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So now that not even f2p can save dwindling mmos anymore, what
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So now that not even f2p can save dwindling mmos anymore, what hope is there for the future of the genre?
>>
It's dead.
Just like assfaggots, it's a genre that needs no entries other than the greats and almost everything else is doomed to fail
>>
A return to niche sandbox mmos that don't need half the planet to subscribe in order to function.
>>
They really should have known the genre was dying. Even when the game was new, its days were numbered, no matter how good it would be.
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>>318115165

how about releasing an MMO where you dont have to grind for 3 months to start enjoying the game, then have a decent pvp system and rewarding lategame pve. that's all that is required, that's how WoW has been surviving all these years (even though their pvp is imbalanced as fuck).
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>>318116348
Theme park mmos are pretty gay. I want an updated RS. Maybe something that plays combat wise like DaS with RS system of progression.
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>advertise yourself as a hardcore mmo with hard content
>mmos are only played by casuals
>be surprised when no one wants to play your super hardcore mmo
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take skyrim, increase the map size 10x, and make it massively multiplayer. 10/10 sold out first day GOAT.
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>>318116839

Literally this. Back when I started playing WoW during vanilla I had time to waste.

Being an adult now I can't spend 90% of my time playing an mmo just to experience end game content.

If there was an mmo with rich pvp and extremely difficult end game content that required teamwork but also had minimal grinding and a low level cap I would play it.

Everyone always says that you need the grind in order to "value" your character... guilds, strong community, achievements and awards for completing extremely difficult content will give characters value. Grinding levels has always been boring.
>>
That WoW keeps alive somehow. Otherwise the genre is actually dead.
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>>318115165

Remember when delusional shitheads in /v/ said Wildstar wouldn't flop while posting images of that ugly redhead?
>>
MMOs need to go away for a bit. 5+ years at least.

People are tired of them. Let them sink in people's memories until the desire to play returns, then start releasing them again.
>>
>>318115165
>f2p saves other MMO
>f2p doesnt save a game that was shit before going f2p, barely fixed any issues, and ended up getting more issues when it went f2p

Wildstar is just a steaming pile of shit ran by incompetents. It failing is only a reflection that its a crappy game.
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>>318117127

yeah the time investment always ends in disappointment if the game isn't a masterpiece.

shrink the leveling process down to 1 week, this not only fixes that massive grind but also allows you to actually make a unique questing and leveling experience, and not 10000000 quests that are literally "kill this x10" or "deliver this" or "go touch that and come back".
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>>318117447

Only gooks enjoy leveling anyways.
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>>318117401
>f2p saves other MMO
lolno faggot. it "saves" other mmos for like a month where the publisher releases shit like 'our profits increased by 300%!' look at those same mmos six months later and tell me how many of them are still popular after the f2p hype dies down. fucking none. wildstar is no different. it had it's time in the spotlight, even got a fancy new trailer to announce f2p, but not even six months later and it's already losing players.
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>>318117127
>Being an adult now I can't spend 90% of my time playing an mmo just to experience end game content.

You should not be touching mmos at this point. Your kind ruins mmos because they have to cater to your lazy ways. Too busy to play? Go take care of your responsibilities, take a smoke, go after women, drink beer, you know shit like that that adults do. Leave mmos to the hard workers and dedication.
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All these MMOs keep getting fuckhuge budgets to try and be the next "wow killer", and then end up blowing it all on shit like voice actors and wonder why their game doesn't meet sales expectations.

You need to make the core game both accessible and challenging and so many games complete ignore that and jerk off to their own lore that no one cares about.

Like holy shit, fix the core game and then do some lore-oriented stuff if you want, the priorities for these fucks are just ass-backwards. I have no idea how these games make it out of concept planning. It's not like the stories are even unique or impressive.

Also, going free to play just kills the already shitty community by adding in more neets, 12 year olds and BRs.
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>>318115165
Maybe know developers will use the term MMO as a feature rather than main selling point. Wildstar is a bit better but it's still a skeleton of a game in which you see many other players around.
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>>318115684
>it's a genre that needs no entries other than the greats and almost everything else is doomed to fail

says you
>>
The technology just isn't there to make mmo's revolutionary and fun anymore. They have to rely on being addictive than actually fun, the only hope I see for the genre is that new Shinra Technologies tech but even that has it's limitations and won't even be seen being used until a decade at least.
>>
The MMO genre is fine for now, FFXIV: Heavensward saved it
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It's not lazy to want to skip a mindless grind so you can get to the content that you actually want to enjoy. For example im a hardcore pvper, having to grind for months just so i can enter a pvp match is not ideal.

