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/v/ which is more difficult? Dark Souls Prepare to die edition
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/v/ which is more difficult?
Dark Souls Prepare to die edition or Dark Souls SOTFS?
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>>319645165
Dark Souls doesn't have a boss that I consider difficult, so I vote SOTFS because it has a handful of bullshit bosses. SOTFS is by far my favorite of the series. Fight me fags.
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Fume Knight is pretty metal.
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>>319645165
Prepare to die edition is better. Scholar is difficult but is still plagued with sections full of cheesy bullshit. Honestly if they'd fix the hit boxes and enemy tracking then scholar would be fantastic.
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>>319645287
what about S andOS? Surely they were difficult for you?
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>>319645165
SotFS is harder. I'd say even regular DS2 was harder.
Although difficulty is hardly the main attraction of the Souls games.
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The hardest Souls boss is Darklurker with melee build.
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>>319646269
This is literally objectively false. On NG he has no health. Maybe on later NG+es. But he's still super slow. He only has like three attacks in total. All you need to do is be aware of the second one, that's all. O&S were harder.
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>>319645379
tracking forces you to time rolls rather than how it was in das1
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>>319646352
>O&S were harder.
nope
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>>319645463
Not him but they're really overhyped as fuck. Just lure them to the pillars on the left or right and keep rotating. Smough can't even get around the fucking pillars because he's so fat and Ornstein has an awfully small amount of HP Once it's a 1v1 it gets even easier, just bait out the buttslam attacks and you win. The only real difficult fight in Dark Souls 1 was Kalameet (sp?) and arguably Manus
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>>319646463
O&S most difficult boss across all souls games.
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>>319646532
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SOTFS is definitely harder.

Dark Souls 1 is better, but at least Dark Souls 2 doesn't have Lost Izalith.
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>>319646463
O&S was an asymmetric fight, and Orny is much faster than Darklurker.
Darklurker doesn't even split until half health or lower. And you can do double damage to both, during the split.
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>>319646532
yes they were hard but not the most difficult
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>>319645165

I would say they are pretty much even, albeit I find PTDE a bit harder because O&S were a pain in the ass for me. But you can see in this thread that that varies from person to person really.
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>>319646605
Dark Souls 2 has Shrine of Amana though.
Also SotFS completely fucked up enemy placement before the Smelter Demon fog gate. Vanilla was perfectly fine and Iron Keep was actually really well-made.

Speaking of Smelter Demons. Don't even get me started on "multiplayer" areas of the DLCs.
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>>319646532
fume knight is confirmed hardest boss, even stated so by From Software.

Fume has the most player kills across all 4 games.
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>>319646761
where did you get that stat? im genuinely curious
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>>319646761
i have not finished sotfs because i could not defeat fume knight and i was playing with zero spoilers, maybe it is time to try again from the beginning now that i know that velstadt helm makes the fume knight stronger
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>>319646862
From posted it somewhere, this is true.
Although the hardest only translates to 10% success rate. So on the average the player killed him after 9 tries. So not super hard.
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I just started Dark Souls 2 and I few like the animations are making the game unnecessarily harder than it actually is.

Basic undead enemies with insane start up animations and every encounter forcing you into 1v2 situations or progress very slowly is tedious as fuck.
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>>319646996
>>319646996
>from posted it!! I SWEAR
source or fuckl off
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>>319645165
Let's just say you don't hear the shitty fan base complain about how Dark Souks Has too much bad guys.
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>>319647145
http://farfire.darksoulsii.com/pc/enemy/index.html
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>>319646979
The helmet makes him instantly angry so he just goes into phase 2 right away, might make it easier only learning one phase.
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>>319647145
Eat shit. Literally the first entry on Google.
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>>319646395
I disagree. Even a well timed roll can still result in being hit due to them spinning mid swing with your roll. Certain enemies are much more obnoxious because of this. Das II rides the line between being difficult and stupid bullshit throughout most of the game.
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SotFS is harder. The DLC bosses are all pretty strong, and unlike Prepare to die DLC which gave your even more OP magic. DaS2 DLC made magic useless.
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>>319645165
Bruh, even vanilla Dark Souls 2 was harder than PtDE.
>wahh, this enemy won't stop attacking me
>wahh, this enemy tracks my movement
>wahh, this enemy is unblockable
>wahh, there's too many enemies
And that was just upon release.
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>>319646742
Shrine of Amana is fine in SotFS though.

