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Pathfinder General - /pfg/

What terrifies you edition

Unified /pfg/ link repository:
http://pastebin.com/5F8RNubX

Old bread: >>47068811
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>>47077830
How would you simulate the lethality of combat as seen in Call of Cthulthu?
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>>47077830
>What terrifies you edition
Stress damage

I know this guy is a bard/rogue with some bleeding attack stuff, but how do we make him proppahlike
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>>47077830
How would your party fare against the necromorphs?
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>>47077962
By playing another system.
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>>47077989
Toss them over 1000ft up in the air and look at them fall.
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>>47077962

Maybe with the massive hit point damage rule, slightly reworked so it is a serious possibility when you are fighting something Gojira-sized.
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>>47078040
???
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>>47077989
Summon monster.
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>>47077989
Scare them away and give the Brother Moons nightmares.

Ludicrous fear abilities and the ability to punch through all immunities leads to odd possibilities.
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>>47078040
Likr King Mogaru or Oliphant of Jandelay?
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Are there any weapon enchants or Mythic powers that can reduce a weapon's handedness?

I'm going to be going into a WotR campaign (don't worry, GM will remove the retard bits), and I know that there's going to be a Holy Avenger at some point, and I want my Knight Disciple to be able to wield both it and his family's ancestral greataxe

And yes, he will be a Paladin of Damerrich.
>>
>>47078232

Effortless lace can simulate this by letting you wield a weapon 1 size category bigger without penalties. I think this means you can wield a large dwarven waraxe as a medium one.
>>
Anyone has a good music playlist for Pathfinder Session? Especially, Battle theme / Boss theme (since those are like 1/2 of the session anyway).
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>>47078285
Effortless Lace remove penalty but doesn't do anything with the "handedness".

You still have to wield Large dwarven waraxe as two-handed weapon.
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>>47078288
https://www.youtube.com/watch?v=CuG4Mst-DS8
https://www.youtube.com/watch?v=1_z3yLcVfsU
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>>47078320
Thanks. Now I need a few more.
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>>47078232
Good luck hitting anything with -4/-4
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>>47077986
...A Bard/Rogue with Bleeding Attack and/or the Rogue Trick that adds bleed to Sneak Attack damage.
>>
>>47078232
Gonna have to drop a feat on it. At least I think Stupendous Strength reduces handedness.
>>
Does anyone have any feat suggestions for a primarily ranged Living Legend Soulknife? I've got the big 4 already (2, thanks to feat tax rules), as well as the psicrystal feats, but I can't figure out what else to take.
>>
>>47078232
>>47078364
Duelist's Vambraces can give you -4/-2, but that's about as far as it goes. Proper "treat as a light weapon" reduction is locked away in a fighter archetype at 11th level, never to see the light of play.

Take Mythic Two-Weapon Fighting if you absolutely must.
>>
Right so Tieflings and Aasimar are the result of low-level beings and mortals intermingling.
And that there are tieflings and aasimar for just about every single Good-Evil plane.

How come the neutral races don't get their own little half-kids?
>>
>>47078364
>>47078490
stop whining and blade tutor.
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>>47078513
Because the neutrals don't care enough to breed.
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>>47078526
So you need a shitty buff that last for one battle to make a build work?

Throw away the axe and just fucking two-hand the holy avenger.
>>
>>47078232
This guy just doesn't look all that angelic or holy to me. He looks like he should be evil.
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>>47078526
>When you voluntarily use one or more actions or feats that apply penalties to attack rolls with your melee weapons (such as a charge, fighting defensively, or using the Power Attack feat), the spirit reduces the total penalty on affected attacks by 1 (to a minimum penalty of 0). The penalty is reduced by an additional 1 for every 5 caster levels you possess (to a minimum penalty of 0). Only penalties incurred by voluntary use of feats or maneuvers are reduced by this spell.

So you can only remove the penalty with a CL 20 Blade Tutor. SO VIABLE.
>>
>>47077962
By playing Call of Cthulthu
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>>47078548
It might also be that they're simply too inhuman.
Right like from what I can recall the neutral guys are represented by sentient math in the shape of people, lawful-jerk robots and chaotic murder snakes.
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>>47078513
"Genie-kin" are the result of elemental races (or those weird Janni) intermingling with mortals. They're called Genie-kin because the Outsider ancestor is typically a genie, though they add other examples like Tritons, Invisible Stalkers, Azer, and, oddly enough, Xorns. Also there's like some single mention of Undines descended from Nereids. Also there's those Chaotic-related whatsits from Distant Shores but I can't remember how they are spawned.
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>>47078582
The book wasn't written by JJ.
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>>47078582
Did you not read any of the stuff for him? He's the God of Responsibility, Judgement, and making herd choices while ensuring justice. Of course he's going to look dark an sullen, because he's essentially the God of "You're gonna carry that weight"

Besides, at least he ten times better and more interesting than the homicidal edgelord Ragathiel.
>>
PF butchers the titanomachy from Greek myth. Anyone else think it should be changed so that the titans created the gods and were usurped?
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>>47078646
Someone sticks their dick in a Protean.
>>
>>47078422
I was looking at some this: http://www.d20pfsrd.com/classes/3rd-party-classes/super-genius-games/adept-godling/archetypes/rogue-genius-games---adept-godling-archetypes/harrier#TOC-Bard

Specifically the sidebar. about 'archetype packages'

Would it be reasonable to say that the jester has dropped the spellcasting from the bard in order to gain the 'sneak' archetype from rogue (sneak attack at 1st, 5th, 9th, 13th and 17th and trap sense). and somewhere along the line has grabbed bleeding attacks?

Or the reverse could be true, he dropped the sneak feature which still leaves him with half sneak attack progression (3rd, 7th, 11th, 15th, 19th) and grabbed the performance package (effectively losing bard spellcasting and bardic knowledge... and half the will saves) but keeping rogue talents, evasion and uncanny dodge.
>>
>>47078677
>>47078422

I'm not sure why you can't just do one or the other.

The Bard could take that power attack feat for bleed, the Rogue could focus on UMD for the buff/stress removal.
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>>47078513
Inevitables are basically robots and won't do anything except fulfill their Prime Directive. Axiomites are intelligent mathematics in the form of golden dust disguising itself as a perfected humanoid.

Proteans, well, nsfw pic related.
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>>47078671
>PF butchers the titanomachy from Greek myth. Anyone else think it should be changed so that the titans created the gods and were usurped?

Paizo's fucked up a lot of things, anon.

Making their pantheon a boring collection of deities who never really do anything outside of like, one ancient battle is really a sign of just how little they give a shit about cosmology, or indeed the state of their world in general.

The setting exists for APs and Pathfinder Society, without those two I can guarantee Paizo would be well into their next setting.
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>>47078742
They're not interested in anything besides dumping 'options' onto the player, and an indulgence of options means you can't have anything conflict, and if anything DOES conflict anyway for any reason whatsoever, you need to do something that allows things to co-exist and basically smooth everything over.
>>
>>47078671
It's not 'butchering the titanomachy' to use the name titan in a different context, you fucking autist.

You may wish to note that Zeus and the Olympians don't fucking exist in Golarion as of yet, and may very well just be gigas and giants with casting abilities if they did. It's not like the Greek gods were ever particularly powerful, with the exception of the primordial entities that spawned the titans in the first place.
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>>47078639
>sentient math in the shape of people
>>47078740
>Axiomites are intelligent mathematics in the form of golden dust disguising itself as a perfected humanoid.

I still think you could fuck it.
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>>47077830
That my magical realm is too strong to escape playing, and people notice
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>>47078767

Is it a bad one?
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>>47078765

Of course you can fuck it, the thing you need to realize is the fucking was statistically likely to occur, and they knew that.

>>47078752

Which is a real shame considering conflict is a great way to create character backstories that mesh well with characters from other nationalities.

Consider, for example, the interactions between a Paladin of the Silver Flame and a Shifter, or perhaps a Cyran exile and a Brelish man-at-arms.
>>
>>47078757
>It's not like the Greek gods were ever particularly powerful

Well, they were powerful in the way that a high-level full-caster is powerful, and had comparable morals (or lack there-of). Most every display of their fantastical powers other than the above mentioned titanomachy involved something like transmutation, turning women into snakes, statues, spiders, etc., reviving a cooked human with necromancy and then using more transmutation to give him an ivory shoulder to replace one they ate, turning themselves into all kinds of things (including a golden shower). They're all just dick wizards, basically.
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>>47078779
Not particularly. Fairly low-key.

Still terrifying though
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>>47078812

Anon-kun, he was asking *what* your magical realm was.
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>>47078817

Nah, just asked if it was a bad one.

Totally understand >>47078812 all the same.
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>>47078672
>Their dick pops out as a new life form detaches itself and goes on to murder the countryside.
>You are now a proud parent.
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>>47078831
If that anon isnt asking then I want to know.
What is your Magical Realm? >>47078812
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>>47078765
Probably a lot more agreeable than the murder snakes.
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>>47078765
Yes, but what would the children look like?

they'd probably go on to get jobs as lawyers or accountants
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>>47078877
It's basically playing cute girls in fancy dresses. Not even sexual or anything, but not something I want people to call me out on all the same.
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>>47078983
I would say that they look like normal people or whatever race their mortal parent was.
Just that whenever they start to think weird glowing math/language starts hovering around them, getting more detailed and intricate the more they think.

Gets even worse if they're a magic user.
>>
>>47079019
Not him, but yeah, I kinda know how that feels. My options are tragically limited. It's either musclehead generic mcgees(my experience playing non-lewd), or the most bizarre depraved fetish garbage imaginable(my experience playing lewd).
>>
>>47079051
>Just that whenever they start to think weird glowing math/language starts hovering around them, getting more detailed and intricate the more they think.

So basically they become the protagonist of every early 2000s "genius solves crime" series?
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>>47079019

I literally cannot imagine a reason why that would be called out, especially if you're playing something like a sorceress or alchemist.
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>>47079082
Pretty sure the anon's just got an irrational fear.

