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Tau
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It seems like the Tau are the least popular race, and personally my least favorite. Simple design, boring lore, predictable battle strategy and what not.

If there are any Tau lovers here, tell me, what is it that you like about them. I'm genuinely interested...
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There's nothing particularly wrong with them, but you're right they stand out as particularly generic in a setting which otherwise has a strong sense of identity.
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>predictable battle strategy

Not being retards?
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Is it absolutely necessary to spam fucking warhammer threads at every given opportunity?

Can you people fucking fathom what a general is for?
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>>46326758
You see it's like they aren't limited to some kind of book or codex that limits their actions to a list of preapproved actions. Weird huh
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>>46326613
After humming and harring, looking at the GW website and all the other lore I've come to the conclusion Tau are the only faction I actually want to collect for 40K.

Marshmellow marines are way overdone. Cool lore but it seems like every damn thing I hear revolves around them.

Space Elves are too similar to elves in AoS and have seemingly boring lore to me at the moment.

Necrons are cool but seem to all look the same and have little variation in potential colour schemes.

Ork lore seems bullshit to me (with all the airplanes that can't actually fly but they do because enough greenskins believe they do)

Chaos has some AMAZING models and pretty decent lore and cool sub factions.....but I don't feel like collecting a evil faction.

Tyranids have awesome models but I feel lost on their lore. It doesn't feel as though they have a great vision or direction.

That's why I didn't go for the above factions, Nothing wrong with them though, just my feelings.

The reason I went for Tau

1- Awesome models...Ghostkeel, Riptide and Stormsurge are my favorite looking models in 40K by far.

2- High tech civ (and not that ork tech or mechanicus religion cult crap, but actual hard science)

3- They seem to be the one of the only factions who want a positive outcome and a peaceful means of achieving it. (Eldar are selfish, Humans hate xenos and are quite savage when it comes to sacrificing people sometimes)

4- Drones seem cute?

5- Interesting division of sub-races with the Castes and their specific jobs and contributions to their cause.

Those are my reasons :)
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>>46326899


One more thing I forgot....They are a lot easier to paint than a lot of other 40K factions and as someone who spent a LOT of time painting details of Dark Elves for Fantasy. I feel the need to paint some plain panels and giant robots!
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>>46326899
>I don't feel like collecting a evil faction.
You came to the wrong game, dumbass.

>>46326899
>Space Elves are too similar to elves in AoS
Oh, this was a troll post all along. My bad.
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>>46326613
Tau are very popular. Proof: they sell well. Ignore the salty motherfuckers on this board, they're a minority.
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>>46326613
Well I don't play the tabletop (mostly read about it, too expensive plus nobody in Greece even knows what Warhams is) but they have several good traits.
1. Unlike the admech they don't have their heads in their asses and bother to innovate (though admech has the excuse of paranoia due to Iron Men and Chaos)
2. Lots of long range dakka
3. Fairly mobile (Battlesuits for example)
4. Lighter shade of Gray in the morality scale
5. Weeaboos
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>>46326849
Isn't it school time for you?
>>46326758
On the table, they are a mobile gunline with very few CC defenses in a game where shit exists to get in your grill and rip you apart.
That is predictable.
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>>46326774
To use when it applies, if you desire to?
Cease your bitchfit and make threads about the stuff you like.
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>>46326996
>Predictable
And works, also they can still get in your grill and rip you apart (e.g Crisis suits). Just they have the sense to gtfo after blasting you up close.
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>>46326613
I will say that if the imperium was to pick one xeno race to save and integrate into the imperium, I would chose them.

Stable tech, relatively safe from chaos (I.e. no known psykers), very good at ranged warfare, physically inferior to the common human, doesn't want to eat, murder, fuck or, murder fuck us then eat us, known to have a sense of honour, etc.

As a high Lord I would make an exception for them given they make some accommodations. A. Limit their warp jump systems to very short and safe micro jumps, their ships will travel by attaching to imperial vessels. B. Any psykers born of their race must be put down like any other witch. C. They must be self governed but subordinate to the high Lords, Inquisition. D. They must change their philosophy of the greater good to include the imperial Creed and must openly worship the emperor of man as a merciful God for sparing their race. While they are allowed to build and create their own tech, it must all be documented and supervised by the mechanics to prevent corruption.

Other than that I would happily let them enter the imperium as a vassel state.

But I am probably a filthy heretic and would be burnt for such thoughts
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>>46326973
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>>46327057
I image that if you could get either the ravenguard or black Templars to forget the never suffer a xeno to live thing, that they would make a great fighting force with the tau at their side
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>>46326613
>Wojak with a guard helmet crying with rage.jpg
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>>46326899
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>>46326613
I used to be highly into Tau.

>Simple Design
I thought that was a plus, actually. In their great quest to design the Imperium as much of a medieval age in space, I felt they overdesigned much of their shit. Tau smoothed their stuff out.
Nowadays, you could argue it looks too "Macintosh"-ish, too clean and uniform, though that plays into the "for the greater good"-mentality.

>Boring lore
They are fairly unspectacular compared to 40'000 YEARS OF HUMAN HISTORY, yes. However I feel the rest is a matter of taste.