The only really dumb area is the first part of Iron Keep, which is only like 5 minutes in comparison to Izalith.
>>
If we're talking about difficulty SotFS is harder than Dark Souls, but Dark Souls is harder than Dark Souls 2.
As for favorite, I'd love it if they mixed the strong points of SotFS and Dark Souls together, here's hoping DaS 3 does the job.
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>>319647845
I don't understand why they felt the need to put 20 fucking enemies into that small area.

At least they removed the asshole sniper up on the ledge.
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>>319647845
>Shrine of Amana is fine in SotFS though.
The ONLY change they made to it in SotFS is added more enemies.
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>>319646761
Fume Knight is just one of those pattern recognition bosses. Fun fight, but not all that hard. O&S is hard because you have two very dangerous bosses in the same room and they just love to stick close to each other. I don't like O&S, I think it's just tedious, but it's definitely one of the hardest. Even after several playthroughs it consistently blocks my way.
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>>319645165
Could someone gift me DSPrepare to Die Edition on steam?

/id/tony112233aa/
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>>319647980
>Fume Knight is just one of those pattern recognition bosses.
Yeah, most good, enjoyable Souls fights are.
But Fume Knight also has some trick follow up swings up his sleeve.
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>>319645165
SotFS easily.
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>>319647978
I'm guessing he means as compared to release Amana. Almost sad that they nerfed the homing that much.
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>>319647978
Well you know that part right before the third bonfire? Just head in the direction of the cave then hug the wall, you can take most of them one by one.
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>hard = good
Not the case. Well designed = good, the challenge is just a plus. Fighting all the dragon asses in Izalith is hard, but is it a well designed encounter? Is it fun?
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>>319647978
If you've played release Amana, you'd know they made other changes.
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>>319648065
Didn't they only nerf homing on consoles? Anyway, that's hardly an issue, the enormous aggro range is.
>>319648087
I played through it just recently and they still all started running at me from as long as the draw distance allowed them.
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>>319648253
Homing was nerfed on everything. Xbox just had it even more for some weird reason.
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Well can we agree that O&S is the hardest boss in DaS 1???
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>>319648253
Homing nerfed on everything.
Also, the aggro range isn't as far as the draw distance, but still pretty far.
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>>319648403
Them and DLC, yeah.
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>>319648403
Archer corridor was even harder
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The thing that pisses me off the most is when there is a long path from the closest bonfire and the boss. I hate having to kill shit loads of difficult AI before I get to a boss only to be demolished. I like it when a bonfire is close to the boss.
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>>319648029
Sent ;)
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what's so good about SOTFS that makes everyone like it so?
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>>319647268
404
>>319647419
anyone can doctor images faggot
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>>319645165
Didn't bother with any DLCs as I didn't enjoy combat.
Beat 1 without summons.
Couldn't be arsed to deal with more multibosses and tracking in 2 so I just used summons there. I guess, that makes it 'harder', though these games are hard because of designs I'm really not fan of 180s turn in air anyone?
Oh yeah also all swarming on you with trash mobs in 2. In 1 at least I could rush from pretty much any bonfire to next one or boss. Also fuck stat dimishment in 2. At the end of 1, I just face tanked great souls.
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>>319647980
To this day, I still think Fume Knight is the best classic Souls boss and is the closest we will ever get to 'hardest' on that type of engine. Phase 2 is retarded easily, but phase 1 was very well designed.