Or got burned by people who freak out at guys playing girls.
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>>47079056
What's your favorite lewd though?
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>>47079100
My favorite?
It's gotta be the long burning relationship kind.
But only with the purest form of love between a PC and somebody else the player plays, like a cohort. I've had so many good ideas on that front. So many, and yet none managed to play out because of the aforementioned problems. Even the cute standard kind like playing a sorceress noble and her loyal butler she's tsundere for. Absolutely nothing.
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>>47079019
I would hug your cute girl in frilly dresses and call you a potentially wonderful parent who deserves to run an orphanage full of cute girls with wardrobes full of dresses
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>>47079082
Mostly I just always found myself wanting to play girls in irl games but played with the wrong kind of basement dwellers until I got to college

So now I'm apparently scarred or something

>>47079096
Pretty much this.
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>>47079158
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>>47079096
>>47079180
>got burned
>scarred
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>>47079180
That sucks.

Here. Have a cute dress girl.
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>>47079130
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So why haven't any Metallic Dragons gone to kill a Linnorm and gain a whole Linnorm Kingdom to rule? Surely they can make their natural weapons count as Cold Iron via magic, and the resources of an entire kingdom would be immensely vital to furthering the cause of Good. I mean, I can at least see the crusader-minded Silvers or Bronzes trying it.

Plus, Linnorms are Always Chaotic Evil anyway, and a Dragon is much more likely to make the save against the Death Curse than a human. Beyond even that, Ragadahn, that Linnorm Eldest, claims himself to be the father of all Linnorms on the First World and Material Plane (including Fafnheir), and thereby claims himself the Father of all Dragons - which is absolutely heretical, because everyone knows Apsu is the Father of all Dragons.

Why is there no Draconic crusade against the heresy of Linnorms?
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>>47079226
To be fair he is the only one of them that admits to bathing.
>>
>>47079226
Hey! I don't do that. That's a little rude to the GM and kind of weird.
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>>47079229

Maybe because it's really fucking cold in the Land of the Linnorm Kings, and no dragon wants to go there.
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>>47079019
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>>47079249
S I L V E R S
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>>47079249
Whites and Silvers are immune to cold though, aren't they?
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>>47079229
Because they are busy playing with eugenics programs.
>>47079249
Arnt silvers entirely cold based?
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>>47079186

I want to protect that smile.
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>>47079229
Because ruling over some frozen barbarians isn't fun and there are more important evils to face.
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>>47079019
!
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>>47079256
>>47079260
>>47079261

Yeah, but silvers are probably too busy pretending to be young squires or silver-haired ojou ladies.
>>
>>47079229
You'd think Mengkare would be the one most likely to do that since he's all about dat eugenics and canoncially interbreeding with Ulfen invariably produces offspring with the best traits of both parents.

You'd think he'd want that shit on lockdown.
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>>47079300
pls don't, paizo might read this and import their bullshit into the one good place in their fucking setting
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>>47079322
Doubtful, JJ hates Mengkare but isn't allowed to say it so he's unlikely to stick big old gold in anything for fear of engendering interest.
>>
>>47079322
so we are going to write this as an ap and send it to paizo to edit and release is what I am hearing?
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>>47079346
Idk anon, but it reminds me how badly I want to play a dragon. Why can't I play a dragon?
>>
>>47079346
>:(
>>
So in not!Asia there are a bunch of places taken over by evil. Right like there is an entire nation taken over by Oni, one by goblins and one even taken over by a kraken. Minkai is going to betaken over by an Oni as well. And that's just supernatural evil.

But isn't this also the place with the numerous nature spirits? Possibly even a celestial bureaucracy of sorts staffed by spirits, dragons and ran by gods.

So why isn't there some sort of crusade to retake these places back from the forces of evil?
>>
>>47079460
Because Paizo doesn't care
>>
>>47079460

>Celestial Bureaucracy
>Bureaucracy
>Doing things

There's your answer, I'd say.
>>
>>47079322
>not Tian Xia
>Or Vudra
>Or Garund
>>
>>47079346
So who wants to help me write up a "Mengkare takes over LotLK" AP?
>>
>>47079460
Are you talking about the kami when you say 'spirits'? Because the kami are neutral, and thus don't have any ties to the celestial planes.

As for the rest, you may as well ask why there's no crusade against Cheliax or Nidal or Razmiran. You can't just pull a crusade out of your ass; you need a major power already in place to organize and fund it, and the most stable major powers ARE the evil ones.

There was a celestial intervention in Tianjing when the qlippoth invaded through a local Worldwound-equivalent, and Amanandar exists as the result of a Taldane 'crusade' that ran away from their moldering empire back home. But those nations are now occupied with holding their borders and maintaining the peace locally, not with trying to start shit with Kaoling or Minkai or anyone else.
>>
>>47079601
>You can't just pull a crusade out of your ass
Venice would like to have a talk with you.
>>
Anything good come out of Arcforge? The mech rules seem interesting, and I'd love an excuse to get something similar to aegis without just playing an aegis again.
>>
Any 3pp settings that are better than Golarion?
>>
>>47079346
A Hermea centric AP could be great. Especially if you get into how it's less "LG dragon dictates peoples lives" and more "LG dragon pays people in his study/drug trial with living in paradise and plays matchmaker for them". Have a wide range of waifus/husbandos to recommend to each PC based on their tastes. Stock of genderchange belts for trans vounteers to be their sex of choice when they make babies. No gays though, but bi/pan/etc is acceptable. Mengakare isn't evil, just has an idea and learned a lot of humans are into breeder fantasies.

Bad guys can be trying to ruin the project with fey/outsider nloodlines or something.
>>
>>47079661
Nope.

>>47079668
Eberron.
>>
>>47079674
>no gays
Correction, they just go with artificial insemination
>>
So /pfg/, why are you not actually even planning on playing PF these days?
I'm holding out for a GM willing to run a Psionics/PoW gestalt game.
https://www.youtube.com/watch?v=OBwS66EBUcY
>>
>>47079661
I've been eyeballing the Armor Piercing rules, because I hope that would make people less leery of guns (muh Touch AC).
>>
>>47079674
If Paizo did write it, it'd probably be about a bunch of people who got butthurt over being passed over/kicked out/whatever for Hermea and decide to go in and "free" everyone who lives there from Mengkare's "oppression" by being spunky 7 WIS CG rebels.

And the AP would conclude with some hamfisted space flea from nowhere boss fight that somehow "justifies" the actions of the rebels as being good all along.
>>
>>47079601
Neutral may mean they don't take sides but it doesn't mean that they're inactive against things that threaten themselves. And I'd say that Oni are probably their biggest threat. I even forgot a kingdom; it's the one taken over by giant spider chicks/Asian driders.
>>
>>47079759
And that's why someone else needs to write it.

Depending on how it's run, Hermea could be the comfiest and/or perviest place on Golarion.
>>
>>47079814
Yeah but if it's so comfy what's the incentive to adventure there?
>>
>>47079901
Please see >>47079674
>bad guys trying to ruin the experiment with fey/outsider bloodlines
You have to keep those damned Chaotic types from spreading their plucky rebel genes around
>>
>>47079901

>Live in Hermea
>You are assigned a waifu
>It's your childhood friend who you grew up alongside
>The two of you are nervous, but you both love each other
>Then the Chaotic Assholes attack
>They've gotten it into their heads to "free" everyone and destroy the place
>They kidnap countless people to undo the "brainwashing", and kill anyone who tries to stop them or fight back
>But it's okay, they're just pawns of the horrible dragon
>Your childhood friend is taken by some douchelord prettyboy who takes it upon himself to offer her a "normal" love
>He'll of course have to keep her until she's come to her senses and reciprocates his feelings
>You must join with the other PCs and save your waifu from the asshole who took her

And I didn't even have to start drinking to come up with that one.
>>
>>47079977
Yeah, that doesn't sound appealing at all. There's nothing in that proposal that offers any incentive to actually build a character, there's no danger or risk, there's no drive to grow or improve, and there's no actual conflict. Just "follow the dragon's orders."

Bleh.
>>
>>47080042
So everybody's waifu got kidnapped? Cuz you can't just write an AP for one guy. It's got to be a plot that's appealing to 4+ people and doesn't hand spotlight to only one character.
>>
>>47080042
So, what, is every fucking character going to have to have the exact same "Chads took my waifu REEEE" backstory? That's a fucking ero-manga, not an AP.
>>
>>47080050
See >>47080042
Also
>implying an AP about cucking paizo plucky rebel npcs offers no incentive
>>
>>47080100
See >>47080082 and >>47080086
And you're not cucking in that game. You're being cucked.
>>
>>47079977
>>47080100
>unironically wanting to build an entire AP around 'lol cucks everyone's being cucked CG cucks XDDDD'
Go run an ERP or something, you're literally proposing the one extreme worse than what Paizo would do.
>>
Are there actually any DMs who pretend there are no illithids plotting away in Golarion's underdark just because of silly copyright bullshit?
>>
>>47080113
Preventing the rebels from breeding gets me cucked how?

>>47080118
Fine, the AP can be about castrating them instead. Happy?
>>
>>47080151
Because THEY stole YOUR wife. Did you even read the damn thing you linked?
>>
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>>47077986
>>47078422
>>47078677
>>47078731
More rogue-y and heavy armored
>>
>>47080178
Fair enough, though the original 'baddy bloodlines' were intended more as their sneaking in and trying to hook up here and there, with you tracking them down to at least cockblock.
>>
>>47080130
Yes, because illithids were never all that interesting to bother bringing them back and I honestly prefer intellect devourers.
>you will never discover a perfect harmonious society of all races in the Darklands, only to realize days later that everyone there is a mere flesh-puppet for emotionless parasites that need hosts to engage in hedonism just to feel something
>>
>Hermea AP
>it turns out those burnt bodies on the beach actually are the victims of pirates
>pirates do it as part of a scheme to undermine trust in the project and false flag into people assaulting it.
>part of an ongoing scheme by Gyronna who hates how nace the place is and wants it destroyed
>is being supported by Dahak who wants to rob Apsu of a potential Ally
>also somehow Besmara should fit in here somewhere
>also some guy who is essentially Optimus Prime wants the nation to take a more active role in championing righteousness in Golarion, and will be the main contact for the nation the party deals with.
>endgame will involve going to that dead Goddess tower in order to prevent either Daemons or Demodand or some other lesser used fiend race from using it to blow shit up
>may or may not involve reviving the dead goddess
>>
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>>47080440
>>
If my adventuring party finishes an adventure path at level 18, are there any books or homebrews of epic level quests we could do to take us up to, say, level 30?
>>
>>47080671

Not really. Epic level isn't a thing in PF. The closest analogue is Mythic, which has ten "tiers" independent of level that you acquire basically whenever the GM feels you've earned it.

