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I've noticed that the release of fallout 4 seems to have retroactively changed


Thread replies: 506
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I've noticed that the release of fallout 4 seems to have retroactively changed everyone's opinions on New Vegas. Whether this is a coincidence or not, I'd like to know what NV got right that Fallout 3&4 didn't in your eyes.
>>
Well the ability to roleplay and have my stats and skills offer options in quests and dialogue is the main thing.
>>
I always liked FO3 more than NV

I don't think FO4 is a better game that either of them. It feels like a lazy, lazy release from bethesda, which is not something that I could've said for Skyrim after FO3 or Oblivion
>>
>>318398169
It gives the player more freedom to be a dick in more ways than just being either God or concentrated Hitler
>>
>>318398169
Using Van Buren assets made it much more interesting than generic FO3. Legion didn't get enough love, through, and I liked Hanged Man's concept way more in VB
>>
>>318398169
My opinion on NV has always been the same, it's the best game in the series easily with the best balance between gameplay, rpg and story elements
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/v/ always preferred NV to F3. The only people who disagree are fucking retards or trolls.
>>
The awful quests, dialogue, and world building in Fallout 4 really makes you appreciate how well these things are done in New Vegas (If you hadn't already)
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>>318398975

The gook can add this dick to her ass if you know what I'm saying tbqhfam
>>
I always liked NV, it improved on what FO3 had in a lot of ways and fumbled in some ways and was actually consistent with the first two games with its story and world building.
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>>318398169
So you all seem to be having a terrific time with "Fallout 4" and I find that hilarious. Because you could be having an even better time withe a game that came out 15 years ago: Majora's Mask. Not only can you do everything that you can do in Fallout 4 EVEN BETTER, but you can wear transformation masks as well. How could a reasonably intelligent person possibly delude themselves to such a level of Fallout fanboyism?
>>
It has a competent storyline, dialogue is interesting and influenced by many different skills, increased selection of weaponry and editing of this weaponry, better perk system with more interesting perks, great DLC(blows the fuck out of FO3 DLC, as good as Point Lookout is), different atmosphere, great radio, decent factions system that is influenced by quests and actions around the world, more memorable characters than fallout 3, great choice of companions each with pretty good questlines.
Pretty much a bit more in the direction of the original Fallout games in terms of RPG elements, combat is unchanged, and in my opinion pretty much everything else is a bonus. The only thing Fallout 3 has that rivals New Vegas is the atmosphere created. New Vegas feels like a post apocalyptic dark western movie with a reasonable amount of humour, usually in the weird events that unfold around your character. Fallout 3 kind of retains its depressing grey world-has-ended atmosphere the whole way through, with Bethesdas humour expressed through various easter eggs and the occasional reference.
Honestly, if you're playing on PC, both are comparable as you can mod either one to absolute fuck.
>>
>>318398975
So if you don't agree with the general consensus of /v you're wrong? Let's form our own opinions people.
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@318399146
Bait so bad it doesn't dignify an actual reply.
>>
>>318399273
>tfw "@" symbol
>tfw actual reply
Go home reddit
>>
>>318398169
Being a fallout game.
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>>318399212
Mah nigga
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>>318399348
NEWFAG
E
W
F
A
G
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>>318398169
NV was a good rpg but was boring. People forget that it was boring and instead praise it for being a good RPG. They are just cherrypicking positive qualities.
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>>318399554
dude I'm not new I've been browsing regularly since July.
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>>318399250
>So if you don't agree with the general consensus of /v you're wrong?
If you prefer Vanilla M&B to Warband, you're retarded.
If you prefer Fallout 3 to Fallout NV, you're retarded.
If you prefer Chrono Cross to Chrono Trigger, you're retarded.
If you prefer Dragon Quarter to BoF 3, you're retarded.
If you prefer EA:Battlefront to Battlefront 1&2, you're retarded.

There's no room for bad taste.
>>
>>318399729
>>318399729
8/8 B8, M8
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>>318399608
if its a good rpg yet boring then the problem is that you dont like rpgs and shouldnt be playing them
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>>318399729
What kind of degenerate sub-human neanderthal bicycle helmet wearing shit eating chest beating hairy pitted ooga booga shouting motherfucking profligate prefers Vanilla M&B to Warband.
Give me his name.
>>
Still one of my favorite RPGs of all time.
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It was made by bethesda
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The factions explain themselves completely and have motivations that don't make you question their sanity.

The Mojave BOS is in fear following years of loss. The leader is wary and his initial efforts to gather information failed, entrenching his isolationist feelings.

House wants to preserve and develop vegas then facilitate trade/industry/supply. Space stuff is...I'll have to read his dialogue again.

The NCR is a mature, bloated, democracy consumed by it's business interests and a desire for territory. Overall a good thing, a lot of grunts who just want to do the right thing, but politics and ambition cripples it at times.

Legion is led by a man who want's to beat the wasteland into submission and rule as it's dictator.

Yes Man is your own motivations.
>>
>>318398169
It's an actual Fallout game.
>>
>>318398169
Because it's a Fallout game. Because it's more down to earth. Because it's a post-post-apocalyptic game instead of Bethesdas shit that looks like the bombs hit yesterday.
>>
>>318398169

honestly, ive tried to play every fallout (and TES) game since the original, and FO4 is thus far the only one that has seemed even remotely playable to me.
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>>318399729
I liked Chrono Cross more than Chrono Trigger.
Fight me faggot.
>>
>>318400250
>not enjoying FO 1 & 2
I guess you just hate actual video games then.
>>
>>318400241
Please describe to me in great detail what you mean by new Vegas being down to earth
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>>318400250
Sounds like you just don't like rpgs.
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>>318398975
>Maths
britkeks lmao
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>>318398362
> Ability to role-play

I can't play as an ultra-charismatic car salesman who completes objectives by selling bullets to the enemies and convincing them to kill themselves in NV, yet I can in Fallout 4.
>>
>>318400413
You're not a 19 year old child that grew up in a vault that disarms a nuclear bomb as soon as you leave said vault. You don't spend the next hour listening to a DJ telling you how amazing you are for disarming the bomb even though you just ate one mentats box and had no prior training with explosives.

So yes, it's a lot more down to earth in my opinion.
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>>318398169
>I've noticed that the release of fallout 4 seems to have retroactively changed everyone's opinions on New Vegas
no it didnt 3 and 4 are better
you fucking Obsidianiggers
>>
>>318398169

Nothing.
I used to like New Vegas, put the more and more threads I see dedicated to sucking its dick and defending everything in it (no matter how uninspired or lazy) is making me like it considerably less.
>>
>>318398169
Nothing to truly care about. When you are presented the choice ti kill the guy who shot you in NV, he also gave you the choice to here his side of the story. This gave you a bit of care, bit of anger cause he shot you, a chance to kill him and give the chip to House, or go full Chaotic Evil and cleanse this world with Caesar as your witness. Just from that one point, the story could end in many ways and effected the world.

FO4 basically gives you a shitty story and fetch quests to beat a game that you barely have time to get immersed in. And the lines suck. VA is almost never done right. Fuck Bethesda
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>>318400754
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>>318400359
I would never fight a retard
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>>318400661
you can still teleport punch peoples heads clean off though
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>>318400589
so funny that some people actually think like this. i know you were joking though
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>>318400589
>ultra-charismatic car salesman
There are cars and you a dealership mod in NV.

You can work for the owner.
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i would play fallout 3 alot more if i didnt need to install windows XP just to run it with some sort of stability
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>>318399212
This is EXACTLY how I feel. Bethesda makes some damn good worlds but their stories are pretty lackluster .
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>>318401027
>is unaware of VMWare
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>NV is vastly better than FO3 meme
Don't get me wrong, I fully believe that NV is better than FO3, but so many people seem to think that NV is leagues above FO3 when it really isn't. Why is that?
>>
>>318400860
player mechanic's realism does not equal sound narrative and story development

Although it sounds like he'd complain about a Vault Dweller who searches for a water chip and fixes a nuclear power plant. (that was in the first one, right?)
>>
>>318400950
> muh mods

>>318400908
It's not like anything I said isn't true, but sure, go be sour.
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>>318401093
>fallout 3 on vmware

thats gonna run GREAT isnt it?
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>>318401175
You want to be a car salesman, I told you them game that let's you actually sell cars.
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>>318401263
>probably uses a toaster for gaming
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>>318401308
Why doesn't he just emulate a better machine than the one he has?
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>>318401275

Yea and mods that have cars in them exist in Fallout 4 as well.

The important part is the fact that I convince enemies to stop shooting at me, have a look at my incredible prices, trade bullets with them and then give them a bonus if they try it out on their friends (no one dies from a few bullets anyway and this is a once in a lifetime opportunity).
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>>318401308
>toaster
>implying this is a toaster
>implying VMWARE uses your GPU at all

i mean ya its not the greatest computer ever but this doesnt matter for shit in VMWARE
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>>318400589
You can't sell bullets to raiders in 4. You can convince them to not fight you, not kill themselves. Nice embellishment though. I like it.
>>
>>318401175
I'm still 90% sure you're joking but just in case

>ultra-charismatic car salesman
you can't sell cars though
>completes objectives by selling bullets to the enemies
you can't do that though
>convincing them to kill themselves
you unlock that when you're almost done with the game. it doesn't even make sense, and its completely random

fallout 4 actively prevents role-playing by generally limiting players to a 'kill everything' approach when doing quests, giving a detailed backstory, and fucking up the character building system. and the dialogue system is indefensible
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>>318401583
Do you actually think that makes for a compelling role-playing game? None of that was realistic behavior, for your character or the raiders.
>>
>people who keep saying MUH ATMOSPHERE in 3
>even though it makes absolutely no sense
>200 years after the war and there are no normal functioning cities
>no farms
>no really active caravans
>people still hoard shit on brahmin instead of hitching them to a cart that could be made easily
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>>318401685
> Implying
I've sold mirelurk eggs to deathclaws.
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>>318399729
>If you prefer Chrono Cross to Chrono Trigger, you're retarded.

unless we're strictly talking about soundtracks
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>>318401124
Anything's better than searching for Liam Neeson and killing a super mutant behemoth with a NUCLEAR WARHEAD at level 4.
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>>318402414
You really think being handed power armor and fighting a deathclaw with a minigun at level 2 is better?
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>>318401016
>No (Yes)

Gets me every time.
>>
Fallout 3 is a good post apocalyptic explorer game.
New Vegas is a good post-post apocalyptic RPG
Fallout 4 is a good FPS.
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>Sit down and try to think of memorable quests in vanilla New Vegas.
>The only one I can remember is the vault with plant monsters
>Almost everything else was just passing skill checks in NPC dialogue.

Doesn't help that Cass and Ede are the only good companions in the game. Doesn't help that the game is rife with homosexual, Bioware tier pandering
>>
>>318401016
That's very accurate, actually..
>>
>>318401758
> you can't sell cars though
You can, with the help of mods. But even that's beside the point.

> you can't do that though
Yes you can, if you'd play Fallout 4 or even explored the perks on the wiki you'd know this.

