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Warhammer 40k General
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FAQ's maybe edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD'
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>Orks are a shooting race

>BS2
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>>46925395
oh god piss on me
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>>46925395
i admire your dedication
>>
>>46925395

You mean Space Orruks?
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>>46925395
>Orks love fighting and are at their absolute happiest in a scrap
>Ld 7

>Eldar are a dying race who must preserve their numbers
>Ld 8
>>
>>
>>46925421
Ideally, I'd like GW to release all the armybooks with the Rulebook. like they did way back in the day.

>>46925447
Good point. Yarrick's a Commisar Lord though.
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>>46925542
>Chaos Space Marines are liberated of all constraints and fear nothing in the universe
>LD 8
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Can someone please give me a torrent of the Battlefleet Gothic: Armada codex? The ones online are for the video game and I want the old tabletop.

Fuck if I'm paying some spaz $150 for one.
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so I've found explaining what my aspect warriors can do is actually easier if I start with the theory first, even at tournaments.

Because if I start with 'these guys can do this and then this guy does this' I wind up with people getting weirded out every time I use a special rule.

But if I go 'eldar stats are ws/bs 4, I5, guardsmen', 'exarchs are the characters, they have +1 to everything but s and t', then say 'all aspect warriors are eldar which have specail wargear, each unit has a unique special rule, and the exarch has an additional special rule that only applies to him', then people just ask 'what's his/their special rule' or nod when I say 'his/their special rule is x'.

Except warpspiders. Because their rule is stupid.
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inb4 yet another thread do dominted by senstive chickfags and retarded anti-chickenfags arguing.
>>
What were the Eldar gods? Creatures of the warp, like the chaos gods?
>>
>>46925574
So let's say you want to intercept an enemy bomber with your fighter.

First you have to roll-off with your opponent to initiate a dogfight in the first place. Lose the roll-off, no dogfight.

Then you have to win a game of rock-paper-scissors or the bomber can end the engagement and get away.

THEN you can have a go at shooting the thing.

Whoopedeedoo.
>>
>>46925646
They weren't anything because the Eldar are not real like everything else in 40k.
>>
>>46925542
craft world eldar depend upon extreme discipline in all aspects of their life in order to avoid the call of slaneesh.
Besides, low leadership does not help you preserve your numbers.

Agree on the Ork thing. Their low leadership should only effect things about being organized, or at least not confused. Sticking around to punch things should be easy for them.
>>
>>46925650
Still better than just walloping the damn thing on the table, I guess.
>>
>>46925650
except that they've mentioned there would be addtional stats for fliers, which would make it so those roll offs aren't even.

How good that is, I can't say, but in theory it could work.
>>
>>46925646
Yes. Just, generally less malignant.
>>46925670
Exactly. Like Leadership 6 and Fearless.
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>>46925578
Necrons are mindless robots incapable of fear.
LD10 (fluff fearless.)
>>
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>Tempestus Scions are the elite of the elites, trained/indoctrinated x10 better than any regular guardsmen
>Ld 7
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>>46925589
Full rulebook's filesize is too big to upload here, but is this any use to you?
>>
So Orks have the most varied and collesr models (pirate Orks, pyro Orks, Hard Orks, Stealth Orks, the list goes on) but they suck. Is there anyway to make them counts as that wouldn't ruin their models?
>>
>>46925646
Going by what's written in the Liber Chaotica, they were psychic war constructs that the Eldar created under the guidance of the Old Ones. They were meant to be weapons against the Necrons and C'tan.

As the Old Ones started dying out, the Eldar gradually came to worship these psychic constructs. Eventually, these constructs evolved into Warp Gods.
>>
>>46925574
>Rock-Paper-Scissors: the phase
Just in case you wanted even less interaction between flyers and ground units.
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>>46925589
>>46925747
And the dark eldar fleet rules, having made a wild guess on the basis of your image.
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>>46925747
Better than nothing, but I was hoping for the full thing. Can't post it somewhere and fudge the link in here?
>>
>>46925758
No they don't, because Orks do not exist.
>>
Might as well mention the rumor stuff anon got from a redshirt.

>Wazbom Blastajet
165pts, TL kustom mega-kannon, TL supa shoota, smasha gun, stickbomb flinga (3++ against missiles). Strafing Run.
Can replace the TL kmk for a TL tellyporta megablasta (12" S8 AP2 Heavy1 Large Blast, ID on a 6 to wound) for +15pts. Can replace the stickbombs with a KFF for +30pts.

>Stormhawk
150pts, icarus stormcannon (S7 AP4 Heavy3; no skyfire or interceptor), TL assault cannon, TL heavy bolter, armored ceramite. Supersonic, Agile. AV 12/11/11
Can replace the icarus with a las-talon (Heavy2 lascannon) for +25, can replace the TL heavy bolters with a typhoon for +20pts, a skyhammer for +5pts or TL lascannons for +15pts.
>>
>>46925542
>>46925578
They really should separate morale and discipline.

Space Marines: High Morale, Very High Discipline
Chaos Marines: High Morale, High to Low (Berserkers, Possessed, later in battle) Discipline
Orks: Morale dependent on Squad Size from low to very high, low Discipline
Eldar: Medium Morale, High Discipline
Tyranids: High Morale, Shit Discipline without Hive Mind, Perfect with
Guard: Medium Morale, Medium Discipline, both increased by different tactics (Preachers, Orders etc)
Tau: slightly below average Morale, slightly above average Discipline
>>
>>
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>>46925794
>Tau: slightly below average Morale
>>
>>
>>46925646

Extremely powerful Warp Entities.

