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Prove that Undertale isn't just a big meme game and only
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Prove that Undertale isn't just a big meme game and only appreciated for the characters.
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I just started playing it two days ago, but I just like it because the bullet hell parts are pretty clever. It's also funny.
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anon, everyone knows it is. tumblrina faggots in undertale threads always pretend the game isn't full of memes and progressive bullshit.
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>>316796702
Its only generated one meme, which is kind of a failure for a meme game.
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>>316796864
don't even try saying that undermeme isn't full of internet humor.

fuck off.
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>>316796994
Why is internet humor bad?
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>>316796864
But it made its own great memes, which I've come to like.

Its hard because everytime I go meme spreading all I get is responces on how the game is equal to the second coming.
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>>316797110
it isn't. we're on 4chan.org after all.

I just don't like that shit in my video games. undertale a shit.
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>>316796702

The characters are good but the utilization of the bullet hell style battle system for a game where you're ostensibly meant not to kill anything is what really carries the show.

Plus its a short as fuck indie retro RPG about not killing any enemies. There's really nothing to hate here unless you spend enough time on tumblr that the fans are unavoidable.
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>>316796702
Prove that it is, faggot. Onus, person that makes the claim, yadda yadda.
Also define a meme game.
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Okay.

The combat of the game gives the player some freedom and choice with regards on how to handle the fight. You can attack, which involves striking at the enemy while solving a simple timing minigame in order to effectively do as much damage as possible, you can participate in negotiation to talk your way out of battle, or you can run away. When negotating, the player has to solve puzzles based on appealing to each individual monster's interests, which are often hinted at, either in what the monster is saying in battle or what examining tells you, among other things. So in that sense, even in combat the player can be challenged with a puzzle, and it punishes the player for making mistakes by prolonging the battle and giving the player more chances to get hurt, which is done in a pseudo-schmup like combat that both characterize each enemy and force the player to have some semblance of skill or learn how enemies attack and how to effectively dodge them. This also occurs after attacking, thus giving battles multiple pieces of depth to them.

The music of the game is also one of its strengths, being a mixture of what one might describe as pixeltones as well as actual instruments, somehow successfully blended together to give songs more depth and still have a followable and catchy melody that sometimes evolves and changes as fights go on or depending on what the player is doing (the music changes if you kill everything in your path to fit the tone that you the player are setting). Speaking of which, the tone of each scene is appropriately set by this music, making seens more impactful when they need to be.
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It mostly is. The gameplay is humor based and there's very little to the game that actually would make you want to come back for more in terms of actual gameplay.

I will give it credit for actually having different routes and changing the interactions with characters/the overworld to make multiple playthroughs more interesting, however.
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>>316798165
To add to this, the game initiated battles through random encounters, but in doing this it didn't make the mistake of having a high encounter rate, making exploring more fun and worthwhile and less a frustrating experience, which is especially great, as the game is a bit of a walking simulator outside of combat, for better or for worse. Besides that, puzzles also had to be solved outside of combat, and these puzzles were given reason to be and an explanation that directly related to you and the world of the game as well as the previous events that took place before you arrived, thus adding to the worldbuilding of the game. I think its very appreciatable that a game made gameplay add to the world.

And there you go OP. That's all I can give you off-hand, because a large part of the good of the game involves the characters. I could point out the story, but the problem with that is is that without good characters a story can't be as strong as it otherwise could be, so I can't talk about the story without talking about the characters as well. Not that I think this is a bad thing; the game having characters as its strength is a good thing imo.
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>>316798165
>>316798398
all valid points. still a tumblr meme game though.

