https://www.youtube.com/watch?v=I1l2zYzaUMkG
GameXplain's European affiliate likes the game but has some issues with it (most complaints is that it is too NSMB/Sticker Star).
>>318397332
>(most complaints is that it is too NSMB/Sticker Star).
>>318397420
Are you surprised?
So, anyone want some spoilers?
>>318397332
As long as its better than Dream Team I'll be satisfied.
Ive already accepted it wont be better than BiS.
>>318398507
spoil it all
>>318397332
That's just personal preference though. It'd be like hating Tingle's Rosey Rupeeland just because it centres around Tingle that isn't really an issue with the game, the player just doesn't like Tingle.
>open video
>It's Andre "Twenty-dicks-in-his-mouth" Segers
>close video
Every time. If they would just hire different people to do voicework for their channel I would watch more of their videos.
>This game is great, I had lots of fun with it
>BUT THE ENVIRONMENTS AREN'T WACKY IT'S SHIT
When did Mario and Luigi ever have interesting environments?
>>318397332
The fuck is with this guys voice?
>>318397420
please no
>>318399105
Well they've always mostly been the basics with a twist.
>>318398917>no old M&L or PM characters aside from the ones we already know about
>there are small towns in almost every major area, although they're not fleshed out much, they're mostly shops with one or two regular houses
>there are five Papercraft battles
>Bowser's Castle is the final dungeon and it's divided up in two visits, there are two more environments between visits and the second time it gets significantly upgraded
>the Koopalings are fought in pairs and are also divided between the two visits in Bowser's Castle, they have dialogue
>final bosses are Bowser and Paper Bowser. Bowser grows gigantic and Paper Bowser transforms into his armor
>there's something neat in the sound test screen you unlock after the end of the game
>>318397332
>too NSMB
How the fuck can an RPG be like a platformer. Oh wait, it's the 8th generation of video games, when everyone suddenly has sickle cell.
>>318399552
Eh, I'd be willing to handwave the generic NSMB stuff if the game itself is fun and plays well.
What do we know about difficulty? Each entry is supposedly a step up in difficulty, so is it more challenging than Dream Team?
Are the papercraft battles atleast half-way as fun as the giant battles?
Is there a decent variety of bros. moves and whatever the fuck Paper Mario does? Are the bosses cool even if they're generic?
But it's done by a completely different dev from those guys, how does that make sense
>>318400331
I haven't played it myself, a friend of mine who reviewed it for our site did, but he thinks the difficulty is just about on-par with Dream Team and that Papercraft battles aren't as fun as Giant battles. As for Bros and Trio attacks, yeah, they're fun and varied, and so are the bosses.
STICK
ER
STAR
>>318397332
So it's a "Mamma mia!"?
Looks like we can add it to the wall. Thank goodness Xenoblade X seems to be doing well for reviews atm.
>>318400438
What if Nintendo forced Alphadream?
God damn it. We all predicted it but it still upsets me.
>NSMB the RPG
God damn it, God fucking damn it.
From what I can tell, the usual Mario and Luigi antics are still in, so I really don't give a shit about the NSMB-ish environments.
>>318400903
Huh, Triforce Heroes and Rainbow Curse were disliked?
>>318400903
Xenoblade X is at about an 84 on metacritic right now. Its good, but there is no way in hell its gonna have any significant impact on WiiU sales.
>>318401061
Which fucking every game had.
>>318400165
>How the fuck can an RPG be like a platformer.
Successor to Super Mario RPG when?
>>318401087
At Gamespot. The same place that gave Tropical Freeze a low score for being too hard.
And the same site who gave Luigi's Mansion 2 a low score. For being hard.
>>318401220
never ever
>>318401250
>Tropical Freeze and Dark Moon
>Too hard
They were the only games Nintendo's released that require any skill at all outside of multiplayer.
Apparently adding rotting teeth to a generic beach setting really does make all the difference.
>>318401250
They used to have competent reviewers.
>>318400903
>>318401089
Super Mystery Dungeon is doing "okay" review-wise right now, it's in low green, but since no critics got review copies, it has few reviews (most of which are very critical). Reviewers are still playing the game so it's very possible it can drop to yellow sooner or later.
>>318401341
Of course it does, all an environment needs is a slight gimmick to make it anything but dull shit. Hell, even your classic fire/ice combo level is ten times more interesting than any fire or ice level.
>>318401336
In the past five years I meant.
>>318401397
Really? When? I remember all the way back into GC era that Gamespot was hated for being garbage (and was the most obviously paid-off at times).
>>318401160
Super Paper Mario was a damn good Action RPG looking back.
>>318401220
>>318401284
>Super Mario RPG remake
>everything gets localized so things have proper names in line with standardized Mario now (Bowser's Keep -> Bowser's Castle)
>>318401510
No it wasn't. It's horrible. The game itself is fun to play, but EVERYTHING ELSE is horrible.
Cutscenes that interrupt you every ten steps in a platformer is bad design.
>>318401220
>We will never have this
>Or a remake
>Or at least have Geno and Mallow in the Mario sports games Square makes
>>318401482
Kane and Lynch?
>>318401571
>Yo'ster Isle becomes Yoshi's Island
>Boshi becomes "Blue Yoshi"
>>318401510
Ehh.... no. The gameplay was always atrocious. It was filled with floaty platforming, dreary levels and awful enemy designs.
On the other hand the game was god tier because of its creativity, excellent story, fantastic characters and writing, atmosphere and music.
>>318401853
No, the characters were shit too. Outside of the villains at least.
>>318401853
The characters weren't any good except Bleck and his lackeys, all the partners were completely forgettable.
>>318401975
>>318402214
Well I primarily meant the villains, since they pretty much carried the whole thing so well. In hindsight you're definitely right though. I can hardly remember any of the other characters.
>>318401654
I have reason to believe that the people who bought it thought it was just a platformer, and that's why they hated the story. It's probably why Sticker Star exists. Nintendo didn't make the connection.
>>318397332
So the 3ds is the worst handheld ever. Every sequel from Kirby to paper Mario was casulized shit
>>318401571
>SMRPG without the shitty 90s SE translation
Why can't we have this?
>>318401853
>>318402459
Sticker Star's lack of story came as a result of a Club Nintendo survey that said less than 1% of players found Super Paper Mario's story engaging in any way whatsoever.
>>318401654
Are you full retard? The gameplay was absolute shit, it was only the cutscenes that made it bearable at times.
>>318398757
But Dream Team was already better than BIS.
>>318402560
Dark moon was pretty good, and there's smash. Overall I will agree its a pretty mediocre system, at least in terms of first party games.
>>318399105
In every game except Bowser's Inside Story.
>>318401510
No it wasn't.
It had great music and writing, but it was both a mediocre RPG and Platformer.
Is this the final boss? Looks cool if it isn't.
>>318397332
>most complaints is that it is too NSMB/Sticker Star
DROPPED
cancelled my preorder , no joke
>>318401654
You have it backwards.
Everything but the gameplay was top notch.
>>318403124
ok dont bother forming your own opinion then
I am so Fucking READY!I'm checking 3dsiso daily
>>318402214
>>318401975
>>318402369
>Francis
>Flint Cragley
>Squirps
>That huge bitch Luvbi
Outside of those guys and the chapter bosses though, the villains were essentially the entire cast.
And the regular NPCs were pretty much the same quality as the previous games.
>>318401137
That's just an outright lie
Super Star Saga was set in an entirely new land with completely different areas
Partners in Time had you going to a mountain made out of thwomps and even into space
Bowser's Inside Story had mostly meh areas but you did get some cool moments inside bowser
Dream Team had a really creative map with a lot of nice areas, although they weren't necessarily unique
>>318403352
>Koopalings are fought in pairs
>but there are seven of them
? ? ?
Roy and Wendy are an interesting choice for partners. I thought they would have went with a more generic Roy & Morton.
>>318403058
Looks fake as hell. A recolored Dreamy Bowser sprite in a generic space background.
>>318403441
Ah shit, yeah. How could I forget Francis, holy fuck. I need to replay the game.
>>318403441
Oh yeah, Francis. Can't remember any of those others you named.
I still remember pretty much everyone from every chapter of TTYD is kind of what I mean.
>>318403521
Ludwig could be fought alone. He's always "that" Koopaling.
>>318403521
You see Iggy alone at the snow area using some sort of cannon.
>(most complaints is that it is too NSMB/Sticker Star).
It's over.
>>318403519
he was talking about the antics
>>318403708
Pic?
>>318397332
>too NSMB/Sticker Star
Fuck you, Nintendo. Stop it with those games. Sticker Star literally has no genre because it's so fucking bad.
I am just about done with these dumbasses.
>>318403805
https://www.youtube.com/watch?v=U7CueM5wF5w
3:30. Not in battle, but he could use it in a fight I guess.
>>318401975
>Multiple merlin wizards
>Paper Bowser and Luigi shenanigans (Mr. L!)
>Squigg the space squid thing
>Pixl
>The otaku chameleon boss
>The divorced rulers of heaven and hell who casually use cell phones to talk about who has the daughter atm
It was great.
>>318403521
Roy and Wendy are the Koopalings with the most screentime actually. Interesting choice indeed.
>>318403838
>>318403726
>>318403124
Where did you retards come from?
We knew how the game was gonna be like for months.
And on the M&L side, it's closer to 3DLand/World anyway, and there is stuff from most major Mario games.
>>318397332
>(most complaints is that it is too NSMB/Sticker Star).
>>318404198
How are their personality like?
Are Morton and Lemmy retarded like they look?
>>318404326
King Bob-Omb is a nice touch. I'd like to see his characterization in this game.
Hoping for King Boo too actually. Gooper Blooper maybe?
People need to chill out. This game is easily going to be better then Sticker Star from everything they've shown so far.
>>318404741
STICKER
T
A
R
>>318404696
Goober Blooper is garanteed for the beach area.