Essentially the Eldar Gods are the same as The Emperor, The Chaos Gods, Gork and Mork and so forth.
>>
>>46925553
this is a completely useless sidebar unless I'm missing something. Because I'm not seeing any rules that use these 'combat roles'.
>>
>>
>>46925845
The Eldar gods are exactly like the emperor because neither of them exist.
>>
>>46925821
Why do you disagree?
AFAIK Tau don't do the "we will heroically die to a man" thing when the odds turn against them, but rather actually attempt to disengage. Also, this would be massively buffed by Ethereals.
>>
>>46925789

>165pts

Interesting.

But what are you supposed to be shooting at with the Wazbom anyway?

Terminators, Battlesuits and vehicles or something?
>>
>>46925845
>Extremely powerful Warp Entities.

>Got obliterated by the birth screams of a newborn god

Does not compute
>>
>>
>>46925869
>>46925664
I don't think I've seen bait this weak in a long long time. Congratulations.
>>
>>46925739
>Space Marines, psycho conditioned, brainwashed soldier of super-human abilities who know no fear
>Ld. 8
>>
>>46925888

>newborn god

That was also extremely powerful and capable of fighting Khorne to a standstill.
>>
>>46925888
>Implying that the Emperor would survive being near the birth of a Chaos god.

There are 'Big Four'-tier powerful warp entities, and there's another tier that's somewhere between Greater Demon and Chaos God. I would say the Eldar gods and the Emprah fall in that tier.
>>
>>46925920
>What is ATSKNF
>>
>>46925888
They got weaken, and being born was one major drug Slaanesh took.
>>46925869
What are you going on about? Is this a new bait?
>>
>>46925779
http://www.forum.specialist-arms.com/index.php?topic=5203.0

There's also a BFG thread up right now, which will contain more people who can help with this sort of thing. >>46919453
>>
>>46925940
>all 4 chaos gods channel their power into horus
>BIG E still shreks him ez while missing half his torso
>>
>>46925891
Thing is, seeing it there with in the same frame as a rhino and a predator, the thing kind of looks "right". It does fit in well with the SM vehicle aesthetic.
>>
>>46925940
And this is how the thread is going to be ruined. Here comes the apocalypse.
>>
>>46925881
>But what are you supposed to be shooting at with the Wazbom anyway?
That'S the million dollar question. No-one knows. The smasha is meant for vehicles, the supa-shoota is for aircraft and kmk is for TEQs; while the tellyporta is multi-purpose (MCs, TEQs, characters, hordes), but thanks to its garbage range has a operational range of 6" to 12" when coupled with the KFF.
>>
>>46925874
>"we will heroically die to a man" thing when the odds turn against them, but rather actually attempt to disengage.

Actually, the Tau do the die heroically thing a lot. One of their suit options is a detonator which was created so one of the squad may blow himself on the enemy to allow his brothers to escape. Their disengagement from unfavourable combat situation isn't due to cowardice, it's due to common sense. In-verse, dumb Imperials think of this as cowardice. Knowledgeable Imperiald do not.

If you want to see Tau bravery in action look no further than the Breacher Teams which are handed plasma shotguns and sent charging into marine filled bunkers and buildings. Getting up close and personal to marines in bloody close range combat.

The Tau should be above average morale and above average discipline.
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>>46925968
>implying the Chaos gods didn't want Horus to die to create a stalemate they can feed off of forever
>>
>>46925957
Thankye kindly
>>
>>46926024
black library please go
>>
Why do all you guys hate space wolves?
>>
>>46925968
We have been over this. The Chaos Gods would wreck the Emperor with a thought if he ever got close to them. Also they wanted Horus to fail.

They are circling Terra waiting for him to die so that his soul would come to them and they would then tear him apart.
>>
>>46926054
Because they're gay.
>>
>>46926054

There are no wolves on Fenris
>>
>>46926010
>Their disengagement from unfavourable combat situation isn't due to cowardice, it's due to common sense
Common Sense for them. But you're the general and you need them to tarpit those fucking terminators. I'm not saying they're cowards, I'm saying they tend to be not as fanatic to throw themselves mindlessly at an enemy when the odds are stacked against them as, say, guardsmen.
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>>46926024
Yeah but how's that stalemate going for the Chaos Space Marines? Is slavery, daemons eating you because driving your vehicles makes them hungry, and dinosaurs worth it?
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If Sisters get a re-release, would we expect it to be a mini-dex in the style of Harlequins/Scions, or a full faction like the Deldar update?
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>>46926054
They're big meanies.
>>
>>46926010
>>46926079
Unless an Ethereal is watching of course.
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>>46926082
My (basically unfounded) theory continues to be Sisters boxed game and mini-dex, but the crazy dreamer inside me would love a full faction.
>>
>>46926082
>If Sisters get a re-release


You'll get a squatting and you'll like it.
>>
>>46926071
well thats not very nice
>>
>>46926082
>8th ed arrives
>Starter set is SoB vs Tyranids or some shit
>Full blown update like Deldar, a couple new units and plastic everywhere

I mean if SoB are getting updated this year then lets dream big.
>>
>>46926009

>has a operational range of 6" to 12"

Would outflanking it mitigate that in anyway?
>>
>>46926134
>>
>>46925881
Depending on how the KFF works, I think you try and keep it in formation with other flyers, to buff them, and shoot at whatever target presents itself.
>>
>>46925553
>>46925574
>>46925593
>>46925637
are these rules exclusively for the new flyer based game type or are these going to be the new global rules for all flyers in regular 40k?
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>>46926010
>The Tau should be above average morale and above average discipline

Not compared to Other factions.
>>
>>46926208
Better discipline and morale than Dark Eldar and AM, certainly.
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>>46926179
>>
>>46926082
Probably.
SOBs will have the same starting point as Harlaquins. Needing everything.
Clamppack for Canonness
Box for at least basic troops, retributiors, dominons. But they may go GK route and make it also cover Seraphims and Celestians.

