if the game was never conceived.
Hell no, thank god it's sonic, because something else would have taken his place as "That one game". You know, the Modern E.T., the one that everyone loves to hate, companies and consumers alike. The U.S. constitution was made based off of "What is the exact opposite of what Britain is doing?".
Sonic 2006 is Britain, and it paved the way for other, less shitty games. Maybe not in the sonic franchise, but it could've saved Mario or Master Chief a leg.
>>
>sanic 06
>rushed out to meet a deadline
>turns out shit

>sanic boom
>rushed out to meet a deadline
>turns out shit

It's confirmed, sonic games are 2fast
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>>320153553
Easy
Don't try to follow up on Lost World
>>
It's better than Sonic Boom.
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>>320153553
Build a time machine and use it to stop the series before they make the 3D games.
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>>320153379
Yes, that is fine. Actually since I was eleven years old when this shit came out I am interested in learning the history behind it. I just remember playing SA2 & Shadow the Hedgehog and then buying this & being greatly disappointed
>>
better then undertale
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>>320153553
it's simple, we kill the Sonic Team.

for real though, they've got to go
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It's designed for 10 year Olds not 20 year olds
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>>320151573
It was a perfect representation of where the sonic series was headed
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>>320153636

Games that are rushed out to meet an arbitrary deadline are doomed to failure. Hell, that's exactly what happened to ET and that shit was a major catalyst in almost sinking the industry.
>>
>>320153553
Do you want one Sonic or two?
>>
>>320152702
>>320152736

I actually really liked Secret Rings. I think I beat it twice before I sold it off. Even got a little mileage out of its multiplayer mode.
>>
>>320153553
Give the IP to a new dev and tell them to build up on the genesis games. 2D only, no new OC donut steels.
>>
It was released before it was finished. Sega fucked it up.
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You know, at least sonic went fucking FAST in this game
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the air dash was slightly better than it was in heroes and shadow
i think
i really dont want to play it to find out
>>
>>320153729

The year was 2004.

SEGA is about to get ripped apart by it's creditors, and in a last ditch effort to make some money, they push out a bunch of half finished games as fast as possible. This includes Sonic Heroes and Shadow the Hedgehog, as well as the Altered Beast remake on PS2 that everyone forgets happened, and doomed Reiko Kodama to the mobile department.

Basically, any game from the 2004-05 SEGA era is probably a buggy piece of garbage.

Haruki Satomi, being an upstanding SEGAfag with a dad in Japanese business, convinces his father to make an investment in SEGA to buy them over, and keep them alive and kicking. Hajime Satomi now controls SEGA, and is put in charge as president.

He goes about doing his best to figure out video games, as he really only had experience running Sammy, which dealt mainly in Japanese electronics and Pachinko machines.

He brings that experience to SEGA, and begins to muck up the place, thinking that he's helping. I really don't blame him for this. It took him 5 years for him to figure out what he was doing at all...but, back to 2005.

He looks at the current release schedule, and sees a new Sonic game in development. The idea was the make the game Sonic Adventure 3, and build off the old adventure formula after the critical failure of Sonic Heroes.

Satomi, being a businessman who likes big things, instead requires the game to be a reboot of the series, to show SEGA's new found strength and management. Along with that, he requires the game to cut it's scheduled dev time in half to meet with the 15th anniversary of Sonic. When Yuji Naka went to him to ask why his dev time was cut in half, he was given the dev schedule of Sonic Heroes (a much smaller game that was rushed in and of itself) and asked why he couldn't make the next sonic game in the time it took to make the last sonic game. After all, all games are the same right?

Basically, Sonic 06 was the victim of a company who had 0 idea what video games were (cont)
>>
The demo showed that, story aside, the game would have been fine if they had actually bothered to finish it.
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>>320151648

not really
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>>320154636
When he felt like it
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>>320151573
Ost was good.
It had potential, but was rushed to meet a deadline.
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>>320151573

It's hilarious

That's all you need in a game
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>>320151573
His world is still my favorite Sonic theme song.
Special mention to Silver's theme though.

