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what went wrong?
>>
An ancient evil awakened in all their franchises at the same time. Incredibly unfortunate.
>>
jews
>>
They tried to appeal to a larger audience
>>
>>318140772

Retards bought their games expecting the same level of quality as Diablo 2, when Diablo 2 was made by an entirely different studio that Blizzard just acquired and renamed.
They were never a good developer, idiots just thought they were.
>>
>>318140772
sacked blizz north.
>>
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>>318140840
one jew in particular
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>>318140849
>wc3 wasnt good
>brood war wasnt good
>>
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>>318140919
in retrospective, he wasn't even that bad
>>
>>318141136
calling out tim chafer doesnt make up for

>ruining blizzard
>ruining IW/CoD
>ruining Bungie
>playing a part in ruining mechwarrior
>>
>>318141295
>Overwatch is good
>Black Ops III is good
>Destiny post expansion is good

I unnoh man.
>>
>>318140772
best founders gone
others grow old and got low test
then activision took over their monetization decisions.
>>
>>318141341
>cawadoody and Destiny
>good
>>
>>318141341
>overwatch is good
overwatch is casual fun. It's "good" in the same sense hearthstone is. The lack of scoreboard/killfeed to protect feelings and the fact that paying for future heroes is basically confirmed isnt good.
>black ops III is good
maybe, havent played it
>destiny post expac is good
Destiny post expac was decent, but the timegating shit and pretending like they are actually hidden and obtainable was scummy as fuck
>>
>>318141295
Those things still make a hell of a lot more money than Double Fine do, I think you need to realize the job that Kotick has to do.
>>
Nothing
>>
>>318140772
They figured out how to make insane stacks of cash with relatively little effort
>>
>>318141476
Sure, kotick is doing great at his job, but as a consumer that doesnt matter. He made actiblizz a god tier money making company, but a shit tier videogame company.
>>
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>>318140772
>>
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>>318140772
No joke I didn't even realize Legacy of the Void came out until last weekend. I used to play SC2 all the time but no one gives a shit anymore - no one talked about it so I didn't know.
>>
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legion looks like fun but that release date
>>
>>318140772
They didn't pay for their talent. Profit>>>>>>>>>>>>>>>>>>art//fun/quality/effort

>>318140851
This guy gets it.

In a funny way,, what happened to WoW is a perfect reflection to what's been happening in the western world for the last 20ish years.
>>
>>318143239
>looks fun

Are you fucking retarded?
>>
>>318143239
>you'll get a Level 100 character boost
Why.
Leveling up together was the most fun.
>>
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>>318143297
>old school talents with artifacts
>pve and pvp have different talents
>quest scale with levels so can go whenever you want
>profession overhaul
>classes overhaul
>>
>>318140772
World of Warcraft
>hmm this seems to be doing well
>maybe we should use the same art style and story writing in all of our franchises
>>
>>318140772
Instead of being innovative they got lazy and just went full disney
>HEY THAT GENRE SEEMS TO SELL
>LET'S MAKE OUR OWN ADAPTATION TO IT
>Hey guys give us your shekels because this is not totally the same as the game we just copied
>>
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>>318143529
i miss gore and bad assness in blizzard games. ten years with wow and barely anyone even lost limb expect lich king but for some reason they kept him alive with that marketing line "there always must be lich king"
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>>318143475
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Warcraft (not wow) and Starcraft broodwars are the only good games they ever made.

Blizzshit is extremely overrated because of kids that grew up with wow.
>>
>>318140849
Reminder Blizz North/Condor wanted to make Diablo a turn based single player game till the Blizz Warcraft Developers took it off them and made it into a real time multi player game.

Reminder that Blizz North/Condor have NEVER made a good game

Reminder Hellgate: London the steaming pile of shit is the only game they managed to develop after splitting from Blizzard then dying.
>>
>>318143475
>quest scale with levels so can go whenever you want
Why don't they do this for 1-110?
They obviously want to turn this game into Diablo 3 so they might as well finish what they started.
>>
>>318143475
>old school talents
Except you can unlock all of them so it isnt even a specialization just a grind
>pve and pvp have different talents
but still use that shit MOP talent system
>quest scale with levels
literally a bad thing
>profession overhaul
could be good
>class overhaul
Its ability prune 2.0. Did you like the way ability prune 1.0 turned out?
>>
>>318143823
Vanilla WoW and TBC combined, is probably the most amazing video game ever made. It was ubiquitous, the total amount of players was in the hundreds of millions.

WoW defined and then destroyed it's own genre. Shitty, but pretty impressive really.
>>
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>>318143673
I miss gore too
>>
>a literal wow designer is fucking up lol
So how the fuck did this guy ruined your game again?
>>
>>318144331
The first part is bit hyperbolic, but the second part is spot on.

Over the course of 10 years, WoW skyrocketed MMOs into the forefront of PC gaming, became probably the greatest themepark MMO ever made, and then made a series of design decisions that have completely ruined the genre for the foreseeable future. Its amazing.

>>318144383
>fucking up LoL
LoL was already awful when he got there
>>
>>318144361
Wow I just realized now that WC3 had no gore
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>>318141038
>wc3 wasnt good

WC3 was shitty. It's not even a RTS. People wanted a better WC2 not a retarded game like WC3.
>>
>>318144463
It wasn't that bad before the powercreep threw the balance so hard that it was just a race to make the next cancer before equalizing the outdated characters
>>
>>318144383
>How did GC ruin wow

Vanilla/BC wow was balanced like Dota. Every class was good at different things, every class had niches.

