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EDH/Commander general
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Giga-Green edition

>RESOURCES

http://www.mtgcommander.net
>Official Site: Contains deck building rules and the current ban list.

http://www.tappedout.net
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.

http://www.mtgsalvation.com/forums/the-game/commander-edh
>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.

http://www.edhrec.com/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.

http://manabasecrafter.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.

>CARD SEARCHING

http://gatherer.wizards.com/
>Official search site. Current for all sets.

http://www.magiccards.info
>Unofficial, but has GOAT search interface
>>
What deck can I build to dick over Planeswalkers?
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>>47336678

Tormented soul + unholy strength, if that's even legal in this format, which I honestly don't give a fuck about. I stopped playing Magic years ago when I realized the only balanced formats completely neutered the game.
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>>47336678
Mycosynth Lattice + Artifact destroyers
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>>47336695
that's... a really uninformed statement
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>>47336475

If I bring one of the precon decks to my LGS Thursday night commander event, how badly will I be shit stomped?
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>>47336725

It's not like your statement contains any counter to my criticisms.

Modern is full of T3 win decks, the games last 4 minutes a piece and the best decks have been solved already by countless hours of nerds poring over MtG cards on the internet to discover the best combos.

Standard is full of garbage mechanics and a 300 dollar entry fee.

Legacy is some other shit.

EDH/Commander is literally the only balanced format from what I've seen, and it has to have retarded rules just to work properly.
>>
>>47336678

Any deck that is good at early beat down can take out planeswalkers well
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>>47336748
>Modern is full of T3 win decks
I don't play a lot of Modern, but isn't the turn 4 rule kind of fundamental to the format? If Modern was full of turn 3 wins it'd be busted
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Just got the red artifact precon deck, where should i start making improvements from here?
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>>47336678
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>>47336899
Not them, but I think they were just exaggerating. The point stands: modern has the decks that work and that's about it. Commander is the only mode with a variety of decks and "no" turn 4 win.
Not that you can't have fun in modern, but that's what their point was.
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>>47336957
Better mana rocks, Squee, Forge Master. Look up Daretti on Edhrec. If you want to build Feldon, he's on there too.
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>>47336957
Wheels
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Planning on transforming some decks:
>Bruna
Not feeling the whole one-trick-pony vibe of Bruna. I was thinking either Jenara or Uril for Auratron with traditional Enchantress shenanigans as a Plan B.
>Jor Kadeen
Planning on either making Alesha hatebear/stax or Ephara Hatebears. Leaning towards Alesha.
>Mishra
I love Mishra chaos effects, but the deck generates a lot of mana but doesn't have any ways of using it. Planning on ditching Black and just use Nin or Niv-Mizzet v.2.

Thoughts on who I should go for?
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>>47337365
>Jor Kadeen
I was actually going to make one of these decks. Is it fun? What kind of tech are you running?
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>>47336957
Kurkesh and Strionic Resonator
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>>47337421
I like Jor Kadeen but I've really been preferring Brion in my games.

It uses an Equipment package, 4 X&Y (sans Body/Mind) swords, Sunforger, Jitte, Battleskull, and a few others. And a boat ton of Hatebears. Red hate effects include Blood Moon and its Magus, Price of Glory, Keldon Firebombers, and Ruination. White creatures are pretty much any typical hatebear and/or Equipment-centric dude.

It does use MLD, reason because you're playing Jor Kadeen so you are going to run a lot of mana rocks.

The curve is also very small, but it compliments the constant Equip cost payments. My only three 6-drops are Sun Titan, Aurelia, and Catastrophe.
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>>47337365
I'm kinda disappointed Odric didn't just copy every keyword instead of the specific ones, not only would it shorten the text on the card, but it would allow Mono-White to have a decent weenie commander.

Other than that though, how is he looking so far? I really like him as a character and I want to try make a deck with him.
>>
Sheldon did nothing wrong
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>>47337421
>>47337604
Also: The reason why I'm benching Jor Kadeen is because while he is a good general, I feel like he's far better as a token general then a hatebear. With Alesha I can have a far easier time swinging face and making sure my Hatebears stick around more often.

Ephara is something I wanted to use as a hatebear general but Alesha lists appeal to me.

>>47337612
Yeah. Especially how he doesn't copy Protection which is kind of bullshit.

I made a list of mainly stuff that looks good on paper and will test it out this Sunday. Basically it's part Soldier Tribal, part relevant Angels, and part Equipment based. The whole theme is to share all Equipment bonuses onto all of my creatures while getting the card advantage from it.

Even the Swords are in there because I do run Concerted Effort in there. Plus, F+I and F+F are too good to pass up.
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>>47337612
>I'm kinda disappointed Odric didn't just copy every keyword instead of the specific ones
How would you word it though? Giving all critters all static abilities you control could make a giant mess.
>>
I'm looking on building a deck around Odric. I built a simple one I slapped together in an hour before game night, but it doesn't really work too well. All I ended up doing was putting a shit load of low creatures with flying/vig/first strike and then a bunch of equipment to give everything all the other delicious key words. Am I focusing on the wrong things?
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>>47337672
>Giving all critters all static abilities you control could make a giant mess
They've already referenced activated and triggered abilities on cards. Odric is rare so NWO shouldn't apply, so I don't see why they couldn't simply change it to reference all static abilities (or even just 'keyword' since this is new territory).
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>>47337662
>>47337604
I was actually going to make r/w tokens, so that works for me. I don't have a heck of a lot of hatebears, but I was going to focus on a more removal and burn setup. I was thinking about having the deck be mostly colourless, burn-based removal, motherfucking Hellrider and things that hit the ground running, like Thunderblust and Urabask. R and W are my two weakest colours, so hopefully I'll find something workable.
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>>47337725
Yeah I mean giving all kinds of static abilities to everyone. They probably do like they did out of fear of creating endless loops that end the game in a draw.
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>>47337693
Ehhh, I think you're doing good with flying and vigilance. Everyone knows flying is good but vigilance is underrated and paired up with flying makes your dudes fucking a pain to deal with. I think things like silverblade paladin, kor duelist, and mirrodin crusader will help, generally I would push for double strike over first strike even though it's cheaper to get access to.