I just hope DaS3 makes more good bosses like the SotFS DLC guys instead of garbage like reskinning Titanite demon.
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>>319647496
>Even a well timed roll can still result in being hit due to them spinning mid swing with your roll.
then it wasn't well timed
you rolled too early
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There is literally no discussion, sotfs is harder
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>>319648372
Xbots couldn't handle it even after nerf
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>>319645463
>upgrade silver knight straight sword to +5
>fatass dies in like 3 or 4 hits
>giganiga has only one attack (lightining jump), that's semihard to avoid if you have problems with camera for some reason
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>>319648403
I had much more problems with Manus. For some reason even Kalameet wasn't really hard but Manus just wrecked me for a while.
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Difficulty
SOFTS > DaS2 > DaS > DeS
Gameplay
SOFTS > DaS2 > DaS > DeS
Level Design
DaS > DeS > DaS2=SOFTS
Lore
DaS > DeS > DaS2=SOFTS
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>>319648709
why would you lie online?
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>>319648939
You can at least bring SOTFS lore above DaS2.
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>>319645165
SotFS was more about evading and not taking damage. I can say that I had harder times with Scholar bosses than I did. Prepare to Die bosses. PtD had one too many gimmicks involved in their boss battles which made the boss battles too easy and even if you chose to ignore those gimmicks for the sake of challenge, the dodging in that game is awful; you're nearly forced to use a shield because the timing and hitboxes in PtD make no sense.
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>>319648943
Why do you go into threads and shit them up with your poorfaggotry begging?
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Is scholar of the first sin just a DLC?
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>>319648939
This >>319649003, also I could never really get used to gameplay in DS2, like in 1. Probably due to the new engine.
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>>319648029
https://www.google.com/search?q=%2Fid%2Ftony112233aa%2F+%2Fv%2F&ie=utf-8&oe=utf-8#q=/id/tony112233aa/+/v/+site:boards.4chan.org

beggar
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>>319649009
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>>319649083
No, its main game with enemy placements changed + all DLC + some enhanced graphics (they are still shit tho)
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>>319649006
>the dodging in that game is awful; you're nearly forced to use a shield because the timing and hitboxes in PtD make no sense
Most people would say that about DS2, rather than DS1, myself included.
Dodging and parrying just felt much better in the first game. And I don't mean just the agility, which was fine imo.
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>>319649149
I bet the game is still a pile of shit anyway.
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>>319649187
Yeah, if you really hated vanilla DS2 there aint much SOTFS is gonna do to change your mind
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>>319649179
You literally have to invest enough points in adaptability to get required amount of iframes in order to actually avoid something in DS 2
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>>319649309
And that's not really a bad thing.
Alternative to dodging - blocking, requires you to invest into Str to be able to use the shield, Stamina to carry it and good enough armor to negate elemental chip damage etc.
But rolling was free.

Also DS1 was VERY generous on the amount of iframes it gave the player, compared to other action games, like, say, Monster Hunter.
You don't really need to invest that much into Agi to make dodging easy, you don't have to boost it to the level as high as in DS1 either.
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SOTFS is a better game overall
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>b-b-b-but the tracking
These people are terrible at timing their rolls that they blame the game instead of bettering themselves. Super ironic if a DaS player because they can just "git gud
>b-b-b-ut the hitboxes
See above
>b-b-b-but adaptability
DaS2 wanted players to feel stronger as they leveled up, and didn't want the broken base roll from DeS and DaS at the start. They wanted players to lean h ow to time their rolls, they wanted you to dodge right before an attack connected rather than during their wind up animation.They didn't give you the base roll of the start so that you could learn how to time rolls with the shit roll first. Again people that bitch about this fall under the same as the first two where they're blaming the game for their own shortcomings.
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Any of the lore in DaS3 been revealed yet? Interesting to see where they set it, and if they use the sotfs ending or not.
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>>319649309
base is enough to get by all attacks but one
which is smelter overhead chop
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>>319649559
>horse but hole on top of the drangleic castle
This alone devaluates any improvements it could've possibly made to the game.
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>>319649593
Shit's on fire yo
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>>319649309
I've done entire runs with adaptability at 6 points. You guys just suck.
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>>319649593
The Fire fades, again.
Only the embers remain, again.
The player character is described as "dark hero", and the "lord of cinder" is the antagonist.
The tagline says "embrace the darkness".
Reveal trailer features the Giant Lord, or someone strongly resembling him.
The newest gameplay video shows a boss, or at least a strong enemy, that like a living tree.
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>>319649559
too much "lets add a ton of guys just to make it hard"
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>>319645165
DaS for challenging and fun difficult
SoFS for "bite the pillow, im going in dry" difficult
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>>319649593
I want to fight Lloyd and his knights. Wouldn't it be ironic if after all the undead hunting they did, they all turned hollow?
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>>319650002
So they remade 1. How creative.
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Scholar by far. Those DLC areas are bananas.
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>>319645463
Ornstein and Smough are hard but they aren't as hard as fume knight or the burnt ivory king
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>>319650129
Except for, you know, the entirely new locations, enemies, weapons etc.
Anyway, I fail to see how that would be a bad thing in the first place.
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>>319645165
SOTFS DLC is on completely new level of bullshit compared to rest souls games.
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>>319649579
>shit hitboxes are part of design
nice going you baka sempai
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What are some fun and viable weapons in DaS2? I hear dual cestus got nerfed and that was my go to when the game came out. I haven't played in over a year and I haven't touched SOTFS yet
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>>319650472
Drake sword
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>>319650472
Longsword +1
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>>319650602
>>319650752
So funny. I guess I will just read the wiki.
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>>319650472
One-Handed Greathammer, be a gallant knight motherfucker.
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>>319648821
R E K T
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>>319648939
Honestly, I think SotFS has the best lore. Really loved the whole
>3rd option
Angle and the bullshit with Ivory King, Alyssa, and Vendrick getting c.ucked.