> you unlock that when you're almost done with the game. it doesn't even make sense, and its completely random
Level 23 is hardly "almost done with the game", nor is it completely random.

>>318401969
> I don't like it so it doesn't count
herp derp
>>
>>318402545
>Fallout 4 is a good FPS
seriously?
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>>318402515
Considering I still didn't bother pirating FO4 I really wouldn't know.

I'll do it eventually just to see how they manage to explain perfect robots in the world of fallout where computers still run on vacuum tubes.

Oh right they can't, all they can do is shit all over the original series just like FO3
>>
>I've noticed that the release of fallout 4 seems to have retroactively changed everyone's opinions on New Vegas.
How so?
I still love NV and think it's far superior to 3 (and 4)
>>
>>318402545
>Fallout 4 is a good FPS.
It's not though.

It makes an okay FPS/Hack & Slash hybrid like Borderlands though.
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>>318402924
As in, it's not much of an RPG, the exploring isn't A-1, and there's not much else going for it. The shooting is the best in the series though, can't deny that.
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I just liked using the brush gun

https://www.youtube.com/watch?v=mu2_vlpZlLo
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>>318402881
>You can, with the help of mods
So you can't then. Why do you think that you can play as a car salesman? I really don't understand, do you think its funny to say stuff that just isn't true? And what car selling mod are even using?
>Yes you can, if you'd play Fallout 4 or even explored the perks on the wiki you'd know this
I played the game for 20 hours, never saw this. What perk is it and what 'objectives' can you even solve with that? 90% of the objectives are just 'go to place and kill the enemy'.
>Level 23 is hardly "almost done with the game", nor is it completely random.
You can't tell people to kill themselves at the second level of that perk, don't know about the 3rd level
>nor is it completely random
it is random whether it works or not. it also makes no sense for them to surrender because your character said 'hands up'.

Its not an rpg, stop shitposting

also,
>herp derp
are you 14?
>>
>>318398975
>I'm a punk so I must be a rebel

isn't that the definition of the punk movement?
>>
>>318400359
I've still yet to have such smug revelation as realizing since there were two worlds, there were two ultimate weapons for Glenn
And then motherfucker starts dual wielding
>>
>>318403186
Yeah the shooting is the best in the series but it isn't a good fps.
>>
>>318398169

It's the same fucking shit

If anyone is mad about Fallout 4, but hyping New Vegas, then clearly it's a case of "Mom won't let me have the PS4"
>>
>retroactively

I don't know of any gaming forum on the internet that didn't praise NV's as an RPG since its release.
>>
>>318404075
If you actually think that they are the same, you need to play more videogames
>>
It's been pretty funny watching the public opinion on Fallout 3 (and Bethesda games in general) shift over the last few years of posting on /v/.

If I had to guess it's because of all the children who grew up playing Fallout 3 in their early teens finally being old enough to post on /v/.
>>
>>318399729
>If you prefer Dragon Quarter to BoF 3, you're retarded.
But I like Dragon Quarter
>>
>>318404075
>playing FO4 on PS4

That's the worst way to play an already bad game.
>>
>>318399704
I've been here for 4 years kiddo. You aint seen nothing yet
>>
>>318403867
Not entirely. If you asked folk like Henry Rollins, he'd argue the punk movement is more just letting out your angry side.
>>
So, what are some good mods out so far for FO4?
>>
>>318401583
>Yea and mods that have cars in them exist in Fallout 4 as well.
Nope. Not until 2016 and then a few months if someone work on it. post link if im wrong


>The important part is the fact that I convince enemies to stop shooting at me
The perk sucks though. I'd rather have animal friend make animals not fight all together instead of having to take a chance on maybe stopping them from attacking. A shotgun shell isn't much of a big deal for a saved perkslot.

>have a look at my incredible prices...
Rummaging through their inventory is the same as being a salesman?
>>
A lot of NV's problems get retroactively blamed on Bethesda or the engine.

NV is a game with a cool setting and the makings of an interesting story. Yet it ultimately falls flat due to bland and unbalanced gameplay, boring characters and a central conflict that it's hard to give two shits about.

So far I care more about CURIE than I ever did for Cass or any of NV's companions, Lily excluded since a badass nightkin grandma was a great idea.
>>
>>318404713
The one that lets you see how shit the dialog choices actually are.
>>
>>318404840
So, what are some good mods out so far for FO4 that you can actually link me to?
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>>318402881
> I don't like it so it doesn't count
so you cant read
>>
>>318400661
No, but all your bitching about Fallout New Vegas' superior storyline goes down the toilet with the release of Lonesome Road.

I almost prefer having a set character whose history I actually played through rather than that bloated fuckheap.
>>
It's not like everyone all of a sudden changed their minds or completely forgot their opinion on the game. It's just a case of the fans of the series Coming out and comparing it to FO4 and Bethesda in general.
>>
Fallout 1 and 2 weren't actually that good.
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>>318404713
The one that lets you sell cars apparently
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>>318404908
Nude women, vault meat paintings/50s pin-ups, optimization mod, retextured chems, gunner harness with exposed titties, raider armor with exposed vagoo and tittys.
>>
>>318405142
Opinion, but I agree. I'm not a big fan of them. To each their own.
>>
>>318405242
>that you can actually link me to
Where are the links?
>>
It has always been popular opinion that NV was a lot better than 3. It isn't retroactive in the least.

It is however a shit opinion, as they have the same key faults in the gameplay and visuals which make it absolutely no fun to play.
>>
>>318405357
Nexus has a search function you lazy fuck
>>
>>318402743
>homosexual, Bioware tier pandering
Don't forget "polyamorous" pandering with the Cass ending.
>>
Fallout 4 suffers from too many "half measures".

They wanted a "more personal" story, so they added a fixed character for the player to use, but they were too afraid to go all out with it like Mass Effect/Witcher, so you end up with this weird mix of player choice and fixed storytelling that isn't particularly good at either.

Plus the game being played from the first person while the game constantly reminds you that you're controlling another character is a really strange oversight. When you play Mass Effect or Witcher it's very clear that you, the player, are a third person controlling the actions of Shepard or Geralt. When you play Fallout 4 you're seeing from the eyes of Nate/Nora, hearing their voice come out of your mouth, and it just doesn't work well.
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>>318405242
>pointless clutter retextures that makes them stand out like a sore thumb in the rest of the low res world and tits

Bethesda game modding, everyone
>>
>>318405454
She was never your girlfriend
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>>318404607
9 Years, GTFO newfag
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>>318405434
But millions of people do have fun with it
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>>318405435
>asks for links
>doesn't post links
>look it up yourself
Good to see you don't have any mods to show me.
>>
>>318403867
There are a lot of things in the punk ethos. Rebellion against the status quo, independence and survivalism (this is actually where the skinhead movement started), politics of every kind, anger, the movement for equality and justice, and so much more.
There are so many things in the punk ethos that you almost have to focus on smaller parts of it to get a clear image of those parts of punk. Remember that it's fourty years old now.
>>
What is the trajectory for civilization in Fallout? 300 years after the events of Fallout 4, do you think the world will have entered a new golden age with humans peppering the planet again or will we have destroyed ourselves several times over, only to return from the vaults and try again?
>>
>>318405538
>Bethesda game modding, everyone
*bethesda modding before the creation kit comes out. I left out a star mod and recolored pip-boy (institute).

When I start a fresh playthrough, I'll probably increase the spawn rate of legendaries and add darker nights.
>>
>>318398169
>>
>>318405724
That wasn't me. I didn't notice you wanted links.

I'm not giving them to you.
http://www.nexusmods.com/fallout4/mods/top/?
>>
>>318401027
You just need to change two lines in FALLOUT.ini and get TTW
>>
>>318405826
There's also the mods that let you craft weapons and armour, add new settlement stuff and wear all clothing under armour.
>>
>>318403867
https://www.youtube.com/watch?v=tR646C8YDQw
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>>318405804
Well, Fallout 4 has some decently civilized places and with you setting up settlements it seems that's only gonna increase.

It's worth noting that as memory served the Capitol Wasteland was a particular kind of shithole.
>>
>>318398169
NV is better in almost every single sense, period. Fallout 4 is no different than Borderlands and even Far Cry to an extent. You can bitch about ''muh desert and railroading'' all you want.
>>
>>318406040
For some people, sure, but not all. I'm not that anon, but I've never been able to run 3 reliably on anything later than Vista no matter what I do. Even limiting to dual core, running in compatibility mode, fucking with the .ini file, downloading every unofficial bugfix and optimizer out there, and playing vanilla aside from said optimizers, the game still crashed all the time. All I could ever do was make it crash ever half hour instead of every five minutes.
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>>318406337
>borderlands
>a game all about shooting, looting, and being a retard
>Fallout 4
>a game all about interacting with the world for better and worse and telling the story of that one fuck who didn't die in 111.
I'm just not seeing it.
Far Cry is a closer comparison, albeit FO4 is notably worse.
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>>318406215
>Fallout 4 has some decently civilized places

Did we play the same game? The biggest civilization in 4 is a baseball stadium with a dozen metal shacks in it.

>>318405804

On the West Coast the NCR has already reached a near pre-war state ~50 years BEFORE the events of Fallout 4.
>>
>>318406487
>a game all about shooting, looting, and being a retard

But you just described FO4 perfectly
>>
>>318406081
>wear all clothing under armour.
I'll probably add it in my next playthrough, but right now, I've already got a ballistic weave hat and underclothing.

>add new settlement stuff
my autism is too mild to care. I'll wait for people with severe autism to put bethesda to shame.

>that let you craft weapons and armour
new playthrough territory
>>
>>318406487
>a game all about interacting with the world for better and worse and telling the story of that one fuck who didn't die in 111.

It's barely even better than borderlands in that regard. It's basically the same category of games.
>>
>>318405689
Get outta here gramps this is a cool kid only zone
>>
>>318406467
That's weird. I can run FO3 fine on Win8

>>318406527
It's still a town. They have resources, reporters, politics, etc.