So 1 box covers 3-5 units.
Exorcists / Immolator dual box
3 boxes gives them a decent mini dex spread.
>>
>>46925395
>mfw Orks still don't have I4
>>
>>46926009
>That'S the million dollar question. No-one knows.
I know: you shoot at whatever you want with it. Smashas might not be efficient TEQ killers, but they still have the Pen and STR to be good at it. I can also say the same for the KMK and vehicles, while the supashoota is clearly a self defense weapon for the dogfight phase that might get a lucky hit on a vehicle or TEQ every now and then.
>>
>>46926173
Its a flier - it moves up to 36"
outflanking it wont change the fact that if it has the KFF and tellyporta blasta it can only shoot things betwen 6" and 12" away.
>>
>>46926226
deldar have decent moral, it's their disicpline that would be low.
>>
>>46926226
>Adeptus Mechanicus
>Low Discipline
What the fuck?
>>
>>46926208
probably higher morale and less discipline than Imperial guard.
>>
>>46926172
>Starter set includes snap-fit battle sisters, a Penitent engine, Seraphim and a Canoness
>Tyranids get a footslogging Hive Tyrant, Gargoyles, multi-part gaunts and a Carnifex
>Includes terrain of a ruined Ecclesiarchy Cathedral
>>
>>46926268
Ì'd say tie it to their succes. Begins Average to Low, goes up Very High as they kill.
>>
>>46926275
I meant Astra Militarum, you dolt.

If I meant Adeptus Mechanicus, I would have said Admech.
>>
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>>46926292
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>>46926306
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>>46926239

> still don't

In 3rd Edition, Orks doubled their Initiative on the Charge. I8 Warbosses were a thing. That said, they didn't have Furious Charge and so it was all at S3. But Choppas used to reduce armour to a 4+ at best.
We need to go back.
>>
>>46926306
(you)
>>
>>46926306

So you used AM as an abreviation for the faction generally abrieviated as IG, whilst a faction that has the initials AM exists?
>>
>>46926179
>>46926232

I don't get this meme.
>>
>>46926293
with combat drugs letting it start higher, but at actual low discipline instead of the base slightly below average. Then I'm cool.
>>
>>46926380
>We need to go back

You don't need to tell me
>>
>>46926472
it's a reddit corruption of /pol/ meme.
It's degraded to the funny picture stage.
>>
>>46926054
Well, it's quite simple

BARKBARKBARK WOOF WOOF BARKBARK WOOF BARK
>>
>>46926479
You could actually start them at low and allow them to use combat drugs during the game. Isnt even additional bookkeeping when you figure in pain tokens.
>>
>>46925881
>Strafing Run

I would assume things on the ground
>>
Going for fluff, what's the best way to represent a Chaos Lord/Sorcerer dedicated to Malal?
>>
>>46926625
an empty base
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>>46926625
A Culexus Assassin?
>>
>>46926581
But it's blatantly going to have the Fighta Ace upgrade for anti-air fire

If not it's pretty retarded of them to release a flier that can't dogfight whilst remaking skies of death
>>
>>46926625
A cease and desist letter from John Wagner and Alan Grant
>>
Would anyone care if I used the Tau codex, but replaced all the Tau with humans and called them Gue'vesa?
>>
>>46926688
Only if you used a lot of battlesuits.
>>
>>46926688
So long as everything is to scale and you can tell the difference between, say, pathfinders and fire warriors it should be fine. Suits should still be suits though.
>>
>>46926380
Orks costed like 9 fucking points.

Also did't like "le orks can cut a terminator armor with a choppa because they believe it will" meme
>>
>>46926529
so thinking about this mora/discipline deal, I feel like at least a few checks should be against whichever is higher.
Mainly combat resolution. Possibly quite a bit more.

Intentionally falling back is discipline (different from Hit and Run as you need to regroup after this), so is anything that fucks with your brain or is tricky (like charging into shroud grenades from 30), IG orders.

Characters/commanders might also let you use discipline over moral for certain moral checks.
>>
>>46926760
And Marines used to cost like 15 points without any grenades.

Some things have gotten cheaper and better. Some things have gotten cheaper and worse.
>>
>>46926764
Exactly. But this way you are a LOT more flexible and avoid weird situations like Orks units becoming more ordered as the increase in size
>>
>>46926644
That actually sounds like it could work. Better than my idea of just having a Sorcerer do nothing but roll on Sanctic.
>>
>>46926469
>generally abrieviated as IG

Get with the times. They are AM now.
>>
>>46926826
(you)
>>
>>46926826
I don't care about the Adeptus Mechanicus, they will always be Indomitus Genetorus to me
>>
>>46925574
its just the same shit from crusade of fire
>>
>>46926809
thinking more, using the highest should be the default for the core leadership checks (panick from shooting, pinning, combat res, fear, regroup).

Special checks might specify one or the other, and special rules or conditions might prevent using the highest or even force the lowest.

Also, necron are weak or average on moral. Robots are super disciplined, but they don't have courage.
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>>46926483
It still hurts
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>>46926483
Is this art the earliest example of tiny-arm marines?
>>
>>46927008
Are you trying to imply that that Codex isn't perfect in every single aspect?
GW made that Codex guided by divine providence, each Unit a masterpiece of fluff and balance, the best Codex ever made in the history of the universe.
Then people started bitching about the fact that it was just too perfect, so GW got scared and now we have a long line of shitty codexes with overcosted units and nothing like we wanted it to be played
>>
>>46926845
You give me all the (You_z you want, it doesn't change the fact that 99.99% of the modern lore refers to them as solely Astra Militarum.
>>
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>>46927167
>99.99% of the modern lore refers to them as solely Astra Militarum.