For me, it's
>SotFS > DaS > DeS > Shit > DaS2
>>
>>319649309
Honestly, I see so many faggots on here get triggered by this but I never saw an issue. The concept behind it was:

>You have to invest points to boost your stamina and str/dex to equip items
>But rolling was OP as fuck and required no investment
>So now we want you to invest some stats if you want to roll, since being a dual claymore wielding havelmage with 15 iframes is broken

The lack of an adaptability stat in DaS is also what led to the cancerous circlejerk notion of
>If you use a shield instead of rolling, you suck and need to git gud
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>>319650087
Actually, SotFS removed more enemies than it added. I think only Drangleic Castle and Iron Keep had more enemies than in the original game.
Maybe Earthen Peak too with those asshole assassins.
>>
Whichever you play first
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>>319651303
This.
The more experience you have with a souls game, the easier it is.
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>>319649006
>the dodging in that game is awful; you're nearly forced to use a shield because the timing and hitboxes in PtD make no sense

Holy shit kill yourself
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>>319648893
>killing Smough first

triggered
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SotFS is harder

The only bosses that might make PtD harder is Manus and cutting tails off dragon.
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>>319651716
ikr who the fuck killed smough first
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>>319651467
I can't I'm Undead
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>>319651776
I don't know how anyone can hate Majula. It's so comfy and cozy that I always feel so nice coming back after going through the hellholes that are the Pit/Gutter.

It's basically a more homely version of the Nexus.
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>>319651924
That might be the reason.
Returning to Firelink, you get some peace from monsters, but you discover that one of the npcs who was setting up camp has gone and gotten themselves killed, and this is the third time, and at some point the only one to talk to is a big serpent and no one else. You are alone.
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>>319652014
DaS was a very depressing game.
But I liked DaS2 because while it was very depressing, it had a glimmer of hope underneath it all. Even the ending fits into this theme.
>>
So why does /v/ hate Dark Souls 2 again? The level design isn't that bad, honestly, just coming off DaS it seems horrible. I think it's pretty good for a video game a whole, actually.
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>>319652014
you make it seem so much more depressing but youre right, all I talk to is a giant snake in a hole :(
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>>319652138
It was either loved or hated by the excited fanbase when released
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>>319652014
Dark Souls honestly got a bit too oppressibe for me at times. Kind of forced me to detach myself to enjoy further playthroughs, instead of getting attached to the world and characters.
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Guys I have a shit laptop and I ran Dark Souls 1 at 15fps constantly it was shit. Will Dark souls 2 run better?
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Bloodborne Old hunters is the hardest so far.

Dark souls 1 and 2 are both extremely long tutorial games for Bloodborne Old hunters
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>>319645165
The question is which is better. The answer to that is Dark Souls by a longshot, DaS2 is fucking trash compared to it and people who prefer Sotfs are either children or scum who started with DaS2 as their first Souls game.