I was hoping for King Boo in the haunted forest, but apparently there's Wiggler there.
>>318404981
>I was hoping for King Boo in the haunted forest, but apparently there's Wiggler there.
Every Mario and Luigi game had some sort of Wiggler Boss fight. It's pretty much tradition at this point.
>>318404513
I'm sorry, I haven't played it myself yet.
>>318397332
Not the same anon but I got a review copy.
It's ok, nothing mind blowing. The mission stuff is awful but the rest of the game is alright.
my ranking would be
SSS>BIS>DT>PJ>PIT
>>318405381
BIS is incredibly overrated, and just slightly better than PiT.
>>318405727
The overrated game is Supernostalgia Saga
>>318405629
How's the final boss like?
Who's the secret boss?
Paper Luigi?
>>318401341
You're the same anon who shits on BiS in every M&L thread for some benign reason.
Go suck on a dick, yeah?
Someone please tell me this game is not "collect these 5 items then unlock the final level" .
>>318398757
But I enjoyed the fuck out of Dream Team
>>318401220
TTYD is better.
Sequel to TTYD when?
>>318405906
The final boss is just bowser and paper bowser merged, it's better than the final boss in dream team imo
...I didn't know there was a secret boss You mean like bowser jr was in dream team? I haven't completed the boss gaunlet thing yet
No paper luigi in sight. If he was a cameo, I didn't see him either.
>>318405925
Not that anon, and I rightfully criticize BIS when we talk about it too.
Now what?
Mario RPG Rankings
God Tier
TTYD
Bowser's Inside Story
Great Tier
Paper Mario
Superstar Saga
Good Tier
Dream Team
Super Paper Mario
Okay Tier
SMRPG
Partners in Time
No Tier
Sticker Star.
Based on everything I've seen, I'm confident this game will be at least be in good tier.
>>318406298
>SMRPG that low
>>318406298
SMRG to Great, dream team and SPM to Okay, remove "good" tier entirely
>>318406368
I still like the game. I really do. It's just hard for to get into, since I played both the PM and M&L games before it, so it's hard for me to get used to in comparison.
>>318406298
partners in time sucked dick.
Bowsers inside story was okay. Haven't played dream team yet.
Superstar still remains my favorite.
>>318406368
>>318406461
SMRPG I feel is difficult to get into if you've played literally any other Mario RPG first.
Shoddy SE translation does not help either.
>>318405925
What? How did you get such a thing from my comment?
I like BIS, but its environments are easily my least favorite part.
>>318399552
>Bowser's Castle being the final dungeon
>Final bosses being Bowser and Paper Bowser
Of course, why should I have expected anything else when it would all amount to this?
>>318406171Paper Luigi is chilling in the sound test.
Can't wait for this.
The two funniest versions of Bowser arguing with each other... gonna be brilliant.
>>318406298
>lazy level design
>awful forced repetitive minigames every 20 minutes
>story is all over the place
>forced stylo fucking everywhere
>generic Mario areas
>lazy enemy design
>pointless 2D sections
Is this how God Tier is like?
>>318406854
Die.
>>318406854
I'm biased I admit. Bowser is one of my most favorite characters in the series, and playing what was essentially Bowser RPG, was awesome. His great dialogue and banter with the other characters, his awesome special attacks involving his minions, the giant battles which are really fun for me personally, and fun antagonists with Fawful and Midbus.
>>318406368
Once you know it in and out, the game becomes piss easy. Paper Mario RPGs and M&L games at least give you a bit more tension with the action commands.
>>318407039
>"I prefer bara over gameplay!"
>>318407243
Good characters can make a good character, and the game was far from bad by any means. Youre in the minority on this.
In terms of enemy design, I can't say I'm disappointed that this game sticks to the main series and adds many new enemies from the 2D and 3D platformers. Regular enemy design was never a strong suit in Mario & Luigi in my opinion, BIS and DT in particular had some really lazy/weird regular enemies. The first two Paper Mario games also stick almost entirely to main series enemies and I like those enemies a lot better.
>>318407243
It was still a fun game. And no, I don't swing that way, as I've seen some other posters have.
I understand if you didn't care for it. It's not a big deal.
>>318407039
Well the dialogue is easily the best in the series, and the best part of the game.
That and the final boss.
>>318407463
We can all agree Super Star Saga had the best enemy and boss designs?
>>318399552>there's something neat in the sound test screen you unlock after the end of the gameWhat is it?
>>318407463
Are there Koopatrols?
Alright folks I have the updated Mario & Luigi tier list it should look something like this:
DT > BIS > SS > PJ > PiT
>>318407554
Some were also very weird like those inexplicably lanky Boomerang Bros, but others like the Bone Sharks and the Techno-Chomps were really cool, yeah.
>>318407561
>>318406781
>>318407746
move sss above bis
>>318406854
The writing alone could hold up even the worst game.
Bowser RTS fucking when?
>>318399104
I wish Derrick would do all the reviews. But he was busy as fuck because of XCX so it's understandable.
>>318406854
>>lazy enemy design
Oh but SSS enemies being fucking beans and bean variations was super creative design?
>>318407768
The weirdness was the best part. SS saga is Mario and Luigi's bizarre adventure, and that's why it's the greatest.
You fight a living soda monster. A LIVING. SODA MONSTER
>>318407182
>Paper Mario
>hard
lol?
>>318407925
They were not all beans. There were actually very few bean enemies, it was mostly just the people that were beans
>>318407921
That other guy they got to review Super Mystery Dungeon who instantly went "I never played a SMD game after Blue Rescue Team which bored me in three hours" should've also been avoided.
>>318404198
>Wendy gets a lot of screentime
I might just pick this up then
>>318406298
Those are some good opinions senpai
Why does NSMB have to seep into everything? Mario games don't have to be homogenised to fit in line with that bland bullshit, jesus. That was part of the RPG's appeal.
Dream team fucking sucked, I dont see how this will be better.
>>318408891
According to someone, most tutorials are relegated to optional books to read now.
>>318408980
That was the least of the issues I had with the game. It was just all around mediocre to bad, the tutorials were just annoying.
Does the game have a hard mode?
Do you have to beat it to unlock it?
I want a hard mode, but if you have to beat the game to get it, then Id actually rather there NOT be one. Hard to explain why.
>>318407463
>I prefer generic enemies that Ive already fought before and know how they may attack ruining all suspense instead of original ones that keep me on my toes
The mental gymnastics Neotendrones like to pull off are fucking ASTOUNDING
You can't be serious. No Paper Luigi? No development of the premise? Bowser's Castle really is the final area? The game is 99% mini-games? The final boss is nothing more than Bowser and Paper Bowser teaming up?
I'm really tempted to cancel my pre-order now. How did Mario RPGs fall so low?
>>318409460
Did someone else start developing them? The quality is so meh. Generally lazy, with bad writing.
>>318409157
dont start
you always stir shit up when you mention dream team
>>318409157
It had stellar combat, solid and extremely varied level design, an interesting setting, a great cast of characters and an amazing OST.
Dunno what your problem is.
>>318409624
I M&L1 was just a fluke. M&L2, 3 and 4 were terrible.
SPM was badly executed even if it had good ideas and Sticker Star was made by a team of newbies sucking Miyamoto's dick, and now Nintendo has decided people want more Sticker Star.
>>318409745
None of that is true. None.
>>318409745
>great cast of characters
the only characters that were remotely interesting were the muscle dudes up that mountain, the pillo'o were the most dull race of people i've ever seen
>>318409436
Because enemies in Mario RPGs attack in the same way they do in the main series right?
Subhuman tripfag.
>>318409745
This
It's a shame these games are geared towards children, they could easily be 10/10 masterpieces if they were just a little more complex and didnt hold your hand every step of the way
>>318409460
>No Paper Luigi?
He's in the game.
>>318409460
>The game is 99% mini-games?
What? Every Mario RPG had mini games as you went through them.
>>318409460
>Bowser's Castle really is the final area?
SMRPG, Paper Mario, Superstar Saga, Sticker Star, and Dream Team had this. That doesn't mean they can't get creative with it, like previous games.
>>318409889
Great rebuttal.
>>318409894
The gay pillow was great. Then there's Zeekeper and many returning veterans of the series at their best.
>>318409979
>he's in the game
As a cameo in the sound test mode.
>every Mario RPG had minigames
They didn't make up most of the games however.
>previous Mario RPGs did this
Difference is that they didn't show it in previews. It's disappointing that they couldn't get more creative with a "Bowser kidnaps Peach" story.
Plus there's the "leak" we got two days ago, which was apparently a fake, while the real final boss is nothing more than Bowser and Paper Bowser and that's it.
This is literally the Sticker Star of M&L, except the battle gameplay is great. After seeing the reaction to Sticker Star, I'm baffled that anybody at Nintendo could think people want more of it.
>>318404326
I held out hope that Sticker Star was just a fluke that we would never see again.
It's not like I was planning on buying it. I hoped this would be alright, but I totally expected it to be crap.
>>318409460
>Bowser's Castle really is the final area?
Yeah, like two of the other M&L games, as opposed to Peach's Castle in the other two.
>>318406298
Super Paper Mario really wasn't a very good game at all
I think it goes to show that creative settings can't save a game when the gameplay itself is shit.
SMRPG on the other hand was stellar
>expanding on the Mario universe for the very first time
>dem secrets
>dat creative dungeon design
>dat soundtrack
>>318406626
>Shoddy SE translation does not help either.
literally what? I can't remember a single translation in SMRPG
>>318410378
>They didn't make up most of the games however.
Bowser's Inside Story had you doing mini games with the bros a lot in Bowser's body to make him do something in the overworld sometimes. Plus where's the proof it's all mini games? Stuff like the Papercraft Battle which is the new game's equivalent to Giant Battles?
>>318410378
>This is literally the Sticker Star of M&L, except the battle gameplay is great.
