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Warhammer 40k General
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Orkz Don't WAAC, They Rule Lawyer Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
I KLAIM DIS FREAD FOR IMMORKAN JOE

https://www.youtube.com/watch?v=CmHCSjKjOoc
>>
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Someone fight me right now.
>>
Nth for a flat "this is the number you need to roll or exceed" stat system would be better than the current system for both WS and BS
>>
>>47319906
It'll be hated cause AoS did it and everybody hates it.
>>
What is the absolute minimum way for me to run a unit of Incubi + Archon.

Archon is optional if he requires additional shit
>>
>>47319906
>a fire warrior should have the same chance at landing a blow on a guardsman than on the avatar of khaine
>>
>>47319906
Honestly, there should be a d6+D20 table to make everything easier to balance. D6 for for general rolls and shit and d20 for melee/ dmg
>>
>>47319906
No, you're gutting the Weapon Skill interaction system because the current system doesn't do enough. That's asinine. Just make it so that Weapon Skill matters more.

It's retarded that a model would have equal chances of hitting a Fire Warrior, a Space Marine, and a Keeper of Secrets.
>>
>>47319948
You mean while keeping battleforged bonuses or what?
>>
>>47319972
This person is a necron and cannot be trusted!
>>
>>47319972
Fuck
>>
>>47319972

How did you do that
>>
>>47319766
>orkz don't Waac
Y'all haven't met my buddy
His newest way to cheese orks is the ghaz death star with another meganobz Death Star in the ghaz decurion for every turn waaagh
>>
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>>47319972
But... If getting a get makes your post true... and your post says that you shouldn't be trusted...

What do I believe?
>>
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>Which is better value for money and gameplay.
>The lets play tau or necron box?
>can I play a combat mobile suit tau army?
>can basic necrons still wound anything in the game?
>>
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>>47319972
>>
>>47319972
wat
>>
>>47319972
>
>>
>>47319972

How...
>>
FAQ Draft for Sisters, Militarum Tempestus and Astra Militarum are up in 40k facebook page!
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>>47319995
>get script
>ask for post to post on specific number
>write the number in

That's how. Technically it's a bannable offence if he used a script. The other option is he got lucky.
>>
>>47320001
How many points do you guys play.
And why don't you ignore the slow moving (or kill the fragile transport) deathstar and kill the rest of the army that must be barebones to support two deathstars in an orkurion
>>
>>47320010
Gauss weapons can hurt anything in the game. Every single thing in this game will fall to enough sixes.
>>
>>47319968
Yes, while Bforged. They have special detachments but I don't have books in front of me and being mobile makes it tough to DL from the mega
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>>47320020
Oh, and Inquisition
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>>47320020
>caring about meme armies
>caring about meme updates

Toppest of kekeros.
>>
>>47320025
Scripts don't work anymore.
>>
>>47320010
I'd say Tau.
75 bucks for 3 Crisis vs 85 bucks for 3 Crisis, 10 Warriors, and an Ethereal.

Play Firesight. Take Crisis as Troops

Yes Gauss glances / wounds anything on a 6
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>>47320048
Exactly what a script user WOULD say.
>>
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>>47320045
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>>47320032
either allied detachment of covenite coterie (2hqs + 2elites)
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>>47320020
>Sisters
Who? Female space marines?
>>
>>47320030
>>47320055
>Yes Gauss glances / wounds anything on a 6
So it wounds anything on a 6 to wound then?

>75 bucks for 3 Crisis vs 85 bucks for 3 Crisis, 10 Warriors, and an Ethereal.
>Play Firesight. Take Crisis as Troops

Is this army actually any good?
>>
>>47320020

No astra militarum that I see, only the tempestus.

If only they would release a faq that said "yeah shit we really fucked up the guard decurion"
>>
>>47320055
>Firesight
He's the sniper drone sitter. You meant Farsight, right?

>>47320078
>S3
>T3
>'female' SM

nah, just some crazy nuns with big investiment from the clergy...

>>47320088
Damn, sorry. I guessed they'd launch MT and AM FAQs together
>>
>>47320088
I got really upset when I only saw the one questing being about scions and an HQ being used. Then i read that it was only scions.
>>
WHAT THE FUCK IS A DECURION
>>
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The more I read the Games Workshop FAQ's, the more I realize that GW doesn't actually fucking understand what the players expect from an 'FAQ'. They're supposed to fix the fucking game, not break them for literally everyone.

Pic Related, OLD BULLSHIT NOW RETURNED WITH THE FAQ. TAU PLAYERS MAY NOW START CRYING.
>>
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So does relentless no longer allow you to fire rapid fire weapons as if you are stationary? That seems... stupid.
>>
>>47320062
>FAQ for SoB and Scions
>These aren't meme armies

Jesus fucking Christ. When SoB get an update, give me a call, but they aren't getting it this year. Despite that tripfag going "it's totes happening!" the next 6 months have been 'leaked' and don't include SoB.
>>
>>47320101
>are my plasma rifles considered plasma weapons guys

jesus christ
fucking tau players
>>
>>47320101
>Are Tau Empire Plasma Rifles also plasma weapons?