GW2 allows you to start end game pvp at lvl 1 which i think is a great system but unfortunately GW2 sucks.
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>>318117906
>All these MMOs keep getting fuckhuge budgets to try and be the next "wow killer"

The wow killer (if there ever will be one), won't be anything like wow. It will be an entirely different beast.
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>>318118025
>mmo thread
>delusional ffxiv fags shows up to shill their boring mmo
every
single
time
>>
>>318118160
this
it'll be destiny

oh wait
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>>318117982
I'm still waiting for an MMO that comes close to runescape in non-combat content

Ever new MMO makes you kill kill kill kill, all the quests are boring kill x, use special quest item x times, collect x, that format has been done to death.
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>>318118304
>non-combat content
someone post the mspaint comic of the guy who drives a fork lift at work then comes home to play fork lift simulator at home
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>>318117673
Wildstar didnt get more popular when it went f2p. It was such a buggy mess that many people couldnt play it.

That said, I know that SWTOR and LotRO had very large population boons, which for lotro lasted years and for swtor is still going.
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>>318118169
>"boring mmo"
>highest rated mmo of 2015
>Literally the "WoW killer"

>Being a contrarian faggot despite all the facts above

You know something is good if it makes people insecure.
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>>318118160
you mean league of legends?

it already came and conquered
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>>318118581

i played that game for a month and it was so fucking boring, all i ever did was spam the same attack rotations over and over, and grind and grind till one day i just said "fuck this" and never logged in again.

to this day it has been the single most boring mmo ive ever played, and i used to play those shitty old 2d tibia style mmos you'd find on random "free mmo list" websites.

that game is really good looking trash.
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>>318118254
Destiny still sells and people still play the shit out of it.

There is more people playing Destiny on xbone than there are playing h5, sad honestly.
>>
>>318118304
Runescape was the only MMO worth the subscription to me.

If there was a new MMO that had similar gathering/crafting and PvP risk I'd play it. More so if it had action combat.
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>>318118468
>Wildstar didnt get more popular when it went f2p.
yes it did you dumb faggot. the servers were struggling to handle the newcomers like a little white girl at an interracial gangbang.
>swtor is still going
that's because it has the most jewrific cashshop of any mmo. all they need is a handful of idiots with money to burn.
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>>318118621
LoL is a matchmaking game. Just becuase it has the biggest player base doesn't make it MMO. By that definition CoD and Hearthstone are MMO's as well.
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>>318118938
>>318118938

dude im fixin' to go back to runescape. theres nothing else worth playing at the moment.

runescape is the only MMO ive played that has had interesting and rewarding quests, and some of the most fun pvp, even though it's simple as fuck.
>>
Here's the problem with mmos.
They're non-games. Bad animations, no weight to character movements. ProgresSion consists of clicking on some squares on your talent tree, better use a cookie cutter build or you'll be useless, then grinding instances for gear that makes your numbers bigger. Combat consists of pushing numbers on your keyboard or just using macros. It's so fucking boring it's mindboggling.
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I bought it on release. I bought the fucking digital collectors edition.I played it for like 2 hours.
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>>318118941
That was maybe true the first week.

After that people still couldnt get in not because population, but because wildstar was so poorly optimized and so heavily bugged that you couldn't play it at all. It died faster than any f2p MMO.

And SWTOR has a fairly stable and well sized player population.

Point is, Wildstar died again in less than a week. Other f2p have thrived.
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>>318117127
For what it's worth, in Wildstar if you have a rough idea where to go next and only turn in quests that proc orange or higher to you, you can go from Lv1 to capping at Lv50 in under 12 hours. Even faster if you already knew your way around and used some exp bonus potions. If you chug through yellow(same level as you) and lower it can take a few weeks. The reward exp on quests that are above your level gets multiplied to nutty levels.
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>>318119148

Runescape's new oldschool deadman mode is probably one of the best things I've seen. *5 xp at all times so it's not that bad a of a grind and pvp is everywhere.
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>>318115165
The story, world building, music, and art style for this game was on point, and I still couldn't enjoy it.

