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Warhammer 40,00 general
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New Improved OP image: now with extra genestealers! edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>>
New sisters whe-
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>>46970139
inb4 faggots bitch about the chicken still being there.
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>>46970150
Heresy!
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>>46970139
>Warhammer 40,00

We've gone back in time!
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>>46970139

>It's a 'GW writes shitty rules for Orks and CSM because people buy them no matter what and OP rules for Tau and Elfdar because no one would buy their models otherwise' 40k General episode
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>>46970139
needs more chickens
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>>46970139
First for Chaos Marines are better off than Orks.
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>>46970176
We we already got one faggot who's bitching about the bitching.
The chicken is holding a spot for the next full codex release.
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Stygies VIII a best!
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Orks are made for fightin' and losin'
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eldar, harlequin, dark eldar

needs corsairs.
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>>46970229
Not enough genestealers
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>>46970238
>>46970238

Ork players is made for whining and... well whining pretty much
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>>46970255
I actually play blood angels, Are you telling me only ork players get to shitpost?
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>>46970255
Then what are CSM and nidfags made for? :^)
http://www.totellstories.com/40k/
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>>46970252
But anon they're all genestealers
>>
I like the Genestealer hybrid
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>>46970235
>Stygies VIII a best!
Look at me, so cool! I wear red and black because those are the colors of blood and chaos, which means I'm dangerous! And my planet is named after the river of the dead, which means I'm dangerous and cool!
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>>46970139

>No Corsairs in OP

Sort that shit out.
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>>46970305
Genestealers are like Dakka. There's never enough.
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>>46970210

While I think there were plenty of people who bought Tau and Eldar just because (look at how popular they were in 5E and 4E respectively, when they sucked) the sales and rules for things like Riptides, Stormsurge, WK, and 6E Wave Serpents, and new Jetbikes definitely were business related and you can even see some of those units sold out on release.

But that makes me wonder about space marines. Space Marines are getting really strong rules but they were already the overwhelmingly best seller. What gives?
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>>46970361

>Eldar use guns that shoot shuriken discs
>the dead bodies all have neat little bullet holes
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Better strawpoll: Which army has the least annoying playerbase?

http://www.strawpoll.me/10076846
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>>46970401

Blood splatter patterns and wound on the right most corpse look like they were killed by flying buzzsaws.
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>>46970450

Not counting obscure factions like mini-dexes and FW armies, I'm gonna go with DE, simply because they are the fewest in number and aren't as loud as the other vocal minorities.
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>>46970401
you realize that corsairs, which are what is pictured, dont exclusively use shuriken weapons?
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>>46970255

I'd simulate my penis in her vagina, if you know what I mean.
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>>46970450
I've never heard or seen AdMech fans being annoying.
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>>46970345
And your point is?

Thats how "cool" works. Do you want pink fluffy warriors from planet buttsex ? We already have Emperors Children
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>>46970450
Space Marines should really be divided in the different factions/codices, because discussing vanilla is a complete clusterfuck, BA can be annoying sometimes, DA and SW are more often then not the victim of trolls while the GK are "ok", except for the fact that occasionally (but much less then DA or SW) they are reason of hate because of their OPness in 5th, Draigo and/or what happened to the Sister in the 5th codex
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>>46970540
They are generally bretty gud guyz if they aren't using War Convo in a meta they shouldn't be.

I hope they get a combined codex and the stuff they need to make a more well rounded army without resorting to the power formation.
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>>46970540
>has never seen techpriest spam

Nigger please, keep trying to pretend you're not a Mechfag. The only people who don't find Mechanicus grating as fuck are people who like them.
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Shorter lance, or longer but more obviously converted from Eldar parts lance?
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>>46970553
There isn't even CSM on the list. I think that's a more important distinction to worry about.
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>>46970586
Shorter.
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>>46970540
thats because admech has no fans
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>>46970586

The longer one looks like shit. You might be able to grab a longer Eldar style wraithbone barrel from a larger tank on eBay, or maybe build your own, but using the crystal as an extension isn't a good idea and makes no sense.
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>>46970568
If that rumor about the AdMech and Skitarii getting rolled together turns out true you might be in luck.
>>46970581
Tech Priest spam?
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>>46970586
I'd say shorter, though it depends what you're using it for.
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>>46970610

>Admech has no fans
>all their kits were in the top 28 best sellers list last year
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>>46970612

The crystal is a native part of the barrel. I'd need to trim it off, not use it as an extension.
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>>46970610
I like Admech. Their stuff is really cool looking in a 1950s vision of the future kind of way.

(I am a Necron player though).
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>>46970593
I just noticed that. Something isn't right here.
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>>46970633
>top 28

Lol. I was 28th place in the Olympics guys!
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>>46970633
>WAACfaggots who run decurion
>fans of anything
lol
>>
They need to make an Inquistion Start Collecting box. I want to buy some acolytes and servitors at below heart breaking prices.
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>>46970397
>But that makes me wonder about space marines. Space Marines are getting really strong rules but they were already the overwhelmingly best seller. What gives?


