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Warhammer 40k General
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PLANET MURDER, HELL OF SPIDERLAND - edition

> Codexes
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ
http://www.games-workshop.com/en-GB/Rules-Errata

> The Black Library(Stay the fuck away from the clowns)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

> Space 0Din's glorious work
https://www.dropbox.com/s/lsx27fo3rq2x7tk/Codex%20-%20Orks%207th%20Edition%20Update%20[Space%20Odin](2016).pdf?dl=0
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This thread needs bingo! Today's free tile is "Oldfags bitching about forgeworld"
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new eldar faq out
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What model is this?
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>>48142869
Striking Scorpion, with what looks like an Autarch's head
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Sky claws or Blood claws? Or both? What should I equip them with and what should my tactics be?
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>>48142869
i say its a kitbash, meant to represent either a dire avenger exarch or autarch.
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>>48142248
That's an illegal model/unit, and nobody in their right mind would agree to let you use them.
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>>48142869
Converted autarch, I'd guess. Bits I think I can spot are warlock legs, scorpion exarch chainsword, scorpion helmet (with a different crest), and warp spider body. I think.
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>>48142869
>>48142899
>>48142911
>>48142914

Its the fucking eldar autarch with sword, warp jump generator, mandiblasters (not banshee mask) and fusion gun model. then its arms got replaced with the arms and 2 handed sword of the striking scorpions exarch.

Seems like a pretty easy conversion to make and it looks good.
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>iyanden supplement is brought back from the dead by faq

welp eldar got buffed like everyone said they would
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>>48142967
They fixed the warp spider bullshit though.
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>>48143010
>>48142967
Great, they fixed the warp spider bullshit. Except I'll never get to see that happen because my store boycotted our one eldar player so hard in 7e that he quit the game.

I haven't played against eldar in over a year.. All of the waacfagging and getting tabled on turn 2 seems almost like a distant memory now.. I can still hear the echoes of one tourneyfag claiming that "I play illyanden because it's fluffy and cool".
>>
Would a kind anon give me the tl;dr of the new FAQ, the dark eldar one to be specific.

I can't access it right now.
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>>48143062
Warp Spiders are no longer 6+2d6", now they're just 2d6 flickerjump.
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>>48143010
Explain?
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>>48143062
What possible circumstances enable posting on 4chan but do not enable going to Facebook?
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>>48143055
>ban someone because they play a certain army
Is this bait?
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>>48143070
RaW, they used to be able to jump every time they were targeted by a shooting attack. Now it's once per turn.
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>>48143073
I'm out in a poor connection spot, on my phone and their images take 10 years to load.
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>>48143073
maybe he doesn't like facebook or still uses myspace
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>>48143086
>mfw I just did that because I thought it was 1 per turn
And nothing of value was lost
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>>48143076
No, it's not at all. The eldar player in question was a diehard cheater and waacfag of the most extreme degree possible. He would do things like have 600 additional points worth of models in casual games, bring 6 squads of wraithguard in wave serpents with a full bike-council and wraithknight in 1850 games, and sometimes even bring revenant titans to casual games.

That he was effectively banned from the store was something that had been coming for a long time. The initial outcry against eldar in 7e was what finally tipped it over a breaking point to him being outright banned.

He used to be a good friend of mine too, but now he never speaks to me, and outright pretends I doesn't exist whenever we see each other.
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>>48143069
...
Are you really that bad at rules?

Flicker jump was always 2d6, it's their regular Warp Jump that 6+2d6.
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>>48142822
Lads
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>>48143062
1/2
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>>48143062
2/2
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>>48143120
You mean the flickerjump WASN'T 6+2d6"? Whelp, I'll chalk that up to more of eldarfag's blatant cheating. I've never read the eldar codex, so I know nothing about it except for the bullshit that eldarfag told me.
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>>48142846
First GW nerfed regular Dark Eldar by forcing them to snapfire when their transports jink.

Now they've nerfed Covens by preventing Freakish Spectacle from stacking.

Is there legitimately any reason left to play an army that isn't Marines, Eldar, Tau, or Necrons? Because the message I'm getting from GW is that if you aren't one of the developer's pet armies, you can pretty much fuck off and die.
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>>48143159
>not reading trough the dexes of other races.

Not saying that cheating is ok, but nigga, you brought that on yourself.
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>>48143159
As an Eldarfag I've got no idea how people could have thought that flickerjump was 2D6+6" to begin with. In essence all you do is take the bonus 2D6" provided by your jump generator in a different phase.
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Just had a game against space marines as Guard. Got my ass kicked.

He ran the usual smattering of Sternguard in drop pods, termies in a land raider, et cetera. But one thing that REALLY got my goat was this combo:

>Centurion Devastators with lascannons
>pop 'em in ruins
>Thunderfire Cannon, techmarine turns ruins into a 3+
>attach Librarian, roll Geokinesis
He rolled Phase form. That's annoying, but in combination with everything else it becomes straight-up unbeatable. That's multi-wound T5 2+ dudes hiding in 3+ cover with 48" twin-linked, Tank Hunting S9AP2 weaponry.

He popped a wyvern on turn 1 and then popped one of my objective-hunting chimeras each turn afterwards until I conceded. Maybe I was a fool to roll mechanized against that kind of firepower, but what else could I do?! The only thing that can kill that before it claims 2 or 3 times its value in points is a Deathstrike Missile; everything else either doesn't have enough AP or can't ignore cover or doesn't have the range or has to rely on bouncing wounds until he fails a save, and he'd have to do so 6 times!

Is this the kind of crap Space Marines bring against Eldar?!
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>>48143228
>Is this the kind of crap Space Marines bring against Eldar?!
Not really, looks like a fairly casual list.
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>>48143228
I think against eldar they bring grav centurions rather than lascannon ones. Not much consolation, I realise.
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>>48143228
> Centurions with Lascannons
Anon, this is actually pretty normal and not broken at all. If he wanted to smack your ass and make you his personal bitch, he would have given them grav-cannons. TL-Lascannons on cents is a highly unoptimal option, that is okay for casual games.

