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Was this the game that started the "muh graphix" cancer
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Was this the game that started the "muh graphix" cancer that we have now?
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No, it was always more about the physics.
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No. How old are you?
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>>318420834
I'm 54
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>>318420742
No.
Graphics have been the biggest talk of gaming since late 1970s. HL2 and Doom3 were just one of the most notable hardware-pushers of early 00s, making DX9 the industry's standard and requirement for the whole decade.
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I think it was Crysis more than anything.

However HL2 is overrated as fuck
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Doesn't the "muh graphics" meme go as far back as the 16-bit era? Or at least early 3D.
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16bit 32bit 64bit were important marketing factors
hl2 was the game the started more interactive/realistic physics games era
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>>318421676
MODERN "muh graphics"
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>>318420742
No, it started the "cinematic" cancer. It's like the bridge between classic FPS and the cutscene riddled messes we have now.
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>>318420742
Its been around since the NES and Genesis
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>>318422097
Theres literally like 2 cutscenes max and I wouldn't even call them cutscenes
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>>318422368
I never said there were cutscenes in HL2.
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>>318422470
So then why say it started the cinematic experience cancer
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>>318422097
>No, it started the "cinematic" cancer.
What the fuck are you on about? Halo did that shit, among other crap like auto ragen health
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>>318422097
Right because HL2 was full of
>QTE's
>Unskippable cutscenes outside the players control
>Filters
>30fps
>100% focused on story and not gameplay
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>>318420742

no crysis
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>>318420742
Crysis started "muh graphix"

2004 was pretty much the killing blow for consoles to ever compete with PC, while simultaneously a push for graphics card developers to support better commercial shader technology.

2005 was the year of QTEs.

2006 was the next generation of consoles attempting to show they can be just as good as computers.

2007 was "muh graphix" with Crysis market scam trying to scare consumers into buying powerful computers or they'd seem poor.

It was all downhill after that.
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>>318422854
>>318422617
Like I said, it bridged the gap. Everyone saw HL2's success and copied it, but made it worse.
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>>318420742

As far as non arcade goes, the SNES SuperFX chip has a lot to answer for. Same with Donkey Kong Country. There were some weird outliers like Lawnmower man and other FMV shit on PC which people took very seriously for some reason.

I agree it is cancer, or at least 50GB games are, until my shitty Convict Island gets halfway decent Internet.
>>
>>318422854
>Unskippable cutscenes outside the players control
Actually, yes. Instead of a regular cutscene, they lock you in a room and then the characters talk for 10 minutes. It's unskippable, and it's definitely outside the player's control
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