Odric is weird, there's no real win condition with him other than aggressive combat pushes. Just find the right dudes and equipments for keywords and pump them with anthems I guess.
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>>47337672
>>47337758
Perhaps refer to it as a 'keyword ability' like it does so in the rules comprehension? As opposed to static ability? I mean this is something that hasn't been done before so it is pretty much open to speculation, there are no existing cards which conflict with it.

>At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for other keyword abilities (flying, deathtouch, double strike, haste, etc.)
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>>47337806

i think they were simply covering their bases

not only are there already some keywords that might be dangerous with odrics ability, like myriad, by limiting his ability only to the keywords on his list, they can feel free to create very pushed keywords in the future and not worry about those being abused in a corner case by a strange card like odric
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>>47337801
Yeah. He's my dick around fun time commander. Not something I use when that fucking guy pulls out his Ob demon tribal.

Sidenote: I need a deck that can deal with that dickery.
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>>47337693

first strike isnt that good, i would say odric is nigh unplayable without a double strike focus

flying and vigilance are good too thuogh, definitely
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>>47337866
Myriad is a triggered ability though, isn't it?
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>>47337882
It was just an example. I've got death touch stuff in their too, was just listing things.
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>>47337919
There* now that's a weird autocorrect.
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>>47337890

i was replying to the guy who suggested "the same is true for other keyword abilities"

myriad is a keyword ability

youre right that it is a triggered ability though
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>>47337866
Myriad would simply make a copy of the original creature without all the additional keywords. I see what you're saying, but I don't think any of the common keywords you see around wouldn't break Odric unless you made a convoluted combo dedicated to it (like Conspire shenanigans for example). It just feels like a waste. Even if there were some crazy combos out there, would you really be opposed to a Mono-W commander making waves for a change?
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>>47337919

i gotcha, i was just expressing my view that double strike is the most important keyword for an odric deck, or perhaps tied with flying, really you want them both at all times, flying/double strike is so powerful that it makes odric viable even though he's got an uphill battle in his design
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>>47337959
Yeah. Like I said, dickery fun times commander. Not the one to deal with Ob or Dragons tribal guy.
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>>47337945

i like the design decision if only because i genuinely think shit would get confusing with every static ability

but im not claiming he would be broken, im just explaining the reasoning of the design team, they were playing it safe
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>>47337959
For Odric, I do agree that Double Strike/Vigilance/Flying should be the main focus. The only First Strike sources I see myself using are Akroma and her own Sword of Vengeance. Haste is also something I value in a token deck, especially since Lightning Greaves/Swiftfoots are necessity in any deck.

Indestructible opens up some interesting situations, like Myojin of Cleansing Fire sweeping everyones field but your own, or a Wrath of God at your second end step. Because of this, Odric reminds me a lot of Iroas. The difference is that Iroas has a more reliable effect, while Odric is less reliable with the potential of being more impactful.
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>>47337806
Cumulative upkeep is a keyword ability. Echo is a keyword ability, Fading is a keyword ability. Flashback, Madness and Morph are keyword ability.

Hell, Haunt is and Soulbound are. Imagine going into combat, one of your dudes dying and then you suddenly have Odric haunting your commander.

MTG just doesn't do that sort of thing. There's a reason every single one of these types of cards just lists a fuckton of whatever keywords happened to be evergreen at the time.
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>>47337994
I know you're right anon, I'm simply venting because I would have loved to use Infect with this guy. I'm not even bothered about Myriad or Conspire for that matter.
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>>47338034

I think infect would've been very sweet but since it's a shadows over innistrad card, maybe they didn't want to use any keywords that don't appear in the new set?

Also another case of covering their bases, infect gives people the feelbads so introducing infect support is unfortunately unlikely
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>>47338016
Wasn't horsemanship a keyword?
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>>47338126
It is a Keyword still.
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>>47338126
It is. It is still a keyword. But Horsemanship would work perfectly fine with Odric. I wanted to point out situations where it would be unintuitive and in some cases, valid but completely useless.
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>>47338126
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>>47338190
I know what Horsemanship is but I don't get this comic
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>>47338233
a silly comic of various mtg creature riding a horse?

I personally thinking dodging flying creatures with Avacyn via horsemanship would be fucking hilarious
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I really hope the WURG legend this year can at least somewhat synergise with Soulfire Grand Master and Tamanoa, I've always wanted to use them together but that damn hybrid mana rule has always prevented me doing so.
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>>47338233
Just being silly. MTG doesn't get good comics.
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>>47338233
>Search Avacyn
>Search any Goblin
>Search Fog Bank
>Search any Griffon
>Search Leviathan
>Search any Centaur
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>>47338270
I just want another Tarmanoa.