>Predictable battle-strategy
I don't play the TT, so I can't comment on current player behaviour. However, I don't see how they are any less intriguing than other armies.

>Tau: Shoot and move
>Guard: Shoot and get shot
>Orkz: GET STUCK IN!
>Necrons: Shoot, die, get back up and continue shooting

That's at least four armies that heavily revolve around a single aspect.
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>>46326774
General threads are the most reddit fucking shit that has existed on our glorious hellhole.
Literally cancer, each one perpetuated by two scores of faggots wanting to keep their niche. Just like quests.
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>>46326613
1st hour player here. I liked the sleek and futuristic aesthetics (devilfish <3), the fact that most of their weaponry was on humanoid minis instead of tanks or towed guns, and the glasscanon and high mobility aspect.
And of course, the Greater Good was kinda a blank state at the time, so you could project anything into it : Want an utopian communist society ? Done. Want 1984 and etheral mind-control ? It's possible too. That was a nice way to have an army that represents your ideals.

If I had been forced to choose another army, considering that elite IG wasn't a big thing at the time and that I don't like playing superhumans, I would probably have ended with Sisters of Battle. Orks are fun but a bit too dissonant with my culture for me to truly appreciate them, and 'Crons weren't a thing.

I don't like their current focus, that I see as "More battlesuits! More, and bigger too. BIGGER!!!"
Not muh Tau.
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>>46326613
Tau are one of the most consistently popular Xenos races, regardless of their actual performance in the game - even when their codex was utter shit there were a lot of people playing and collecting them, they're one of the most successful non-marine armies in terms of sales.

Their lore has been improved over time too, with the hinting that the Ethereals basically mind control everyone and are just as huge cunts as anyone else in the setting.

That being said, they're definitely hugely fagpandering garbage designed to suck in weebs and japanophiles, while having lots of fairly simple panels like Space Marines so people who are shit at painting can feel good about themselves, kind of like how any idiot can drybrush gunmetal on Necrons and it will look decent.

Personally, I fucking hate their faces. I wouldn't mind an army based around stealth suit antics and pathfinders, but the stock Tau hold little appeal. The huge potential for abuse in conjunction with Eldar allies means a lot of active Tau players are just Riptide-spamming cunts.

fwiw I have 5000 pts of tank guard and I basically can't do shit with the game in its current state outside of friendly games,
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>If there are any Tau lovers here, tell me, what is it that you like about them. I'm genuinely interested...

Nice try, inquisitor. Not falling for that one.
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>>46327200
>Tau: Shoot and move
Lets try shoot them, then move away to a strategic position in order to minimise casualties because we value the lives of our people....to be honest this almost seems unique as most other races take on a fairly savage mentality to warfare, even space marines were designed purely for fighting and were destined to die in battle.
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>>46327262
>Their lore has been improved over time too, with the hinting that the Ethereals basically mind control everyone and are just as huge cunts as anyone else in the setting.
That is not interesting, at least for the setting in general. They were a great mirror for the Imperium and Eldar. Another twist in the wound, "Look at what you could be, you are the only responsable for your sorry state". With tau just being another flavor of grimdark, Imperium acts are totally justified.
t. SoB player
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Name a video game character that could beat Commander Farsight
and I'm not just talking about Commander Farsight, I'm talking about Shas'O Vior'la Shovah Kais Mont'yr of the Farsight Enclave's The Eight, the proclaimed Protege of Puretide, Renounced Traitor of the Greater Good, and Bane of the Greenskins, who wields the Dawn Blade, a sword folded 1000 times with chronophagic alloys that allows it to steal the lifetime of its kills, piloting a customized Red XV8 Crisis Suit equipped with a Hard-wired Target Lock, a Plasma Rifle and a Shield Generator.
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>>46326613
>It seems like the Tau are the least popular race
nope
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>>46327462
Fully upgraded Noobcron from Dark Crusade.
Or Eliphas.
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>>46327462
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>>46327329
It FITS the setting in general. The Imperium IS justified in what it does, even if it isn't nice or even what the Emperor would have wanted.
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>>46327512
This.
It also shows that everything has it's rot, and that even the newest best hope is not immune from the dark clutches of a malevolent galaxy.
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>>46327462
Solid Snake
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>>46326613
>It seems like the Tau are the least popular race

Not true at all, the Tau are very popular and often appear on the bestseller list.
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>>46326613
They were even popular when the most cheese thing you could do was park your devilfishes at an exactly distance from your enemy and shoot under it with your precise placed troops.
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>>46327200
>Eldar: Each of us shoots a specialised weapon, see?
>Dark Eldar: Just try and catch us, mon'kai.
>Chaos demons: Fuck shooting.
>Tyranids: SKREEEEEEEEEEEEEEEEE
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>>46327252
I gotta agree. I loved pre 7th Tau to bits, even though the codex was shite for a logn time. But this massive focus on bigger and bigger battlesuits is pissing me off to no end. Frankly, the Riptide and Stormsurge should've been tanks. Like, I would kill for a proper Tau superheavy tank.