Oh my god... HAHAHAAHHAAHAHAAHHAAHA
>>
>>47320075
the covenite coterie has a very restricted list of units that can be included in it
>>
>>47320028
Usually 1850
Obv against proper cheese armies (crons eldar tau) it kind of folds but he still try's to cheese orks but he's aware that they aren't at the top (but refuses to acknowledge they are shit tier)
>>
>>47320099
A specific army type which give bonuses if you run the formations that make it up.

>>47320101
But that's good. Inquisition now back to being auto-ally takes!
>>
>>47320099
Read the newest Necron codex

>>47320101
Dude, that makes sense. And I'm a Tau player. In fact, that item should affect everything that works as plasma (like Eldar Sun weaponry), not only 'Plasma' named stuff
>>
>>47320101
what?
Your complaining that they define things that say 'plasma' as being plasma?
>>
>>47320101
Note how it no longer says in its name "or description". Pulse rifles no longer affected by plasma syphon
and amusingly neither are the eldar plasma weapons which are most definitely plasma weapons
>>
>>47320101
So does this mean the Baleflamer is a flamer cause it has the word flamer in it? :^)

As for this, does that mean the R'varna Plasma weapon gets bonuses from the Ethereal boost? :^)
>>
>>47320114
Tell me about it. Imagine if they had brought back the old ruling where pulse weapons counted as plasma weapons as well.

Good thing starcannons don't have plasma in the name.
>>
>>47320101
No this isn't like before.

Before it was a shitfest because Starcannons and PULSE weapons were considered plasma as well.
This only means weapons with plasma in the name get affected by it which actually makes sense.

I'm guessing it affects bioplasma again which is pretty stupid but hardly the biggest of the Nids problems.
>>
Hmm, Culexus Etherium now negates any kind of BS improvement against him.

>>47320159
R'varna has a pulse weapon.
>>
>>47320110
This list?
Next six months:

>40K
Warzone Fenris Pt.2
Rubric Marines
CSM Revamp
Codex Genestealer Cults
Codex Deathwatch

>Age of Sigmar
General’s Handbook
Realm of Battle Board
Summer Campaign
Sylveneth
Steelhead Duardin
Tzeentch stuff
Shadowkin
-----------------------
There's no way that's all coming out in the next six months. That would be extremely busy even without the second HH boardgame that's supposedly coming out this year.
>>
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>>47320107
anon are you from 2006? rapidfire changed years ago
>>
Condemnor bolt guns got a nice buff. Now they might be useful.

Still disappointed that commissars don't get voice of command in MilTemp tho.
>>
>>47320181
>Culexus Etherium now negates any kind of BS improvement against him.
as well as any bonus to harnessing warp charges like the eldar seer council (and assumedly librarius conclave)
>>
>implying the plasma syphon matters jack fucking shit with all the AP2 flying around

oh look a fire prism
oh look dead terminators
>>
>>47320186
6 months is about 24 weeks. So, it depends on how many weeks each thing gets.

It could also have, say, AoS Handbook + board on the same week. It's perfectly doable.
>>
>>47320197
He only gets better and better. I might get one.
>>
>>47320194
Did Repentia ever get useful? They're pointless at their current cost.

Acts of Faith being one use is still stupid as fuck.

Knowing GW they prob nerfed the Exorcists.
>>
>>47320218
Did you even bother to read the FAQs? or are you just complaining baselessly on an assumption?
>>
>>47320186
>no admech
:'-(
>>
>>47320181
So they make the best assassin better? Yet the Vindicare will be fucking meh still. Eversor as well.

I miss perma ++ remover ;_;
>>
>>47320229
No, that's why I asked the question and ended with a statement.

As for 'baselessly on an assumption'. Seeing as how SoB got nerfed hard in 6th, I'm not basing it on an assumption. I'm basing it on fucking evidence.
>>
>>47320186
WHERE IS THE FUCKING SOURCE
>>
>>47320218
They didn't even touch them. And now Canonesses can get Eviscerators
>>
Have snipers ever been good?
>>
Tyranids certainly have their weaknesses, but they're still fun as fuck to play. A lot of the Nid shitposting here comes from closet vorefags who don't care about anything but hiding their fetish, whom you should never play with in the first place.

Tyranids not only have the best fluff, but are the most fun to model and paint since bitz from any army can be used, or even toy dinosaurs from childhood or other HR Giger merch can be used and it fits the Tyranid 'Ayylien' theme and you'll get a lot of props for awesome conversions especially among Jurassic Park fans.

Nids have a lot of varied playstyles from hordes of Gaunts to Carnifex pod rushes and ripper swarms to Lictorshame and Nidzilla to a 'Sporeband' (Spore Mines everywhere) and even more. While the newest updates for their army made them worse while everyone got better, Tyranids can still excel.

Tyranid shooting is not superb bar a few awesome units like the Exocrine, Biovore, Stealer cultists, Hive guard. But unless you're an unevolved troglodyte who rejects the Four-Armed Emperor, you'll have so much Shots that bs3 begins to shine

Tyranid Melee, say what you will about lack of Bio-weapon options, is brutal. One brick of Warriors collides into anything, That's going to hurt.

Don't bother waiting for a new edition, if you like the army, play it! I started Tyranids like a year ago and I don't regret anything.
Do I win every game? No. No i don't.
Do I have a fucking blast? Only if i field the Bio-Blast Node Formation!