Have you read the Codex?
>>
>>46927195
...shit wrong paul bearer
>>
>>46927159
Too soon.
Hell, the only ''overpowered'' things in that codex was the iron warriors heavy spam and some of the legion infantry buffs, maybe a couple artefacts, and all that stuff would be nothing in this edition.
>>
>>46927167
(you)
>>
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>>46927167
>>46926826
>>46926306

>Having taste
>Calling Guard 'Astra Millitarum'

pick one.
>>
>>46927167
Literally the first sentence of the new book calls them Imperial Guard
>>
Brethren of the Dark Covenant (852pts)
··Chaos Space Marines [6x Chaos Marine with Boltgun, Mark of Nurgle, Meltagun, 6x Take CCW]
····Aspiring Champion [Boltgun, Melta Bombs]
····Chaos Rhino [Dozer Blade]

··Chaos Space Marines [6x Chaos Marine with Boltgun, Mark of Nurgle, Meltagun, 6x Take CCW]
····Aspiring Champion [Boltgun, Melta Bombs]
····Chaos Rhino [Dozer Blade]

··Chaos Space Marines [6x Chaos Marine with Boltgun, Mark of Nurgle, Meltagun, 6x Take CCW]
····Aspiring Champion [Boltgun, Melta Bombs]
····Chaos Rhino [Dozer Blade]

··Dark Apostle [Gift of mutation, Ichor blood, Mark of Nurgle, Power Maul]

··Possessed [Mark of Nurgle, 4x Possessed, Possessed Champion]


The Ravagers (398pts)
··Chosen [5x Chosen with Boltgun, CCW and Boltpistol, Mark of Nurgle, Plasma Gun, 4x Replace boltgun w/ Plasma gun]
····Chaos Rhino [Havoc Launcher]
····Chosen Champion [Boltgun]

··Possessed [Mark of Nurgle, 4x Possessed, Possessed Champion]
>>
>>46925891
SWOOPING WITH ROCKS!
>>
>>46927234
>Cheap marines that can lavishly be kitted with skills allowing them to outperform anything
>Options to make incredible deathstars when nobody else could.
>Thousand sons being so bad and awful even then
>balanced
>>
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>>46927363
>"The Ravagers"
>Formation contains 0 ravagers
>>
Is there a handy place where I can read up on the history of the lore itself? or maybe someone can brief me?

But that I don't mean what happened in the 40k universe, but rather how it got developed. When it started, when it had it's debut, what was it inspired by, when where the major milestones on the lore written?
>>
>>46927426
>he thinks chosen were op

I hate that someone who played for that long is still that bad at the game
>>
So if my flamer tactical is pinned, he can't shoot his flamer (template weapon).

Can I say "He's carrying a pistol too, so he's just going to shoot that"?
>>
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>>46925739
It's surprisingly fitting that you use a pic of that particular actor.

In the movie Sicario, she's supposed to be this experienced door kicker FBI agent, then she spends the rest of the movie getting effortlessly slapped around by everyone else and being completely powerless while they use her to legitimize spook shit she doesn't like.

Fun twist.
>>
>>46927332
>>46927195

Then the rest of the book goes with Astra.

Have you played the Battlefield Gothic game? Tell me what do they call the "guard" there? Astra Militarum
>>
>>46927530
Yes, if he has a pistol he can shoot it.
>>
>>46927530
Yes...
>>
>>46927530
If his wargear actually lists that he has a pistol, then yes.
>>
>>46927582
>>46927598
>>46927604
So, in 7e, does the generic tactical marine (not the sergeant) get a pistol for free on top of the flamer I give him?

It lists the pistol, but that might be just for the sergeant?
>>
>>46926380
>crude axes that wreck the most advanced armour in the universe but does nothing against cardboard padding

No, that shit was beyond retarded. Just give them proper strength or hammer of wrath when they waaagghh or some shit.
>>
>>46927560
>Battlefield Gothic
What?
>>
>>46927560
nope.

>Codex: Astra Militarum provides all the information you need to collect a proud force of
Imperial Guard and use them to crush your foes in games of Warhammer 40,000. The first
section of this codex introduces the Imperial Guard, explaining their bloody origins, logistical
organisation and brutal, grinding way of war. After this you will find descriptions of all the
characters, units and vehicles available to the Imperial Guard. Each unit’s entry covers its
role on the battlefield, its rules and unique skills. Furthermore, you will find full details and
rules for the weapons, armour and equipment authorised by the Departmento Munitorum, as
well as an army list that enables you to organise your Imperial Guard collection into a deadly
tabletop army. Finally, this book contains a showcase of stunning Citadel miniatures from
the Astra Militarum range. From single models to vast armies, this is sure to inspire your
collection.

More mentions of Imperial Guard then Astra Mili Vanilli in the first paragraph
>>
>>46927641
Read your fucking codex properly.
Does it say sergeant only next to the bolt pistol? No.
>>
>>46923676 #
I swear to God that if they receive legion rules and all of them become iron warriors I won't let them live long enough to hear the end of it.

>but anon we love iron warriors
No fuck you tg you hate them and always talk shit about them.
>>
>>46927560
>>46927659
I went with counting up the first page of the fluff, which has "ASTRA MILITARUM" at the top in big letters. That uses AM 5 times including that title, and IG 10 times (plus two references to "Imperial Guardsmen"). And on it goes, in the fluff, in unit descriptions, again and again it says Imperial Guard.