Everybody with half a brain knows that Demon's Souls is the best, with Bloodborne achieving its greatness with the latest DLC. Dark Souls is a close second, still an amazing game.
>>
>>319645357
People who use the term "metal" are either mentally retarded or heavily autistic, your opinion is automatically discarded.
>>
>>319653392
>>319653484
Nice thread while it lasted, the Miyazakidrones have rolled in on their fat rolls.
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SoTFS is definitely harder. I'm playing through now and had to stop and the Fume knight, beat the entire rotten dlc area, then went back after gaining 15 levels to fight fume again and still am struggling.

I mean all of the tough bosses in PtD were in the DLC. the dragon and magus were the only two that gave me any trouble.
>>
>>319653392
Hi Mr. Shitposter.
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>>319653484
>getting triggered so hard by a post on anonymous imageboard
I'm afraid the only autistic person here is you, anon.
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>>319653484
This is you.
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I firmly believe that DaS2 stands on its own merits as a bad game. Being compared to its predecessor definitely doesn't do it justice but it's still a bad game and I would still dislike it if it was a different IP as much as I dislike Lord of the Fallen or whatever it's called. The level design is atrocious, the lore/story is so convoluted it doesn't even make sense, animations look disgusting thanks to the cancer that is mocap, is in fact "artificially difficult" (and this is coming from someone who beat ng and ng+ solo on release), areas of the game are uninteresting and uninspired, most weapons are just boring trash and it's so obvious the game was designed around pvp it's almoat fucking disgusting.

I don't care what /v/ thinks but I absolutely hate DaS2 both for being a bad game and for ruining a good track record in the Souls series but even if I wasn't a longtime Souls fan I would still heavily dislike the game simply because it's just badly designed. Mediocre at its good parts and absolutely awful at its bad, it's just an all around a below average game and I would not recommend it to anyone.
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>>319653846
What's shitposting-esque about my post? That's my genuine opinion,.
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>>319647903
That's what Big M hopes to achieve, according to a few interviews.
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>>319647903
>the strong points of SotFS
Its... menus? I honestly can't think of any other good things that das2 brought to the series. Besides, everyone at From is trying to forget DaS2 ever happened, it seems.
>>
>thread has had well mannered discussions for over two hours
>europoors come home from school
>WAH DARK SOULS 2 IS TRASH WAH
Hmmm.
>>
>>319654887
It hurts.
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>>319654887
This. I was enjoying this thread and its discussions.
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It's hard to gauge which game is difficult due to experience.

I got my ass kicked in DaS1, but it was smooth sailing once I figured out how the game works. Had little trouble in DaS2 due to prior experience in DaS1, but I got my ass kicked sometimes because certain mechanics are different in DaS1 (rolling, how poise works, faster weapon degradation, ADP, etc.). SotFS was surprisingly easy even with its new enemy placements.
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>>319654558
Are they?
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>>319655230
Yeah I kinda agree with you, difficulty is based on prior experiences.
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>>319655230
How anyone can waifu that shitty blue haired banshee is beyond me.
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>>319654214
Here's another (You).
>>
>>319650240
fume knight was easy as shit and the only hard part of burnt ivory king was all the enemies in the beginning.

That's what makes me mad about DS2. The only way they could think of to make bosses hard is by adding in more enemies for a combat style that isn't centered around taking on large groups.

>how can we make lost sinner harder on NG+
>I KNOW! let's add in 2 red phantoms that sit back and spam 1-shotting fireballs!

>hmmmm what if instead of 2 bosses...we did 3 identical bosses? yeah that's awesome!

>hmmmm how can I make the boat boss harder
>I know! We'll add in 2 more phantoms as well!

>let's just add in more damage sponge enemies to make the game harder!

That's literally all it is. Not to mention the majority of the bosses were either rehashes of previous souls bosses or multiple humanoid enemies.

What a shitty final boss as well. Nashandra was a joke.