If you want a more in-line and balanced book for the Tyranids, there's always spamming Skyblight
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>>47320250
why dont you just go read the FAQ then and find out, instead of sitting here complaining about shit you haven't taken the effort to learn yourself
>>
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This is what people use the fucking FAQ for.

No wonder GW made AoS. Even that's probably to fucking complex for these drooling retards.
>>
>if the weapon has plasma in the name it is a plasma weapon

GUYS
GUYS
YOU KNOW WHAT THIS MEANS?
A bale flamer IS a flamer weapon. Suck it chaos, Salamanders win again!
>>
>>47320267
supposedly BOLS.
So don't believe it.
>>
>>47320294
Because I'm not in a position to do so at the moment. But thanks for being rude. Unlike >>47320269 who answered the question.

Don't bother replying. I won't give you your (You).
>>
>>47320302
[devil's advocate]
Where does it say that a flamer weapon is any weapon with flamer in its name? that only applies to plasma, and technically only for the plasma siphon
>>
>>47320277
When they auto pinned
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>>47320298
How could this possibly be a frequently asked question

Does GW not know what the acronym actually stands for
>>
>>47320324
They've set a precedence.
They have ruled that
>Weapons with plasma in the name are plasma weapons
So it only makes sense that
>Weapons with flamer in the name are flamer weapons
>>
>>47320298

This is -literally- the dumbest thing I have seen.
>>
>>47320279
My favorite is 4x flying hive tyrants.
>>
>>47320364
Precedence in a game isn't something that people really calls for. Unless such a specific rule shows up, people will debate this precedence validity.

I'd stick to what the rules are saying.
>>
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>>47320364
>*Straw clutching intensifies*

YOUR SOULS ARE AS DELICIOUS AS YOUR TEARS, LOYALIST
>>
>>47320302
It was actually explicitly said in the BRB FAQs that only the weapon that are under the "Flamer" section in the rulebook or the codices are considered flamers, so no FnP for you and me
>>
>>47320346
>>47320366
>>47320298
well to be fair , yarrick is listed on the webstore under MT aswell which could cause confusion
>>
>>47320346
I don't get it. The guy literally wanted greenlight to do shit he wanted legally.

If that is a FAQ then my only guess is that the truly complex or broken shit just flies over their head.

>>47320366
And yet people said that WHFB wasn't complicated and deep and even kids could understand it. This is a FAQ. This means many people asked this question. They cannot get basic shit right, yet somehow rank bonuses, reforming, stand and shooting, counter-charging and flanking shit was somehow 'not complicated'.
>>
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Predict new FAQs:

>I have a unit with BS 3 shooting at another unit. According to the Rulebook I hit them on a roll of 4+. Does that mean that every roll of 4's, 5's and 6's count as a hit?
>>
>>47320437
Yet he isn't in the fucking codex. So you can't fucking use him. The codex lists what HQ's you can use. Yarrick isn't one of them.

There is no confusion.

>Turn up to tournament
>You can't use Yarrick in MT army, he isn't in the book
>b-b-b-b-but he's on s-s-s-sale in the MT s-s-s-ection on G-G-GW so I c-c-can!
>>
>>47320469
no reason to get so fucking defensive anon i'm not justifying it

also it was probably the only question they got about militarum tempestus and they wanted to give them a picture of their own and pretend they haven't dropped the faction harder than skillrex
>>
>>47320101
>sometime tried to argue that a plasma rifle isn't a plasma weapon
Wasn't the issue over whether or not pulse weapons were plasma weapons?
>>
>>47320510
If that's the case... Fuck me.

It makes me worried, anon. It makes me fear GW goes "We get these stupid fucking questions, this shit is suppose to be simple, yet here we go yet again... Best to AoSify 40k as well!" and then people throw a shitfit cause 100 people on /tg/ can actually play the game while 99.9% of the other playing population struggle with such basic concepts as "use what is in your codex"
>>
>>47319927

The dice chart system is not why people hated AoS.
>>
>>47320098
And it's some maximum level retard asking if he can run an IG HQ instead of a tempestor prime in a MT detachment. So retarded that he doesn't just run Yarrick and stick him with an elite choice Temp command squad.


Facebook........
>>
>>47320088
>"yeah shit we really fucked up the guard decurion

it's fine though
>>
>>47320483
Daemons could be interesting as the polar opposite lore wise. I personally love the ork/GK contrast.
>>
>>47320001
Ork cheese is the waxy American cheese to the Tau's Dublin cheddar. Hard to really compare them.
>>
>>47320580
I'm sure there is lots of reasons and WHFB outsold 40k and GW are just evil Jews.

But when you have shit like this >>47320298
you have to wonder if it didn't die cause it was mind rending in it's complexity.
>>
>>47320599
It's from the same group of people that, in a questions thread, asked something like a thousand time when they will be making a new CSM/Tyranids/Orks codex
>>
>>47319972
But how
>>
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Do you think Remora drones will get the Death in the Skies update from Cyraxus?
I hope so, I would play my Tau if it meant doing a maximum flyer force.
>>
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>>47320186
>>
>>47320689
Isn't tau cheese tofu ;^)
>>
Hmm

What if I just took the Command Squad with bikes and power fists, and nothing else?