Fuck you for making me check.
>>
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>>46927560
More from the Codex

Though they are but mortals in a galaxy of gods and monsters, the Imperial
Guard combine vast numbers, mighty armoured vehicles and good honest human
courage to win bloody victory in the Emperor’s countless wars.
In this dark and terrible age, the Imperium of Mankind is beset upon all sides by threats
beyond counting. It is the duty of the Imperial Guard to hold back this endless tide of foes.
No matter how many lives victory may cost, an Imperial Guard army will eventually grind
their foe to a bloody pulp. This book recounts the history of the Imperial Guard, from their
brutal inception amid the blood and horror of the Horus Heresy, through ten thousand years
of selfless sacrifice and constant warfare. Take command of this mighty multitude, and you
fight in defence of the Imperium itself – but remember, victory in the Emperor’s name
justifies any sacrifice, for a dutiful death is its own reward..

More:
An Imperial Guard army presents a grand spectacle. With huge numbers, overwhelming
firepower, and enough tanks to crush any opposition, the Imperial Guard appeal to those who
want to field a glorious sledgehammer of an army in defence of the Emperor’s realm.

More:
The Astra Militarum, also known as the Imperial Guard, is the largest coherent
fighting force in the galaxy. Billions of men supported by legions of heavy armour
and thundering artillery, the Imperial Guard fight a never-ending war for the
survival of Mankind. It is by their sacrifice that the Imperium has endured for ten
thousand years...
>>
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>>46927560
>Cites a game about about the Navy for the Guard Lore
>>
>>46925574
Did we need flyers added to the game in the first place

No

Do we need a phase for flyer dog fights?

No

Alright well let's go ahead with all of it since we don't have enough rules as it is
>>
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>>46927766
>implying the game doesn't have characters representing the various armies in the Imperium fighting in the Gothic War.
>>
>>46927850
Is that Eastwood?
>>
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>>46927850
>CIting games for lore over Codexes.

alright then
>>
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>>46927873
Yes.
>>
I want to build a renegade and heretics army based around the Cult of Slaughter formation (for when I can't use the Forge World rules). I'm not too familiar with Chaos Space Marines - what would be some good units to stick behind my glorious meat shield to dish out the damage?
>>
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>>46927850
I WILL FOLLOW LORD GENERAL EASTWOOD INTO HELL ITSELF!
>>
>>46927896
THATS A FUCKING MELTAGUN NOT A COMBIWEAPON RRRRRRRREEEEEEEEEE-
>>
>>46925920
>daemons are questionably sentient/independent extensions of the unstoppable will of the god they represent
>ld 7
>>
>>46927873
Can't unsee now.
>>
My biggest issue with fliers is how goddamn big they are, they're often of a similar size to superheavies and gargantuan creatures. It means they really dominate any medium sized table visually. I get that fighter aircraft are pretty big in real life, but it's not like 40k vehicles are working to any sort of sensible scale (there's no way you're getting 10 marines and all their kit into a rhino short of dismembering them for example). They should have slightly scaled fliers down from the start.

It also means transporting them is an absolute bastard.
>>
>>46927962
>fearless
>>
>>46927896
All characters in the novels also refer to them as Astra Militarum including the High Lord in charge of them.
>>
>>46927923
>recognizing The Unbowed because you want to make your Crusader in his scheme
>>
>>46925578
>Chaos Space Marines are liberated of all constraints and fear nothing in the universe
>night lords are know cowards that will flee given the chance
>word bearers so incompetent that when they were winning they failed and had to flee to the abandoned caves of calth until they were killed of
>iron warriors had to run from orkz, ORKZ!
>black legion lose flag ships and two star fortresses, better run because once again we failed at the black crusade
>world eaters had to flee from come and sex addicts
>alpha legion so afraid of direct combat that when discovered they prefer to commit sudoku
>emperor's children had to run from half toaster astartes
>red corsairs had to escape to EoT little to prevent being exterminated
>thousand sons, we all know how coward are them
Yeah no billy, unless you're using death guard everyone else is full of cowards.
>>
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>>46927993
at this point
>>
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>>46927965
There has been this picture on the net so maybe the developers saw it and decided to make a joke.
>>
>>46927952
Uh uh. I know what you're thinking. "Did he fire sixty shots or only fifty-nine?" Well to tell you the truth in all this excitement I kinda lost track myself. But being this is a Mars Pattern Lasgun, the most powerful weapon in the world and would blow your head clean off, you've gotta ask yourself one question: "Do I feel penitent?" Well, do ya, punk?
>>
>>46928031
>There has been this picture on the net so maybe the developers saw it and decided to make a joke.

hell it on this thread already. >>46926325
>>
>>46928069
I had to edit mine otherwise 4chan would think it's a duplicate.
>>
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>>46925371
What do you think?
>>
>>46928032
>the most powerful weapon in the world
Must be a pretty low tech world.
>>
>>46928002
>>black legion lose flag ships and two star fortresses, better run because once again we failed at the black crusade

The Black Legion fought an entire war while being outnumbered by the Imperials and it only got worse when the Eldar popped up to bail out the Imperials. Despite all of this, the Black Legion achieved their objective in the sector and bugged out. Not totally but they got 2 and blew up the rest which all happen to be massive imperial ports and naval bases.