And more auxiliaries, but that's wishful thinking.
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>>46327733
GW has forgotten their own words about how tau thought titans were silly. Stormsurge should just be a tank, you are totally right. They should focus more on drones and less on bigger armors.
If they want the MGS public, at least make a big ass railgun drone.
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When I used to play it was because there was nothing but 40k around, and they were the least 40k race.
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I don't have a seething hate for Tau, but they're probably my least favorite faction. Mostly because they represent an almost unambiguous "good" faction in what should be a strictly "black and grey" setting. Also because they have a fucking ridiculous amount of plot armor, and their stories are mostly contrived wankery to convince you to buy the latest increasingly burgeoning battlesuit.

I'd like if their society was more outwardly dystopian, especially if they kept their sleek, clean aesthetics. Though I suppose it would be difficult to differentiate their type of dystopia from the Imperium's, but that's no excuse for not trying.
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>>46326613
My reasons are pretty simple;
-Mecha
-Giant Robots
-Mobile suits
-Playing a race that isn't crippled by their own doctrine/comically evil.

I used to play Eldar for similar reasons, but I started to bore of armless walkers, hovertanks and conical helmets over time.

That said, I like Necorns, especially since their extended fluff makes them somewhat sympathetic.
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>>46327813
It's heavily implied that their entire society is being manipulated bya pheromone based mind control on the part of the Ethereals, their caste system is more rigorously enforced than India's, and they regard every other race in existance as entirely disposable and only really allow other races to serve the Greater Good so they can use them as meat-shields and pinch some particularly juicy pieces of tech. Heck, the Vespid only joined because the "translator" helmets they were given may or may not have used mindcontrol to keep their swarm leader's in line.
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>>46327462
A Vindicare Assassin from the DoW series if we're talking the fluff capabilities of the video game characters over game mechanics. Farsight's good, but he won't see the turbo penetrator round coming before half of his torso has turned into a fine mist inside his own battlesuit 1 on 1.
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At their best, I like how they come across as a burgeoning empire that depending on how you look at it, are brainwashed subjects of a rigid and harsh caste system ruled by a class of unquestionable power-mad oligarchs or a successful society of a race that just have a very different viewpoint and ethos than most of the white middle class young men who play the game, where service to the state and collective above all is genuinely everyone's highest aspiration. (Similarly, start a Star Trek DS9 thread here or on /tv/ and witness Cardassian love pour in, it's not a 1:1 comparison but there are some interesting similarities imo). Or somewhere in between.

They're not always written that well, but I think we ALL cherrypick to some degree in this hobby depending on our preferences.

Also when I was 12 and they first were released it was my chance to have a unique army, with someone else in my group of friends already having claimed every faction at the time. The Space Marine player got salty when I considered SM, same with the Chaos player, Nid player, Eldar player, the Catachan player tore me a new one for considering ANY kind of Guard etc. I was gonna piss SOMEBODY off, so their release was pretty fortuitous.

And I fell in love with those stupid goofy Crisis suits.
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>>46327858
I know about these things, and yet I feel like with modern GW's style and attitude, they've either been retconned or glossed over. Everyone is drooling retards compared to the almighty and unquestionable Tau, and they should all jist give up already.
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>>46326613
What's with that small hill of skulls. That isn't something the Tau would do.
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>>46327218
Quests, at least, keep to themselves.
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>>46326613
Every race added in 3rd edition onwards is shit.
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>>46326613
As lots of people have pointed out, Tau are the most popular alien race in 40K. It's easy to see why if you can move past the memes and actually look at the setting.

Just like the Space Marines, they have a simple recognizable core design that draws on lots of influences, combined with the most accessible background and some good gimmick models. Crisis Suits are cool, giant robots are cool, and there's nothing inherently wrong with using Japanese visual themes.

Their playstyle can be very static, but that's just as true of the Imperial Guard or the Necrons.

Their lore is less detailed, which is a given for the the newest addition to the lore before the Newcrons. I disagree with boring. They have an underdog appeal, and they genuinely seem alien to humanity in the setting, but still have sinister and grim elements that keep them natural to the setting.
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>>46327858
>india has le ebin caste system where upper castes eat lower caste babies

nigga at least check your facts
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>>46326631

they're the most unique race in the setting.

in that they aren't super edgy and broody.

So let's flesh this out, eh?

Tau are not as simple as as Orks (just Orcs, but in space), Eldar (just elves, but in space) Necron (just zombies, but in space).

Space Marines are an interesting concept, but Chaos space marines were created by angry 13 year olds. same with Dark eldar.

Tyranid are cool.

Chaos demons are just...demons. they're alright.

Tau are just as bland as most other factions. but when all the factions are viewed within the setting, they all get better, including tau. but tau are still moderate at worst. especially compared to the "In space" gimmick.
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>>46327906
The most recent Tau fluff has the Ethereals so terrified about the effect of letting their people learn about the death of a leader that they're using a hologram program to lie to the entire Empire.

Not even the Imperium tries to act like the Emperor is all well and good.

The entire point of Farsight is to highlight the difference between the fictional Ethereals wanting to appear unquestionable, and the actual narrative making them unquestionable (which it doesn't, as they've been made "questionable" since their first codex right up to the most recent campaign book)

Like I said in a post above, we all cherrypick. Maybe you think that's what I'm doing. Maybe I am, but I would be remiss if I didn't at least state my case.
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the kroot

shame gw'd rather put out more mechas than jungle birds
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On the tabletop, SoB and Dark Eldar are the least popular.
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>>46328005
>Not even the Imperium tries to act like the Emperor is all well and good.