Hell, New Vegas wasn't some sprawling metropolis. It was small and shit, even including Freeside.
>>
>>318406527
That's not strictly true. NCR has no heavy industry and the main chunk of the economy are brahmin ranches
>>
>>318406487
>a game all about shooting, looting, and being a retard
>a game all about interacting with the world for better and worse and telling the story of that one fuck who didn't die in 111.
I don't see how Fallout 4 doesn't fit into both of these. 90% of Fallout 4 is wandering around samey factories in pursuit of another FURIOUS BAYONETTED NIGHTVISION SILENT HEAVY PIPE RIFLE +. At least Borderlands had some weapon variety. Not much, but way more than Fallout 4 does.
>>
>>318398169
Being an actual RPG for starters
>>
>>318406742
>reporters
that's so retarded though

a "city" with like 30 people doesn't need its own newspaper
>>
>>318406578
>>318406653
Except... there's no emphasis on the looting, it's just there. No lootsplosions, no "insane weapon variety" even if 99% of them were useless, and no legendary bosses said to be "filled with loot."
Loot is a major factor in Borderlands 1, 2, and 1.5.
>>
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>>318398169
>tfw sudden urge to play NV

What are some essential mods for it?
Never really finished the game (other than the stupid NCR ending years ago) so I'm feeling like doing another run, but I really wanna mod it this time.
>>
>>318406889
No, but I don't mind. It's a neat idea and ideally keeps the critical eye on authority.
>>
>>318406959
>it's just there
and it's like one third of the game
(the other two thirds being killing to get loot and selling/crafting loot)
>>
>>318406959
Those are just shades of differences. Borderlands just does weapon and loot variety somewhat better. I don't know what to tell you, I follow my gut and my gut is telling my Fallout 4 is a shooter and I play it for shooting. Rather, I don't play it because shooting bores me pretty quickly. On the other hand, I did like 10 playthroughs of New Vegas.
>>
>>318406889
You know we're intended to imagine the scale bumped up for every 3D tes and Fallout game, right?
>>
>>318406959
I always subscribed to the notion that everything in Bethesda games is actually several times bigger than what's shown, and Diamond City is intended to be a thriving city with a population in the hundreds if not a thousand. It's just that Bethesda has been using the same engine for over a fucking decade and it shits itself if there's more than two NPC's and a tin can on screen at once. I'm not trying to excuse how shit they are or anything, but I highly doubt that if you were to ask a dev at Bethesda about Solitude they'd tell you it has a population of 30 and five houses, for example.
>>
>what new vegas did right compared to fallout 4
Story.
Crafting.
Not having a limited settlement building feature (which was a mod)
>what new vegas did right compared to fallout 3
Everything.
>>
>>318398169

Beth took what should have been a simple enough story, characters, and concepts, and somehow managed to mangle it all in the way they executed: the way that everything is delivered in Fo4 is wrong, even moreso in 3 in spite of having a better premise, and it really shows Beth's difficulty with working with Fallout's lore even when they're actively trying to tie things together neatly and not shit on pre-established stuff.

It's insulting because for how much they tried to get it right, they failed, when at first it seemed like they could succeed.
>>
>>318407238
Even back in FO1/2 settlements aren't very big. Honestly it's the post apocalypse, what do you want?

Bigger than Megaton, at the very least.
>>
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>>318406783

Sure, but 50 years before Fallout 4 takes place NCR has already built a massive, self sustaining capital city to run a fully functional governing body. They're clearly leaps and bounds ahead of where the East Coast civilizations are in terms of development.

>>318406742

Fallout 4 suffers from the classic issue where the in-game lore and the actual presentation don't match up. Diamond City apparently has a population in the hundreds, with internal political issues (like the class warfare issue going on), but there aren't even 20 houses in the entire city. Usually this is something that I can just overlook (because video games) but Witcher 3 really spoiled me on how well designed a world could be. Bethesda should definitely take notes from CDPR for their next game.
>>
>>318407027
New Vegas Anti-crash
>>
>>318407176
even then

how much people including all the farms they need, can a fucking baseball stadium support?

and this in a place where you still struggle to survive and making a newspaper is just a waste of precious resources
>>
>>318399146
Zelda is shit.
>>
>>318407548
I give it a pass, mostly because New Vegas hurt me so much with it. I was so excited for the strip and it's three goddamn buildings.

But Obsidrones will defend it.
>>
I don't know
>>
>>318407575
>making a newspaper is just a waste of precious resources

Apparently paper is actually one of the most durable resources in the Fallout universe. There are even pre-war newspapers lying around the streets of Boston, even after two full centuries of being exposed to the elements in a post-apocalyptic world.
>>
>>318407773
>But Obsidrones will defend it.
Fucking excellent bait, 10/10. I know it's bait and I'll STILL respond to it, because it's that good.

The Strip and Freeside were the biggest complaints everyone who liked NV had about the game (barring bugs). Nobody pretends NV is perfect.
>>
>>318407548

Bethesda can take all the notes they want, until they finally rid themselves of their technical debt they will never achieve anything better.
>>
>>318407575
>how much people including all the farms they need, can a fucking baseball stadium support?
If you clear the diamond and make it essential buildings and farm land, built house in the stands, then had stores underground? A lot.

>struggle to survive
I think Diamond City is a bit past Arroyo tier levels of development.
>>
>>318407792
That's pretty unsetting, is the whole game like that?
>>
>>318407960
Do we not frequent the same threads? Whenever I see a NV thread it's full of Housefags. And I'd be all up for House if he wasn't a wannabe god who has to have half his settlement policed by a gang of Elvis impersonators.
>>
>>318408024
Do you even have the slightest idea how much farm land you need to support even a single person?
>>
>>318408202
I do for video games.
>>
>>318408156
>Do we not frequent the same threads? Whenever I see a NV thread it's full of Housefags
This is not the same as saying that The Strip and Freeside weren't disappointing or that they shouldn't have been larger.

The only debate here is to whether it's because consoles or because cut content.
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>>318407792
>>
>>318408156
So, if you like going with House, it means you think the Strip is perfect?
In what universe does that constitute a logical conclusion?
>>
The opening missions of new vegas and fallout 4 really set the tone for each game.

In new vegas you awake in a town and as you explore and familiarize yourself with the inhabitants you are almost immediately presented with a dilemma. Powder gangers are coming to extort the townsfolk and you can help the townsfolk, help the powder gangers, do nothing, or kill everyone involved. If you choose to help the townsfolk, you can go around to different members of the town and, depending on your characters skills, ask them for help in certain fields such as medicine or explosives. New vegas immediately shows the player he is part of a world with competing factions and he can pick sides to impact the outcome.

In fallout 4 one of the first missions the player encounters is a stranger screaming at you from the top of a museum asking for help and advising you to pick up the laser musket that is laid on the ground. Before you even enter the building raiders, who are inherently evil and will never try to converse or trade with you under any circumstance, begin fighting you. As you clear your way through a linear building you encounter a group of people who have never met you, but immediately accept you as their ally, guide you toward a fusion cell, power armor, and a minigun on the roof. It's strange these NPCs need your help as they are all invulnerable. After you help them they all immediately join your new settlement which is conspicuously intact and has not been looted in 200 years.

The main difference in the game is choices impacting the storytelling vs. linear storytelling.
>>
>>318408094
Sometimes you can tell them you'll do it later.
>>
>>318408357
Because the strip represents what House is ultimately capable of, despite his claims.

>>318408284
I don't think that's a fair argument, either. Fact of the matter is that any open world game is gonna have issues with scale and population size. I've accepted it and am just happy that Beth was able to make a city that feels like it's bigger than it is.

The issue I have with the Obsidion cocksucking is that the Strip is so heavily advertised both in and out of the game. And that it's ultimately got the population of Goodsprings is a major issue and somewhat of a deal breaker.
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>>318405454
Cass is in no way involved or interested in you fella.
>>
>>318408202
You need 2 of everything besides Mutfruit to feed one person

Duh
>>
After playing Fo4 i will never play New Vegas every again.
>>
>>318408854
You need a dozen other plants too for your adhesives.
>>
>>318408661
>is ultimately capable of
Transforming a city of cannibals and thugs into a glowing beacon of safety and wealth?
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>>318408651
Thank Christ, was getting worried here
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>>318405892

Shitposting. Shitposting never changes.
>>
>>318408951
Who ultimately do nothing but practice their dark deeds in secret and survive off the caps that come in. No thought is put to resources or the little man in this scenario. House dreams big and damn if he isn't brilliant, but he vastly overestimates himself and that will be his downfall.
>>
>>318408935
>Being so terrible at picking things up that you need to even use Vegtable starch
>>
>>318402037
Wait, do those talk-down perks literally just turn enemies into non-essential companions?
>>
>>318405454
Original intent was that you both get drunk and wake up married and The King being the one that wedded you and Cass.
>>
>>318409242
You get the deathclaw for giving the egg back
>>
>>318409345
The game really lacks the obligatory drunk Vegas wedding
>>
>weapon variety
>armor and clothing variety
>quest variety and quantity
>ammo crafting
>crafting in general
>more relative to FO1&2

FO4 didn't even reference shit regarding NV. I think Cabot mentioned going to the Mojave to find some ancient civilization once and that was all I ever heard.

They vaguely reference anything from 3 as well. Mostly just Liberty Prime, a few things through Dr.Lee, and that's it.

Part of me really hopes that Obsidian is given license to develop their own FO4 subtitled game.

FO4 lacked some things that were in NV
>no ammo crafting
>no durability to add more depth to crafting tables (same as Skyrim, they finally add proper crafting, and durability is given the fucking boot)
>stats gone completely, all SPECIAL does is gate perks and affect damage and hit values slightly
>>
>>318409345
Courier going and settling down at Big Mount is a better ending though
>>
>>318400847
I wonder how many arguments that autist has ready in his notepad.
>>
>>318405013
>implying anything Ulysses said about you is true
It's only true if you want it to be true. For all we know he could be just projecting.
>>
>>318409549
Fucking up the Mojave with Elijah is better
>>
>>318402743
>homosexual, Bioware-tier pandering
>Forgetting Vault 22
Either you didn't play the game, ran through it like a speedrun or you're just fishing for (you)s
While yeah there's quite a few gay characters, it's not obvious and shouting at you and shit like Bioware. The only way you can find out that the gay guy in Mojave Outpost is gay is by using the Confirmed Bachelor perk, which you'd ude if you WANT homosexuality in the game
Veronica does imply she's homo quite easily but if you just talk to her to get her as a companion and don't pry too much then you can completely miss it.
Cass fucks girls when she's drunk, wow such SJW
And Gannon only reveals he's gay if you REALLY pry into his personal life. You can complete his companion quest without ever realising he's gay.
Basically, nice b8, made me bite, 6/10
>>
>>318398975

Every chick I've known who dyed their hair was an attention whore. They'd get depressed every time they had nobody around.

All but one, and that one was this Cuban chick who dyed her hair teal blue because it was one of those quick fads earlier this year. She's actually quiet and reserved.

The Punk thing is retarded considering the whole thing behind Punk is ironic non-conformism and being angry
>>
>>318409621
He doesn't even say that much.

All you did was deliver some packages to some remote place. You don't even need to be aware of the effects that had.
And you already were a courier.
>>
>>318409345
See, I would've loved that ending. Beats having my beta ass courier being keked by a random NCR troop.

That said, that was a problem with NV. Can't really recall a companion that you can apply the dick to as a straight courier.
>>
>>318409215
>but practice their dark deeds in secret
A small faction who are under the penalty of death when if found out by Marjory.

>but he vastly overestimates himself and that will be his downfall.
Except his ending is probably the best thing for Vegas.
>>
If there's one thing 4 accomplished well, it's that all characters no longer look the fucking same.
>>
>>318409812
No companion but you can fuck whores and that arena chick.
>>
>>318409659
Not that anon and I think it does gay characters right but the game really does lack romanceable straight companions.
>>
Morrowind - GOAT
Oblivion - bretty gud
Fallout 3 - OK
Skyrim - OK
New Vegas - OK
Fallout 4 - a literal garbage can

Couldn't really into NV, speech was nerfed so my second tier build was really boring medicine and melee critting. I just kept starting new characters over and over as my builds hit walls around level 20.