WoTLK and on WoW is balanced like league. Every class does basically the same things, just in slightly different ways. It means every class feels the same and has no flavor.

Legion is making the classes feel a bit different, but they still bring essentially the same stuff so the problem will still remain.

>>318144582
It wasnt that bad until the MMO and RPG aspects started being gutted left and right, leaving a bland queue/wait for reset simulator with a shitty arena PVP minigame tacked on
>>
>>318144383
He was a closed minded, Napoleon Syndrome afflicted, wannabe know it all that thought he could do no wrong. Who instead of listening to the community, that was willing to do his job for him, presided over the death of good WoW like a fucking judgmental child.
>>
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>>318140772
Risk adversity and middle age crisis. They also lost their cinematics director and whoever followed up can't keep up. Yeah, their cinematics are still visually impressive, but they're so poorly directed. Especially D3 compared to D2 cinematics. Not to mention EVERYONE speaks in movie trailer lines these days, apparently.
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ActiBlizz merger is the precise time every one of their franchises started on the path to being dogshit.
>>
>>318143404
You can still do that, you know.
>>
>>318144917
leveling isnt designed as a major part of the game now, its barely a speedbump now
>>
>>318144952
Sure, but the leveling experience didn't go away. If you have fun leveling, fuck, go do it.
>>
>>318140772
>>
>>318145001
The leveling experience did go away though. A long fucking time ago. It isnt challenging in the slightest, theres no elite zones or quests, theres no huge chains culminating in dungeon runs, theres no equal level world pvp because people blaze through the levels so fast. Theres virtually no risk of over pulling and dying
>>
>>318145046
>portrays guild wars as a good MMO

a good way to lose all credibility desu senpai
>>
>>318145064
All of what you said is true, but you've moved the goalposts. All that was said before was "Leveling up together was the most fun."
>>
>>318145135
>acting like the person who posted the image is the person who made the image

a good way to look like a huge retard desu senpai to be honest family
>>
>>318143297
He's just an abused wife.
>Cata will f-fix everything
>MoP will f-fix everything
>WoD will f-fix everything if even they are openly announcing they're cutting half the content
Y-YOU'LL SEEEEEEEEEEEEEEEEEEEEEEEEEE

Just keep chanting that mantra, maybe Buddha will fly down from the skies and strike down Metzen or something
>>
>>318145198
But a lot of that stuff( dungeon runs, world pvp, elite quests, aoe grinding being something special) is what made leveling in a group fun and is gone now.
>>
They stopped giving a fuck.
>>
>dream private server
>Wrath Client
>levels 1-60
>vanilla levelling speed
>levels 1 through to 50 you level in the old world zones which normally go up to 50
>levels 50 to 60 you can level in old world 50-60 zones, Outland or Northrend.
>All end game raids and dungeons from each expansion are at level 60
>raid tier go from T1 through to whatever Wrath ended with, with server progression
All content is relevant!
>>
>>318140772
World of Warcraft and all of the departures that came with it.
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Legion I wont get unless its shown to be actually decent in beta and that it isnt full of cut content like in WoD.
Dont care about SC2,might try out the new co-op missions though.
Diablo 3 is the one thing Im still hyped over with the new patches and Im really excited about a new expansion for it,considering what RoS did. RoS is the only reason I have some decent faith yet in blizz that they can still do good.
Hearthstone is fun to play sometimes but blizz will never get any money from on that awful RNG meta.
Hots is fun to play with friends but then again what isnt. Fuck those skin/stimpack/whatever prices though.
Overwatch weekend beta seemed fun, but Im not sure if the game will have any lasting fun (though I could probably spend at least another 20 hours playing Reinhardt, my god he is fun).

Heres hoping that they will show the new D3 expansion soon enough, considering last I heard they were gonna stop pulling as big patches as 2.3 and 2.4 for now.
>>
>>318145046
Reminder Blizz North/Condor wanted to make Diablo a turn based single player game till the Blizz Warcraft Developers took it off them and made it into a real time multi player game.

Reminder that Blizz North/Condor have NEVER made a good game

Reminder Hellgate: London the steaming pile of shit is the only game they managed to develop after splitting from Blizzard then dying.
>>
>>318140772
Activision

it's the evil of the gaming industry
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>>318146949
This
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>>318140772
Literally all the talent left (most of them in Blizzard North). So they replaced them with average programmers and started focusing on easy projects for dumb kids and casuals like WoW, Diablo3, Overwatch,HoTs, Hearthstone. Starcraft 2 too probably.

So expect more games that don't need graphics or anything with good knowledge for kids.

Also I bet they will fuck up remakes with DRM.

EA>ActivisionBlizzard, it's a fact.
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>>318145046
Too bad your glorious Anet overlords completely shit the bed with GW2
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>>318147438
Reminder Blizz North/Condor wanted to make Diablo a turn based single player game till the Blizz Warcraft Developers took it off them and made it into a real time multi player game.