There is one first-party AP that uses Mythic rules-Wrath of the Righteous-but it's not very popular.
>>
>>47080671
level 20 is the max level
enjoy your mythic
>>
>>47080671
Could always use the 3.5 Epic rules. They're horrifically broken, though. Well, epic spell casting is broken.
>>
>>47079739
No-one else in my circle of regulars is running PF at the moment and I'm personally kind of burned out on PF at the moment after my latest attempt collapsed before first session, so right now I'm trying to start an Only War game instead.
>>
>>47080578
What the fuck does Gyronna have to do with Hermea? Why would Apsu or Dahak care about Mengkare specifically, when he's a mere non-mythic ancient? Why shoehorn in Besmara, what the fuck does Optimus Prime have to do with anything, why in the world would a Hermea AP end at the Mordant Spire fighting enemies who have nothing to do with ANY of those deities when the Spire's own forces outclass anything Hermea has except Mengkare himself?

You can't just shoehorn in every fucking deity and faction that catches your eye, anon. That's how you get nonsense like Kingmaker where the BBEG appears to enact their plot and the party has no idea who the fuck they even are or what's happening.
>>
>>47080815
>Well, spell casting is broken.
Fixed that for you.
>>
Are there any long duration spells or magic items that protect against the flat footed condition?
>>
>>47081015
Robe of Many Eyes allows you to retain dex well flat footed and makes you immune to flanking.
But I am not sure if any items make you immune to the flat footed condition.
>>
>>47080960
Not that anon but Gyronna at least makes sense. Land of happy, healthy babies and all. Time to shut that shit down. AP full of hags and maybe evil fey intrigue.
>>
How do I kill a NPC in a dramatical way when there is a Paladin the group that can basically heal him back and cure him of any disease, poison, everything he may have.

To be more precise, I plan that my players arrive too late to save someone from assassination but are able to hear his last confession.

Any idea?
>>
>>47081015
Uncanny Dodge
>>
>>47081130
You don't.
Welcome to a world where resurrection is cheap and affordable.
>>
>>47081130
GM fiat. Make sure the paladin isn't actively with the party.
>>
>>47081097
That doesn't make any more or less sense than ANY evil deity. "There are babies here, so Gyronna should be conspiring to destroy it?" Where in the world AREN'T there babies? CHELIAX HAS BABIES.

There's no reason for hags or fey to be anywhere near Hermea, any more than demons or giants or fucking serpentfolk mummies would be. You just picked out a random enemy group and threw them at a setting that has no connection to them. If anything, Hermea's big threat would be the aboleth, who are both relatively close by, known for infiltration of human societies, and have past motive for wanting to control eugenics programs.
>>
>>47081130
There's a poison in DSP's steelforge that traps the target's soul when they're slain.

>Soulvenom Infusion
>Price 4,000 gp
>Made from a combination of virulent animal venoms, undead flesh, and negative energy-bearing minerals, this potent poison actually loosens the grip of one’s soul on one’s body. If the victim dies while still suffering from its damaging effects, they become impossible to resurrect. This condition persists until all traces of the poison are purged from the corpse, allowing the soul to come back into contact with the body. The latent toxin resists all magical means of purging, requiring a caster level check (DC 35) to affect them. This increases by two for each additional dose in the victim’s system when they died. Methods of resurrection that do not have to use the original body (such as true resurrection) must still contend with this so long as the original body still exists.

>Type Injury; Save Fortitude DC 25
>Onset Immediate; Frequency 1/two rounds for 10 rounds
Effect 2d6 Negative Energy damage; Cure 2 consecutive saves
>>
>>47081130
You could just say "no amount of healing will save them"
>>
>>47081200
Then let's use the aboleth. They're right bastards and never get enough love anyway.
>>
>>47081130
Well, first, stop trying to control the plot so much. Cutscenes aren't a good thing, the players should at least get a chance to save the guy if they try.

That said, there's plenty of abilities that impose caster level checks on anyone trying to heal a character. Have the assassin be a HD-advanced Barbazu or something: DC 10+HD to stop the 2 bleed per round, add 2 to the DC with ability focus, etc.
>>
>>47081130
Can't resurrect what can't be put back together (without miracles).

Have the npc get eaten by a purple worm or something.

Or stat drained to death (and turned into an undead creature).
>>
>>47081275
>Well, first, stop trying to control the plot so much. Cutscenes aren't a good thing, the players should at least get a chance to save the guy if they try.

They had a chance but ruined it by following the wrong lead in their investigation.

I think I will go with this >>47081233 idea. It will help them a bit in their investigation since they will understand that only someone powerfull could afford such poison for a political assasination.
>>
>>47081130

Kill the NPC - if need be with a way that prevents raising dead (if the party has resurrection, let them use it, it is pretty expensive), then have the party have this conversation via speak with dead when they find his head. Presuming, of course, the party has access to speak with dead and it is obvious that they should speak to him. If not, have them find notes, rescue a terrified manservant/maid/lover/pet that they can speak to that would impart the information, etc.
>>
>>47077830
Hey /pfg/, I need a bit of advice. I have a Kensai Magus that will soon hit level 13 and gain Iajutsu Focus:

"At 13th level, a kensai may always act and may draw his weapon as a swift action during a surprise round, though he is considered flat-footed until he acts. During a surprise round or when attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0)."

To maximize the mileage I get out of this, I'm curious what I can do to make my opponents flat-footed. I'd like to avoid something that would require me to dip in another class, but I'm open to using feats or magic items. I'm considering Shatter Defense (I'd have to retrain something into Dazzling Display but that won't be an issue) but I don't know that I want to have to put the actions into attempting (and quite possibly failing) intimidation checks mid-combat. Any better ideas, or will I have to settle for only getting that sweet INT-to-damage bonus during the surprise round?
>>
>>47081408
First party only?

If not, pick up Martial Training (Veiled Moon) and use Dimensional Strike.
>>
>>47081380
>>47081337
>>47081275
>>47081237
>>47081233
>>47081190
>>47081165
Thank you all by the way.
>>
>>47081408

There's an invisible weapon that makes enemies always be flatfooted, I believe
>>
>>47081248
Let's.

The AP shouldn't start in Hermea, as you need low-level shenanigans and there's nothing that could happen in Hermea without Mengkare or his authorities cracking down on it harder than the PCs could.

Start it in the Ironbound Archipelago somewhere, with something like ships having been attacked by pirates accompanied by what survivors insist was a gold dragon. People are being kidnapped and the ships left with just enough crew to get to harbor.

The PCs start out being hired as security for a ship, so the first book or so can be standard sea-going encounters and maybe some lesser pirates. End the book with the dragon pirates showing up, but the PCs fight them back onto their own ship and it turns out the dragon is an illusion backed by a wizard pirate captain casting a custom breath-weapon-alike spell. The pirates assumed it was their captain making the illusion as well, but the PCs find out that he was actually working for an aboleth which trailed the ship around (and is of course long gone by the time his thrall is defeated).

Then a book of seeking ways to track the aboleth, maybe by going to a merfolk or aquatic elf city to enlist guides. A book of seeking out said aboleth, whose ultimate role is actually just running distractions and souring relations towards Hermea. Then bring in the Mordant Spire elves, not by directly visiting the Spire but simply as the local authorities on the aboleth who the PCs need to contact, and then the final two books could be actually heading out to Hermea, unveiling some veiled masters in the nation's midst, and then have an omnipath as the BBEG who uses an aboleth-engineered one-use orb of dragonkind to shut down Mengkare, forcing the PCs to save the day.
>>
>>47081437
Paizo or 3pp? Links?
>>
>>47081437
That may or may not work. Is it a weapon property that could be added to any weapon? Or is it a specific magic weapon?
>>
>>47079460

Imagine if most of the spirits are either lawful neutral or neutral and bound to the letter of the law, whether because of their own beliefs or because of ancient bans that define their very existence. The oni found loopholes and can exploit them if they only go so far. However, in order to do that the oni themselves have to sort-of follow the rules in such a way that the spirits cannot find the reason for a response in force.

Simply making the spirits impotent doesn't really tell a good tale - they end up looking like chumps and the PCs would treat them as such. Make there be a reason for it. It might be stupid lawful or stupid neutral, but it should make sense for them and the PCs should get it on some level...and maybe start thinking of ways they could remove a pebble to start and avalanche.
>>
>>47081449
We need to make sure to include some attractive NPC options for the Mengkare section.
>>
>>47079019

Good lord, it's a relief to know other people have a thing for that.

>>47081130

Typically at my table it's understood there are ways to injure a body too badly for it to be saved with healing magic, but this takes a long-ass time and special training so only certain experts can do it and only if they have a big lead on the party. Helps create a sense of time pressure in that if the PCs become aware of such an enemy, they're aware even with amazing healing magic it might not be enough if they're too slow to get to the enemy's target.
>>
Is Disruptive+Spellbreaker actually good enough to give enemy casters trouble? Another player is suggesting it to me but I'm not sure I believe them... I mean, even ignoring that someone can just 5-ft step away, most enemy casters are going to be pretty good at passing their concentration checks. Disruptive raises the DC by 4 but I'm not sure that's enough.
>>
>>47081538
>We need to make sure to include some attractive NPC options for the Mengkare section.