What were they thinking with FO4 though? The map is so small that NPC's are literally neighbors with ghouls and mutants. Every voice actor sounds like a college friend of Todd's. Dialogue is either edgy or cloyingly moral, and insufferable either way. Skill points are not fun. Base building is minecraft levels of autistic chore. The only fun I had was jumping off things in a power suit.
>>
>>318409906
That's a drawback to a game that was advertised as having bioware style romances.

Yes, that actually happened.
>>
>>318409913
I don't think you can even fuck the gay companions.
You can't fuck Veronica as a lesbian courier,
and I don't think you can fuck Arcade as a gay one.
>>
>>318409812
That really isn't a fucking problem.
>>
>>318410023
Really? I don't remember that.

Obsidian hates romances in games.
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>>318398169
+ skills/perks/traits
+ multiple ways to solve a quest
+ Veronica

the only pluses I can think of at the moment
>>
>>318405892
>Is this what we have to look forward to in the future? Affirmed rpg fans more concerned with graphical eye-candy rather than hard and solid content?
over 13 years ago...
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>>318410062
http://fallout.wikia.com/wiki/Category:Fallout:_New_Vegas_sleeping_partners
There are no romacable followers in the game.
>>
>>318407027
TTW with Project Nevada and Sawyer's mod
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>>318408417
>reasoning
>with raiders, psycohtic individuals with KoS policy

Ok buddy, not sure what kind of 2deep4u dialogue u were looking for
>>
>>318409510
Kellogg's memories and Valentines case files hint that someone else won Hoover but NCR came back and took it over
>>
>>318406783
Well they do have weapons/munitions factories, large mines are back up and running, they can print money, they get petroleum from somewhere, it might not be heavy industry but they do still have industry
>>
>>318409748
dying your hair blue to follow a quick fad sounds like a textbook example of looking for attention, bro
>>
>>318398975
>I'm punk because I bought a skull belt buckle from Target
>>
>mfw the sneak perk in FO4 is a carbon fucking copy of the same fucking sneak skills form the sneak tree in Skyrim, but more compressed

BETHESDA INTERACTIVE.
>>
>>318410645

I guess. She's more of a homebody though, and only really did it because she liked the way it looked. Wasn't exactly searching for praise or recognition or anything from anyone but herself.
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>>318410698
>mfw start out with sneak
>enemies are actually seeing me
>thought sneaking may have actually been improved
>AGI 10
>literally ninjaghost jesus
>not even firing a revolver into a mutant's dick breaks stealth
>>
>>318404713
The one that removes level requirements from perks - this shit is so stupid.
It's like Beth is actively trying to have every character play the same.
>>
>>318410698
I know what you mean, but saying "carbon copy" and then saying how it was compressed is pretty silly
you're right though, this actually feels like Skyrim with guns instead of that just being a joke
>>318410887
did you get any agi perks? because I'm on agility 9 with only blitz and they see me quite easily
>>
>>318400847
Lol his argument is completely discredited when he calls Morrowind shallow. What a tool. Morrowind is a better RPG than most of the Fallout games.
>>
>>318398975
>punk isn't about rebellion
Thanks, Blink 182.
>>
>>318410887

At rank 4/5 with 7 Agi, I can have enemies right in my face, and never break CAUTION phase. If I get DETECTED, I can dip through some bushes or around a quick corner and I go back into CAUTION. Investing in the 5/5 perk is a waste of a fucking perk point.
>>
Fallout 4 is the only fun Fallout.
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>>318410887
Kekd
>>
>>318411051
>did you get any agi perks? because I'm on agility 9 with only blitz and they see me quite easily
Grabbed the stealth perks obviously, I don't think bethesda intended you to use tactics without investing in the obligatory +X to Y perks they seem to love.

>>318411126
The sneak capstone is worthless, the hacker capstone is obscenely worthless, the lockpicking capstone is mostly worthless. There's probably more worthless capstones, but I'm pretty sure they're locked behind worthless perk trees anyway.
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>>318410934
>time to get Blitz 2 to finish my build
>level 34 required
Why would anyone play this long?
>>
>>318402743
Beyond the Beef is better than every quest in 4 combined

There's a ton of memorable quests in NV. Assassinating the President, the Benny quest, The Gomorrah quest (Which felt straight out of New Reno), getting the bomber for the Boomers, the very first quest with Goodspring vs Powder Gangers and the follow up where the NCR attacks the prison, getting a mayor for Primm, all the NCR base ones like taking bounties on Fiend Leaders and helping decide the battle of Forlorn Hope, the one where you have to check on all the ranger stations leading to a confrontation with the leader of the Rangers, etc.

The only Fallout 4 quests I can remember are Silver Shroud, Covenant, and USS Constitution and none of them were very good except fpr the Silver Shroud
>>
>>318411298
What the fuck is happening
A week ago I went to the Fallout general on vg and said fuck Fallout 4 and like 5 people went ''fuck you man''. I wonder if Reddit is finally here.
>>
>>318411086
Give those goggles a wipe grandpa
>>
>>318410669
What do you call someone who just likes the music?
Especially since "hardcore punk" came up, a load of faggots just like the music without caring about muh rebellion
>>
>>318411051

Well, people who claim it was ind evelopment for 6 or 7 years are wrong. It more than likely went into development, or started planning for it in 2013 when Skyrim was entirely wrapped up.

Id' say it probably had a rough 3 years in development.

That being said, Todd himself stated that development of Fallout 4 started by porting Skyrim to Xbox One. Hence why I guesstimate a starting point of 2013. This also means that they likely did an asset dump, and filled it all back in with Fallout 4 set pieces and such, while also dedicating resources to engine / graphical improvements, while ALSO pouring over SKyrim's mechanics to see what can be salvaged and what can be scrapped, WHILE ALSO pulling things back into the engine from FO3 and refining them (or not refining them (hacking / lockpicking)), and cutting enough corners to have the game pushed out in Fall 2015.

Essentially, the game's development was quick and easy due to reusing assets from past games on an already heavily modular engine of theirs. FO4 was probably the easiest most quickest cash grab they've ever pushed out the door.
>>
>>318407176
Are we intended to imagine the game isn't shit too?
>>
>>318411642
>pulling things back into the engine from FO3
did they reuse a lot of stuff? I don't know shit about the previous 3D fallouts
>>
>>318411548
I noticed that too, the Reddit invasion needs to be countered.
>>
>>318402743
>post apocalyptic wasteland
>not fucking everything that wants to fuck

shiggy diggy
>>
>>318411431

I'd say most of the perk investments are worthless.

Nothing has really changed in their design ethic and principles between Skyrim and FO4 really, considering an easy 60% of talents in Skyrim were utterly useless as well.

Really makes me wonder what Bethesda does in the 3-4-5 years they sit around making these games. Because considering how much is reused in each game, their time certainly doesn't go towards making anything new or interesting.

If I play one more Bethesda game that uses the same, tired ass, boring lockpicking minigame, I'm going to write Todd Howard a moderately angry letter and tell him it's about time to start switching up the minigames.
>>
>>318398169
new vegas is actually an RPG
>>
>>318409659
>shouting at you and shit like Bioware

>yfw you walk downstairs in the normally for the first time to a crying mexican faggot screaming about his "husband" over and over again
>>
>>318411893

>hacking minigame
>lockpicking minigame that was in FO3, NV, Skyrim
>crafting from Skyrim
>random enchanted loot system from Skyrim
>same retarded end-of-dungeon generalized loot bin from Skyrim
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>>318411638
I'm sorry, but punk isn't for bootlickers.

Maybe you can get away with listening to post-hardcore influenced albums
>>
>>318407285
Ever since the announcement trailer and seeing the old FO3 animations was when it sunk it was going to be bad
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>>318411730
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>>318407548

What does that 'pig' at the very center of your picture mean?
>>
>>318412241

>1000x1000

Nigga I ain't opening that shit.
>>
>>318411086
You missed the point, I see.
>>
>>318408934
After reading this post i will never go on /v/ every again.
>>
>>318412207
>I'm sorry, but punk isn't for bootlickers.
I would've thought my post was clear, both hardcore fans and punks are twats
>>
>>318407548

Fallout 4 suffers from being shallow as fuck.

Once again, Bethesda makes a fun world to explore and stumble around in, but gives us the most shallow means of exploring it the way we want.

It has the exact same problems as Skyrim had. Zero depth to fucking anything. Perks are an illusion of depth in your character development. Most are useless as fuck and offer nothing substantial other than "I didn't know what to invest in so fuck it." Character's are 2D as fuck. Your character is fucking Boston Jesus rising after a 200 year nap.
>>
>>318407773
Freeside was actually huge the real freeside never made it to the game though the files are there thou.
>>
>>318412560
Fun? What fun?
>>
>>318412592

A lot of things never made it into NV. They had just barely a year to make the game. Bethesda screwed them over at almost every turn as well, even after release.
>>
>>318409003
It's not often you literally play yesman. Or sarcastic autist who just does shit for people while being an asshole.
>>
>>318412560
>Your character is fucking Boston Jesus rising after a 200 year nap.
You might be limited to being Boston Jesus, but by the end of the game you could be supporting a group of heavy handed techno-religious fascists or morally bankrupt and disconnected from reality scientists.
>>
>>318412247
that's what it says when you aim at a pig
>>
>>318412008
I miss the Oblivion lockpicking system, that was way more fun and challenging than the current system. I've always enjoyed the hacking minigame though.
>>
>>318398169
New Vegas has a wonderful combo of having a sandbox / open world with a main story line with a ton of options. FO3 had a bunch of linear shooter sections that weren't needed.
>>
>>318412697

Sorry you're incapable of drawing enjoyment out of anything at all.

The world was fun to explore. That's about all I can really tell you. I entered the game, walked around, and every new location caused my brain to continue injecting dopamine into my system.
>>
>>318412698
Consoles and foreign engine also often fucked them. Lots of stuff got cut because consoles couldn't handle or it would cause strange bugs in gamebryo.
>>
I just feel like attaching the main character to a loved one completely ruins the immersion. What I mean is, in 3 and 4 your morality system is already tipped to one direction.

>I lost my son, can you help me?
>MC: Sure, I know how it feels to lose a loved one.

Whereas the Courier doesn't come attached to anything or anyone and any decision is pure raw morality check.
>>
Speaking of lockpicking, what the fuck were they thinking making it impossible to even attempt to lockpick harder locks if you don't have the perk?
That's actually a step back from Skyrim, shit's retarded
>>
>>318412878
I hate the hacking, it's soo slow.
Especially when you play with the controller
>>
>>318413042
You're the reason skills were removed.
>>
>>318412205
you forgot:
>music
>animations

>>318411642
pretty much this
I like Fallout 4 but it tends to scream "cash grab" more often than I'd prefer
that said I'm just sticking around for the mods now because I know some interesting things are bound to spring up the moment the modding tools come out
>>
>>318412698
>barely a year to make the game
It was 18 months
>>
>>318413019
I'm currently trying to play as a Chinese sleeper agent who never cared about his family and who's now free of all obligations.

