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>>318453580
Will start with my own.
It is based on the fear of the open sea. Unlike most levels I've played, I've tried to evoke uneasy emotions while playing a level that differs from enjoyment or angry/frustration. If you actually suffer from thalassophobia then it might even be worse.
r8/h8
A88A 0000 0105 99A7
>>318453580
Starting off strong with one of my best levels.
Forgotten Chateau
ID 0B47-0000-00D7-C974
>>318453845
That was... interesting.
Kinda boring I have to say. But interesting only because of your description. Don't expect praise from anyone.
Posting another level, this is a story level featuring my favorite pokemon. It deals with his origin story and some goomba hating scientists mixed in.
At some point in the level, you have the option to follow the scientist's rules or rebel.
>Mewtwo And The Scientist's Lab
BAF3-0000-00F7-41BE
A hard one.
Here's a series I'm making called Super Mario Madness. So far it's a traditional platformer where I try to design levels like a regular Mario game. The first level is a little bit more boring compared to the other two in my series but I'm very willing to build off of suggestions.
The Grassland Garden 1-1 (8C99-0000-0100-206A)
Yoshi Only Lives Once 1-2 (39E1-0000-0100-7665)
AirShip Attack 1-3 (379D-0000-0101-6607)
Here's a side mission you can play if you want as well. I'd say its my best level yet.
Escape The Prison (9F58-0000-0104-8FA2)
Here are my levels
>Still playing Mario
https://www.youtube.com/watch?v=3UKdu8MmHFU
So these days I feel like making classic simple SMB3 levels for whatever reason
Sunny Plains
4122-0000-00FB-C257
Alternate music: https://www.youtube.com/watch?v=9hJDaoS3HeM
Chompy Bridge
4312-0000-0105-97B8
Alternate music: https://www.youtube.com/watch?v=0x7wA7msbRk
>>318454943
Cool, gonna give these a try
>>318454759
>Como pusiste esa bandera dime soy tu amiga si porfis
Not a fan of high precision jumps but at least it's in the floatiest Mario. I liked the section where you jumped on enemies, but after the winged giant bloopers killing me a few times, I gave up.
Posting another level. This is a dual dimension level, with each dimension revealing each other's secrets. Traveling between them is encouraged.
>Infernal Dimensions
ID E9A9-0000-00D7-C126
>>318455762
>Sunny Plains
As a big SMB3 fanboy, I loved this level. Simple, fun, and the vine section was really good.
Posting a similarly simple level:
The Wizard's Den
ID 5622-0000-0058-649B
>>318454943
Good stuff dude, keep going like that
>>318456360
Thanks, I really dunno why but I'm in a SMB3 mood these days.
Also I didn't get any notification of you playing or starring my level, weirdly enough.
>land of the gand
300C-0000-0102-9B89
>plight of the flight
A212 -0000-00FC-946A
Evening /v/
6-1: Giga-Guppy Grotto 4351-0000-0104-A410
Max Immersion Tunes:
https://www.youtube.com/watch?v=cTl0ky4DcHA [Embed]
(one of my favorite water themes)
Enjoy, gonna browse through the thread a bit. Need a break from 6-2.
>>318458320
making water levels is super taxing
>>318458772
It is, I don't mind it so much since they're my favorite though.
>>318458320
Yo dude, hope you don't mind me suggesting alternate music for my levels like you do.
Also gonna play your newest levels.
Bowser Jr's Fortress Checkpoint
6821-0000-00F5-B296
6 skill challenge sections.
>>318453580
>upload about 14 levels that are way too long and no one will finish because it's too annoying to die when you're close to the end and have to start over again
>nintendo updates with the checkpoint flag
Beat my newest level, and I'll play and give feedback on any three levels of your choosing.
Shoenanigans 4: Shoe Meets Floor
15FB-0000-0104-A4A3
It's pretty difficult, and it requires both thought and skill to beat. If you like it, try out my other Shoenanigans levels.
>>318459734
Lol why would I mind? I don't own the sole right to do so, plus I like to see what other people post for tunes. Lemme throw up the dump real quick.
Bit Crusade 2:
Start here: 1-1: Back to Basics A839-0000-00D8-1BD7
World 5
5-1: Return to Subcon? BD58-0000-00F3-CA36
5-2: Conveyer Switch Carnage 058B-0000-00F8-A2C1
5-3: Blaster Crush Asylum 188C-0000-00F9-D854
5-4: High Tech Security Zone A26B-0000-00FE-32A5
Bonus #5: Boo's New Race Track
896F-0000-00FF-096D
Alternative tunes for those tired of the in-game music like I am.
5-1: https://www.youtube.com/watch?v=-O1scj9uxtw [Embed]
5-2: https://www.youtube.com/watch?v=lioh3mC3e9Q [Embed]
5-3: https://www.youtube.com/watch?v=v6NBbRIWaoE [Embed]
5-4: https://www.youtube.com/watch?v=gdoyZLrhAH0 [Embed]
Bonus 5: https://www.youtube.com/watch?v=VqYa6VDQhCc&index=12&list=PL8C11093148590B47
>>318453845
I didn't expect it, but the vast blue void and dead silence made me super uneasy, like my heartbeat felt really loud for some reason, nice job!