Paper Bowser Talks, the Koopalings talk, and there's no sign of any weird trial and error puzzles involving thing stickers. It fixes issues people had with that game.
>>318410396
>>318410378
>hurr Sticker Star
God you people are annoying. And boring, since it's all you can shitpost about, even when the game has none of its flaws and nothing in common with SS aside from the reused assets.
>>318399552
What was the point of this crossover?
>>318410876
The biggest issue a lot of people had with sticker star was that it wasnt very creative outside of the new sticker mechanic (which was poorly implemented)
This doesn't seem to fix that issue. I'm sure the game plays great, but it doesn't do anything we haven't seen before
>>318405785This.
>>318409979
>SMRPG
don't make shit up, anon
Smithy's Factory was the final area
>>318410218
Okay besides tutorials, lets see:
>Shitty overworld that consistent of uninteresting areas
>Multiple segments of backtracking, needed backtracking for bed parts
>Terrible implementation of Gyro controls
>Awful characters and writing, not even remotely amusing or funny minus the mountain bros. and statues
>The dream world were literally the worst aspects of the game, terribly simple and tedious, and were nothing more than a road block of annoying platforming and gimmick shit
>The environment design clashed heavily with the sprite work; low poly, jaggy 3D models instead of drawn environments
>Almost no original ideas, most of the shit was ripped from BiS
>Luigi battles were long and tedious
>Game was ridiculously easy, to the point 4 shot dream bowser with sling luigi
>Reused soundtracks mixed in with mediocre tracks that played on a nauseating loop
>Terrible motive for the story, almost no incentive to push forward
>Minigames are complete dog shit
I'm not even sure what I can say was actually good or unique about the game. I'm happy it ended and I'm happy I only paid $15 for it because it sold terribly I guess.
In regret finishing it, probably the first time I felt like beating a game was a huge waste of my time.
>>318410627
Again, the problem is that they showed it in previews.
Worse, it being Bowser's Castle was either unexpected or done in a creative way. In M&L1, Bowletta hijacks Bowser's Castle near the end of the game. In M&L4, it's a new castle wished up by Bowser and Antasma halfway through the game. Even in past Mario RPGs: in SMRPG it's taken over by the Smithy Gang. In PM1 you spend the entire game trying to collect the Star Spirits to get there, and it's in space too. In Sticker Star it's hidden from you until you gather all the Royal Stickers. In Paper Jam... it's on the map from the beginning and you basically just go there to save Peach and that's it.
>>318410876
>Plus where's the proof it's all mini games?
That is what the reviewers are saying.
>SS
The problem with SS was its lack of creativity, which is exactly what PJ suffers from too.
>>318410914
Sticker Star is one of my favorites Mario RPGs, idiot.
>nothing in common with SS
>Paper Luigi doesn't exist, only regular Mario enemies allowed, premise is extremely simple even for a Mario RPG
>>318411136
It was only a few rooms, it doesn't even appear on the map.
>>318411160
oh its you again. fuck off.
>>318411160
Don't forget the fact that it's 40 hours long.
>Using the Mario universe more is bad
>Bringing better representation to established characters like Koopalings, Chargin Chucks, King Bob-omb and others is bad
I want this meme to die
Paper Jam is already awesome in the gameplay department
We don't need a shit fit because of literal who OC characters being shafted for actual Mario characters
Derrick you fucking scumbag you were just complaining about Dream Team and now pulling a 180
Fuck you
>>318411327
>It was only a few rooms, it doesn't even appear on the map.
Is it that hard to admit you were wrong?
I'm always fascinated by people who feel like they have to save face on an anonymous image board
>>318411359
It should have been done in 15, its just stretched out with garbage content.
>>318411634
Who the hell is Derrick?
>>318411065
>The biggest issue a lot of people had with sticker star was that it wasnt very creative outside of the new sticker mechanic (which was poorly implemented)
But Paper Jam is doing new things. It's giving the chance for new mainline Mario games to be featured in an RPG, the Koopalings have a chance to actually develop their personalities for the first time in an RPG, Maybe that's not enough, but it's still better in comparison to Sticker Star. I get that as a crossover, it could have been more, but what we got so far, isn't what I call bad either.
>>318411685
That guy wasn't me. I forgot about Smithy's Factory being connected to Bowser's Keep. Fair enough.
>>318411634
>gameplay is awesome for a game i havent played
>>318397332
This is the last straw. Nintendo lost their magic.
>>318411904
Every company lost their magic. Doesn't surprise me in the least though. I've mostly moved from video games.
Nintendo's decision to give Mario a consistent image across all platforms has really turned into a mess.
>>318411685
>you were wrong
I'm not him, you fucking idiot
Also thank you for proving my point with your picture, that is tiny compaed to Bowser's Castle
>>318411904
Nintendo's not magical,anon.
You just grew up, it was always kiddy shit.
Took you long enough,huh?
>>318412065
>that is tiny compaed to Bowser's Castle
How does this relate to whether or not its the final dungeon?
Bowser's Castle in Sticker Star was literally two room. Does that mean that the Airship was actually the final dungeon?
Final boss pictures ?
>>318399552
Wow, a crossover that doesn't bother using anything unique from either series. Nintendo truly innovates in the "dropped ball" department.
>>318412252
Yes?
Do you know what a dungeon is?
Besides, if anything, the Weapons Factory is part of Bowser's Keep.
>>318411832
I respect your points anon, but as an entitled nintenbabby I will always wish it could have been more
Honestly we'd probably be better off if we could just accept it for what it is like you have, so we can at least enjoy the game
so Europe guys, know any stores that might sell this game early? want that rom as soon as possible.
>>318412452
I should have known better than to get into an argument with a dungeon expert such as yourself.
>>318399552
This doesn't seem much like a crossover
More like lets slap two assets together for a cheap buck
>>318412089
No. I'm playing games from Nintendo I didn't play as a kid and they blow the current games out of the water
>>318411160
>Shitty overworld that consistent of uninteresting areas
The beach town was great, the ancent foresta was amazing, the mountain was good and so was the castle.
>Multiple segments of backtracking, needed backtracking for bed parts
Going in new areas close to old ones isn't backtracking.
>Terrible implementation of Gyro controlscontrols
How so?
>Awful characters and writing, not even remotely amusing or funny minus the mountain bros. and statuesstatues
The writing was above average for the series, Zeekeper, gay pillow, Elite Trio, Dreambert were good.
>The dream world were literally the worst aspects of the game, terribly simple and tedious, and were nothing more than a road block of annoying platforming and gimmick shit
Improved the 2d sections from BIS in every way.
>The environment design clashed heavily with the sprite work; low poly, jaggy 3D models instead of drawn environments
Lol
>Almost no original ideas, most of the shit was ripped from BiS
The mob battles are arguably the biggest change in the series so far.
>Luigi battles were long and tedious
Git gud
>Game was ridiculously easy, to the point 4 shot dream bowser with sling luigi
It's the hardest in the series.
>Reused soundtracks mixed in with mediocre tracks that played on a nauseating loop
B8
>Terrible motive for the story, almost no incentive to push forward
Jesus
>Minigames are complete dog shit
Are we talking about BIS now?
Anyway the game sold well, this reeks of pasta and you sound like a faggot.
>>318397332
>(most complaints is that it is too NSMB/Sticker Star).
Neo nintendo is cancer holy shit.
>>318412573
I'm always fascinated by people who feel like they have to save face on an anonymous image board.
>another M&L game with a unique story setup wasted by BetaDream playing it safe
At least muh nignog Petey is in the game
Gamexplain's normal discussion about the game was already garbage whinning about MUH PAPER MARIO DREAM TEAM WAS TOO LONG WAAAAAH
Why the fuck would you listen to the review discussion from somebody who still acts as if this is a Paper Mario game
I'm satisfied with the gameplay not being fucking butchered, rather improved upon and we get more character developments from Mario series characters
Are you seriously gonna riot because somebody shoves the NSMB NSMB meme complaint because you don't have google eye enemies like Dream Team did?
Fucking really?
Paper Jam's music is inferior to Dream Team's.The Superstar Saga battle arrangement is inferior to the original.
>>318412845
>Super Star Saga, their first take on a Mario RPG is the most wild and creative
>Paper Jam, which should have been a wild and crazy crossover is bland and too safe
Y tho
Is there at least a part in the game where you go to a paper world?
>>318412983
Superstar saga IS the original.
>>318412925
>I can't handle anyone saying anything negative about my favorite series
thanks for posting
>>318412845
>unique story setup
Oh I'm sorry
I didn't know Paper Jam needed to be about fanfiction tier mashups
Let me guess, you want Fawful and Dimentio to team up?
>>318413051
>reading comprehension
>>318400903
Is chibi-robo really that bad? It kinda looks fun and I was thinking of buying it.
>>318412452
It's a separate level select anon. The Weapons Factory is in another dimension.
>>318411359
>>318411757
>having tons of content is bad
>solid and extremely varied gameplay is "filler" and garbage content
A new level of retardation.
>>318413243
Yeah it is pretty awful, why on earth did anyone think level select being the roll of a dice was a good idea I don't know
I don't know what bothers me more
People acting as if we need to ignore that Paper Jam didn't butcher the gameplay
Or people pretending that Sticker Star's biggest fuck up wasn't butchering the gameplay
>>318411160
Nice pasta from a previous thread fag.
>Shitty overworld that consistent of uninteresting areas
You can say that about the other games. I disagree as each area stands out and feels more distinct from the standard grasslands, desert.
>Multiple segments of backtracking, needed backtracking for bed parts
You visited new areas in previously visited locations.
>Terrible implementation of Gyro controls
The only place where the Gyro controls were bad was with some of the giant bosses.
>Awful characters and writing, not even remotely amusing or funny minus the mountain bros. and statues
The game had plenty of great moments and interactions with the bros such as luigi fucking things up at some points.