Thunderfire Cannon makes for a great combo though. You went up against a semi-casual list. It's just that what is semi-casual for space marines tends to do really well against competitive guard anyway.

You need to bring Leman Russ tanks, preferably with that mini-formation with a techpriest, since lascannons struggle against AV14, especially AV14 that repairs itself and doesn't care about shaken/stunned. As well, your 72" range guns give you insurance if he brings Grav-cents, since you can just outrange them like a motherfucker.
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>>48143228
>against that kind of firepower

It's like three Lascannon shots a turn. So long as you don't drive out in the open you'll have a cover save to keep them partially protected. Even if you don't, statistically you won't lose all three Hull Points and your opponent is going to be fishing for 6+'s to explode them. Sounds more like he had a string of good luck than anything else, because while it's going to be absolute hell to kill them, they really don't put out an enormous amount of firepower.
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>>48143186
Every time facing anything in 7th with my SoB

A lot of things sound so broken that I assume people are reading their rules wrong. I'm looking at you cheap and never dead Necrons.
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>>48143280
>Tanks
I lost any tanks I could put against that to a Sternguard buttfucking on turn 1. No Leman Russ squadron can survive 5 meltas to the ass.

And I don't have enough tank models to run the formation.
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>>48143335
Pff necron are old hat, nowadays Iron hands are even worse, as long as there's no ID weapons they are tougher than crons.
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>>48143184
>if you aren't one of the developer's pet armies, you can pretty much fuck off and die.

This should be the tagline of 40k
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>>48143281
Cover save

Anon's opponent rolled Phase Form with his librarian. The Centurions were ignoring cover AND line-of-sight.
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Just got into this shit and I need some help picking out an army I want to focus on. I've only played Orks and IG so far, so I don't know too much, but tell me if this is accurate:

-Orks: fuck ton of infantry, strategy is to overwhelm and then beat them with sticks to death

-IG: similar to Orks, but instead of beating them with sticks, you beat them with bullets (also tanks)

-Space Marins: standard, not too good not too bad

-Eldar: fight from the mid range and play defensively by using your guns and cool ass mech things

-Dark Eldar: light as paper, but can go in fast, attack, then dip

-Chaos: i have no fucking clue

-Tau: play from afar and run like hell if they get up close

-Tyranids: similar to Orks
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>>48143356
>don't have enough tank models to run the formation
Wrong army them.
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>>48143362
I assume the ridicules amount of melta weapons SoB should be enough to compensate that.
Unlike Necrons that just ignore it.
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>>48143228
damn, sounds like you got fucked

i suggests you get some psykers so you can start denying or at least getting some powers of your own up
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>>48143376

>Space Marins: standard, not too good not too bad

Oh, anon....
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>>48143371
Ah, my mistake then. I've never seen anyone use that power before.
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>>48143376
-Necrons: March your gunline up the board in plain sight as if you're fighting a gentleman's war in the 17th century - win anyway.
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>>48143376
>-Orks: fuck ton of infantry, strategy is to overwhelm and then beat them with sticks to death
This plus shitloads of scavenged cannons, tanks, robots and whatnot.
Quantity over quality

>-IG: similar to Orks, but instead of beating them with sticks, you beat them with bullets (also tanks)
And drown them in warm bodie

>-Space Marins: standard, not too good not too bad
One of the strongest armies in the game

>-Eldar: fight from the mid range and play defensively by using your guns and cool ass mech things
>defensively
Nope, rush and rape, only defensive part is making sure to engage on you terms.

>-Dark Eldar: light as paper, but can go in fast, attack, then die
light as paper, but can go in fast, hit like a box of eggs on a tank, end result it like that too.

>-Chaos: i have no fucking clue
neither do they

>-Tau: play from afar and run like hell if they get up close
more like rush at the enemy, shot them to shit, retreat into cover all day err day meanwhile missiles are raining on the enemy.

>-Tyranids: similar to Orks
pretty much, just more meat, less metal
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>>48143356
Need more bubble wrap.
Melta drop pods can't do shit when their 13" away from the rear armour due to that many dudes in their way.

>but I want to ignore half my codex to run all tanks.

Then maybe an Aegis defense line with camo netting for a 3+ save.

Also maybe place the rear armour close enough to the table edge to keep them from getting behind you.
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>>48143388

Well, fuck you, then. You're telling me I can't play against a casual space marine list until I own another two Russes?
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>>48143490
Or Valkyries, or some other thing you spam.

Only top tier armies get to have variety.

You get to spam one aspect of your army untill it's impossible to deal with in 6 turns.

Marines casual models equal your good ones.
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>>48142846
>+1 Ballistic skill wave serpents
Uh oh
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>>48143557
when taken as transports for the formation.
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NEW SPACE MARINE CHAPTER ADDED SOON!
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>>48143611
Bit of an old picture there, pal.
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>>48143611
Are SJW retarded or what? They could be making money and fame, but nooo they need to push their mental disorders.
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>>48143642
Sorry, Corporate_Jew_Master posted it only today on RPGGodex, I didn't know it was old!

t. DragoFireheart
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>>48143649
>They could be making money and fame,
How exactly? Imagine you have no talent for anything, and a useless Gender Studies degree.

How do you make money and fame without being an e-victim.
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>>48143141
Ruh oh
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>>48143671
Maybe with said game in the picture, could be a cool simple SoB or any other faction little game.

Side note are gender studies real? I always thought it was an Internet joke. Since we have to worry to survive here on the third world. (Not really I just like to make People feel bad about their bitching)
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>>48143528

God-Emperor, anon, I didn't say I wanted to play in tournaments! I asked how to counter a specific combo, which is apparently casual-tier. I did NOT ask to be told that I only ever need to run EXACTLY one army in EXACTLY one way!

THAT'S WHAT MY OPPONENT WAS DOING.