Literally everyone on Hermea is going to be attractive.
>>
>>47081746
Physically yes, but you've got to factor in characterization and personality too. You need the sizzle AND the spice.
>>
>>47081732

It seems like one of those things that probably sounds better than it is. Walking up to a mage is not an easy feat by tenth level onwards, and as you say, you also need Step Up and its various offshoots to KEEP the little bastard close.
>>
>>47081638
Still feels weird as fuck that I'm one of the only people who tends to think about or describe outfits beyond "this is my character image"
>>
>>47079289
>>47079256
>>47079249

Have you guys never heard of Hero's Rest?

>Hero's Rest, in the Hagreach region of the Lands of the Linnorm Kings, is a memorial to honor the most famous of those who have died defending Hagreach from the Irriseni raiders and whose bodies have not been recovered, remaining where they were slain across the border in Irrisen. All Hero's Rest cairns and graves are empty and the memorial is also known as the Empty Boneyard. The hilltop memorial which overlooks the eastern border is protected by a silver dragon named Avaleru. The dragon has no true love for the violent Ulfen neighbors, but she hates the Irriseni witches and their agents. It is said that Avaleru uses a part of the regular yearly tithes she gets as a guardian to grant magical boons to kind and good-mannerly Ulfen, assuming the form of a mysterious silver-haired woman.

There's also a goddamn White Dragon in the Crown of the World, dragons are all over the place. Land of the Linnorm Kings doesn't get a lot of draconic attention because they've already got Linnorms (and Fafnheir.)
>>
>If you successfully disarm your opponent without using a weapon, you may automatically pick up the item dropped.

So if I disarm an opponent with telekinesis, does that mean I can also take his weapon in the process?
>>
>>47081233
>Poison that blocks magical resurrection
>The only way to solve it by RAW is more magic

No chance of having a nonmagical method of removing the poison from the body, like a heal check DC that's just as hard to make?
Or a profession:chef DC since it's like preparing pufferfish sashimi
>>
>>47081842

https://youtu.be/uHH6YVHGh90

Seems like it.
>>
>>47081855
Provide a real world example of how you'd remove a dissolved liquid from a body using medieval technology while still leaving the body in a serviceable enough state to perform a resurrection and we'll talk.
>>
With arcforge in the state it's in (is it ever going to get updated?), are there any other 3pp options out there for similar concepts? Hopefully looking for stuff that is actually good.
>>
>>47081895
Not the same anon, but that is a very poor way of thinking.

A very high DC in Heal (DC 35 or 40) to remove the poison should suffice.
>>
>>47081895
>Demanding realism for a mundane task in a land of dragons and magic
>More of the same martials can't have nice things that Paizo gives us
>>
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>>47081895
>literally the "well that's not realistic" explanation being used to stop non-casters in a FANTASY setting from beating So Speshul Magic Soul Poison
>from a DSP dev
>>
>>47081955
That's Elric, though. He does good work but he's basically a step above Ssalarn in attitude.
>>
>>47081949
>>47081951
>>47081955
Treat Poison

To treat poison means to tend to a single character who has been poisoned and who is going to take more damage from the poison (or suffer some other effect). Every time the poisoned character makes a saving throw against the poison, you make a Heal check. If your Heal check exceeds the DC of the poison, the character receives a +4 competence bonus on his saving throw against the poison.

Action/Time: 1 standard action.

Retry? Varies. Generally speaking, you can’t try a Heal check again without witnessing proof of the original check’s failure.

------------------------------

>from a DSP dev

You say that like it's supposed to mean something. The fact is, there are things that are actually relegated to the supernatural. You're right, I'm a dev, that means I have to follow the rules of the game. Not everything needs a mundane solution to the problem. This is a game where magic exists, and some stuff just IS magic.
>>
>>47082054
So basically you're saying "I don't think that nonmagical people should be able to combat this, even though there's plenty of explanations (unrealistic explanations certainly, but no more unrealistic than PoW stuff) that'd fit for nonmagical characters"
>>
>>47082093
I'm saying I didn't write it, but I'm being asked to provide reasoning and justification for it anyway.
>>
>>47081895
>can survive a fall to concrete at terminal velocity with no magical aid whatsoever
>but can't remove poison from a corpse "because it wouldn't be realistic"

This is precisely why we hate Paizo. Disallowing mundane means of removing it is fine. Really. But please don't hide behind the "it's not realistic" excuse. High-level Pathfinder is in no way or form realistic to begin with.
>>
>>47081804
>think about or describe outfits

Man, I always feel like I should do this beyond just a "wearing casual clothes" or "wearing their adventuring gear", but I'm always afraid I'll come off as some kind of obsessive autist if I put too much detail into describing appearance. Plus it tends to slow me down as I triple check words to make sure I'm using the right terms for things. "FUCK IS THIS A BLOUSE OR A SHIRT, AND WHY CAN'T I REMEMBER THE NAME OF THIS HAT?"

Hell, sometimes I have a perfect description in mind but feel embarrassed about what I would be describing. Like wanting to give my Kitsune Djezet Skin armor to go with his detached Sleeves of Many Garments, and the numerous Magic Tattoos all over him.
>>
>>47082054
Ok, but no other poison actually stops ressurection, that why I think it should need to have a special type of Heak check to remove it from the body.

You break nothing and you give some good reason to invest in the Heal skill.
>>
>>47081895
Punch out all his blood
>>
>>47082138
>>47082142

I asked for a mundane solution because if I have one, I have evidence to say "Hey, let's take a look at this. Maybe there's a way around this issue with supernatrual shit."

I don't have the luxury of just being able to write whatever I want. And I don't have the pull to just do whatever I want within the boundaries of the writing I AM able to do. I can't write homebrew anymore, because it's attached to my name and my name carries weight (however small). So no, I can't "just make it happen" I have to be able to back up my actions and defend them against potentially thousands of people.
>>
>>47082140

No need to feel embarassed-it's better to just own it.

>Djezet Skin Armor
>Feels like I'm wearing nothing at all!
>>
>>47081895
Well no character in the "real world" is beyond level 5.

So being able to accomplish a dc 35-40 heal check should suffice. I mean lets assume a +5 stat, skill focus heal (+3 pre 10 ranks, +6 post), trained class skill bonus (+3), you'd still need quite a few ranks to barely hit the dc, unless you had even more skill boosting items (which you won't because no one puts a billion ranks or feats into the trap that is heal).

Making caster edition even more caster centric is dickish
>>
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Figured you guys could answer this, when you animate dead as per "animate dead, such as a zombie, do you take the average of the hitdice or the max hitpoints per hitdice? I know you build an undead by using the average as a gm, but I was wondering if it was different as a pc necromancer
>>
>>47082093
Nobody's given any explanations, realistic or no. Just 'you should be able to do this with a dc x check'
>>
>>47082237
Man, not trying to be agressive here, but this don't make any sense.

In a game where you can wrestle a fucking dragon but you can't use your absurdly high knowledge in medicine to remove some substance from a dead body is a very weak argument.

Make it two checks (One to identify the Poison, other to remove) with a VERY high DC and you can have some awesome doctor doing Trauma Center levels of AWESUM MEDICINE.

>I don't have the luxury of just being able to write whatever I want.

Yes, you have. If people will like and/or buy it it's another topic.
>>
>>47081895
>>47082237
Couldn't you just drain the body of fluids the same way you do a slaughtered animal? You don't need a body to be intact for resurrection or even raise dead, just whole.

Raise Dead:
>Normal poison and normal disease are cured in the process of raising the subject, but magical diseases and curses are not undone. While the spell closes mortal wounds and repairs lethal damage of most kinds, the body of the creature to be raised must be whole. Otherwise, missing parts are still missing when the creature is brought back to life.

Resurrection:
>The condition of the remains is not a factor. So long as some small portion of the creature's body still exists, it can be resurrected, but the portion receiving the spell must have been part of the creature's body at the time of death. (The remains of a creature hit by a disintegrate spell count as a small portion of its body.)

It's completely absurd that you'd need True Resurrection to counter the poison, considering Resurrection can work on ashes or a little finger.
>>
>>47082237
So you're getting hit with [citation needed] across the board?

I do not envy you, Elric.
>>
>>47082314
You need explanation why someone is able to kill a build-sized lizard with your bare fists? I don't see one.
>>
>>47082340
He does have a boss.

>>47082349
This could work.

To think, this tizzy over the first useful poison in the game.
>>
>>47082340
I do not. Not if I want to keep producing material to the standards expected of me, or in order to write material for the game, or to continue being published. These are standards that YOU all expect from me as much as I expect them of myself.

>>47082349
>Couldn't you just drain the body of fluids the same way you do a slaughtered animal?

See this? This is helpful. This is something I can bring up and discuss with psybomb and the other steelforge writers and possibly get some traction. You help me, I help you.

>>47082350
Constantly.

>>47082389
>To think, this tizzy over the first useful poison in the game.

Every. Single. Time.
>>
>>47082363
Because they're strong enough to penetrate its scales with even their fists, because they're capable of finding weak spots nobody else could, because they're trained in hand-to hand beyond mortal men. In any case they don't beat it 'because they rolled very high on attacks' but because they wore it down and bled it out, or because they were simply that physically strong that they beat it as you or I would beat someone in a street fight.

I'm not saying an explanation of why is needed, but how definitely is, considering the person I responded to said, and I quote:
>even though there's plenty of explanations (unrealistic explanations certainly, but no more unrealistic than PoW stuff) that'd fit for nonmagical characters
Without giving any of them.
>>47082349
See, that's more like it.
>>
>>47082440
>>To think, this tizzy over the first useful poison in the game.
>Every. Single. Time.
poison mechanics are stupid and no one uses them.
>>
>>47082350
To be fair, Elric was the first to whip out [citation needed] as a poor attempt to explain somebody else's thinking.