>The dream world were literally the worst aspects of the game, terribly simple and tedious, and were nothing more than a road block of annoying platforming and gimmick shit
I never liked them much either. But they were better designed and didn't drag as long as the ones in BiS.
>The environment design clashed heavily with the sprite work; low poly, jaggy 3D models instead of drawn environments
Don't know what you are talking about here. I thought the environment was great as I liked the way the sprites stood out making characters easier to spot.
>Almost no original ideas, most of the shit was ripped from BiS
So Dream World battles and more ways to avoid attacks aren't new or original?.
>Luigi battles were long and tedious
Don't know what your on about here they aren't long in the slightest.
>Game was ridiculously easy, to the point 4 shot dream bowser with sling luigi
Bullshit. It's impossible to 4 shot dreamy bowser.
>Reused soundtracks mixed in with mediocre tracks that played on a nauseating loop
Well that's your problem to me it's the best music in the series.
>Terrible motive for the story, almost no incentive to push forward
As opposed to any other Mario RPG?.
>Minigames are complete dog shit
Much better that the ones in BiS. There aren't even alot of them.
>>318413465
>think level select being the roll of a dice
I already know about that one, but design-wise how are the levels? How's the gameplay? Is there a demo on the eshop?
The only thing i'm mad about is the fact that Bowser is the main villain.
The game looks fun, but I think it'll be the weakest of the serie.BiS is the worst one mainly because of my language's translation of the game where 80% of the jokes went missing and the 1000 shitty mini-games with cancer music
>>318401834
Washi, actually.
He was created to be a Wario-type counterpart to Yoshi
>>318413131
Don't be stupid.
I just want something that isn't Mario & Luigi with their new gimmick traveling through grass-desert-beach-mountain-Bowser Castle infested with the gimmicky element of the day.
I mean, look at Dream Team. You have a game focused on Luigi's dreams and all you get is 2D versions of game areas with a filter slapped on. It's lazy.
>>318413696
Slow, unchallenging, gets old fast and just not that enjoyable to play
Except we already knew from the beginning that the game was gonna focus on the main Mario cast
You can't seriously still be upset about this
The best thing this game is doing is giving the characters in the main Mario series better representation
As well as the fact that the main gameplay is being improved into 3-man and you have a lot of side content with the toad missions that all vary differently
I'm excited that we get representation of the Koopalings and King Bob-omb
Hell, we are even getting Chargin Chucks and Ant Troopers from 3D World
But whatever floats your boat, you want to shit on it for decided to make an actual Mario World RPG go ahead
I'm gonna be enjoying the fuck out it especially the Paper character interactions
>>318401510
Damn straight it was. First Paper Mario game I played and my 2nd favorite Mario game overall.
>>318413243
It's so bad, anon
I was really hyped up and bought it at midnight on release, i fucking LOVED Chibi Robo
It is the blandest, safest, most by-the-books platformer I've ever played. But that isn't even the worst part, I could deal with that because Chibi is adorable.
But what I can't deal with is the myriad of terrible design decisions that plague the game. It should never have gotten past playtesting
What's that? You want to go on to the next level? Well better hope that the spinner doesn't land on the same level you just did, forcing you to play it again! Oh and did I mention you have to watch the same minute long cutscene each time? Also, remember to buy Airheads™ :^)
Costumes are unlocked by literally looking up the codes online, that's what the game tells you to do.
Also, a HUGE chunk of the game is locked behind the chibi amiibo. Without it, you cant buy any of the figures inside the game world and unlock any bonus levels. There's not even anything to spend your money on besides those figurines because the ingame shop only has two items. a backup battery, and a jetpack that saves you if you jump off a cliff
FUCK THAT GAME
>>318413782
>It's lazy to build a game on a gameplay mechanic
Superstar saga did the same fucking thing though, with the "gimmick" being whatever new move you learned used in the area
>>318413305
not them, but dream team wasn't very subtle with its occasional padding segment
>break a bunch of rocks
>break a bunch of rocks while on this machine
>multiple Pi'illos in the same location requiring Luigi to nap on one at a time to access a really tiny 2D area to advance
>kamek's stupid door locking bullshit
>>318414287
>>318414030
Is it really that bad? Holy fuck. Guess I just saved 40 bucks then. Thanks anons.
>>318414408
>Superstar saga did the same fucking thing though
You'd think 10+ years would be enough time to step away from a stale formula and try something unique. But people like you are satisfied with things like Fawful heads at the beach and googly eyes at the dreamy beach.
>>318411879
Oh no let's ignore all the gameplay videos that clearly show that the gameplay mechanic has improved
Overworld is more zoomed out and you can sprint
No more Garbage 2D sections that plagued DT and BiS
>>318411904
Lost their magic how?
Because they didn't give you a story you wanted?
>>318414424
I miss the weirdness of Superstar Saga andPartners in Time
BiS is too "random" instead of weird and DT is too serious.
>>318414149
>they slapped in more nostalgic garbage so it's good
I bet you were sucking PiT's dick for having Yoshi's Island music
>>318414748
>No more Garbage 2D sections that plagued DT and BiS
Not the same anon, but it makes me more hyped than I was already. So happy with this.
>>318412845
>another M&L game with a unique story setup wasted by BetaDream playing it safe
AlphaDream told off Miyamoto during Dream Team's development. I don't know what you're talking about.
>>318412862
You'll love the fact there's...a Paper Petey as well.
>>318415131
>AlphaDream told off Miyamoto
Incorrect, they told of Nintendo. Miyamoto was never fiddled with a M&L game.
>>318415131
I'm talking about a game taking place on a brand new island location focusing on Luigi's dreams being nothing more than a reskinned slog through recycled series staples.
>still no decent footage that isn't facecam/LP garbage
>Mario & Luigi has become extremely formulaic
>Paper Mario went full retard
Someone tell them games don't have to be one extreme.
>>318415653
>every site links to that one facecam faggot doing doing obnoxious voices for everyone
+Gameplay improved into 3 man fight system
+Paper Mario has his own mechanics like the copy ability and can block and flutter jump
+Overworld is more zoomed and you can sprint
+Main point of the mashup is for characters that appeared in both series to interact with each other
+Enemies and their Paper Counterparts attack and must be avoided very differently from each other
+More Mario series representation for character that haven't been properly implemented like Bowser Jr, Koopalings, King Bob-Omb, Chargin Chucks, Ninji's, as well as newer characters like Nabbit and Ant Troopers
+No more 2D Platforming sections like DT and BIS
+Fireball Bros moves is back to the fast paced BIS version
-Main Mario series only
-The plot is simply Bowser and Paper Bowser
That's literally it
If your gonna let the flaws really bother you, then by all means ignore the game but don't pretend the game isn't gonna be great
>>318416049Vould we get a list of pros and cons from a non-biased guy whose posted twice already?
>>318404326
>>318410914
>>318411634
>>318414149
>>318416049
>>318416154
take it easy you autistic fink-rat
>>318416049
>>318416154
Add -Side missions are just rescue Toads, and this list would be unbiased.
>>318400903
>IGN and Polygon
I fucking hate Nintendo anon but why are you bothering to use those fucking sites?
>>318416487
I'll never forgive the faggot that gave Godhand a fucking 3.0
>>318416049
You forgot some
+R button speeds up dialogue
+Bowser Jr. gets character development and isn't just there
-Same old area themes
-Trio Attacks have the longest start-up in the series
-Battle Cards come nowhere near the level of badge customization
>>318399552
JUST
I am hyped for this game. it looks like paper mario is going to elavate the gameplay above DT level and that's really the most important thing to me
>>318417054
you dont view the whole cardboard hammer animations of the trio attacks after the first time.
>>318403519
Superstar Saga still had the usual grassland, desert, forest, tropical beach, etc. I'll admit the bean aesthetic helps it a lot, but every game in the series consists at least half of the usual Mario area tropes. It's not that big of a deal
>>318417402
>It's not that big of a deal
if you like eating the same shit every time sure
you might like the nsmb series and call of duty
>>318408874
Because NSMB is like a cancer.
All Mario games in general used to be much more creative before NSMB came out.
3d Mario and Mario Kart are the only ones who haven't been infected by the cancer, yet.
Anyone have a list of all the bosses?
>>318417402
>every game does it, so it's not bad
That's a dangerous mindset.
>>318412693
>>318397420
>>318403124
They played you retards knowing you will react like this and you all fell for it.
Retarded sheep
>>318417402
I didn't care for places like Hoohoo Mountain and Gwarhar Lagoon, but I did like the following places the most: Chucklehuck Woods, Hoohoo Hooniversity (I'm a sucker for areas in buildings), and Little Fungitown.
>>318417402
>First area is a purple field of stardust and meteors
>Second area is the ruins of an ancient mountain dwelling civilization
>Third is a castle town of bean people
>Then a fucked up forest/Soda factory
>Creepy ass university where all the students have been turned into monsters
>A dried up ocean with skeleton pirates that leads to the mushroom embassy up in the clouds
>I dont even know how to describe Joke's End
SS was creative as fuck, man
>>318417725
I hope the mainline Mario games aren't ever affected like this. Tezuka said something like revitalizing the 2D series. I don't know if it will be a good thing or a bad thing with Nintendo.
>>318417859
Superstar Saga was so fucking good man, I loved little fungi town
>That minigame with Geno
>Bowletta fucking shit up
>Luigi going through an existential crisis and risking his life to save a poisoned Mario
>>318417869
For the most part, the desert wasn't really that interesting, and I thought Joke's End was kind of bland.
>>318397332
Kyle Bosman is based as fuck and he already knows the game will be bad
>>318417801
incomplete but
>Petey
>Paper Petey
>Pokey and Tower Power Pokey
>Paper Kamek and Wiggler
>King Bomb-omb
>Roy and Wendy
>the other Koopalings
>Papercraft Goomba
>Papercraft Kamek
>Papercraft Bowser Jr.