Reminder that Blizz North/Condor have NEVER made a good game

Reminder Hellgate: London the steaming pile of shit is the only game they managed to develop after splitting from Blizzard then dying.
>>
>>318147468
3 main GW creators left to make Tera , some card game and something else. Similar story to Blizzard, all the good talent left and it was replaced with average Joes. Or in Anet's case with tranny sjws.
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>>318147601
Diablo and Diablo II are good and will forever be remembered as such.
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>>318147438
Diablo 2 is infinitely more casual than Diablo 3.
>>
Nothing went wrong. Gaming got bigger and they saw an opportunity to make more money, that's it.
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>>318147680
Objectively false, D3 is more casual than WoW probably.
>>
>>318147680
>diablo 3 pc still doesnt have offline mode
lmao
>>
>>318140919
This has nothing to do with Blizzard's downfall. When he came aboard, Blizzard had already:
- no original games after the classics
- stopped working on any games but WoW for 5 straight years, for which they already had released 2 expansions
- released Warcraft 3 and its cut content, TFT, as a separate expansion. Basically a Broodwar reskin with characters you had to level up. Why the fuck does it only have 2 resources and no naval units?
- released Diablo 2 and its cut content, LoD, as a separate expansion. A streamlined sequel that focused on limitless grinding and limited certain aspects to the online part for no reason at all
He just continued to drive Blizzard in the direction they were going. Streamlining, online services, general jewing.
>>
>>318148275
>Why the fuck does it only have 2 resources and no naval units?

Because they wanted the game focused on micro, not macro and faster gameplay. Personally enjoyed WC3 esport scene more than BW and SC2.
>>
Diablo II

It's not that there's something wrong with the game itself, it's the effect it had, because it was good for too long. Blizzard, and then others, forgot how to let a game die.
>>
Jeffrey Kaplan, Rob Pardo and Tom Chilton left around 2008
>>
>>318144567
you have a long way to go before you start producing quality bait
>>
>>318140851
Uh, isn't that actually a good thing? All the main people left. It was a shell by the time it was sacked.
>>
Mike the Kike Morhaime turned in to a mega jew lord, Chris Kekson had a mid life crisis he didn't recover from and Dave Kosaks evil was allowed to reign unchecked.

All the talent left prior to this of course but I can't help but feel they're mainly responsible.
>>
>>318144465
>WC3 had no gore
there were plenty of bloody corpses and skeletons, severed heads, rotting cadavers etc.
>>
>>318145046
to even joke Warhammer 40k is anything original
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>>318140772
Vivendi and Activision.
>>
>>318145046
am I supposed to be angry at Blizzard for actually making something as opposed to GW who sit on their lazy asses all day ripping people off with figurines?
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>>318149246
>GW=GW2
>>
>>318149282
Games Workshop you retard
>>
>>318143239
wait is it really not out until september next year?
i had got kind of excited for it, but I doubt i'll give a damn about WoW by that point. quit wod months ago
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>>318149326
Ok, kiddo.
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>>318149338
most likely yes if activision stays with current release plans. we know when they release next cod release date
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>>318140772
Serious answer: Everyone who cared got old, lost their passion and are only really interested in keeping a stable job for their families.
>>
>>318140772
Their great financial success with WoW corrupted them.
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>>318147631
More than 3 man. Barely any Guild Wars 1 devs worked on Guild Wars 2.
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>>318149732

Yeah, but those 3 were main designers of the game. I'd be surprised if anyone stayed for GW2.
>>
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>>318140772
>mfw sc2 story

did they fuck up the diablo story, too?
>>
>>318150130
Not as pants on head retarded as sc2, but yes.

I will be mad to the end of my days.
>>
>>318150130
I didn't play D2 so I can't compare but the D2 story is basically

>we need to stop Big Bad
>ok let's go to place X and find person/artifact Y
>do 30 quests getting there
>oops turns out artifact is broken/person fucked you over
>rinse and repeat
>several chains of 30 quests between chapters or locations
>the end
>>
>>318150130
I really wasn't too bad. The presentation of Azmodan and Diablo were somewhat off putting with the talking head taunts that was more comical than anything else.
>>
>>318140772
New developers appeared and tried to copy their successes. These games did well enough for their developers to slap it on their resume and get hired by Blizzard. Rinse and repeat. Directionless devs that are either uncreative or inexperienced are suddenly developing the games they only knew to copy.
>>
>>318148794
this is actually a view held by a lot of guys who started playing WC1 and Wc2
I started off with 3 and FT before i played the first two
but when ever i talk to anyone who played the series from start to finish they all seem to agree WC3 was an abomination
>>
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>>318150130
I'll never forgive Blizzard for how badly they raped and mutilated Starcraft's story. They absolutely decimated Zeratul's character in SC2 and then they killed him off in the second mission of LotV.

And who the fuck thought making the Queen Bitch of the Universe into a dindu nuffin Xel'naga and then redeeming her? I'm physically disgusted about SC2's story.
>>
>>318148794
>It's not even a RTS.
Honestly I agree with this. You can argue whether or not this statement is accurate all you want, but that the sentiment is shared by fans is inarguable.
>>
>>318150740
that's funny since I played hundreds of hours on LAN back in computer class in school, we all enjoyed it but we were completely blown away by how goo WC3 was in every aspect. I really can't think of a single thing that WC2 did better
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>>318150740
Everyone I know is exactly opposite. Other games don't come even close to WC3.
>>
>>318150862
I'm interested to hear any elaboration on that claim. For example how is WC2 more of an RTS
>>
>>318141558
To be fair, blizzard went to shit before getting sold to activision.
>>
>>318144463
>>318144383
>>318144582
I'm convinced Riot picked up Ghostcrawler to use as a scape goat
>>318150863
>>318150924