I predict yet another Elric meltdown unless he simply puts his foot down and says "It doesn't work because we say it doesn't work" rather than trying to justify with "explain how it would happen with medieval level technology"
>>
>>47082264
>>47082237
Once you get past level 5 you're basically in the realm of the supernatural anyways. People who are able to hit DC35-40+ checks more than 5% of the time would make any real surgeon look like a bitch.

Comparable swim checks basically allow you to ignore whirlpools. Comparable fly checks allow medium creatures to ignore 175+mph winds. Comparable acrobatics checks would allow you to balance on a <2inch wide space during a severe earthquake, or with the right skills leap huge distances without moving, or basically walk up nearly vertical inclines.

These are all feats that are basically super humanly impossible.
>>
>>47082480
>Explain how you could realistically do it without "a wizard did it"
That's basically blood in the water for the piranhas of /pfg/.
>>
>>47082237
I think I'd make it a minor quest hook. So you need to acquire positive-energy imbued something or other to counteract the negative energy used in poison, and then get rid of/break down the poison somehow(perhaps by crafting a specially made antidote that isn't available just to buy because reasons).
>>
>>47081895
Get a needle and IV, and either a handpump or some gnomish automatic pump, and cycle blood through a filter before it returns to the body. Filter is... some sort of alchemical charcoal?

And if you wanna talk about blood congealing after death, hey, you just need to force in some alchemical anticoagulant and wait a bit, then process the blood, and get your cleric buddy to raise them then.
>>
>>47082454
I gotta admit that I really failed to provide some examples.

Wash the body in special substances, apply some kind of alchemical serum, put the body in certain temperature to make the poison inert...

In the end, the explanation isn't THAT necessary because you robs the player and the DM to provide some cool procedure that may vary from place to place.
>>
>A writer un-ironically pulled the "well the mid-evil Europeans probably couldn't do it..." card
>In /pfg/

I mean i give Gareth shit sometimes, but this is a new level of MISTAKE.
>>
>>47082606
>>47082237
>>
>>47082524
I don't think any of those are actually listed uses of the skills, so by RAW, none of that works. I'm not saying whether GM fiat should allow stuff like that to work (I probably would), but none of those things are things a character does without access to magic anyway by RAW unless there's something I don't know about.

>>47082606
He could have presented his point differently, perhaps, but what Elric was trying to say is that someone else wrote that and they're not interested in changing it to allow mundane solutions without being provided for some justification for how that might work. So, that's why he asked for how medieval Europeans would do it.

Be careful, it'd be trouble if a bunch of misinformation spread because people misunderstood the context.
>>
>>47082621

But you've been pulling this shit all the time in your other disciplines, like with the Running Hunter's Stance *somehow* giving you Scent.
>>
>>47082621
>>47082524
Ignore whirlpools / tornados w/ 175mph winds, balance on less than an inch of space in magnitude 10 earthquake. All roughly dc35.

Figure it out.
>>
>>47082621

There are now some good mundane solutions to you look after:

>>47082572
>>47082577

And if you are STILL need evidence, this anon nails it:
>>47082524

And I rest my case, because I fear that it will change nothing.
>>
>>47082662
Those are *all* listed skill uses. Literally from the skill descriptions in the SRD.
>>
>>47082279
Bump because why not
>>
>>47082672
>>47082698

I do not have any control over what other authors write, their justifications for writing what they wrote, or any changes they are, or are not, willing to make to the material they produce. I have an ear I can whisper in, but that's it.

Somehow, I became the guy everyone bitches to when they're dissatisfied with something, but honestly? Give me a reason to go to bat for you. I don't need a good one, but I don't think it's fair that you demand I make changes without at least putting in a modicum of effort to show me why it's worth my free time.
>>
>>47082662
>fly
http://www.d20pfsrd.com/skills/fly
DC to resist being blown away: 25. Modifier to fly-checks due to 175mph+ winds: -16
>acrobatics
http://www.d20pfsrd.com/skills/acrobatics
DC 20 check to balance on a narrow(less than 2 inches wide) surface, -10 penalty due to earthquake(which is even specifically used as an example)
>>
>>47081130
http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Quieting%20needles
If you're hearing someones last confession, they're not dead yet, so this might not work.
>>
>>47082714
And I will gladly take these solutions to the people who can implement them.

However, Soulvenom Infusion was written with the intent to make it easier to kill people and KEEP them dead, because death is so cheap at high levels and that was something that people had brought to us before. So weakening soulvenom infusion runs pretty counter to its intended purpose.

I'll talk to whoever needs talking to, but I can't do more than that.
>>
>>47077830
that i might end up alone
>>
Question:

Say I have an Abberant bloodrager with about 30 feet of reach with a reach weapon. How do I make it as difficult as possible to cast while inside this range?
>>
>>47082743
>>47082789
Guess that taste in my mouth is my foot, then.
>>
>>47082762
Trying not to be a dick here, but you probably should've led with "Well, I didn't write this, but I'd imagine there are no mundane means to remove it because..." or something to that effect instead of going "well, show me how it could be done IRL and then we'll talk".
>>
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>>47082813

Are you me?
>>
>>47082858
It takes less of my time to jump right to "give me reasons why I should do this" than to play telephone tag between PFG and Steelforge. I could have worded it better, but it's too late now.
>>
>>47082874
i dunno
i have plenty of friends at the moment, but it feels like theyre all starting to settle down and move on with their lives while i just keep doing the same shit ive always done

i feel like ill end up "that weird guy" in the group and i wont be able to connect with my friends in the same way any more

sorry for blogposting
>>
>>47082922
Yeah, it is, forever.
>>
>>47082832
And in 3.5 it was worked out to be roughly a dc 80 escape artist check for an otherwise normal medium sized creature to crawl through a 2inch space.

Hell it was only something like a dc50-60 balance (rolled into acrobatics) check to *mundanely* walk on clouds.
>>
>>47082762
>Somehow, I became the guy everyone bitches to when they're dissatisfied with something

People tend to bitch about and to you because you have a tendency to melt down and be a loud asshole to us, then act like it's all OUR fault when you said something retarded that the rest of DSP had to backtrack on.
>>
>>47082813
Somebody get promethian alchemist bro in here stat to cook this anon up a daughter.
>>
>>47082140
I've been doing some freeform RP lately and accidentally ended up with two people for whom clothing is an important part of their abilities. Oops?
>>
>>47083019
Let me rephrase then: Until I stopped pretending I haven't always been a giant asshole, I was the dev people called on to fix problem X, Y, or Z in whatever playtest material was being looked at. And if things weren't altered to the satisfaction of the requester, I was the one being blamed.

I don't enjoy being put in that position.
>>
>>47083109
We do that to the other people too when they post. They tend to either tell us what's not changing and why, or address things unbiasedly.

Except Gareth and grappling/chabingers

Maybe you should take a break from 4chan, man.
>>
>>47082810
>So weakening soulvenom infusion runs pretty counter to its intended purpose.

Didn't think about it.
>>
>>47083109
And now we have Gareth and you're just around to be a vestigial blowhard.
>>
>>47083143
>charbinger
You rang?
>>
>>47083019
Exactly, you can't be wrong (demonstrably so) and still take the moral high ground when "apologizing" without looking like a massive asshole or a tantruming child.

The rule was stupid, the argument made for not changing it is dumb, and bitching about getting called out on it is terminally stupid.

Simply responding like >>47082832 did with "hey shit I was wrong, don't I feel silly" ends the 'argument' nicely.
>>
>>47083143
>Maybe you should take a break from 4chan, man.
That time that Elric, Gareth and Forrest were all on a break from 4chan was an absolute pleasure. Much less bitching about this or that from whatever DSP playtest is going on and people actually started to talk about PATHFINDER!
>>
>>47082922
You were just talking in >>47082237 about things being associated with your name, which I'm assuming means you are concerned with how both people in the industry and customers of the industry react to your name. Isn't it worth the few seconds of extra typing to add that clarity, when doing so can keep dirt from being tossed on your name because folks misunderstand who is responsible for certain material? It's like, you're the messenger here delivering our opinions to the appropriate writer, but you're making yourself out like a bad guy when you don't make sure people understand before anything else that you are the messenger in the scenario and not the writer, because otherwise they assume you ARE the writer and then get upset when you explain you can't change things.

I'm not saying you need to run everything we say to Steelforge either, just that you'll probably save yourself trouble by making sure people here in /pfg/ understand the extent of your influence when talking about stuff like this. As cozy as /pfg/ has gotten with DSP this is still 4chan, people will blow misunderstandings way out of proportion if you give them the chance.

And I don't want to sound like I'm accusing you, or that I think you need to go back and somehow undo all the confusion caused by the wording. Hopefully I don't sound rude or abrasive- I'm genuinely trying to be helpful, because my experience has been that it's better to take the time to make sure you're clear with people than end up in the shitter because someone else didn't understand what you meant.

>>47083109
Can't blame you for that, it's a shitty position to be in when you're blamed for stuff that's not your fault. The best I can suggest is making sure that the first thing people hear out of you is that you don't necessarily have the clout/position to fix the problem yourself but that you'll pass what they say to the people who do. Then again, pretty sure I've seen you do that before, so maybe it doesn't work.
>>
Anyone have experience in mixing 3.5 with Pathfinder?
>>
>>47083282
They're the same systems. If you know what stuff to avoid in 3.5, it works just fine. If you don't, google helps.
>>
>>47083233
Can we have that again?
Maybe have them just go away for good again?
>>
What is THE best Pathfinder module (or 3.5 module that's easily compatible with Pathfinder)? Also, what would you recommend I allow/disallow for first-time players?

I've DMed Pathfinder before, but it was a couple years ago, for experienced D&D players, and I rolled my own. Looking for something I can run first, then build my own campaign from there.
>>
>>47083282
You can use most 3.5 things in PF just fine with minimal changes. Properly converting monsters and NPCs is a pain in the ass, though.
>>
>>47083233

>3pp isn't pathfinder
This meme again?

I don't know. Forrest tends to be fairly pleasant and easy to talk to at least.

