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Warhammer 40k General
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Quick Day For 40k Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
First for the Dead!
>>
Second for fuck you faq
>>
>>47681990
Fourth for WTT: Necron Decurion for SM Battle Company
>>
So what sets are coming out later this year? I know it's more starter packs and some simplified sets but what exactly are they?
>>
twenty-eighth for sisters or something idk
>>
>>47682001
>Fourth
W R O N G
R
O
N
G
>>
How would you fix Assault?
>>
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First for sensible Foot Tau and not being a dick.
>>
Forgive me if this is a dumb question, i'm very new, but can i run two separate broods of 1 for venom/zoanthropes so they can move independantly of each other?

I want to run 2 units of 10 -20 gaunts each with a venom and zoan to accompany them. Is this possible?
>>
>>47682059
>an i run two separate broods of 1 for venom/zoanthropes so they can move independantly of each other?
Yes

>Is this possible?
They cannot join the unit but can stand close to each other to share the buffs
>>
doing escalation campaign for imperial guards, and got to ask.
How good are hellhounds?
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>>47681677
>GW releases the fellblade ultimus pattern with twinlinked heavy grav cannon and grav amp sponsons, grav cannon and grav amp instead of heavy bolter, twinlinked heavy grav cannon and grav amp instead of demolisher cannon and the new singularity grav cannon with S:D large blast vortex or heavy 8 ap2 graviton shots.
>>
>>47682059
They'll take up more slots if you're using a non-unbound army list, but you can do it
>>
>>47682059
Yes, assuming the minimum brood size is 1.
>>
>>47682059
>can i run two separate broods of 1 for venom/zoanthropes so they can move independantly of each other?

Sure, as long as you have slots for the broods. I think the minimal size is one.

Not sure how they would with other critters.
>>
>>47682091
> Twin-linked Heavy Grav Cannon and Grav-Amp sponsons
> Not Quad-Linked Grav-Cannons and Grav Amp Sponsons for salvo 6/10
Shit nigger, do you even forgeworld weapons?
>>
welp I got rekt today by a nurgle daemon list, I've never had so many shit dice rolls as I saw today, two out of three psykers even died to perils
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>>47682091
>>47682189
>Play orks
>Fuck your grav
>>
>>47682216
>Fighting orks as SM
>He's laughing because my grav doesn't hurt him
>I have bolters too
>crying grots dot remembrancersketch
>>
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Why are some ebay sellers so retarded

Bought this remora drone, the seller decided that, in the interest of safely packaging the drone to stop damage, he would snap off the wings, guns and engines and wrap them in tissue

pic related, it was easily fixed with super glue as the snaps are clean but come on
>>
>>47682256
Lad, care to take some measurements for me or a pic compared to a Recon Drone by any chance please? If you're the same dude I spoke to some days ago, I'd love the gesture and it'd make my job easier.
>>
>>47682288
oh hey man, yeah its the same guy ill go find a measuring tape after im done eating dinner
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>>47682216
It's funny because the SM player can just run over all your units with extreme prejudice and receive no damage from them, only manz have a chance and they would just die to grav.
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>>47682256
idk, prank maybe?
>>
>>47682308
Thanks a lot and enjoy! I mostly just want to know the width of the Disc, the length/width of the wings and the length of the burst cannon. I want to make this as accurate as possible.
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What is the best faction for a really beginner? Should I choose just whatever looks good for me or are there armies especially easy to run for newfags?
I want to play budget HoR Kill team but I'm not sure which side should I pick. Tau seems to be my favourite for now if we talk about lore etc but Orks and Space Wolves are two times cheaper the cheapest way I have found for Tau is Fire Warriors pack for 110 bananas and Space Wolves pack for 60 bananas (10 minis)
The main problem is I don't know how many figures and which one I need to play
>>
>>47682339
>ywn be a ghostly bathrobe with 4 arms
>>
>>47682396
Choose whichever faction speaks to you the most. Really, that's it.
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Are breachers totally useless now that they have to fire snap shots after getting out of a devilfish?
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>>47682091
>30k quad-mortar becomes 40k thunderfire cannon
>30k grav-rapier becomes...
>>
>>47682428
> Artist drawing tau with Prograde legs
> Totally fucking missing that tau have digitigrade legs like goats do.
Fucking get it right.
>>
>>47682456
NERD
>>
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>>47682046
-You can assault out of reserves/deepstrike/infiltrations/scout moves etc, but you have a disorganized charge.
-If you fail your charge roll, you still move the larger number of the two dice you rolled, applying all modifiers (difficult terrain, etc).
-If you completely wipe a unit in close combat, not make them run, you may consolidate into another unit, they can overwatch you like a normal charge, but if you make it into base combat, your units count as being in close combat for the next turn, and you count as charging on the next turn's combat phase.