>Bowser and Paper Bowser (duh)
>>318418157
Luigi's jump sounded like Mario during that segment. He was under hypnosis.
>>318418249
WOW KING BOB-OMB AND THE KOOPALINGS?
THEY'RE REMEMBERING OLD THINGS
10/10 GAME, ABSOLUTELY FLAWLESS
YOU GUYS ARE RETARDED IF YOU DISAGREE
>>318418249
Are they fucking serious.
>>318418249
Aside from King Bob-omb, this is kind of a lame list. Hopefully they have better surprises.
>>318418249
>brought back wiggler
>no popple
>>318418783
more like nigger thief
>>318418906
He is a literal beaner
>>318418783
i liked that they brought back popple in DT for a bit but they JUST needed his theme for it to be perfect
his theme is great
not sure why Nintendo dropped it there
>>318419053
They should've given Fawful his own theme in SSS.
>>318419053
because its neo nintendo hahaha
weeeenus peeeeenus
>>318419053
The superstar saga soundtrack was jammin, yo
>>318419434
https://www.youtube.com/watch?v=T3KWrUpGe_4
>>318418249
then
>a soda knight
>a dragon that vomits rocks
>a back-stabbing, comical thief
>mind-controlled l33t-sp33k Hammer Bros.
>mushroom alien soldiers
>an alien egg that throws unhatched mutated Yoshis
>a trash can robot
>a parasitic worm
>a block dog
>Peach's Castle
>Dream Dracula
>Bowser's main army
>a matryoshka mammoth
>a bird god
now
>nostalgia bait character
>paper version of previous character
>both at the same time
>>318419542
I just realized I'll never have an experience quite like SS ever again. I bought it blindly at the store and didn't know anything about it. Everything was completely new and exciting to me
But now, I'm aware of pretty much every new game that comes out, and it gets spoiled on /v/ weeks before release
>>318419569
honestly if they can keep the fight interesting like the petey one then i dont mind.
>>318419569
I blame Nintendo on this. They did that already with Sticker Star and now they think they can get away with a Mario & Luigi game.
Like, what kind of freshness can they see by NSMWizing the Mario spin-offs?
>>318419791
Literally nothing is forcing you to be on the internet, you nostalgic baby.
>>318412702
>said anon, as he desperately attempted to redefine what "last" and "dungeon" mean, so that he wouldn't be wrong on the internet
>>318419873
Even if I wasn't on the internet (Who seriously never uses the internet in this day and age?) I doubt Nintendo would have the balls to do something so creative again
>>318419569
>yfw Paper Mario is now a leech, sapping creativity from anything it touches
It needs to be killed
>>318419791
Same. My pop was on the fence leanin towards "no" for buying it for me until I told him it would be my Christmas gift. It was at a Pawn Shop, he bought it, and it was pretty fun. Remember not puttin it down and being amazed at all the stuff, especially on the Game Boy Adv.
fondest memory was playing and getting stuck on the christmas hermit crab because i did not know how to do anything but jump and hammer
i also figured the last guy who had the game was stuck there to because thats the same boss his file was left oni never figured out what "ADVANCE" meant during battle
>>318397332
>exploration is a blast
>battles are fun as fuck
>difficult, tricky attacks and bosses
>funny writing and fun characters
>missions add more gameplay
>b-but the environments are slightly more boring that usual
>/v/'s reaction is "SHIT GAAAAAAAAME!!!"
This place is a dump. I'm ready for this game, it's looking fantastic.
>>318420160
>i never figured out what "ADVANCE" meant during battle
https://www.youtube.com/watch?v=aHaHqlT1lAI
>>318416049
>fucking Nabbit AGAIN
Why does Nintendo keep forcing this shitty character?
>>318420252
Even Jr. Troopa wasn't this desperate.
>>318420267
At least they BTFOd all the fan theories about Nabbit being Bowser Jr.
>>318420267
What's wrong with Nabbit?
>>318420160
I was stuck on the bean queen for awhile because I didnt realize you could target the arms. I thought that since she moved backwards each time you hit her with the hammer you had to keep doing it until she was offscreen
>>318420252
so the joke is that you're falseflagging out of boredom, right?
>>318419569
>everyone complains taht Mario characters are forgotten
>use Mario characters in a Mario game
>lel, it's shit
>>318420267
i honestly dont mind him its the only new character from nsmb
>>318420261
oh well too bad i was an idiot
more of a reason to re-play and enjoy
>>318419569
And people really think Sticker Star's influence wasn't gonna ruin this?
>>318420568
>>318420347
Please, explain how what I said was untrue. Take your time.
>>318420572
>series known for introducing new characters and reinventing old ones
>put in the same tired characters
>b-b-but it's good
>>318420638
are you not concerned about what the battle would be like?
>>318419569
Yeah, we wanted nostalgia bait characters like Crystal King and Popple, not nostalgia characters like Petey and and the Koopalings!
>>318420657
>Please, explain how what I said was untrue
I can't take you seriously in the first place since you haven't touched the actual game.
>>318420572
Those aren't forgotten Mario characters. They're standard Mario characters, or standard Mario enemies that were made bigger.
Forgotten Mario characters are shit like Tatanga and Wart.
>>318420780
I'm going off what was in the review.
I can't take you seriously in the first place since you haven't touched the actual game.
>>318420683
>reinventing old ones
Well then they can re-invent the new ones now can't they?
>>318420252
>exploration is a blast
tedious backtracking
>battles are fun as fuck
literally grinding but longer and more button presses
>funny writing
meme
>missions add more gameplay
oh boy look for 20 toads how interesting and fun :^)
if you think this place is a dump might I recommend you too >>>/trash/
>people hate sticker because of it fucking up the main paper mario battle formula and progression.
>"no we hate it because it uses normal mario characters"
>>318420801
Petey Piranha is "standard"?
>>318420867
I never claimed I had, nor did I criticize the game. I'm just pointing out that you're just as stupid as people bashing the game when they haven't played it.
>>318420891
NO! ONLY RANDOM OCs! I HATE MARIO STUFF IN MARIO GAMES! PIIPUWIIWU!
>>318420896
>grinding in Mario and Luigi
Doing it wrong.
>>318420896
but you havent played the game.
also were already in the trash which is basically this whole board.
>>318420896
1/10, try harder next time.
>>318420958
Yeah, he's been in about 10 games by now. He's even a sports character. Plus he was in previous Mario RPGs.
>>318420958
He's made pretty common appearances since his introduction. Even in games where he doesn't appear he's had stand-ins, like the petey-dinosaur thing in Galaxy or the tiny bean one in SSS.
>>318420252
>saying exploration is a blast while confirming that the world is more boring than before
>missions have been confirmed to be the weakest part of the game
Stop replying to legit shitposting and negative opinions you consider shitposting with biased shitposting, you obnoxious faggot.
what a fucking shit show this thread has been lets just not have a thread until the fucking game is out if this is how its going to be.
>>318421489
Just quoting the guy fro the review. Do your ears not work?
>>318421579
DID YOU JUST SAME SOMETHING NEGATIVE
YOU CAN'T CRITICIZE THIS GAME WHEN YOU HAVEN'T PLAYED IT
let me make a list of praise for this game I also haven't played to change your mind :)
What are Nintendo producers thinking? 2014 was such a fantastic year and now they do this?
Jesus Christ, Iwata! And to think one of your last sayings was praising the good scores Nintendo got on metacritic recently...SAVE ME
>>318421579
But how can people shitpost if there's no threads?
>>318421659
People like you are the reason idiots run around regurgitating nigger memes.
>>318420958
He was in the gamecube era.
>>318421687
>reading comprehension
>>318422009
>not understanding satire
>>318421805
They're thinking "NX will be out soon but we've still gotta run out the clock on these systems so let's slap some shit together so we have something to sell in the mean time while we shift actual development resources over to the next gen"
Seriously everything since mid-2015 has been obviously rushed as fuck and using recycled assets and ideas out the ass, the only major games on the horizon are ones that were already revealed since at least 2014.
>>318421805
>What are Nintendo producers thinking?
"It's okay to throw out a bunch of half-assed filler titles between the 1-2 games we're sort of marketing because more means better!"
>Iwata died okaying mobile gaming
>>318421817
oh man do Mariachi guys at least show up?
>>318422251
Only the guitar one appears.
>>318422251
Probably.
>>318422080
im going to elaborate. the whole thread has been
>WAAH IT USES ENEMIES FROM MARIO AND BORING
>NUH UH THEIR USING CHARACTERS FROM ALL OVER THE SERIES SUCH AS PETEY FUCKFACE AND ALL THE GAMES ARE BLAND AND FUCKING GENERIC
im not choosing a side friendo blendo im just saying its better to discuss it once everyones played it.
>>318414287
Is there seriously product placement?
>>318422473
Good enough
>>318422606
From an interview:
“Because the game itself takes place around the world in various places, we thought coming up with different monuments that you see around the world, such as the Statue of Liberty or the Pyramids, but that would be way too big to use as a reference for a tiny little robot. And that’s when I thought ‘What’s something that’s around us all the time, and makes people happy to see or to find in game?’ I personally also love snacks too, so I thought this is a great idea to implement in the game.”
In order for snacks to be included in Chibi-Robo!: Zip Lash, Nintendo branches in North America and Europe needed to reach out to different companies. Tabata also visited 30 different snack food companies for the Japanese version.
Same glaring flaw as Bowser's Inside Story and Dream Team, it's too much of a minigame compilation rather than an RPG.
I don't know how you guys keep falling for this shit.
>>318422606
Yes! The collectibles in the game are useless and dont do anything, but you can find real world food items and if you bring them to the toy characters they will sperg out about how amazing and delicious the food is.