But the game doesn't make it easy.
>>
>>318412878

I've been desperately begging for that system to return in at least some improved fashion. It was such a great take on how lockpicking at least KIND OF worked in a more realistic sense.

Sure it was easily exploitable by getting fucking good at it in the 20 minutes or so that took, but that could easily have been mended by skill gating ala Fallout. It was also more itneresting and also more time consuming. In Fallout / Skyrim, it takes me 10 seconds at most to break through a lock. Hacking takes longer because it involves actual guesswork and doing away with false passcodes.

Bethesda just does what they think is easiest for the player, which is why every game feels more and more shallow.

I even tried asking some skilled Gamebryo modders if it was even possible to yank out Oblivion's lockpicking minigame and cram it into Skyrim or NV, and they all said no, since it's so hardcoded into the game.
>>
>>318413174
In 1 and 2 there wasn't a limit like in NV too.
>>
>>318412841

Tfw I spent a good 5 minutes thinking it was an elaborate joke or some dank meme, T-Thanks anyway man
>>
>>318413238

So a year and a half.

In game development, especially in 209, that is not a lot of time to make a game, even with preexisting assets.

The fact that NV came out as good and as improved over FO3 as it did with the content it did was very impressive.
>>
>>318413174
you can't on one hand have a lockpick system that requires user dexterity while on the other hand locking out players from even attempting the harder ones
either try to make an RPG or don't, going halfway is stupid
>>
>>318412423
>missing the point 101
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>>318413174
>mfw 3/NV babbies talk about fallout
>>
>>318413242

Not only did they remove it because of it being easy to exploit, but also because they reported players not getting far into the game because some people actually could not do the lockpicking at all, and would stop playing the game.
>>
>>318413352
If that's the way you want it there should be no lockpicking or hacking minigame and it should auto resolve based on your stats.
>>
>>318413410
>implying Obsidian made any gameplay changes that were worth a damn
>still had retarded shit like "throwing weapons" that you couldn't get back

That Avellone cock gotta taste bad by now.
>>
>>318412698
They must have had loanger than a year. How could Bethesda be so shit.
>>
>>318413514

Such bullshit. I had a slightly retarded cousin with cerebral palsy who beat Oblivion and played a fucking "ninja character" as he called it.

People who couldn't cope with Oblivions lockpicking are literally more retarded than an actual medically diagnosed retard.
>>
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>>318413659
>this post
Todd gave you the Goofballs didn't he?
>>
This is now a music thread

OH I GOT SPURS
>>
/v/ loves new things, then hates them, then loves them again when they're no longer popular.


People are going to be praising skyrim when TESVI comes out, because everyone here feels the need to elevate themselves above the masses, and admitting to liking popular games makes them feel like nonintellectuals
>>
>>318413815
This doesn't address the dumbshit issue I had with one use throwing spears.
>>
>>318413659

I'm not sucking Avellone's dick.

New Vegas was a straight up improvement over FO3. And not only that, it offered vastly more content, not just in the core game, but DLC content as well. It also had a vastly more structured storyline(s) with more depth to them than the huge puddle of piss that was Skyrim or fuck, even fucking FO4.

When you're given a pile of shit to work with, you can only do so much to make something decent out of it. Obsidian honestly did a good job with the time frame and resources they were given.
>>
>>318413514
>but also because they reported players not getting far into the game because some people actually could not do the lockpicking at all, and would stop playing the game.

>ant-lion tunnels
>>
>>318413530
I wouldn't mind some hybrid solution, where the lower the skills the harder to impossible the mini-game becomes.
>>
>>318413659
>Obsidian made any gameplay changes that were worth a damn
Non-percent-based skill checks

Iron sights

Perks that aren't just "Here's +5 to X skill"

Weapon modding

Visually distinct unique weapons

Reputation based system taking precedent over karma based system

More than two options for approaching quests

Gambling system

Ammo crafting

More crafting options than making one of five different weapons

And those are all off the top of my head
>>
>>318398169
For me New Vegas just did everything better. Better setting, better story, better characters, better DLC, better gunplay. I could only ever play Fallout 3 once (about 50 hours) and I've played New Vegas dozens of time (currently 202 hours)
>>
>>318413817
BINGO BANGO BONGO
>>
>>318413514
Fuck those people why are they more important?
>>
>>318413958

AAA game devs hire general public gamers to test their games because they want to make sure idiots can at least -somewhat- stumble their way into the right direction.

I think it's a horrible way to test a game though. If I were making a game, I wouldn't cut creative chunks of my pie out because some retard can't wrap his brain around the idea of exploring and solving puzzles. If they can't do it, clearly the type of game their testing isn't for them.

>that literal retard that turned left in the ant lion caves for 30 minutes before Valve cut them down and made them more linear
>>
>>318413514
Man, I sucked at lockpicking in Oblivion but I prefer it to the the new system they use
>>
>>318414231
Because they're too dumb to steal games.
>>
>>318413869
it's not the same people who will suddenly love Skyrim m8
it's simply that the old people are tired of arguing about the same stupid shit while the newfags who were 14 when Skyrim came out praise it because it was their first RPG
it's the same shit with Oblivion
>>
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>>318399146
>all this bait
>>
>>318414015

>skill-checked speech checks from NV are gone
>reverted back to the random dice-roll speech checks

This was how I knew they didn't even fucking use New Vegas to spearhead techicalities into FO4. They reused FO3 and brought it's retarded shortcomings along with it.
>>
>>318413941
>This doesn't address the dumbshit issue I had with one use throwing spears.
Obsidian makes mistakes? There was a limitation preventing it or making it's exclusion most prudent?

Has no obsidian fan said that to you before? They aren't perfect, but they're better than Bethesda.
>>
>>318400485
MathematicS is plural
>arithmetic
>algebra
>calculus

But no there's no such thing as "a mathematic", it's plural without a singular form.

MATHS is correct
>>
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>>318414015
>Perks that aren't just "Here's +5 to X skill"
>>
>>318414345
Shit
>>
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I've always enjoyed 3 more than NV and have been saying so for a long time
It's just simply more fun

You don't see too many people say it though as /v/ is a hivemind in that people will usually end up latching to other people's opinions rather than forming their own

Did NV do some things better than 3? Of course, but it also falls shorts on other aspects, those aspects being the ones I enjoyed more
>>
>>318414486
>britbong so mad the colOOR of his face is red
lal lil lul lel lol
>>
>>318414580
FO4's perks are like that because there's no skills at all. And a lion's share of them are "X% chance to do Y"
>>
>>318414409
Those animations :'(
>>
>>318414769
Okay but what aspects did Fallout 3 do better?

>>318414861
Which makes them shit. Skills for the flat increases, perks to do new things or do things differently. Fallout 4 has +X to Y, very few perks let you do something new.
>>
>>318412903
You sound legitimately retarded.
>>
Is there anything more broken than stealth + blitz?
>>
>>318415141
Stealth + Rifleman + Double firing Gauss Rifle (silenced) + Max Crit Damage
>>
>>318415054
I assumed you were arguing FO4's perks weren't like FO3's, hence why I brought it up. I think the only "unique" perk FO3 really did fine with was Grim Reaper's Sprint, but they still made that ridiculously over-powered.
>>
>>318415136

Nah, I think you're the legit retard here mate.

Just because you don't find an aspect of the game enjoyable doesn't mean it's impossible for it to be so for others.

Go back to chugging Mtn Dew and Dorito Crumbs you worthless clapistanian.
>>
>>318403829
>> You can, with the help of mods
> So you can't then.
> And what car selling mod are even using?
You're gonna have to write more coherent because right now you're just acting and typing like a cunt.

> 90% of the objectives are just 'go to place and kill the enemy'.
And this turns 90% of the game into charisma checks since you can pacify enemies.

> You can't tell people to kill themselves
Get two enemies and incite them to kill enemies, and they'll end up killing each other when everyone else is dead. It's literary the 2nd tier of the perk.

>>318404963
But that's exactly what you said, you bitched at the role I decided to play.
>>
I watched the SBH review of Fallout 4 which used Fallout: NV footage and it made me want to play through NV again even though I only just finished it a couple of weeks ago
>>
>>318413958
Every single time without a fail, that pic makes something boil with rage in me.
>>
>>318401016
Is the last option for Fallout 1 actually true? That sounds tedious and annoying as fuck.
>>
>>318399250
He didn't say you can't, just that it makes you a retard, given your lack of comprehension you have proven his point.
>>
>>318411491
Seriously. The shit in Wild Wasteland was more entertaining than anything in 4.

I don't know how people can honestly compare NV and 3/4 and say the bethesda games are better. You'd have to have never played NV to think so. What kind of dipshit actually wants less options in their game?
>>
>>318413958

>Alternatively, try to hire actual gamers with videogame experience to playtest games
>Their experiences are restricted to CoD, Halo, and whatever flavor of the month AAA title comes out that year
>Still can't into critical / creative thinking scenarios
>Games get dumbed down to compensate for their lack of thinking ability
>>
>>318415551

You can tell Lou where is your vault. Also if you buy water from the traders in the Hub the invisible timer goes down giving you less time to end the game in with the good ending
>>
>>318415551
In Fallout 1 you're on a time limit, you have to find a replacement water chip for your vault or they all die.

It's really tedious and one of the reasons I don't want to replay it.
>>
>>318415309
No, really, retards are easily amused.

There's also nothing more American than being retarded, easily amused and enjoying consumerist media (such ass: shitty AAA games).

I don't find ANY aspect of the game enjoyable. You are right, again, retarded people are easily impressed and easily satisfied.
>>
>>318415551
I think the mutant reaching your vault timer is fixed without some kind of restoration mod (except maybe getting water delivered to it).

It was originally planned in Fallout 1 that Super Mutants slowly conquer all of the wasteland and whole towns would be destroyed after some time.
>>
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>>318402545
if Fallout 4 is an FPS, howcome i don't ever use guns and i'm rarely in 1st person?
>mfw he actually tries to explain himself out of this one
>>
>>318398169
Retroactively, really? Haven't you seen the F3vsNV threads /v/ has had for the past 5 years?
Only a minority of muh atmosphere faggots ever picked 3 over NV.
>>
>>318415715
>put out a survey for prospective testers to gather those who've played a wider variety of games
>hire those people
>better games
>worse sales
>developers exclusively focus test on pewdiepie fans now
>>
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>>318415862

>get to experience an artificial world different from the one you live in
>retarded because you enjoy exploring it

Guess reading makes you a retard as well.
>>
>>318415853
>It's really tedious
It's not though, the time limit is really generous (although that may depend on your version)

FO1 is a fairly short game by RPG standards.
>>
>>318415887
Because you're a waifufag who uses a console, probably
>>
>>318416004
I'll admit that this is on me since time limits make me nervous as shit and I don't really get to have fun when playing under them.

It bothers me that you could never give Tandi the d.
>>
>>318415715

That happens because more games require a reactive thought process rather than an interactive thought process.

