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Anyone got 80's styled games? Fucking love those games.
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Anyone got 80's styled games? Fucking love those games.
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>m-muh neo80's!!
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>>266627747
Hotline Miami
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>>266627747
GTA Vice City
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>>266628470
Pointless post
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>>266627747
streets of rage
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>>266628470
>posts anime
>has the audacity to call anything gay
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>>266629014
UNDERRATED POST
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DOUBLE DRAGON NEON
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>>266630052
This. It's great.
>>
Payday 2 has a hotline miami DLC. comes with 2 or so neo-80's tracks, some hotline miami masks, and a delorean getaway car in the Hotline miami missions.

not a full neo 80's game, but counts i guess, if you play payday.
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>>266632280
>I don't like it so it's a meme
Quality post my friend.
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>>266632364
Quality post my friend.
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>>266629108

hes probably only attracted to cartoon females and spends hours on message boards saying how girls and western cartoon girls are ugly compared to animes
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Bladerunner is a pretty good game
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>>266627747
Hey guys, hey, hey hey guys!
Remember the 80s? Do you all remember the 80s? The 80s?
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>>266632420
Quality post my friend.
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>>266633030
I don't understand the point of this post
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Metal Gear Solid arguably
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Vice City
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>>266633030
Actually, I do not. no. But I grew up in the 90's, so I grew up with a lot of late 80's material.
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Retro City Rampage
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>>266627747
Why does "neo80's" get so much hate? Everyone born in 95+ or what?

I fucking love it. I'd love more games like Blood Dragon.
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Scarface: The World Is Yours
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>>266630052
OOOOOOHH AAAAAAAAAH

YOOOOOU BEEEAT THE GAAAAAAAAAME
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What's with all these no fun allowed shitposters?
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>>266633585
They think it's a meme or fad just because a couple of games came out inspired by it.
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>>266633585
>>266633685
They went and saw Drive expecting Fast and Furious bullshit.
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>born in 91
>grew up watching 80s action movies, rewatched the shit out of most
>thought thats what America was like in the 90s

mfw this game
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Is there a more annoying group of individuals that nostalgia?
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>>266633821
>couple of games
How many? Like, 3 or 4?
And muh 12938129. generic FPS is okay? Fucking you guys

>>266633685
They're underage I guess.
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>>266634171
The people who come into these threads just to shitpost.
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>>266633653
YOUR A BAD DRAGON
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>>266634171
underage shitposters
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>>266634171
It's not really nostalgia if it didn't happen.
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It will be released.... some day...
;_________;
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>>266634481
Do you really expect the avarage shitposter to know what the 80's really were like? They have no fucking idea.
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Cyberpunk, if it ever actually get's made.
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>>266634931
You mean there WEREN'T neon signs everywhere, electronic music blasting, and people fighting in the streets wearing denim and enough hairspray to punch a hole in the ozone?
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Does Hard Reset count?

Its basically modern quake 2
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>>266634171
Anyone that grew up with a PS2 as their first console.
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>>266627747
Sure, the PC market is flooded with indie devs who can't break beyond 30 year old tech.
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>>266629014
>>266629108
>falling for obvious bait
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>>266634889
that's neo-90's
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>>266635315
I wish
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>>266635717
Wrong, it's neo-70s.
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>>266635791
Fucking radical
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>>266636102

Thank God I'm a 90's kid.
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>>266633149
Quality post my friend.
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>>266636102
>>
i literally was born in the 80s
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>>266636581
gz
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>>266636581
So, do you like these games or not? The neo80s theme I mean
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>>266634889
>>266635717
>>266635862

acually, it is neo 80's, though IMO it feels more Neo late 80's-early 90's

>Routine's core design aesthetic also takes somewhat of a retro spin. The game is being designed around "an 80's vision of the future," and some of this influence can be seen in the Gamescom teaser. The most obvious example is the inclusion of computer floppy disks scattered around the base itself, some of which can be used to alter the abilities of the C.A.T. (Cosmonaut Assistance Tool), which is the player's primary puzzle-solving and combat device, all in one. It's another clever twist that gives Routine more of its own identity, and I asked Foster if the circa-1980's choice has implicated the actual gameplay in any way.

>"I honestly wish I could say [the 80's aesthetic choice] started because of a gameplay idea, but it initially started from a pure aesthetic/music standpoint," he explained. "I have always been more engaged with movies that are over 30 years old! The music and setting[s] still just blow me away." Foster goes on to note that films like "The Shining, The Thing, Alien, Space 1999, and, of course, 2001 a Space Odyssey, are all inspirations of mine when I started this project. Though since then," Foster admits, "we have brought in many gameplay elements inspired by the 80's, so it is really working out now, and I think it's a great choice!"
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