Every single game he runs the exact same thing:

>Imperial Fists
>Lysander in a squad of termies in a Land Raider Redeemer
>at least 1 Sternguard w/ meltas in a drop pod
>tacticals in rhinos as list filler
>Centurion Devastators w/ lascannons hunkered down in cover somewhere with an attached Librarian rolling on Geokinesis, or behind an aegis line if the cover's shit
>scouts with sniper rifles and ONE missile launcher
>Thunderfire cannon

When I asked him why he always ran this army, he simply said he liked Imperial Fists. Never mind that your models aren't even YELLOW, and they look like some wierd too-thick-painted mashup between Grey Knights and Ultramarines, you run Fists. Every time. You run Lysander. Every time.

I only took a game with this guy because I'm moving soon and I wanted a game in before I left. Might as well have sat in a corner and read a book; I had about as much fun.
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>>48143734
>Side note are gender studies real? I always thought it was an Internet joke

What exactly do you think women study so much in colleges that they make up the majority there nowadays? Computer science? Medicine? You need actual 120+ IQ for that.
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>>48143376
no tyranid is fmc spam

hit me on 6's and deal with 48 s6
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>>48143776
This. And people wonder why the cost of higher education has skyrocketed.
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>>48143776
Social studies, you know where they park the useless professors.
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>>48143734
Yes Ive known girls majoring in it
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>>48143776
>not taking art classes where you can slack off for an hour drawing naked chicks
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>>48143776
Well here most of them study psychology, law, economics, general teacher (school teacher I do not know the English term), medicine and lastly engineer.

Like I don't know normal and average people. Getting a degree is not hard. A doctorate and a master maybe.

Anyway back to 40k.

Would anyone be mad in a non tournament scene about SoB using apocalypse formation in non apoc games?
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>>48143843
>Not spending your time painting up your army.
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>>48143856
>Would anyone be mad in a non tournament scene about SoB using apocalypse formation in non apoc games?
Yes.
Someone will.
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>>48143738
>I did NOT ask to be told that I only ever need to run EXACTLY one army in EXACTLY one way!

The sad fact is that 40k is the least balanced its ever been right now. There's always been a gulf between the most and least powerful armies, but in previous editions, casual play more or less evened things out. That isn't the case any more. The prevalence of army-wide special rules, Formation/Detachment bonuses, and other global buffs mean even a weak list from a strong codex will often outclass a 'good' list from a poor codex. If you play Guard, Orks, Tyranids, Dark Eldar, or Chaos Marines, you pretty much have to rely on spamming the most powerful formations you have available even if you just want to play casually.

The alternative is just to move on to another game. There's no shame in that, and given the atrocious way GW has treated both its fans and its own ruleset, it's perhaps the best option available. Because there's absolutely no sign this trend is going to change any time soon.
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>>48143843
Considering the state of Western universities, I genuinely would rather not even try this, because it wouldn't be a surprise at all if they forced you to draw some naked obsese landwhale with blue hair (including armpit hair).
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>>48143891

>>48143856
i wouldn't suggest it because someone else will pull out their apoc formation, you don't wanna face the the great cavalcade of exquisite excess. trust me.
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>>48143843
>>48143891
One of my jobs was being a nude model for art classes. Back then I was rather chubby, so art teacher would drool over that for some odd reason. Something about light and contrast.

Side note I got to be naked in front of a bunch of prude girls. There was some small satisfaction about their confused faces of arousel and guilt.
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>>48143951

Did anyone ever comment on your small dick?
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>>48143951
I will never believe this. There's no way anyone would want to draw men naked unless they're Zyzz tier.
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>>48143963
Yes. All though only the non prude said anything. Which ended in some fun Dark Heresy games.
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>>48143983
Then they get demerits form incomplete assignments.
>>
>Pointing out that no, a Warp Spyder can only jump once is listed under eratta rather than FAQ

I know the wording wasn't watertight so waacfags had room to rules lawyer it but for fuck's sake it was clear as glass with the tiniest modicum of reading comprehension.
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>>48143951
>>48143983
I'm a draw/fag/ actually I have a Drawing from art school

Abnormalities are very VERY sought after in models for figure drawing
There is excess information, in he model, that makes the excercise more potent
A large part of drawing is "drawing what you see, not what you think"
having less idealized models help to cultivate a naturalistic/realistic attitude and benefits the students' progression

But honestly now a days its hard enough to find money to pay the models, so you take whatever you can get
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>Iyanden supplement FAQed as valid

Fluffy all wraith lists, lads!
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>>48144194
> Excusing waacfaggotry with "But it's fluffy"
You are part of the reason why eldar are the pinnacle of scum in this hobby. Beyond even the tau faggots that bring 5 riptides to casual games.
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>>48143376
>Space Marines: standard, not too good not too bad
Anon, you are adorable... they are one of the strongest armies in the game.

>Chaos: i have no fucking clue
Chaos are space marines that cost more and do less with a fraction of the options.

There are also daemons, who can range from quite weak to above average, depending on what type of army you build. Pick them if you like giant horrible monsters and RANDOM.
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>>48144136
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>>48144212
not to mention it's out of print, both physical and digital. perhaps this means it'll get a reprint?
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>>48143983
it's for the purpose of learning

You get people to draw boring shit and ugly people to improve their skills, instead of asking them to draw nothing but laser cannons, dinosaurs, and supermodels.
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>>48144223
Can Wraiths actually jump good?
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>>48144281
>laser cannons, dinosaurs, and supermodels
The laser cannons sounds like they could be challenging. The more complex the better.
>Dinosaurs
Might be fun. You can design the next CSM dinobot.
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>>48143376
In theory you're pretty much spot on, but in practice its more like:

-Orks: Do whatever and lose 80% of your games.

-IG: Tanks and artillery(Wyverns) bubble-wrapped with little guys.

-Space Marines: Thousands of ways you can play them. Very flexible as far as making strong army lists.

-Eldar: Do whatever and win all your games. You have to intentionally make a bad list to lose with these guys.

