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Twilight2000


Thread replies: 11
Thread images: 3

Sup /ttg/ I'm getting ready to run a twilight2000 campaign here soon and was wondering if anybody had some tips or tricks to use as a GM or stories to tell about their own runs through the polish warzone.
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>>47953682
Variation is key. Do sessions about combat, sneaky stuff, finding food and gear, social encounters,...
Foreshadow future events/locations/encounters, and evoke previous ones, with NPC dialogues, newpapers or radio messages. Metting a warlord is a much more powerful scene if you've heard him ranting on the radio before, seen the enemies he's hanged alongside the road, or heard a couple refugees try to go there for protection.
And it helps the players think their actions have consequences.
"We were retreating last month, but since all the planes on the Krzesiny airfield were destroyed, we got armored support again!"

Do a common character creation session to have PCs that fit together, if possible with some common events in their background.
Make them ahave secondary characters acting as NPCs sothe party can recover from some PC getting killed, since twilight is a bretty deadly system and setting.

Bonus :
Some site with a ton of cold war equipment stated for the game:
http://www.pmulcahy.com/
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I've been interested in this system for a while. Does anyone have any stories of how it plays?
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>>47955994
Im curious as well particularly things like how much the mechanics get in the way of the game or vice versa.
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>>47956219
>>47955994
pic related.
Still way better than Ops & Tactics in taht regard, though.

It's still a good game, but it's a good non-steamlined simulationist game from the '80s.
Also a couple minor factual errors, but that's to be expected considering how complex a cold-war military rpg has to be.
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>>47957426
Is it really that bad with the tables-within-tables?

I've been reading through the 2.2. rulebook and so far the only tables I've seen have been shit only the GM should worry about, like determining random encounters.
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>>47953682

Also, be sure to keep NATO and Warsaw Pact vehicles separate. Your starting image seems to imply you're confusing a Russian tank for a western one.
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>>47953682
Which edition are you using? 2.2?
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File: ziggy.jpg (871KB, 1750x1314px) Image search: [Google] [Yandex] [Bing]
ziggy.jpg
871KB, 1750x1314px
>>47957762
blame /tg/ for that one, I just grabbed a relevant image.
>>47957426
I'm fine with this, my group loves tables for some fucking reason. Anytime we play Dark Heresy they eagerly await the chance to see how something explodes apart with a dice roll.
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>>47959418
yeah, I'm working through the rules right now and barring the formatting it seems pretty straightforward really though I would love a cheat sheet as a Gm and I can't seem to find anything like that.
>>
https://mega.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA!qp9zSTgI Linking a mega containing a shitload of Twilight 2000 stuff.
Thread replies: 11
Thread images: 3
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