Besides that, maybe overhaul the WS system into something like this?
>>
>>47682314
Battlewagons
Green tide
Mek guns
Tankbustas
>>
>>47682446
>ribbed for her pleasure
>>
>>47682456
Technically they're unguligrade since they have hooves.
>>
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>>47682368
Wings are 2" long, 1.1" wide at base, 0.7" ish at tip
Guns are 2.25" long, 0.3" ish wide
Disk is 1.5" diameter
top engines are 1" long starting at the disk, the underside engine sticks out 0.5" at the back

will post another image in a second
>>
>>47682428
where exactly did you find this bit of info?
>>
>>47682046
Charge is 6"+d6"
jump units get 12"+d6" assault range
Overwatch is one shot for rapid fire weapons, half shots for assault weapons (rounded down) regular number of shots for heavy weapons, and salvo weapons
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>>47682428
>that feel when you need 5 more years to pilot a riptide

>>47682486
i love it, time to put the boots to those ws3 chumps
>>
>>47682552
>heavy weapons are easier to bring around to overwatch than assault weapons
what?
I was with you for a bit, but there you just lost me.
>>
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>>47682557

>that feel when you're race is short lived and only live 20 years
>>
>>47682566
I was going by ammo count. You've presumably fired your weapons so you're low on ammo or your reloading while a bunch of guys run screaming at you. Heavy weapons have a lot of ammo so there's no need.
Or something. It just means that static heavy weapons squads can defend themselves a bit easier
>>
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>>47682520
underside shot
>>
>>47682568
I thought it was 40 years.
>>
I'm pretty new to 40k and wanted to start a Nurgle hybrid army with the daemons and the chaos marines, and if the CSM codex was updated from the 6th edition. If they weren't, are they still able to be played? Google didn't help me at all for either question and I'm at a loss.
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>>47682607
Hey, spoiler that shit. You can't just post a model's underside like that.
>>
>>47682640
Slut drones
>>
>>47682488
>Battlewagons
Dies to grav
>Green tide
Two words thunderfire cannons
>Mek guns
Dies to grav
>Tankbustas
Might die to the volume of gravor the LoSblocking drop pods and the marines disembarking from it or once again thunderfire cannons
>>
>>47682654
absolutely filthy m8
>>
>>47682520
>>47682607
I love remora drones
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>>47682670
>>47682640
>>
>>47682628
The codex says anything above 40 is very old. Which is why Vampire Space Pope and I Don't Know What Chaos Really Is Sight don't die.
>>
>>47682628
Most of them won't live long enough.
>>
>>47682675
got 2 more coming from forgeworld, as im t'au spet colour scheme im not sure if i should repaint this one, or leave it as the queen drone who gets fighter ace (even though fighter ace is utter shit for remoras, 3-6 give you shit you already have)
>>
>>47682638
Yeah, CSM codex is usable.

Wait. Let me back up.

CSM codex is legal to use in games. That's better.
>>
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>>mfw I can give my fists captain the primarchs Wrath and use Bolter drill.

Chainsword, Bolt pistol, and Bolter badass normal captain is gooooo
>>
>>47682628
40 seems to be a good innings for humans too desu
>>
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>>47682520
>>47682607
Lad, these are fantastic and you're extra fantastic! Thanks a million, I've written everything down.

>>47682687
Sides sacrificed for the Greater Good
>>
>>47682717
>> MFW this sets a precedent for Raptors giving Primarch's Wrath Rending.
Kek, even more upgrades. It still makes me chuckle to this day that everyone I ever meet insists on making the weird as shit interpretation of Lias Issodon's gun that he gets 4 shots with special ammo+rending, instead of only 1 shot.
>>
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>>47682661
>LoSblocking drop pods
How long before SM players begin converting their drop pods to resemble old forgeworld style?
>>
>>47682750
tell me if you need any other measurements or back/front pictures
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>>47682764
Those things looked so fucking dopey
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>>47682661
> Mek guns dying to grav
Nigger, what the fuck are you on about? Mek Gunz have 5 crew members that have no armour save at all. You literally cannot wound them, because you need to roll a - on your d6. And since they have toughness 7 from the gun, they can just laugh at your bolters by sitting in cover.
>>
>>47682712
Alright awesome, thank you man
>>
>>47682805
Then I use the vortex profile enjoy your D.
>>
>>47682775
You gave me precise measurements for pretty much every part, though might as well just ask how thick is the actual drone body by any chance? And when you say 0.7" and 1.1" you mean out of ten or the 8ths of the inch? So 1.1" would be 1 1/8ths Inch?
>>
>>47682423
So I will stay with Tau nad SW. So now I need to find what stuff is obligatory for me and buy strictly these things
>>
When and how does one use thunderfire cannons?
>>
>>47682712
CSM is mid-tier anon. You should check evidence on GT results.
>>
>>47682870
Why not buy the Start Collecting box?
>>
>>47682879
>When
When you field them
>How
Shoot enemy units
>>
>>47682855
eighths of an inch

roughly 6/8" from the bottom to the top of the disk, 7/8" from the bottom to the top of the engines at the back
>>
>>47682879
Against blobs. You will mulch T3, so Guard and Gaunts.
>>
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>>47682937
forgot image
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>>47682839

Probably a waste of a Vortex.
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>>47682955
welp, i took a guess at phone rotation and i lost
>>
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>>47682764
>not going full epic style
Who needs terrain when you can have globes?

>>47682879
Don't use thunderfire cannons, use these.
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/RapierQuadMortar40k.pdf
>>
>>47682446
Centurion.

Also, 40k has both quad mortars and thunderfire cannons.
>>
>>47682884
Oh you.
>>
>>47682879

Use Quad Mortars instead. The meta has shifted away from TFC obliterating soft hordes and armies have moved to more elite armies with harder statlines. We don't see Conscripts, IG allies, and Scouts anymore, it's all Decurion Necrons, Jetbikes, Bikes, Tacticals hidden in Rhinos, etc. You need Quad Mortar's increased strength.