There's too many flaws compared to the other souls game to let me enjoy 2 as much.
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>>319655808
What could they have done to make the bosses better?
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>>319645165
None of them are hard/harder once you become good at the game. The one you played first should be harder. Otherwise they are both easier with each patch so DaS1 is harder than DaS PTDE and DaS2 is harder than SOFTS.
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>>319655808
>fume knight was easy as shit
He's the hardest classic Souls boss though.
>>
>>319656094
give them varied movesets or special attacks. there were very few bosses in 2 that gave the same feeling or memorability as DeS and DaS on your first encounters.

Fume Knight was still really fun though. I'm not sure why everyone thinks he's hard. Sir Allone is best boss in the game by far and much harder I thought. Sinh was good as well.

>>319656497
No he's not. Maybe 'statistically' but I beat him my third try in NG+2 alone. Statistics don't mean anything to the individual.

sir alonne gave me much more trouble
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>>319656737
Sir Alonne wasn't a good fight though.
My first experience with the DLC was on a shieldless palythrough on NG++, and his randomly slowed down/sped up animations of the same attack are just bad design.
>>
>>319656737
>Maybe 'statistically'

Yes, that's the most objective metric we can come to.
>>
So riddle me this. If Raime was a friend of Velstadt and a traitor in the eyes of Vendrick, how did he meet the old Iron King if it's implied that the Old Iron King ruled before Vendrick? Did he time travel as well? Or did the three kingdoms simultaneously exist with Vendrick just as grand ruler?
>>
>>319657147
still he wasn't the hardest boss for me so that doesn't really mean anything.

>>319656997
I enjoyed his fight a lot.

What bosses some people have trouble with and others don't varies greatly in the souls series.

If we're talking pure difficulty I would say sqalid queen is the toughest of the first three games but that's only because of bullshit velstadt summon.
>>
>>319657518
CONVOLUTED
>>
>>319657518
Did he meet the King? He hooked up with Nadalia, but she found the kingdom already in ruins.
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>>319657518
The Iron King was dead and gone before Raime got there, and Nadalia before him.
Heck you could kind of say the Iron King 'died' when he became vainglorious, Allonne left his service with what little respect he had left for him.
>>
>>319657701
Okay. That makes sense. Man, From is really sending a bad message about what marrying a lady will do to you. I guess Alva got off lucky that his witch liked riding his dick so much she turned to his side.
>>
>>319658125
Don't forget Ivory King
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>>319657572
>so that doesn't really mean anything.
It means everything because he was the pinnacle of good design without adds.
I mean, by your definition Kosm Orphan is fucking babby tier since speedrunners can easily parry him forever.
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>>319658206
Ivory King dindu literally nothing wrong.
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>>319658125
>>319658206
Ivory King was a badass. He literally tamed Manus' daughter and made her lust after his D so much that she continued to safeguard his kingdom even after his 'power' was gone.
>>
>>319658331
>he was the pinnacle of good design

That's subjective
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>>319658429

>Jump into the Old Chaos
>Fight off a squad of Charred Eleum Loyce knights alongside Eleum Loyce knights+ Phantoms
>A big ass portal appears
>This theme plays

https://www.youtube.com/watch?v=alTQiC6hhGc

Goddamn Ivory King was epic.
>>
OK souls bros help me: SOTFS or vanilla?
>>
>>319658813
>+ Phantoms
>inflating Charred Knights' defense and most importantly poise, beyond all reasonable limits
People who summon on this fight anyone beside the default Loyce Knights are really damn stupid.
But then again, I'm grateful, because how else would I farm those FIFTY FUCKING LOYCE SOULS if not for them?
>>
>>319658839
SotFS is much better.
>>
>>319659031

Even if health + poise increases, it is still fun to run in and fight with a mini-army behind your back
>>
>>319658839
SOTFS. Only because the item placement is better.
>>
>>319658813
True final boss of DS2
>>
>>319659212
>>319659043
SOTFS is just an extension of vanilla isn't it?
>>
>>319654887
Are you dumb? I'm European and I posted: >>319646605

This thread was made at 12:22 PM our time, we've been here all along.
>>
>>319659592
It re-works enemy placements, item locations, uses dx 11 and comes with all the DLCs.