I dont really get it either t bh
then again ive never been a die hard warcraft fan
>>
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You know, Overwatch aside it feels like its the last bigname company that still has a PC focus.
>>
>>318150740
WC3 was fun as hell and only hipster faggots pretend it wasn't.

t
b
h
>>
>>318151041
>PC focus
nope. Diablo 3 was designed for consoles
>>
>>318148956
But it was all cartoony. Even more cartoony than WC2, somehow.
>>
>>318150130
>>318150503
The whole thing about the soul stone is just bullshit. Somehow every relevant demon is inside of some stone that is sealed away by Kule way before that, included the ones the are slain in hell. And Tyrael gave up all the benefits of being an angel that helped him fight for justice just because.
>>
>>318143018
There were many threads some days before the release. Then people just moved to the vg.
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>>318151081
Since I went into WC3 from starcraft and wc2 (and other RTS), WC3 was boring as fuck.
>>
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>>318151127
About as much as Diablo1.
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>>318151153
now that's a bold fucking claim
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Blizzard is honestly still my favorite developer. I enjoy most of their games still except haven't play D3 and WoW for a while.

SC2 is my favorite multiplayer game, still play hearthstone, and looking forward to Overwatch after watching a_seagull's stream.
>>
>>318151219
I like how you're ignoring the fact every aspect of diablo 3 was designed from the ground up for gamepads.
>>
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>>318151219
No.
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>>318151242
Find the death animations. Battlefields covered in blood, etc.
>>
>>318151219
Difference is, Diablo 1 was well optimized for PC while shit on PS1, D3 is opposite.
>>
>>318151218
Of course it was, you special patrician you
>>
>>318151307
>>318151313
What a load of shit.
Especially the picture.

>it has achievements, it MUST have been made for consoles!
When WoW had achievements years before that.
Fucking ridiculous.
>>
ran out of source material to appropriate/copy
>>
>>318151372
what does that have to do with whether it's cartoony or not? Also WC3 animations include rotting corpses being flung into buildings, units exploding like bloody fireworks, heads on spikes etc. None of this holds any water
>>
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>Mfw I will buy the new wow expansion and a month of gametime when it launches like i did with every other expansion - however without continuing to play it after that

I am part of the problem.
>>
>>318151419
>the previous core audience that was displaced in the pursuit of the mainstream are "special patricians."

wew lad
>>
Nothing.
SC2 >>>> SC BW
>>
When it was bought out by Activision
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>>318151307
name one design aspect of D3 that's clearly made for consoles
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>>318151480
you wouldnt happen to be retarded, would you?
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>>318150381
>>318150503
You got to be fucking kidding me, Cain was killed by the witch from Power Rangers, Tyrael is a human nigger paladin Mary Sue and The Butcher is cringeworthy Hulk that has dialogue saying he dislikes vegetables. Not to mention chick Diablo with dem hips.
It's a fucking ass rape.
>>
>>318151502
>what does a comment about the death/gore animations of wc3 being more cartoony than wc2 have to do with how cartoony the death/gore animations of wc3 are compared to wc3

truly a question for the ages
>>
>>318151524
Expansion launches are usually good value.
Its what comes after that which becomes questionable as shit, especially the last months of each expansions which dont deliver SHIT.
>>
how much is game time on WoW now? 60k gold?
>>
>>318151584
character builds = 4 abilities on a hotbar
>>
>>318151584
>can have only 4 skills at a time

Whoa that was hard.
>>
IS THERE ANY NORTH AMERICAN WoW SERVER THAT ISN'T DEAD OR DYING? It seems like only EU bros, chinks, and bots play this game now.
>>
>>318151728
>>318151724
>implying you used more than 4 concurrent abilities in any particular fight in D2

o i am laffin
>>
>>318151584
the skill categories

>can't equip two skills of the same category
>can't freely bind around to whatever key you want
>>
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>>318140919

>hating based Bobby

fuck off m8
>>
>>318151187
what is the fucking point of having a separate vg board? You fucking /v/ regulars are fucking pathetic. Jesus Christ what's the point of having /v/, /vr/, and /vg/, if not avoiding to upset your fucking autism?

YOU FUCKING PIECES OF SHIT. You have no idea how much I despise your stupidity and autism.
>>
>>318151798
Doesn't change the fact that a keyboard still has 12 keys between grave and backspace.
>>
>>318151607
Yeah making arguments is too hard for you I guess.

The whole picture is hilarious
>4 players when consoles support up to 7
>4-5 binds when controllers have 8 main buttons and games like Dragons Dogma and FF14 offer up to 40 keybinds
>console games like JRPGs dont have skill points

Absolutely ridiculous.
And whats better is that you faggots believe it too and actually save shit pictures like that.
>>
>>318151643
all I needed to hear from you was that this isn't cartoony. Now that I know how you think we're done
>>
>>318151798
>an incorrect comment that would take longer to correct than to state

so you're pretending to be retarded. ebin. upvoted
>>
>>318150130
yes it was nonsensical, cliched and filled with asspulls
more importantly it did not fit the tone of the diablo series. had the "new-blizz cheesy humor" everywhere.
the butcher would go on about how he hated vegetables and was introduced by an announced like a mexican wrestler for example.
>>
>>318151584
all the skills of the classes are obviously designed with a gamepad in mind.
>>
>>318151724
>>318151728
How is that a console thing? You think consoles only have four buttons?
You think that every console game only has four skills?