Space marine players confirmed for biggest whiners. ' Rabaeh my genetic supermen got beat up by fagootelfs, help"

And so 4 retarded psychic powers, the grav weapons (in its current form) and whole lot of shitty formatons came into being
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>>46970629

Magnetising all the Knight types, that includes Lancer.
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>>46970653
Explains why Marines haven't been getting -any- votes if that includes CSM
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>>46970678
As big as a fan of marines I am I know the marine fans can be bothersome to say the least. I just now noticed that there is no choice for daemons.
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>>46970674
Ah, then Shorter for sure. If it was for a looted Orks thing looking like eldar is okay, but the fire prism crystal is very distinct.
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>>46970638

For some reason I thought you used the old fire prism crystal and glued it to the base. What happened to the plastic web on the top half of the crystal? The new fire prism cannon looks okay out of the box.
>>
Last time posting for advice.

I have a game this weekend against an Ultramarine Battle Company at 2000pts.

Have only played regular space marines once before (same guy) at 1500 and I wasn't using formations since I didn't have all the units.

Now I have everything I need for a decent Reclamation Legion but I hear there is a bit of a stigma against it.

From what I understand though a Battle Company can be pretty strong and since I don't bring the cheesy formations ( I don't own Wraiths and I only have three Destroyers) I was wondering if just the Reclamation Legion and a Royal Court would be fair.

Is the RL only really overpowered when you include the good formations?

1996/2000

Reclamation Legion

Overlord - 145
>Solar Staff, Tachyon arrow, Resurrection Orb
10 Immortals - 300
>Night Scythe
8 Lychguard - 370
>Night Scythe, Hyperphase Sword and Dispersion Shield
2x10 Warriors - 235
>Ghost Ark
20 Warriors - 260
>Walk with the RL's OL
3 Tomb Blades - 66
>Nebuloscope, Shield Vanes, TL Gauss Blaster

Royal Court

Orikan the Diviner - 120
Vargard Obyron - 120
Overlord - 145
>Veil of Darkness, Gauntlet of Fire, Warscythe, Mindshackle Scarab

All I can do for 2500 is add the Annihilation Nexus (Doomsday Ark and 2 Annihilation Barges) which will only bring me to 2406 so I need like 5 more Tombblades unfortunately. I know he has the Armored Task Force as well he could bring for 2500.
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>>46970666
>>46970678
>>46970704
>thread is just full of people whining about space marines
>everyone just bitches about space marines, every edition, even when they were crap like in 2E, 3E, 4E, late 5E

Kind of proves space marine players aren't the whiniest players, unless you're whining about your own faction.
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>>46970704
>>46970678

Gee I wonder who can be behind this poll?
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>>46970610
No they do.
They used to whine even more than sisterfans about wanting some models, as if the 2 enginseers an 4 servitors were not enough for admech.

They are busy painting and oogling the models they literally waited decades for, to be annoying right now. And yes I know a person who waited 12 years for that. Even has a whole converted IG.
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>>46970716

On the sprue I've got, one third of the crystal webbing is moulded to the barrel and the other two thirds are separate pieces.
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GIVE ME A FUCKING ASSAULT VEHICLE DEDICATED TRANSPORT WITH 20 MAN CAPACITY, RIGHT FUCKING NOW.
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>>46970718
Hi there. Saw your posts before but I have been busy.

RL is not oppressively good without Canoptek Harvest or the destroyer cult, as Necrons have difficulty with movement and don't fare well in melee combat.

Nexus is really bad without very specific support (skyshield landing pad and running a few formations of it. The arty shoots from the skyshield, the skimmers act as objective takers with a 30 inch movement speed).

Don't use TW Gauss blasters on the tomb blades. TL gauss is inferior to TL tesla against Space Marines, coming out by a fraction when in rapid fire range but otherwise coming out behind.

You need some way to guarantee your scythes come in early, either spend 50 points on a communications array or switch the royal court Overlord for Imotekh.

Necron's are not as good against vehicles as they seem, you need to be very close and focus fire for it to function. Either you need Heavy Destroyers, Doom Scythes, or Command Barges with Scythes to go cut up transports and heavy vehicles.

I have lost against an ATF as Necrons before. It is rough if you cannot pop transports easily.
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>>46970892
plz. give the orks one too, then we can all be happy.
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>>46970938
Literally the battlewagon
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>>46970938
Aren't Battlewagons Dedicated Transports?
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>>46970892
>>46970938

I'm surprised you can't do that with the Forgeworld Battle Wagon or Stompa.

They have a transport capacity of 20 don't they?
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>>46970892
>I want to lose a third of my army in one turn
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>>46970610
I love AdMech, always have.

Going to pick up their Start Collecting box, how are they as an army? Pros and cons? And is the Dominus Maniple that it comes with any good?
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>>46971028
Forgot to add reduce all units point cost to 0, so I can finally "win".
>>
Still needs BA, DA, and SW. And we need to split Admech up. And get rid of the extra scion.
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>>46971143
Ad mech and space marines are represented.
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>>46971028
>like 400 points tops
>1/3rd of your army
nice math
>>
>>46970235
Stygies VIII is my favorite fluff-wise and color-wise, with Metalica being in second.

The Xenarites of Stygies VIII are pretty cool, especially since they like to investigate Xeno tech, because they believe that the Omnissiah guides not only them, but the Eldar as well, since Sam Hainn(?) helped them fight off traitor legions during the Horus Heresy, which us why they like to investigate Xeno tech, because they believe that the Omnissiah guides the Eldar, it's not tech-heresy.

There's also the fact that the Inquisition, the Mechanicus/Other Skitarii Legions, and Chaos have all waged war against them at one point or another.