90 - Command Squad
35 - Bikes
125 - Power Fists

Worth 250 points? Still got T 5 and 20 S8 Ap2 attacks on a charge, plus another 5 at S4 from HoW
>>
>>47320752
Maybe? Remoras are fine as is
Now hazard suits on the other hand...
>>
Are Jetseer Councils still worth it?
>>
>>47320752

Frankly they shouldn't even be flyers. Aren't they just giant drones? They should be FMCs

I guess since they're "Fighter" drones they'll get fighter Skies stats.
>>
>>47320752
Yup, as also Barracudas. If they don't, they'll launch a FAQ with all other FW flyers after it anyway
>>
>>47320777
Why not grav-guns?
>>
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http://www.belloflostsouls.net/2016/05/rumor-40k-8th-edition.html

Oh boy here we go...
>>
>>47320101
Why exactly would thus make tau players cry?
>>
>>47320811

No. Most lists use Autarchs for Swooping Hawks/jetbikes or Farseer on bike and that's it.

The council probably eats up too many points and is no longer worth it as a deathstar. Focus your points on Warp Spiders, Jetbikes, WKs, etc.
>>
>>47320819
They'll probably be air-to-ground flyers not interceptors.
That's what the barracuda is for.
>>47320783
HAZARD SUITS ARE GOOD SHUT YOUR FACE
>>
>>47320777
>Worth 250 points?

No.

If you're trying to make a melee unit that isn't shit a la Thunderwolves or Wraiths, you need to give them Storm Shields for T5 3++. Even then they're still only W1 so it's a lost cause.
>>
>>47320811
tough, fast, lots of powers, lots of points and protects your farseer. it's also a notorious pain in the ass, known for being a deathstar, and has no ap2/3 weapons in combat
>>
>>47320848
I hope giving away unit rules for free won't result in higher model prices...
>>
>>47320862
NO THEY ARENT ARE YOU BLIND
>>47320848
Natfka had it first
>>
>>47320846
I guess i could give them all grav pistols
>>
>>47320848
So I guess this means that 8th edition won't be age of the emperor?
The fact that sadpanda has heard nothing like that would indicate the rumors that are saying that is wrong.
>>
>>47320862
>XV9 good
No, they're not. They're overcosted.
They're pretty cool, though.

>>47320859
Last Inq FAQ removed the "weapons with plasma in their name are affect" from that wargear. Now it's back.

Meh, Missile Pods are much more used than Plasma Rifles anyway
>>
Is it wrong that I'm hoping the new lord of change kit includes bloodthirster-like variations and will herald the arrival of tzeentch daemonkin?
>>
>>47320848
>BoLS

And I don't even need to open it. BoLS also said that there was going to be a 5 faction WHFB after End Times. When there is more factions than ever in AoS.
>>
>>47320914
I meant grav-funs INSTEAD of power fists.
>>
>>47320914

Now you're just trolling.
>>
>>47320880
If I wanted bricks I'd go with terminators. Except terminators can't move 24" on a turbo boost.
>>
>>47320944
They're just reporting what sadpanda said. Which means it's almost garunteed to be true
>>
>>47320937

No. Doesn't make sense for them to only do Khorne in plastic. Judging by the new Tzeentch plastics, a multi-Tzeentch FMC kit is coming anyways. Judging by how many faglords on this board love to RP as weedy magical gits, it would only make sense that Tzeentch is more popular than Khorne.
>>
>>47320968
yup. It's like faggots here don't know sadpanda has a 99% right rate.
>>
>>47320848
hopefully it's a cleanup of all these rules all over the fucking place. Like the change from 2nd to 3rd. The damned game needs to be much clearer and less weighed down by supplements and add ons.
>>
Utter poorfag this month thanks to vet bills so pardon the begging.

But has anyone seen the Heldrake rules from the new flyer book, and is it still useful?

On a sidenote, can it do anything in the dogfight phase?
>>
>>47320994
>I've not murdered anybody yet, that means I will never murder anybody
>>
>>47320900
everything they do has null AP, how can they be a deathstar?
>>
>>47320962

Terminators are shit even with storm shields. Listen, you're clearly bad at this game. If you think guys with giant doom Hulk Hands riding motorcycles is the most awesome thing ever, that's great. You do you, and you should have fun with your models.

But if you want a good unit in a vanilla marine list, you're going to have to go the shooting route 9 times out of 10.

If you want an actually useful melee command squad on bikes, the ONLY way to make them remotely useful is with Banner of Eagle, storm shields, and bikes, with White Scars rules. That gives you access to Eye of the Hunter, you can hide a power fist in the squad if you want, and the rest should use chainswords or various power weapons, likely maul or sword depending on if you're hitting 3+ enemies. Lance might also work, axe is usually too slow and you shouldn't charge heavy 2+ enemies.
>>
>>47320986
TDK would be fantastic. Non-khornate chaos love and goodness, model updates, and maybe a reason to actually invest in some thousand sons (pending codex/formation possibilities)

Given the inherent versatility of the lord of change I wonder what sort of variants they could even give it.
>>
>>47320924
Overcosted doesn't make something bad, it's just expensive. Vespid aren't bad, they just cost a lot.
>>
>>47320860
Farseer on bike on his own? Isn't that asking to get IDd?

