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So what does /v/ want to see from Bethesda in regards to The
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So what does /v/ want to see from Bethesda in regards to The Elder Scrolls 6?

I'll start with the obvious but I want to hear what you have to say.

>New engine with fewer bugs.
>No level scaling mooks.
>At least as much content as Skyrim had, no less.
>Faithfulness to the lore.
>Improved combat.
>Accessible mod tools.
>Player can't be a member/leader of every single guild at once in one life.

It doesn't necessarily have to be set in Valenwood, image just looks good.

Also inb4 "someone else other than Bethesda makes it" because that's even less likely than them making a new engine
>>
No voice acting
>>
>>318491696
For the player character. I know they'll never go back to text only.
>>
A game without stupid MMO skill trees or casualized bullshit. Interesting, worthwhile quests.

That's all I fucking want.

It's terrible state of vidya when you'd be happy with a game that has more aspects of Oblivion than Skyrim.
>>
>>318491624
what lazy fan art.

couldn't they have been bothered to design a new symbol instead of editing the skyrim one
>>
>>318492367
Funny
>>
I'd rather see another Elder Scrolls spinoff, like a dungeon crawler similar to Battlespire.
>>
>>318491624
https://www.youtube.com/watch?v=1ZTzi1I-Bg8

all i want is TES 6: Dreamboy
>>
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A game built for PC controls, not shit controller setup.
>>
>>318492367
>skyrim one
fuck off
>>
No real backstory for the character.

Maybe you get to pick your own backstory but they'll probably only give you like 3 or 4 options.
>>
>>318493097
Come on gramp it's
2015
0
1
5
>>
Poo in loo... ahah
>>
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>>318491624
Fuck off about not being able to be the leader off all guilds. As much as I love this games I dont have time to make a million playthroughs just to get through all content. Cool thing about Skyrim was that I could join all guilds with one character and do everything with that one character.
And arrest me but, I want Skyrim 2.
>>
>>318493817
how about the ability to...

see that loo?? you can poo in it hahaaaa
>>
>>318493217
No, you fuck off. The other games didn't resort to slapping the Imperial symbol on their logo, it was only done in Skyrim because dragons were an important part to the game's plot.
>>
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>>318491624
>So what does /v/ want to see from Bethesda in regards to The Elder Scrolls 6?
>I'll start with the obvious but I want to hear what you have to say.
>>New engine with fewer bugs.
>>No level scaling mooks.
>>At least as much content as Skyrim had, no less.
>>Faithfulness to the lore.
>>Improved combat.
>>Accessible mod tools.
>>Player can't be a member/leader of every single guild at once in one life.
>It doesn't necessarily have to be set in Valenwood, image just looks good.
>Also inb4 "someone else other than Bethesda makes it" because that's even less likely than them making a new engine

ha ahhaha HAHAHAHAHAHAHAHHAAH

That's a good fucking joke
>>
We all already know it's going to suck, hard. They will continue using that horrible gamebryo engine, the game will have cutscenes, yous character will have backstory and you only have about 2 choices to make in whole game which are only about choosing faction. No more dark brotherhood and you have to play as good guy. No skills, only 3 races, no star signs, no race bonuses and only fallout 4 like perks which all of them you can use on one character.
>>
If Neverwinter Nights is the best computer RPG in the sense that it lets you somewhat easily create your own complex roleplaying modules just as a pen and paper RPG would, why do PC players keep buying $60 RPGs that are basically glorified visual novels/hack n slashes?
>>
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>>318493946
>>
>>318491624
What do u mean by improved combat?

I want them to increase the armor slots. I hate how we lose armor slots in every game
>>
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>>318493950
So are you going to say why you disagree smug anime poster? I want your fucking feedback GIVE ME YOUR FEEDBACK

I AM HAPPY TO BE CORRECTED
>>
It'll be streamlined to shit and you know it.
>>
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>>318491624
More werewolf shit because I'm fucking retarded
I will also accept Wild Hunt mode because that's kinda the same shit
>>
I want better unarmed combat. Give us a variety of moves we can perform instead of repeated punching.

I want to suplex a town guard
>>
dialouge wheel. even worse worlddesign, with shittier dungeons. straight lines instead of curves here and there. streamlined loot, so you dont get worse loot if you go to the wrong dungeons. nobody needs customisation, lets just upgrade the base armor with stupidly high numbers. like, 2000000k defense. enemies should be streamlined too, scaling with your upgrades. nobody needs sidequests, the main quest ist good enough.
>>
>>318493907
what if... there was a poo in loo mode for VINDALOO POO???? XD
>>
>>318494689
this is hilarous hahhahaaaaa........
>>
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>>318493946
>>318494313
BTFO
T
F
O
>>
>>318494120
>>318494689
Voiced prewritten main character and no customization at all. If you want to play as different character buy dlc's
>>
Don't just tell me stuff you'd need guys tell me stuff you would want as well

like proper horse combat and shit
>>
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>>318491624
An Wslweyr/Valenwood game because Bethesda sticks to canon and canonically both countries? are half the size of skyrim, so since they're right next to each other it would be easy to make a map the size of skyrim that lets you travel between the two.
>>
beep beep poo poo hhaha funny joke man i can make funny jokes too poo poo because look guys fallout 4 was a good game hahaaa
>>
>>318491624
>The same engine from 13 years ago, but all prettied up
>No level scaling because there's no levels whatsoever
>No content
>No lore
>All of the combat
>No mods ever
>No guilds
>No roleplaying
>Console-focused UI
>Giant fucking ridiculous anime weapons
>Giant fucking ridiculous anime hair
>Giant fucking ridiculous anime bewbs