In typical shooter games, your only goal is to survive, while also using tools given at your disposal to assist that goal, and score points in the process. Growing up playing games like Halo, CoD, shit like that, you never gain critical thinking abilities like a lot of people did growing up with shit like Silent Hill, Resident Evil, or shit, even most games from the 90s to mid 2000s.
>>
>>318398975

i know you fucking love that redberry pie dont even try
>>
>>318415902
http://strawpoll.me/6144055
>>
>>318416001
Oh yeah, pretend like I'm talking about all fiction and not just dogshit like Fallout 4. The best part about this is I doubt you read either, considering this board shits on literature more often than not.

You are just digging your hole deeper. Yes, I really should be glad I get to experience the big nothing that is Fallout's world, thank you, Bethesda!
>>
>>318415314
>You're gonna have to write more coherent because right now you're just acting and typing like a cunt.
>his only defense is name calling and 'sorry i no speak engrish'
lol
is english not your first language? ok i'm going to try and explain this as simply as possible.
You said you can sell cars in fallout 4. You cannot. Therefore you are wrong. Understand?

>And this turns 90% of the game into charisma checks since you can pacify enemies.
Do you actually believe this? Do you really think you can pacify 90% of enemies in the game? And its not a 'charisma check', its point at an enemy and pressing a button. You may as well shoot them. Either way the entire game is just fighting dudes, the pacification is just another form of combat, since it only takes place in combat.

>Get two enemies and incite them to kill enemies, and they'll end up killing each other when everyone else is dead. It's literary the 2nd tier of the perk.
So you can't tell enemies to kill themselves. This is also an extremely unreliable method that you can't even use until you have played a significant portion of the game.

The quest design and dialogue system simply do not allow for role-playing. You are forced to be a combat orientated yes-man the whole game, whether you like it or not.
>>
>>318416392
>http://strawpoll.me/6144055

>Tfw you can't support NV AND shitposting
>>
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>>318416450
>>
>>318416583
...and hate todd
>>
>>318416646
>>318416583
Blame Todd for limiting me to Four choices.
>>
>>318415882

Destroying the towns still happens, but what doesn't happen (or rather, happened but was patched out because a bunch of baby pussies whined about it) is getting a special game over when the invisible timer runs out (and supermutants conquer vault 13).

I don't personally see what the big deal is. The invisible timer was 500 game days (450 if you bought extra water to extend the first, visible timer), which is roughly double the time you need to beat every single quest in the game. Only way to even see the Bad End is to deliberately waste time, running back and forth in the wasteland doing nothing.
>>
>>318416848
But Todd clearly wasn't involved since the 4 choices lead to actual different results...
>>
>>318416953
>results
>s
>>
The best part about Fallout 4 is that there are way fewer caves.

Hate caves.
>>
The one thing that really stand out to me in Fallout: New Vegas compared to Fallout 4 is the ability to fail quests. In new Vegas I could go through the game as a psychopathic killer and kill everyone, there were even achivements to kill major characters on stea. But in Fallout 4 almost no NPCs can be killed which really drew me out of it and made me realize how much I wasn't the character but instead just doing what the in game character would do.
>>
>>318417226
By fail quests I meant kill people :P
>>
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>>318417226
>>318417316
I honestly don't think you've tried to fail non mainquest quests.
>>
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>>318417527
>>
>>318417182

Wish there were more vaults with more interesting things going on.

>Vault 81
>just a thriving vault with a secret section

>Vault 114
>just a bunch of thugs connected to Valentine's quest, no particularly interesting story going on aside from recruitment of Overseer

>Vault 95
>nothing but drugs and Gunners, no particular interesting story going on, connected to Cait's personal quest

>Vault 75
>nothing but Gunners and robots, only story is some vague shit about some science committee, and killing anyone who turns 18, or kicking them out, dunno, shit was awfully vague

The vaults in FO4 were weak as shit.
>>
>>318417706
Vault 11 and 22 spooked the shit out of me
>>
>>318413958
>Games are entertainment, I just want to turn my brain off and have fun lol

This is exactly what happens when anything goes mainstream. It gets dumbed down more and more to appeal as many people as possible.
>>
>>318417527
>>318417226
The strangest thing about Fallout 4 is that you *can* fail the main quest and kill all members of all factions at any time but NPCs used in side quests no matter how trivial are essential.

Go shoot up railroad HQ then shoot up Diamond city. See which has the most essential NPCS.
>>
>>318416023
Not him, but you can play melee based and third person to see what's coming at your character from all angles and for better stealth without doing muh waifu mods. It's the best way to do stealth or even non stealth melee. You just don't have an argument.
>>
>>318417931
so many gamers are broken people

they'll ignore dialogue and progression hints then when they're actually looking for where to go, they'll obey an NPC who tells them no.
>>
>>318417706
haven't got to 81 or 75 yet, but 95 and 114 were barely a step above the gary vault. christ, even the red/blue vault in NV was better and that was literally about 8 rooms large and had about seven short terminal entries in it.
>>
>>318418369
>he didn't like the genomics experiment or readdiction test that shows addicts will always remain addicts
>actually liked
G A R Y
A
R
Y
>>
>>318418637
i think you might want to re-read, friend.
>>
>>318408202
Well since new vegas is a 100% accurate simulation of life. One field with maybe 40 stalks of corn.

When you look at all the little farms run by random settlers fallout 4 has far more agriculture. The city probably trades for it.
>>
>>318398169
sites having a story.

Random locations were a lot more fun in 4, gameplay-wise, but I was always disappointed in the stories behind them. Where in NV, you'd be given tidbits of a pre-war story that happened here on each new terminal that you find, until there is a "climax" in the last room where you read the final, tragic entry, or see the body of the writer... In fallout 4, you're given the background of the place up front, and the other terminals repeat it without building much on it, or just talk about something else, or irrelevant stuff.

examples (spoilers obviously):
the cram school with pink food. It's just pink food
Vault 95. They overdosed as soon as they got new drugs, while their anti-addiction machine works perfectly on Cait
>>
>>318418946
Don't they talk about how the NCR has to ship food from the West because the production in Vegas isn't good enough yet?
>>
>>318418946
Saying diamond city is unsustainable because there aren't many crops in it is like saying pre war boston was unsustainable because there weren't crops inside the city.Cities trade to rural farmers for food and fallout 4 has more farms than new vegas.
>>
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>2015
>not being a fool for your Johnny

I seriously hope you girls don't do this.
>>
>>318419261
>Cities trade to rural farmers for food
Then where are the caravans?
They're only like 3 traders that sell random junk.

Also Diamond City is completely surrounded by Raiders and Supepr Mutants.
They are royally fucked if they need a constant food supply from outside.
>>
>>318418997
there's a note that can spawn on a raider saying how the food paste is addictive and causes aggression, and in the terminals/audio logs at the school it gives a bit more info on the paste. i actually thought that was one of the better miscellaneous areas. the big boss at the school was a letdown, as was the fact that the food paste game item is neither addictive not caused aggression
>>
>>318398745
Elijah too,[/spoiler but I liked Dead Money all the same.
>>
>>318398169
>/v/ can not mock a bug-filled mess but like the game once it's patched
>>
>>318410508
But Kellog has been working for the institute for 60 years by the time the game begins and the second battle for hoover dam was in 2281, 6 years prior.
>>
>>318398169
NV has some decent mods, but the biggest difference is weapons.

Also, mods fix the whole game especially the combat since it fixes bullet sponges. Game was, like Fallout 4, 0/10 before mods because of it. Also you don't have to charge any armor because Obsidian isn't that retarded.
>>
>>318410508

What. What case files? And I don't see how Kellogg's memories implies that since the memories from NCR are over a hundred years old.
>>
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>>318414580

The part that angers me the most about this is that I bet whichever fucking faggot was in charge of this design thought he did a good job and was "innovative" while he was ruining one of the best RPG systems of all fucking time.
>>
>>318410452

The fact that raiders are 100% aggro psychos is exactly what he's complaining about, doofus.
>>
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>>318411051
That's because it literally started as a skyrim port to the new generation of consoles.
>melee combat in skyrim was actually better than fallout 4's
>>
>>318415054
the major thing was that exploration in 3 is much more fun.
Call it casual if you want, but being able to head off in any direction and find some cool new location or quest is great, as opposed to NV's largely railroaded map filled with invisible walls and high level enemies acting as natural barriers.
Yes, you can sneak by them and go to the strip right away, but the game is still mostly designed in either you do that, or you follow the path they have set out for you. I want to be able to go and do what I want, it's an RPG right? I want to be able to do what I want, not what the game wants me to do.

There's also the problem that NV has simply too much dialogue. Sure, character interaction and fleshing out their personalities is great, but you end up spending a majority of the game talking to people and walking in between talking to other people. It gets very boring, very fast and there's not much done to keep the gameplay fresh and interesting.
Sure, 3's very common combat doesn't necessarily make it better in that sense, but it feels much more evened out and timed mostly well, it seemed when I mostly started to get bored of the combat, it'd have me start talking to people, and when I got bored of that it would send me back out into the wastes.

Of course, it might just be my personal point of view, but those two things alone make me enjoy 3 over NV, even if the latter does other things better
>>
>>318410452
it's explicitly stated that raiders sometimes extort settlements and caravans using intimidation, kidnapping, and tolls, but will try to shoot you from a mile away even though you're carrying more caps that they've ever dreamed of.

also, the very fact that they're all just raiders, even though it's explicitly stated that they are different gangs and factions. but to the PC, who is apparently above the petty squabbles and affiliations of lesser beings, they are all just "Raiders", inconsequential human-shaped ants to stomp out and harvest for stimpaks and ammunition
>>
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>>318413958
>fuse/overstrike
https://en.wikipedia.org/wiki/Fuse_%28video_game%29
http://www.cinemablend.com/games/Insomniac-Says-Focus-Groups-Thought-Overstrike-Was-Too-Cartoony-47577.html

No what's worse is the fact that game devs get kowtowed into making whatever changes the suits feel is necessary based on playtesting. Apparently a bunch of fucking children have more leverage than insomniac, who has/had multiple successful games of this type under their belt.
>>
>>318421873
play a classic fallout and head to anywhere you want, see how that turns out

very few rpgs are completely open from the start, even only few sandbox games are like that

sounds like you just want minecraft with guns
>>
>>318421403
Raiders are 100% aggressive in 3/NV as well. I don't see the point he or you are making when that is a constant across 3 games now. Just because you could align yourself with the fiends or powder gangers iirc doesn't make them anything more than raiders with a dedicated faction. They're still pieces of shit. 4 could have made the gunners a faction or the forged a faction but didn't. I think generic raiders are just how they were before though.
>>
>>318422427
>boomers
>khans
>legion

>100% aggressive

nigga pls
>>
>>318422539
not even the fiends are 100% aggressive
>>
>>318422252

This. The classic way RPGs do non-linearity since the days of Ultima is "you can go anywhere you want, but if you stick your nose someplace it doesn't belong, it gets bitten off".