And I don't give a shit about sorceries and instants with lifelink, I want a god damn Naya card that gives that shit to Planeswalkers, Artifacts and Enchantments.
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>>47338343
Why not both? Whilst lifegain doesn't stack, Tamanoa's does due to it's wording. Giving the occasional Instant and Sorcery lifelink with the ability to recur them is nothing to scoff at.

That being said if they did remake Tamanoa, the modern version would in fact have lifelink unfortunately.
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>>47338386
>gain life
>in edh

why
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>>47338386
Because I like that being Tarmanoa's schtick. Doing what they did to Guilder Bairne with Vorel was nice in one ways, but I don't want it to become a habit.
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>>47338399
Fun.
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>>47338426
It doesn't affect the board in any way and doesn't help you win except in pure beatdown matchups.
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>>47338446

thats not really true

idk why /edh/ has this meme where lifegain is literally useless, pointless exaggeration

lifegain lets you pay more life for effects like sylvan library, and it also ensures that your opponent has to assemble a truly dominant position to win, in a competitive meta its actually quite common for a combo deck to not be able to assemble a full combo due to disruption but still be able to win by clutching out those last life points

also many many decks have beatdown as part of their deck despite it not being the only thing their deck does, especially control type decks, and lifegain helps against them, so the idea that it only helps in "pure" beatdown matchups is stupid
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>>47338446
I play in playgroups where I lose by hitting 0 life. And again, I didn't say good, I said fun. People like big numbers.
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>>47338502
Or you could fill these slots with cards that develop your game plan instead of delaying your loss by a turn or two. I can count in one hand the number of times I've actually had to gain life in a match and it actually mattered.

>>47338504
I do too, and big damage > big heals!
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>>47338639
I actually have a lot of games where both players end up at less than ten life and my bit of life gain (Blood Artist, Whip of Erebos, etc) helps me survive.

Anyway, my point about big numbers is that you can much much easier get huge numbers of life over damage. An effect that deals two damage would probably gain you about 8 life, if they are both costed similarly. So, if you are evaluating it purely on a endorphin psychological level, life gain has better returns.
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>>47336733
The precons are actually pretty competent. You probably won't win but you can most likely stay in the game for awhile
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>>47338639

i dont put anymore than one card in a deck that only gains life, because there are plenty of ways to gain life that also do something else good, i.e. gray merchant of asphodel, or creatures that have lifelink

all im saying is that the lifegain isnt useless and it matters quite often

just because youre a shit-eating faggot who insists on exaggerating doesnt mean im going to bow down to your supposed elite competitive playgroup knowledge

the majority of games ive played in, life totals have mattered. its not the most important factor in any game, but the only times it doesnt matter at all is if the combo player wins from a completely stalled boardstate
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>>47338016
Fucking Defender is a keyword ability. Now there's some anti-synergy for you.
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>>47338343
W
Enchantment - Aura
Enchant enchantment
Enchanted enchantment has lifelink

One day...
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>>47339074
I have a cool idea for WUBR

"Instants and sorceries you control have linklink and deathtouch.
Whenever a creature dies, if it was targeted by a spell you control this turn, draw a card"
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>>47339176
I cast electrickery and draw my library.
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>>47339176
>>47339258
>Targeted
Nevermind.
Still crazy powerful though.
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>>47338725

I swear people who don't include at least some amount of life gain in their decks never have to play against shit like Purphuros. I'm not saying use shit like Healing Salv, but something with some life tacked onto it is usually helpful. Hell, even Primal Command gave me enough life to life another turn Simon could win.
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>>47339282
Maybe take away deathtouch then, since lifegain and caring about creatures dying is still well within black's range.
Essentially I want to make a burny-er spellslinger that's less about durdling and extra turns and more about wrecking creatures for value. It definitely feels very anti-green.
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http://tappedout.net/mtg-decks/04-05-16-tasigur-the-golden-fang-edh/

Give me some advice or hate it.
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>>47338181
I love how the effect never goes away
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Is he worth investing in?
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>>47336678
Not a deck, but this card can work well.
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>>47338741
>Using Zedruu to gift an Odric 2.0 with a Defender

Holy shit I want to do this now
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>>47339579
Odric doesn't say any keyword, and Defender is part of the kit he can give.
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>>47338502
There is such a stigma towards lifegain because people are shitters and think Commander Damage will always be relevant or the highest life total guy will be the first to take down.

Simply put: Life is a resource, and that's where it shines.

>>47339439
I've seen this like three times in multiple threads. Here's your reply.

>>47339506
He's fun if you want a thematic general. Not great as a voltron general since he lacks evasion. He /is/ good for a beginning player in EDH.
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>>47339600
Fuck you're right. Bummer
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>>47339579
He can't give defender, read the card.
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>>47339439
Looks fun. Lots of fun little cards. Not a lot of synergizes with Delve, but eh. Sidisi might be a better fit given the number of creatures you are running. Usual removal suite. I recommend Echoing Truth or Into the Roil over Disperse. Stratus Walk seems out of place. Naturalize could stand to be a Krosan Grip or something. Not enough spell ramp. No ways of sacrificing Demonic Pact, I recommend something like a Claws of Gix so you don't have to use your removal. Could use a few more good utility cards like Acidic Slime or Mulldrifter.
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http://tappedout.net/mtg-decks/ship-parts-and-a-beautiful-mechanic/
Could I have suggestions for cuts and maybe adds? I really can't decide.
Oh, and yes, I'm going to get academy rector and Serra's sanctum, no fear.
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>>47339601
>Life is a resource, and that's where it shines
Can you explain this to my group please? I get mad shit for running fetches and shocks in my Sedris deck, not to mention all the pay life effects in there, and then they get pissy when I win with a Hatred where I paid 20+ life, copied for every creature on my board using Fork effects
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>>47339506

You could do a kardashian-themed deck where every creature has an enormous butt. That would be hilarious.
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What are some commanders a newbie can use to get into the format?
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>>47339601
>I've seen this like three times in multiple threads. Here's your reply.