-Dark Eldar: "light as paper, but can go in fast, attack, then dip"
Sounds about right, I know nothing about Dark Eldar.

-Chaos: >>48143436 What he said, probably up there with Orks as far as bad armies go. I know because I play them...

-Tau: Shoot and win.

-Tyranids: Another army I play, and one of the most misunderstood armies and can be decent. They aren't an assault army, at least not anymore in this meta. They're a mid-range shooting army. There's ways to make them feasible, but it requires spamming the hell out of one unit and very specific lists. If you play it any other way its shit tier like Chaos and Orks.

But like I tell all people who ask about which army to play, this is all from a competitive perspective. Which seems to be the default on /tg/ for some reason. Tons of people don't give a shit about that and just play with their buddies casually. If you're one of those then ignore all this and just focus on what you find appealing/cool.
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>>48144194
Whelp technically it is fluffy.

Good thing fluffy doesn't mean fun.
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What year do you think it will be when Codex: Cultists and Heldrakes finally gets an update?
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>>48144194
>tfw I was starting an Iyanden army at the tail end of 6th.

I have like 3 boxes of un-built wraith stuff that's not even worth the time building now.
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>>48144212
Seeing as wraithblades and wraithlords are part of it, itos only broken if you cheese for it.
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>>48143142
>>48143156

>Fuck dark eldar 2

>The fukkening

what did we do to deserve this
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>>48144356
Never Ever
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>>48144316
Nah, you don't get it. Drawing/painting/whatevering real things is relevant for building skills. Not just imaginary stuff.

this guy >>48144150 said it much more eloquently than I did
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>>48144419
>what did we do to deserve this
You asked stupid question they then had to painstakingly explain to you.
>>
So anons, I was at my LGS when some rando asks me if I want to play a 1500 point game against his tau. I say sure and tell him I'm playing CSM. Dude puts 3 riptides on the table, so I take out my greater brass scorpion. He tells me that it's cheesy and that he won't play against me if I bring it, so I just call off the game. What's the deal? Aren't riptides pretty fucking cheesy too?
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>>48144419
You made little Billy Jimmy Sammy Joe Bob cry with your perverse ways.
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>>48144212
My brother actually started an Iyanden wraith heavy Eldar list back in 5th, he just lucked out that the new codex turned all his units he happened to have into D spitting monstrosities. He plays a WAACfag list and doesn't even know it, he just thinks it's "fluffy".
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>>48144194
>>48144212
I don't understand - what does Iyanden do for current eldar book other than remove conceal/reveal from spiritseers and give a wraithknight a warlord trait.
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>>48144455
Yes they are. You did good.
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>>48144478

Obsec Wraiths.
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>>48144478
Wraithguard/Blade troops.
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>>48144478
It essentially allows you to bring the "6 D-Guard squads with multiple Wraithknights" in a CAD, featuring only the D-Guard, with no taxes of any kind. Really it just legitimizes the bullshit waacfaggotry, since you don't need unbound to put 5 wraithknights on the table in Illyanden.
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>>48144455
>I say sure and tell him I'm playing CSM.
That only enticed him.
> Dude puts 3 riptides on the table, so I take out my greater brass scorpion. He tells me that it's cheesy and that he won't play against me if I bring it, so I just call off the game.
>mfw
Slay him in your flgs and take all that he owns. Also what is a Greater Brass Scorpion's stats and rules? It can't be that bad to make a Taufag run in fear.
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>>48144524
Iyanden has the old MC Wraithknight
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>>48144474
You got to put him down, Anon. Don't go Ol' Yeller style. The police wouldn't understand.
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>>48144543
Its a 700 point superheavy with baneblade tier armor, a big flamer, a face mounted demolisher cannon, and a s6 ap3 heavy10 machine gun in its tail; as well as 9 HP, d3+2 stomps, and charge 3d6.
>>
>>48144524
Neither does regular Eldar, Just take your Scatterbike Core and you can have 12 Wraithknights,
>>
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>>48144455
I never feel anything in these little asides because nothing like this happens at my FLGS.
Everybody plays sporting armies and just about everybody is painted/based, the only cheese player is working on a non-cheese army and one guy is trying to make a cheese army because he wants to win for once but keeps losing.
Honestly my Unbound Dreadnought army is one of the cheesier things that gets played.
>>
>>48144567
>baneblade tier armor
You say that like it's supposed to be impressive.
>>
>>48144549
wait, wouldn't craftworld supersede it since it's the book iyanden is the supplement for?
>>
>>48144578
I did not.
>>
>>48144543
>>
>>48144586
Then they become LoW and are back at 1/army.
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>>48144439

>change the rules of one of our relics to make it useless against almost every army in the game

>change the haemonculus detachment leadership negative so it no longer stacks, making the aforementioned relic useless against whatever armies where left

>you asked for this because you complained : ^)

"craftworlds were a mistake" Asdrubael vect, M31
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>>48144590
there is a lesser brass scorpion, it's an old apoc only chaos superheavy from the first apoc book about 2003 or 2005
>>
>>48144578

With an invul on top of it and a walker so you front face it in assault? It's good enough bra.

Not Wraithknight tier, but that's because -the wraithknight is undercosted literally everyone knows that-
>>
>>48144605

*M41
>>
>>48144605
All your other fear based shit is worthless against them too.

Are you surprised the "+1" version is too?
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>>48144567
>>48144590
>>48144606
And this kills the Taufag? This the edition where Riptides might as well be common as a fire warrior.
>>
>>48144510
>>48144521
>>48144524
>>48144549
>>48144572
What are you guys talking about.
Iyanden doesn't do any of that. the one page of non-relic rules lets you make a wraithknight your warlord, take 5 spiritseers in 1 hq slot, and replaces the spiritseer's primaris power from runes of battle
>>
>>48144578
Depends on how you take it.