Blaze's gameplay was solid.
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>>320154730
>Basically, any game from the 2004-05 SEGA era is probably a buggy piece of garbage.
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It was more fun than Sonic Heroes.

Admittedly the difference there is a bad game and a hilariously bad game, but I still genuinely enjoyed my time with 06 for the most part whereas I wanted Heroes to just be over. I haven't finished 06 (some stuff caught up to me) but I did play through the sonic and shadow stories and I fully intend to do silver's at some point. By the time I was done with Team Sonic's story in Heroes I just gave up because I couldn't handle having to do it three more times.
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>>320154730

(cont) buying over SEGA and treating it like a pachinko making company. It took 5 years before Hajime really learned video games. About that time, the quality of the games goes up, and the people he puts faith in begin to increase in quality.

Meanwhile. Haruki goes to college and gets a job at SEGA, and very quickly (for obvious reasons) climbs his way to the top, where he currently sits, under his father as CEO of Sammy, as CEO of SEGA.

Now, Haruki has Nagoshi right on top as Creative director, and has a completely rebuilt SEGA beneath him, ready and raring to go.

>>320154269
>>320153553

Honestly, stay the course. Haruki is in charge now, and he's been doing good.

I'd like to see the comics get some type of spin off game, but that's not necessary. I'm eager to see what 2016 will be. It'll be an interesting dichotomy to say the least.
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>has the best boss fight
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>>320154987

Let's be honest here, anon.

Yakuza 1 was sorta buggy, had horrible load times, and a bad VA job. And that was with Nagoshi, who was an anomoly at SEGA at the time, working his damndest on it. It was a last ditch love letter that was sorta worked on behind investor's back.
>>
It had some good concepts, even if the execution couldn't be worse.
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>>320153553
FUCKING
CHAO
GARDEN
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>>320153553

Refine lost world's style
>>
It's better than Sonic: Unleashed.
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>>320151573
/v/ just hates it to be contrarian and try to fit in.
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>>320156337
Lies.

The werehog sections were actually fun.
>>
>>320156337
IGN please go
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>>320156670
No, anon. You don't understand. There's a lot of debate on the lines between opinion and fact, but this game is OBJECTIVELY bad. Infamously so.
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>>320153553
make sonic adventure 3 and release a new sonic adventure once every 3 years
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>>320156670
I didn't know this was an UT thread
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>>320156670

I'm a SEGA fag who thinks hating on Sonic has grown into an EPIC MAYMAY of disgusting proportions.

But even I know this game is bad.

Every meme is rooted in some type of factual event.
>>
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It was fun watching my best friend squirm and get frustrated at it 9 years ago

I miss switching off on this shit and Prey in high school
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>>320156670
This. It's the ultimate defense. It works for anything, no matter how bad.
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>>320154720
It really wasn't. He just goes in a straight line, one of my least favorite things about the game actually
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>>320153553
Stop completely changing the game's mechanics each game, work on having a platformer with a focus on using your momentum like the genesis games, finetune it in following iterations because it works well.

Don't have level design and controls so shitty that they have to give Sonic a double jump/homing attack as a constant safety net. So that means no more "GOOO GOOO WHOO WHOO GOOO" boosting.

Only add new mechanics if they don't interfere with the points above (bouncing from sonic adventure 2? Bouncing down slopes and gaining speed while moving down and get extra airtime on impact with ground as if you ran down normally and reached a slope, but kept your forward momentum as well.)
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>>320153553
Build a wall
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>>320158074
Build a wall to keep what out of the games?
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>>320155019
Heroes was such a disappointing game after all the fun I had with SA2, I really think that's where the decline began given how much it differed from the gameplay style of SA 1 and 2.
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>>320156930
>make sonic adventure 3 and release a new sonic adventure once every 3 years
>make sonic adventure 3
>sonic adventure 3

Nigga, how have you and everyone else here NOT figured it out yet?

Sonic 06 IS Sonic Adventure 3.

>Introduces New Hedgehog
>Adds a new separate story for said hedgehog
>Has a final battle against some fuckity super monster
>Separates levels based on the characters used (Speed, Platforming, etc.)