Now-a-days, everyone just leaves them be, so long as they keep quiet about what they do.
>>
I always see folks referring to 2+ rerollable cover save when it comes to Ravenwing but I only get the rerollable part. Didn't the Darkshroud only give stealth? Would someone please catch me up?
>>
Anyone looking forward to the flyer update?
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>>46971241
skilled rider gives a +1 to jink saves
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>>46971242
No and you should be ashamed for even suggesting it!
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>>46971256
Ahhhhhh. Okay got it. So just the command squad/black knights then. Thanks anon.
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>>46971190
>>like 400 points tops

A Spartan is already 300 points empty, numbnuts.
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>>46971322
>spartan
i never said anything about a spartan you dumbfuck.

i want a big AV13/12/12 20 man rhino for 70 points
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>>46971242
Yknow, if some friends and I happened to own multiple flyers, an air based dogfight campaign with those rules would be pretty dope. Promoting fighter aces and squadron leaders and shit.

I want a maverick style hotshot nephilim pilot pissing off techmarines and upgrading his engines...
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>>46971383
>someone uses existing rules template for such a concept (assault vehicle 20 man transport)
>points would come out to 1/3 of your army if you loaded it with 20 men
>HUR DUR NICE MATH GENIUS
>I DIDN"T EVEN SAY ANYTHIGN ABOUT SPARTANS DUMBFUCK

You're a fucking moron, you didn't say anything about ANYTHING other than 20 man assault vehicle. And that would take over 33% of your points in the current game design.
>>
>>46971241
>>46971298
>just finished 2 more dark reapers
oh who am I kidding, the marine players in my area are space wolves and salamanders.

oh, well dark reapers are still good.
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>>46971424
>being so fucking retarded that you think a 13/12/12 fancy rhino is comparable in points cost to a av 14/14/14 5hp mega LR/almost superheavy
you are literally retarded
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>>46971561

You never mentioned 13/12/12 at all except your two posts just now.
>>
>>46971383
>>46971561

You're the fucking retard. You need to be more specific BECAUSE THE SPARTAN FUCKING EXISTS.
>>
>>46971588
what part of
>>46970892
made you think i wanted a stupid 350 point land raider that is already available to me?
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>>46971588
Who are you even replying to at this point?
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>>46971561
>>46971588
You're both retarded. A well-armoured 20 man assault rhino would end up more than 100 points, and assuming the more expensive landraiders when talking about assault transports is also dumb.
>>
>>46971613
oh yeah i forgot that was a dedicated transport..

oh wait..

nice try dumbfuck
>>
>>46971635
>A well-armoured 20 man assault rhino would end up more than 100 points,
Jokes on you its costs 70 points.
>>
>>46971614
>what part of this description of a Spartan made you think I wanted a Spartan

It's almost as if the morons who are too stupid to capitalize really are stupid in real life, every single time. Who knew?
>>
>>46971424
>>46971561
Girls, girls, you're both pretty.
>>
>>46971655
Fuck off retard.
>>
>>46971655
>he thinks spartans are dedicated transports
kek go back to eating paint chips you drooling retard
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>>46971639
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>>46971707
>40kgeneral
>posts 30k
literally braindamaged
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>>46971672
>Fuck off, retard.

Fixed. Remember, stay in school, kids, or you'll end up like this guy, raging impotently on 4chan.
>>
>>46971727
Link me to a post where you said it had to be 40k.

I'm waiting.
>>
>>46971745

This moron doesn't say ANYTHING. That's how this whole shitfest started to begin with: his shittily worded, vague ass posts.

For all intents and purposes, he might have well have been frog-raging about "I wish Spartans were DTs", because that fits all the shit he typed. Then he gets called out for it and starts sperging out and raging and calling everyone dumbfuck.
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>>46971383
Gods do you look before you type?
Go get the 20 man assault pod or something. Make sure you stop posting as well.

>>46971680
>Makes request
>Others show were to find it
>Throws fit
It's faggots like you that make other CSM players look bad.
Medically retarded.
>>
>>46971745
>actually being mentally handicapped
yeah wow whod have thought it be talking about 40k in the 40k general
>>46971764
>illiterate retard who thinks spartans are dedicated transports
>the same subhuman mongrel who thinks that 400 is 1/3rd of 1850
unsurprised
>>
Quick question that googling didn't really help with:

If I run my Great Unclean One with the Corruption upgrade (hits automatically wound. Use bearers S for instant death and pens) would the corruption wounds be resolved at AP2 since it's a monstrous creature?

The corruption profile is S:* AP:-
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>>46971948
Yes it would, all his close combat attacks are resolved at ap2 because of the smash special rule.
>>
>>46970593
>implying anyone would vote CSM players as the least annoying.
It doesn't need to be there.
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>>46970718
As a space marine player I am not a fan of the reclamation legion but if I was going to bring out my whole battle company than I wouldn't really have a foot to stand on.
>>
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How do I play harlequins? Like this? Does this work?
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>>46972149
You've got the right idea
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>>46970139
>Order direct from gw.
>Shit hasn't showed up 2 weeks later.

I forgot that gw uses carrier pigeons.
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>>46972222
why would you voluntarily pay like 25% more?
>>
Generals need their own board. Stop shitting up /tg/
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>>46972286
why don't we make a new board for each post so that nobody finds anything ever again
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>>46972357
seconding this idea
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>>46972272
it could be a web exclusive. They're hard to find on ebay and your flgs can't order them.