They maintain that he transcended at the end of the Heresy
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>>46328051
>At the end of the Heresy
>Transcended

They maintain that he was always a nigh-omnipotent God, anon.
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>>46327218
Quests are a bunch of faggots from /a/ who have nothing in common with the rest of the board that spam 30 threads friday to sunday.
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I wanted to get into 40k for a long time and had to decide on a army. Since i loved DoW and especially liked to play the Tau i went for them. I only later started focusing on the lore and found out that the Tau are the only "good guys" in the setting. I mean this in the sense that when any faction wins what will the universe look like?
Humans = monodominant
Necrons = monodominant
Chaos = utter horror
Orks = Actually the worst for them because they don't have a common enemy anymore
Tau = Lawful rule with some ethereal corruption and second class citizenship to most races.
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>>46328005
I want to believe you, anon, nothing against you personally. I'm just cynical and severely doubt that GW could make up for the circus that is the new Damocles campaign.
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>>46327990

The great problem with chaos and their aesthetic is that they're all portrayed as utter edgelords, when in fact serving chaos is actually quite reasonable from the perspective of your average imperial citizen.

You live in a shit heap working 23 hour shifts, the local preacher beats you and probably molests your son, and this is on a good day when the murderous ork raiders dont show up.

But then you discover these otherworldly powers that can literally reshape reality and answer your prayers, and the Emperor sure as hell hasn't. Seems quite justifiable to me.

But of course all we see from GW is 'SKULLS FOR THE SKULL THRONE XDDD'
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>>46328319
The Chaos gods don't really offer anything that would appeal to the average citizen. Mutations, murderous rages and shit like that is not appealing. There's a reason why the guys with the highest conversion rate are the brainwashed murder monks.
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>>46328319
Skulls for the Skull Throne is perfectly reasonable anon.

Good luck constructing a Skull Throne with femurs.
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>>46328439
The average citizen often has no idea what they're getting into when dealing with Chaos, remember. Often it's thinly veiled and contorted promises of something better with a slight alteration to better sell to the corrupted individual. It gets quite hard to resist when Chaos starts subtly subverting your own will especially.
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>>46328439
Depends on the chaos god and the person. Tzeentch offers forbidden knowledge, Slaanesh goes full Hellraiser and offers to show you otherworldly pleasures, Khorne gives you pure power and Nurgle hands out immortality like goddamn packets of gum.
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>>46328439
It really is odd how predictable Chaos is.
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>>46328516
In chaos there is order? I can't imagine the've much intensive to be creative.
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>>46326996
How is it any more predictable than the armies who exist to get in your grill and tear you apart?
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>>46328516
That's how entropy works. Orderly systems have much more potential for meaningful variety. Chaos is relatively uniform static.
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>>46326613
>what is it that you like about them

- Advanced high-tech that isn't ancient xenotech but more recent
- Multiple races/species in the form of auxillaries and merceneries
- Human collaborators/Gue'vesa
- One of the only factions in W40K that is not heavily close-combat oriented
- Lack of psykers/sorcerers/space magic in general

Strangely enough I'm not particularly fond of the battlesuits or other elements obviously created to cater weeaboos and such.
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>>46327779
>>46328022
>>46327733
Another Tau player here. I got into this because the Hammerhead was fucking sexy and could wreck face from afar while my birdmen went all gourmet on the enemy troops.

I highly dislike the current 40k. Fuck Knight formations, fuck formations in general, fuck wraithknights, fuck the Stormsurge. I miss the days when a Dreadnought was scary and a Wraithlord had you worried.

I hope we get a Kodex: Kroot at some point. Or Auxiliaries. Tau are (were) cool because of their mix of high tec and eclectic alien races and their mocking of the imperial big ass robots. I think Riptide size is the biggest thing one should ever see in the battlefield, and one tops at 1500-2000.

>>46328028
I never understood this. DE have WONDERFUL models. I'm guessing it has to do with them being glasscannon and not great ruleswise at the moment.
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>>46326613
They aren't the least popular faction as far as sales go. Don't take the bitching in the general for fact. Tau models have a shitload of customization options and crisis suits just got new models. The whole lore thing is just your opinion, I like the idea of the naive techie race. I don't know why you think their battle strats are boring, read IA or something.
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>>46328877
Formations look like a missed opportunity to me. It could have been a way to revalue shit units with temporary additional rules but it's just a way to make OP units even more dominant.
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>>46328005
>The most recent Tau fluff has the Ethereals so terrified about the effect of letting their people learn about the death of a leader that they're using a hologram program to lie to the entire Empire.
Which makes no sense, since Aun'Os have died before. Just mememagic from mouthbreathers saying they were NO GOOD COMMIE NURKOREANS since 3rd ed. S.M.H
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>>46329177
I was really excited when they first introduced formations, since most of them were cool new rules to use by taking more under-used units in combination.

Stuff like how the Tyeanids got formations to have warriors act as spotters for artillery support.