I personally heard it in a negative way, considering how paper thin (and overpriced) Baneblades are compared to Post-Knight LOWs
>>
>>48144573
> Unbound Dreadnought army

That actually sounds kinda awesome
>>
>>48144655
It works well until all the dreadnoughts get blown up.
>>
>>48144635
No. It's mediocre at best.
The moral of the story appears to be that Tau players like playing on easy mode and refuse to play against anything that looks like it might actually be an even match or, God forbid, a challenge.

Whether or not this is true I can't say, but that seems to be the implication.
>>
>>48144606
Kinda funny how the older Brass Scorpion is more in line with modern LOW than its offical rules
>>
>>48144641
They are remembering that before spirit seers made wraith guard troops
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Been playing some Deathwatch with a couple of buddies of mine and Im kinda new to the 40k deal. Was interested in painting up some marines but im having a bit of trouble understanding something.

Pic related is basically what I want to recreate however most of the tactical squad sets don't have the melta guns. Is the idea that you purchase separate guns and then swap them in? Is that something difficult for a first timer? I'm experienced in painting models but ive never touched anything 40k
>>
>>48144655
Not the same anon, but I also frequently run Unbound dreadnought armies. I've got one in particular where it's a Deredeo who gets followed around by a 'command squad' of contemptors, who in turn provide fire support for linesmen dreads with assault cannons. It's totally awesome, and really fun to play, since you never have to worry about an kind of small-arms.

It's also incredibly versatile! Having army-wide access to S10 Ap2 melee with diverse shooting means you can take on nearly anything.

My best experiences with it are my dreadnought army going toe-to-toe with a Dread Mob with that space 0din dex.
>>
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>>48144674
I bet they couldn't even handle the Great Web that separates East and West Webbny.
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>>48144692
Basically.
The Tactical box has one of every special weapon and one or two heavy weapons.

You can get the Devastator box which is basically Marines with Heavy weapons.

Visually there is no difference between a Tactical box Marine and a Devastator box Marine.
>>
>>48144726
That's no longer true, they brought back the weighted leg armour for devastator marines.
>>
>Shelving my in progress DE today
I'll use them to improve painting skills, unitl 8th hits i'll be playing Sigmar or using my Necrons in 40k

Fucking GW making my favourite faction the 2nd worse army in the game
>>
>>48144705
Makes me want to get a bunch a wraithlords
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>>48144750
It could be worse. You could be so broken that everyone hates you.
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>>48144705
I'm that other anon and my army is 6-7 dreads with about 30 marines for support (at 2k levels).
I could run all dreadnoughts but I like infantry too.
>>
>>48142905
>15 bloodclaws, no upgrades
>add a wolf priest
>put in SW flyer
>???
>have fun
>>
>>48144760
I don't hate eldar, doens't matter whether it's Eldar, Tau or Marines or AdMech all looks the same to Orks.
>>
>>48144750
>all this complaining about Dark Eldar (not that its undeserved)
How would we fix them? I'm curious.

>let them shoot from jinking transports
>let them disembark from transports that moved moved up to 12"
>remove the fearless/atsknf restriction on all leadership based weaponry
>give splinter rifles/cannons a strength value for re-rolls vs certain toughness values (splinter rifle s4, cannon s5? you re-roll against lower toughesses right?)
I don't know dark eldar very much so I'm not sure what the problems are
>>
>>48144779
Remove the Blanket immunity SM have to most deldar tricky shit.
>>
Trying to decide between Space Wolves and Dark Angels. Or maybe vanilla marines.

I have (all unbuilt):

Space Marine Captain
3 Tactical Squads
1 Sternguard Squad
2 Assault Squads
2 Devastator Squads
2 Razorbacks
1 Drop Pod
1 CSM Squad
1 Thunderwolves Squad
1 Space Wolves Squad
1 Betrayal at Calth

I only got the Space Wolves stuff for the bits (same with the CSMs); I'm going to paint them as my own chapter, I'm just trying to decide which rules to use.
>>
I want to start an IG army and a necron army. I have to do it slow because limited disposable income.

How are sentinels? Heavy or open top? Best armament?
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>>48144758
You wouldn't want to do that.
>>48144773
And what if they're in Ork colors? Would that confuse them?
>>
>>48144789
Run space marines super friends.
>>
>>48144790
A dreadnought and a sentinel are chatting before a battle. The sentinel pilot leans out of the cockpit and says, "Dude, open-topped? AV10? 2 Hull Points? This thing is a walking coffin!"
>>
>>48144779
5th was a pretty decent time for us
Honestly:
>DE vehicles are all assault vehicles, except when deep striking
>DE vehicles can move 12" and fire all weapons full BS - Jinking does not effect them or the passengers
>Corsair drug table
>More ICs and named HQs
>Disembark after flatout w/ terrain test
>Grenades on Incubi + Wyches standard
>>
>>48144779
You pretty much hit all the nails on the head.
>>
>>48144807
Super friends?
>>
>>48144810
lel
>>
>>48144818
All three, cheesiest parts.
Ravenwing bikers, Thunderwold cavalry, IF super psyker-star
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>>48144790
Open topped are walking dead units.
Heavy are slightly less dead units.
They can die easily regardless but I'd say take heavy for that lovely 2 extra points of front armor. If you take plasma cannons expect your opponent to focus fire on them
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So im gonna play my friends necron army with my eldar army for the first time soon
Should i invest in some monofilament weapons before the game
If so which ones?
>>
>>48144750
Clearly you must be third or fourth.

Sisters of Battle reporting! We don't even have formations.
Over price and underperforming. Oh and we only have 3 weapons, Flamers, Bolter and Meltas. Our only decent heavy support is a single expensive tank, each one of them uses a heavy support slot.
>>
>>48144861
What kinda things do you guys have? You dont want to power game with friends.
>>
>>48144888
Just be thankful the cancer or vehicle squadrons and free rules that reward min/maxing hasnt spread to your army.
>>
>>48144891
I already have a wraithknight in my list but hes going for the kanoptec ( idk if im spelling that right)harvest so hes just gonna spawn shittons of scarabs
>>
>>48144834
But I only have three thunderwolves, and no bikes or librarians at all.
>>
>>48144907
At this point I could play with 500 points more with my SoBs and no one would notice.