So basically you have to find these items hidden throughout the world, and then track down the specific toy that wants it so they can give you an advertisement
>>318422872
DREAM TEAM NEVER HAD MANY FUCKING MINIGAMES YOU SWINE.
i can only remember it having like 3 or 4
>>318422853
Pikmin 2 had almost the same level of Product Placement so whateverIts probably one of the better parts of the game desu
>>318422853
>>318422930
This concept is not only gratuitous but also unoriginal.
SSS > all the other M&L games
This is a fact.
Sorry, but did I read that someone described Dream Team as being difficult? DT is the first and only M&L game I've played besides SMRPG, which is like apples and oranges. Anyways, the ONLY hard parts in DT were boss fights when you had no fucking idea what they were going to do in their bs attacks or the timing to dodge it. Attacks that took over half your life and segments that you had to run and dodge for like 30 seconds and if you fucked up at the very end you still took a ton of damage were RETARDED. It's the worst form of trial and error in a game.
There was nothing difficult sbout DT in RPG terms. I seriously weep for people who eat these games up and expect anything other than a half pleasant story that you carry with no effort.
All I want is a M&L game that is difficult, that requires me to boost my characters stats in a smart way, to make good uses of my turns. Instead "trash mobs" are just EXP fodder and boss fights that take like 5 min are applauded because it's some past Mario character that they pulled out of the closet. Whoop Dee fucking doo.
I had high hopes for this game. Had.
>>318423073
of chibi-robo's new game not Pikmin 2 just to clarify
>>318423104
i mean i like sss but o think dream team was a little bit better just a teeny weeny bit.
for me its DT>SSS>BiS>>>>PiT
>>318422853
>>318414287
I think the biggest tragedy with Zip Lash is that the whole appeal of the Chibi-Robo character is that he's tiny and everyday things are huge platforming obstacles for him.
So what do we build our levels out of? I KNOW, NONDESCRIPT FLOATING CUBES.
>>318423085
It was different in Pikmin though
In chibi robo every snack has paragraphs of dialogue talking about how amazing they are and trying to sell you the product
>>318422872
>tfw /v/ gushes over BIS
>infested with shitty minigames, shitty 2D segments, the least original enemies, and brought back the shitty lolsorandumb thing as the main villain
still think it's barafags pushing that garbage
>>318423151
Dream Team has a hard mode, if you want a more challenging game.
>>318423151
>to make good uses of my turns.
But you do during the Boss Gauntlet since you have a limited amount of turns. Plus the Pi'illodium Boss at Somnom Woods, has the self destruct gimmick once it takes enough damage, forcing you to end the fight fast, and think quickly.
>>318423151
>I had high hopes for this game. Had.
no you fucking never.
also give me an example of trial in error in any particular boss fight.
>>318423104
Man, BiS looked so good.
>>318423151
>DT is the first and only M&L game I've played
>All I want is a M&L game that is...
>>318423434
>Dream Team has a hard mode
not him, but you have to unlock that shit
which is retarded. have it available from the start.
>handheld shit
Who gives a fuck?
>>318423572
Don't get me wrong, having Hard Mode be unlockable was a bad decision, but I still liked the fact it's the first Mario RPG to include one.
>>318423151
>and boss fights that take like 5 min are applauded because it's some past Mario character that they pulled out of the closet
If you reduce that to 1-2 minutes, you have literally every cameo in SSS
>that shitty Koopaling implementation
>>318397332
>Sticker Star
oh god now i know to avoid it.
>>318423439
>paper Mario games have been consistently great RPGs, save SS
>M&L games have been consistently great RPGs, though admittingly not as good as PM
>combing the two
What was there not to get excited about? Is it some unspoken rule that if someone says they were excited for a game but after learning more details they can't express their opinion?
>japanese George Lucas complains to IS that Sticker Star is too simmilar to TTYD
>but this being simmilar to SS passes
toot toot, Miyamoto apologists, ASSEMBLE
>>318423919
im sorry. i personally still have high hopes since the gameplay looks to be an overall improvement. i prefer m&l but it's only preference.
>>318423946
Because it's still similar to the other Mario and Luigi games.
>Bros. do their usual routine with a couple new tricks
>Paper Mario's kind of just standing there awkwardly until he's called to take part in something
The battle screen sums up the game so well.
>>318423946
I wish it was similar to SS, then it'd be good.
>>318423151
>DT is the first and only M&L game I've played besides SMRPG
Then why should I care about your worthless opinion?
>I had high hopes for this game
No you didn't. Fuck off.
>>318424483
>SS
>good
inb4 you're pretending SS is actually Superstar Saga (which everyone here calls SSS) and not Sticker Star
>>318423410
Barafags are some of the most annoying posters on /v/ but Bowser is a cool character.
I liked the idea of adding new characters outside of the brothers to the game, it's a trend I wish would continue.
Game rip when?
>>318423946
>uses a battle system that isn't pants on head retarded
>has a narrative
>no sticker BS
>Bowser (and the Koopalings) talks and isn't just "grr evil monster"
>Bosses aren't glorified puzzles
>progression is tied to learning and utilizing new moves and not just placing a sticker on the right spot
>not level based (unless you count the missions)
>but it has some vague NSMB areas
>>318425006
yes, but anon, consider this:
STICKER
STAR
>>318425006
>defending a game you haven't played
>will now reply with "I-I was just quoting the review"
>>318425236
doesn't that go both ways though?
>>318425458
did I say it didn't?
>>318425236
Likewise, you can't call it a retread of Sticker Star either. After all, you haven't played it :^)
>>318425542
>everyone who replies is the same person
man, you're good at assumptions
I think people set their expectations too high.
I mean, I saw a lot of people making these "out there" predictions. Like some were expecting people like Fawful, Dimentio, Cackletta, and a shitton of others to appear as the villains.
>>318425826
Yeah, anyone expecting them to go to Rogueport and meet the entire cast of TTYD or meet everyone from SSS were expecting way too much.
Still seems like there's far more potential to this premise than they're working with in the actual game, though.
>>318426084
I'd be content if a handful of minor enemies showed up. Stuff like Spinias and Beanies.
>>318423104
>Bros Attacks will never come back
>>318425826
>expected Paper Mario to bring over stuff like quake hammer, spring jumps, and use his paper transformations in battle
>expected Paper Mario enemies like Clefts and Clubbas
>recycled basic hammer and jumps from SS
>paper versions of Goombas and Koopas
>plane only shows up to dodge some attacks
>Paper Mario doesn't get his own specials, stuck to trio attacks
At least he can turn sideways on the overworld..
>>318426610
https://www.youtube.com/watch?v=wgOEYzmTIyA
The new Bro (The new ones added) and the Trio Attacks look nice. Keep in mind, we still don't know all the special attacks yet.
Sprites > this weird psuedo 2D-3D thing theyve got going on.
>>318427045
They're still sprites
>>318427045
>Muh outlines
No really, I want muh outlines back.
>>318427172
Ugly sprites that dont look like sprites.
>>318427045
>Paper Mario has always been 2.5D
>every character in DT/PJ is sprite based
?
>>318427045
>everything is still a sprite
>even more detailed and cartoony
>b-b-but my absolutely shit BIS Mario walking animation
>>318427428
There mashing too much shtit and shading onto a tiny sprite. On the 3DSXL it looks extra blurry and bad.
>>318418162I think that's the jokeIt is no joke and isn't fun in general
>>318427524
>On the 3DSXL it looks extra blurry and bad
No shit, retard.
>>318427428
Also that Bowser is really ugly.
Is Yoko Shimomura's music still godly though?
>>318427428
It needs outlines!
>>318427045
>>318427285
>>318427428
>>318427524
Paper Jam fixes the blurry sprite issue from Dream Team by zooming the camera out and making sprites smaller, which also makes the areas look bigger.
>>318427524
>There mashing too much shtit and shading
You don't have any idea what you're talking about, do you?
Just say you want it to be like what you played as a child.
>>318427428
>absolutely shit BIS Mario walking animation
Don't remind me. PiT was worse though.
>>318427652
It always is.
>>318427652
https://www.youtube.com/watch?v=Z7lfYCnMOmU
This is the regular boss theme.
>>318427723
That looks really clean. Much better than DT.
>>318427652
It's the same as its always been.I'm kind of tired of wacky to serious battle tracks.
>>318427826
>That looks really clean
It's mashing too much shit on a tiny sprite. It looks extra blurry and bad.
>>318427763
I need to hear the final boss theme.
Badly.
>>318427945
Even blown up beyond its normal resolution it STILL looks better than DTs sprites.
>>318427428
I think the spritework itself is great, but the art direction seems a little off. The darker colors and lack of outlines makes it look a bit more drab. I also miss the smaller touches that the older games had in their artwork but most of that isn't visible in the sprites anyway so it's a bit nitpicky.
>>318406580
>partners in time sucked dick.
Partners in Time was amazing and I loved it. The music was amazing. Fuck you
>>318428040
It really doesn't. The janky animation makes it look even worse.
>>318414149
>Hell, we are even getting Chargin Chucks and Ant Troopers from 3D World
What the fuck is with you faggots touting this shit like it's the greatest thing of all time. Who gives a shit?
HEY GUYS WE'RE GETTING THESE TWO ENEMIES THAT ALREADY EXIST IN THE GAME, AMAZING RIGHT? MAYBE SKIPSQUEAKS WILL MAKE AN APPEARANCE TOO, THAT'D BE RAD.
>Starlows back
fuck off
I'm pretty sure if Sticker Star didn't suck this game would receive a lot more praise
>>318427980
here's a preview
>>318428230
fuck you Chargin' Chucks are rad
>>318428367
>Not pianos
>>318427045
The sprites look great
Dream Team had an awful blur on everything that Paper Jam thankfully moved
The Sticker Star character cutouts look fucking ugly next to them
>>318397332
>most complaints is that it is too NSMB/Sticker Star
>>318428443
You're being ironic but you've summed up like half of the arguments in this thread essentially.