Then they introduced formations that were nothing but value for only taking one thing, and it all went to hell.

The Tau codex does at least have a couple neat formations that are a bit cool, but those are way overshadowed by the spam ones.
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>>46329351
I think it makes sense that they'd want to keep his assassination quiet. Losing the planet and their leader all at once might be a bit much.

I'd expect them to wait a few months for things to calm down and then have him 'die' of natural causes.
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>>46326899
Be prepared for everyone to call you a riptide spamming faggot with an OP no-fun to play against codex.
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>>46326613
I think their a nice addition because they take the place humans normally do when in the usual sci fi setting when humanity is a younger race
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I just got a look at the new Broadsides.
Who thought it was a good idea to get rid of the shoulder guns and use a generic chainsaw grip instead ? Looks awful for me.

>>46328877
DE were always hard to master. I don't think many beginners used them.
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>>46329459
Half the broadside conversions before this model were setting the railgun as a rifle.
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>>46328005
The point of Farsight is to allow in-fluff blue v blue battles.
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>>46326613
I like mechs and pew pew blue lasers.
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>>46331057
I can respect that.
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>>46326613
I do not hate the tau. I like the concept of them. A young and bright race who try's to do the right thing...but are not as pristine as they appear and are ever slowly slipping juuuust a little bit.

I have a problem with how the Tau are written.

There are some outlying examples. Such as that short story in one of the anthologies where Tau scientists made weapons to out adapt tyranids. Or where the Tau out ambushed and out plotted the raven guard like 16 times to get them to kidnap a traitor imperial.

What really fucking made me mad was Kauyon and Mont'ka.

That really solidified it for me. It was so stupid. I like it when there is drama and clash and conflict. But in those stories the Tau are written as these infinitely competent, totally flawless master planners who could outwit Tzeentch while everyone they fight suddenly becomes rocks.

Like in Mont'ka (or Kauyon whichever c ame first) the imperium arrives with their fleets. Mighty and powerful they establish drop zones, plan tactics...and then proceed to ignore all that and land in one drop zone and walk in a straight line into the tau with no armor or anything while the writers masturbate furiously about the tactical brilliance of the Tau.

It's just victory after victory after victory and I wouldn't mind it if they were grinding Victories against a numerically superior for or difficult wins. But every time they're almost flawless with only stupid bullshit ex machina stopping them ie the mechanicum showing up and nuking everything and then setting the nebula on fire.

I don't mind the tau being so competant. I hate that 9/10 times the opponent they fight suddenly becomes dumb as a sack of hammers.
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>>46331480

>the imperials have a book of war! Ha! We can exploit it.
>our book of war will never be exploited! Impossible!
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>>46331524
You'd think they'd have more than two tactics after all this time, but it's still just "Attack" and "Feint".
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>>46331480
Something I really disliked is how common they made Riptides. In their first appearance they were 8 super special prototype suits. No garuntee that they'd be able to make many more. It put them on a level with other giant robots of that size. Imperial Knights are often scattered so only a handful show up to any fight. Eldar Wraithknights require a pair of twins.

It was neat as an experimental suit, but once they massed produced rhem, it just became meaningless. Army of Imperial knights? We don't have to be careful with our rare prototypes and support them with other units. Just build 50 and run at them.

I would also prefer to see more stories where Tau are forces to hold a line to get civilians out, likely dying in the process and losing strategic points to do so.

They really should make it so Tau start losing fights where they don't start at super long range or ambushing. They're not good at close quarters defense, and that should show
>>
>>46331480
yeah, it really feels to me like the Tau are just written as material for a circle-jerk instead of actually given some personality.
>>
>>46326613
I really enjoy them for their teamwork and unity between multiple races. I'm a sucker for that in any sort of setting.
>>
>>46331609
IMO it's about time for the Tau to suffer the loss of some of their 'forge worlds'.

It's like the writers are forgetting the limits of the Tau and just making them better then everyone.

Like when a knight shows up its a big deal. It should be the same with riptides. Not
>ah ha! Our newest prototype battle suit is ready to deploy.
>here's 10 of them.
>>
>>46331728
Yeah. I'd love for Riptides to be more special. They feel like the sort of thing a Sept might have one of. Maybe two, if they focus heavily on manufacturing.

Hammerheads should still be the mainstay of Tau's long range firepower. Its like when they were making that dumb titan-sized suits they forgot they already had long-range anti-titan firepower.
>>
>>46327487
>>46327491
>>46327565
>>46327873

>Failed an appraise check
>>
>>46331480
They really should have made their tau event against orks and not the Imperium.
Imagine that: the tau try to gain grounds on various orks empires by playing them against each other.
Have several ultra flamboyant big boss doing shit while the tau advance cautiously as they know they can't face their mights straight up and have to be smart.
That way orks have their fun while tau gain worlds without being too snowflaky.
>>
>>46331728
The Tau love sending prototypes into the line of fire, it seems. Unfortunately there's no analogue for that elsewhere in the setting, because nobody else but the nids (and maybe the orks) makes new stuff. Orks just seem to recycle things they already knew how to make, though.
>>
>>46331818
People should think and realize that the commanders in 40k are usually just that, field commanders. They don't dedicate their entire lives to being instruments of singular death most of the time and the biggest danger they pose is coming from them being competent leaders.