I've been attempting to understand the mindset of a total shithead. How am I doing?
>>
>>318494440

When I became a werewolf in skyrim all I got out of it was disease immunity. There was honestly never a reason to transform. If Bethesda had wanted to make it useful then they should have made the player character a hell of a lot more powerful when transformed. As it stood all my characters were considerably worse than before when transformed.
>>
>>318493946
dumb fuck
>>
>>318495468
>>Giant fucking ridiculous anime weapons
>>Giant fucking ridiculous anime hair
>>Giant fucking ridiculous anime bewbs
Won't happen.
>>
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>>318494313
Why does the symbol have a V inset on it though
>>
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>>318495485
I know mods aren't supposed to fix the game, but I've found that using Moonlight Tales + Bloodmoon Rising is a great combo for werewolf play. Then again I'm fucking retarded so hey.
>>
>>318495805
Americans can't into roman numbers.
>>
>>318495870
I love Skryim: The Elder Scrolls Vee

When's Skyrim 2?
>>
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>>318491624
>layered armour
they did it in morrowind and now in fo4, so they its not like they cant bring it back into new tes
>better location design
the skyrim DLC had some nice locations but the main game dungeoning was a bit dull (sure blackreach was impressive, but the main reason everyone remembers it, is because its the exception not the rule)
>expansion of some of the more ignored lore, and an antagonist that makes sense
Dawnguard did this with falmer and the ideal masters and the dragonborn had miraak so again these things are something bethesda can do if they try
>better followers
the ones in skyrim absolutely suck, hopefully they can be at least on the level of fo4 in the new title
>more daedra stuff
>hopefully we will see more of the thalmor endgame
afaik they are at least partially succesful given that the world does get fucked over in the future, it would be interesting to see how the world actually got there, though they might preserve that for the final towers fall
>no voiced protag
pls Todd, pls
>>
I just hope mods will fix the base game... can't trust Bethesda to do anything right.
>>
I want all the weapon types of morrowind and more, I don't give a fuck about overlapping functionality.

Give me short bow AND long bows AND crossbows AND thrown weapons

Give me staves AND spears AND halberds

etc etc etc
>>
>>318496029
too bad you're getting Knives, Swords, Greatswords and Bows (stealth archery only)
>>
>>318493946
>roman numerals a random symbol

pls for the love of god be b8

no one can be this fucking retarded
>>
>>318495841
modded skyrim is the best vampire/werewolf game out there, so no wonder you enjoy it
>>
>>318491624
Another elder scrolls game would just be a knife in the back.
I know they'll screw it up and dumb it down even more. It'll be worse. they'll add one new feature and remove 10 more.
It will become less with each iteration.

I don't want to see what will happen to the next game. My heart can't take it.
>>
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>>318496221
>>318495841
>>318495485
>>318494440
>There is still no games out there that just let you RIP AND TEAR the whole world as you wish as a werewolf
>Skyrim with mods is the closest we will ever get to something like that
Why
>>
>>318493097
Won't happen
>>
>>318495468
I don't understand this same engine meme, anyone that has done any kind of modding can see the obvious changes between in engine Oblivion to Skyrim
>>
>>318495805
for Valenwood, I would assume

desu needs another "I" in or next to it
>>
>>318491624
>better difficulty, no fucking damage sponges and weaker pc
>actual consequences for your choices, if you fuck up, you fuck up
>branching quests, everything you do influence the world
>more kinds of spells, spellcrafting would be nice too

I'd like the massively op alchemy from morrowind to be back too, but that's just a personal preference
>>
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>he still plays western garbage
>>
>>318496803
he plays gook "games"

>>318496761
>actual consequences for your choices, if you fuck up, you fuck up
>branching quests, everything you do influence the world

bethesda will never do that
>>
>>318491696
This desu
>>
I highly doubt they will axe all the races being playable which is good, because now it will be less likely that the protagonist will have a voice actor
>>
None of this will happen. Bethesda WI continue to put out games that are poorly coded, continually simplified, with less interesting content, and further devolving writing all on the worst engine that they don't have to put money into. Bethesda needs to face high level fan and critical backlash to change. And that day will never come
>>
>>318497091
>Bethesda needs to face high level fan and critical backlash to change
there is no competition though, I know that people will just post that bethesda bingo picture, but that point is still true, nobody else makes games like this which is why bethesda can easily get away with this stuff

its the same reason firaxis always makes the base game limited and shallow and then adds the must have features back in, with "expansions"
>>
>>318495468
people that complain about gamebryo do not know shit about engines or what they do
it can be made to work, the reason why TES games work like shit and are coded like shit is Bethesda
>>
>>318491624
>Player can't be a member/leader of every single guild at once in one life.
IF YOU DON'T WANT TO DO THAT THEN JUST DON'T DO IT, NOT EVERYONE IS A FUCKING SHUT IN WITH INFINITE TIME
>>
>>318491696