The only thing it's missing is the chao garden, and I will bet the lives of everyone on earth that it was supposed to have it.

Oh and the OST is the best of the entire series. Aquatic Base alone is an amazing track.
>>
>>320153553
Consistent gameplay style, with each new release building upon it and improving it. Whoever thought it was a good idea to move away from the working formula should've been fired.
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>>320151573

It's better than any garbage released since 2007
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>>320158789
>entire series

Dude, no. It has a good soundtrack, sure, but CD objectively blows it out of the water and SA2 is mildly better in my opinion.
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>>320158789
You're not allowed to make that wager.
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>>320154193
Secret rings is functional which is a plus for a sonic game
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>>320159153
This tbqh.
Sonic works best as a speed-based game with some elements of platforming.

It's hard as hell to make a good game revolving around speed without breaking it.

Early 2000's Sonic games were slower as a result, focusing more on platforming and combat. This was mainly done because of the inclusion of more and more characters which required time to develop their play styles and levels.

Newer gamers since Unleashed are way too fast to even properly control - you're just shooting at a straight line constantly.

The closest to the perfect sonic game would most likely be the originals.

>>320159382
Oh trust me, you're right when you say that 06 isn't good. But the game was rushed for holiday release IIRC, much like KOTOR II was.

>>320159517
Oh please, you know it's true.
>>
made the cancer fandom realize the franchise isnt perfect
>>
>>320151573
Music was good
Some of the level designs were good see
Kingdom Valley
Crisis City
Wave Ocean
Has the best final boss theme than anyother Sonic game todate
>>
The level design isn't bad, the inclusion of an overworld is always a plus (worked really well in Adventure 1, sad it wasn't in 2), the graphics are decent and the pre-rendered cutscenes look really good.

I honestly believe that if they made a sequel to this game (or another 3D Sonic game with a hub world and the ability to play as multiple characters, like Adventure 1) it'd be easy for them not to fuck it up. 06's biggest issues were the loading times and the physics engine. If they made another Adventure game with good load times and the good ol', snappy Adventure physics, people would eat that shit up. Or at the very least, not recognize it as a colossal failure for once.
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>>320156805
https://www.youtube.com/watch?v=BjyWXiZrSlQ
https://www.youtube.com/watch?v=pW4TpBCc20Q
Seven years later and I'm still piss off,I usually don't give a shit about reviews,but this shit is on a whole another level of bullshit.At 1:22 on the first video, he purposely jump over the ramp and calls it bad game design,I thinks this review led me to my hatred of IGN,worst of all people actually pay attention to these fuck
>>
>>320151573
It introduced Silver, my favorite character.
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>>320161782

This shit happens all the time with Sonic man. 06 is a bad game, do not get me wrong, but ever since then everybody just acts as if every new game is just as bad. I remember Lost World reviews coming out where someone was saying the game was utter trash and in the video he was playing as badly as I've ever seen someone play a platformer in my fucking life. I'm not even sure if this is malice or plain incompetence.
>>
>>320161782
>IGN gave Sonic Unleashed (360) a 4.5/10 That's .3 lower than Sonic 06 (4.8/10).
In order to get a score that low I believe this is what IGN's play through looked like...
Update: It's actually me playing bad on purpose, not actually IGN.

Read the description man the 2nd video was a dramatization, they still played bad in the 1st video though
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>>320163137
>Read the description man the 2nd video was a dramatization, they still played bad in the 1st video though
Yeah I know that I just thought vid was funny and needed to be posted
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>>320151573
https://www.youtube.com/watch?v=Oq8AgIS3ZgU
IT'S NO USE!
>>
>>320151573
everyone says it was Aaron's girlfriend which caused them to break up but i think it's actually them trying to finish this shitty game that did it.
>>
>>320162984
I thought Lost World was also good,it seems like everytime a game has a steep learning curve every reviewer just lose they shit because they can't take the time and learn the game mechanics.
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>>320151573
The Sonic community as a whole shares traits in common with the Metroid base, they hate new games that aren't Sanic Adventure/Super Metroid.