Thanks that really helps me improve my deck.

>>47339680
I've been thinking of using mulldrifter in place of some other cards. I might change it to more sacrifice, I would run a different if I had another BUG but tasigur is my only one.
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>>47339723

newbie to magic or to the format?

what interests you in magic/commander?

that would help to know to give you a recommendation
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>>47339439
>Tasigur

You're better than this, anon
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>>47339439
Did you post in the last thread a couple times? I like your tenacity.

The deck's not great, but I like it! You're playing some "bad" cards like Carrier Thrall and Bounding Krasis, but they can be good too in the right deck. Cards that strike me as so bad they're unplayable:
Indulgent Tormentor
To the Slaughter
Manic Scribe
Rakshasa's Disdain
Shamble Back
Demonic Pact
Warped Landscape
Marang River Guide (just buy a Reassembling Skeleton mang)
Talent of the Telepath (not terrible but it feels unnecessarily risky. May I recommend Spelltwine? I have a spellslinger deck which does very little milling and it's still one of my favorite cards in it)

Seems that your deck likes ETB and sacrificing creatures. May I recommend:
Birthing Pod
Shadows of the Past
Bane of Progress
Victimize
Tectonic Edge
Corpse Augur
Mulldrifter
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>>47339440
Once you're on the dilu horse, you're on until you die.
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>>47339506
Works really well with sunny elspeth, as you can easily fill a deck with creatures with huge toughness and small power.
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I want to play commander but all the decks I find are really expensive. What are some budget EDH decks/commanders that are on the cheaper side?
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>>47340014
you can start by buying a commander Pre-con
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>>47339825
I get what you mean by those being bad cards. I just wanted to get a gauge on what I could improve on, by luck most of those cards you suggested I have. I will try them out and see if I have similar cards to the ones I lack
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>>47339506
I like Anafenza more, but whatever floats your goat
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Hi Anons, I'm back with my with my extreme budget EDH deck. Actually, I don't have a deck yet but at least I decided to abandon Karametra idea and stick with soldiers. I want to build WR soldier deck around Iroas or Tajic shame Anya or Kalemne would be useless as commander in this deck - they look neat and costs 6 times less than Iroas
Anyway, I have Elspeth deck from Duel decks set - which cards should I pick from it? They all look useful but that's probably just lack of deckbuilding skill
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Last session some friends suggested if we try having non 2014 commander planeswalkers as commanders. How much would it change the tempo if we actually agreed to this?
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>>47340196
bad.

I feel the planeswalker commanders were toned down a bit compared to some other planeswalkers.


Any planeswalker as a commander could be pretty awful
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>>47340285
I don't see the problem with TMS as a commander.

Like
>T1 Island, Sol ring
>T2 Island, TMS
>T3 ????
>T4 Profit

See, no issue!
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>>47340196
I don't think it would be too bad
Arlinn could get a little suspect, and any green one really with their access to doubling season could be nasty.
I guess this is one of the only times you can try and judge a planeswalker based on their ultimate.
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>>47340196
Run a superfriends deck with proliferate and doubling season effects. Chain Veil because duh, and Alhammaretts Archive because tons of walkers have card draw somewhere. Definitely run any card like Elspeth that spits out tokens, you'll want to protect your walkers. Then run stuff like Heroes downfall and the ilk to fuck over your opponents.
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>>47340341
Yeah that sounds incredibly worrisome.

What i find even more worrisome is that you could repeatably cast TMS
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>>47339772
Pretty new to both. I really like red and green playstyles. I also like low cost creatures more than high cost powerhouses.
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Opinions on gitrog as a starting commander for someone new to edh? Doesn't seem like you have to dump money into a deck that can be effective and fun for him, and can slowly be improved on if they like the play style.
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>>47340484
Overpowered for a nüb, you'll be really disappointed with further decks
>>
>Got the promo Goblin Warchief last FNM
>Now I want to make a Krenko deck
>Got no goblins aside from Chief
Send help
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>>47340539
http://tappedout.net/mtg-decks/tgyfuicjdj/

My list. Infinite with Krenko + Umbral Mantle + Ashnod's Altar/Skirk Prospector
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>>47339888
The last rider did die... Liu Bei gave his horse to one of his best advisors, and his enemies ambused him.
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Is there a greener commander than omnath?
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>>47340642
No, Omnath is pretty bitchin'. Oddly enough, I like him more as a creature than a commander. Somehow he gets less hate that way, and it's not like mono-green can't pull shit out of the graveyard.