At 1000 points SoB can fit like 20 bodies and 4 transports. While lets say necrons can field over 40 bodies like 4 beast like thingies, all of them pretty much ignores my entire army fire power and close combat.

Lets not even mention formations.

Remember when you had to ask permission to use named characters and formations along flayers and super heavies were restricted to casual and huge apocalypse battles.
>>
>>48144913
Is that all you have? So you are just starting then right?
>>
>>48144966
No i have a decent list already but im just concerned that hes gonna overwhelm me
>>
Elder FAQ is up. Can't read it well on mobile though. Anyone want to spoonfeed us a summary?
>>
>>48144986
no
>>
>>48144986
read the thread?
>>
>>48144962
Yes I remember the glory days. Good times.

One of the things that bothers me the most now is when people try to talk about how formations "open up more options" than cad does. All they really do is pigeonhole players because the free rules are so fucking broken in formations you cant not take them.
>>
>>48144966
But i was thinking about a vauls wrath squadron or maybe some nightspinners
>>
>>48145010
Formations feels like some idiot in GW saw Broken pay to win multiplayer DLC and thought it was a good idea to copy it for a physical media.

Wonder if current generation loves corporate commander cocks up their ass and get arouse bitching about it.
>>
>>48144779
>>give splinter rifles/cannons a strength value for re-rolls vs certain toughness values (splinter rifle s4, cannon s5? you re-roll against lower toughesses right?)
that does not exist, it would only allow them to pling a hullpoint of light armor. The reroll if str is higher rule is for melee.

The rest is part of what is needed. Also they can fire from a transport that moved 12' without snapfire. And something to prevent them from getting drowned in ignore cover shots. And of course DE are all about making the enemy shit their pants, which translates into...no rules at all. Why? Oh right, you don't care about them, GW.

Other stuff also hurts, for example eldar guardians were WS3 BS3 so kabalites/wyches were better at fighting, now no longer... An eldar baker is as goo as somebody who spend his whole life shooting at stuff.

Furthermore the army needs for archons/succubi to have access to jetbikes/jumpacks as they are melee characters.

The voidraven bomber is a overpriced joke, it needs some rework. Given the fluff, which GW apparently does not read its a stealth bomber so why not <cannot be targted by interceptor>
also price reduction, atleast for the lance weapon one given it lost skyfire with that flyerbook.

There needs to be something to make the drugtable better, either equipment to get rerolls or simply a d3 table with the bullshit left out

wyches need a point reduction *AND* something that means they can hurt stuff. Rending, as the fluff says their weapons cut through everything rather then being IG style bayonets. Also have their invul work in overwatch, except against flamers.
Oh and succubi should get a 3+ one to make them more able then the plebs.

Reaver jetbikes should be 4+ in analogy to guardian jetbikes whose armor rose from 5+ to 3+ (reavers have 6+wychsuits)

Make scourges jetpack instead of jump infantry so they are not JUMPPACK with multiple HEAVY-WEAPONS. You pay points for this!

And so on...
>>
>>48145044
So all formation are broken?
>>
>>48144692
One more question are Sterngard Parts Compatible with Tactical units?
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>>48145100
>An eldar baker
Do you know how the path system works?

Eldar are not bakers for 100 years, they are bakes for 20-30- millitiament for 50, gardenerers for 20.. as long as it take them to master it.

Meanwhile kabalites are to put it bluntly meth-addicted second-rate clones with add.
>>
>>48145126
1000 years*
>>
>>48145101
Many are useless, the only truly broken ones either give free shit out of the ass (like 6 rhinos) or almost all the special rules the rulebook knows for no reason at all. (Including assault after deep-strike, Always hit rear armor of vehicles, relentless so you can fire heavy weapons when coming out of droppods, preferred enemy on everything and its neighbor....)

>>48145103
Almost all marine stuff is interchangeable, including Gk and CSM
>>
>>48145151
So are they pay to win or not.
>>
>>48145101
If they give some army wide bonus, free unites, free special power, basically any advantages without any crippling drawback.

I would say it is rather broken.

This is not a video game where you can fix everything with a new patch. Your clients have to invest in your products, physical copies of your products.
They are not cheap, even being a luxury it is still on the lower end cost of hobbies. Your consumers are on a wider range of incomes.

Basically stop treating the bloody game as a videogame. Encourage kitbashing, conversion, people slowly getting more stuff for their armies, with wider options of models and rules.
Make your consumer feel you care about them and the hobby. It will be beneficial for the company and the shareholders too in the long run. As the hobby is in the long run.
>>
>>48145126
Yes I know how the paths work.
Your reasoning i bad.
1. You need constant training with weapons, not having done something a long time ago. Thats why Ulthwe guardians were better, back when there were Craftworld rules.

2. Kabalite warriors on a realspace raid are the elite of a kabal, the dreg stays home, as space is limited etc.
>>
>>48145126
>Meanwhile kabalites are to put it bluntly meth-addicted second-rate clones with add.
>anything about kabbies
>second rate
i can smell the craftworld elitism from here
fuck right off
>>
>>48145169
Formations are not pay to win, as I said most are rather useless and force a lot of bad units or stuff that does not play well together onto the player. The broken ones are more the usual GW carelessness in regards to game balance, as most players usually have some more units then needed for a 2000pts army
You can do perfectly CAD-legal Pay-to-win without them (3 riptides and a wraithknight for tau+eldar CAD fror exmple)
>>
Why is it literally impossible to find a non-bespoke 6'x4' table?

How did that get picked as the correct size in the first place? If GW actually had a table manufacturing business on the side it would make sense, but I'm baffled.
>>
>>48145169
Formations are precisely as pay to win as models are.
>>
>>48145285
Any wider and it would be difficult to interact with the middle of the board. Any longer and the two extreme sides would be too far away for units on either side to interact with each other.
Also, 6'x4' is easy to divide for several types of deployment. It keeps units far enough away that they still (generally) need to make an effort to reach each other, but is small enough that they will do so over the course of a 6-ish turn game.
>>
>>48145044
Haha yeh it does.