If your enemy still fields a decent amount of fleshy units, just put the TFC in your backfield in a ruin, use the techmarine to walk around smacking buildings to improve them, and lob the appropriate shell at anything soft in range.
>>
>>47682805
>You literally cannot wound them, because you need to roll a - on your d6.

I suggest you familiarize yourself with the grav weapon rules.
>>
>>47682884
>>47682999

Sorcerer, Be'lakor, a handful of Cultists, and a superheavy + Daemon Allies managed to scrape the rare occasional win.

CSM is still bottom of the barrel but most people aren't aware that a skilled enough player with one highly specific build can still win. It's because 99% of you faggots don't take Cultists and Sorcerers anyway. Of course your shitty cult marine build and vanilla CSM are going to lose.
>>
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>>47682968
>those pods
Emperor, what were they thinking?
>>
>>47682805

Since Grots have a 6+ save, they can be wounded by Grav.

It's just harder than it would be for things like Terminators.

Also, I believe the Gun itself has a 3+ save, but that hardly matters as you can just take the shots on the Grots or any characters in the Gun Crew.
>>
>>47682937
Great to know, thank you so much mate. I have everything I need. I can't wait to get started, but first I need to file off all the fucking mould lines!
>>
>>47682661
>Playing against WAACfags
Then I'd play daemons and deepstrike you and suddenly youre dead
>>
>>47683058
Don't post about armies you don't play.
>>
So I'm new, and building an Eldar army. Got about 500pts so far, was wondering what to buy next. I don't have much anti-tank, so maybe a Fire Prism? I mean yeah, I could put lances on the Vypers, but it's a lot of points on something that explodes if someone farts loudly. Wraithguard seem too slow to be practical, ditto Fire Dragons if I need something dead turn 1/2 at latest. Here's what I have so far:

Aesahaettr, Farseer

6 Scorps

5 Dire Avengers

10 Guardians with plat

3 Vypers

Is anti tank a priority, or do I need more chaff? Meta so far is 2 'Nid players, a Dark Angels guy and a Templars guy (1 Nid player is a QT). Do I have enough models on the field to soak up dmg? Not fussed about WAACing, it's a friendly group and I'm playing for fluff.
>>
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>>47683028
>>47682968
technically it's already got a 40k-scale sculpt

unfortunately no closed version
>>
>>47682906
I'm not sure - SC box seems to be too big for my needs. I don't want to run huge army, just want to give this game a try in budget way so in the worst-case scenario I will end with few neat minis on my shelf.
Anons in other thread recommended this kill team thing for me and I really don't want to buy anything that is not necessary for playing it. If SC is what I need to run this format - sure, I will consider it and probably buy it but If it's not must-have then I have to look for something different
>>
>>47682999
Oh me! I'm enjoying this new meme. It's only a problem when people take it seriously.

>>47683027
It's a joke desu.
>>
Who is the best CSM HQ?
>>
>>47683114
be'lakor
>>
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>>47683083
Does that go for >>47682805?

Because Grav specifically states it always wounds on a 6+

>Potato pick is first image I could find of Grav.
>>
>>47683114
Be'lakor due to LOLVISBILITY. He also has some mega neat special rules if I remember correctly PLUS his model is sexy as fuck. It once won the best sculpt award in like 2008 or some shit.
>>
>>47683072
>Then I'd play daemons and deepstrike you and suddenly youre dead
Then I deploy my warlord with only d and stomp your guys, gg no re.
>>
>>47683028
Probably something along the lines of "shit we really like the idea of drop pods from rogue trooper but we can't straight up rip off their design as well, can we? Let's try and make something unique!", and then they did, and then they went back and took the design off rogue trooper as well.
>>
>watching Oblivion
>Cruise's gun is literally Tau Pulse Rifle.
>>
>>47683004
Isn't the TFC basic shell S6 vs. the S5 of the quad mortar?
>>
>>47683176
Quad can get up to s8 though, while TFC is maxed at 6.
>>
>>47683114
>someone literally tells you in this thread what the good CSM HQs are
>asks anyway

CSM isn't shit, CSM players are just retarded apparently.
>>
>>47683156
Rogue Trooper from 2000AD, or Rogue Trader? I don't remember Rogue Trooper having drop pods.

>mfw "drop pods Rogue Trooper" in google first result is mlp fanfic
>>
>>47683183
Doesn't the TFC have a 'force terrain test' thing?
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>>47683144
Wow you got strength d, I got 80 daeamonettes, g fucking g
>>
>>47683206
If a model takes or saves a wound from the (S4) blasts, it moves through difficult terrain the next turn.

Not terribly useful.
>>
>>47683183
S8 shots don't have blasts, though. S6 Blast vs. plain S8.
>>
>>47683244
On the other other hand, phosphex.
>>
>>47683194
They were never depicted much in the comics themselves, but the video game gave a clear representation.
https://youtu.be/ZzCfs_gpH-g?t=108
>>
>>47683225
>80 daemonettes

You mean infinite daemonettes.
>>
>>47683114
Belakor, though he works better in a daemon setup than he does in CSM. Beyond him, probably Kharn? Lucias and Huron are kind of shit for beat-y HQs, Abbadon's not much more killy than Kharn for a lot more price and a more difficult time getting to melee, Typhus is actually less killy (And pretty expensive if you're using him only for muh plague zombies), Ahriman is way too fucking expensive for how comparatively little psychic firepower he throws out, Bile's kind of worthless as a whole. Did I forget any our uniques?