That's the only decent reason I can think of.
>>
110 replys, 50 of them about which army whines the most/is most annoying.

Sweet thread. 40k general is just shitposting with a 40k theme.
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>>46972486
Nigger, do you realize you're on 4chan?
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>>46972486
>Sweet thread. 40k general is just shitposting with a 40k theme.
you are only realizing this now?
>>
>>46972486
same thing happens every thread. now we have more requests on the OP image
>>
The boys and I are going to take advantage of an addition 10% off at the FLGS. I'm starting my Dark Eldar and need some more plastic cocaine. Currently I have a Venom and 20 Kabalites. I want to spend $100 or so, I can go a bit higher, but not much. I was thinking an Archon, a Raider, and....I'm drawing a blank. Can you guys help? I kind of want to run the Kabalite Raiding party, but I'm not sure yet because I don't really know what's strong with the DE aside from Venom spam.
>>
>>46970937
Thanks for the great post. I have Imotekh but arent communication arrays an imperial guard thing?

I will keep the Tombblade thing in mind, does that mean I should use Tesla on my immortals as well?

Already built the Nexus because I wanted a big cannon but I haven't tried it yet.

I was looking into the praetorian formation with the stalker, how is that one?

>Necron's are not as good against vehicles as they seem

I am finding this out more and more. When I started everyone told me that Gauss was super strong and it was all I needed but it isn't great.

>>46972094

Yeah since I run 4 troops I think the RL provides much needed protection. I once went against Space Wolves and the Wolf Cavalry killed a total of 23 warriors and 6 immortals.
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>>46972561
The dark artisan formation is pretty good.
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>>46972561
You're playing DE with boats, so it's simple
Guys with blasters in venoms
Other guys in raiders
Make sure you have dark lances, blasters and some basic firepower and you should be fine. Expect to have a tough time at the start DE aren't easy to play.
>>
>>46972649
I play Grey Knights, I know what a tough time is. I just happened to pick up Tau a few months before their broken ass book, still kind of reluctant to play them much because I'll get hate. Started DE because those models are beautiful.
>>
>>46972685
>hate
just don't be a dick, and don't play the OP builds outside of the most competitive events.
>>
I've got one of these here Renegade boxes. Been thinking about using a renegade knight in a Vranks renegade list. Would it be worth taking a renegade knight for anti air, armed with the Icarus autocannon and 2 Avenger gatling cannons? Might be pricey for what it does, but the Heretics and Renegades list doesn't really have great anti air. Plus it would look cool.
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>>46972685
Oh well that makes it easy
Imagine if GK could spam melta guns and lances, but had nothing in the way to armor. Their only protection was av 10 open topped rhinos. That's basically DE.
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>>46972561
You're gonna be playing a force that plays fast and loose with this thing called "durability". STILL, with that in mind you can knock somebodies lights out real fast given DE firepower and good CC ability. I recommend some incubi, they're your best CC unit in the codex and if led by a Succubus or an Archon you can get them assault grenades and watch them deleted MEQs with ease. Also look into ravagers for some other sources of muliple Dark Lance and your heaviest vehicle at....11/11/10. Trueborn with 4 blasters in a venom fills both the AT and anti-infantry purposes in one easy package, though getting 4 blasters could be hard since 1 Kabalite warrior box only contains 1 each per 10 models. They're fun, but tough so just remember that when you play them.
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>>46972740
The AA gun on the knight is little more than support fire.
If you need guns that kill stuff with 3+ saves, take the gatling.
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>>46971745
>it had to be 40k.
We're in the 40k general, shit for brains

Do you answer people's questions in a D&D general with black crusade and dark heresy?
>>
>>46972798
Yeah I kinda figured with it only being TL and Heavy 2, it wasn't meant as solely an anti air guy. With 24 more shots shots though, granted at BS6, it's bound to hurt something in the air right?
>>
>>46972561

What do you need more of

>Anti-tank
Ravagers, Scourges, Trueborn + blasters + Venoms

>Anti-Infantry
KWx5 + Venom, KWx10 + Raider +Night shields + Splinter racks, just spam more venoms

>Str 6 spam
Reaver Jetbikes + Cluster caltrops

>"Durable" HQ
Archon

>Strong in Melee HQ
Succubus

>Cheap HQ
Court of the Archon lhamaean + venom

>Best way to fill an extra 60~ pts
Mandrakes

>Anti-air
Razorwing Jetfighter

>Anti-Gargantuan Creatures
Corpsethief claw - 5 Talos pain engines with Ichor Injectors
>>
>>46972723
I typically run the Hunter Contingent (Hunter Cadre + Stealth Cadre) and the Shas'Obama drone formation. It's usually a good and bloody match for both sides.

>>46972776
My friend who's the most veteran says Trueborn aren't worth it. I can make 2 Blasters per box. Chop off shredder barrel and replace with Blast Pistol Barrel. And I was thinking of getting Incubi from the chinaman because THOSE SAVINGS. From $41 to $13.
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>>46972776
Incubi can no longer get assault grenades and as they rely on their initiative to be good they are defeated by cover.
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>>46972868
>Anti-air
>Razorwing Jetfighter

NOT FOR LONG
>>
>>46972486
We just bitch when get bored, If you have good question or idea we answer/debate. We kill time til then.
>>
>>46972924
CSM is now allowed to use drop pods but only for a Skyhammer Annihilation Force with CSM units.

Yes or no.
>>
>>46972924
I've got a question!