They could do minimal voice acting, like they did in the past. Where only introductions are voiced so you know what the character is supposed to sound like.
>>
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I just want numbers and modularity back; that's all I ask for, bethesda
You already did them in FO4 - don't go back to the skyrim system, just reverse-port the game
I beg you, bethesda, don't fuck up
>>
>>318493894
>>318497294
Just look at this, this is their target audience. They don't care about lore or inconsistencies of the world, they just want to play as murdering thief and the good guy as the same character.
>>
>>318497216
Even if someone did pop up that was able to match Beth in an open world, expansive rpg, with the amount of side content the games typically have, I'm not sure anything would change. Beth have a fanatically loyal fan base and deep "ties" to industry journalism. Beth has shit on lock, probably will for the forsee able future and so nothing will change
>>
>>318494684
Fucking this. It was a fucking crime that they all but took out unarmed builds in Skyrim.
>>
>>318496029
When Todd said the engine couldn't do spears he wasn't joking. That's why mods can't into them either.
>>
>>318497825
that's precisely why fallout 3 and new vegas had spears
>>
>>318497250
Gamebryo should've been buried after New Vegas. Why on earth they didn't make new engine for Skyrim?
>>
>>318498043
Money and the fact that Beth is terrible at coding and a new engine would mean exposing that
>>
>>318496129
Actually, you're both retarded. He was pretty clearly talking about the diamond shaped dragon right in the middle of the image, which is a symbol for the Imperial Legion. Although >>318494313 proved that he's oblivious as fuck, I agree that it's pretty god damn lazy fan art. At least it was stylised on Morrowind's cover to match the art of the game, the artist who made that mock up image of TES VI is uncreative as fuck for just slapping a new title and some photoshop brush vines on the existing logo and calling it a day.
>>
>>318491624
>No level scaling mooks.

Will always be in beth games, it's for the casuls
>>
I miss elitist /v/ that only liked morrowind and thought Bethedsa (and 80% of WRPG's) were shit.
Neo-/v/ is straight terrible now , how many of the people in this thread have beat the demi-fiend?
Or played the original SMT games?
Anyone here beat Chrono Trigger or Vampire The Masquerade?
All you 15 year old shit posters make me sick.
>>
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>>318499152
>I miss the time when people agreed with me
wew lad

>Vampire The Masquerade?
the only good game in the list of garbage that you posted
>>
Bring back spell crafting, you keks.
Bring back levitation.
Force your writers to read the lore and be creative.
>>
>>318499362
stop tainting the good name of pepe with shit opinions anon

>>318499152
OP here, WRPGs are indeed mostly shit, but they can be made good if we manage to memeify the problems with them.
>>
>>318499362
So you haven't played any of the aforementioned then.
Typical neo-/v/ frog poster
>>
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>>318499501
>So you haven't played any of the aforementioned then.
>playing disgusting gook shit
>>
No more fucking radiant quests. They don't add depth or replayability to the game. They're just added fluff to fool people into thinking the game has content.
>>
>>318499920
fuck you
radiant quests are necessary so you have random shit to do
>>
>>318496761
>actual consequences for your choices, if you fuck up, you fuck up
>branching quests, everything you do influence the world

Peter Molyneux, plz
>>
>>318497825
How the shit can the engine not facilitate spears? Wouldn't you just create an object with a longer range? Is it an animation thing? Is Bethesda just retarded?
>>
>>318491624
>image just looks good
Why does it have the crest of the Septim dynasty? Valenwood is part of the Dominion now.
>>
>>318498245
They can ask the Id devs to do it.
>>
I want spears and crossbows and throwing weapons.
>>
>>318500465
sure it doesn't make sense but i like the way it looks on an aesthetic level

they could bullshit out an explanation for it I'm sure
>>
>>318500805
>crossbows
those are in skyrim though
>>
>>318499920
Whats a radiant quest? Is that like where youre walking around and some random villager is like
>i lust muh doug.
And you gotta go to some fuck off deep random cavern cause you just happen to know exactly where his dog went. And you explore the whole cave just to find his precious pup was really a deadric lord or some werewolf demon god? And so you have to spend an hour in some non linar boss battle doing battle with an op hell hound that you werent prepared for just finally succeed with no health items left to get a reward and forget all about that crackpot villager that gave you the quest in the first place.

Sometimes those are the best missions.

Id like to see elswyr or Hammerfell and wherever the argonians are from. I think its a swamp.
>>
>>318499920
if they get rid of radiant quests then they have to add more npcs that tell you about sidequests
it was probably the only thing in skyrim done right
>>
>>318501110
elseweyr and black marsh will not work because bethesda will not make a game focused on the furry races and also because black marsh is a shithole where none of the regular races can live properly

hammerfel seems like a reasonable choice since its fairly "normal" and has a gimmick similar to shouting (the sword singing), but people will just go lol niggers, so I think Valenwood is the most likely province
>>
>>318500974
Yeah, if you buy a piece of shit DLC.
And there's only like 3 of them.
>>
>>318491624
Just pump more content. Skyrim is very fun once you have a few dozens of mods running, the developers could learn from that.

>>318491696
No voice acting would be great for us but the developers are trying to please normies here, not "hardcore gamers"
>>
>>318501374
>if you buy a piece of shit DLC.
I liked that DLC, forgotten vale was a good location to explore (I just wish auriels shield wasnt so bad), soul cairn was ok and the lore touching upon falmer and the ideal masters was neat too
>>
>>318491624
Fuck Valenwood, Elswyr or nothing.

And I mean lore-accurate Elswyr where it has a variety of climates in one region and the Khajiit are actually interesting.

But who am I kidding it will never happen.
>>
>>318491624
I thought the whole Elder Scrolls storyline ended with Skyrim?

The lore had some prophecy which ended with Alduin coming back to destroy the world, or do they have to make up some new shit now that they decided that the players have beaten Alduin?
>>
>>318501749
Why even post if you don't know the story?

I'm not blaming you for not playing a shit game but if you're going to post then know what you're talking about or don't post at all.
>>
ARGONIA
R
G
O
N
I
A
>>
>>318501749
>elder scrolls has a storyline
>skyrim is the whole tamriel
In every game you play the role of a certain chosen one and you set out to kill some greater evil - either a tyrant or a god
if you knew this you wouldn't ask dumb questions my fellow skyrimnewfriend
>>
>>318501749
>Alduin is beaten
>world isn't ended
>sequel

How is this hard for you to understand?
>>
>>318491696
This
>>
>>318497502
So you're saying rather than be allowed to do something, but still have the option to NOT do it... they should restrict everyone and force multiple playthroughs just to experience anything?