Bethesda players just have weird expectations because every Bethesda RPG except Morrowind has a world that scales to your level, so you never really run into areas that are beyond you.
>>
>>318414580
You can tell the reason they were vague about a lot of shit like Cap Collector, Fortune Finder, etc. was to further obscure the fact that almost all the perks boil down to boring % increases.
>>
>>318422427
>Raiders are 100% aggressive in 3/NV as well

Objectively false for NV. Never played 3, but I believe you because Bethesda is shit like that.
>>
>>318422427
>generic raiders are okay because 3 had generic raiders

err okay
now go outside and play with the other kids
>>
of course an opinion can change retroactively with the release of a new game. you can always think somethings the worst, until something worse comes out
>>
>>318398975
>only imcando dorf in the world outside of that one quest
>loves redberry pie
what is this, a third age picture?
>>
There is literally no NPC called a "Raider" in NV.
>>
3 has better exploration in spite of pissing on a venerable series

NV has better quests, usually

4 is marginally inferior to both, with the settlement options being a completely meaningless addition

anyone who deviates too far from this basic fact is usually a frothing obsidian apologist, who needs virtual gay sex inside his rectum at all times
>>
>>318422539
That is not what I said. None of those are raiders.
>>318422786
They are. I said anything labeled as "raider", not fiends etc
>>318422898
I didn't say it was "okay" at all. Now go suck a dick outside with the other faggots.
>>
>>318423358
> anything labeled as "raider"

no such thing in NV
>>
>>318423301
3 had awful exploration

it was mostly empty, most dungeons were just copy-pased shit with zomb-- draug-- ghouls in it and every once in a while a really dumb lol random place completely disconnected from the rest of the world
>>
>>318423358
>They are. I said anything labeled as "raider", not fiends etc
So you mean the Great Khans, Fiends, Vipers, Jackals, Scorpions and Powder Gangers.
>>
>>318410698
Perks are just skill trees without branches, the whole game is an elaborate Skyrim mod.
>>
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>>318423989
>Vipers
>didn't look like this
Obsidian pls
>>
it's an rpg, whereas 3 barely is and 4 is not at all
>>
>>318423989

In his defense, I think Vipers, Jackals and Scorpions are always-aggro, so he got half right.
>>
I feel like Fallout 4 has too many random locations whose only purpose is to serve as a raider/super mutant/ghoul camp so radiant quests will send you there to kill them and get some random loot. In short, it feels almost as shallow as skyrim. I also despise how Legendary equipment has more or less replaced uniques which makes finding any named weapon less exciting. I remember how hyped I was about gathering unique weapons in NV like the ratslayer, pushy and other shit.


The RPG mechanics took a major nosedive since with a named protagonist with a neutral personality I feel like I don't want to say the sentences he says half the time. The other day I got the old Vault tec salesman in my village and when he asked "what use does anyone have for a ghoul with 200 years of vault tec sales knowledge?" I chose the X option (which is usually the default best choice in most situations unfortunately) and my character replied in a worried and unsure tone how he's sure he could find something for him. I expected him to reference the settlement stored I had but he didn't.
>>
>>318424420
Right. I wasn't saying he was totally inaccurate since those three do just exist as enemies. But the other three do not.
>>
>>318424591

Do you even get to name your own kid in FO4?
>>
>>318424420
They do have a distinct story and characteristics though.
>>
>>318412207
>talking about punk
>posts the most entry core emo album
you're a fucking moron, sunny day real estate isn't punk
>>
>>318423989
Of those six factions, only three are always hostile. There's one other always-hostile human faction: Escaped Convicts (at the hotel in Primm). But the Escaped Convicts and the Scorpions can be eliminated from respawning.

The only respawning, always-aggro human factions are Vipers, Jackals, and non-Vault Fiends.
>>
>>318424819
No, just the your playable character
>>
>>318398169
I confess I was a bethesda drone. Mainly because fallout 3 was my first fallout game and I thought that New Vegas was insulting bethesda. I was wrong. Completing fallout 4, replaying 3 and playing new vegas for the first time ever last week opened my eyes. New Vegas is objectively better than anything that bethesda's put out; Fallout and Elder Scrolls series combined.

I'm sorry for all the Obsidian bashing and all the NV shitposting /v/. You were absolutely correct.

New Vegas is Superior.
>>
>>318424908
non-Vault fiends aren't always-aggro either
>>
>>318424591
I was really bummed when it turned out that most of the uniques are just pre-named, pre-rolled legendaries. Maybe a quarter of the uniques have truly unique base stats or unique models. And none of them are different enough to base a build on, like how you could make an entire character based on the Abilene Kid.
>>
>>318424941

That's fucking stupid.
>>
>>318424986
You are the majority of people that believe 3 was better in anyway to New Vegas. I still enjoyed both games, but it is hard to go back to 3 after having actually played NV due to the improvements obsidian made.
>>
>>318425642
Don't you know how many more lines they'd have to record with the lead's VA to include all those potential names? Why don't you understand that cinematic games are superior to boring walls of texts?
>>
>>318424908
Also the group of five Mercenaries in the hills near the Northern Passage

>>318425153
I'm pretty sure even if you've wearing Khan armor you have to fight your way to the door of Vault 3
>>
>>318425837
Even as a cinematic game FO4 is an utter failure.

Just compare it to Mass Effect.
>>
>>318425837
>bad trolling
>opinions are facts xD
neo/v/
>>
>Everybody

A couple of ban evading/ip-hopping Obsidiots isn't every body.
>>
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>>318426192
>>
>>318425924
>I'm pretty sure even if you've wearing Khan armor you have to fight your way to the door of Vault 3
I can even talk to some of the Fiends bounties.

But it's heavily modded, maybe that changed something.
>>
>>318426457
Talking to the bounties is definitely from a cut-content mod. Only Vault fiends are possibly friendly in vanilla.
>>
>>318426457
It's definitely mods. While the three fiends with bounties actually have a bunch of unused dialogue by default there's no way to talk to them.
Quit being a fucktoy for fiends you dirty slut
>>
>>318426457
it's the mods.

in vanilla, Cook-cook, nephi and violet HAD lines but were ultimately cut. All fiends outside Vault 3 are always hostile. Fiends within Vault 3 are friendly if you wear a Khan disguise or pass some speech check (iirc)
>>
>>318426257
>four ways to give the thing

This dialogue mod really exposes how limited you're options are in FO4
>>
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>>318426192
>>
>>318426838
Yeah, you can't even refer to it as an rpg anymore. There's literally no freedom.
>>
>>318398169
I think they are all "ok" games and that none of them stand out and that people who completely overblow how good NV is are full of shit.
>>
>>318426838
>>318426257
>>318426934

somebody should ask sawyer on his tumblr a series of questions like this, that all the say the same thing and leave no freedom, asking how he likes fallout 4's writing.
>>
>>318426257
>theres a dialogue mod
>what took them 7 years to "improve" was fixed in just a week or something by some random for free
>>
So the point is: In 3 and 4, the vast majority of humans you meet are perma-aggro, giving you no choice but to interact solely through violence. In NV, nowhere near the majority are, giving you the choice between diplomatic and violent interaction.
>>
>>318426949

NV has a lot of problems, but its problems are mainly ones caused by the horrible Gamebryo engine. Still, playing it feels so fucking much better than playing 3.
>>
>>318398975
>>318409748

It gets specially when you pay attention to her pose on that pic looking down to emulate a "omg look at me, I'm so deep, pls give me attention" pretentious feeling.
>>
>>318426934
>There's literally no freedom.
Nigger what rock have you been living under? RPGs haven't been about freedom for a long ass time, nowadays RPGs are anything where your character can level up.
>>
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>>318421873
>as opposed to NV's largely railroaded map filled with invisible walls and high level enemies acting as natural barriers.
You have multiple opportunities to cut your losses and head to the strip immediately. Mind you, the game doesn't tell you how to do this and it gives you no hints that you can do so, but any semi-experienced player can run from goodsprings to freeside without even an ounce of trouble. You don't even have to sneak, just look where the deathclaws are and say "okay, I'm just going to not step near those things and I'll be fine".

The invisible walls are stupid, I'm not going to defend them because on a couple of occasions they've blocked me off arbitrarily, but they're no better or worse than the inexplicable mountains of rubble forcing you to take metro tunnels all the damn time, so on that front I'd say it's a wash.

>There's also the problem that NV has simply too much dialogue. Sure, character interaction and fleshing out their personalities is great, but you end up spending a majority of the game talking to people and walking in between talking to other people.
Besides Lonesome Road, this is mostly untrue. That isn't to say NV doesn't have lots of dialogue, but very rarely are you forced into overly long expositions, and the times where you are talking for ages are pivotal moments of the game. NV has pretty much exactly as much dialogue as you want to get into, so as far as I'm concerned this isn't even a valid complaint unless you're talking about lonesome road specifically.

cont.
>>
>>318427026
He'll just say something diplomatic. He wants to do another Fallout game and won't piss off Bethesda.
>>
>>318427174
specially funny*
>>
>>318427026
>sawyer, some fans are complaining that for a roleplaying game, the choices you get are quite lacking. would you agree, concur, concede or acknowledge this?
>>
>>318427229
>Besides Lonesome Road
and OWB's intro sequence. Jesus that was over 30 minutes of nonstop talking.
>>
>>318399729
Actually, preferring M&B vanilla to Warband was the correct opinion until Third Age was finally made expansion compatible
>>
>>318427121

I don't think so. The overworld is fucking awful and they make an active effort to cockblock you into the same path always and you really have to go out your way to play it differently.

Even overmodded it felt the same. I think its replay value is really poor. Not that the other ones are much better though.
>>
>>318427267
I just want to fish for a numerous response, not to make him admit fallout 4's writing and roleplaying opportunities are bad
>>
>>318427385
At least you can easily skip it.
Unlike 4 where skipping and subtitles only work right half the time.
>>
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>>318398169
The entire time I played new vegas I felt like a rootin' tootin' cowboy.

Never got the feeling of fitting in with the setting in fo3.
>>
>>318427287
Nah, the question would have to frame that he likes the dialogue choices, when in reality he probably doesn't
>>
>>318409367
are you trying to trick me anon? i don't remember being able to talk to the deathclaw, and i had rank 3 creature perk.
>>
>>318421873
While I don't think it has "too much dialogue" in the slightest, I think the writing is very unremarkable. I see people praising obsidian's writing and putting it on a pedestal but I simply don't see it.
>>
>>318427587
That's because FO3 doesn't have a cohesive setting you could fit into.
>>
NV started your character off as much more a blank slate then any of the others. Even 3 was much better at this then 4 was to be fair. Every single thing in 4 just goes back to finding your kid, you could ignore the main quest in NV and even 3 didn't force it on you as badly as 4.

NV benefited from getting a lot more backstory from the first two games and it made the actual world a lot more interesting. 3 wasn't bland, but they pretty much started all over again and the world being so undeveloped outside of one or two places made it a real snorefest at points.
>>
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>>318427587
>game about literally being an out of place wastelander, not effected by radiation and literally living in a cave for 200 years
>man i feel out of place

>forgetting this was the point of fallout 2`s ending. by adapting and changing to survive the wasteland, you are no longer suitable to live in the vault. by fitting in, you no longer fit in
>>
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>>318399146
>the fallout 4 is bad meme has reached new levels if retarded
>>
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>>318398975
>>318423097
>you will never be 13 years old running from ice warriors again
>>
>>318427587
Well, NV was clearly designed with a mix of themes, even going down to the faction choices: Cowboy/Independent, Gangster/House, Soldier/NCR, and Legion. 4 has themes of rebellion, escape, and detective, though they're not always quite as closely tied to to the factions. 3 didn't really have themes AFAICT.
>>
>>318399273
>>/out/
>>
>>318427878
fallout 1's ending, you mean.