Are thunder hammers s9 when the wolf hammer storm wolf hammer the wolf fist 10??
>>
>>46972412
What FLGS's can't order Web exclusives? Mine does it all the time for us
>>
>>46972945
>>46972950
yes
>>
>>46972740
that works but you just made a fairly close range knight with no melee. You might do jack shit for a couple turn if your enemy moves super cautiously. That said, the Gatling gun is the best Knight gun, but 2 is very situational, you better pray the other guy doesn't bring a knight.
>>
>>46972969
You have to suck dick hard or order in exclusively for each individual to hold any stock of web store exclusive models. It's a terrible system.
>>
>>46972945
I'd let them.
>>
>>46972945
yes but only if smashthirster is available as an HQ in skyhammer, and he can DS and charge same turn too
>>
>>46972906
Nah, man. the Archon/ Succubi have them and unless I'm reading the rules incorrectly they can transfer that boon to the rest of the squad so they all strike at initiative.

>>46972878
They work out well enough on the tabletop by supplying 4 quick lance shots at vehicles and 4 str 8 ap 2 shots at MC's making them somewhat multi-purpose with the venom takes care of the infantry due to 2 splinter cannons which you should just always buy the 2nd splinter cannon as it's always a better deal then the stock TL splinter rifle. The only reason I suggest the trueborn over just more regular warriors is mostly due to the increased number of special/heavy weapons they can take.
>>
>>46973024
>drop podding a D thristers into combat turn 1

this is how you put fear in grey knights
>>
>>46973068
>Initiative 1
>Forced weapons
A great unclean one would be 100 times worse in every way.
>>
>>46972924
What is the craziest death star you can make. You have 1000 pts. and 2 codexes max
>>
>>46973041
>Models equipped with assault grenades don't suffer the penalty to their Initiative for charging enemies through difficult terrain, but fight at their normal Initiative in the ensuing combat.
>Models equipped with assault grenades
>Models

At no point does it say it confers to a unit
>>
Hey kids, no one else is talking about it and you guys have good opinions, Gav Thorpe is writing the story for the Deathwing game, is this good?
>>
>>46973089
besides draigo what's the go to beatstick build for grey knights?
>>
>>46973096
>2 codexes max
So you don't want the craziest death-stars?
>>
>>46973100
yes,
>>
>>46973100
no, im 99% sure that gav thorpe is actually illiterate and just copy pastes random words he finds on the internet together to form his stories.

also he just makes shit up as he goes regardless of it making sense or being canon
>>
>>46973100
>The namesake of Thrope's Law
>Dangles
>Thrope
This can only end badly.
>>
>>46973134
I want skillful death stars, 3 codices if you must
>>
>>46973100
Thorpe has a penchant for making the DA look retarded, so this isn't going to be fun.
>>
>>46973117
Big squads of grey knight terminators or the baby carrier. There isn't much but a bunch of grey knights with force and hammer hand work well and the baby carrier is always a terror to deal with.
>>
>>46973098
Well that sucks a big fat one. DE don't have many units that even have assault grenades. Either way Incubi are usually a good buy for an elites slot. What else are you gonna put in there? Wracks?
>>
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>April 16
>out of town for family wedding
>sitting in shitty chinese buffet
>log in and frantically refreshing GW site on phone
>order imperial space marine + renegade game at 12:10pm
>check hours later
>no email confirming order
>panic, might have closed page/dropped signal before confirming
>check monday
>no charge posted to account and still no email
>not showing up in order history
>pissed at first but laugh it off
>Wednesday last week order Renegades from usual store instead, cheaper anyways
>today come home to package on door step
>its from GW
>imperial space marine and renegades box inside
>check account, GW charge was posted a full week later (4/23)
>warstore order already shipped and on its way
>now the inadvertent owner of 4 knights
>>
>>46973000
Fair enough. Would you suggest a melee weapon to back up the gatling cannon?
>>
>>46973117
There's sort of no point in dolling up a grand master when draigo exists these days.
>>
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Anon with the pirate orks from pervious generals. Bought all the stuff. Yes. Anon delivered. Kaptin blackmaw's crazy Krew is coming!
>>
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>>46973171
speak for yourself, making the DA look like fools is fun

>>46973174
>>46973211
these are good points
>>
>>46973192
You could sell some of the knights or something.
>>
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>>46973171
How much redemption are we all going to need?
>>
>>46973192
>>now the inadvertent owner of 4 knights
look on the bright side, now you can sell them for $50 each on ebay! :^)
>>
>>46973192
>he bought the imperial marine
>>
>>46973251
>he didn't
>>
>>46973089
Ive been using a GUO in a mono Nurgle Daemonic Incursion. Deep strikes w/o scatter wherever I need him. I run 4 squads of Plague Drones, 3 with an icon so the GUO has options on where to come in. Biomancy obv; he does work everytime.
>>
>>46973202
either a battle cannon or a D chainsword. So you can either chip enemy knight down before they get you at super long range or fight them with the D.
>>
>>46972878
>>46973041

Trueborn cost 115 pts +65 pt transport and get you 4 shots at 18" with only 5W at T3 with a 5+ armor.

Ravagers meanwhile cost 125 pts for 3 shots at 36" with 11/11/10 3HP 4+ cover or a 3+ cover for an extra 15 pts.
The extra range lets the ravager be a threat sooner, and be safer from retaliation from the enemy, and when you combine that with the higher base defenses of the ravager it makes it the best source for dark lances in the codex.
Additionally if you can get them an obscured save (which is easy) they can get that 3+ cover without jink.