There's literally no reason why Farsight would beat a Vindicare 1 on 1, for example, other than pure plot power. Farsight won't notice the Vindicare, turbo penetrator rounds are enough to punch through his battlesuit and kill him instantly.
>>
>>46331480
To be entirely fair, there is few stories in the 40k that aren't cringey wankfests for one faction or another.

Even the first Tanith book is rife with inconsistancies, and Abnett is considered one of the best BL authors.
>>
>>46332063
His book about the hammers of ulfric was kinda shit.
>>
>>46329610
And they were retarded.
>>
>>46332004
>Failed the reroll the GM gave you out of pity

It's a parody of a really common copypasta for fuck's sakes
>>
I literally just started reading a lot of 40k lore and am considering getting into the game. Are Tau a good faction to start with?
>>
>>46331591
Mont'ka and Kauyon are more complex than that. Considering that neither Farsight and Shadowsun couldn't master the teachings of Puretide in their centuries long lives but managed to fully understand the codex in less than a few years, Imperial tactics is kindergarten level stuff.
>>
>>46332322
>Considering that neither Farsight and Shadowsun could master the teachings of Puretide in their centuries long live*
>>
They're mary sues who only legitimately fit into such as long term setting as a minor blip (like they were in 3rd edition). All of their advantages of flexibility that make them powerful in the short term fluff will 100% lead to their destruction. While other factions are holding together great empires with slow stability, it is an annoyance seeing Tau come up with anti-anything tactics with every update.
>>
>>46332306
They're rather easy, since pretty much any unit is useful. The start collecting boz is also a good deal.

Just be warned that many people consider Tau overpowered, and for some units it's quite true.
>>
>>46332322
That's not entirely true. I'd imagine it would take less than a few weeks for an Imperial commander to know the literal wording of the Mont'ka and Kauyon disciplines back-to-front, but couldn't learn how to master them that quickly. Meanwhile almost everyone in the Imperium is following the Tactica Imperialis blindly like a bunch of idiots. So no, neither Farsight or Shadowsun have likely mastered the Tactica, but are capable of outplaying the Imperials who cling to it blindly.
>>
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>>46326899

>"I don't feel like collecting an evil faction"
>chooses Tau anyway
>>
>>46329177
Yep, it could have been a way of making an all kroot army viable, or a sisters repentia army. You know, fluffy options that leave weaker lists in a playable state.

It doesn't make sense to push Riptides, Stormsurges and ?jetbikes? Knights? even harder.
>>
>>46332306
GW are money-grabbing assholes, I wouldn't go in if I were you.

>>46332400
The fact that those well ornaments have an inquisition-looking symbol on them is just the icing on the cake.
>>
>ctrl+F TIDF
>nothing

Truly this is what joy feels like.
>>
>>46332623
he abandoned namefagging a long time ago
>>
>>46326613
They are a faction for people who don't like 40k.
>>
>>46332718
I like tau.
I also like 40k.
Your move
>>
>>46332704

And now i feel old. Fuck.
There was no way to win this, was there?
>>
>>46332774
Well if you want a trip down memory lane, pop into any AoS thread, or one about abaddon. I wish he were just a memory.
>>
>>46332741
>I like tau.
>I also like 40k.
You can only pick one.
>>
>>46332774
Who's TIDF, again?
>>
>>46332850
For what reason?
>>
>>46332855
carnac's foetal stage
>>
>>46332883
I thought that was his only stage.
>>
>>46332848

" 'E's 'armless" all over?

>>46332855
Stuff from a few years ago.

I just realized the habbo-raid was ten years ago.
>>
>>46332400
> The imperium culture
> Valuing science and inventiveness
> Needing anyone to be decadent and paranoid
That being said, tau pornography?
>>
>>46332568
The game seems insanely expensive to get into, especially if I don't end up liking it. Are there ways to play cheaper or freely?
>>
>>46332855
TIDF: Tau Internet Defence Force
A namefag who "roleplayed" as a water cast tau, defending the tau at each occasion
Toward the end, he didn't even need to shitpost, his mere presence was enough to drive /tg/ insane.
I thought he was fun. Occasionally.
>>
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>>46332992
'armless is his trigger word. You can usually see him raving about how "cadia is dead", "every black crusade was a success" or "even the Emperor fears Abaddon" with long sections of greentext and strange spacing.
>>
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>>46333609
Cadia is dead, though.
>>
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>>46333785
That's what they get to promoting this lunatic to be the Lord Castellan.

What were they thinking?
>>
>>46333420
Grown up peasant that can't afford $100 and download 2 rulebook for free.
yet are you one of those guy that waste $8k a year on cigarette ? or that obese that eat $800 a month ?
If you can't afford $100-180 if we count the paints+brush+shit you failed at life.
>>
>>46331924
Yeah, I've always liked the idea that orks tend to gravitate toward set ways of acting, building stuff, etc, so that's why their vehicles and armor all look similar even though they're often made out of very disparate materials: it's all based on genetic memories.
>>
>>46333609
I mean he's not wrong...
>>
>>46332850
we found teh grimdark retard csm player
>>
>>46333836
Orks basically have STCs in their genetics. They know how to build whatever they have need of out of whatever is at hand.