The 12th Black Crusade was a success. The Imperials and Eldar only prevented it from being a major success.
>>
Why do you guys get so butthurt when IG get called Astra Militarum? Haven't they at least had both names in their description? I recall reading through a bunch of 2nd Edition books and there were times where they were called Astra Militarum
>>
>>46928099
just as annoying as those triangle chart things in every other thread
>>
>>46928099
Wait... You mean that the Sisters of Battle dominate the ENTIRE CHART?
>>
>>46928122
In this thread some faggot said called us old and wrong then cited incorrect shit, so we all got triggered
>>
>>46928013
What? you got nothing? The High lord in Beast arise refers to them as Astra Militarum.

CREED also refers to them as Astra Militarum.

Good enough for the High Lords, then it' good enough for me.
>>
>>46928151
Fucking everything refers them as AM after chapterhouse won the courtcase against GW.
>>
>>46928126
Their Psykers are renowned around the galaxy
>>
>>46928146
Only wrong about the Astra Militarum codex. As for the rest of the 40K media? It keeps calling them Astra Militarum. Rarely do you see them referring to them as guard.
>>
>>46926380
Orkz should receive an army wide like wulfen to attack even if they're are killed on CC.

And the waaagh should confers fnp and assault 6"+1d6.
>>
>>46928032
Lasgun powerpacks are not free, guardsman.

You will attend a mandatory Logistics Reeducation Course, where you will learn the value of knowing the exact quantities of The Emperor's ammunition that you hold so you never waste His ordinance and fuel through unnecessary resupply. Upon arrival, you are to sit in the BLUE chair.
>>
>>46928099
how do you even use this chart?
how do I express 90 shooting and 10 combat while keeping psychic at 0?
>>
>>46928172
So don't get triggered when I call them AM. Get with the times already, you oldshits!
>>
>>46928181
>>46928151

From Beast Arises:
‘The main force should be held at readiness. As soon as we have data, and as soon as an enemy or
objective is identified, the fleet elements and the Imperial Guard will take it with the fury of the
Emperor Himself. Does that seem like a plan to you, my lord?’
>>
>>46928151
>Official documents state that the Camaro may only be manufactured by Chevrolet, a subdivision of General Motors.
>This means that a Camaro is not, in fact, a Chevy.
>>
>>46928187
You put it at the very top.
>>
>>46928118
This is what black legion fags actually believe.
>>
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>>46928126
>>46928177
>>
>>46928217
>Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Astra Militarum and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants – and worse.

Look they updated the 40K intro by removing "Imperial Guard".
>>
>>46928118
>losing two star destroying ships
>losing planet destroyer flagship
Victory
>raided planets that can be repopulated within a year
>this planets return to full production long before the next crusade is even being planned.
>victory
Sure anon.
>>
>>46927167
>>46928329
Sorry I didn't know the intro was 99% of modern lore
>>
>>46928357
>>losing two star destroying ships

What? He got the two fortresses and retreated with them into the Eye.

The rest of the four exploded, taking all the Imperial ships, infrastructures, and personnel to oblivion.

>>losing planet destroyer flagship

Pretty sure Planetkiller survived the Gothic War. Recall it being a part of the 13th Black Crusade

>>raided planets that can be repopulated within a year

ore like centuries and there are planets that would never recover from the touch of Chaos. The resources that Imperium will expend to restore that ravaged sector will weaken it in other fronts.

The Imperium failed to stop Abaddon from acquiring the Fortress alongside the Eye of Night and the Hand of Darkness.

The Eldar failed to protect the 6 Fortresses.

Abaddon won.
>>
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>>46928099
I haven't played or played against half these armies so this is my best guess from /tg/ osmosis
>>
>>46927167
(you)
>>
>>46928481
Gave SoB a color since I didn't fill the chart
>>
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>>46928465
Just checked. Planet Killer appeared again in the 13th Black Crusade.
>>
>>46928002

>iron warriors had to run from orkz, ORKZ!

When exactly?

>black legion lose flag ships and two star fortresses, better run because once again we failed at the black crusade

I believe the lore implies many of Abaddon's Black Crusades have been about fulfilling objectives.

So far, it seems he's fulfilled many of them to a certain degree over the centuries since the first Black Crusade was launched, from the acquisition of Blackstone Fortresses to the events at Pandorax and the destruction of a Naval College.
>>
>>46928481
>Deldars better at psychic than Eldars

A I reading that chart wrong or did you really fuck that up ?
>>
>>46928588
>events at Pandorax

Just a minor correction.

Pandorax wasn't a Black Crusade.

>When exactly?

The Siege of Castellax

The Iron Warriors were outnumbered many times over by the Ork Waaagh!. Also theor backstabbing shenanigans didn't help.
>>
Dark Eldar should have zero psychic power
>>
>>46928465
>What? He got the two fortresses and retreated with them into the Eye.
>The rest of the four exploded, taking all the Imperial ships, infrastructures, and personnel to oblivion.
Great the imperium lost things that they can be rebuild it before the end of the year unlike the planet destroying ships

>Pretty sure Planetkiller survived the Gothic War. Recall it being a part of the 13th Black Crusade
With the Planet Killer at his disposal, Malefica Arkham decided to create his own empire. At first he was successful and conquered Gonnacrash and Quinrox Sound, but as he moved the ship to Kharlos II he faced the Lunar class cruisers of battle group Omega. Without any other vessels to support him, the Planet Killer was taken out by continuous torpedoing.