How clueless can you be?
>>
>>318151902
you forgot /vp/
>>
>>318151902
I think it's stupid and pointless, but hey nobody ever fucking listens to grandpa from /b/. Newfags with a few months under their belts make up the majority and they always will. People would disagree simply because it's the way it's always been to them.

Got really bad when /soc/ happened and suddenly everyone thought moot was some kind of authority on how the site should run, so his opinions obviously trump ours.
>>
>>318151914
How the heck is that cartoony? It just looks like the sprites for a dragon.
>>
>>318151983
are the skills targeted or based on direction to work with pads.

nothing about the skills takes advantage of there being a mouse.
>>
>>318151914
Now post some of the sprite sheets for units that aren't made of fire.
>>
>>318151902
your mom has autism
>>
>>318151643
Warcraft never really changed artstyle. It just became 3D at one point. It was just as cartoony in WC1 with the solid colors and the cheesy voices and characters
>>
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>>318141341
Please leave this board.
>>
Became too big

Too many cooks in the kitchen
>>
Is D3 good yet? I quit shortly after RoS released.

Got tired of having shit legendaries drop.
>>
>>318151640
Yes, it is complete shit. But sc2 is even worse.
>>
Activision more or less. I'd say the exerted a great deal of influence over the company to make some mobile games and trot out F2P models.
>>
>>318151584
skill tree
4 skills to hotbar
cannot use 2 of the same category
limited keybinding
>>
>>318152260
It turned into that kind of game that you play for a few hours every few days or so with friends and then completely forget about it until the next patch gets released.
>>
>>318150863
that's funny, since you just described exactly what "babby's first game" means
>>
>>318152424
so what you're saying is that I didn't start with WC3 and therefore I like it better? You might wanna delete that post and try again
>>
>>318151902

Calm down reddit you're drunk
>>
>>318152207
The shift from 2D to 3D represented a huge shift in style, as you can't do the same things with polygons as can be done with sprites. They tried to make up for it with having "more" of everything being thrown around, but that just made it more cartoony.

A footsoldier sprite exploding into a pile of blood and metal isn't the same as a footsoldier polygon vanishing and being replaced with a cloud of red particle effects.
>>
>>318152160
literally the only difference is the blood level. In WC2 it pools around while in WC3 the pool is smaller and the corpse quickly becomes a bloody skeleton

so this is the supposed big difference?
>>
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>>318152306
How are any of those things console designs?
Quite a few console games let you bind keys and if you think that console games only allow 4 skills then you're a legit retard.
Same for skilltrees.
>>
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>>318152589

Not him but a bloody corpse is more evocative and impactfull than a skeleton, just saying
>>
>>318152687
and yet both are cartoony as fuck. Most of the WC2 sprites wouldn't be out of place in a 90s cartoon, maybe with a slightly lower blood level of course
>>
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>>318152260
It's fun until you max out your characters gear with the set pieces you need + accompanying legendaries, which happens way, way too quickly - a week or so.
After that it's just endless paragon grind or grind for exactly the same items you already have, but in the +10% stats speshul version

Game is also balanced around set pieces, and there's only about 2 sets per class, so really only 2 specs are viable for each class.
I heard a new patch will remedy this a bit but at the moment it's really trash since NOTHING sets you apart from other characters, defeating the whole appeal of getting loot (since it's so easily aquired).
>>
>>318152754

What ? How could you say that ? Find me a 90s cartoon with bloody corpses, I guarantee there are none.
>>
>>318152754
>>318152589

>>318152540


I get that you're trying to defend your first RTS, but you really have no argument.
>>
>>318152856
is there a problem with WC2 being my first RTS? We're not all 30+
>>
>>318152682
Isn't that Azrael-Batman thoug from when Bane slapped bat's shit so Azrael stepped in?
>>
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>>318152839
I specifically mentioned the blood level but here, I found you WC2's Deathwing design in Iron Man
>>
>>318140772
Earnings Per Share
>>
It's bizarre dealing with blizzdrones since its obvious most have only played SC2 and beyond (pure shit)

Whats worse is they get angry when the past games are brought up and try to rewrite history to discredit the golden age of blizzard.

Few things I always see them saying:

>Broodwar wasn't that good it was just the only RTS at the time.

>Diablo 2 sucked before the expansion just like D3, remember?

>Vanilla WoW sucked

Theres a ton of these. Their fanbase now has to be one of the dumbest. Like when overwatch was announced for consoles they were shocked, didn't see it coming.
>>
>>318153258
Whats funny is you'll only find them defending current blizzard outside of blizzard forums. On official blizzard forums there's nothing but bitterness and resentment.
>>
>>318151983
Four shoulder buttons, four face buttons, four directional buttons. Physical sets of inputs almost never have overlapping functions because it isn't as intuitive. If you don't play console games, you wouldn't know.

>>318152652
So literally no. Sometimes you get selection wheels with eight options instead of four (it includes diagonals) but that is not the same function as the standard four-button hotkey setup.

The primary functions of a game used to be operated with the face buttons with some more technical modifiers or hotkeys on the shoulders. This standard was inverted around the time of the Xbox so now instead of "modifiers and hotkeys" you get "toggles and hotkeys." Instead of Phantasy Star-style modifiers resulting in six or nine hotkeys you get a standard set of four in almost every game.