Why? That's fucking stupid and so are you.
>>
>>318491624
An entirely new writing team that has nothing to do with Bethesdas.

I know it will never happen because they're pompous assholes/they want to appeal to the lowest common denominator but I can dream.

Not even joking when I say I could get past the shitty engine and the sub-par toned down gameplay if they actually had good writing but they literally have good nothing.
>>
>>318491624
>comprehensive mod tools
>accessible mod tools
pick one
>>
>>318501825
>>318501975
Oh well the prophecy on Alduins wall refers to the events of main quests in the previous games, seeing as it ended with the events with Skyrim, anyone with half a brain can conclude that the prophecy ends with TESV
>>
>>318502197
Leave.
>>
>>318502238
I'd call it wishing but at this point you're just delusional.
>>
>>318502292
No.
>>
>>318495485
I used it similar to how I use Power Armor in FO4.
It basically lets you clear one dungeon a day guaranteed without having to use too many healing items or anything.
>>
>>318501409
>Skyrim is very fun once you have a few dozens of mods running,
>dozens

I used a couple dozen mods just to fix the smaller details and bad aesthetic design choices. More than that actually.

I have 90+ mods going right now 3/4 of them are to change things like ugly armours, annoying dialogues and unwanted quest prompts.

The rest are upgrades like a few texture sets or a handful of new locations.
>>
>>318502350
>I know it will never happen
>>
>>318491624
>New engine with fewer bugs.
Shit's been embarrassing for a while now. They fucking better.
>No level scaling mooks.
In your fucking dreams. In all our fucking dreams, actually ;_;
>At least as much content as Skyrim had, no less.
Maybe?
>Faithfulness to the lore.
Not super big on TES lore, but TES has been their own baby all along, when were they not faithful to their own lore? Retcons?
>Improved combat
Don't see this happening sadly
>Accessible mod tools
This should be a fucking nobrainer for them but...
>Player can't be a member/leader of every single guild at once in one life.
You should never be a leader of any guild. All it means is you have a horde of underlings giving you orders. But this one is so not gonna happen.
>>
tfw this game will feel shallow compared to skyrim
>>
>>318496221
What vampire mods do I need to make it good?
>>
>So what does /v/ want to see from Bethesda
stopped reading right there
>>
A decent combat system would be nice for once. Something like Dark Messiah style combat would be perfect.
>>
I want Elder Scrolls 6 to be an RPG again but that will never happen.
>>
>>318502972
Tes 6 will not even let you choose to upgrade health, mana or stamina. making it more streamlined. It probably won't even have levels. Stats and levels are evil, yo.
>>
>>318501854
Lizardmen and furfags please go.
>>
>>318491624
>Player can't be a member/leader of every single guild at once in one life.

Pfft. Enjoy being disappointed, senpai.
>>
>>318502238
It would be pretty sweet if they got an entirely different writing team for each DLC.
I M O T B H F A M
>>
>>318491624
>So what does /v/ want to see from Bethesda in regards to The Elder Scrolls 6?
Dude, Bethesda just talked about this shit, there won't be a new TES in the foreseeable future.

Citations: Take your pick.

https://www.vg247.com/2015/08/10/no-new-elder-scrolls-game-announcements-for-a-very-long-time/
http://www.geek.com/games/bethesda-says-not-to-expect-a-new-elder-scrolls-games-for-a-very-long-time-1630663/
http://www.digitaltrends.com/gaming/bethesda-cautions-no-new-elder-scrolls/
http://metro.co.uk/2015/08/10/no-elder-scrolls-vi-news-for-a-very-long-time-5335983/
>>
>implying it won't be Elsewyr
>>
>>318503325
It won't be because Elswyr is too interesting.
>>
>>318493894
Honestly, anon, its not being able to join all the guilds that bothers me, but the fact each one had one short quest and that's it.

I'm fine being lead of every guild, even give me a special quest for actually getting all the titles on one character, but for fuck's sake give me like morrowind level of immersion and gameplay, not this "OH hai ur new here's chief hat ur chief nau"
>>
>>318495987
I pretty much agree with this.
>>
>>318495805
Because its shitty fanart.

You... you do know that's not the official logo, right anon? There's no elder scrolls valenwood being made by bethesda.
>>
>>318503445
>endless boring desert
>the Elder Scrolls Niggers everyhwere
>interesting

The only viable choices are Hammerfell and Summerset Isles. It even makes sense plot wise.
inb4 they were already used, Beth doesn't care for anything prior to Morrowind
>>
>>318503631
>>endless boring desert
>>the Elder Scrolls Niggers everyhwere

Confirmed never reading one sentence about Elswyr.
>>
Nah, fuck Bethesda.

After refunding Fallout 4 I'm not buying anything from Bethesda ever again
>>
I'm not an elder scrolls fan, but could it just be that there won't be a VI because you have elder scrolls online?
>>
>>318503798
TESO is a failure and even bethesda doesn't acknowledge it
>>
>>318503798
What else should Beth develop?
A new IP?
Not happening m8
>>
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>>318502801
better vampires is a good start, just tinker in the settings, I never liked the way vampires work in vanilla skyrim (you are stronger when starved for blood, meaning that it actually makes sense to NOT drink blood as a vamp, how is this not retarded?) so in that mod I switched it to reverse progression, meaning that being filled with blood makes you stronger, I also turned on blood point cost to vampire abilities, kinda makes it feel like vtmb, though in my opinion the blood cost is way too low)

it also has a compatibility patch with that other mod that makes elder vamp form better (dont remember that ones name I am afraid, but its both on nexus and recommended on the tesgeneral site)

then there is stuff like dynamic appearance and smaller visual improvements, with all that you are set to go

>>318503325
it absolutely will not be elseweyr because that place is filled with beast races and normalfags would not like a furry game, its most likely Valenwood (since the tower there is acting wonky and has stopped moving) it might be hammerfell but I doubt that
>>
I honestly don't mind voiced protag since it gives your character face that you probably spent hours to autistically sculpt like me more screentime. In TES it could be a problem though since there are more than one playable races, but I think some kind of pitch sliders could be added to solve this problem.