It had its quirks but I didn't break down into tears over it. I'm actually kind of curious how many achievos I got seeing as I took the time to get all the routes in Shadow the Hedgehog. Playing and enjoying a Sonic game even with its differences wasn't beyond me as I wasn't disillusioned yet.
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>>320151573
Great music. Gameplay is closer to adventure, compared to the float heroes and shadow.

If the game had another year of development, I'm positive it would have been the 3d sonic game everyone wanted, and Sega would have continued to make adventure style games afterwords.
>>
>>320161127
The overworlds in sonic games have always felt like a detrimental part of the game, imo.
I liked that in SA2, sonic colours, and sonic generations I didn't have to bother with that shit and time and resources could be spent on actual levels I could explore.
>>
>>320164064
>Quirks
It has many things that are poorly are not implemented at all, like Sonic's gems. You are supposed to use them to gain little advantages at the cost of draining a bar but it doesn't you can just use them unlimitedly with one giving you infinite jumps because the meter doesn't drain

Making a meter drain is like basic programming
>>
Sonic's arms are not blue.
>>
>>320156337
Except Unleashed was legitimately a good game.
A 7-8/10 really.
>>
>>320167082
Rate it again, this time including the werehog levels.
>>
>>320167082
The overworld and werehog levels really killed my interest in completing the game
The sonic levels I did play were okay, though
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>>320151573
It's such a broken game, it was actually so funny to just fuck around and glitch the shit out of the characters.
>>
>>320168169
The problem with the Werehog sections is that they're long and slowpaced, their platforming is actually okay.
They wouldn't treated as badly if they weren't so long and the day stages so short.

When it comes to overall tone and setting, as a follow up game to 06 if we're act like the storybook games don't exist, the game nailed it.
Perfect lightheartedness, great world and world building.
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>>320153553
sonic was never good to begin with.
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>>320168674
Well we know you don't work for any game review site, because you actually aren't full of shit.
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>>320151810
You mean https://www.youtube.com/watch?v=BQ1rnCvyWsc ?

I still like this song.
>>
>>320164064
>It had its quirks

Anon, no. 06 is a bad game. There is no getting around this.

I can have fun laughing at stuff like how sonic's gem system doesn't work properly, or how I can fall out of the world only to get snapped back in before I die, but that is not something that should be happening with zero effort on my part. Some people say SA is glitchy, and while it isn't perfect it'll never fall apart as bad as 06 does from normal, basic gameplay.

and that's not even getting into straight up bad game design regardless of glitches, like mach speed sections or that one level as silver.
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>>320169110

06 being a legendarily bad game is what saved it. If you fixed all the bugs and even polished it a bit all you'd really accomplish is another Sonic Unleashed where the best rating it ever receives is "7/10 it's not horrible I guess".
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>>320169510
Don't let the internet lie to you being infamous is not a good thing, people payed 60 dollars for a next gen platformer and got this, if your fave franchise and dev team made a game with this many problems and you paid full price you'd be pissed
>>
>>320153846
Typing of the dead overkill somehow ended up good even if it was rushed as hell
and published by sega
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>>320170178

it's not like typing tutors are extremely hard to make, especially when it's basically just a port of the original game with said typing tutor tacked onto it.

still good game tho yeah
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>>320151573
his arms aren't blue
>>
>>320165397
>>320170796
>>
>>320153553

Create Sonic 4 in the exact same everything as the Genesis games, same level design, same gameplay, same 2D view.
>>
>>320151573
If it had another 6-12 months of development time, it could have been not complete shit.
>>
>>320157048
Hating on Sonic is a meme? Where the fuck did this come from.
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>>320173832
>popular jewtubers let's gayers xD start to shit on Sonic
>Sonic hate on /v/ flares up significantly
From there.
>>
Its not as bad asthe last of us, jet set radio, yoshis island or republic commando
>>
>>320172449
>same level design
Stopped reading there. If you want the same levels then go play the same games.
>>
>>320175627

anon please
Thread replies: 118
Thread images: 17

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