I guess shooters had something to do with this since Call of Duty is a shining example of this new standard. 3D games use toggle keys more than modifiers, I guess.

tl;dr - Yes, the limit of four hotkeys is an extremely strong indicator that it was made for consoles. The same could be argued about ASSFAGGOTS but imagine trying to play that shit without a mouse.
>>
>>318153258
Just in this thread we have someone trying to claim WC3 wasn't more cartoony than WC2.

It's laughable.
>>
>>318153258
Vanilla wow was incredibly flawed though, as enjoyable as it was
>>
>>318153258
Vanilla WoW had Korean-levels of grinding and incoherent quest balancing. It may have been better than current WoW but it was never some amazing MMO
>>
>>318153393
wc2 is a literal cartoon just like wc1 and wc3 and wow. Having a massive pool of blood doesn't change the solid color pallette, the hammy writing, etc.
>>
>>318151902
Before /vp/, half the threads on the board were Pokemon generals and Pokegirl threads.

Before /vg/, there were a ton of various generals and often several generals of the same game, making it hard for threads that weren't any of the former hard to stay alive for a worthwhile amount of time.

/v/ was simply getting too big, as is evidenced by the fact that all the video game boards are big.
>>
>>318153426
>Vanilla WoW had Korean-levels of grinding

You do realize the korea-level of grinding has dropped to vanilla wow levels since, right? And before vanilla wow, were exponentially worse, to be more in line with EQ levels of grinding. Right?

I mean you aren't going to try to revise history to make vanilla WoW seem worse than modern WoW, are you?
>>
>>318153426
I disagree Its the most popular wow version in the private server scene and I still play to this day.

You never have to grind from 1-60 and it takes about 2 weeks.
>>
>>318153325
>Four shoulder buttons, four face buttons, four directional buttons.
And combinations of those. Look at fighting games or how Final Fantasy 14 handles it.
Hold R1 and get access to four more face button binds.
R2 and you get four more. Same for L1 and L2 and then R1+R2 etc.

All possible. Console games do it all the time.
But somehow its not possible for Diablo3.
Its just pure bullshit and the argument makes zero sense.

Mobas are just proof of the opposite. Mobashits are PC games by default, never intended to be used with a controller.
Yet they only utilize 4 keys on average, and maybe a few more for items.
But nobody shouts consolization there.

That argument is hypocrisy at best and sheer retardation at worst.
>>
>>318153406
it still had development progression and was somewhat of a living world with all of its staticness.
>>
>>318150831
>>318150130
>>318150381
I am somewhat confused why people hate the sc2 story. I would have preferred more Zeratul and less Artanis but what is the problem otherwise?
>>
>>318151379
I agree. Playing with wizard was almost imposible due to auto targerging "light" on the ground that you had no control off.
>>
>>318153593
and yet the private server scene is riddled with quick level servers. There seems to be some disconnect there

>>318153591
>I mean you aren't going to try to revise history to make vanilla WoW seem worse than modern WoW, are you?
well since you're obviously too retarded to even read my whole post I can't see how I can help you further
>>
>>318153512
Literal cartoons from the 90s didn't have bloody corpses or dragons exploding into balls of blood and fire.

Conversely, they didn't have bones and skeletons flying around comically.

WC2's art design was all about juxtaposition of the cartoon style with a bit of "war horror" while wc3 was pure cartoon.
>>
>what went wrong

It's not Pimp My Ride
>>
>>318153693
Wrong, the most popular vanilla servers are blizz-like xp rates.
>>
>>318153593
I have a lvl 20 something character on private wow vanilla server and it feels like it takes a lot longer than 2 weeks to get to 60. Also questing couldn't be more boring, most fun I have is actually exploring the world while collecting herbs. No dungeon finder is good though.
>>
>>318153693
>and yet the private server scene is riddled with quick level servers.

You should look at the population of said servers rather than the amount of servers.
>>
>>318153634
Not sure if bait.
>>
>>318151645
You've got it backwards. Expansion launches are usually the worst value.

If you're going to play for a month and them dump it, it's best to wait until the last big patch and then play through everything the expansion has to offer in that month.
>>
>>318153740
>Literal cartoons from the 90s didn't have bloody corpses or dragons exploding into balls of blood and fire.
those Grimm tales ones did. And again, excluding the blood, WC2 has a Nickelodeon style
>>
>>318153896
not bait.
>>
>>318140772
They just spent $6 billion on purchasing Candy Crush.
>>
>>318154012
>EXCLUDING THE (extremely prevalent) BIT THAT DEFEATS MY ARGUMENT OF WC3 BEING LESS CARTOONY THAN WC2, WC2 IS MORE CARTOONY THAN WC3!!

wow
>>
>>318153634
Did you play the epilogue?
>>
>>318154119
yes.
>>
>>318153921
Not the most amazing idea, simply because most of the launch content will be extremely devalued by then.

Its actually a lot of fun to play early on.
Everybody is crafting shit, running dungeons together, doing PVP because the gear works for PVE, farming rares and cooking materials and shit and everything is generally really active.

I would love it if the game could somehow keep that launch momentum going for a longer time, but its just not happening.
>>
>>318154116
>THE ARTSTYLE OF THE GAME IS NOT DEFINED BY THE WAY THE CHARACTERS AND ENVIRONMENTS ARE DRAWN OR THE SOUND DESIGN BUT BY THE OVER THE TOP DEATH ANIMATIONS FOR SOME UNITS

just...stop
>>
>>318154168
If you can't see what's wrong with that, you have pretty shit taste, anon.
>>
>>318151912
>implying that was me that posted that picture
you're delusional if you dont think that blizz made D3 with consoles in mind
>>
>>318154236
apparently you can't even articulate your opinion.
>>
>>318153620
>Hold R1 and get access to four more face button binds.
You mean "access the binds." And you say this about a game designed for PCs as well, which is not in any way similar to accusation at hand.