2's ending wasn't anything special
>>
>>318428117
oh, right, yeah. otherwise arroyo wouldnt like, exist.
>>
>>318399704
If you have to prove you're not a newfag, you're a newfag. QED motherfucker
>>
>>318428221
Yes. It wasn't anything special
>>
>>318398975
>I'm white, so I must be a racist/mysoginist/rapist/ableist/privileged
>>
I heard somewhere that Hodd Toward hates New Vegas, any truth to that?
>>
>>318428751
>>318428263
>>318428062
>>318427907

Are you literally scrolling through a 450 reply thread replying to 5 hour old posts? And you call other newfag?
>>
>>318427229
>It gets very boring, very fast and there's not much done to keep the gameplay fresh and interesting.
New Vegas can be divided into roughly 4 portions: Dialogue, Exploration, Combat, Problem Solving. New vegas clearly wins in the dialogue department, arguing this point is a waste of time.

In terms of exploration, you have to pick your poison; new vegas has better locations and more compelling reasons to look for them, but of course there's the problem of invisible walls and presence of actual threats in the wasteland (fucking cazadores) that will stop you dead in your tracks unless you're packing a trick up your sleeve to work around it. In Fallout 3 you sort of just wander. There's not any real reason to watch your step or stop and smell the roses, as the game makes sure nothing is too easy or too hard for you to handle, and besides a couple of unique weapons there's very little interesting things to find.

On a purely mechanical level New Vegas' combat is far better in my experience. You have more options in the form of ammo types and weapon modifications, and ADS was something that should have been in Fallout 3 considering its transition to first person shooting. Not to mention the game scales extremely well. Pick up a .50 rifle with a rock-bottom gun skill and you can still kill shit with it since your skill doesn't determine damage, but it's much harder to pull off than if you could properly wield it since your aim will be all over the place.

And finally problem solving, luckily I don't have to go too in-depth here. Skill checks are presented as minimums, you're either good enough or you aren't. Tons of opportunities to use diplomacy to get more stuff, solve problems without bloodshed, or just get shit done faster. Branching paths, different approaches depending on the quest, and plenty of opportunities to fuck yourself over by doing something stupid. Also you can usually kill NPCs if you want to without LOL ESSENTIAL.
>>
>>318405142

>>/out/
>>
>>318407773

I give Obsidian a pass on this because they had fuck all for time to develop NV and what they got done in the time they had was pretty impressive. I'm willing to bet their dev team was much smaller than the one Bethesda had for 4 too.
>>
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>>318407792
>>
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>>318398975

The Runescape dwarf always makes me laugh.
>>
>>318429004
Most people here have no life, so I have no doubt they're still here to read the reply (despite being a fast board). Dude just probably wanked and cried while shitposting the whole day.
>>
>>318408951
He does a pretty good job but it's clear that without you he'd be screwed. His factions are slowly rebelling against him, he can't activate his master plan without your dumbass stumbling into the casino and he just generally comes as out of touch to his followers.
>>
>>318407792
>>318426257
I'm impressed they even bothered to write so many options, regardless of the fact they all say the same thing
>>
>>318430226
It's a dedication to being lazy, by wasting time and effort in making 4 almost identical options they saved themselves even more effort in actually setting up meaningful choices.
>>
>>318402545
>Post post apocalyptic

Stop saying this. Post-nuclear sounds much better and was actually used by the originals.
>>
>>318430226
I wonder how often the VA's dreamed of strangling the director and writers.
>>
>>318428062
>using only two meme arrows when crosslinking boards

>>>/s/
>>>/u/
>>>/c/
>>>/k/

>>>/a/

>>>/d/
>>>/i/
>>>/c/
>>>/k/
>>
>>318414580
I remember when perks would be weird and fun.
>>
>>318409367

>see the deathclaw jumping down the cliff
>shoot it before realizing it would have stayed friendly
>>
>>318430605
The original was 100 years after the nukes. It's now 200 years after and civilization waa rebuilt
>>
>>318427878
I think he means he couldn't find a way to fit in with any in-game style.

Fallout 3 repeats Fallout 1's ending as a sidequest.
>>
>>318398169

Pacing, the main quests in FO3, FO4 are a mad dash to find a missing loved one, while New Vegas is a vengeance hunt. One you can take your time with, the others feel urgent,
>>
>Obsidrones and Bethesdrones fighting each other.

Why don't Bethesda and Obsidian work together to create the ultimate Fallout game?
>>
Meow
>>
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>>318398169
You see anon, you have just discovered something I like to call, the Zelda effect. The Zelda effect is whenever a new installment in a series comes out the new one is shit and the old one is good. I decided to call it the Zelda effect because that was the first series I saw it happen to. First windwaker was shit, then twilight princess came out and it was shit and windwaker was great, then skyward sword came out and it was shit and twilight princess was great. I've seen it happen to MGS4 and MGS5, now we've seen it happen to fallout.

Search you feelings /v/, you know I speak the truth
>>
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>fiends GTFO

I'm hoping having veronica around will help with NCR+BoS relations
>>
>>318432901

>why can't hitler and the jews work together to create the aryan masterrace
>>
>>318427385

You can tell Klein that you're not interested, and instantly start the missions.

You can do this in every long dialogue scene, with the handful of exceptions being found in Dead money.

I know this is just bait, but there are people out there who are so used to being told what to do in videogames, they didn't even realize they had the option to skip the talking. They were paralyzed by all the options in new Vegas.
>>
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>>318407792
>>4 options

3 are "yes", 1 is a snarky "yes"

Report Bethesda posters, hide Bethesda threads
>>
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>>318433239
>>skyward sword
>>good
>>Twilight Princess
>>good
>>
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>>318433269

>supporting NCR

Cass said it best. It's like loving your little retarded brother. You know he means well, but he's too much of a fuckwit to be put in charge of anything. Pic related is the best ending since it is the best option for humanity, and it gets you the perks of being top dog at the strip with all the drugs, gambling and drugs included.
>>
>>318433945
Your missing the point, it doesn't matter if it was good or bad. The newest installment is always bad and the previous is always good. We are at war with Eastasia and at war with Eurasia.
>>
>>318433239
there has been like 2 good zelda games since majora
wind waker was decent, and basically everything else has sucked other than a couple of game boy entries
>>
>>318434342
>the last 2 installments were both bad
>no but the previous one is always good because of this cycle
get aids
>>
>>318398975
I want to stick my penis in warm redberry pie.
>>
>>318398975
theres a poster near my house that has a picture of a teen boy and a tattoo on him that says "i sent her naked pictures to everyone". god it makes me mad. if a girl sent a boys naked pictures to everyone, everyone would slam the boy and tell him how fucking stupid it was to share his dick pictures with someone else.

but if your a girl...
>>
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>>318435552
>>
>>318435998
reported
>>
>>318410452
You could interact with the fiends in NV during the great khans quest. At no point is there even an approachable pack of raiders. They are just all "psychotic individuals."
>>
Sexy underwear when?

My Curie is not complete
>>
>>318437306
>They are just all "psychotic individuals."
If you read some of the logs (beer factory, libertalia, etc.) they're not even totally inhuman or anything. They just hate you, and specifically you, for apparently no reason.
>>
>>318401359
because increasing your fps like that would destabilise the game engine
>>
>>318401263
i got stalker running on a virtual os...windows 7 on a macintosh...laptop.

it ran perfectly. the only issue was mouse delay.
>>
>>318438510
joke or not, the games animations and timescale IS tied to frame rate. people playing it on toasters can find themselves watching a hammer swing take 6-15 seconds. in theory, having TOO good a machine would make fallout 4 unplayable because it would run too fast
>>
>>318411460
uhh

to get Blitz 2
>>
>>318437658
>curie
>not piper
>>
>>318439053
no really, with VMware you can tell your computer it has a different processor, and it will just increase performance to that level

you should try it, all you have to do is delete system32
>>
>>318440336
The French accent is a lot better imo.

Plus curie hands out stimpacks.
Piper just gives you bubblegum and sweetrolls.
>>
>>318441062
I can't stand french accents or short hair, but to each his own. why did they give a robot a french accent anyway?
>>
>>318441291
>I can't stand french accents or short hair,

that's fine we all have our preferences
>>
>>318441291
I like her french accent.

I changed her hair straight away.
She looks great now.
>>
For the few NV fags here, any mods you guys could suggest for increasing my cowboy experience?
>>
>>318441862
New Vegas Bounties and its associated shit if you love the idea of hunting down a bunch of no-good outlaws and betterin' the frontier.

There's some newfangled shotgun rebalancing mod if you're that kind of cowboy.
>>
>>318441862
IMO, jsawyer.esp is an essential balance mod for NV. I think it also fixes the list of guns affected by the Cowboy perk, so it might be right up your alley.
>>
>>318442350
Already grabbed all of Someguy series. I just didn't know if I dripped the well dry.
>>
>>318413514
I remember my cousin coming over and being amazed I could lockpick in oblivion. He usually just did the auto thing until he ran out of lockpicks.
>>
Why has no one made Space Marine power armour yet?
>>
>>318443784
making things that don't look like shit takes time
>>
>>318443943
>enb mod comes out in like 24 hours of release

no, these things only really take time if your a professional and actually paid to do it
>>
>>318441291
Because Marie Curie was a french scientist and she was with her husband the one who discovered the radioactivity.. Also the scientist who made her wrote he had mixed his fling at Versailles when he was studying with his wife.
>>
>>318445327
I hear all the notework she wrote on her study is still so fucking deadly irradiated that no one can even get a chance to read them. What a waste.
>>
>>318446052
what. you can, you just need to be wearing a hazchem style suit. they dont let people do it often because handling really old, fragile paper delicately with a huge ass hazmat gloves dosent generally go well
>>
>>318446179
couldn't they just put on a hazmat suit, take photos of the documents and upload them somewhere to read later on?
>>
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>>318399729
Agreed for once with all of these. Nice post anon.
>>
>>318400056

NCR was spread too thinly and had several problems that rose up from within.
>>
>>318398169
But everyone always liked NV more than FO3, like it wasn't even subtle or anything.
>>
>>318398169
new vegas is objectively, literally worse than fallout 4, its a very badle aged 5 year old with nothing to offer that other games can't do better
>>
>>318446919
>objectively, literally
don't start with that again
>>
>>318427408
third age is overrated and only for tolkien faggots anyway
the correct answer would be 1866
>>
>>318446320
or get a robot. yeah. im assuming he means reading the papers in person physically.
>>
>318398169
i recently played all three of them and i am enjoying 4 the most. new Vegas is the best but messed p on skills and factions. it has the best factions but that's not saying much
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