If you meant generic HQs: Sorcerer. Daemon Princes are okay too, but they're very expensive and not nearly as survivable as you think they are. Chaos Lords aren't bad either, but Sorcerers are better.
>>
>>47683254
Not in 40k.

Also, if you want to place 36 pieces of 3" dangerous terrain down onto the board per turn for the rest of the game, you can just go fuck yourself.
>>
I did a thing.
https://docs.google.com/document/d/1MvqvSl7KdSBOi-O8DASkXKqmM4TzTL08Z8bFiAi0-Eo/edit?usp=sharing

Don't know exactly why, but here's a modified harlequin codex with expanded armory and unit options, and changed detachments/formations in an effort to make the book less restrictive, and more flavorful and reminiscent of the citadel journal list of old.

be gentle, I tried. Accepting criticism
>>
>>47683265
Fuck man, never played the game, just loved the comics. Is it worth playing? Also nice to know someone else hasn't forgotten 2000AD. THRILL POWER! Who were your favourite characters? I always loved Johnny Alpha/Strontium Dog. They'd fit perfect into the 40k setting, maybe as an Imperial bounty hunter and lone Space Wolf.
>>
>>47683225
>Daemonettes
>Against av 15 with pie plates D and other guns
Good luck.
>>
>>47683072
>>47683144
>>47683225
>>47683379
jesus christ, get a fucking irc channel so you can do your *teleports behind you* tier jerkoffery in private
>>
newbee question, been watching battle reports, and I don't see how it's fair that X army goes first without getting any drawback, if they get somewhat lucky they can decimate the enemy force massively and it's too hard to come back with sometimes even 1/3 of your army going out in the first turn.

How can just a simple roll define so much of one match and still be balanced? I just don't understand.
>>
>>47683379
>What is rending
>What are daemon princes, kos, and other various greater daemons
>Implying 1 round of shooting before getting assaulted will help you
Here lies anon, he got raped to death
>>
>>47683420
>and still be balanced
There's your problem.
>>
>>47683420
usually the player who goes first gets to deploy first, so the second player can see their deployment and mitigate lines of site with terrain or cover
>>
>>47683426
not that anon, but,
>what is AV15
>what is stomps
>what is can't be locked in combat
at least know what your arguing against before you argue
>>
So how are Scions as allies for SM? I was thinking I'd grab the Start Collecting box and use them as an allied force.
>>
>>47683420
Best way is to change up turn order IMO. Play it so that each turn, one person selects a unit. That unit can do movement, psychic, and shooting, in any order it pleases. Take one of those actions.

Now your opponent picks one his units and picks an action.

Keep going until you go through all your units on both sides, no repeats. Once the turn is done, finish anything that finishes at the ends of turns and start over.
>>
>>47683072
Maybe a falcon with a bright lance anon? Then you also have the choice to change the secondary weapon when your army is bigger and it can also double up as a transport for scorpions/banshees/fire dragons or even your dire avengers so they don't get blown to pieces by shootyguys?

Sometimes when I'm playing 2500pt games I put an aspect formation of 3 fire dragon squads in a full size falcon squad for the no scatter deepstrike, surprise melta party always makes knight spammers clench
>>
>>47683454
They can bring a lot of deep striking special weapons and are better at killing MEQs than tac squads, so that's nice.
>>
>>47683462
was meant for >>47683102
>>
>>47683455
What happens when one side has considerably more units than the other?
>>
>>47683475
Oh good, deep strike is my list's weakness, I'll definitely pick some up.

Now to see if I should bring my list from 1000 to 1500 using just Scions, or ally in the Scions and use whatever left over points I have to beef up my Marines.
>>
>>47683485
Then they get fucked for playing MSU in the Superheavy edition.
>>
>>47683442
>Implying stomp is good
>Implying av14 is legal
>what is invisibility
>>
>>47683567
*av15
>>
>>47683567
What bullshit house rules are you using that make AV15 illegal
>>
>>47683589
Wait, what vehicle in warhammer even HAS AV15?
>>
>>47683589
Not him but I wouldn't play against a Warlord at all. I don't need houserules when I can decline the game, and what fucking faggot would actually bring one that isn't a WAAC shitter? It's even a stretch in Apocalypse.
>>
>>47683567
okay I guess we're doing this
>stomps
when they're large blast, sure
>av15
how is it not legal?
>invisibility
sD hammer of wrath, and large blast stomps should deal with invisibility.
>>
>>47683618
We're discussing a warlord titan. You know, the AV15/15/14, 30HP, 6void shield, immune to psychic powers, haywire, melta, being locked machine with sD, large blast stomps, and 8 sD blasts a turn.
>>
>>47683521
>Then they get fucked for playing MSU

As I score every objective around the map with my MSU Battle Company and win the mission even if I lose the war.
>>
>>47683618

You can increase AV by 1 with psychic powers. Also some buildings are AV15.
>>
>>47683624

Yeah, it's rules are too poorly designed to even use for a "See if you can beat my Titan with your army!" game.

>Immune to haywire
>Invisible in assault

They basically looked at it, thought "what can strip hull points off without being another Warlord?" and made it immune.
>>
>>47683634
>My 3000 point warlord titan is really powerful! It kills everything!
Good for you.