>>319659729
Dear god.
>>
>>319659592
They shuffled things around, integrated the dlc. I dont remember if the "Fuck this I'm going home" ending was patched in or if it was part of SOTFS.
>>
>>319659729
>that guy
>>
>>319659843
>>319659848
oh neat okay, ill get SOTFS then
>>
>>319659848
Oh they patched the second ending into vanilla before SotFS' s release.
>>
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SOTFS is harder because Dark Souls 2 has the dumbest health mechanics in the series. So you're telling me that when I die MY HEALTHBAR DECREASES IN SIZE. Thats retarded. Also you basically have to rely on Life-Gems for alot of the game since they start you out with like 1-2 estus flasks.

Its such bad design. So If I'm not doing well, my maximum potential is fucked since I'll die way sooner. And since Estus Flasks aren't as reliable, I'm basically fucked if I'm out of life gems.

inb4 "get gud faggot". Its shit design. Especially compared to DS1 where you had a reliable means of getting your health back.
>>
>>319661082
>SOTFS is harder because Dark Souls 2 has the dumbest health mechanics in the series. So you're telling me that when I die MY HEALTHBAR DECREASES IN SIZE. Thats retarded.

You can always use the casul rings for that, fag.
>>
>>319661370
Its not even that I'm necessarily "bad" at DS2. I can get through it just fine. But that doesn't change that the mechanic is bullshit.
>>
>>319661082
git gud fgt
>>
>>319661082
hurdd durr fuckin fgt get outta mah vidyer
>>
I played Dark Souls a little late, and didn't quite know what I was getting into. I gave up shortly into it as I just couldn't quite get it.

I decided when I had my xbox one, and no games were out for it, I'd try Dark Souls 2.

I picked it up, died much like in the first one multiple times and ended up quitting.

Then i heard a friend on facebook hyping it up again, so I jumped back into it. Defeated the first boss, and the game went quite smoothly for awhile.

Then I had to quit again shortly into the Iron Keep. Then, as soon as I finished the Iron Keep, it was a short road to finishing the game, and I was so proud of myself.

Can't wait for more xbox backwards compatability options to let me play Dark Souls 1 again and hopefully complete it.
>>
>>319646761
>Fume Knight is confirmed hardest boss
>Beat him in 3 tries on NG+, no shield
>Sir alonne gave me much more trouble
But why
>>
who else Flame Longsword and Drangleic Shield 90% of the game
>>
>>319662087
Fume is easy once you realize you don't even have to lock on for the first part and can kite in both halves of the battle effectively

Alonne doesn't let you kite at all
>>
>>319646532
Nigga they're not even the hardest in their own game
>>
I liked the lore added by the crown trilogy and SOTFS.
>>
Is Dark Souls as hard as everyones says it is? I beat the second one, and yeah it was tough. But, I just don't see it as hardest game ever made and shit.
>>
i've never beaten 4 knights in ng+ while i find myself pretty easy walking through SOTFS so i consider prepare to die more difficult
>>
>>319663698
It's harder then fucking Ninja Gaiden anon. It'll fuck your souls and rape your children after impregnating you
>>
>>319662570
>Flame longsword
Why?
>>
>>319663698
Namco hyped up the game as being the hardest thing ever
>>
Last time I played Dark Souls 2 on PC you were locked into 8 directions for movement, did they ever change that?
>>
>>319663913
Name a game that's harder anon
>>
>>319664010
Mile High Club on Veteran
>>
>>319663908
dat moveset and early availability?

i dunno just seemed really convenient when I got it, and I used it the rest the way through.
>>
>>319662570
Winged Spear and Tower Shield because I'm a massive casual and you can't stop me from having fun.
>>
>>319662570