Also if you want venom spam just take 2 HQ slots that are lhamaens in venoms giving you 2 venoms @ 75 pts, and then just spam KWs in venoms giving you up to 6 venoms per CAD @ 105 pts, or hell just buy them as fast attack vehicles for no tax.
>>
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>>46973236
>speak for yourself, making the DA look like fools is fun
>>
>>46973236
Really unless the changeling was the wulfen that killed the DA scouts he didn't do much to convince the DA to say hello to fenris. Then if he is all he did was alert them to some mutants that need purging, thus helping the imperium.
>>
>>46973251
Well really it came "free" with the order of the game

>>46973242
I always planned on owning 3, just not this soon. I'll def be selling the extra
>>
>>46973096
>>46973096
Guard blob with flamers in every squad 3 lascannons 2 autocannons. Sarges have axes and melta bombs. 3 primaris's 2 rolling biomancy 1 rolling div. 1 comisar 2 priests.
Dark angel Librarian termite tanking w/melta bombs digital weapons and a hammer and Azrael.

Massive blob with a 4+ rerollable invuln and overwatching at BS 2
>>
>>46973182
Mandrakes
1) They are a cheap 12 PPM,
2) They have solid stat lines 4 4 4 3 1 5 2 8
3) They have fear, fleet, infiltrate, move through cover, night vision, power from pain, shrouded, stealth making them cover camping champions
4) Their gun which they start with now are S4 AP4 assault 2, Soul Blaze which is solid
5) They are a Dark Eldar unit that doesn't require you buying a transport in order for them to be good

Or say fuck it to the elite slot and focus on the Fast Attack slot which is better anyway.
>>
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>>46973318
He most likely did kill the Scouts. How he's able to enjoy himself on the Rock without Asmodai sensing someone having fun on the Rock is beyond me.
>>
>>46973282
I'm not saying he shouldn't take Ravagers, they are a great source of Dark Lance in the army, I'm just saying he should spread out the AT in the army so that losing a Ravager or 2 doesn't cripple his ability to tackle tanks and MC. Though you probably shouldn't just buy Venoms in the FA slot without something in it seeing how that is also the slot with plenty of solid choices for DE in the first place.
>>
>>46973393
tzeetch
>>
>>46973393
monthly reminder that the Changeling is a herald that pranks grey knights in person, placed nurglings on khorne's throne when he wasn't looking, and the reason why you didn't have toilet tissue when you needed it though you swore you replaced it in time
>>
Are the sororitas formations worth anything?

Although I guess their apocalypse exclusive so it doesn't really matter to me anyway.
>>
>>46972286
/tg/ exists because of 40k
>>
>>46973375
one flamer, goodbye
assaulted by anything with decent armor, goodbye

I wish they were better, but having no melee weapon, no armor means they can't do shit in assault.
>>
>>46972740
>tfw my flgs is selling these at 165 mapledollars a box
>>
>>46973441
well, it's effective and i don't think many would complain about you using it. but if we're pulling out apoc formations i wanna use The Great Cavalcade of Exquisite Excess
>>
>>46973161
>space marine codex, imperial guard codex, inquisition codex
-10 vanguard vets in a drop pod, all of them equipped with power fists and storm shields, dont bother with jump packs.
-Take two priests from Imperial guard and put them in the squad.
-Take a Librarius conclave of four librarians, all of them with force axes, put them with the vets.
-Take an order xenos inquisitor with rad grenades and the Liber Heresius, put them in the squad.

Part 2
>Roll on santic untill you get hammer hand and sanctuary
>then roll on librarius for veil of time and null zone
>if you have some powers left to roll then roll on fulmination for mobility
You have now created a fat squad of guys with S10 ap2, 2++ rerolling all failed saves, zealot, LD10, stubborn, -1T for enemy units in the first round of combat, any psykers you assault are reduced to I1, take a LD test before your first turn to gain scout, take a leadership test every turn after that for counter attack/fear, take a leadership test in combat on ld7 to gain shred, take a leadership test on ld7 in combat to reroll saves in case your librarians bollocks it up or are facing a culexus assassin.

Let me calculate how much this costs...
>>
>>46973456
>one flamer and good bye
That is the entire fucking codex after the open topped nerf

>Assaulted by anything with good armor and they die
The entire fucking codex after the wych nerf, phantasm grenade launcher nerf, archon nerf, and assault rules nerf.
>>
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Is this a good color scheme or what?
>>
>>46973486
>That is the entire fucking codex after the open topped nerf
its fucking infuriating that the no escape rule even exists, it doesnt make any fucking sense and punishes the armies that already had problems with flamer weapons
>>
>>46973459
Got mine for $140 burgerbucks
>>
>>46973459
>tfw ebay is selling knights for $50
>>
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>>46973485
865 points!
It will instant death anything that is less than T7 on the first round of combat so as long as you manage to get null zone it will kill smashfucker, drakefucker and smashthirster without any problems while you will need to hit them with 60 strength D attacks to get past ALL their invulnerable saves.
>>
>>46973485
>10 vanguard vets in a drop pod
and how exactly do you expect to fit the rest of your deathstar in that pod, may i ask
>>
How bad of an idea is rolling all your powers on Sanctic if you aren't Grey Knights?
>>
>>46973597
Ah sorry, that was a left over from the first draft of it.
I meant to drop the drop pod from that list and have them footslog, relying on the librarians and scout move to get them where they need to be.
>>
>>46973603
Not as bad as it sounds. It has lots of really good 1WC powers that you can just throw 1/2 dice at and rarely peril.
>>
>>46973568
got a link buddy?
>>
>>46973649
not him but the only one I see is 60
http://www.ebay.com/itm/Imperial-Knight-Paladin-/272226357002?hash=item3f61f48f0a:g:zpAAAOSwiYFXIXH~
>>
>>46973161
If you want to deathstar, the new hotness is Ravenwing/TWC/White Scar Librarius Conclave trio
>>
>>46973640
Well, that's better news than I was expecting. I've heard Sanctuary is nice. Are there any other particular ones I should shoot for?
>>
>>46973649
Not that anon but 2 seconds on ebay I found these, and numerous bid ones that are starting at 1$ and could go for around 60$.