And before you start, no, I'm not the guy trying to claim daemonettes counter it. I just think titans have no place whatsoever in 40k.
>>
>>47683649
Let's not forget the two bolt cannons and ability to fire on areas of the field rather than enemies
>>
>>47683359
Yeah man, you should definitely check it and Dredd vs Death out, they still hold up today.

I was 2poor for weekly comics growing up so I got collections from the library and missed out on some main stories, but other than dredd and rogue trooper I really liked sinister dexter. You'd pretty much only need to change some words around to have them as a duo of bounty hunters scouring the underhive in 40k.
>>
>>47683649
>>47683663
Ah, I see. Never really looked into the Titans' AV because I'm not rich, and never really looked into Psyker powers because psykers look out of place in my army. I just kinda assumed AV14 was as good as it got because none of the codexes I read had anything greater.
>>
>>47682486
Almost perfect. The only problem is the amount of balancing that would have to be done afterwards. Eldar would be even more OP.
>>
>>47683671
Oh I totally agree its silly. Had one ruin 2 apoc games in a row just by existing.
>>
>>47682718
>40
What fucking shit hole are you living in if you're human and die at forty? Mine you some places in the IoM are not very nice but most people seem to be able to live in their 60-70's at least even on most hive worlds. And if we go by some characters in the fluff they can live ALOT LONGER but that's more important people really.
Actually, how hard is it in the IoM to get life extending treatment? Anyone know where to find the fluff?
>>
>>47683679
>areas of the field rather than enemies
which bypasses invisibility rather nicely
>>
are wraith guards super OP as they sound?
>>
>>47683728
Yes
>>
>>47683728

Only the D flamer ones.
>>
>>47683485
Then go back and forth and then finish with whatever units haven't gone.
>>
>>47683728
No
>>
>>47683671
They have their place in lore and maybe their own game, and I'd be willing to fight a warhound in apocalypse if I know the player using it to be cool. But why anyone thought the reaver titans and above was a good Idea is beyond me.
>>
I posted in the old dead thread like a dummy.

What paints do you paint your armies with /wh40k/?
>>
>>47683715
>Actually, how hard is it in the IoM to get life extending treatment? Anyone know where to find the fluff?

At the very least juvenat surgery is extremely expensive. It actually reverses aging on your body or some shit, but it only works so many times. Extra lives, if you will.
>>
>>47683772
Citadel. Thinned, of course.
>>
>>47683728
The real answer is a little more complicated:
melee wraithguard are fine
ranged wraithguard are fine on foot
ranged wraithguard with delivery system (wave serpent, allied dark eldar webway portal) are OP
ranged wraithguard with delivery system and flamers are holyshitopwhatareyoudoing
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>>47683106
>mfw Anon didn't notice my reply or just ignored it
>>
>>47683772
Citadel. It's just more convenient to get them from a local GW on the day I need a paint than order online and wait.
>>
>>47683772
Second for Citadel, but my FLGS does a "good" deal on them.
>>
>>47683728
Being one wound and having only a 3+ save really hurts their survivability. You really need a warlock with the right buff to make them nasty.
I'd take most other armies 40+ points models over them.
>>
>>47683789
For their points costs and getting a wave serpent for them I still don't find them OP with the cannons, just because it's not exactly hard for your opponent to react to them since they can't disembark if the serpent moved more than 6"

webyway portal and D-Scythe ones are kind of bullshit though, agreed
>>
Is it just me or do attack bikes look really dumb?
>>
Anyone know what hex code color is closest to Zandri Dust and Caledor Sky? I want to mess around in the painter for a bit.

Also need a green for the eyes.
>>
>>47683772

Citadel, Army Painter, Vallejo

I'm looking to pick up Scalecolor and Tamiya. Not interested in P3 but I know they're good. Reaper is just a cheaper Vallejo and Revell is complete shit.
>>
>>47683867
Bikes in general are fucking retarded but yes attack bikes take the cake.

I have much less of a problem with jetbikes, though. The Vyper is alright.
>>
>>47683841
Yeah, I believe the cannon-guard are looked at at merely "strong".
I've had success in a wraithhost formation (with or without a warhost) the battlefocus helps their reach a ton
>>
>>47683688
Loved Dredd Vs Death, they got pretty much everything right, even the fatties. I got the comics from about 1999-2004, so I missed a lot too. Still got a first edition Judge Child book, so pleased about that. Sinister Dexter was my second fave, or at least in my top 5. That scene where Sinister out-profanities a whole city of degenerates and they give him hero-status for it xD
>>
>>47683885
The silly part is, they could just make single-seat land speeders and they'd have jetbikes again.

but ~effort~ or something
>>
>>47683715

It's always planetary governors, inquisitors, and high ranking IG officers who get rejuvat. So hard.
>>
>>47682046

Honestly, the creation of a dedicated Assault Specialist special rule, that would convey the following:

>Assault Specialists may Charge and Assault after arriving via Deep Strike if they do not Scatter

>Assault Specialists may add their Initiative to any Charge moves they make (so a model that is I4 would add an additional 4" to their Charge), to a maximum of 12" (Specialists with Fleet may charge a maximum of 18")

>When arriving via Reserves in a non-Deep Strike manner, Assault Specialists may take a Leadership Test. If passed, they may Charge and Assault on the turn they arrive via Reserve.

In addition, change the WS table to be the pic >>47682486 posted.