DSP as a whole could stand to be less aggressively marketing here though.
>>
>tfw I just learned bluing is a thing
>tfw I can now have a black blade forged with gold inlay, or a spear with a fire orange tip and it's historically accurate

Have you ever been encouraged to add neat historical techniques or habits into your games?
>>
>>47083318

Age of Worms.

Actually better for PF than 3.5 because it doesn't make rogues cry nearly as hard.
>>
>>47083143
I probably should take a break, though that's never actually managed to improve anything so far.

>>47083172
Gareth's actually been on here longer than I have. So I was never actually needed.

>>47083216
I could have done a lot of things differently. I explained my position to the best of my ability. Anything beyond that I'll simply have to work on in the future.

>>47083240
I appreciate the advice and support.
>>
>>47083306
>>47083326

My main concern is the balance. PF is a mess already, and I really fear to open a even bigger can of worms by bringing in 3.5 stuff.
>>
>>47083388
Remember, don't take it personally.
>>
>>47083449
It actually makes the martials more useful (3.5 martials were overall stronger) while the casters merely get more interesting.

If the casters were breaking things before, they'll still be breaking things. If they WEREN'T, then it's a non-issue since they've probably got a gentleman's agreement internalized.

Maybe use PF polymorph.
>>
>>47083388
Just expanding on what >>47083240 said, if you're clear about who is actually responsible for writing the material that you are being asked to change (or at least spell out that you aren't the one who is in charge of it) then when you're in a situation like >>47083109 you've got something to fall back on. If people are bitching at you for not seeing the changes they wanted, you can just say "I told you guys up front that I'm not the one writing that and all I could do was pass your ideas along to the person actually writing it." and absolve yourself of any guilt. That should cause most of the blame getting thrown on you to go away.
>>
>>47083449
It's literally the exact same system, Anon. The only things that will break balance are very well documented on forums and can be found in seconds.
>>
>>47082606
Oh fuck off, you're even more grating because YOU YOURSELF think you're important. You've done nothing to show that you're anything more than a sad and lonely anon who posts to get attention. Let's look at it another way: If JJ, Seifter, Buhlman, or Price showed up in the thread, they'd garner more respect and chutzpah than you ever had in your entire time here, because at least they have a body of work behind them (however poor). You? You're nothing.
>>
>>47083449
Like you yourself said, PF is a mess already. As long as you don't indiscriminately allow your players to use any 3.5 material they want, it probably won't make a big difference. You probably ought to be careful with PrCs(especially ones meant for casters) and spells, but most other things will be just fine(or at least, no worse than Pathfinder already has).
>>
>>47083498
some people don't have time to design their own game
>>
>>47083499
I kinda do want to see the paizo devs in here, to see how they handle it.

Still secretly thinking JJ has a mindbreak fetish, desu
>>
>>47083498
>It's literally the exact same system, Anon.

It really isn't. Sure, there aren't any enormous changes, but there are tons of small ones. Many of them for the worse.
>>
Someone explain this to me since I'm a complete idiot.
>An ethereal creature can't attack material creatures, and spells you cast while ethereal affect only other ethereal things. Certain material creatures or objects have attacks or effects that work on the Ethereal Plane.
So what happens when I cast summon monster while I'm ethereal? Are they stuck on the ethereal plane or do they come back with me when whatever effect that causes me to be ethereal expires?
>>
>>47083549
I'd honestly love to see one of them show up and even pretend to take feedback; it means that at least one of them was willing to take a step and see what happened when they threw their name around.

I honestly feel like JJ is just opinionated and not necessarily a bad designer; he's just weak-willed and easy to push around compared to the likes of Buhl "Wizards need buffed and monks need nerfed" Man.
>>
>>47083499
>Projection: the post.
The only thing that would make it more perfect is if you also called him a cuck.

>>47083549
I thought this was confirmed? How many of his "pure and beautiful" waifus have -4 will saves?
>>
>>47083499
>If JJ, Seifter, Buhlman, or Price showed up in the thread, they'd garner more respect and chutzpah than you ever had in your entire time here, because at least they have a body of work behind them (however poor).

Speak for yourself. I might not agree with BP on everything he says, but at least he hasn't actively made the system and setting I play in worse. You say "however poor" like their body of work is "just" bad but that you can ignore it (Seifter excluded, not sure why you're taking a shit on him). If BP spews some dumb shit, we just ignore him. If JJ/Buhlman/Price spews some dumb shit, we get a whole new AP or an unneeded nerf or a line of bad feats from it.
>>
>>47083591
Do I have a name on like I'm pretending to be actually someone important?
>>
>>47083602
>at least he hasn't actively made the system and setting I play in worse.
Not for the lack of trying.
>>
>>47083492
I don't want to drag this back into the mud, but the way that people approach me about things has a huge impact on how willing I am to champion their request.

As an example, the medic. I'm in the process of doing a major rework of the class and when I made that announcement someone posted that they were building an Angel of Mercy/Sanguinist medic, and that they would appreciate it if that combination still worked.

I didn't even write those archetypes with the intention of stacking them, but I'm making damn sure that Angel of Mercy and Sanguinist still stack when all the changes are said and done.

I've fought tooth and nail to bring fan requests into our material, and I enjoy doing it. Just give me a reason to want to do it.
>>
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Don't hide it from me, /pfg/.

Tell me about your homebrew
>>
>>47083584
It is an incredibly stupid business decision to post here unless you really need some cheap advertising.

>>47083608
I'm not important at all. The name was a way to organize the cluster fuck of an argument that the kinestistist argument was.

I'm just the only person who actually posts builds. Hence: buildposter.

In fact, I have no idea where the whole "you totally want to be important" thing came from.
>>
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>>47083649
It's in the new pastebin: the Charmbound Witch, which is basically just a quickly-smooshed-together way of playing an Occultist/Witch.
>>
>>47083670
>It is an incredibly stupid business decision to post

Yeah, that's true.

Though to be fair, it's an incredibly stupid business decision to publish a 3pp at all, so I guess that's how DDS and DSP get away with it.
>>
>>47083649
Oh boy. I'm terrible at homebrew but stuff I've been wondering about:

>playable pseudo-mummies
>playable living armor
>homebrew Transmutation spell to trap things in paintings
>playable snowmen
>>
>>47083670

It's because you continue to use a trip code even though the kineticist argument was months and months ago.

It reeks of "look at me! Remember that thing I did? I'm still relevant!"
>>
>>47083647
Medic is a "healing" oriented initiator correct? Is there a link you could provide to it? I thought it was just some random tripfags homebrew when I first saw it.
>>
>>47083647
>I don't want to drag this back into the mud, but the way that people approach me about things has a huge impact on how willing I am to champion their request.
So we supplicate ourselves before you or we get nothing? Got it.

Amazingly, the way you respond to our comments and questions has a huge impact on our reaction too. When you come at us with a Paizo level hostile "it's not realistic unless a wizard does it" response, we respond with hostility in kind.

The fact of the matter is you want us to be nice to you, but you don't want to have to tone yourselves down for us. Get over yourself: just because we like the stuff you company produces doesn't mean we have to like you.
>>
>>47083718
Like I said, it's going through a major rework, but I'll link you to the playtest doc.

https://docs.google.com/document/d/1fkVJcjXIEZiZj_vpumo_8qy0TZfQl2hZ-tKV4rLnxLM/edit?usp=sharing
>>
>>47080210
Best masked man coming through
>>
>>47083647
>I don't want to drag this back into the mud, but the way that people approach me about things has a huge impact on how willing I am to champion their request.

So basically you approach this exactly like Paizo.

"You'd better be nice or I'll discount all your feedback, because my fee-fees are too fragile to actually want to make good material."

Here's a tip, Elric: if someone's giving feedback, listen to it. Don't get drunk on your own hype.
>>
>>47083753
>>47083782

Fair enough. I shouldn't have posted that.

I wanted to show that I do try to fit peoples requests in as much as I can. I shouldn't have also tried to make an attempt to further express my frustration. I'm sorry.

I don't want special treatment, I just want to explain my position. Which I am terrible at.
>>
>>47083716
Its more of a "i'm the guy who is in a lot of arguments, so you can reply to me about an argument and we can continue it" thing combined with a "this is the guy who actually posts builds, does math, and compares things so he probably isn't talking out of his ass."

For those interested: You have all changed my mind about the bard. After doing some builds I have decided that its not a shit class, and actually can help out a lot in the right circumstances. You really need at least two other physical attackers on your team though, and the bard can't really fill the "i'm the arcane caster" niche.

Also: it's not a trip you newfag

>>47083647
No offense dude, but we don't need you, and we certainly don't owe you.
>>
>>47083647
>Be nice to me or else I might make changes out of spite.
>>
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>>47078740

>Inevitables are basically robots and won't do anything except fulfill their Prime Directive.

>not giving them a new directive
>>
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>>47083825
>No offense dude, but we don't need you, and we certainly don't owe you.
Take your own advice. All the offense meant.
>>
>>47083649

Right now trying to work on a Fey-inspired paladin archetype.

>Can be any good alignment
>Loses heavy armor and shield proficiency
>4+INT Skills per level, adds Knowledge (Nature), Perform, and Acrobatics to class skill list
>Trades Detect Evil for a large bonus to Perception, Sense Motive, and saves against illusions vs evil fey
>Trades Aura of Courage for immunity to paralysis
>Divine Bond becomes an animal companion from the druid list, gains Fey Template at 11th level
>Never gains mercies, but gains certain bonuses at those levels; only one I've settled on so far is at 6th level its paladin caster level=paladin level and it can prepare a number of ranger spells equal to CHA modifier each day as paladin spells

I'm worried I'm making it too strong, though.
>>
>>47083844
Hey a broken clock is right twice a day and in this case BUILDPOSTER hit the nail right on the head.
>>
>>47083844
>Take your own advice. All the offense meant.
None taken?

Because without me then you guys would be...wrong about the kinestist? No one cares.

