What tabletop system would be best for playing an over the top, tf2-style game?
GURPS
>>47710524
Any particular books that might help? Or would the core rules be able to adequately cover it?
>>47710509
Fiasco, most likely.
Saying GURPS and then not mentioning what source book to use is a common shitpost on /tg/.
>>47710614
Also, you could use OpenD6 Adventure. Which is made for over the top action games.
>>47710509
Mutants and Masterminds maybe. I find it pretty good for goofy shit.
>>47710699
Meh. Mutants and Masterminds has a combat system that just makes combat last far longer than it should ever rightfully take.
>>47710691
This.
>>47710614
I mean, you wouldn't even necessarily need anything but basic, right?
>>47710746
That's fair, I usually use it for low combat games.
>>47710509
Strike! with tactical module is basically kinda made for this.
>>47710509
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