Honestly, the biggest problem with Assault is just GETTING them there. Assault is pretty solid if you can actually get them there.
>>
When it comes to Killa Kans is it better to have three squadrons of three or two squadrons of six?
>>
>>47683970
Is there ever any reason why more would be worse?
>>
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>>47683426
>>What is rending
Useless unless you're base strength 8 to have a worthwhile chance, if not it won't work against my av15 fortress of doom that will ignore anything below strength 6 rending and even then you'll need 3 consecutive 6 to scratch it.
>>What are daemon princes, kos, and other various greater daemons
Cannon fodder? Unless it's a D thirstier they'll die without even scratching the paint
>>Implying 1 round of shooting before getting assaulted will help you
It would, because I can't be locked in CC, I can only be hit on 6 by any non superheavy walker or gargantuan creature, base line strength D and more bullshit
>Here lies anon, he got raped to death
I'll write it on your tomb stone.
>>
>>47683782
>>47683800
>>47683803
I don't really have a GW store where I live. Closest one to me is a state away in South Carolina. Do have that local game store though.
Seeing lotsa Citadel love

>>47683881
When you say cheaper do you mean that just pricewise or in more ways?

Revell is mostly model cars and stuff, isn't it?
Or am I thinking of something else?
>>
>>47683695
But knowing an enemy can cast +1AV onto his IS important, so not knowing about it isn't an excuse.
>>
>>47683903
FW does jetbikes, actually. It's supposed to be lost technology in 40k, I suppose. I don't really like their design though, but hey, Custodes are on the horizon and if the art is anything to go by their jetbikes were absolutely pimping.
>>
>>47684017

Pricewise. Quality is about the same. Probably slightly better than Vallejo Game Color but worse than Vallejo Model Color/Game Air/Model Air. It has more color selection than the VMA/VGA/VMC lines though.
>>
>>47682520
what happens if you unscrew the big screws on the tau vehicle?
>>
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>>47683867
>>47683885

SAY THAT TO MY FACE AND NOT OVER THE ASTROPATHIC CHOIR AND SEE WHAT HAPPENS HERETIC
>>
>>47684086
it dies
>>
>>47683695
Worse yet the warlord titan can be boosted with librarian conclave to AV F16 S15 R15, invisible and IWND.
>>
>>47684086
I believe fluff wise they are energy conduits or maybe heat sinks, you see them on jet packs and at the end of gun barrels
>>
>>47684086

I saw some official diagram somewhere and I think those screws are actually giant cooling vents. They probably pop out to vent gas. At least the railgun screws do.
>>
>>47684070
I'd probably stick with them then. Vallejo is bit harder to come by in the States.
>>
>>47684114
no it can't. Its immune to psychic powers that aren't witchfires
>>
>>47684172

Good. Can you imagine an invisible, ignores LoS, ignores cover, AV16, teleporting, mountain-surfing Warlord titan?
>>
>>47683984

Makes shooting at them easier if they're all clumped up together I suppose.

Plus more chances at failing cowardly grots, which I'm willing to overlook if it's worth it in fire power.
>>
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>>47683885
I feel sorry for any marine who learns he finally gets to join the Space marine Biker squadrons, only to find out he's riding in the fucking gunner's seat of an attack bike.

Those guys need a 5+ pity save due to dignity loss. Although I guess the wehrmacht may beg to differ.
>>
>>47684250
>not wanting to be the gunner
>>
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FUCKING TOLD YOU, /tg/, FUCKING TOLD YOU. SALAMANDERS DON'T GET TO FNP AGAINST THAT SHIT.


And this is coming from a Salamander player.
>>
>>47684317
Welcome to 2 weeks after the Chapter Tactics were spotted.

Speaking of which, is there any mention in the FAQ about Blood Angels Furiouso Dreads + Frag Cannons?
>>
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wow
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>>47684317
Chill, anon. Issues like this one are literally what FAQ's are for.
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>>47684353
It's been a constant point of contention on /tg/, fucktard.
>>
>>47684172
Silly anon it's inmune to psychic attacks, not blessings.
>>
>>47683885
Rule of cool anon. Bikes are metal. 40k used to be metal.
>>
>>47684353
whats the question there?
>>47684356
i truly dont see why this was even a question in the first place
>>
I have this WILD suspicion that the citadel paint pad is just parchment paper in a book
What do you guys use
>>
>>47684356
why is that a surprise?
>>
>>47684396
thats exactly what it is
if you want to get a wet pallette, either make one yourself or get the privateer press one, its served me well, and i really like the paper that they have above everyone elses
>>
>>47684250
The only bit that's shit about being the gunner is that you don't have your backpack on, which to my understanding is what powers the servos in the suit. Without it you'd be like the victorian era interpretation of a knight in armour, which needed hoists to get on their horses and walked around like they'd shat themselves.

So if your mate dies you'll either be dead in your seat after you're out of ammo.

>>47684317
I don't believe anyone here actually believed that it was any other way, it was just a dumb meme like the whole "wulfen are s3 thing".
>>
>>47684356
Why would I want a Dark Angels Skyhammer if I could just Battle Bro in some chapter that uses the formation better?

I didn't know you lost your chapter tactics if Codex SM chapters are in a unit with a DA/BA/SW/GK but it doesn't make a big enough difference for me.
>>
>>47681705
OK, they aren't unusable: they're fucking Christ-awful for the points.

In the age of "streamlining by removing unique faction-specific special rules," it's horseshit to have nerfed an already less-than-wonderful unit with a unique faction-specific rule.