I'm sure they do. They probably like their hand held while they're at it too.
>>
>>48145010
In a perfect world, formations allow fluffier lists to exist and compete.
>>
>>48145229
Now you know how chaosfags feel
>>
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Hey, since there's mention of Necrons, are Skitarii good against them? I've been building a small Skittery Man-pile and wanna know if there's anything decent against Necrons for 750-1000 point games
>>
>>48145434
No, in a perfect world the codex has good internal and external balance.

"Fluffier" lists have no impact of fun on the game if they are broken as shit. A good game should not reward you for doing X, Y, and Z because there was a story about it in the codex.

That is precisely what pigeonholing is.
>>
>>48145460
theres nothing good against necrons

abandon all hope
>>
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Just picked up this bad boy. What purchases have you guys made recently?
>>
>>48145460
If you gunline you could probably outshoot necrons, but man that sounds boring as fuck.
>>
>>48145460
Skitarii are good, but slow. Conveniently Necrons are almost just as slow.

All their weapons are solid and will lay the hurt on the Necrons

Cancerguns pile on the wounds.
Plasma Calviers will fuck shit up
Arc Rifles melt vehicles
Ranger guns are AP4 negating Warriors armour.
>>
>>48145481
It manages to work just fine as a system in Warmachine. The concept isn't flawed, just the execution, because GW is the thing in charge of said execution.
>>
>>48145544

Glad to hear my technophiles can do something. Is there any reliable way to counter Luchguard/Overlord combo? Or do I just drown them in cancer-death Rays?
>>
>>48145558
If they have a 3++ you're best off piling on the wounds.

Crabbots with the S10 ap1 blast could work, but I feel the AA array (which also hits their skimmers no problem) is better off.
>>
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>>48145524
>>
i feel like DE need to have access to monster/tank hunter on their vehicles, and nightshields should make it so ignores cover doesnt affect their vehicles
as it is, their stuff hits okay, but it doesnt hit hard enough to justify the paper-thin platforms they're mounted on, especially when craftworld faggots have access to even better weapons on durable platforms
>>
>>48144333
>Dark Eldar: "light as paper, but can go in fast, attack, then dip"
>Sounds about right, I know nothing about Dark Eldar.
More like "go fast, enjoy hitting nothing and die even faster", "better hope the enemy doesn't points it's guns towards you" and "so your D scytes wraithguards need taxis eh".
>>
>>48145524
nothing 40k related but for malifaux i got luna and sidir.

as for 40k i still need to finish some seeker chariots
>>
>>48144419
We had a nice 5ed codex and that's bad.
>>
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>>48145524
Leviathan arrived yesterday.
Got the ironclad a week before
>>
>>48145549
If a player wants to play A B and C he should not need a formation granting him bonus rules to do it.

On a fundamental level the concept is flawed. It is at best an attempt at a band-aid solution while ignoring the real problem.

Fine is not good. I put a lot of money and personal time into this hobby; I want good.
>>
>>48144984
Scatter lasers instant death scarab swarms.

The thing you are going to have the hardest time dealing with is the canoptic wraiths.
>>
>>48145773
>it's okay little brother, tomorrow there will be more heretics to kill
>>
>>48145773
>don't ever roll penetration against me or my battle brother ever again
>>
>>48145103
I'm a guard players so take this with a grain of salt, but most models of an army are interchangeable with each other. The only time I have fitting issues is with tempestus and guardsmen models, and even that was a easy fix.
>>
>>48145434

In a perfect world you wouldn't have formations and you could make a fluffy list yourself by picking things in your codex, and you wouldn't be gimped by it.
>>
>>48145549

Warmachine themed lists are universally terrible, so no, they don't "work just fine". They're the equivalent of all the formations nobody plays in 40k.
>>
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>>48145524
i bought these a while ago. but they are the most recent purchase i have had
>>
>>48144333

>Orks: Do whatever and lose 80% of your games.

So your telling us that Orks have no way of being viable in the current meta?
>>
>>48145923
ive given up on making pictures that are the right way as it seems to like to rotate them when im on 4chan
>>
>>48145937
They are viable enough, against enemies of a similar tier.
>>
>>48145954

Well then...this stinks. >.<
>>
>>48145961
>emojis
Stop.
>>
>>48145915
>universally terrible
>he never had to deal with the horseshit that is wold war or machinations of shadows
have knowledge of the subject before you talk about it, plenty of the theme lists were perfectly workable and highly competitive
>>
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ok this is funny!
>>
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Can a Sister of Battle be an Inquisitor? Because when I got this picture, some people said it was an Inquisitor, but I thought it was an SoB. But if it was both, that would explain it.
>>
>>48145961
I've beaten both Thunderwolves, Deamons and Necrons with my orks.
>>
>>48145524

Just hunting for cheap nids from ebay for side project. About 2 months ago I bought:
2 tactical squads
2 devastator squads
1 vanguard veteran squads
1 imperial knight
1 squad of sniper scouts
1 squad of regular scouts
1 company command box
2 storm talons
1 box of sm bikes

That should keep me busy very long.
>>
>>48146008
It's a weebturd
>>
>>48146010

How exactly? I'd imagine you had to rush across the board and hope they don't gun you down before it's too late.
>>
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>>48145524
This, at 50% off.
>>
>>48146008
Nah. Conflicting oaths and loyalties. Same reason a Space Marine can be part of the Big I, but not an Inquisitor.
>>
>>48146044
Well the spacewolves were caught by surprise that my army was naerly all dredds, kans, mekadreddas and stompas, he just didn't have enough melta to deal with it after his TWC spent turn one under a 10/2 pie plate.

demons fell to the Blitz brigade/bullyboys/flash Gitz triple formation.