I mean S6 AP3 would instantly kill a Farseer if he fucks up the invuln.
>>
>>47321045
tough and lots of psychic powers, enough ap- with fleshbane will force saves
>>
>>47321041
Can't really remember much, since I don't play CSM, but I don't think it changed that much, and it's the only flier able to do a vector strike in the dogfight phase so it's able to damage the opponent flier even if you take the baleflamer
>>
>>47321062
Cost-effective means that something too costly isn't good, as there is something else that can do its same job for less.
>>
>>47321043
>I don't care about statistics, or trusting people proven to be trustworthy within the community.
>you should be always be skeptical like me instead.
>>
>>47321121
It doesn't mean Hazad suits aren't worth it.
>>
>>47321119
That's good to hear.

I realize you probably don't recall this but can it actully turn it's head again?

Also I asume it's an Attack fighter.
>>
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How to do an update do the Ork codex
>give them something good that other codexes have
>Make it shit
Here's an idea, Orks get grav weapons. But Orks are BS 2
>>
>>47320860
To be honest I don't care about it being super meta, just usable enough. The idea of a jetbike council generating 11 + d6 WCs per turn and running around being dicks with powers and a 2+ cover is incredibly amusing to me. Though 480 cost before singing spears or whatever you might want to kit them out with is really steep.

How are Autarchs usually run though, in a squad with Hawks? Farseers by themselves?
>>
>>47321051
>Terminators are shit even with storm shields
>>47321051
The fuck are you going on about?
They are still the gold standard of anti-elite CC units.
>>
>>47321161
At least it would let them kill vehicles without needing to be in melee.
>>
>>47321077
what? he mentioned jetbikes. You stick him in a squad of scaffolds. Or some other squad if you're feeling less cheesy.
>>
>>47321053
Lord of Deciphering Deception
>Can roll on Change and Telepathy
>Knows every Psychic Power of all Psykers within 9" of him

Lord of Magical Might
>Can roll on Change and Telekinesis
>All Tzeentchkin Psykers within 9" add one to their Harness rolls (usually means 3+ to harness)

Lord of Pink Parties
>Can roll on Change and Daemonology
>Harnesses Summon powers on a 2+ when Summoning Pink Horrors.
>Pink Horrors may Look out Sir for LoPP
>Pink Horrors manifest Flickering Flames on 2+
>>
>>47321051
shooty marine lists will never EVER match Tau. Stay mad Imperial fag.
>>
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>>47321051
(sigh) Well, I did the math, and I grav guns are prolly a lot more effective than power fists 90% of the time.

I just thought it would be cool, i guess.
>>
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>>47321263
They'd probably all maintain a daemonology/change roll but giving them varied access to other tables would be dope. I imagine they'd all get some sort of unique artifact as well. Dividing them along associations with deception/magic/mutation feels appropriate too. Maybe give one a buffed warp mutation blade and the other a more spectacular WARPDOOM staff.

And then a formation where you take all three and get silly bonuses
>>
>>47321264
Highly competitive shooty Astartes lists will actually wipe anything that's not a Tau cheese-list, especially when we're talking drop pods, grav and token Librarians.
>>
>>47321356
yet still not as good as tau :) NEVER EBER
>>
>>47321316
The, my friend, test it. Play with your pals. If you like it, no problem at all.

But, as we don't know your opponents, we assume they will look for better options instead of just "so cool!". That's why we're suggesting grav-guns instead of power fists.
>>
>>47321356
Or mid tier-Cheese list eldar
>>
Does anybody here use Centurions or Centurion Devastators?
>>
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Fucking imperials and their privilege there is no reason for the psychic nullifying assassin to ignore the marker bonuses, this is bullshit, why the hell does GW always favours the imperials? It's always been canon that tau technology outdo imperial space magic.
>>
>>47321383
I was more referring to Tau specifically, both Necrons and CE also have the power to deal with optimized drop pod grav lists when done properly.
>>
>>47321264
Hello, and I'll take, "Pinion Battle Company" for 1850/10. Army-wide Ignores Cover with infiltrating grav-cannons is a pretty great way to out-shoot tau, especially given their apparent lack of invuln saves on most of their dudes.

It's especially great if you take your speshul Relic Slot as a Deredeo to grant it ignores cover with all of "Dat delicious 10 shots with ignores cover from all the way across the board".

I've seen a mildly competitive raven guard list do this and fucking table a hunter cadre + riptide wing on turn 2.
>>
>>47321176

More points per wound for single wound T4 slow models. You want mobility? Pay even more for expensive assault transports. You want to deep strike? There's a reason everyone uses either pods or guaranteed turn 1 deep strike with formations.

Saying terminators are the "gold standard" of anything is like saying MEQ is the "gold standard" of infantry. Reality check: MEQ is the worst type of unit in the game because of the same reasons TEQ suck: they're overpriced and only get 1 point drop per edition and nothing else, keeping 3rd edition point costs for wargear upgrades, meanwhile xenos receive massive point drops and huge, free or cheap AP2 everywhere.
>>
>>47321393
Who would use Culexus against Tau anyway? The part where Culexus supercedes Librarius bonus is a very good change for Tau/Necron players
>>
>>47321176
Show me a single top 50 marine list using terminators from a major world famous GT. Not even top 1, 4, 10, 16, or 25. Top 50.