I post because I want to. I'm beginning to think this really hardcore projection going on.
>>
>Doing more building of gladiator character
>old Wizard 5/Alchemist 1
>67, when he was 52 his wife died and he decided to get swoll
>learned to wear heavy armor, has power attack and toughness
>donned the gladiator persona Iron Age
>sleeveless full plate to show off tattoos
>right before gladiator combat casts bear's endurance, bull's strength, monstrous physique I, haste, shield, long arm, rage, lesser age resistance, magic weapon
>heads into combat with Str: 30 & Con 18
>has 2 attacks, same as a fighter of that level
>AC 26 & 62 HP
>pretty decent saves
>does 1d12+20 with a +15 to hit
>wearing a sipping jacket in combat and uses scrolls/extracts because no arcane spell failure

Dear lord this is terrible, but I fucking need to play it.
>>
>>47083826
No, I won't do that. I absolutely will not make changes out of spite.

At this point you have no reason to believe me, of course, but that's too low even for me.
>>
>>47083649
Posted on here a few times. The Agent, a PoW class.

Only the non combat half is finished. I've made and scrapped the combat side twice, so trying it again today.

>https://docs.google.com/document/d/1WKwyK10BvzqVb9M3lIJ0ZyraUNSuEr8y0QK6ML6d-6Y/edit?usp=sharing
>>
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>>47083649
My custom weapon creation system: http://pastebin.com/rr1ZiWHn
>>
>>47083647
God damn you're being a jackass. Fuck off.
>>
>>47083954
Can we stop arguing about shit that isn't important?
>>
>>47083915
>wearing a sipping jacket in combat and uses scrolls/extracts because no arcane spell failure

Scrolls do have arcane spell failure. http://www.d20pfsrd.com/magic-items/scrolls
Activate the Spell: Activating a scroll requires reading the spell from the scroll. The character must be able to see and read the writing on the scroll. Activating a scroll spell requires no material components or focus. (The creator of the scroll provided these when scribing the scroll.) Note that some spells are effective only when cast on an item or items. In such a case, the scroll user must provide the item when activating the spell. Activating a scroll spell is subject to disruption just as casting a normally prepared spell would be. Using a scroll is like casting a spell for purposes of arcane spell failure chance.
>>
>>47083994
If we did that, there'd be no need for a never-ending general, anon.
>>
How quickly the tide turns. Oh ye of little faith, are you this swift to betrayal?

How marvelous.
>>
>>47083753
>>47083825
>>47083826
>>47083875
>>47083954

Alright, in an effort to learn from the mistakes I've made in this thread, please allow me to extend to each of you and to all the other anons an apology.

I am sorry for my behavior today.

I appreciate all the feedback that pfg has given me in the past, whether I ended up using it or not, and I have only managed to give a poor impression of myself. I doubled down when I should have folded.

My only goal is to produce high quality material but I let myself get caught up in trying to defend my position instead of trying to reconcile.

So again, I offer my sincerest apologies.
>>
>>47083996
Oh, ah well then. I won't do scrolls then, or have my familiar activate scrolls and use share spell. That would work, right?
>>
>>47083994
It would have been really embarrassing if you had forgotten to take your trip off for this post Elric
>>
>>47084052

Well, improve and I'll forgive you. Seriously, you need to take the tone of people on here less seriously.
>>
>>47084062
>or have my familiar activate scrolls and use share spell. That would work, right?
Not for spells with "Target: You", no. Share spells allows you to cast on your familiar, not the other way around.
>Share Spells: The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
>>
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>>47084052
Well, okay, I accept, but only because you're cute!
>>
>>47079668
Most of them
>>
>>47081130
If the Paladin can raise him from the dead, have him not willing to return to the land of the living.
>>
>>47077989
try to get them to join their cult and if that doesn't work then just luluby them and slit their throats
>>
>>47084164
"I...I was in Heaven. WHY WOULD YOU BRING ME BACK HERE???"
>>
>>47084153

Is my setting better than Golarion?
>>
>>47084052
Thank you. It's okay to be wrong, just don't be a dick about it, and absolutely don't take shit said here personally.

don't feel the need to fall over yourself apologizing all the time though. There was some misunderstanding and miscommunication, you've made an apology that comes across as genuine, so anons should stop being mad

I appreciate the bit about doubling down - it usually doesn't pan out. Have a good day bud.
>>
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>>47083649
Getting a revamp soon!
>>
>>47082279
If what you're making is a PC, they roll their health. If it's literally ANYTHING ELSE (an NPC, a familiar, a cohort, an animal companion, an eidolon, a construct, an enemy, a minion, the list goes on), you take the average.
>>
>>47084235
No. Not yours. Most of them, but not yours.
>>
>>47084062
No, unfortunately, share spells is one way. I think the build idea in >>47083915 is flawed anyway, because it does rely on you always having time to put up all those buffs. Sounds like you know that, though. Have you considered the idea of just playing a magus or eldritch knight instead? Alternatively, you could use the new spellscribed armor from AMH, probably, but if I recall right that shit gets pretty expensive (4x the normal cost for scribing scrolls).

>>47084052
Thanks, Matey. Just so the communication is clear, I accept the apology- not that I can accept it on behalf of all of /pfg. Just for myself, one of approximately 60 people browsing this thread. I'm not going to give you any vitriol to go with this because I think you've probably gotten enough of a thrashing for 4chan for one day not that will stop you from getting some from other people, but that's out of my hands. As much as people here have yelled at you, I think most of them just want to see you improve, so I hope you don't beat yourself up over it.

Seconding >>47084249, by the way.
>>
What do you guys think of Cerulean Seas? Was considering downloading it, but I'd like to get an opinion here first.
>>
>>47084085
Fuck off anon, you're talking to someone else entirely posting from a phone.

Go be outraged over something that matters, not people who think that being an asshole over someone else fucking up is just as obnoxious.
>>
>>47084225
Actually by RAW you can't bring the unwilling back with revival spells.
>>
>>47084280
>because it does rely on you always having time to put up all those buffs.
The concept behind the campaign is gladiatorial combat, so I think I'll have time to prepare.
>>
For the guy who wanted the Npc to give his last words, there should be a cheap magical item he can record a message in. They find him dead and he gives a bit of exposition. Or if he has caster abilities he can have cast magic mouth with the trigger being specific individuals, the party, enter the room. He realizes he's going to die and leave an important message just in case before making his final stand.
>>
>>47084104
Oh, ah well. I'll just use extracts then.
>>
>>47084326
This is the best way to do it. If he is alive enough to speak then he is alive enough to CSW. Have him leave a "they are coming, but before they get me, hear this..." message.
>>
>>47084052
Honestly, until you show you can do better shove the apology, show don't tell, you do this shit too often for "I'm sorry" to suffice, show improvement.
>>
>>47084350
>>47084326
Also some effect that works as per speak to dead or something.
>>
>>47084309
>>47084225
I always interpreted the time limit on rez spells as being how far into the process of having their soul judged they can be and still have it pulled out and yanked back to the material plane. There's probably a shit ton of paperwork to file every time someone gets revived, but it takes a stronger revival spell to pull someone out of the actual court room they're being judged in than it does just to pull them from the line leading into the court before their case starts.

>>47084316
Hm, yeah, I guess in that case it might not be a problem. Still, seems dangerous to assume you'll always have your buffs.

Either way though, my point about spellscribed armor still stands. I don't remember exactly how it works, but it might be a decent way of helping you accomplish the effect you want- it'd be expensive, though.

You can get spell tattoos too, and those generally function similar to scrolls but maybe allow you to bypass ASF. Another option (for some spells) is to get a divine scroll version and just make sure you can pass the UMD check to activate it. As a divine spell, it wouldn't interact with ASF... right?
>>
>>47077830
>What terrifies you

The Groke.
>>
>>47084052
Apology accepted, but for fucks sake please learn from the mistake. Don't just feel like a martyr because you were made to apologize for fucking up, actually work to change so we don't end up repeating the process in a month.
>>
>>47084350
>>47084379
Or just, a smeared message on the ground written in the only thing he had left to pen a message with: his blood. Although that only works either the message is brief or your players would think it's funny that he somehow wrote three paragraphs of exposition (covering two thirds of the available floor space) before dying.
>>
>>47082279
You take the average. Cast it in a desecrated area however and you will have +1hp per hit die, so that's nice.

>>47084267
I know for a PC with shitty rolls you can spend downtime to buff your ho to the max of what the HD allowed. Can you do this for non PCs such as your dog or your undead army?
>>
>>47084440
>They walk in on his animated corpse scrawling the message over and over, and over, covering every surface it can reach.
>>
>>47084398
>I always interpreted the time limit on rez spells as being how far into the process of having their soul judged they can be and still have it pulled out and yanked back to the material plane. There's probably a shit ton of paperwork to file every time someone gets revived, but it takes a stronger revival spell to pull someone out of the actual court room they're being judged in than it does just to pull them from the line leading into the court before their case starts.
Nah, that was ruled out by the big Mummy's Mask article on souls. If you're ever going to be resurrected, Pharasma knows and makes you sit on the courthouse steps until the magic bus comes by to take you back.
>Souls inhabiting the Outer Planes are known as petitioners and, as they’ve begun new lives, can no longer be returned to life by mortal magic. (In her capacity as the goddess of fate, Pharasma knows which souls are and aren’t done with life, including those destined to be called back to the Material Plane via magic. These souls are not judged or transformed into petitioners. Rather, they’re left to wait in the Boneyard until resurrected and allowed to progress toward their true death.)
>>
>>47084463
oh geez
>>
>>47084463
If his corpse animated because of his sheer willpower and desire that his message be past along to the PCs, that's pretty metal.
>>
>>47084497
>Has written literal paragraphs in own blood looks like hell.
>Paladin lays on hands
>Explodes in divine light
>>
>>47084452
NPCs are explicitly allowed to use the retraining rules ("This allows an NPC soldier to begin her career as a warrior and eventually become an officer who is a single-classed fighter"), but in your specific examples, no, because neither a dog, nor mindless undead, are intelligent enough to be capable of retraining, which is for sapient characters.
>>
>>47084575
But an awakened dog- that'll work! The question is just if racial HD can be retrained the same way HD from class levels can be.
>>
>>47084611
It doesn't say it CAN'T be, and I mean, you can retrain racial traits, so race stuff is clearly on the table.
>>
>>47084611
>>47084652
>A dog can retrain out of being a dog

That's kind of suspect and as a GM I'd rule 0 say no unless there was a really good fluff explanation.
>>
>>47084741
To be fair, a sorcerer can retrain out of being a sorcerer (and into a different kind of sorcerer, no less!). Of course, my group has generally agreed that some uses of retraining, although technically allowed by the book, are a no go if they don't make enough sense.