>>316797671
game's filled to the brim with internet humor. aka memes.also see>>316796994
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>>316798294
I'd like to think of the second one as a strength of the game as well, especially considering this part of the ending, but then I heard about how doing the violent path leaves you with an un-deletable fucked savefile on the steam version? Seems to be going against it.
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>>316798523
oh hey it's you, again
if I ask you for an example are you gonna run away like a bitch like you did last time?
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>>316798523
>>316796994
As far as I'm aware, that line in that picture about the headcanon thing doesn't actually appear in-game. See https://www.youtube.com/watch?v=-sX6iUH-tMM

Also you fail to understand what a meme game is. See pic related and think about what that is and how it relates to Undertale. Also, the game doesn't really have much internet humor. You can argue maybe that things like tsundereplane or onion-san going "he noticed me" are sort of, but those are actual words and in the case of onion-san there's more than one actual joke going on there.
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>>316798593
here's your example you faggot.

>>316798729
yes it does, that person doesn't call papyrus.

also anime isn't a meme.
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>>316798729
It does appear in the game but you'd have to be autistic to let that disturb you.
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>>316799942
>implying /v/ isn't a hive of autism
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>>316800398
>hive
i get the feeling that most of memetale haters are mgsv fans
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>>316796702
I can't
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>>316796838
>lengthy and well-written critique
>"SJW meme game for tumblrinas"
Every time
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>>316800813
if i remember right, he was responding to a well written critique. actually I saved it.

Toby even smugly admits it through Sans with his "you really like hot animals" joke.

The game shamelessly steals from every successful cult game and indie game and then panders to every Internet subculture while hamming itself into a meme frenzy. It also combines internet memeing with cartoon Sanic catchphrase memeing.

This self-awareness and calculation is ultimately what makes it weaker than Cave Story or LISA. It's not wholly innocent of popular culture, it panders and is aware of who it's marketing itself to--even smugly so--with its scads of barely tweaked and hidden memes.

It's "impressive" at first glance but will ultimately be forgotten because it's too derivative.

Toby's pretty smart and smugly self-assured while affecting something worthy of classic status because "he figured out the formula", and that kind of disingenuousness is offputting. It's calculation marketing itself as otherworldly fantasy rather than otherworldly fantasy itself. It is "the Internet" wearing a mask that says "I am not of the world."

It's ultimately too derivative to endure. It's the Eragon of indie games.
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So now saying things like "you are gonna have a bad time" is being a memester? Are words meme? What the hell did ever happen to this world?
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>>316800898
bad pasta
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>>316798523
Your screenshot is fake, though.
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>>316802135
kek
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>>316803247
Man talking these days must be hard, whatever words you use you end being a memester
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>>316800898
>The game shamelessly steals from every successful cult game

stopped reading right there lmao

"I-IT STOLE X" woah no fucking shit sherlock, I bet you still think that Steve Jobs invented the Iphone and Nintendo the motion controls, top fucking kek, stay delusional sheep.
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>>316798165
>>316798398
why waste your time arguing with thirteen year-olds? You should know very well that despite asking for a solid explanation of why the game is good, they won't actually accept it because they'll just glaze over your words and think
>hehe meems dood
>nothing's allowed to have anthro characters because regardless if their sexualized or not, it's still obviously a fetish game
>gay relationship?
>TUUUUMMMBBBBBLLLLLLEEEERRRRRRR!!!!!! THE BOOOOOOOOOOGYMAAAAAAN!!!
just let him be, eventually they'll realize on their own that they should play games because their enjoyable and not judge based on which internet tribe has the most people who like it.
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>>316803361
sans saying 'youre gonna have a bad time' is a reference to that you ingrate
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>>316797198
how is undertale your video game you seem to think it's shit... stay away from it
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>meme game
A game that puts the "quirk factor" over actual substance to attract players, designed to be spread virally by way of let's players and reaction videos. Enjoyment is derived not from challenge, mechanics, story or other elements of conventional gameplay but from reacting to comical, "crazy" situations happening on screen and "haha wtf" moments. See: Goat Simulator, I Am Bread, similar ragdoll sandbox games, Shower With Dad Simulator, etc. I'd also tentatively put IWTBG and spiritual successors under this, but YMMV.