The real problem is the dialogue wheel. Bring it back to be a list of actual words that your PC will say, and don't limit it to EXACTLY 4 dialogue options, and we're golden.
>>
>>318491624
>Player can't be a member/leader of every single guild at once in one life.
made me laugh, thanks op
>>
A world that's interesting and rewards exploration.

That's literally all it needs.
>>
>>318503906
expansions for elder scrolls online?
>>
>>318503798

ESO is not lore-related to TES single player games, it's seperate. think of it as an alternate universe
>>
>>318504074
TESO is a zenimax's child, bethesda have only tangential involvement with it
>>
>>318504074
So you think they want to go bankrupt?
>>
>>318503967
>you are stronger when starved for blood, meaning that it actually makes sense to NOT drink blood as a vamp, how is this not retarded?

Was the same in oblivion

Bethesdas "logic" is that the more blood a Vampire drinks the more they can blend in with humans and become human like, but the more they go without drinking blood the more beast-like they become making them stronger. I know it's retarded but yeah.
>>
>>318491624
Animations that aren't complete shit
>>
Remove objective markers.
Make all NPCs killable again.
>>
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Less pic related
Less draugr
Better factions
Better Skills/perks/stats/signs/attributes
>>
>fallout is now bethesda's guinea pig for future tes games

just end my life
>>
>>318491624
>More immersive gameplay
With possibility to turn off quest markers, instructions to find places, no fast travel outside caravans/boats/magic, asking npcs for informations, reading some books is important
>Classes and Stats in character creation
>Good UI
>Bring all the magic back (like Levitate)
>More speechcraft options and quests
>No errand boy quests even if fewer
>Longer main quest
>Multiple factions you can join
>No overpowered skills/weapons types/armor types
>More Argonians
>Argonian and Khajiit kids
>Better bosses
>Some lore shit
>No voice acting for all the characters
>>
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>>318504284
>no essential
but how will the target audience play if mashing buttons has consequences?! they don't want to keep their companions safe and reload in case of their death, they want to swing their sword in all directions and win!
and how will they find directions if they are required to ask around and read their quest log? they will get lost! and no, we won't go the obsidian way and add an optional trait that shows you quest markers, because we are too fucking lazy to make up directions for the quest log and NPCs.
>>
https://www.youtube.com/watch?v=JweTAhyR4o0
>>
>>318504102
>>318504127
oh, didn't know that

well that already sounds like ESO sucks
>>
>>318491624
combat that is fast and deadly
>>
>>318502635
>when were they not faithful to their own lore? Retcons?

TES:Online. I don't want a repeat of that.
>>
>>318491624
why is the skyrim logo still there
why is a dragon still there
the leaves dont make it different
why is it still roman V
the horizontal line does not make it a VI
what kid made this
too many questions too little time
>>
>>318506507
why are you retarded
why didnt you read the thread
>>
FUCKING DIALOGS OMG FUCKING DECISIONS THAT ACTUALLY MATTERS IN THE GAME. Pd: so pissed about Fallout 4
>>
>>318506969
if you are referring to this
>>318494313
i've seen it, and that didnt even answer half of my questions
>>
>>318507146
It's not the Skyrim logo.
The dragon was always there.
The roman V is retarded, like many mentioned already.

You asked 4 questions in total. 2 are answered by he Morrowind picture you refered to. That makes half your question answered.
>>
>>318506507
>why is the skyrim logo still there
It's not the skyrim logo anon
>why is a dragon still there
That's the empire logo anon
>the leaves dont make it different
a agree anon
>why is it still roman V
>the horizontal line does not make it a VI
bad design
>what kid made this
don't know
>>
>>318507423
>i cant count
>>318507475
thanks for being polite unlike the other anon senpai
>>
>>318491696
THIS
H
I
S

FUCKING THIS
>>
>>318507536
>Why is the Skyrim Logo still there.
Question. Answered.
>Why is a dragon still there.
Question. Answered.
>The leaves don't make it different.
Statement.
>Why is it still roman V
Question. Partly answered.
>The horizontal line does not make it a VI
Statement.
>What kid made this
Question. Not answered.

If you used question marks like they teach you in school, maybe you would see that it was indeed only 4 questions you asked.
>>
>>318493946
>The other games didn't resort to slapping the Imperial symbol on their logo

Let me guess

Your first TES was Skyrim
And you pussied out of Oblivion because it was too complex for your wee head
>>
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>>318491624
>Make a completely new engine for ESO
>Acquire a studio known mainly for their engine works (id Software).
>Said studio has loads of home built engines that are excellent in every imaginative way and can give it to you free of charge
>Still use shitty modified GameBryo from 1997.
Only Bethesda can complete such a feat.
>>
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What is the best race and why is it Argonian?
>>
stop casualizing everything

but that will never happen so its back to modded oblivion to me
>>
>>318491624
>new engine
>bring back characteristic (strengh, will, intelligence, etc)
>bring back all the spell from previous game
>bring all the creature from the previous game
>cities with the sizes of an actual city
>interesting quest
>don't bring the dialogue system from Fallout 4
>better interaction with NPC
>new engine
>correct scaling of spell/weapon according to level/skills/characteristic
>>
>>318507830
It's Breton.
>>
>>318507913
>bring all the creature from the previous game