My mono-green, land ramp, Timmy romp-and-stomp EDH deck runs Molimo. The good part is that, barring mass land destruction, even when he comes back out after being bopped back to his zone, he's always immediately huge.
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>>47340642
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>>47340642
Yes.
>>
>>47340535
Overpowered for new but disappointed in further decks? Do you mean as you tune the deck you will begin to realize you're better off with something else?
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>>47340535
Ah I see what you mean now, switchover to other decks may be less exciting after enjoying the gudfrog
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>>47340765
There you go. If you're new to commander or introducing someone I suggest either mono colored or Wedges
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>>47340795
Two color is best.
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>>47340473

i too like low cost creatures

i recommend considering Roon for your first commander deck

he supports a playstyle of running 30-40 awesome 2-5 drop creatures with utility effects on entering the battlefield

its fun because you dont have to worry about the crushing disappointment of trying to set up some sort of synergy that needs to stick to the board and having those pieces wiped

isntead you just fire off spells and get your value right then, if they wipe the board, you just cast more stuff, and your commander lets you both protect creatures and get reuse if they do happen to stick
>>
>>47340795
What would be the best precon to start playing commander with? I usually like playing red/green or either of them mono colored
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>>47340890

all the precons are decent really

if you're super into red and green maybe pick up the Prossh or Marath precon decks?

theres also the Animar deck from 2011 in red green but that one runs you over a $100, whereas i think the 2013 commander decks are usually available for $30
>>
>>47340890

oh you said mono is cool too, well the mono red deck is unique, not very representative of red, but very awesome in its own way

the mono green deck is very typical mono green so if you like lots of mana dorks and stuff, that deck is solid
>>
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>>47338271
>Just being silly. MTG doesn't get good comics.
What? I don't agree. Also, we get pretty good rap songs.

https://www.youtube.com/watch?v=U99FZwVvrYw
>>
>>47340961
>billy the fridge
I saw that guy on Martin Shkreli's stream a few times. Funny guy, I didn't know he played MTG.
>>
>>47340961
That's not a Magic joke. That's a syndicated newspaper comic tier joke with a small mention of Magic shoehorned in. Fuck that comic.
>>
>>47340961
Cardboard Crack is terrible

Also how are you going to reply to a Lord of Wu post and not bring up THE WU

https://youtu.be/8keTv_vpwLc

Like what the fuck anon
>>
>>47340961
>that shit
>good
Garfield level jokes with memedern attempts at elitism
>>
>>47340961
You posted literally the worst MTG comic. It is like a Garfield comic.
>>
>>47341223
>>47341228

never read any garfield, is that like the gold standard of bad comics?
>>
http://tappedout.net/mtg-decks/godos-powerviolence-concert/

What should I cut for Jitte & Sword of Fire and Ice? Any other secret tech I should consider?
>>
>>47341222
>not linking this instead for 3K characters >>47338271


https://www.youtube.com/watch?v=rFA08BJUtPo
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>>47336678
THERE MAY ONLY BE ONE
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>>47341624
>Not Garruk the Slayer
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>play Malignus, it resolves
>start of combat
>drop a Chaos Charm to give Malignus haste
>drop a Magnetic Theft to equip Blade of Selves to Malignus
>play Quicken to flashback Artful Dodge at instant speed
>play Twincast and Fork to copy Artful Dodge twice

>everyone is mad but me

Absolutely fucking magical
>>
>>47341850
>>play Twincast and Fork to copy Artful Dodge twice
Why bother with this? Artful Dodge lasts until the end of the turn.
>>
>>47341877
Wait, nvm, tokens obv. Sorry, I'm a retard sometimes.
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>>47341850
This brings up a question: what happens when you have a token doubler like Parallel Lives out, and something with Myriad attacks? Do you get to choose where the extra tokens go?
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>>47340196
Tezzert agent of bolas seems op
>>
>>47342165

Two per opponent other than the one you attacked I believe

Who they are attacking is a feature of the tokens
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>>47342165

Just read the myriad reminder text

Now replace the part where it says "put a token" with "put two tokens"
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>>47341551
lazy overused jokes in a simplistic format so that they can be repeated over and over while the average moron who reads newspaper comics doesn't notice.
It's how garfield's been in print 30 years.
>>
>>47341551
Apparently, given how two people independently thought of it. Honestly though, Garfield is such one of the most famous newspaper comics, I don't know if it is comparatively bad, given that with very few exceptions, all newspaper comics are bad.
>>
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I have one slot left in my Titania deck. Any suggestions? or thoughts about the deck in general?
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>>47342583
I thought one guy wrote and drew it
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>>47342734
Heres the link
http://deckstats.net/decks/25595/495467-titania
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>>47342748
Two anons thought of it when describing a bad comic.

And I am sure Jim Davis doesn't personally do shit anymore.
>>
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rate my Bitterblossom
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>>47342999
Unreliable
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>>47342999
Not black enough.
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>>47343101
>activate this ability only once each turn

it's like they didn't want madness to be fun this time around
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>>47343138
not even at mythic we didnt get a mongrel style infinite discard
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>>47342999
Thanks for reminding me to check my order. I going to get bitterblossom tomorrow. I forgot that i order something
>>
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>>47343183
They should have made some mythic guy who was a reference to this that was like Primeval Imp or something like that and the flavor is that it was sealed in some vault for a long time and was all shriveled and gross. Obviously make it a little more balanced than this but still
>>
How usable is this for a 7-drop in my Mina&Denn deck?
Already have RG-Omnath, Avenger and World Breaker at that CMC
>>
>>47341850
>not flashing in Dictate of the Twin Gods to kill the table
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>>47343433
He's fun. Depending on playgroup, he could be either a completely dead card almost all of the time or a game changer at every turn. You don't run a lot of sac outlets in Mina&Denn though, I imagine, so it won't DO much.
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I only have room for one more card in my current EDH deck project,

Fony of Mythos (two cards per turn but $5) or Temple Bell, (1 card per turn but only $0.50)?
>>
>>47341558
With all those extra combat effects, I don't think you need Final Fortune and Seize the Day. Those can go. I'd consider dropping Outpost Siege too, but that's because I don't like red's current "exile-draw" effect, so that's up to you. I think Grappling Hook could go too, but forcing a block on a problem creature actually isn't too bad.