You can't. They're so bad they don't even get taken. Those who take them are always knocked into the lower tables from losing their first game.
>>
>>47319972
ORIKAAAAAN!
>>
>>47321415
>SM complaining about xenia
Surely you're only referring to Eldar and Tau.
>>
>>47321415
Jesus, you must be in a foul mood to incur such a fucking shitstorm upon yourself.
>>
>>47321393
>Imperial privilege
>Literally phasing out of existence shouldn't stop markerlight bonuses
>Tau technology being on the same level as Archeotech

Thanks Anon, I needed a laugh.

>>47321392
Not me specifically, but I've ran into a lot of people who play grav Centurions at my community, as an AdMech player they're not the worst thing around but damn can they put out some serious damage on heavy units. That being said, Battle Servitors with Heavy Grav Cannons will actually just do their job better in a War Convocation.
>>
>>47321153

They aren't worth it, because you can get something that does their job the same for cheaper, or does their job better.

That's the entire definition of not worth it. Learn what opportunity cost is. The only reasons to take XV9 are because you like the cool model and because they don't have a rule that says "You automatically lose the game as soon as this model hits the table."
>>
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>>47321434
because you wanna use the best assassin and play to the fluff
>>
>>47321471
I'm using mine for broadside conversion
>>
>>47321457

C:SM might be OP but being underpriced isn't the reason why, for any of their builds.
>>
>>47321411
You're either lying, making shit up or nobody at your shop can read
the Scouts in the Pinion can only give Ignores Cover to the other members of the Pinion, which can't take Dreadnoughts and are limited to regular Devastators
>>
>>47321460
>thinks terminators are good
>thinks he knows what he's talking about

Or people are just pointing out why you're wrong and retarded. Why take terminators when you could just take psykers and centurions? Invisibility is better than any storm shield.
>>
>>47321464
>Battle Servitors with Heavy Grav Cannons will actually just do their job better in a War Convocation.

Jesus Christ bro, are the even in the space marine codex or are those some super speshul snowflake forgeworld tier shit?
>>
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>anon they released FAQ+errata for scions!
Awww sweet shit maybe they tweaked something in the book. Like made the deep strike warlord trait affect the whole army instead of a single detachment
>Pull up this shit
>mfw
Wtf geedubs, this is pretty embarrassing
>>
>>47321457
Tac Marines are pretty bad.
>>
>>47321507
Just give everyone ignores cover AND ignore LoS for 1 warp charge!
>>
>>47321517
I didn't say they were good. I'm just saying that is a very fucking unpopular opinion.
>>
>>47321415
>>47321439
At what point did I say that terminators were game winners?
What I said was that SS assault terminators were the gold standard of elite CC units, and nothing you have said actually counters that point.
Yes, they require support. Yes, they are not taken in tourny lists because this edition favors shooty over all else. You could say the same thing about EVERY armies elite CC units, however.
Niggas need to chill out and stop screaming at your keyboards.
>>
>>47321524
Battle Servitors are from the Adeptus Mechanicus Codex, they're the standard troops choice and hitting at nearly 60pts a model. That being said, they can all take Heavy Grav Cannons for free and in a War Convocation will be averaging out at BS5, this is in addition to their T5, 4+ and W2, just put them in a building and use the canticle that gives your entire AdMech force Shrouded and Stealth if they look like they're in trouble. Until then, have fun popping most units with sheer gravspam.
>>
>>47321224
by scaffolds you mean scatbikes right
>>
>>47321507
> "But the pinion company can only take Regular Devastators"
> Ignoring that regular devastators can take Grav-Cannons as of 7th edition
> Forgetting that there's still the obligatory "Bring a Chapter Master" Command Choice
> Forgetting that according to forgeworld, Badab war characters count as their respective base units for formations
> Not knowing that you can take Lias Issodon to grant infiltrate to grav-cannon devastators
>>
>>47321573
yep, damn auto correct.
>>
>>47321559
Lmao
You can't say that seriously when Thunderwolves and Wraiths exist
>>
>>47321411
lol no
>>
So is each codex considered to be its own army? If I take a combined arms detachment I can't put both SoB and SM troops in it, can i? Do seperate space marine factions count as their own armies?
>>
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>>47321630
Yes, yes, and yes if they have their own codex I think.
>>
>>47321597
I said gold standard, ie what other units are compared to.
That there are 2 units that are better/arguably better doesn't mean they aren't the ones compared to.
Like I said, stop screaming at your keyboard.
>>
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>Farseers look the best in bikes
>Shining Spears are too weak
>Scatbikes are too cheesy and too OP
>other units lose the benefit of having bikes if you attach them
>by themselves they die to a stray battlecannon
>Jetseer is too expensive
>>
>>47321667
except now everyone compares to TWC and wraiths.
Termis are assumed to be bad, so being compared to them implies that unit is bad.
>>
>>47319906
new-age tau shitter detected
>>
>>47321700
i want to meet the man who invented wraiths and ask what the hell was he thinking making a unit so powerful
>>
>>47321696
Just take normal non-scat bikes
>>
>>47321696
you can take nonscatbikes.
For my non-cheese list a run 3-4 normal+2 cannon bikes.
Or just consider the bike to be a benefit even if you don't get the extra movement.