Shame the default assumption is that all of their stuff is garbage.
>>
>>46333928
90% of their stuff is garbage. Their teleporting , grav, shield tech is highly advanced.

Their stuff gets more advanced the more their Waaaghs! get bigger (See Beast Waaagh! and Ghaz's Waagh!). They don't just get bigger but also smarter.
>>
>>46331480
Tau out strategy the strategic races and job to orks and nids its always how its been.
>>
>>46333835
I have a kid so our money is mainly going towards him and savings. I was just considering a new hobby
>>
>tau are boring and generic

Objectively false.

I mean do you really think that orcs, metal skeletons, and big guys in big armor with big weapons are unique and fascinating races?

If so, please end your life immediately. Don't wait until the end of this post, kill yourself now.
>>
>>46333420

Tabletop Simulator.
>>
>>46333420
simulation on pc; paper cut-outs with friends; proxies with other miniatures (ww2 for imperial guard, mainly); recasts or badly painted stuff on ebay; heist.
About the rulebooks, the 40k general thread has pdfs of most of them in the OP. But you should be able to find used ones for a decent price in a game store.
>>
>>46326774
Go make your own fucking thread you fucking nigger.
>>
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Ohh man, I remember when the new 6e marine dex came out and the days of Riptide/Crisis niggershit were over(at least in my meta). Podding in so much grav and bolter rerolling tactics...it turned their assholes inside out. I had so many turn 2 RAGE QUITS, it was fucking beautiful, Their 6e dex shat on me so hard while i was still using marine 5e, but I always played out the games and shook hands. Not these fuckers, most of them want to spit or wipe pizza grease on the section of my codex with the grav weapon description.

https://www.youtube.com/watch?v=IpvUqzPixAU
>>
>>46336980
You saying it like codex escalation is a good thing...
>>
-Drones
-Air superiority (in atmo at least, space battles leave much to be desired)
-Engaging the enemy at range and avoiding CC for the most part
-Well equipped infantry
-Greater Good

This is 'Merica.
>>
>>46328101
Jesus had crazy powers/knowledge before shedding his human form and ascending into heaven as well. Same with what the Ecclesiarchy says about the Emperor
>>
>>46336980
>>46337064

I see it more as even more anecdotal evidence that all Taufags are insufferable cunts. But I didn't need any more confirmation. Every day on /tg/ if there is ever a general derailed (yet again) by the Tau or a thread like this dedicated to Tau, there will be individuals like >>46336980 who will readily tell you about how horrible Tau players are in real life.

The two most common attitudes toward Tau on the internet are:

- I hate them because their rules are broken.
- I thought the internet was just exaggerating but it turns out Tau players really are huge dicks. I'm never playing against Tau again.
>>
>>46326613
I don't love the tau I love the farsight enclave. farsight is a badass, the tau are badass, being arguably the one good guy faction is badass, these guys are the newzeeland of 40k. Awesome in nearly every way just to small to do anything
>>
>>46343191
Fuking weeaboos man there everywhere
>>
>>46343340
>tau lover
>calls other tau lovers weeaboos
>>
>>46336980
>Excuse me xeno would you like to hear about our spiritual liege lord Guilleman?
>>
Personally, I love the Tau for quite a few reasons.

They aren't humans, I hate playing Humans in games, i find them quite boring.

They have a nice sleek look to them, which is nice and easy to paint.

I like how they play. They are not a gunline, they are a Blitzkrieg, they have insane speed and firepower, and i mostly use close range fire with my army.

I like being an underdog, and thats what Tau seemed like in their lore (I got into warhammer without knowing anything about the actual game)

Honestly i feel really bad about the rules being OP, then my friend bought 5 fucking knights, so I dont care anymore because everybody i play against has 2+ Knights.
>>
>>46332400
My friends call tau space Jews because of that image and because we thought they were kind of IDFish.

also because I was gonna go to Israel that one time, but bailed after the group raised the price. I'm Catholic but the ride never ends.
>>
>>46328641
Because they have lots of options, especially space marines.

With Tau there is no assault phase. It's boring as fuck and thankfully the only Tau player in my meta left after people refused to play him for that very reason.
>>
>>46326613
I'm not even a weeaboo and I like Tau, because they're the only reasonable faction. Maybe the Eldar are too, but fuck elves.
>>
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>>46346844
>Tau
>reasonable
>>
>>46346869
open top armored vehicles are still a thing. even in the real world.. and that's a railgun mech.
>>
>>46346869
The thing has shields.
>>
>>46347176
>>46347209
gas
>>
>>46326613
I like the Tau. A part of it is because of how triggered everyone gets when you mention them, but the other part is that I genuinely like their aesthetic and lore. I'm a little biased towards Farsight, but I love the Tau as a faction.
>>
>>46347231

>hats switch button triggered
>>
>>46346869
Air conditioning is expensive.
>>
>>46326613
Tau suffer from GW's utter lack of scale. Seriously they should at least be an order of magnitude smaller than the Imperium.
>>
>>46346869
>>46347176
>>46347223
>>46347209

hurr durr what is plastic card.
>>
>>46327852
my god
eldar, tau, and necrons?
you're the unholy trinity
>>
>>46326613
I remember when I first started Tau. I was first getting into 40k and my first group (Blob Armageddon Steel guard, melee Black Legion, melee Space Wolves, and walk and shoot Necrons) was excited to get a new player.