>>318455762
These were both excellent, I think I found all the secrets in both. I love your SMB3 levels.
>>318454943
Gonna go through these next.
>>318460593
Since nobody wants to finish them just delete them, and reupload with checkpoints.
>>318461483
But then I'll lose my precious starsright?
>>318462073
No. When you delete levels you only lose comments/plays. Stars stay forever once you get them.
>>318462073
No, just the individual count for each level, every star you get is added to a bank that won't go away. So its only a big deal for people that can't stand to see stages with a low start count.
>>318462341
>>318462342
Oh ok. Yeah that's good because I have some consecutive levels that I'd like to arrange in the correct order. So it'll solve two problems.
Thanks for the info
>>318460620
Just beat it. Cool level. Shoe stomping the p switch up the clouds was very clever. I posted my level above, here it is again:
Bowser Jr's Fortress Checkpoint
6821-0000-00F5-B296
Any suggestions for a Yoshi based level? Right now I'm just kind of spamming sawblade jumps because I've run out of ideas.
>>318464297
>Yoshi chase where you have to get injured while on Yoshi, let the Yoshi run ahead and then catch back up with it in order to progress.
>Yoshi must eat flames to set off bombs to clear the way
>>318464174
Thanks! Good job. I'm gonna go watch Fargo and I'll play your stuff when I get back.
>>318464297
My entire World 3 is yoshi based, give them a go, you may get some ideas.
World 3
3-1: Old Friends Unite! DB01-0000-00E3-A082
3-2: Flying Beetle Rides 0E2A-0000-00E6-4168
3-3: Rescue the Yoshi Family C879-0000-00E7-2F51
3-4: Separation Anxiety
E277-0000-00E8-566A
Bonus #3 Destroy Them All!
08E5-0000-00E8-5776
Alternate Tunes:
3-1: https://www.youtube.com/watch?v=io1VtKbSfYc
3-2: https://www.youtube.com/watch?v=NhlN7a2m6YM
3-3: https://www.youtube.com/watch?v=qI4oRg7xBbs&index=4&list=PL3E9F924AD450FE6A
3-4: https://www.youtube.com/watch?v=GAR7Keq_iGY
Bonus Stage: https://www.youtube.com/watch?v=qDqb2KTNKDE&index=45&list=PL3131658AD4C63BA7
>>318454943
Played all your levels, fun stuff dude, gonna follow you and see where you take it.
>>318456360
Gonna dabble with yours for a while, you have quite a few I haven't played yet and I loved that mewtwo level.
Just recently got the game because my buddy wanted to play it and I'm pleasantly surprised.
Here's my first course:
Dead Boyfriend's House (I just picked a random name that would catch people's attention)
7D1A-0000-0104-9AE2
It a "house" level with backtracking and doors and stuff. I don't think it's very hard but it does need its two checkpoints. If someone wants to play it and give feedback I'll play yours and do the same.
Two easy levels.
I'm sure someone here can beat them.
>SMW Castle
CB79-0000-00EA-4F00
>NSMBU Airship
F558-0000-00E4-AA5C
>>318464174
No way I'd ever be able to beat this level, sorry.
Deus Ex Magikoopa 2: Fire & Ice
DA61-0000-0105-ACD2
I'm finally done making this beastly castle. This one is a bit more forgiving than the first, but it's still a long trip. There are four pseudo-checkpoints in the first half and two real checkpoints in the second half. You won't have to go back and forth through the doors in this one, as the items are dispensed in the hub itself and throughout the course. There are no cheap deaths.
Again, this plays more like a Metroid game than Mario. There are a bunch of optional secrets hidden in various places. Try to figure out how to reach the spot in the screenshot. It's a little tricky.
If you haven't tried Part 1 yet, here it is.
Deus Ex Magikoopa: Check & Point
4E69-0000-00D8-78B4
I figured out what makes Expert 100 Mario so infuriating. It's having to wait 5 seconds while your Marios move instead of getting right back into the action.
>>318466581
You can skip that now, as well as the intro with the princess.
>>318465169
SMW Castle was pretty fun (except when I got fucked over by Bowser fireballs). Airship level was just enemy spam but easy enough if you get the fireflower.
How about helping Rosalina (or a very good cosplay by Mario) on her quest to nowhere by going through the most dangerous route possible?
>Rosalina´s Simple Adventure
A762-0000-0104-1463
The Castle Walls
54C1-0000-0104-CC2F
Castle themed walljumping level that borders on bullet hell at times.
I probably could have spent more time to make it less frustrating but I'm still mostly working on unlocking all the elements.
>>318453845
Probably would have been better if I had gone into it without reading your description, ah well. Cool concept.
>>318454943
Short and sweet maps. I got stuck in the word 'Escaped' at the end of the prison level though and couldn't be assed to replay it.