Necrons? Been a while but IIRC that was a bumrush scenario yeah,
>>
>>48146010
>anecdotal evidence gained from playing against shitters

doesn't make orks good lad. sorry.
>>
>>48146003
Its always fucking Japan coming up with the crazy shit. 10/10
>>
>>48145524
A BaC box, because fuck those individual kit prices.
>>
>>48146105
>orks good
Citation needed.

It was anecdotal but true for me, might be true for other's as well.
>>
>>48146099
>>48146105

Hate to say it but 48146105 has a good point.
>>
>>48145818
Wraiths, especially in the Decurion, seem to be the one constant in the "What units will fuck (Insert faction here) up" answers. At least with bullshit like Riptides you can wear them down with high AP fire. I once hit a unit of Wraiths with 15 S6 shots and didn't end up with a single unsaved wound. Nearly had me pulling my hair out. I then bogged them down in melee for 4 turns against my invincible Kastelan blob.
>>
>>48144635
If you're trying to kill Tau and you've already committed yourself to the ruinous powers, consider a tallyband and some nurgle princes/GUOs. Baleswords are always the answer and automatic shrouded is actually a pain in the ass for Tau when you're also capable of typing up all their mlight support with nurglings
>>
>>48146139

What list were you running then? maybe that can give us some insight.

(I know it's based heavily around heavy Armour.)
>>
>>48146159
I once hit them with a 8 man Scorpions unit and tore them apart.
>>
>>48146174
As said, one was a walker heavy one, another was that triple formation and the last was a generic ork list with trukkboys and whatnot, heh I id beat the thunderwolf player another time, when I did an experimental green tide list with shootas.
200 overwatch shots
>>
>>48146159
I once manage to kill 4 of them with 1000 points of SoB, lost anyway but it was a moral victory.
>>
>>48146161
I have heard all about how the Tallyband is the bane of the Taufag's existence.
>>
>>48146223
no overwatch, all units are shrouded, and with nurglings you can infiltrate then possibly start to lock them into combat turn 2
>>
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Soo how's the old baneblade model compared to the new?

i could get a used one for 50 europoormoney
>>
>>48146047
Red shirt?
>>
>>48146159
It takes 135 points of scatter bikes (20 shots) to kill one Wraith that is part of the formation thingy.

Most armies the best way to deal with Wraiths is to bog them down so they cant rape your good stuff. Eldar unfortunately have a very hard time boging things down. So Trying to kill them outright is your best way.

In an 1850 game 6 squads of 5 scatter bikes with 2 duds is a good investment. Coming in a 1014 of your total. Basically the name of the game is kill the wraiths, and his game is going to be hide the wraiths.

Being faster than him helps a lot.
>>
>>48146131
Its cheaper to buy individual sprue sets.....you must be shopping at the wrong stores. The box costs around NZ$260 for me. I got everything but the termies for NZ$170 off ebay.
>>
>>48146308
40k not being popular where my relatives live, leading their FLGS to cut prices to get rid of stock.
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>>48145524

Just a few minutes ago. Really sweet deal too. I'm half expecting it to be recasted.
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>>48146389
>mortars
would have been better off with even heavy bolters, unless you're playing on a serious cityfight table
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>>48146389
really hard to tell if it's metal from that picture. Good luck.
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>>48146361
Compared to full retail thats probably close to Ebay Prices.
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What gun should I give to vypers? EML or Scatter Lasers?
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>>48145524

new phone, let's see if it loads correctly


It's a mix of the cheesecake and the practical. Got some of the female guardsmen models from grimskull, a couple of kingdom death minis, 2 of the 4th ed pewter ogryns, forgeworld improved comms for my tanks, and a replacement imperial knight head
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>>48146352
Please do provide links to these amazing stores, because with shipping, I'm looking at around 30€ for 10 tactical marines alone. And then there's VAT and customs if it comes outside the EU. But a local store sold the kit for -20% off and had little to no postage, so it's cheap enough for me.

Also, you do realize I'm talking about the new individual kits that are coming out this week, right? £30 for 10 BaC marines, £35 for the mono-pose dread, etc.
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>>48146420
All he needs is a heavy bolter bit really
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>>48146445
EML is both more flexible and less likely to incite rage.
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>>48146454
http://stores.ebay.com/thetrolltrader/
http://stores.ebay.com/gamecaveminiatures/
http://stores.ebay.com/nannyogg999/

These stores are all UK/EU.

I just realised that prices vary dependant on region but considering the distance the EU is from NZ i'd say its a good indicator of value. NZ$170 including shipping for BaC box minus termies is crazy cheap.

A box of 40k tacticals from the nannyogg999 store is NZ$47.23 including shipping. retail id be looking at NZ$80.
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>>48146280

the 3rd-4th edition models and FW variants have, imo, always been better. GW's aesthetic used to be ugly and ridiculous 80s stuff, then peaked in hte late 90s early 00s, and has gone downhill getting more bloated and cartoonish since then. there are exceptions to this, of course, but at least for my army it's true more often than not. Cases in point:

>The pewter ogryn of 4th I just bought. Big improvement over the shitty 3rd ed ones, but the new plastics look retarded

>Chimeras have gotten MOAR SKULLZ, taller, and more angular

>All the tank accessories have bloated to be obscenely large - heavy stubbers, comm arrays, and HK missile just strapped to hte side of vehicles look awful.

>Plastic guardsmen kits have gotten stockier with bigger heads and shorter limbs over time, compared to 3rd/4th ed pewters which still weren't perfect but were far closer to human.

>The taurox

>FW hydra and manticore had a closed crew compartment that looked good, new plastics have very odd looking open-topped control booths. Manticore in particular has 4 rockets just kinda stuck to the top, whereas FW one has them looking more like a proper missile battery on a rotating turret

The list goes on. To each their own when it comes to art, but I am very strongly of the opinion codex armageddon through the release of 5th ed were the best age for GW art wise.
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>>48146653

Forgot pic to illustrate my point. Modern GW art direction.
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>>48146653
I'm pretty excited about the future of GW art. I really like the Genestealer Cult portion of Deathwatch Overkill, for instance.
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