Are MMOs dead /v/?

https://www.youtube.com/watch?v=Rz3_OJkqTf0

I mean look at that, it's not a badly designed game, hell I think it'd make for a great TV series (or more realistically a web series or some shit), but it's still fucking dead in the water.
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>tfw still playing a dying mmo
I feel sorry for all the new players who tried pugging vet dungeons only to get yelled at by people in full raid gear for not being as geared or as familiar with the fights.
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>>318116926
That sounds perfect for a themepark MMO though.
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>>318119796
>SWTOR has a fairly stable and well sized player population
according to who, bioware?
>hurr we've got over 5 million accounts. don't worry about how many of those are actually active
like I said, their cashshop is so scummy it would only take a small group to keep it going.
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>>318116926
Isn't albion online supposed to be kinda like RS?
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>>318117964
not him but have you seen wildstar
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>>318115165

good rvr would be the only thing that would bring me to touch another mmo again.
i hope camelot unchained will deliver good rvr, but i rather not get my hopes too high up
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>>318115165
>no more CHUA porn
NOOOOOOOOOOOOOOOOO
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>>318120163
>engineer wearing medium armor
>exile spellslinger wearing dominion medium pvp armor
fix this
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>>318117673

KOTOR actually makes a shitload of money and has an active playerbase.

Star Trek Online and LoTRO actually do pretty well too.

The problem is that every one of these were made to "kill WoW" and were designed with a sub model being the only way to play. Also the typical "release, 1-2 content patches, then everyone gets fired and content dries up" shit of MMO development.

If KOTOR for example had been designed with its current F2P schema, and had better planned its post-release content drops (basically if they had let the game bake for another 2-3 months because Hero Engine sucked so bad) it'd be in better shape.

I mean, it makes $140-160 mil a year but it could be doing better.
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I genuinely forgot wildstar existed and i bought it.
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>>318120445
have you SEEN warplots?
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>>318120210
I really like catboys design, but that femdom bullshit is too much for me.
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>>318115165
>wildstar
>you only explore one specific planet
>no spaceship

on other note, Sci-fi has lower audience than fantasy setting.
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>>318120592
>KOTOR
fuck off shill, tor isn't kotor and it will never be no matter how much you try to make it seem like it is.
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>>318120432
Never heard of it
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>>318120758
I've only seen some streamers promoting it because it's in some beta. They were always comparing it to RS which I've never played so I can't tell you if they're right.
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>>318120751
>you only explore one specific planet
that's because it's a pretty important planet in the context of the game, you sperg.
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>>318120719
>femdom bullshit
nigga what
>>
>played wildstar
>combat feels like CO
>setting feels like WoW
>even though 'scifi' it feels pretty generic

and this was supposed to kill wow?
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>>318117127
Your post literally describes Guild Wars 1. Too bad it died.
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>>318121032
>CO
I'm not a huge mmo fag. what's CO?
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>>318115165
>what hope is there for the future of the genre
Hopefully none, honestly. MMOs are so fucking cancerous that it's unbelievable.

The gameplay is always poor, and don't get me started on the autistic fanbases they gather.

>m-muh community

Not shitposting either, this is genuinely how I feel.
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The last MMO I actually had fun with was Ashen Empires, back in 2009. It was similar to Ultima Online in execution and appearance, and it was my first exposure to something like UO before I messed around with shards. It really reminded me of the old days where I played Runescape for hours on end and it had a lot of mysticism to it. It was open, had a decent community (who were all very helpful; the game was pretty dated, didn't keep track of quests, etc). It was probably the last time I had genuine fun with an MMORPG.

The last MMO I played as FFXIV. I got to the end game (this was when CT was the most newly added content), did a lot of tanking, tried my hand at Binding Coil and then my sub ran out and I haven't bothered to re-sub since. I did recently buy it again and put in about 15-20 hours before I just lost all urge to play. A waste of $60; probably should've gotten it on sale and it wouldn't have been such a big deal.

I want a game like Ashen Empires, or hell, even Runescape, but those games just don't survive in the current market. The next best thing is to find some EQ private servers or UO shards. Archeage seemed like it could have been fun but was terrible with its pay to win nonsense. Wildstar seemed interesting and I played it for a couple of hours but, eh, there wasn't much that kept me into it. I guess I didn't really like how it did its sci-fi and its writing? Who knows. I just want an MMO to play; a real one, not a hold your hand through the story shit.
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>>318121327
Champions online.
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>>318120840
Just looked up some gameplay. Looks pretty okay but I'd prefer something without hotbar combat
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>>318115165

Wildstar is pretty enjoyable, buggy, but enjoyable.