Source: White Dwarf #238 (US): The Slayer of Worlds by Gavin Thorpe, "History of the Origins and Activities of the 'Planet Killer", pg. 104

>ore like centuries and there are planets that would never recover from the touch of Chaos. The resources that Imperium will expend to restore that ravaged sector will weaken it in other fronts.
Laughing Armageddon steel legion
Laughing calth PDF
Laughing Terra PDF
Laughing tallarns
Laughing scourge liberated planets
>The Imperium failed to stop Abaddon from acquiring the Fortress alongside the Eye of Night and the Hand of Darkness.
The imperium succeed into preventing Abaddon into acquiring the black fortresses that Abaddon truly needed, two are worth shit, they won't be enough and the Imperium now know how to stop them
>The Eldar failed to protect the 6 Fortresses.
Eldar history is full of failures
>Abaddon won.
He wish.
>>
>>46928588
Beast arises the last wall book.
>>
>>46928721

Another Planet Killer was constructed I believe.

I believe the Ultramarine's First Company dealt it severe damage according to the 13th Black Crusade's lore.

I believe it or something else also obliterated one of the planets in the Cadia system.
>>
How do ethereal elemental invocation powers work? From where I stand they appear to be psychic.

What else can explain how they make the Tau perform better in battle?

>https://www.youtube.com/watch?v=I3qwcxLIzvM
>>
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>>46928776
>>
>>46928588
>When exactly
siege of castellax
absolutely fuckhueg WAAAAAGH came in, and the iron warrior did their damndest to fight them off, and might have done okay if a bitter and neckbeard tier former brother and obliterator didnt cock things up at every turn
>>
>>46928788
The same way command platoons make guard weapons ignore cover, with charisma and competent commanders.
>>
>>46928592
I think you're reading it wrong, psyking is equal and deldar are weaker in combat/slightly better at sitting
>>
>>46928776
Yeah we'll need more evidence to this claims, at least I put a direct reference to the white dwarf, your word have no value here.
>>
>>46928721
>Great the imperium lost things that they can be rebuild it before the end of the year unlike the planet destroying ships

Actually, no.

The resources lost pile on for the Imperium. You can't just handwave it by saying they will rebuild it in a year. That's not true.

in 990 41K, the Imperium is having manpower issues and cannot support the multi-front wars.

>With the Planet Killer at his disposal, Malefica Arkham decided to create his own empire. At first he was successful and conquered Gonnacrash and Quinrox Sound, but as he moved the ship to Kharlos II he faced the Lunar class cruisers of battle group Omega. Without any other vessels to support him, the Planet Killer was taken out by continuous torpedoing.

"Supposed destruction".

>Laughing

Laughing doesn't retute what I said. It will take centuries for the planets to recover. The planets corrupted by Chaos or have been destroyed in the war will never.

>The imperium succeed into preventing Abaddon into acquiring the black fortresses that Abaddon truly needed, two are worth shit, they won't be enough and the Imperium now know how to stop them

They did not.

Abaddon got two powerful weapons and activated them to their full power. They going play a big role in the 13th Black Crusade, one shotting any fleet that comes close.

> Imperium now know how to stop them

Source?

>Eldar history is full of failures

Like the Imperium

>He wish.

He won.
>>
>>46928863
Either way, this is wrong since Deldars don't have a single psyker and Eldars have the best ones. Also, Eldars outgun Deldars by a fair margin.
>>
>>46928792

The Eye of Terror Campaign and the 13th Black Crusade Back Ground book I believe.

>>46928662
>>46928742
>>46928800

>Castellax and Beast Arises.

Weren't they also facing Ork Titans when they themselves had none?
>>
>>46926079
>I'm saying they tend to be not as fanatic to throw themselves mindlessly at an enemy when the odds are stacked against them as, say, guardsmen.

That's because the individual Tau are not considered disposable (officially) in the Tau battle doctrine, whereas most humans are. The Tau simply can't afford careless losses, while the Imperium can throw massive amounts of bodies at a problem because they can always just get more.
>>
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>replaying soulstorm
>notice that the battle sister running animation is really fucked up and construction is just a reskin from imperial guard

why did they make it so hard for me
>tfw still no updated models/codex
>>
>>46928874
Not him but you require evidence that Planet Killer is taking part in the 13th Black Crusade?

See here (>>46928587).

So either the Planet Killer wasn't destroyed or another one was built.
>>
>>46928742
The Iron Warriors stopping running and allied with the Black Templar to defeat the Orks.

The next book in the series "The Long War" will feature more Iron Warrior and loyalists allying against the Orks.
>>
1 Captain (90) + Chapter Master (40) + Artificer Armour (20) + Jump Pack (15) + Meltagun (10) + Teeth of Terra (35) = 210

5 Vangard Veteran Squad (95) + 5 Jump Packs (15) + 3 Power Weapons [Mauls] (15) + Relic Blade (15) + Power Fist (15) + Melta Bombs (5) + Grav-Pistol (15) = 180

1 Stormraven (200) + Multi-Melta (0) + Extra Armour (5) = 205

1 Dreadnought (100) + Twin-Linked Autocannon Left (15) Twin-Linked Autocannon Right (5) = 120

5 Crusader Squad (70) + Sword Brother (10) + Lightning Claw (15) + Flamer (5) = 110

1 Rhino (35) + Snow Plow (5) + Extra Armour (10) = 50

5 Crusader Squad (70) + Sword Brother (10) + Multi-Melta (10) = 90

1 Drop Pod (35) = 35

Have I just written THE 1000 point Black Templar list? Feel free to tell me otherwise but you'll be wrong.
>>
>>46925789
the ork flyer is more expensive than the marine flyer.
this is why we cannot have a balanced game. GW is so fucking afraid to offend the imperium players everything of theirs literally has to be better than anything anyone else has.
>>
>>46929113
It'd be one thing if it was just cheaper, but its cheaper AND overloaded with guns.