>meme game (/v/ definition)
Popular game that I don't like.
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>>316803859
>A game that puts the "quirk factor" over actual substance to attract players
>Enjoyment is derived not from challenge, mechanics, story or other elements of conventional gameplay but from reacting to comical, "crazy" situations happening on screen and "haha wtf" moments

sounds like undertale to me
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>>316803995
>one instance
wow Fallout 1 is really a meme game
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>>316804102
every fallout is a meme game...hell so are elder scrolls
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>>316803786
Yeh sure, these days whatever you says is a fucking meme that is my point.
We are reaching a point where just talking will be a meme in itself.
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Undertale is made with heart. That's all you need to know.
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>>316804102
it is though, did you forget the tardis? all the fallout games have tons of pop culture references, fallout 4 has a couple dank memes in it too.
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>>316796702
It's a 7/10 game.
It's 10 dollars so lack of content is a retarded reason to hate it (though I do wonder why it needed 50000 dollars to be made), it's still a pretty fun game with a great soundtrack.
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>>316804185
get memes on, kid.
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Just beat Sans (twice). Is there anything left to do in another run? Also what files do I have to edit to reset everything?
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>>316804254
that's different from being a meme game like Goat Sim and the likes. Do you play Fallout because it's a RPG or to record yourself doing whacky faces because cows go "moo, I say"?
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>>316803995
Why is this plane wearing Yukari's hat?
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It's not just a meme game, it has all the main components of a Disney musical, but in the form of a game.
Basically /v/ is losing it's shit about it's own vidya Frozen because it's full of closet normalfags.
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>>316804102
https://www.youtube.com/watch?v=mn5OEReYkVM

this came out....this is just some
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>>316804515
it's disgraceful senpai
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>>316803859
>A game that puts the "quirk factor" over actual substance to attract players, designed to be spread virally by way of let's players and reaction videos. Enjoyment is derived not from challenge, mechanics, story or other elements of conventional gameplay but from reacting to comical, "crazy" situations happening on screen and "haha wtf" moments
That's Undertale.
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diablo is a meme game
>cow level
>warts leg

everything is a meme game
wasn't there a call of duty meme about the dog awhile back?

name one game you can't meme?
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>>316804532
>main components of a Disney musical
Complete bullshit
It has all the elements of being a family friendly Family Guy episode.
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>>316796702
I like it for the music it's catchy as fuck
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>>316804728
>family friendly
>full of fags and trannies
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>>316804696
>can't defend his shitty meme game
>BETTER START TRYING TO DESTROY THE WORD XD
Faggot
Undertale is as memegame as it gets.
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>>316804784
well you're a fag and you have a family
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>>316804696
Rune
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>>316796838
>progressive bullshit
>2 gay couples
>both of which can be murdered
wow so progressive
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>>316804852
i'm not very close with them though, my dad beat me over the head with a toaster when i came out to him.

;-;
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Undertale is undeniably a memegame but it's fun and unique. Don't understand the raving about it though, it doesn't have the longest replayability but you would think it is a 200 hour investment from how often people talk about it.
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What the fuck is a meme game
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>Going for Genocide
>Kill everyone I meet
>Probably skip some stuff as well
>Sans let me go and get the Neutral ending

I don't feel like restarting up, I still got a save before facing Sans
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>>316798165
I find the gameplay in Undertale to be quite weak honestly due to the fact you have very little freedom, when you get into a fight you have 4 options: Kill them, beat them to an inch of their life then tell them to piss off, Talk to them or Run, all of which I find very shallow.

Fighting them as you said relies on a simple timing mini game which will have slight variants depending on the weapon, but that's it there are no offensive skills you can learn or find other ways to dispatch enemies just the timing mini game which gets old real fast.

Talking to them again as you said is like a small puzzle which you have to solve but I'd say around 85% of these encounters are pretty brain dead and very easy to solve also there's only one "correct" answer (I know some enemies can have multiple ways to "talk" to them but the game will only acknowledge one way as truly correct) and the most of the boss fights are just listen to their monologue then spare them. Wow such depth.