And the newe far seer Walker models look pretty decent.
>>
>>47321529
Evidently no one asked any question about them except that really fucking embarrassing one
>>
>>47321263

>Lord of Pink Parties

I read that as Lord of Pink Panties at first.
>>
>>47321731
Space Marine fag that has only ever played against the same 3 people for two years. What the fuck is so overpowered about Wraiths that I should be worried about them?
>>
>>47319972
A C'tan Shard of The Deceiver is in this thread!
>>
>>47321489
The black box looks like they're censoring the culexus's junk. Maybe that's why the tau are freaking out.
>>
>>47321761
Truly, the Great Changer works in mysterious ways.
>>
>>47321769
T5 W2 3++ can get 4+ FNP. S6 rending attacks, and fast.
>>
>>47321769

They're not too threatening to marine players. It's everyone else that should worry. They move fast, are cheap in points, are incredibly sturdy due to high wounds high toughness high invuln, and their weapons aren't feather weak.

If you have something like an invisible centurion deathstar, they will zoom across the board and stuff your shooting in 1-2 turns and lock them in combat for the rest of the game.

Most marine cheeselords use White Scars rules making Wraiths a non issue.
>>
>>47321667

Standard and gold standard are not the same. TEQ is the standard basis of the game rules. The gold standard is TWC/Wraiths.

So instead of calling everyone a samefag just because everyone is pointing out why you're wrong and stupid, how about you just stop being wrong and stupid?
>>
>>47321790
more annoying than thunderwolves because of the god awful 4+ fnp in my honest opinion. Necrons are just unfun to fight in general.
>>
>>47321769
D-Flamers is mostly what scares people, though it's one of the most disgusting weapons in the game the unit it's tacked onto actually really limits its effectiveness against other high-tier heavy infantry. I'd rather take my squad of Heavy Grav Servitors over D-Wraiths, honestly. They are incredibly powerful compared to the average, though, before somebody just calls me a cheesy AdMechfag.
>>
>>47321539
Thinking TH/SS Terminators are good is the unpopular opinion. This isn't 5E.
>>
>>47321559
>You could say the same thing about EVERY armies elite CC units, however.

Space Wolves
Necrons
Imperial Knights
Eldar
Chaos Daemons
Khorne Daemonkin
>>
>>47320200
Dont lie.

Nobody takes terminators OR fire prisms.
>>
>>47321529
>Oooh! Commissars might get VoC so they aren't pointless!

nope lmao we took one question from some random dude get fucked
>>
>>47321838
well desu i haven't played in a long time
>>
>>47321860
I take terminator, grey knights though
>>
>>47321823
>>47321790
They only get 4+ FnP in a decurion. By themselves they don't have it, and in a Canoptek Harvest it's 5+.
>>
>>47321860
terminators are the gold standard of anti-elite CC units!
>>
>>47320231
Im guessing all we get will be in IA 14. I already ordered my thrallax automata
>>
>>47321889
yes, but where I play every necron player takes decurion.
>>
>>47321884

Then why the fuck are you commenting like you know anything and constantly arguing with people who do play?

Seriously, this isn't even an uncommon occurrence and I'm not the only one who calls it out on a daily basis. You faggots need to stop talking out your ass constantly.
>>
>>47321885
Rangednators with Psycannons I hope, battle-brother!
>>
>>47321889

Nigga wraiths were a top unit even when they cost more points, had 1 less toughness, and had old style RP.
>>
>>47321860
I take fire prism, but I try to avoid cheese in my elder, and focus on what I think is cool. And the Fire Prism is cool. Even if it rare proves worth it's points.
>>
>>47320101
I exclusively use fusion blasters and kroot
Jokes on you faggot, vespid will finish you off
>>
>>47321906
dude, you are the most aggressive little shitball i have ever met. Why don't you take your meds and learn to fucking RELAX, mate?
>>
What's the most useless

>HQ

>Elite

>Troop

>Fast Attack

>Heavy Support

of any faction in your opinion?
>>
>>47321925
Running Draigo, but yeah psycannons on the terminators and prescience on the librarian.
>>
>>47320307
>BOLS.
>don't believe it.
wargaming click bait central making shit up and muddying the water?
You know, I'm half tempted to create a report on the lost profit BOLS drains from GW and send it to them, outlining their preferred method of "articles" and how their posts actively kill peoples interest in the hobby.
>>
>>47321928
I know. I was just pointing out that they don't have FnP base.

>>47321952
For Tau, I'd say Heavy Support. We have 3 options, and only the Sky Ray is real good.
>>
>>47321769
Access to cheap D weapons that is extremely powerful at their point values. For comparison, a shadowsword shoots out one D str attack in a large blast. It can do a max of d6+6 so 12 wounds to a model. For the same point values, you could get 14 wrath units that get all the bonuses of being wraith. (movement/saves/etc), and can shoot out 14 flamertemplates that do around d3+1 wounds per template. So, you do can do a total of 56 wounds for the same point value. Combined with the fact that these can shred both infantry and ignore AV, you have the deadliest unit in the game. Wraithknight is just too cheap for what it is. It either needs a point hike above 400 points or needs a nerf.
>>
>>47321952
for my Grey Knights it's probably elites. Our troops are already elites basically anyways.
>>
>>47321998
Dude, he was asking about NECRON wraiths
>>
>>47321952
pyrovores
>>
>>47321952
>Old One Eye

>Haruspex

>Rippers

>Shrikes

>Maleceptor
>>
>>47321952
Inquisition wins. They only have elites and HQ.

