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Music changes with the day/night cycle


Thread replies: 29
Thread images: 11

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>Music changes with the day/night cycle
>>
>>319853687
>Night music is mostly disappointing.
Xenoblade chronicles.
>>
>Music end when sun throw

What's her name, /v/?
>>
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>>319853687
>Music changes when low hp
>>
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>music changes mid level
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>>319853687
>music changes when enemies open doors
>>
>>319853687
Name one game this happens. Why would devs waste time and effort making different music just because you're playing at day vs night. And no, animal crossing doesn't count
>>
>>319858421
Animal Cross- oh
>>
>>319858421
Pokemon Diamond/Pear/Platinum.
>>
>>319858421
Xenoblade Chronicles (original, I haven't played X yet so I'm not sure if it's true there too).
>>
>>319858421
Drakkhen
Hubs in Sonic Unleashed
Dragon Quest games
>>
>>319858421

>implying it has to take effort and they can't just speed up/slow down the music with a different instrument palette
>>
>>319858421
wario land 3, faggot
>>
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>Level mechanics change with the day/night cycle
>>
>>319853687
https://www.youtube.com/watch?v=QdrjrVPAMvQ
>>
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>>319854482
>An annoying beeping noise plays when you're low HP
>>
>>319858421
>>319859398
It does, and in a similar way, too.

There's also:
>various pokemon games
>sonic unleashed
>dragon quest 8
>animal crossing yes it does count fuckface
>undertale, if you count the lamp thing in toriel's house
>super mario sunshine

And that's just off the top of my head. There are tons of games that do this, and I wouldn't call it a wasted effort in any way, shape, or form. It gives the game character and shows the devs care.

In other news: https://www.youtube.com/watch?v=BZVOIxcSxY8
>night themed level has a jazzy soundtrack and warm lighting
>>
>>319853687
One of the few things FFXIV does right
>>
>>319858421
Gothic
>>
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>>319860143
>One of the later games remixes said beeping
https://www.youtube.com/watch?v=KsoxjylnQ68
>>
>>319853687

What a bad night to have a curse.
>>
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>>319860143
>low HP
>static camera
>red sreen
>caution notices
>beeps

fucking love ACVD HUD
>>
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>>319853687
>Music changes dynamically Monkey Island 2 style when you're in combat
>>
Did WoW used to this?
>>
>>319858421
Stalker: Call of Pripyat
>that Pripyat Night-Theme
It's just, too spooky out there
>>
>>319863836
It's horrible, not bad, you fucking pleb
>>
>>319865096

Well sorry for not remembering a quote from a game I played 25 years ago.
>>
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>>319858421
>And no, animal crossing doesn't count
>>
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>>319858421
FFXIV
Thread replies: 29
Thread images: 11
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