>>318428681
NSMB is a disease that needs to be contained.
>>318428367
>not pianos and violins
It's like you don't even know Yoko
>>318428282
Sticker Star didn't suck though, it's just misunderstood.
>>318428230
Fuck off, seeing familiar characters in the RPGs has always been great.
And this is the FIRST time the Koopalings will get to talk and have personalites.
>>318428596
>all those frames
I'm in heaven
I really hope AD's animators are paid well. They deserve it.
>>318428367
There will be organs but also violins and pianos.
>>318428978
Wiggler couldn't save Sticker Star.
>>318400903
>Tri Force Heroes
I thought people generally liked that game judging from the reactions to the demo
>>318429095
AlphaDream only has 38 employees. Jesus fucking Christ.
>>318428759
no, fuck you, Chargin' Chucks are rad
Ninjis too.
Dream Team had a huge case of Banjo-Kazooie syndrome where they slapped eyes on something and called it an enemy (Torkscrew in particular looks awful). I'd rather they try to make something fun with existing enemies than to further go down that route.
>>318428978
Don't kid yourself.
The sticker system was complete shit.
We could have had the original paper mario with actual partners.
>>318429361
If IS is developing another Paper Mario, I want to see a fucking trailer first.
>>318428978
Nah, Sticker Star sucked. The few cute moments can't hide the shitty battle system, nag of a partner, dull overworld, and mute Bowser.
>>318429070
>And this is the FIRST time the Koopalings will get to talk and have personalites
Not really. They've talked in older games and they've had established personalities since they were created. We're just getting an AD take.
>>318429070
Seeing a fucking charging chuck shouldn't be the deciding factor that makes you open your wallet you clod. You should be looking for a reason to buy a video game, not just saying "Well I like M&L games and this one has a charging chuck in, definitely shilling out some bucks for this when it comes out!"
>>318429309
People don't think in absolutes dumb fuck, I can not be interested in a game with chucks and ninjis and still enjoy the enemy design of them. Learn to think above a third grade level.
>>318429275
Why? You don't need hundreds of employees to make handheld RPGs.
>>318429531
They didn't talk in Superstar Saga. That's the only thing that disappointed me.
>Dream Team fucking sucks
And people are surprised.
I don't know a single person with good taste that enjoyed Dream Team to any degree, is this at least better? Or is it the same shitty writing, design, and copy paste combat?
>>318429309
>>Dream Team had a huge case of Banjo-Kazooie syndrome where they slapped eyes on something and called it an enemy
It annoys me that people always give DT shit, but ignore BIS slapping Fawful's head on something.
Superstar Saga is still the best for many reason but the main one is
It was a game about two bros being bros
Think about it
>move in the overworld with your bro
>other bro pairs teach you Bro Moves to overcome obstacles
>battle with bro attacks which rely on being in sync with your bro
>all of the game it's just you too, no briefcases, no babies, no yellow shits, no pillow princes following you around, just you and your bro
The charm is gone
>>318429309
Honestly I felt the same way about Super Paper Mario, except it was random geometric shapes.
>"Should we use some mario characters or make some that fit in?"
>"Naw man we should fill the games with blocky characters with a different artstyle but keep Mario and co. the same so the Mario characters feel out of place"
>>318429531
No they didn't.
The stupid cartoon doesn't count.
>>318429727
>but ignore BIS slapping Fawful's head on something
I always thought it was funny because Fawful has an ego.
>>318428596
They must have put a fuck load of effort into these visuals, at first I was convinced they were using 3D models because of all the angles.
But the Paper sprites do look surprisingly weak. I don't know why they made it so choppy looking. Even SS, for all its flaws, had really good visuals.
>>318429727
That at least had a reason.
Fawful was taking over the land so he probably mounted those on random animals and stuff to brainwash them.
>>318429686
The only one without taste here is you.
>>318428978
If you played the game in a certain way it was definitely enjoyable. I wouldn't venture to say it's a good or even a mediocre game, but I had fun applying my own set of rules to it (I can use shiny stickers once I get a certain amount of health, I can't use the 1-hit kill things on bosses, etc.)
And I gotta be honest I adored the fuck out of that Wiggler, reading the diary and seeing him grow up and all. Plus I imagined a really innocent sounding voice for him which only helped.
>>318429823
>>other bro pairs teach you Bro Moves to overcome obstacles
Massif Bros did this in Dream Team.
>>318429908
All right, but their descriptions in SMB3/SMW, actions in the NSMB series, and quips from MK8 are still a thing. I'm not saying they had a ton of dialogue and personality, but it's wrong to say it's the first time they get either.
>>318429727
That at least made sense.
>>318428596
>Dream Team had the longest development time in the series
>Only reason it took so long is because of animating all the sprites
Bless you AlphaDream.
>>318429309
>>318429727
eyes on inanimate objects and fawful faces are better than recolored shroobs
>>318429839
In all fairness, I think they were intentionally meant to be out of place since you're dimension hopping.
>>318423823
>you have literally every cameo in SSS
Yeah, the Koopalings. The ONLY cameo boss fights. Which make up about a quarter of the boss fights total in the game, and less if you just count them all as one boss, or rather just slightly beefier enemies, like you should. Because that's what they were.
>>318429727
when pic related exist, you can't say anything about BiS's Fawful monsters.
Paper Mario looks more like an extra attack for M&L than something fleshed out enough to warrent the crossover to begin with.
I don't like it.
>>318430560
>even the most basic and boring of enemies have more frames of animation than entire games
>>318430667
>this.
>>318397332
>(most complaints is that it is too NSMB/Sticker Star)
I figured it would be this way from the moment it was announced. Never had much hope for it, but a part of me still wanted to be pleasantly surprised.
Well, at least it can't be as bad as Sticker Star. I might pirate at some point.
>>318430560
Well to be fair, most people who played Sticker Star, would rather have some new enemies like that.
>>318406298
>BIS
>better than SSS
stop this meme
Are the anons with review copies still in the thread?
>>318430787
Eh, Sticker Star at least had new variations on basic enemies like Mariachi Guys.
>>318429309
>>318430214
>>318430560
There are only three enemies like that: the dumbbell, drill, and torch
>tfw seeing the sprite page
Goddamn
>>318430787
I personally don't.
I prefer having well designed monsters instead of having items with eyes.
>>318430886
Meanwhile, the first Paper Mario had more than five different types of Shy Guy.
>>318428230
I think it depends. Old characters in new situations can be neat, we've never seen Chucks or Ant Troopers or Nabbit in an RPG setting before so it's at least something a bit different. Old Mario enemies as partners are great. Bowser as a villain with standard Goombas and Koopas as enemies in grassy hills, forests, and mountains? We've seen that shit a million times, both in and out of RPGs.
>>318430360
PiT had my favorite enemy designs.
FUCKING PIRANHA PLANET.
And the Shroob variations were kinda cool. I liked RC Shroober and Shrooba Divers.
>>318431313
That was the coolest shit
>>318431313
Yeah PiT had a lot of really cool designs, like those shadow hand things with the cardboard cutouts.
>>318431313
The Shroob army fight was cool
>>318402610
what
>>318431313
>>318431421
>>318431518PiT is my favorite game of the serie, why is it hated by everyone I really want to understand ?
>>318431228
>Old characters in new situations can be neat
Yeah, I agree, but I don't think that's worth bringing up as some sort of selling point for a game, and that's compounded by the fact that we're talking about one of the few Mario series that introduces new and fun enemy concepts regularly with each installment.
>>318431621
It's true. It's in an Iwata Asks about Sticker Star.
>>318431632
No idea.
I like SSS better but I never had any problem with PiT. It had some really great moments, lke when Luigi gives Baby Luigi the last cookie to make him stop crying.
>>318431632
It had great art direction, and the best locations of the series.
But the gameplay was just a mess, being either a step down from SSS or downright retarded in its design decisions (hub instead of overworld, bro items, 4 buttons combat...)
>>318431632
I think part of it is just that it had to follow up SSS, which was fantastic. By comparison, it's villains weren't nearly as interesting, it's world felt disconnected, and a lot of people still aren't over the lack of bro attacks. Plus they changed the bosses to have more health for no reason so they all feel like a big slog, and the soundtrack sounds a bit more serious and less whimsical which I don't think a lot of people liked.
I still think it's a great game and people shit on it too much just for being a little weak in some areas compared to the others.
>>318431632
Incredibly easy, replacing bros moves with items and bloated boss HP are the most prominent complaints I think.
What annoyed me most is how, when you find an item in a ? block, it often gave you multiples, so you were always overstocked on bros items and healing items, you never had to worry about anything and never had to use your coins except maybe equipment.
It has my favorite plot though, alien invasion and time travel stories are my fucking jam.
>>318431874
SSS is my seconde favorite.
I really like the dark atmosphere and the Alien invasion theme (I'm a sucker for that) and this is the main reason why PiT is my favorite.
SSS is the best in term of humor and world construction IMO.BiS is the worst one in my language
>>318431421
Fuck yeah Handfake
>>318431632
>annoying babies constantly spamming their laughing and crying voice clips
>extremely linear
>overworld is pretty small, very few things to interact with
>most areas are pretty flat
>time travel mechanic doesn't do anything too interesting
>repetitive switch puzzles involving the babies
>non-Jap versions had enemy HP significantly increased, but their other stats remained the same or got lowered, leading to tedious fights against damage sponges with weak attacks
>very generous with items/attack items making joke fights even easier
It amazes me how often people exaggerate the "difficulty" of the final boss too. It blatantly telegraphs every move and it's easy to counter. It's not difficult, it's long and boring. Like painting the side of a building with a fine-tipped brush.
And before some retard chimes in about how Mario & Luigi isn't meant to be hard, that's not my point.
>>318432067
>hub instead of overworld
Yeah that's the one complaint I agree completely with.