In this same era, they also deigned to nerf 'Ere We Go! by making it 1/3 Fleet rather than just giving Fleet (only re-roll 1 die on charge).

So apparently their philosophy hadn't yet solidified before releasing the rest of the codices that weren't shit.
>>
>>47683998
Who the fuck plays over 3000 ponts? I wouldnt play a warlord titan in a friendly game, even competitive, fuck off.
>>
>>47684448
>When I was new and started playing Orks my shitty GW was obsessed with WYSIWYG so before even my first game I had to buy 4 grootzookas for $7 each.
>Then I moved near a different GW that didn't care about WYSIWYG but wouldn't let me use FW so the Ork Walkers were out the window.
>>
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>>47684172
Only if you consider assistance from your own troops attacks, the warlord it's inmune to all psychic ATTACKS(maledictions) that aren't witchfires
>>
>>47684409
I was planning on just getting a tupperware container honestly. Unless you think buying an actual branded wet pallet is worth it?
Same for brushes, just a set of brushes from micheals seems like its just as good as citadels stuff.
>>
>>47684465
>Who the fuck plays over 3000 ponts?
The norm at my shop is 2-3000. I know its a bit of a stretch but I swear more competitive players go for 2000 while fluffers all play 3000+ all the time.

If I am going to 40k I usually clear out a good chunk of time, might as well fill it with a huge battle.

>My last 3500pt game had no LoW, Super Heavies and only one flier (a Storm Talon)
>>
>>47684102
The only acceptable bike. Too bad about the price.

>>47684250
That's the thing though, the design is straight out of the fucking 1940s and is really very silly in a futuristic setting. What tactical application has an attack bike over a Land Speeder?

>>47684390
This is the setting and the army that lets you strap a fucking jet engine to your back to launch yourself at breakneck speeds right at the enemy. If that isn't metal then what the fuck is? Why would anyone want to ride a bike when they could do that?
>+1T HoW Jink Relentless and faster run that still ignores terrain if White Scars t. game mechanics
Oh yeah that's why.


Can't jump packs hover, anyway? Deathwatch RPG lets you use them to gain Flyer which lets you more or less hover in place, theoretically, and Spess Muhreen vidya lets you hover for a bit with them as well. If true, remind me why we aren't giving Devastators jump packs for counts-as SM Scourges?
>>
>>47684536
>Bikes designed from 1940s

The tank designs come from the 1930s! But even they look more dignified than the bikes.
>>
>>47684496

What the fuck is with GWs not allowing forgeworld?

Hell, our GW manager is fine with recasts and buy recasts himself.
>>
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>>47684465
>I wouldnt play a warlord titan in a friendly game, even competitive, fuck off.
>>
>>47684536
>If true, remind me why we aren't giving Devastators jump packs for counts-as SM Scourges?
because the codex ASStartes says no
and the jump pack would probably get in the way of the ammunition necessary for imperial heavy weapons
>>
>>47684396
I bought the citadel paint pad and that's all it is. It looks and feels like printer paper and when I pop paint on printer paper it spreads and reacts the same way. I'm new and just assumed it was high quality
>>
>>47684565
I reported him some time later, no proofs or anything though. Not sure if anything came of it.
>>
>>47684566
Average game is 1850, titan is 3000.
Stop trying to say your toy soldiers are better than mine by bringing a forge world I Win button to an average game. KYS WAACfag
>>
>>47684523
I can confirm that 3k+ is pretty popular amongst fluffy players. Your store is just like mine as well.

A typical 3k game for me also contains no LOW and No Flyers. Usually it goes as both players taking 2 HQ's, then completely maxing out their troop slots, and finally finishing it up with supports for said troop slots.

So as Space Marines, my typical "Fluffy 3k list" would look like this:

1 Captain, up to 200 points with bells and whistles. Sometimes I replace him with my Deredeo Dreadnought; Ancient Valentine.
1 Librarian

6 10-man tactical squads
- Plasma Gun
- Plasma Cannon
- Sergeant with Melee weapon, 2 of them Veterans

Dreadnoughts, and other support. Various tanks. Usually It's a combination of Predators, whirlwinds, and vindicators.
>>
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>>47684566
>relying on the crutch of op superunits to sweep casual games
>>
>>47684565
What's funny is that FW IS GW. It makes no sense, but then again I think GW stores aren't really a representative of the company as retarded as that might sound. I live in a country without one but all I ever hear not just on /tg/ is that the managers generally run the place and make it their own. Each store is like a Wild West frontier town with the sheriff making the rules.
>>
>>47684581
I havnt even bought anything yet, i'm just reviewing everything and looking over all supplies before paying a penny.
Mostly because I don't like over paying for things i can buy somewhere else for a lower price.
>>
>>47684574
But Anon, the backpack ammo supply is optional. Look at Sternguard, they have a box-magazine HB. The biggest problem would be actually having a stabilized firing position in the air like that but again, jet engine, and worst case rule of cool.
>>
>>47684496
Bro, that's super sucky. What fucktards believe that any Ork material is OP, FW or otherwise? Corsairs, sure, but they functionally believe at that point that only SMs, BAs, & SWs should be able to field mass walkers.
>>
>>47684565
>>47684620

It's because FW actually takes sales away from the store.