Then you have the bullet hell sections which only have a few variants per enemy and you as the player can't do anything to change it (to my knowledge anyway).

TL:DR You as the player can't do anything unique to the gameplay of Undertale, it's only unique when it wants to be which is scripted and when it's not it's very dull
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>>316805073
sans doesn't actually spare you, you just get dunked on.
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>game is a genuine deconstruction of the
"quest", just like a game widely accepted as a masterpiece like Braid did the same thing for the "protagonist"
>aims to bring a sense of selfconsciousness, the proverbial glimmer of sobriety in the mind of the alcoholic man drowning in a sea of booze, in a narrative medium almost entirely made of desensitization to violence and the depersonalization of the user/player
>a romantic rediscovery of empathy towards others compared to the masturbatoy selfgratification of the player (levelling, ie Genocide route) in all other games, which is dismantled all throughout the Pacifist run ending with the laconic "don't kill and don't be killed"

>LMAO THAT PLANE IS A TSUNDERE WHAT A MEME TUMBLR MEME HUE HUE HUE REEEE SJWS GET OUT WITH THIS FUKKEN PANLESBIAN PANDERING BULLSHIT HAHAHA LITERALLY PEWDIEPIE TIER GAME TRYING TO MEME THE MEMES MEMETICALLY TUMBLR TUMBLR HAHAHA LOMOA
>>
>>316805050
It used to mean a game loaded with memes

but newfags twisted the meaning to mean "a game that people enjoy and talk about"

therefore people enjoying and talking about certain things means anything they talk about more than once becomes a meme and the thing they talk about becomes a meme instead of memes just being things that are universally repeated.
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>>316805495
back to /r9k/ frogposter
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>>316797394
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>>316805116
While I agree that the combat system was pretty shallow, I did enjoy it more than the usual RPG combat system of attackattackspellattackattackspellhealattackattack, its been done to death already and its very hard to make it innovative anymore.
The combat is easy enough to appeal to casuals and theres enough variation between enemies to make me want to see their attack(s) at least once since they are based on their personalities. Second or third time is just tedious already, but by then youve found out the way to spare them in 1 or 2 turns, or you can just flee since it doesnt really matter if you engage them or not unless you are doing genocide.
Boss battles were fun since all of them had unique mechanics but they lose their charm very fast if you die more than once or replay the same route.
Having a more complex battle system would have required a lot more work and I dont think one developer is enough for that. People are expecting too much from this game and the 'Undertale is 10/10 GOTYAY!!1' shitters are not helping
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>>316805050
Games that don't have anything fun to offer, so they start loading the game full of memes and QUIRKY humor.
Here's a meme game test. Would the game still work if you removed fart jokes, purposely bad puns, references to anime, self referential third wall breaking humor, characters doing incredibly stupid shit in an attempt to get a chuckle etc?
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>>316805698
undertale is heavily influenced by internet humor aka memes.
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>>316805495
you actually think you can have an actual discussion on /v/?

Hah!
>>
>>316805976
>third wall
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>>316797110
Because it's the act of taking a joke that already has exposure and re-using it simply to garner approval, not because it's actually funny.
>>
>>316800898
All games steal from Pong because pong came first and the other just exist because of it. So they are all technically shit
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>>316806223
Sounds like a complex way to say you didn't like it but trying to give it objective meaning.
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>>316804696
>name one game you can't meme
Pokemon clover.
>>
>>316805923
Oh yeah I agree with you and I think it's the best option that they could've gone with due to the length of the game, most of the gameplay problems I have with Undertale are mainly due to it being an short indie game which really doesn't have room for gameplay depth. And yeah while I do like Undertale people spouting shit like GOTY and spamming it all over the place are really not helping
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>>316805976
>faggots unironically trying to justify a meaningless buzzword only shitposters use

For fuck's sake
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>>316806410
The only true meme game

>>316804821
The word meant something?
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>>316796702
The difference between Undertale and other meme shit is that the humor that does incorporate memes still stands on it's own even if you don't recognize it.