http://www.ebay.com/itm/Imperial-Knight-Paladin-/272226357002?hash=item3f61f48f0a:g:zpAAAOSwiYFXIXH~

http://www.ebay.com/itm/40k-Imperial-Knight-Lifted-walking-Leg-KIT-converted-piece-/262402205898?hash=item3d1863e8ca:g:~54AAOSwt6ZWVbsZ
>>
>>46973649
they are everywhere
>>
>>46973603
some of powers are useless if you're not fighting daemons
>>
>>46973751
the second one you posted is just a conversion kit for the leg
>>
>>46973751
>>46973689
ah, thanks
maplebay has US-only listings excluded from searches sadly
>>
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>>46970450
>eldar
>0 votes
>>
>>46973784
Not gonna lie I just grabbed 2 links that had knight in the name and were around $50.
>>
>>46972619
>>46972649
>>46972776
>>46972868
So far I'm thinking an Archon, a Raider, a Ravager and that puts me at $77 after tax. Because we're getting a total of 30% off. 20 from the store and another 10 because we piled all the purchases on my bud's "rewards" account so we unlocked the extra 10%. I can get something else. But I don't know what else I should get because I'm not sure how I want to run the army. I don't want the hardest cheese DE list there is, but I don't want to be a constant loser.


>>46972916
Is it going to suck hard with the new flyer phase?
>>
>>46973722
Gate of infinity instantly removes your squads from the board and allows you to deepstrike them back in instantly, you can use it in combat too to escape from a bad fight.

Hammer hand gives the whole squad +2 strength, you can use this to pull some serious shenanigans like giving a 50 man infantry blob S5 or boost S8 attacks to S10.

Sanctuary gives your whole squad +1 invulnerable save which is pretty self explanatory.

The only problem is the primaris, the only power you're guaranteed to get, is completely useless if not facing daemons so you better make sure you roll a 1-3 for your powers.

4-6 isn't bad but that's when it starts to require more psychic dice and thus you start periling.
>>
>>46973827
One of the redeeming qualities of my otherwise terrible Grey Knights is how I can save 3 rounds of combat with boys on a Librarian with 1 wound left and then zip out with Gate and other such hilarious tales. For example, my lone purifier wiping out a squad of IG Vets and MT Scions with a single "Emperor-ackbar" Cleansing Flame.
>>
>>46970450
AdMech and DEldar are tied right now. Fascinating.
>>
>>46970664
Could throw it in with MilTemp.

Chimera, scion box, inquisitor, and, dare I say it, plastic acolytes!
>>
>>46970229
Shut up.
>>
>>46973819
Looking at what you have you seem to have 15 kabalites without a transport so getting them one would be a good option.

The easiest would be another venom, and a raider.
As for building them give the venom a splinter cannon for 10pts, give the raider nightshields for 15 pts for that 3+ jink, and splinter racks to give your kabalites twin linked.
Optionally give the raider the dark lance upgrade, but be aware the raider should jinx 100% of the time so you will be forced to snap fire the lance most of the time.
Also consider giving the kabalites the splinter cannon heavy weapon upgrade it isn't as good now, but it is cheap and can be used with splinter racks.
>>
The DEldar are winning the race on that poll. They might actually deserve it, but which one of you voted for Tau? Also why didn't GW make an AdMech codex back in RT-2E?
>>
>>46973920
In my current possession I own 20 Kabalites and a Venom. My order as it stands is an Archon, a Raider, and a Ravager. If I throw in another Venom, would I be good to go for now?

That would put me at:
Archon
20 Kabalites
2 Venoms
Raider
Ravager.
>>
>>46973890
Wew lad, I know you like your chickens but don't advertise the fact.
>>
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Finally finished these niggas.
>>
>>46973987
Looks solid my future advice at this point is to decide on an escort for the archon as is he has to boot one of the kabalite warriors out of the raider to tag along.