>wanting Cliff Racers back
>>
>>318491696
Why? Elder Scrolls has never been about deep conversations with extensive dialogue options and outcomes anyway. It's never really been that kind of RPG.
I mean yeah, Morrowind had a lot of dialogue options, but they were all basically just "Tell me about X".
>>
>>318491624
I would like:
1. More pieces of armor (AND CLOTHING) instead of less - more like Morrowind.
2. More flexible enchanting (freedom >>> "balance")
3. More flexible alchemy (freedom >>> "balance")
4. It should be more meaningful when you get to the top of a guild/whatever; they tried to sort of do this in Skyrim but it didn't go far enough. You should get to make more executive decisions, grow the guild more, get more respect etc.
5. If you become the guildmaster for more than one guild (and SOME should conflict like Morrowind) there should be some special shit for that - like people in general give you extra respect or whatever.
6. Perks system is fine - but there should be more interesting perks. Perks should emphasize a change of gameplay (Impact, for example) rather than simply an X% modifier.
7. More skills, more perks. I would be fine if there was a definite high-level skill/perk cap + respec which encouraged a certain playstyle - most everyone does this implicitly anyway.
8. Speechcraft / Mercantile still need to be made meaningful. Bards College in Skyrim was a wonderful opportunity to have a guild that actually made use of speechcraft, but they didn't. The Thieves guild in Morrowind used Speechcraft more than the Bards College.
9. Septims / Items / economy generally is still pretty broken. Training has never been a particularly good money-sink - they need to add real money sinks that don't just level you up.
10. New engine pleeeaaase.
11. Bigger cities. Instance them like the Imperial City if necessary, but they need to be much, much larger. Vivec should be a base guide of how much content should be in a typical "smaller" city. A large city should be about 3 times the size of Vivec at least.

Lastly as much as people complain about it, I still believe in procedurally generated content, particularly including quests. I think the problem is with the implementation, not the theory.
>>
>>318503541
Except they are making the next TES and it's going to be Valenwood.
>>
As long the game is highly moddable it's fine I guess

With Skyrim, I've put a buttload of gameplay centred mods like additional quests, Skill system, no fast travel and Diceroll combat
>>
I don't even care any more. What ever it is it's going to be a fucking boring hack and slash with a voiced main character and no RPG elements.
>>
Reminder that they're making a TES TCG
>>
>>318500449
How can it not facilitate ladders? It just can't.
>>
Akavir?
>>
>>318500449
"Can't" probably just means way too complicated based on the way the animations / etc are currently coded.
>>
>>318497825
Todd is literally lying, surprise surprise.
>>
NO voice acting
NO dialogue wheels
NO consolized user interface / experience
NO quest marker

Just look at older elder scrolls game.
REAL ROLE PLAYING.
>>
>>318508064
>Vivec should be a base guide of how much content should be in a typical "smaller" city.
Vivec should be a base guide for how not to ever design a fucking city. Its size is worthless, all the cantons are barely distinguishable and are a pain in the ass to navigate. I'm not saying TES cities should be bigger than what we got in Skyrim, but Vivec is most certainly not an example of a big city done right.
>>
Daily reminder that there are TES developers in this thread right now brain storming, probably even started the thread, and they are going to go away from this and say "nawwwww, this isn't what people want, let's just do what we did with Fallout 4, yeah that's a great idea, pat self on back".
>>
>>318508069
calm down there champ, you dont want to tire yourself out being a retard ALL day do you?
>>
>>318508486
I actually have a friend who dislikes role playing, and always just does everything with on character.

It must be a normie thing, but he's also a really boring guy as well.
>>
>>318508682
That's actually not part of the problem. People that just do everything in RPGs should be even more indignant than people that role play because even removing one stat drastically shortens the game.
>>
>>318491624
And so the elder scrolls/fallout cycle starts again.
None of this will fucking happen, stop kidding yourself. It will be fallout 4 without guns and probably only 2 stats this time because 3 was just incomprehensible to normalfags.
>>
>>318491624
New engine
RPG with actual depth
Attention to detail
Good characters with their own depth
Not a broken mess

Basically, Bethesda isn't ever going to make a game like that in the future. Besides, they have no reason to do it with how easily they rake in the cash making mediocre at best games like FO4.
>>
>>318491624
Vegetation and wildlife should be more diverse.

There should be more things to do under water.

Visuals, man, more eye candy.
>>
>>318508791
I think it IS a problem in RPGs in general. They're getting made to b played more like MMOs and shit.
>>
>>318508557
I'm not saying they should look like Vivec, I'm saying that is how much content they should have.
>>
>>318508924
heall yeh brah this is what matters :)) #forthegamers
>>
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>>318508827
>Fallout 4 is Skyrim with guns
>TES6 will be Fallout 4 without guns

We've come full circle
>>
I feel voiced player character isn't that likely.
There will have to be 9 different accents for the races and 18 different total for both female and male. A bit too much work for Todd I think. Unless he wants to be really lazy and make all the races sound the same.
>>
>>318508557
>all the cantons are barely distinguishable and are a pain in the ass to navigate
Thanks to normie we'll have a compass

Less painful to navigate in
>>
>>318491624
for obsidian to make it

for it to be new vegas but given a current generation iteration of the creation engine

killable npcs

no paid mods

no shitty level scaling

no voiced protagonist

morrowind/oblivion era spells/potions/enchanting

porting to console instead of the other way around
>>
>>318491624
You're getting mocked for a lot of the stuff you say here but quite a few bits of it were done in Fallout 4 so i think there's a good chance it will be brought through to ES6.