Not giving you the ability to explore the world in the present time is so dumb.
It's one of those time travel cliches, visit the same place in two times and see the differences and the impact of what happened in the past, etc and yet they let that chance go.
>>318432112
> Plus they changed the bosses to have more health for no reason so they all feel like a big slog
Oh... It wasn't the case in the European version of the game, wasn't it ?
The whole "serious" tone is why I like the game so much.
I found the gameplaybetter than the SSS one, and I think the babies add a lot to the game in general
>>318432137
It's actually the most difficult with DT. I played the 4 in a row and in term of difficulty it goes this way:
PiT=DT>SSS>BiS
>>318432576
>It's actually the most difficult with DT
Why do you think that? I replayed it recently and I don't think I ever needed to use a single 1-up Mushroom. Even when forcing myself not to buy any healing items or bros items I never had any problems.
>>318433660
maybe he has poor hand-eye coordination
like aBEHBEE
>>318433819
>someone else who sees the comical genius that is BAYBEES
My nigga
>>318433819
i remember when i was playing it on the shitter and i heard mario scream that. nearly dropped my fucking ds down the toilet.
>>318397332
>video not found
>>318401087
Kirby was too hard for them because the reviewer thought you play it without looking at where you're drawing
>>318403058
>Ripping off Wham Bam Crystal
lol
>>318433660
I still find it easy. It's just that it's the most difficult of them all with DT.
It's not like the M&L serie is hard to begin with.
>>318403058
its fake
>>318434752
It's also short, lazily reskins bosses, removed abilities despite Canvas Curse utilizing them well for puzzles, completely kills your momentum when you hit an enemy, and all the kickass music is locked in the sound test.I had to vent.
>>318427428
>>318430560
oh my lord, I just went to the sprites page. I never realised this game had several thousand frames of animation
>>318435109
How do you know?
>>318416049
>Paper Mario can block
At least that will never change
>>318435184
The sprites for Dream Team are insane.
>>318435164
Abilities were terrible in Canvas Curse, most of them did nothing but gimp you.
The game is overall better than its predecessor.
>>318435184
It's one of the best animated games ever.
The fact that they even decided to put detailed animations on the smallest of things is incredible.
>>318435574
>The game is overall better than its predecessor
The only things Rainbow Curse has over Canvas Curse are aesthetic and music. It doesn't even contain as much side content.
>>318435184
Why do you think development took 4 years?
>>318435237
bottom is cut off
stats are way too low for them to be at the final boss and if they were at low hp it would be red and they would look tired.
since its paper marios turn the blocks should appear over his head
overall its lazily put together
>>318427616
>Buff topheavy Bowser
>ugly
nice try you fat fuck
Hey, what the fuck was up with those R versions of enemies in Dream Team? I know a lot of RPGs use recolors of older monsters as stronger new monsters, but every R type monster was super easy compared to the monsters in the same area (like Flibbee R was excessively weak compared to the Monoliths and Grumbells it seemed)
What does the R even stand for?
>>318406781
wow it's fucking nothing
>>318435835
And actual bosses instead of minigames (even if some are reskinned), more and better collectables, level design closer to a normal Kirby game with more going on istead of the tight corridors of CC.
Also I liked the transformations.
>>318436093
Retarded
>>318436093
>What does the R even stand for?
Recolor? Remix? I don't know.
>>318435950
I keep forgetting DT took a long time to make compared to the others.
>>318435164
The pretty HD clay visuals are also rendered pointless considering you can't really play the game without looking at the gamepad screen.
Why exactly are Paper Mario fans so autistic?
You don't see it in M&L, or even SMRPG fans.
Is it the Sonic tier OCs? Or is the GameCube just the incubator for some of the most autistic fanbases in history?
>>318436173
>And actual bosses instead of minigames
With minimal changes that make their repeated battles less impressive.
>more and better collectables
As cute as the trophies are, they don't hold a candle to unlockable characters, minigames, and even different line types. Also, it's shitty that a massive chunk of the great songs aren't used in the actual game.
>level design closer to a normal Kirby game with more going on
Rainbow Curse has even more corridors than Canvas Curse did. When it deviates from that, you get flat transformation obstacle courses or the worst from CC, which is huge empty areas with a couple of line platforms, sprinkled enemies, and a huge ceiling gap.
>>318406298
>SMRPG
>Okay Tier
>>318400903
>Gamespot
I thought after giving TF a 6 that people knew to never trust them for Nintendo games ever again.
>>318436332
Why do you think they reused them? It sucks that they also reused assets from "that other game" though. I think they made more sprites for Mario and Luigi for Paper Jam.
>>318437142
I didn't even trust them when they gave ALBW Game of the Year award. I liked it, but I don't think it's game of the year material.
>>318436830
>You don't see it in M&L
>autists complaining about Superstar Saga being overrated or outdated
>autists complaining about Partners in Time having babies and not being like the first, some say it's too hard while others say it's too easy
>autists complaining about Bowser's Inside Story having too many short 2D segments or brief minigames, some talking more about Bowser's fucking dick or their gore fetish
>autists complaining about Dream Team's skippable tutorials, crying about the game being blurry, bitching about the sprites being too 3D-looking, saying these "lazy enemy designs" are better than other "lazy enemy designs"
>or even SMRPG fans
>endless bitching about no sequel, Sonic tier OCs not returning, and calling two other fun RPG series shit because they're not in the same exact style
no fanbase is without autists anon
>>318436830
I mean, this is 4chan. What do you expect?
>>318437330
They did. In battle they have a different idle animation when being attacked depending on which method of defense. For example, they crouch down when you need to jump.
>>318427428
Is that just a rotoscoped 3D model like DKC or SMRPG?
>>318438319
Nope. Hand-drawn 2D.
>>318438319
Nope. Sprites.
>>318436830
>Or is the GameCube just the incubator for some of the most autistic fanbases in history?
Gamecube-GBA era was pretty bad in terms of fans. Sunshine, Wind Waker, and Hoenn Pokemon fans all bitching for muh water and then complaining when they finally get it in the latter two's cases.
>>318436830
They're not
>>318438319
>“We worked out special ways of drawing and using color to make them look three-dimensional. The work load was tremendous, but thanks to that, it has the sort of smooth polish distinctive of AlphaDream,” says Akira Otani, a producer at Nintendo.
>“On the Nintendo DS, there were about eight directions, but for the Nintendo 3DS, we made pixel art for 16 directions,” says Hiroyuki Kubota, who was in charge of the game’s script and direction. “What’s more, Luigi’s hat has an L on it, so we couldn’t simply mirror the data.”
>>318438319
Nope.
https://miiverse.nintendo.net/posts/AYMHAAABAADMUKlYYuB0OA
Mamma mia!
>>318397420
Too bad Nintendo only cares what Japan thinks, and even if they did complain about it I doubt Nintendo would listen.
Seriously Dream Team wasn't broken why fix it?
Can't wait to see this guy's dialogue
>>318438853
Dream Team had pacing and tutorial issues. It seems they fixed the tutorial issues.
>>318399552
>Paper Bowser transforms into his armor
You better not be lying nigger
>>318438943
apparently the pacing is worse in this one
>>318438943
it's funny how BiS and DT have pacing issues while SSS and PiT are perfect while it comes to it.
>>318438893
Is that new official art? The shell is green like his old one.
>inb4 final boss is Bowser. again. for the 950212320th time
>>318439039
How? It's the toads right? DT's biggest issue for me were the tutorials.
>>318439119
must be an edit
>>318439093
PiT had some bullshit pacing too from what I played. SSS is the only one that really doesn't.
>>318439368
No PiT has a great pacing, at least in comparison to BiS' and DT's
>>318439093
>SSS and PiT are perfect while it comes to it
SSS starts falling apart at the beach, but the fights make up for it.
Partners in Time is a drag until the babies meet the adults.
>>318439093
SSS had pacing issues at the very beginning, that's about it.
It was like every issue people had with Dream Team condensed into one tiny area.
>>318439368
>SSS is the only one that really doesn't.
I hated Jokes end every single time I replayed SSS because it's such a boring area.
>>318439093
>SSS and PiT are perfect
The beginning (until you go to Chateau de Chucklehuck) and end (Joke's End on) of Superstar Saga are the weakest parts.
>>318439368
SSS has a really slow start for me.
>Peach's Castle
>That coin collecting
>Still have to go through Hoo Hoo Mountain before you even reach the "hub"
Smooth sailing from there though.
>>318439093
>>318439368
I love SSS, but it starts off slow and nobody likes Joke's End. I don't remember much about Partners besides falling out a giant Yoshi ass.
>>318439825
That's true if you're re-playing the game. Even if you're not it's a little eh until you get on Bowser's ship
>>318439039
I read this in one review, while reading in others that the pacing is great.
I don't know what to think anymore.
>>318440050
Joke's End is cool. It's just a little too long is all.
>>318404072
>talk
Chapter 2 was my favorite.
>Mimi's torture dungeon filled with people who owe her money complete with Egyptian Slavedrivers
>>318440185
>Joke's End
>cool
I bet you think you're fucking clever.
>>318440050
ahah
>>318414287
>What's that? You want to go on to the next level? Well better hope that the spinner doesn't land on the same level you just did, forcing you to play it again!
>There's not even anything to spend your money on besides those figurines because the ingame shop only has two items. a backup battery, and a jetpack that saves you if you jump off a cliff
but you can spend said money for spaces for the spinner, you even can fill it with the same number.
i mean sure, it's not a good option, but it's a solution, at least you can select any level once you beat the boss from that world.
in any case that explains the lack of talk about zip lash around here, i found it decent, but it's no chibi robo though.tapping the amiibo it's a bit tedious, since i use the external reader
>>318440504
Huh? Oh, pun not intended
>>318423946
>japanese george lucas
that's kojima though
>>318441073
Kojima is Japanese Spielberg