I've been itching to play an old school fantasy sandbox, I might give darkfall a try in the future.
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>>318121468
oh, I remember that game. I played the beta for it. wildstar plays nothing like it, I don't know what you're talking about.
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>>318120957
read the lore
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>>318120865
Doesnt help that the game seems to have more fantasy elements than sci-fi.

They try to combine the two, and it just becomes a confusing mish mash with the fantasy shining through. It's sci-fi in the same way the burning crusade was sci fi
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>>318121613
>wildstar world boss experience
wew
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>>318118989
Nobody said it was an MMO
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>>318121892
I know the lore, shitlord. what about it is "femdom"?
>>318121995
>it just becomes a confusing mish mash
that's because you don't know shit. say one character makes a fireball through magic while another does the same thing by using tech. they're both manipulating the same energies, the difference is one is using technology to do it.
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>>318118160
the only thing that can kill WoW is Blizzard, and they're trying their damnedest but still barely getting there
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>>318122643
>shitlord
>specifically comment on catboys on my first post
>wonder what femdom I'm talking about
Adding another thing to my list of why to avoid Wildstar
>retarded fanbase
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>>318122912
>still doesn't answer the question
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>>318121705
Wildstar pretty much plays like any generic MMO except they just added cones to everything thinking that it gives it dynamic instead it only blocks a large majority of your screen with pointless colors and makes you look out for the occasional big red circle for the enemy attack.
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>>318123027
>know the lore
>avoid the fact that the whole catpeople culture is basically treehugger hippies with a TWIST of femdom
You knew that from the start motherfucker.
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>>318123046
how far did you get, nigga? lvl 10? 15?
>>
>tfw as you play Wildstar the zones get more and more WoW like until halfway through leveling you get sent to literally Un Goro Crater/Sholazar Basin after a zone that's half Winterspring, half Storm Peaks
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>>318123261
Yeah pretty much. The game fucking sucks.
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>>318123252
>a TWIST of femdom
what's the twist, anon? that their communities are matriarchal? I don't think you know what femdom means if you think that counts.
>>
>what hope is there for the future of the genre?

Actually trying to make good games.
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>>318115165
Pandering to jaded WoW nostalgianiggers who dont like games anymore was the biggest mistake they couldve ever made, and its a mistake Blizzard likes to repeat too.

Anyways, MMOs simply need to change.
Stop trying to compete with WoW. WoW will always be the best at being WoW, even if the subscribers go down.

Games need a different approach.
The current WoW type of structure wont get people hooked anymore.
Either completely remove leveling or change things up.
Could put the focus on social shit by letting players take on professions like merchant and actually spend most of their time doing that, rather than going out to slay dragons.

Or maybe make it more about consistent world PVP. Add castles that players can take over.
Maybe political systems for cities with taxes and shit.

You can take a look at games like RUST, Terraria or DayZ to see some smaller scale approach to how things could be.
You'd need to flesh the elements out, make the world bigger and then you could have something cool.
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>>318123383
>doesn't even get to the first dungeon
>woooow this game is so easy and boring
I'm not blaming your for quitting a game you're not enjoying, but you're an idiot if you think low levels are everything there is to the game.
>>
Maybe if they actually released good MMOs, then this wouldn't be a problem.

All of the recent MMOs were completely fucked upon release.

The Old Republic went almost five months with flat out game breaking gameplay flaws and glitches.

They had to use GMs to warn players not to enter certain zones because some dumbass didn't code in a way to prevent it.

There was also no way to cancel your subscription for the first two weeks without a work around, and you got banned on the forums for posting it.

DC Universe literally had about twenty hours of game content on release, and it had broken gameplay issues, such as higher level players being able to just flat out camp and kill new players.

Wildstar was just a complete mess on release. There were just too many bad things that only recently got fixed. It also had some of the worst kind of grinding ever for an mmo.