They could have gotten away with an armored fast interceptor craft, but they just had to slap a bunch of free guns on it
>>
>>46926054
They are mutant snowflakes that yiff?
>>
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>>46929081
>Have I just written THE 1000 point Black Templar list?
>Dreadnought isn't Tankred
>>
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>>46927896
>No qt sister gf with fuck-huge melta
>>
>>46929113
>>46929191

I thought the Ork one was more expensive because it had Blast Weapons?
>>
>>46929113
The plane helps orks out a lot. Provides good and reasonably reliable shooting that they lack. The twin linked ap2 large blast is like a godsend for them
>>
>>46926054
basically, as you have seen.....
no good reason at all.
>>
>>46928951
As I said, haven't played against a bunch of the factions. Pretty obvious that includes Deldar I guess. I also thought I've heard they were too fragile for combat mostly? What do they do?
>>
>>46926054
Don't hate them in some depictions (Prospero Burns), but I'm wary of SW players because I've met quite a few who are VERY prone to "Oh yeah but the wolves would beat X faction because *fluffwank* and also *further fluffwank*" until you just want to leave the store because you've heard enough about bloody wolfmarines.

The absolutely blatant heresy of giving the Wulfen loads of special toys grinds my gears as well because it indicates a lack of shame for their shitty geneseed producing such degenerate mutants.
>>
>>46929191
I'd say the issue between those is less the fact that the stormhawk is loaded with guns (since the wazbom is just as loaded), and more the type of guns found on either.
The stormhawk has a bunch of very similar guns, all of them meant for engaging aircraft and light to medium vehicles.
Meanwhile, the wazbom has an anti-tank gun, two flavors of anti elite infantry template, an anti-air gun and a forcefield generator. Nothing in this setup plays nice with anything else.
And that's not even going into the differences in BS, AV, special rules and, not least, cost.
>>
>>46929453
problem with geneseed? get out of here girlyman
>>
>>46929453
>The absolutely blatant heresy of giving the Wulfen loads of special toys grinds my gears as well because it indicates a lack of shame for their shitty geneseed producing such degenerate mutants.

The Wulfen is the result of the Space Wolf geneseed processes. In response to Chaos corruption and sorcery, the Space Wolf geneseed purges the Space Wolves bodies from the taint. However, if they are exposed to great amounts of Chaos corruption, the Space Wolf geneseed goes overdrive and transforms them to Wulfen. Mutants they maybe, though they are not Chaos mutants. They are loyal and pure.
>>
>>46929390
They don't do much, that's their problem. It's one of those armies like Orks that got a 7th ed codex but a bad one.

They have great mobility and a bunch of poison attacks. They can also pack a shit load of lance weapons. what kills them is that they are so fragile that they don't survive 3 shooting phases.
>>
>>46929553
alrighty, im fine with wulfen, but pure is not the right word. maybe... pure in spirit.
>>
>>46929453
The Space wolves fluff from Champs of Fenris on makes me cringe. Anything with Sven was terrible, the Wulfen were super corny, and in Champs they're literally laughing as they swat around black legion NPCs.

It's too bad, too, because there's lots of cool stuff in there. Like the Heldrake roost in the BL capital ship hangar, or the mining platforms that came alive and crawled the surface in curse of the Wulfen. It just has the ridiculous space wolf characters douching it up. I get that they're supposed to be Beowulf-esque characters with sagas and whatnot, but I think the execution was flawed.
>>
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>>46929287
I want to be harassed by a by a sexually frustrated canoness!
>>
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Space wolf themed guard or jap themed guard?

>inb4 Troop Order "BANZAI!"
>>
>>46929635
meh, you learn to ignore that.
>>
>>46929553
>Mutants they maybe, though they are not Chaos mutants. They are loyal and pure.
Snowflakes
>>
>>46929674

Speaking of which, was the Emperor technically Asian given that he was "born" somewhere in Anatolia?
>>
How many Dark Mechanicum creations are still post-Heresy? FW has introduced a non-Chaos versions of the Blight Drone for HH, there's mention of dinobots (down to one having big gatling guns and the other claws), and I remember someone talking about the Defiler being based on the Dunecrawler.

Wonder if FW's HH BFG version will include a Planet Killer.
>>
Motivate me to paint, /40kg/.
>>
>>46929708
The only motivation you need is to post your shit in /wip/ and be brutally torn to pieces >>46909854
>>
>>46929708
Pain, u faggit
>>
>>46929674
Jap themed guard.

How would you convert them by the way ?
>>
>>46929764
I would use some jap heads from another mini war game.
>>
>>46929703

>How many Dark Mechanicum creations are still post-Heresy?

The Kyten is.

Among the theories on the origin of the Brass Scorpion is that the Dark Mechanicus had a hand in their creation.

The Lord of Skulls is likely something they created.

The Decimator daemon engine is probably one.
>>
>>46929718
>/wip/
Nah, they shit on the GW's mold line remover. Obviously they don't know shit
>>
>>46929764
Also, for Viking, I would use nazi helmets.
>>
>>46929708
you disappoint the old masters; get to it
>>
>>46929858
why?
>>
>>46929931
Cause nazi helmets are sweet?
>>
Any chance some kind humanoid could supply a source for the updated Waaagh Ghazghkull book?

>inb4 Google it
>inb4 check link in OP
>>
Alright, I've narrowed down the IF sucessors I want to do for my Space Marine army that I'll start someday.

Either Crimson Fists, or Hammers of Dorn.

Hammers of Dorn have the cooler scheme in my opinion, but the Crimson Fists have a far easier looking one, as well as their own character.

This is a tough one for me. I'm leaning toward the Hammers, but I like that the Fists have established fluff as well. Hmmm....

Help me decide, perhaps?
>>
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>>46929962
Mexican. Marines.

Think about it, Anon.
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