I used Greatsword (UGS) and Old Knight Shield
>>
>>319664379
I did a very light weight run. I was using the Lion's cape thing, and some light black pants, and then I had the vengrals helmet looked like a badass gladiator or someshit. I tried to do the towershield/other weapon shit, but I just couldn't get it down. Think I'd need a higher armor slower speed run to get that one working for me.
>>
Dark Souls 2 would have been WAY better if it were about the Crowns from the start. Fuck all this giant lord time travel throne of want garbage
>bearer of the curse, do you seek a cure?
>then you must go on a journey without rest, to seek the Crowns
Each of the 3 areas of the game would dead-end into one of the DLC areas
>Black Gulch deadends into Shulva
>Brume Tower deadends into Iron Keep, pick up the Crown from the OIK instead of a Lord Soul
>Brightstone Cove Tseldora leads into a mountain trail, which deadends in Eleum Loyce
>grab Vendrick's Crown like normal
>can only pass through the Shrine of Winter after grabbing the other three
>>
>>319664379
>winged spear
pleb. REAL players use the Silver Knight Spear
>>
>>319664075
>mile high club on veteran
>hard
epic
>>
>>319663698
dark souls isn't hard, it just punishes you for not paying attention, there's a difference that's lost on most casuals and Namco's marketing division
>>319663674
it's better than the vanilla lore, that's for sure
>>
>>319659848
>trying to get the key into Brume Tower dlc
>it's behind those FUCKING SALAMANDERS
just kill me
>>319658839
there is literally no reason to play vanilla
>>
>>319658813
>>319659372
When I first fought him, one of the soldier bros that dive into the fight with you stayed alive for the fight. Together we beat him in 1 try, and the soldier ended up living. Very happy about that, seems fitting that at least one of the loyal knights of Eleum Loyce would survive putting their dead king out of his misery
>>
>>319666498
Just summon Sellsword "Large" Luet to fuck those salamanders up. Also, poison works wonders.
>>
>>319666656
it's still annoying
>>
>>319663674
Why exactly do the Crowns make you immune to hollowing? Where was it explained what special property gave them this ability?

Also, the lore in the DLC and in the Vanilla game are so disjoint they feel like two entirely different games that are stapled together
>>
>>319658429
>tamed Manus' daughter
there was nothing to tame, she was a scared weakling that longed for a protector figure from the beginning. she was never out to ruin the kingdom
>>
>>319657518
Old Iron King was a vassal to Vendrick.

He was long dead by the time Nadalia, and then Raime got there

For some reason, normal humans have infinite lifespans in DaS2 if they grab enough souls

time is convoluted
>>
>>319661082
I can tell you never played Demon's Souls.

>die in DeS
>health is halved until you use a Stone of Ephemeral Eyes, and good luck farming those during the early game
>the more you die in human form in a world, the more damage enemies deal, the less healing items drop, and eventually red phantom enemies spawn to fuck your shit
>>
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>want to buy SOTFS
pc or ps4?
>>
>>319669203
Either is fine. Not like you can texture mod the PC version
>>
>>319645165
dark souls 2 itself is harder than dark souls. theres too many i frames in dark souls, and most the enemies you just backstab or parry
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>>319669717
That's all I did drangleic castle and on.
>>
>people say boss is super hard
>actually kill them first try with no problems
what's his name?
>>
>>319669717
>implying that backstabs/parries are a valid complaint
the game never ever forces you to critical fish in pve, unless you're autistically compelled to approach every enemy encounter like a speedrunner for no reason, or are farming for drops
>>
>>319670454
Burnt Ivory King
Manus
>>
>>319670454
RRA
lmao2cat
Capra
>>
>>319667489
world tendency was a mistake
>>
>>319670265
Drangleic Castle is such a cool area, I like how empty and menacing it is -- it actually feels deserted, like it should be, and the enemy encounters within are well-designed
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>>319670454
O&S
it was worse because people kept saying this was the boss that made dark souls, dark souls
and it was just boring
ornstein looks cool at least
>>
>>319670795
It's the only area that gets worse in SOTFS compared to the original in my opinion.

>>319670454
Alonne. But it's always a huge struggle to beat him on subsequent playthroughs. Not sure what I was doing right that first time.
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>>319671747
Alonne is a huge pain in the dick to fight if you don't have a shield. That charge attack is vicious to dodge, it's got at least 3 distinct windup times
>>
>>319671747
I liked the changes that they made to the 6-door mannequin room, and the little mini puzzle they added, where you have to lure the shredder guy to activate the elevator golem was clever
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