And she's expensive right now, but the most recent Chandra is fantastic for keeping the tank full, as well as offering up some diversion from Godo bringing the pain
>>
>>47343587
If you want more control over how many cards everyone else is getting, Temple Bell. If you're grouphugging or decking people out, Font.
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>>47343625
It's a monowhite Avacyn board destruction deck, so its more of a draw engine for it.
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>>47343587
What deck is it? Why do you want others to draw cards? Are you playing Casual Nekusar, Casuar?
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>>47343655
A good draw engine is something that draws for you. Do you have Mind's Eye? How about Staff of Nin? Clamp if you have token generation? Howling Mine and Font are garbage, because they benefit all.
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>>47343655
I threw one of these in my Avacyn for carddraw, haven't tested it yet though.
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>>47343845
Do you have reliably available colorless mana?
Post decklist.
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>>47343798
I have Mind's Eye and Nin, Clamp wouldn't really work with my deck since it's a midrange and most of its creatures are not going to die from being clamped, let alone being destroyed or sacced.

I can't afford Scroll Rack, and I can't fit any lifegain cards to make efficient use of Well of Lost Dreams.

>>47343845
I might consider it, but being a colorless activated ability might hamper it.
>>
>>47343860
For my Avacyn deck, Hedron Archive, Mind Stone, Palladium Myr, Sol Ring and Worn Powerstone.
>>
>>47343860
http://tappedout.net/mtg-decks/avacyn-is-a-deep-and-skillful-commander/
I gotta go back through and figure out what's missing from the list. Like I said, I haven't tested it yet, but there're enough utility lands that tap for C and rocks that I'm not too worried.
>>
>>47343587
Font is bad. Howling Mine is bad. Temple Bell is bad. Anyone can topdeck into that one card that can completely swing the game, and that's not what you want

I have a deck with Font and Mine in it, among other things, and it's awful. I regret building it and it needs a huge rework
>>
>>47336700
Or for more targeted play Liquimetal Coating and artifact removal.
>>
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What's the verdict on Imp's Mischief? I've been thinking of adding it to my MBC list as a way to counter counterspells, and maybe steal the occasional Time Walk or something. I'm worried it might be a little too situational, though.
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>>47344091
It's never impressed me. Against any kind of agressive or creature strategy it's just straight up dead
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>>47340642
Azusa is pretty fuckin green.
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>>47343138
To be fair the card is fucking nuts in drafts. Literally won me like 3 games just because of the pure token madness I got off with it.
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>>47344147
Oh yeah, when I think green, I think 3 mana 1/2s.
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>>47343845
I feel like their are better cards for card draw in white. Well of Lost Dreams or Inheritence are pretty good for draw.
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>>47344180
That let you play extra lands on your turn. Because Green ramps.
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>>47344116
Has it been worthwhile against control or combo? I'm not too terribly worried about it being dead against creature based strategies, since MBC tends to steamroll those decks, but if it's not very good against the decks I'm including it for then meh.
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>>47336475
Anything with vampire hexmage.
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>>47344315
Not really. It stops ONE spell that targets ONE thing. Doesnt stop effects that are already on the board combo wise.
>>
Quick! Give me your best boardwipes under $5!
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>>47336475
>Worldspine Wurm

Someone who has no idea about MtG here, is this card valuable? How much could I sell it for?
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>>47344405
I might be better off running something like Thoughtseize or Duress, then. Maybe even Unmask.
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>>47344485
http://lmgtfy.com/?q=worldspine+wurm+price
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>>47343887
If that's all, Endbringer is a really bad choice. Like seriously, only 5 sources? If you really want to play that abomination, run more colorless sources for fuck's sake, you're gonna end half of the games without the thing, or that thing in your hand without mana to cast it.
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>>47344454
Rout
Terminus
Hallowed Burial
Merciless Eviction
Blasphemous Act
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>>47344454
For what color?
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>>47344454
Damnation!
Toxic Deluge!
Wrath of God!
All is Dust!
Devastation!
Cataclysm!
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>>47344454
Martial Coup
Day of Judgment
Black Sun's Zenith
Mutilate
Decree of Pain
Mass Calcify
Crux of Fate
Blasphemous Act
End Hostilities
Planar Cleansing
Divine Reckoning
Akroma's Vengeance
>>
>>47344454
Wrath of god
Day of judgment
Descend upon the sinful
Phyrexian rebirth
Terminus
>>
>>47344454
Ur mum.
>>
EDH seems like it's constantly at odds with two opposing masters

#1 Formats exist so that players can meet and play together on common ground. If I make a Standard deck, I can meet another player with a Standard deck and play with him.

#2 EDH wants to be a social club format where "too good" can mean anything among or between food chain Prossh, time stretch, or craw wurm.

A big part of the problem is that I have been to a bunch of EDH clubs, and even regularly meeting clubs have tensions about what is and isn't ok. The idea that the same people are going to form a cabal that discovers the perfect balance and harmony among themselves is a bit naive and unreasonable. Life happens and playgroups change every session. If a dedicated magic player cannot reach EDH nirvana, then what hope does a player have just picking up the format? It's patronizing for Sheldon to design a format around his decades-old metagame and think that's the best for players who want to pay up 34.99 to get into commander, or want to just play their favorite legend or colors.