Though, IIRC there's already a magic item for sorcerers looking to change their bloodline.
>>
>>47084611
>>47084652
It doesn't say you can, so you can't. That's kind of how PF rules work. It's a restrictive system.
>>
>>47083705
>>47083649
I've been working on a bunch.

I do need to get back into it, and finish up Haunts. They're a race of 'miscellaneous undead'

They're souls bound into a variety of different objects, like a suit of armor, a skeleton, a doll, a plant, etc.
What they appear to be is largely fluff, so it could fill a lot of undead concepts.
>>
>>47084741
Retraining out of awakened dog to an actual race could be done - just think of it as drinking a polymorph potion.
>>
>>47084741
You misunderstand. Nobody's saying a dog can retrain out of being a dog. By retraining racial HD, we mean

>Retraining hit points takes 3 days and requires you to spend time at a martial academy, monk monastery, or with some kind of master of combat who is at least one level higher than you. At the end of the training period, increase your hit points by 1. You can retrain hit points only if your maximum hit point total is less than the maximum possible hit point total for your character.

>>47084771
It says you can retrain your HD. It doesn't say you can retrain only class HD.
>>
>>47084791
Don't call them Haunts. There's already a 1pp thing called Haunts.
>>
>>47084769
Alchemical ritual to make one portion of your blood be more prominent than the other one (eg draconic -> aberrant).
>>
>>47084611
You can explicitly only retrain class levels.
The rules even say "retraining class levels", at least on pfsrd.
>>
>>47084829
Yes, but how often are they used?
>>
>>47084791
>>47084829
Possesants?
>>
>>47084820
>It says you can retrain your HD. It doesn't say you can retrain only class HD.
Try actually reading the rules? Retraining hit dice isn't turning them into anything else, it just gives you an extra hit point up to the maximum of said hit dice.

You can retrain class levels, that's entirely different. 'Dog' is not a class. And you can't retrain race, though you can retrain into or out of alternate racial features.
>>
>>47084769
>>47084833
Gee, if only there was some sort of explaina-

>Some of the options listed below involve retraining features of your character that are essentially permanent parts of your heritage, such as a sorcerer's bloodline. The cost of retraining these things presumably includes magical or alchemical alterations to your body.
>>
>>47084871
It doesn't matter, stop doing that. There are enough words that all the horrible name conflicts in PF should never be necessary.
>>
>>47084885
>arguing against what I said by repeating literally what I said
>>
>>47084894
To be fair, we already have a bunch of conflicts.

Like if I say I'm playing a Brawler, am I referring to the class, or the fighter archetype?
>>
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Please have the new thread feature hunks in the OP.
Tia
>>
I feel like if it was a low HD, without any abilities or what not, I'd let a Dog retrain into something else.

I mean, being a 1HD Dog is basically like being a level 1 commoner.
>>
>>47084936
His lack of nipples is unsettling.
>>
>>47084974
Clearly it's because he is ALL MAN.

NO VESTIGIAL TRACES OF HAVING BEEN FEMALE ONCE HERE, NO SIR.
>>
>>47082572
This.^ Just make it sort of cutting-edge gnomish pseudo tech that costs a shitton of gp.
>>
>>47084936
Waifus are better than husbandos
>>
>>47084985
>>
>>47084925
That's what I was referring to. Don't create stuff that makes people do that, it's bad.
>>
>>47085002
Fuck you, we're not even page 7 yet.
>>
>>47084974
That's an elf for you. Even the female elves don't have nipples. Except Elsbeth, we know Elsbeth has nipples. That makes her a freak by elven standards. Their young don't breast feed from their mother, they just drink sap from trees.
>>
>>47085004
At least in this case, 'I'm playing a Haunt [Class]' is a lot more evident as to which than 'I'm playing a Brawler'
>>
>>47085024
Normally do it +340 posts
>>
>>47085028
She's a half-elf you goon.
>>
>>47083282
It blends pretty seamlessly in my expieriences. The 3.5 material really filled in the blanks that Paizo left out--sorry if that doesn't make a lot of sense. I'm pretty high.
>>
>>47085045
Then you're doing it wrong. It's normally done when the thread is at page 9 or 10.
>>
>>47085077
That would explain it.
>>
>>47084925
That's as bad as playing an Aegis and a Warder (who has the Aegis class ability).
DSP WHY U DO DIS
>>
>>47085117
My fear is to make th casters even stronger, and the rocket tag even more intense.

Maybe if I use some guidelines like:

1- if exists in both of the, use the PF version (Power Attack, Polymorph).
2- Don't use the Prestige Classes at all. Shit like Initiate of 7 Veils and Incantrix are just too damn broken.
3- ????
4- Profit! (I guess)
>>
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>>47085077
>>47085222
>>
>>47085319
Don't forget the Aegis ability of the Protection Sphere!

And then all the psychic/psionic kerfuffle that flummoxes at least SOME people.
>>
>>47085375
Vigilante Stalkers and Stalker Vigilantes.
>>
>>47085338
God damn it's like there's too much titty.
>>
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>>47081895
Dialysis.
>But but Medieval Technology!
>Anything from 3.5 onwards
Please don't PAIZO. They tend to forget what they've put on their worlds too!

Even an alchemist could probably find a counteragent given some study time - just, not with the first victim he comes across!

"destroy the magic item" = destroyed magic, after all. counter the poison, and its soul-sucking cannot take hold.
>>
>>47085606
Way to be like three hours late to the conversation anon.

But it *is* a good mundane solution: "Break the magic thing" does breaks the magic. You need not unravel its arcane secrets, you just need a better way to smash poison in someone's body than the axe you use when smashing magic doors!

Please restrain the barbarian before he tries his solution on the bard.
... we lose more bards that way.
>>
>>47085685
Oh, just buy a six pack, it's more economical.
>>
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>>47085716
>>47085685
We shouldn't have gotten her those robes as 'funny' as it seemed.

She's been swinging "cure light wounds" all day.
>>
>>47083647
>Medic is changing
oh shit, what kind of changes?

I guess it's a good thing I'm looking to replace my Medic with a Ravenlord Harbinger, then. I can bring him back after all the changes go through.
>>
>>47082389
>the first useful poison in the game.
Ehh, it's still 4000 gp which would put it as the 8th most expensive poison that exists out of 99. It also has a very lame effect at only 2d6 damage, up to 20d6 over 10 rounds, with the kicker only coming into effect if the target dies. But if they're dead, you could just as easily stick some Quieting Needles (a whole 25 gp cost) into the body and Con damage them to death if they get resurrected, which has the added benefit of wasting resurrection money instead of just making it not work.
>>
>>47085791
Depends on who sucks his dick anon didn't you read?
>>
https://app.roll20.net/lfg/listing/46178/colosseo-of-cley

Reposting it for people in need of games.
>>
>>47086607
find someone pretty this time

less "trump", more "obama"
>>
As combat is more mechanically complicated in modern (3e and later) forms of D&D, it's difficult to make it tactically interesting with things like high ground and so on without making it much more complicated.

Unfortunately, as is, the complexity of that combat doesn't really make it much more exciting than "I attack, now they do."

Any idea how to make combat more exciting and interesting?
>>
I don't understand why developers post here. /tg/ has like two people who pay for content, it's absolutely swamped with That Guys who want waifus in every product, pretty much all feedback is the same unsubstantiated never-playtested never-PLAYED garbage Paizotards do about third party but from the other direction ("initiators are perfect, their retarded damage doesn't exacerbate an existing system problem with encounter management"), and the instant you don't sufficiently kowtow to the mob you're raped to death by drooling Mongols.

Someone above said something cute about "so if we don't supplicate ourselves DSP won't do what we want" but DSP already has to supplicate themselves, I'd imagine, to descend into this fucking hive of open piracy and instant hatesplosions. Except for Gareth, who writes about fluffy yaoi OCs and so has always belonged here.

Elrica is GENERALLY an asshole, but she's also right that devs have no reason to listen to criticism that isn't bundled respectfully. Yes, that means you have to SUPPLICATE, grovel, whatever shit you want to call it, it doesn't matter, just like your emotional response doesn't matter - this is the real world. You wear a fucking suit in an interview and you type polite posts to developers. If you can't do that, you're trash, your waifu is trash, and you deserve a Paizo buyout of your favorite 3PP followed by "Vancian initiation" and a permanent case of Paizotardism in the non-existent DM you pretend you have so you can talk about your aforementioned shit waifu.
>>
Illusionists with no mind-affecting immunity only, on both sides, all campaign. Realm of dreams or whatever floats your boat.
>>
>>47086855
>>47087099
>>
>>47087027
Go home JJ. Some of us have actual hardcopies of shit.
>>
>>47087027
You know this thread has had 73 different posters?
You're assuming everyone is the same, or that all complaints or defenses are some small tight-knit group of people.

Surely /pfg/ has regular posters, but just this week I've seen the numbers in threads vary from mid 30s to over 70.
>>
new thread where?
>>
>>47087027
> Fluffy

Wat.

> Yaoi

Wat.

> Supplication

Please don't. Courtesy is nice and makes communication much easier, yes, but dishonest feedback would be bad.

I'm at work at the moment. I'll be around more to talk soon.
Thread replies: 371
Thread images: 36
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