It's a lot of little things that never get fixed until it is too late.
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>>318123407
Their culture IS based on femdom
>always female leaders
>males are literal betamax
>matriarchs have multiple partners

>keep crying
No I'll just leave like the rest of the community did. Enjoy the dead game.
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>>318123639
>thinking that end game content magically changes the entirety of the gameplay

It's the simple fact of how the combat is and how it plays. I'm sure the game changed so dramatically much that end game is completely different in every single aspect and it's practically like playing an FPS but it's so boring and generic and trying so hard to be 'Not WoW but still kind of WoW' it doesn't do anything new or interesting.
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>>318118429

I got you bro
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>>318123692
>higher level players being able to just flat out camp and kill new players
fuck you faggot, that shit was fun
>some max level faggot villain hanging around the hero starter area and killing everyone he sees
>max level hero shows up and fights him off
>comes back with other max level villains
>after a few minutes other max level heroes come to help out
>full on brawl happening while lowbies are just trying to finish quests
>>
>>318123959

I'm not arguing that it wasn't fun. That was literally the end game content for me

But you gotta admit that murders the game from a business standpoint.
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>>318123884
>thinking that end game content magically changes the entirety of the gameplay
no, it doesn't. unlocking more skills, skill tier bonuses, talent points, and progressively harder content does. it's fine if you don't like the game but don't act like you've seen everything when you didn't even level past the teens or did a single dungeon.
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>>318123886
you know what's sad is my roommate actually is a mechanic, and after work comes home and plays mechanic simulator.
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>>318124260
Woah. So you're telling me small changes to skills and things having a bigger health bar is completely different content? Woah no wonder this game did so amazing, because no other MMO has done anything like this before in the history of MMO's. I really have to play this specific, Wildstar, to max level and commit over a thousand hours to truly understand this because truly this is one of a kind gameplay.
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>>318124407
Thats not sad that guys pretty lucky to be able to enjoy mechanic work that much.
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>>318124507
nigga, you're arguing about shit you don't know about. you don't have to put 100 hours into the game, you just have to open the skill menu and look at what the tier bonuses and amp points do. they change how you play your class.
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>>318124890
Here's a smug anime girl for you're opinion. Shit doesn't magically change and you're a retard if you honestly think there's a difference between end game and starting content in an MMO.
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>>318125137
>low level content is the same as level cap
wait, am I being rused?
>>
The only things I liked about Wildstar were the housing, that interrupts were everyone's responsibility and not just the tank, and that heals had to actually be aimed instead of clicking nameplates all day.

Everything else was garbage as usual.
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>>318123582
All they have to do is pander to niche MMO communities that AREN'T wowfags. Literally. MMOs are saved
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>>318125269
>content

Yes the content is exactly the same. Are you really this retarded? Does the game magically morph into an RTS or FPS?
>>
>>318115165
>what hope is there for the future of the genre
If this is the trend for MMOs, going F2P/closing, then none. Not even action combat that no Western game has done well can keep me happy if the rest of the game is shit. At least most Korean games that come out are F2P so I don't have to regret spending money on it when I stop liking it.
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>>318118581
The game really is boring as fuck though
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>>318126705
fuck off action combat in mmos will always suck
>>
>So now that not even f2p can save dwindling mmos anymore, what hope is there for the future of the genre?
The future is in MMOs that are actually good and accessible and value their players and their time, and have a decent varied amount of pvp and pve content that doesn't require months of grind for a new player to play with their friends or find something challenging.
Wildstar thought it was hot shit and was a disappointment, by the time they realized they couldn't get back any of the people who cared about the game, nor make the game actually engaging. A double blunder if you may.

There's currently two models of MMOs: "korean grind" types, and "theme park" types", both are an ill proposed. Pretty much 90% of them would be better as cooperative games with little overworld, no quests, and that money spent on making actual content. Grind has been used as a tool to engage players, but developers devalue their players time and keep adding grind instead of expanding games in other ways to engage their players. MMOs require grind, but just in a suitable amount for progression to be felt by players while they learn the game instead of a suddon influx of information. Most MMOs also churn out new content that replaces the old one instead of enhancing it. So you end with many deserted areas that serve no purpose and nobody plays because they didn't think of how to make the new stuff not just "better X" (see: power creep), instead of getting more new options for things to do you just get a replacement set of goals so that old players can get something new to do, but new players just don't give a shit. Last point is also related to the diversity of game mechanics that would allow diversity in content, but MMO game design is generally dogshit. Economy and item scarcity is also a complicated problem to tackle, that nobody seems to have solved yet.

TL;DR: The genre needs to be redesigned instead of having new companies copy each other while adding a new hat
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Finding sluts in this game is near impossible. Dead MMOs are the worst.
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