Like if you play Borderlands 2 and encounter that area that's nothing but Top Gun jokes and you know nothing about Top Gun, then it's just this weird area were the enemies spout nonsense dialouge. However in Undertale, the burgerpants joke, which is hidden behind multiple character's dialogue trees, is still a funny situation even if you've never seen the spaghetti post.

>>316803995
Really because I remember quite a bit of enjoyment coming from how it mixed the schmup attacks and ACT options with said situations.

That sounds a bit like gameplay to me.
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>>316805073
>kill everyone I meet
but that's not a genocide run anon.

You have to kill EVERYONE.

Just killing the ones you meet isn't enough, you have to clean out areas until you get a but nobody came message
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>>316805979
prove that the game and not just one or two things in it are influenced by internet humor
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>>316805116
I'd like to hear of an RPG with more options in a fight
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>>316806686
toby knew exactly what he was doing, and so do you. it's okay to stop pretending now.
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>>316802978
It's real.
It happens when you completely refuse to sell an item to Temmie after she's gone to college.
It's pretty funny 2bh family.
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>>316806775
that's not meme that's catering to furrys which fits since hes a fucking furry
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>>316806775
How's a joke/pun about furrys a meme
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>>316805976
So Undertale is not a meme game then
The thing I liked about Undertale was not the characters personalities, but the little things that were scattered all over the place and the relatively unique gameplay for an RPG, hell the game is straight from a 'little things you love in vidya' thread
Your choices carry on through the whole game, multiple endings, items from the early game have effects in the lategame, characters mess with the game interface, final boss is not the real final boss etc you get the idea
The jokes gave me a chuckle here and there but they are not the apex of the game
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>>316805495
dont come to /v/ for discussion. These threads are 50% shitposters who know undertale is easy bait to trigger autists like ponies were 5 years ago, and 50% atusits who think the shitposters are geniune.
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>>316807012
According to /v/, meme is any attempt at humor.
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I'm just so tired of all this
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>>316806723
Even SMT's Talk mechanic has more depth, because its not just trial and error, and there are many ways to end a battle without killing (even that isn't even the point of the game)

Basically Undertale would've benefitted for more responses in ACT, and more room to fail. Because most encounter are solved in two turns simply by number of choices, or lack thereof.
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>>316796702
The developer converses with you through the mechanics.

Don't be retarded.
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>>316804254
>pic
mario confirmed meme game
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>>316808562
But wasnt SMT's talk system literal trial and error
Didnt it randomize which one was the correct response
Havent actually played them. Just heard someone complaining about this in a thread
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>>316796702
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>>316811184
Yes. Yes it does. Some demons have responses they tend to like more, but it's still pretty random.
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>>316811184
persona 2 has predictable communications
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>>316805495
this tbqh family
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>>316811431
Then why did he/you say it wasnt.
Also how does that make it any more deep than undertale's act system.
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>>316811547
this desu
SJ was my first Megaten and I was expecting demons would keep character consistency, instead it's a roulette every time
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>>316797394
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Remember the true hero of Undertale threads.
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Imagine being as mad about a game you dont like as the people in this thread. I mean those of you who are actually ass ravaged dont need to imagine, but why would you be mad about a standalone game that you dont like. It would be one thing if it was part of a franchise you previously liked because you could argue it took the series in a shit direction, but its just some indie game with no ties to any other franchise.
>>
>>316811743
>>316812064
To make demons appear different even if they look the same (really it would be nice to have a random small variable to change so demons at least look slightly different to help show that you aren't always talking to the same demon like different colour shoes or something).

Also it's worth to note that in most SMT games you can get skills/demons to help with negotiation.
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>>316813146
Well that's not really adding depth.
And kinda throws your complaint about undertales act being trial and error out the window.
I do agree it would be nice to have more act options though, but I see that as far less of a downside than having a shit ton of options where the right one is always randomized.

I also see how it could be seen as deeper/funner with the skills and demons you can get to help with acting If you like spreadsheets that is
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