>Level Scaling Mooks.
In Fallout 4 the enemies get stronger the further south you journey out from the starting corner of the map. Loot is scaling however.

>Leader of every faction.
Again this is seen in Fallout. You can be a nobody in every faction as you get to know them but when it comes down to it you have to eliminate your rivals.
>>
>>318508941
Nope. Fuck MMORPG. Why we can't have classic RPG back in 90s like Ultima?
>>
>>318509074
Sorry 10 and 20 voices
>>
>>318509074
>Make all the races sound the same
Oh no
Argonians with a perfect unbroken non-rapsy North American accent and no hissing.

Don't tell todd
>>
>>318509074
>Implying they won't do a Dragon Age and force you to play Human.
>>
>>318491696
Why?
I know /v/ is contrarian but it would be immersion breaking to be walking in a city and not hear anyone talking
>>
>>318509273
Forgive me I haven't played Dragon Age but I thought you could play as those big guys and elves and dwarves?
>>
I want actual skills and abilities and perks like an ACTUAL FUCKING RPG YOU HACK CUNTS.
>>
>>318505989
technically anything can be canon in TES if you believe
>>
>>318501110

That's an actual quest. Radiant quests were the ones that went in your misc journal that were just "go to one of the generic caves put in the game for these quests and slay the bandit/hagraven/warlock leader." Generally you got them from asking the steward of a town or the Companions for work.
>>
>>318509914
yeah, but I don't think they were citing CHIM, they were just being lazy.
>>318509201
thanks for backing me up anon.
>>
>>318509931
radiant quest by obsidian
>oh hey traveler if you happen to run across thing please bring it to me and then you can pass a speech check for a reward
radiant quest by bethesda
>go in that place for the 20th time and bring me a golden dildo that spawns there every week
>>
>>318509336
In this day and age that'd be really fucking boringly quiet, I'm too used to it. But I think he's referring to your character voice acting.

Because in Fallout 4, you weren't your character. You were main character, really.
>>
Expectations based on FO4:

FO4's freeform building system will make it in, but settlement management won't. Resources/junk will be simplified. It will be more like a Hearthfire+ thing, they aren't going to do away with purchasing houses and earning guild quarters, but you'll be able to better customize those too.

Fully voiced protag won't be a thing. Just simple logistics, 20 unique voices is way the fuck more laborious than 2. I'd expect the dialogue wheel to change too, it's one of the features being universally panned even by reviewers giving it 10/10 GOTY. They have nothing to gain by sticking with their guns.

We won't get weapon/armor "mods" per se, but smithing and enchanting will be retooled in such a way that it gives more customization and upgrade options.

Nothing dramatic will happen to skills. They might roll pickpocket into lockpicking or something, we might get one or two new/returning skills, but it will more or less be the same as Skyrim. I think some significant changes will be made to level progression and perk choices to fall more in line with FO4's philosophy of picking perks often and freely, but it will still suffer the same Skyrim problem of having too many perks that simply increase numbers instead of offering interesting abilities.
>>
>>318510006
Fair point
Talking of CHIM I want to see more of that shit next TES
Whether it be the big bad or some guy calling himself a god, doesn't matter
>>
>>318501975
>elder scrolls has a storyline
Correct me if Im wrong,but isn't the main plot of TES series about towers(forgot how are they called) beign destroyed,and eventually waking up the guy that dreams the world?
>>
>>318510381
There will be lore, but as always, you'll have to read books and figure shit out yourself. The main quest is always going to be some easily digestible, underwhelming tripe with no real depth.
>>
>>318508328
>The nerevarine conquered the entire continent
>>
>>318510375
Well you're assuming, from the voice actor thing, that Bethesda will leave the RP aspect alone. I mean, you couldn't even make your own character in Fallout 4, so why should you in Elder Scrolls? Gotta please the casuals.

>>318510459
Well, the Elder Scrolls storyline/lore is a lot of things. The towers is one thing. If I remember correctly, the towers can be used to alter the universe, but it won't wake the God up. If he were to wake up everything would disappear, after all.
>>
I'm predicting it will be so dumbed down it will basically play itself.
>>
>>318510459
The destruction of the towers is a major goal of the Thalmor, so that will certainly be a factor in the next game, but not front and center in the main quest. There's no real overarching plot throughout the series besides Uriel Septim VII being the focal point of the Third Era games. The whole tower thing is a big factor in where the next game will take place because there are only two left, and one of those is a maybe. Literally, Valenwood's tower is the corporeal essence of 'maybe' as a concept, so we don't actually know if it is active or not. The last tower is in Hammerfell, and that's the most important tower, so there's a good chance it's being saved for last.

Amaranth and the godhead and all that shit involves fringe canon, you're not going to see the games expand on that outside of a nod or two in some of its books.
>>
>>318511081
Sorry, Adamantine tower isn't Hammerfell, it's the Isle of Balfiera which is technically High Rock. I said Hammerfell because that's what a lot of people think the next game will be, and I've seen people mistakenly say that's where Ada-mantia is.
>>
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Remove heavy attacks
No dialogue
Paid mods
Skills combined into Combat, Magic, Stealth that cover all skills available in previous games
Perks removed, replaced by a special X to Awesome ability at every 25 skill points
No swimming
No books
Death upon climbing too far up mountains
>>
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>there will never be a main TES game set in Black Marsh

Fuck everything, Argonian is the best race.
>>
>>318511353
>Skills combined into Combat, Magic, Stealth

Three damn options? That's way too confusing.
>>
>>318511365
I'd like a side game there, but yeah, there's no real reason for a main series game to take place there. The Hist are cool and there's some Ayleid shit down there, not to mention the heart of the province is a big mystery to all outsiders, but the Thalmor have no interest in the region and there's no reason for the Empire to bother with it, especially while the An-Xileel are running the show and getting their revenge on the Dunmer.
>>
Todd should play Dark Messiah and Dishonored in order to understand some things
>>
We all know that it will be FO4: high fantasy edition don't we fame .
>>
All hail Sithis!