It's a really hard problem to tackle. One solution is an extremely bloated but ultimately ineffective banlist. Another solution is to better communicate guidelines for players in the rules. It just seems really shitty to look at things that lead to a bad EDH experience and basically say to the player "shoulda been more social. A true gentleman wouldn't ever have these problems."
>>
>>47342755
>>47342734
>no earthcraft
Wew lad
>>
>tfw you win with your opponent's Felidar Sovereign and they get super salty about it
So very tasty.
>>
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>>47345731
>Playing my Selvala grouphug deck
>Playing grouphug draw and mana ramp cards like Howling Mine and Heartbeat of Spring
>Innocently play Vernal Equinox and of course everyone likes it
>Flash Felidar Sovereign on last opponent's end step
>>
http://tappedout.net/mtg-decks/rafiq-and-the-babes/

Currently having fun with this, table isnt the most competitive but you still need an half decent deck. Will most likely add Sylvan Library for card draw and something like Burgeoning for more ramp.

I know Rafiq is usually voltron but I use him a lot as a bait in order to get all the meme angels in play.
>>
>>47344091
>>47344315
>>47344510
Here.

What's the general opinion on single target discard? Specifically in MBC in a meta populated primarily by control and midrange/battlecruiser. Thoughtseizing a counterspell before landing All is Dust + Myojin of Night's Reach on the same turn seems good.
>>
>>47346169
It's generally awkward because in EDH, you have access to spells that are multiplicative.

You typically resolve things that give more things, and more importantly, probably put you ahead in some way. Inexpensive sniping spells seem like helpful utility, but not only are you AND an opponent going down a card, but two other opponents aren't, and instead of running a card that could have given you more bang for your buck, you're stuck sniping one card from someone's hand.
>>
>>47346169
it's kinda bad from a card advantage perspective you usually want incremental discard. A thoughtseize is essentially a 1/3 a card for 1 which isn't really where you want to be.
>>
>>47346169
If there was a Thoughtseize that hit each opponent, I'd run it in every black deck. But hitting only one player does seem like a waste, cause the other players can laugh with their card advantage over you and their still hidden hands.
>>
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Anyone mind recommending some tech for my WIP Yasova deck? I feel like I don't have a strong enough wincon yet.

http://tappedout.net/mtg-decks/stealing-is-wrong/
>>
>>47345161

people just need to get good and once they do, it will be apparent that mana crypt and sol ring need to be banned, as well as other stuff im sure

the best way to avoid bad feelings is for everybody who is vulnerable to the bad feelings to grow the fuck up and stop being little bitches
>>
>>47344454
Rout
Nevinyrral's Disk
Decree of Pain
Crux of Fate
Blasphemous Act
Bonus: Chandra's Ignition on a Vampire Nighthawk
>>
>>47338233

Have you ever really stopped to think about mtg flavor vs card stats and abilities? Things can get kinda hilarious.
>>
>>47338399
>>47338446

Karlov triggers.

Also cards that make your opponents lose life for the amount you gain. Abzan is great for this. In my Doran I had Trostani, Rhox Faithmender, and Vizkopa Guildmage on the board. I played a couple of cheap CMC fatties and drained all the other players for 48.
>>
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>>47347532
>>
>>47339506

Get the FtV foil. It looks really nice.
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>>47339575

Oh shit! It never even dawned on me that includes planeswalker counters!
>>
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>>47347588
That card is crazy with some of the things it can do. Another fun thing with it is running a bunch of suspend and then dropping that shit.
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>>47341850

Or, a simpler thing I did:

>play Malignus
>Xenagos doubles power
>Chandra's Ignition
>>
>>47341850
Temur really is best wedge.
Speaking of, am I a fag for making a Splinter twin EDH? Tooth and nail, primal command, traverse the ulvenwald, ect. I figured it was better than masturbating over the table for 15 minutes like infinite turns combo players.
>>
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Trying to make some kind of RG tokens thing work, so, ideas on cards (don't have to be good cards) that make green AND red tokens?

Or just good cards that make tokens? I already have a few but I figure you guys would have way better ideas than me. (Commander non-negotiable)
>>
>>47347625
Huh, that show had permission to use the God Warrior design or is it a homage for funsies?
>>
>>47347738

Wort the raidmother
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>>47347738
I use to have a deck that relied on druid's call and broodhatch nantuko(?) To make tokens also symbiotic x, it wasn't good or anything but doing 13 to everything and keeping a few tokens was OK. I was also playing white so swinging with the nantuko and buffing their blockers with righteousness = lols I al add on played ghitu fire eaters for blocking + righteousness tap sacrifice... shenanigans I miss the 90s
>>
I have recently fallenbin live with tribal decks. Why are there no wurm commanders q.q I just want a field of big fat bastards.
>>
>>47348043
You could do Thromak, it's a hellion midn you.. but it's close to a wurm.
>>
No treefolk support ever... Fuck wizards
>>
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http://tappedout.net/mtg-decks/might-of-the-triggers-1/

Can I get some opinions and critiques on this deck guys? I hardly get any on Tappedout...
>>
>>47347834
>>47347867

Thank you anons, these cards are pretty good for me!

Anyone have any other just general value R/G creatures?
>>
>>47347625
What show is this!?
>>
>>47343101
I'm assuming this can be played on other peoples turn if you feel so inclined?
>>
>>47348286
Yep, printed ability on a card is instant speed unless otherwise stated, basically.
>>
>>47348188
you can try and add Chandra's Ignition
casting it on Bolas is rad
>>
>>47347613
Anon, that doesn't work. Suspended spells are exiled and not permanents
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>>47347075
This is the most cookie cutter Yasova I have ever seen. Like god damn.