Also tactical marines a shit.
>>
>>47321952
Oh shit, i misinterpreted your meaning.
>HQ
Aun'Shi
>Elite
Stealth Suits
>Troop
Breachers
>Fast Attack
Vespids
>Heavy Support
Sniper Drones
>>
>>47321952
>HQ
Coldstar commander.

>Elite
Pyrovores.

>Troops
Wyches.

>Fast Attack
Hellions.

>Heavy Support
Orkanaut.
>>
>>47322029

Tactical marines are bad but they aren't the worst troop in the game.
>>
>>47321696
Nigga plz stop looking at your dex from Eldar's point of view. Shining Spears are actually pretty decent unit that can fulfill their intended role easily.
>>
>>47322054
>>47322029
tactical aren't bad; they're just average and the game has a big focus on countering them.
>>
>>47321952
>HQ
Gazhkull
>Elite
That 200 point Tyranid piece of shit. Maleceptor?
>Troop
Manz or CSM
>Fast Attack
The SoB 120 point flyer with no weapons
>Heavy Support
Penitent Engine. It's merely useless on its own, but comically bad when it means you're not taking an Exorcist.
>>
>>47322105
what role is that?
>>
>>47322116
>SoB 120 point flyer with no weapons

Which one is that? The only SOB flyer I know of is the Avenger from FW, and it's pretty solid (not amazing, but solid).
>>
Complete newbie 40k question.

Lets say I want to take a formation...

but from the codex 2 fast attack options.

Is this legal if the formation contains 2 troops and an HQ?

Or do I have to pick those separately outside the formation?
>>
>>47322130
Try figure it out what S6 ap3 I5 attacks whoop.

Hint: Probably the most common unit in the game.

But. I'm not saying they are GOOD. Taking scatbikes with same points is always better but Shining Spears do same thing Rough Riders do and they do it better.
>>
>>47322116
Gazhkull isn't an HQ anymore, anon
And he's not the worse LoW
>>
>>47322130
Repeatedly charging things using laser lances?
>>
>>47321931
I use the prism too, I love how versatile it is.
>>
>>47322130
>Complaining about a 6" S6 AP3 Lance attack that you can use in both shooting and then a following assault on a jetbike unit.
>>
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so whats popular in your meta?

what do you run when you run competitive lists?
>>
>>47322152

It will be an Unbound army.

If you want the 2 fast attack units you'll need to add in 1 HQ 2 troops to make it legal as almost all players and areas don't allow unbound.
>>
>>47322152

Formations don't let you change the units in them. You have to follow it exactly and can't add any new units.
>>
>>47322152
All detachments are completely separate and independent entities.
>>
>>47322152
see
>>47321650
(the picture)
>>
>>47322149
That one is in Heavy Support. In Fast Attack, SoBs get the Arvus and Aquila, both of which are deathtrap transports that will explode from bolter fire.
>>
>>47322152

Complete newbie 40k question.

>Lets say I want to take a formation... but from the codex 2 fast attack options.

>Is this legal if the formation contains 2 troops and an HQ?

You're Unbound. Treat them each as a stand alone choice.

So you'll have a Formation of an HQ and two Troops and then you'll need ANOTHER HQ and two Troops if you want to unlock the Fast Attack slots in a Combined Arms Detachment.
>>
>>47322149
There's the Arvus Lighter shuttle, but other armies get that from forgeworld.

Heck, I'm not sure if SoB even get that.
>>
>>47321819
>The gold standard is TWC/Wraiths.
>the absolute best units of their type is the standard
I think you don't understand what "gold standard" means, anon. It doesn't mean you are the best at what you do, it means you are the baseline of what should be expected from the job. You are saying platinum should be the standard, and unless you can point to an elite CC unit BETTER than TWC or Wraiths, you are fucking it up in your autism freakout.
>>
>>47319972
ORIKAN!!!!
>>
>>47322176
I run an unbound army of only conscripts at 3 points a pop. That's 616 conscripts all together at 1850 points.
>>
dude, pay attention.

I understand the thing about formations as detachments and I just learned about it 30 minutes ago.

(Terminators rule!)
>>
>>47321952
>HQ
Big Mek or Mad Dok

>Elite
Kommandos

>Troop
Grots

>Fast Attack
Trukk

>Heavy Support
Gorkanaut
>>
>>47321952
Daemon version

>HQ
Blue Scribes. Not on the herald list and only available in the worst formation, spell syphon is damn near useless too. Honorable mention to the changeling whose defining features are always being mediocre in combat and being otherwise useless.

>Elite
Fiends of Slaanesh. Marginally more durable seekers with rules you didn't really want or need anyway. Honorable mention to bloodcrushers for also dying to S8 instantly.

>Troop
Plaguebearers? They're not even a bad unit but every other troop is doing something else better.

>Fast Attack
Furies though they now can be taken to make any core formation an incursion detachment which is nice. Also not a bad unit. Hellflayers are also a near useless improvement over seeker chariots, but potentially usable in decurion now as well.

>Heavy Support
Soul grinders, skull cannons, burning chariots, and seeker chariots are all good units in my opinion. Exalted seeker chariots are arguably the "worst" option here, but they're still potentially incredible.
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