I hope the DB would have awesome quests like in TES V.
>>
>>318508036
I agree with you friend
>>
I don't play the elder scrolls except for a bit of skyrim [which i've heard in /v/ is shit] but is it possible to throw potions?

Because I remember mastering Alchemy and being really disappointed about how little I could do with it.

I think it would be neat if you could craft bombs or poison vials or smoke bombs or potions of invisibility as an Alchemist and throw them at people as weapons.
>>
>>318491624
>empire symbol again

Pls no
>>
>>318509074
I don't really care that Fallout has voice acting but PLEASE don't add it to TES. Please Todd, don't do this
>>
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I'm okay with the perk stuff they are doing, I just wish they'd bring back attributes. Maybe put stat requirements on gear
>>
>>318512218
DB was probably the only guild that felt like it had effort being put in it
>>
>>318491624

none of these things will EVER happen as long as Bethesda lives in its current form
>>
>>318513770
>Because I remember mastering Alchemy and being really disappointed about how little I could do with it.

That's every skill in a Bethesda game.
>>
>>318499491
>pepe
go away tumblr fucking cancerous faggot
>>
>>318497825
That makes no sense lmao
Change animation, add longer range
Boom you have a spear
>>
I want another Morrowind, but set in Akavir.

TES VI: AkaVIr

It's too perfect not to go with it.
>>
>>318499152
>im so hardcore and oldschool and fuck you for being born later than me, something nobody can control
>kids these days lmao
>>
>>318491624
>New engine with fewer bugs.

New engine, yes. Fewer bugs, seems unlikely.

>No level scaling mooks.

Unlikely.

>At least as much content as Skyrim had, no less.

Likely.

>Faithfulness to the lore.

Extremely unlikely.

>Improved combat.

Unlikely.

>Accessible mod tools.

Unlikely.

>Player can't be a member/leader of every single guild at once in one life.

Unlikely.
>>
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>>318499708
rare pepe thread/ trigger oldfag thread
>>
>>318491624
You're wishing for a lot OP.

What you're going to get is probably the fallout 4 perk tree slapped onto a skyrim game.

>+10% damage with swords!

Also probably a super convoluted crafting system since that was a major selling point of fallout 4. Basically it's going to be fallout 4 with swords.
>>
>>318501110
That is not a radiant quest lmao
>>
>>318501267
lol tree nigger elves
>>
>>318491624
Next TES will 100% be in Hammerfell. I don't even have any doubts about it.
>>
>>318491624
I want to see an epic, inspired story with interesting characters, unique locations and hidden quests. No more of those copy paste dungeons that everyone jizzed their pants over in skyrim.
>>
>>318502246
who cares about mod tools accesible
just removes bad and undedicated modders
>>
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>>318491624
Focus more on making it an RPG instead of an action game with exp points
>>
>>318502358
no u
>>
>>318515791
https://www.reddit.com/r/pepethefrog
https://www.reddit.com/r/4chan
>>>/trash/
Go back to where you belong, frogposter.
>>
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I think Fallout 4 is pretty promising for the next TES at least in some ways. Mainly all the apparel slots and mutually exclusive factions.

Quite frankly I'm content if they provide an interesting enough of a province to explore with some nods to the lore. And Sword Singing.
>>
>>318491624
I hope they bring the arrow tomthe knee joke as an homage xd
>>
Combat like this OP?

https://www.youtube.com/watch?v=nO-m1kXknVM

>>318516915
they'll definitely do sweetroll, that joke is recurring.
>>
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>>318491624
there's nothing they can do

skyrim was the peak, they took their best shot, the culmination of all the lore leading up to it
and they wasted it

it's done, elder scrolls is over
>>
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>>318516346
Beth will most likely borrow from FO4, but i fear they will dumb it down even further. That's just how they work.

As for the lore, I haven't played any TeS games other than half of Oblivion and Skyrim, is there much lore butchery happening in Skyrim?

Pic unrelated.
>>
>>318516915
That meme wasn't Bethesda's fault.
But it'll probably be in.
As well about 5 voice actors for the entire game
>>
>>318517310
Actually they've been pretty consistent with the lore, giving the more interesting concepts a nod here and there. TESO is the only game that's mostly made by people blind to the lore but even that had some people working on it who managed to sneak in references to the more esoteric aspects of the overall TES story.
>>
>>318517480
skyrim had 70 voice actors

the problem isn't voice actor variety, the problem is you have maybe 10+ voice actors
ALL DOING SIMPLE VARIATIONS ON THE SAM 5-10 LINES

every voice actor should have their own set of lines to maximize variety, then you'd be able to have thousands of totally unique lines and never hear the same thing twice in the same voice

but beth is too stupid for that
>>
>>318517310
They didn't exactly butcher it, they were pretty close to it even. They just didnt expand it or make much of it.
>>
Which tower will fall in the next game?
>>
>new engine
>valenwood AND elswyer
>4 main guilds and make them more "guildy" like oblivion
>instead of civil war sub plot quests have an artifact hunting quest chain
>weapon and armor mods
>new way of leveling that isnt "make 10000 potions to get to alchemy 100
>Better combat
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