You have 4 major options the first is the court of the archon + archon in a transport of your choice, but the court models are 15$~ a piece and are fine cast so most people don't get them.
Your second is a wych squad in a transport of your choice, the downside is you are taking wyches.
The third option is 4 incubi+archon in a venom you just have to make sure to never assault into cover, and to wait until turn 3+ on the PFP table before you put them into danger.
The final option is to say fuck it he can just stick with his Kabalite buddies in a raider.
>>
>>46973827
Rolling a 6 in a lib conc means you can get a D attack and peril as normal (if you go 4 dice, which you should).
>>
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Anyone else notice how the new dice cubes dont come with a scatter dice?
>>
>>46974071
If you're casting on 2+ then 3 dice should do the job.
>>
>>46970450
>CSM not even an option
>nobody mentions it

Like pottery. I play CSM and agree with the poll
>>
>>46974086
>Age of emperor is coming
AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH

IT'S
HAPPENING
>>
>>46974102
Yes, but that means that a 1 is a failure and you perils according to that powers rules. 4 dice is actually mathmaticly better for avoiding perils.
>>
I'm a grey knights player. Am I allowed to complain? Also what would I complain about?
>>
>>46974086
>dont come with a scatter dice?
>with a scatter dice
>a dice
GET OUT
>>
>>46974155
The distinct lack of spooky ghost terminators in your codex.
>>
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>>46974164
A scatter DIE
>>
>>46974164
LOOL
>>
>>46974155

We aren't allowed to complain because we are Imperial superfriends even though we are Codex: Draigoknights
>>
>>46974155
Fellow GK player. Let's start at the part where we're given some nice toys to play with in CC, but no reliable method to get there. Some great shooting from Psycannons, but we have to put ourselves in line of fire because of 24" range.
As >>46974182 put it, no more spoopy terminators or other fluffy characters aside from Draigo, Stern, and Crowe. The Imperium's best psykers have no method of harnessing the warp on a 3+ without taking the entire Grey Knights Brotherhood or the other large formation. Compare us to another elite army like AdMech and we don't have nearly as many toys and tricks as they do to make up for lack of models. If we try to ally, to be effective we have to SUCK up points and be subpar at best. I could go on, but I love the models too much.
In essence, Jack of all trades, master of none.
>>
>>46974155
not enough daemons to bully
>>
>>46974121
What's the issue anon, Sigmar is getting a point system.
>>
>>46973827
That makes sense. I'll probably need to make sure I have a good squad to run them in since it's mostly squad-based powers that are the good ones.
>>
>>46972798
>if you need guns that statistically kill everything better than the other guns, take the gatling
>>
>>46974155
>>46974182
>>46974254
>>46974259

All GK are WS5 or better

GKSS = 90 points base
GKT and Pallies = 10 points each to get a SS
Purifiers get deepstrike
Crowe = 120 points and rending
Dread = C:SM treatment no point bump still ML1
Brother Captain 20 points cheaper
Interceptors... fine as is.

Codex fixed?
>>
>>46974385
Do something to make Paladins appealing or a smaller formation for 3+ Warp Charge harnessing and you have a deal. I can see it now, Purifiers dropping in and clearing everything around them for 9 inches.
>>
>>46974385
As a gk player, purifiers with deep strike would be too good vs horde armies. Storms held paladins would be too good as well. Paladins need another attack. And maybe just a 4+ invulnerable for a slight increase in points.
>>
>>46974410
>>46974456

Cut the Purifier deepstrike, I can see it being too strong yea, should have been obvious.

Pallies have Eternal Warrior and Iron Halo?

Small formation of a Grand Master + 5man Pally retinue harnesses on a 3+?
>>
>>46971090
The AdMech were my First army when i finally got into 40k last year after eyeballing it for a long time.They just clicked with me for some reason. (The Diesel Punk army I deserved)

Their Start Collecting Box is amazing, and as long as you remember their Doctrina Imperatives/Canticles of the Omnissiah they're fantastic. Can't speak tot he Start Collecting Box as I haven't picked one up yet, I've been painting up Ironstriders/Dragoons, so I'd rather grab them later.
>>
>>46974456
Oh and they need to be able to take a third special weapon.
>>
>>46974506
Correction, I meant Formation from the Starter Box
>>
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I heard somebody say there is a formation for pic related, is it bullshit?
>>
>>46974086
>Age of sigmar dice
>Scatter
>>
>>46974675
Read more.
>>
>>46974675
the 40k logo is on the front as well as the AoS logo.

It's just a box of regular dice.
>>
>>46974643
There is, it's in the new crimson slaughter book.
>>
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Looks like IK is the least hated faction?
>>
>>46974711
All those votes for knights just came out of nowhere during a slow thread.
>>
>>46974711
not a chance those votes are legitimate, they had 0 less than 30 minutes ago

some IK autist is spamming for some reason
>>
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>>46974711
Obviously Orks is da biggest and da frendlies faction!
>>
>>46974037
the paint scheme looks great. My only complaint is that they are grimier than their base is.
>>
>>46974705
alright thnx bb
>>
I love daemons so much. I'm trying to get in to a new army but I just instantly go back to daemons. I've got a ton of imperial forces that need painting so whenever I take out my paints I spend my time doing a few extra bits of detail on the daemons.

I love the herald system where I get lots of 'weak' mini HQs rather than a few 'big ones'... But can still take only big ones if I feel like it.
I love how different all the random wargear makes games.
I love how incredibly powerful my wargear is.
I love how my basic troops have a stat line and points cost other armies envy.
I love all my cool psychic powers.
I love how POWERFUL my powerful units are.
I love how I can tailor my army without changing the actual list at all.
I love how they're an assault army that actually works without 800 point Death Stars.

How can other armies even compete?
>>
Is there a way to take multiple detachments of Inquisitors?
>>
>>46975108
take multiple inquistor detachments. there isn't a limit on detachments, just special characters/points/relics
>>
>>46975087
>How can other armies even compete?

By being good.
Thread replies: 255
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