Throw in Trading Post, it does everything, it's godly.
Kiki-Jiki and some dudes that untap him when they enter is pretty cool.
>>
>>47347562
What does /tg/ think of ManaDeprived comic strips? They usually have relevant jokes and are decently drawn, better than most MTG media anyways.
>>
One of the Godo Anons here.

Finally got my alter refined. Really happy with how it looks now.
>>
>>47347532
I like that you can use Eldrazi Conscription on an Eldrazi titan
>>
>>47347613
Have you ever actually read the rules text for Suspend?
>>
>>47349509
That technically makes sense, it would just be the eldrazi rediverting their attention from their main avatar to a new one temporarily.
>>
>>47349509
That's nothing. Bludgeon Brawl + Mycosynth Lattice breaks everything
>>
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>>47349543
>>
>>47349629
I'll never not smile at this comic
>>
>>47349110
I had seen some, but not all of these. They are okay. A bit better.
>>
>>47347562
What is he equipped with/enchanted by?
>>
>>47350971
Spectral Flight I guess
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>>47350971
>>47350988
They are mostly based on real formats. There's some pretty cute comics here and there though.

I don't know why MtG comics are so bad. It might be because as people say MtG is a billion different games. So, a comic based on Theros limited may be funny for a few people, but it ages quickly and after a while, even people who played it no longer recognize the caricature of the guy on Boon of Erebos or whatever. Or maybe too many of them have the same punchline.
>>
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>>47348229
>>47347762

Namiuchigiwa no Muromi-san. It isn't what that gif might lead you to believe it is...
>>
>>47351279
hoofie?
>>
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>>47351398
Yeah, see? I thought he was instantly recognizable, with his dumpy legs. There also is a joke about Somberwald Sage, since she says "don't look so somber".

Ah well. Maybe it is just a pipe dream. The planeswalkers might be boring, but at least they are recognizable.
>>
Anyone got some tips for playing Ruhan? So far, I've got a "fair deal" going - everyone gets Ruhan, maybe Lightning Rager, maybe I'll throw in Zedruu and the Vows, and everything I give people has been Voltroned to shit...but you don't mind if I cast Dominate, or Corrupted Conscience, or Blatant Thievery, do you? I've given you all this nice stuff, it's only fair...

Anyway, point is, I'm running Ruhan as part Infect (Grafted Exoskeleton? That one Pingfect guy? Corrupted Conscience?), part Voltron, and part swap meet with Assault Suit. Any suggestions?
>>
>>47351486
There's really not a lot to Ruhan. I built a deck based on extra combat phases and extra turns with him, but it was about as fun as it sounds.

Being a 7/7 for 4 does mean you can use effects like lifelink or cards like Wall of Reverence or Might Makes Right, but that's honestly all I can think of.
>>
>>47351481
Ah, I've sadly never looked that closely at him (or if I had, he wasn't a creature who stuck in my mind more than others).

Thanks for clarifying.
>>
On a scale from 1-10, how good is this for a RG ramp-deck?

Should I go for Rapacious One or Molten Primordial instead?
>>
>>47351594
Polu seems better than those two.
>>
>>47349195
I remember you! It looks better
>>
>>47351872
Hell yeah. Next step is getting those details even more sharp.
>>
>>47351594

I say 3ish.

I really don't like monstrosity, and if you want mana sinks I am pretty sure you can find better ones then a meh growing fight creature.
>>
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>playing 5 man game
>playing kraj (me) v narset v oona v eesha v ashling
>narset goes first
>turn one, plains, serra ascendant
>i look around expecting groans or sighs
>nothing but dead fish eyes
>soulless, empty, dead fish eyes
>gets to turn 3 or 4, nobody has dealt with the ascendant, guy has like 52 life
>wtf.jpg
>I figured one of these guys would have some sort of removal, but no.
>decide to take it upon myself to remove it
>my kraj deck is very simic-y, not incredibly competitive, most of my removal is like pongify, rapid hybridization, polymorph
>decide to cast blessed reincarnation (basically a polymorph) on serra ascendant, he starts revealing cards from the top seeing what the ascendant reincarnated into.
>elesh norn
>it fucking hit elesh norn.
>entire table groans as their board states get eradicated
>mfw
>>
>>47348157
Why would they split the giant worms into two things? Jesus, wizards are dumb.
>>
>>47352864
The only time I bust out the turn 1 Ascendant in my lifegain deck is when I need that kind of firepower. Usually I'll delay it a few turns in the interest of not being a dick, or more accurately, the interest of not having the game turn into 3v1 for the next seven turns even after the fucker eats a turn two Go for the Throat.
>>
>>47352864
>narset hadn't won by turn 4
>narset playing creatures
????

That aside, you done goofed. Never polymorph a one-drop unless you know it won't hit something good.
>>
>>47352913
To be fair, I think "never polymorph a 1 drop" is less applicable when that 1 drop is a 6/6 flier with lifelink that nobody seems able to answer.
>>
>>47352931
But it is literally just a dumb beater. Just kill the player, or fuck up his other resources. Anything but polymorph.
>>
>>47352913
He claimed it was "narset pillowfort"
No extra turns, no crazy spells
Pillowfort
>>
>>47352974
And "literally just a dumb beater" will kill people if unanswered.
>>
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>>47352864
I love that card because it either goes very right or very wrong.
And then you get to do it again.
>>
>>47352989
It takes it 7 turns to kill 1 (ONE) player, assuming that player has no blockers. Seven turns. If you can't do anything in seven turns I have no idea what the fuck you're doing.
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