If you're a one-man store manager making minimum wage, you don't want people oohing and ahhing over the fancy resin FW models and then buying shit from FW online and having no money or desire leftover to buy basic plastic at your store.
>>
>>47684356

I don't know if you're going wow because "I thought DA and SW and BA could use this vanilla formation even though it has the vanilla formation icon and is only available in vanilla sources" or if you're going wow because "I can't believe people are retarded enough to think BA can use skyhammer."

I remember some BA playing faggot arguing super hard that BA could use Skyhammer when it first came out, despite the fact that it has no BA winged blood drop symbol on the rules nor did it have a line saying it could be taken in C:BA.
>>
>>47684658

But they are selling the product for said FW games.

How many people got into 30k because of the battle for calth set? Are they going to ban those people from putting FW upgrade kits on them?

Hell, now they are quite literally selling forgeworld models in store.
>>
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>>47684601
Then I'll use my smash fucker in iron hands formation + sky hammer formation and smash your little plastic gals before they have a chance.

>>47684609
>Disrespecting your opponent by going easy on them.
>>
>>47684601

>forge world I Win button to an average game

At least it's more interesting than the GW "I Win button".
>>
>>47684693
>why are past events the way they are when these present events changed things?
>>
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>>47684701
>implying the disrespect isn't intentional
>>
>>47684714

Oh don't give me that. One GW manager I know still has a ban on any 30k gameplay that isn't the terrible rules they included with Battle for Calth.
>>
>>47684748

Shutup and sit in the back of the store, Salamander!
>>
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>>47684734
>I don't want to actually think when I play, relay on blind luck and you should handicap yourself in order for me to enjoy the game.
>>
>>47684799

I like to throw darts at the table while blindfolded to determine where my Warlord Titan fires.
>>
>>47684381
No it hasn't. It's been a constant shitposting fuel 'question'. It's fucking clear as water.

Flamers AS MENTIONED IN THE BRB.

Have a fucking guess what ISN'T in the BRB under Flamer weapons?

>>47684395
Basically a friend of mine (apparently) asked about whether you could take two Frag Cannons on a BA Dread because the rule says something like "can replace one Power Fist + Weapon with Frag Cannon" and you have two fists as standard, meaning, according to him, two could be taken.

He said GW would hand it over to the rules team but their opinion was only one allowed, so I wondered if it had been answered in an FAQ yet.
>>
>>47684601
Are you one of these people who out-right refuses Forge World models because they're 'Forge World cheese', and outright refuse to play as you put your Heavy Retribution Cadre 1000 pointer away into your box?
>>
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>>47684799
But it's the other way around, anon. I don't need to build a cheesy list to win, and there is no better feeling that smashing some faggot's netlist because he played poorly.
>>
>>47684818
i'm fairly certain you can only take one frag cannon arm, but i could be wrong, imma check out the codex
>>
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>>47684813
Th-that actually sounds pretty awesome.
>>
>>47684856
That's what I said, he agrees with me (and you) but he loves Frag Cannons and would love to have x2 and since he's a BA player, I feel like his one OK alt to Death Company isn't going to curbstomp me with another Frag Cannon.
>>
>>47684841
I don't do cheese lists either, someone got too sensitive after the inexistent unit to counter another inexistent unit and I just begun to shitpost after that anon begin to seriously counter a joke unit.

This one >>47682091
>>
>>47684912
Forgot image
>>
>>47684906
yeah, its only one, otherwise it would say one or both powerfists can be replaced with a frag cannon
>>
I would let him take Mortis Frag Cannons. Just be aware that it's not a legal setup. Most players probably wouldn't care outside of a tournament.

People have failed to realize that this is the kind of thing GW wants players to do. You want two Frag Cannons? Glue two Frag Cannons on your Dreadnought! Your opponent should be cool with it if he's following the rules (the rulebook literally says to have fun and not be a dick). You want three Frag Cannons? Four Frag Cannons? Go ahead, glue Frag Cannons to the Dreadnought's shoulders!

That's what the game is supposed to be about, not this formation spamming cheesefest bullshit.
>>
Why the fuck does Gaunt look like Freddy Kreuger on the cover of the last 3 novels? This is bananas
>>
>need a priest for my veterans and conscripts
>the models in the gw store are still in metal
>>
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>>47685001
>That's what the game is supposed to be about, not this formation spamming cheesefest bullshit.

I raise you this monstrosity.
>>
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>>47685005
>Gaunt
You're in the house of Cain motherfucker
>>
>>47685053
To be fair, this is an actual thing you can do with Kustom Stompas.

Like, if you wanted to. You could fork over the points to have a Stompa with a 3d6" radius cannon, 4 S10 AP1 Apocalyptic Blast cannons. 10 S10 AP3 Large Blast Missiles. 4 Heavy 6d6 guns, and 2 Heavy 3d6 guns that fire 3 times.

Close to, but not quite enuff dakka.
>>
>>47685047
At least it isn't finecrap
>>
>>47685053
Suppa deff armament

S9 ap 3 heavy 10 large blast rending shred.
>>
>>47685089
finecast does not bend or lose paint when you handle it tho.
>>
>>47685053
>the catachans still win
>>
>>47685126
>does not bend
Yeah it just arrives bent. Also it does if left in high heat.

>lose paint when you handle it
>what is gloss varnish

About the only thing fineshit is better for is converting, and even then that's only because it's easier to cut.
>>
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>>47685126
Wait....are you seriously defending finecrap over metal?
Thread replies: 255
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