>Console games do it all the time.
No, they don't. They usually do the exact same things all the time so that you can learn the controls easily. AAA games especially tend to make the controls conform to an industry standard.

>Its just pure bullshit and the argument makes zero sense.
Which is why I prefaced it with some basic observations about games in general, not the ones we're talking about. What you're really saying is "you're lying and your observations do not make sense," as all I'm really doing is comparing Diablo 3 to other games. You aren't even debating this similarity, you're saying the whole premise that games can be "designed for consoles" or "follow a standard" is false.

>Mobas are just proof of the opposite.
How? They are designed for the mouse, the only reason I brought them up is because they happen to generally use 4 hotkeys yet are exempt for reasons that definitively prove they are designed for a PC. The whole purpose of this is to point out an excuse THEY HAVE that Diablo DOES NOT HAVE.

You're not even attempting to refute anything, it's just "you mentioned thing? WELL IT'S WRONG." Even your conclusion claims I am physically incapable of presenting an argument therefore you won't even consider what I've said. We're talking about how Diablo 3 was designed specifically for consoles and the main reason you disagree is because it's "retarded" to think that way? That argument is hypocrisy at best and sheer retardation at worst.
>>
>>318154309
Yet another top argument.
>>
>>318154216
Since the two go together, it kinda is. As the entire point is taking beatific landscapes and turning them into blood drenched testaments to the horrors of war. Attempts were made to maintain this with the shift to polygons, but the attempt failed, due to polygons and particle effects (and clean skeletons) simply not having the same impact as bloody corpses.
>>
>>318154357
>g-good arguement!!!
thanks bud
>>
>>318140772
Blizzard North died.
>>
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>>318154103
>$6 BILLION
They could have developed a complete wow sequel with up-to-date engine
>>
>>318154361
>turning them into blood drenched testaments to the horrors of war
dude... WC2 corpses and the blood disappear ALMOST as quickly as WC3 corpses. Lke... seriously?
>>
>>318154486
The other funny thing is that Candy Crush is valued more than Lucasfilm.
>>
>>318154501
And the WC3 corpses are replaced with clean skeletons.

Did you play either game?
>>
>>318154236
>epilogue
It was shit a couple of missions into WoL.

>>318154342
I would elaborate but I'm on my phone. You can probably Google it and get tons of results, though it blows my mind how you can't see what's wrong with it.
>>
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>>318153393
It wasn't.

Really, Starcraft is the one that shifted over from Alien-esque aesthetic to a cartoony Warcraft one with Starcraft 2.
Warcraft has always been cartoony outside of the artworks.

>pic related is a great example.
The picture at the top is fantasy drawn in the 90s, The picture at the bottom is cartoony fantasy drawn in 21st century.

Warcraft all the way down to the original belongs to the bottom image as far as gameplay graphics are concerned.
>>
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>>318150130

I... don't know how to break it to you anon.
>>
>>318154349
>No, they don't.
They do though? I am playing some shitty handheld game right now that does it.
Why are you bullshitting?

Your observations are shit. If you truly believe what you are spouting then you arent actually playing enough videogames.

Console games utilize more than four binds all the time and thats a fact.

>How?
Mobas prove that you can have a 4button PC game that is not built around consoles.
Because the amount of binds doesnt matter.

I have refuted everything you have said. And I have said that you are wrong because you are factually wrong.
Your original claim was that Diablo3 was designed for consoles because of the four ability binds.
That claim is bullshit. Console games use more than four binds all the time.
>>
>>318154642
>makes a claim based on opinion
>doesn't backup opinion
g-google my opinion anon y-you'll find my opinion on google.
>>
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>>318154626
no they don't. There's clearly blood around them. SO now will you move the goalposts by saying that the blood isn't technically on them and they last for 7 seconds instead of 5 seconds?
>>
>>318153634
>I am somewhat confused why people hate the sc2 story.

This is the brain of a human whose only experience with storytelling is reading warhammer books
>>
>>318151584

How about the GUI you fucking sped
>>
>>318154808
It's been firmly established that clean skeletons + particle effect isn't nearly as evocative as bloody corpses. But keep repeating the same arguments over and over as if they haven't been blown apart. Maybe someone will slip up and you can declare yourself victorious!
>>
>>318154961
well I was joking about backpedaling but I wasn't expecting you to literally revert back to a previous post since you got BTFO on the last few. I'm a little disappointed but I do understand
>>
>>318154961
repeating an argument is fair as long as the opponent keeps dismissing it for literally no reason
>>
>>318150386
Funnily enough, the warcraft 3 story follows the exact same pattern.
>>
World of Warcraft spoiled Blizzard for good. There's no going back..
>>
>>318155032
>>318154961
>I'm winning
>no I'm winning!!

4chan

its almost as if the internet was discarded as a means of constructive debate on the APRAnet due to it being impossible for either party to ever concede defeat.
>>
>>318154961
>But keep repeating the same arguments over and over as if they haven't been blown apart.

coz they haven't
>>
>>318155059
You're welcome to try to prove "clean skeletons + particle effect isn't nearly as evocative as bloody corpses" wrong.
>>
>>318155107

>concede defeat

what
>>
>>318155165
Skeletons are spooky.
>>
>>318154805
m8 I said I'm on my phone. I won't allow my autism to take control with this shitty ass input.
>>
>>318154805

You're basically asking why twilight is bad anon, you have to understand a lot of people aren't exactly ready to explain in detail why.

That's like asking to be explained why garbage tastes bad, I don't have the exact reasons on hand but I'm pretty confident on the fact.
>>
>>318155351
>realizing someone could argue, to a stand still, on the internet, that garbage tastes good because no one on the internet has personally eaten it

all is lost
>>
>>318155351
not him but I could sum up why Twilight is bad in like 10 seconds

>protag is an empty self-insert vessel for the 14 year old reader
>good guys have no flaws
>premise is copy-pasted from hundreds of other work probably going back to the 1800s

that wasn't hard at all
>>
>>318154854
>reading
You give them too much credit.
>>
>>318141341
>>318141451
>Overwatch is good
Man I'd love to have an opinion too, but nobody but fagass streamers can PLAY THE GODDAMN GAME
>>
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>>318140772
>what went wrong?

Short term thinking and greed.

Also, designing and developing from the wrong perspective. Thinking more about how to achieve things on their agenda rather than making good games. Priorities warped.
>>
>>318155616
>That being a fool-proof argument.

What is bad about a self-insertion protagonist, clearly defined good guys and a familiar premise?
It clearly is written for the enjoyment of those who can self-insert themselves into the story and enjoy the said premise.

How is anything of that bad?
>>
>>318155616
You would need to elaborate. For all I know you're making shit up or just wrong.
>>
>>318154792
>handheld game
>AAA console game
These aren't the same thing. This would only be somewhat similar if you were playing on a PSP.

>If you truly believe what you are spouting
Most of my knowledge of console games comes from the Genesis, PSX, and PS2. I played a smaller set of 360 and PS3 games. I learned consoles first and then adapted to keyboard and mouse.

>Mobas prove
Those are not hotkeys you assign, they are standard game functions that are defined for you. Diablo 3 has dozens of skills with 4 slots to assign them, ASSFAGGOTS generally has 4 skills full stop.

>I have refuted everything you have said.
Your points in this post were
>you are not telling the truth
>you are too stupid to understand
>no
>your point simply does not matter

>Your original claim was that Diablo3 was designed for consoles because of the four ability binds.
It was a single reason out of many that were given you have chosen to fixate on. Presumably you don't disagree with any of the others, although you haven't exactly tried to convince me of this one either other than insults and inversions.

I stand by what I've said 100%, the very small number of possible hotkeys indicates that the game was designed for a control setup that's only capable of a very small number of possible hotkeys. Among the others are: inability to name your games, the limiting of your skill build to the limited number you opt to bind, limited communication between players, railroad-style quests. These are not technical limitations as you've shown, they are intentional choices based on the way they meant the game to be played.
>>
>>318141341
>Overwatch is good

Did you even play the demo? the game sucks.
>>
>>318140772
Activision
Jay Wilson
Casuals
To much popularity
>>
>>318155616

there are many other reasons why twilight is bad and a fan would debate the first two fo these points (the last one isn't necessarily a flaw).

I could say that starcraft 2 made everything become a backdrop for a forced and pointless love story that goes against the character development that happened in the first, untill it culminates into a series of asspulls while the main characters stumble from conveniently placed artifact to conveniently placed artifact that can be summarized as SPACE MAGIC and GOLDEN JESUS BEAM, but I'm sure someoen that enjoyed it could dispute that.

I would have to go into detaisl on why everything in it is derivative and soulless but I don't care enough.
>>
>>318155803
>For all I know you're making shit up or just wrong

well I can't account for your ignorance of the subject matter can I

>>318155768
those things are bad because they show no effort on the part of the creator - lazy characters and a lazy premise that practically anyone could invent. It's not inherently bad to enjoy whatever trash you want but compare it to any solid piece of literature and you would find it lacking in any and all respects
>>
>>318141341
>Overwatch is good
Not even out and 40 bucks plus more money for character
>BO3 good
I can agreee there but the story was shit and every code before it excluding MW2 and BO2 and WaW were shit.
>>
>>318155946
Yep. It went from interstellar and interspecies politics and warfare into Shounen manga in space.
>>
>>318140772
>what went wrong?

Something went wrong? I've been enjoying the hell out of Legacy of the Void. Beat the campaign, diggin' co-op mode. Heroes of the Storm is fun in small bursts. And Diablo 3, though I'm bored of it at the moment, keeps drawing me back, and 2.4.0 looks pretty god damned good.
>>
>>318155851
>>318154792


Just jumping in here, but it's basically controvertible that D3 was designed for consoles from the ground up. Direction based auto-targeting, small numbers of allowed active abilities, minimal inventory management, quest pointers for minimal reading, I could go all day.

Couple this with the fact video games went mainstream once bungie figured out that increased complexity/speed was a bad thing, and took a very fast, twitch based genre and turned into slow auto-aim-a-thon, and its pretty goddamn clear what blizzard was trying to do with D3.

So, thanks PC for betatesting Diablo:console edition.
>>
>>318140772
Absolutely nothing. They even had the balls to fix Diablo 3, where lesser companies would have pretended it never existed.
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