They asked what race I'd play and I told them I was interested in SoB, Nids, Dark Angels, and Tau.

So as I was about to order a good bit of DA tactical marines and some metal Deathwing, they told me they already got my a battleforce of Tau since they're a shooty army.

All our games always ended in me losing when they charged and focus fired my only Devilfish since I wanted to finish painting/basing my battleforce before buying another mini.

Then came our Apoc game (IG and SW vs CSM, Necrons, and Tau) and I got the most melee kills (A whole squad of Long Fangs along with a few Blood Claws) with Fire Warriors and managed to deal the most damage to that one huge ass Khrone daemon guy from FW, I can't remember his name. But I did all that with a nearly painted Battleforce and a scratch built Remora Drone. Each player save me brought over 2000 points of stuff.

This continued for a year or two before our group split up and I visited my mom down in New Orleans and found a lgs.

I met some guys and brought my battleforce that was nearly painted and managed to scratch build some Tau Sentries.

Went up against a Nid player and he wanted to try out his brand new Tervigon (This was back in the day of 5th so I was stuck on my good old 4th edition codex).

We played a 500 point game and I brought in my scratch built Remora, a Shas'O, and 2 squads of Fire Warriors and a Devilfish. He brought in two squads of devilgaunts and a Tervigon.

I nearly won before he said he can spawn Tyranid Warriors and what not, and me not knowing the rules for Nids, believed him and his pal.

When I was done visiting my mom I went back and put my Tau in storage since my group fell apart and my army was thrown out accidentally.
>>
>>46347406
cheating :D

this looks fucking awesome this said.
>>
>>46347406
It looks like they replace the crew with a drone.
> Panic
>>
>>46348403
it's a hatch to enter the cockpit tho
>>
>>46332322
>That's it. I'm sick of all this "Masterwork Codex Astartes" bullshit that's going on in the d6 system right now. Puretides' teachings deserve much better than that. Much, much better than that.
>I should know what I'm talking about. I myself commissioned a genuine copy of The A'rt o'f W'a'r on planet J'apa'n for 2 Ultramarines (that's about 20,000 marines of any other chapter) and have been reading with it for almost 2 centuries now. I can even cut slabs of solid steel with the tactical wisdom of Puretide.
>Tau commander spend years mastering Puretides' teachings and use up to a million memory techniques to produce the finest officers known galaxy wine.
>Puretide was thrice as smart as Roboute Guilliman and thrice as wise for that matter too. Anyone who masters Puretides' teaching can master an alien Civilization's codex better then guys who invented it. I'm pretty sure Puretide could easily defeat the entire XIII legion with a single fire warrior cadre.
>Ever wonder why great crusade era-Imperium never bothered conquering T'au? That's right, they were too scared to fight the disciplined Puretide and his tactical mastery even though he wasn't born for 8,000 years. Even in Damocles campaign, Vindicates targeted the Tau with the A'rt o'f W'a'r first because their strategy was feared and respected.
>So what am I saying?The A'rt o'f w'a'r is simply the best book that the galaxy has ever seen, and thus, require better rules in the d6 system. Here is the special rule I propose for Tau:
>All Tau units may fire twice in the shooting phase.
>All Tau units may snap shoot at full ballistic skill.
>Now that seems a lot more representative of the tactical power of the A'rt o'f W'a'r in real life, don't you think?
>tl;dr = Tau need to do be better in Warhammer, see my new stat block.
>>
Tau are basically what humans are in any other scifi setting. Boring, generic, diplomatic, high tech race.
>>
>>46326899
>Space Elves are too similar to elves in AoS and have seemingly boring lore to me at the moment.
What? They aren't like the AoS elves and they have pretty cool lore!

>Ork lore seems bullshit to me (with all the airplanes that can't actually fly but they do because enough greenskins believe they do)

This fucking meme, yes ork stuff works better the more orks are around but its been toned down a LOT, the planes can fly with just 1 ork, albeit not well and rather crudely, shit tech just works a bit better with a waaaagh field

>Tyranids have awesome models but I feel lost on their lore. It doesn't feel as though they have a great vision or direction

Direction? They are the "bugs" they have consumed galaxies for eons and wanna consume some more. Their direction is to feed and grow
>>
>>46326899
>peaceful means of achieving it

"Join us and do what we say.... you don't want too? We will shoot you then"
>>
>>46334246
Orks are unique and fascinating

Chaos Space Marines have the capacity to be fascinating.

In fact, ball sucker supreme, it is you that should kill yourself
>>
>>46346869
Nothing will ever validate the Stormsurge in my eyes.

>>46347176
Except it doesn't even have Railguns! The Tau have Strength D railguns that they stick on aircraft, and instead they gave this thing an oversized laser shotgun.
>>
>>46326613
Just came in to say fuck Tau, their joke of a codex, formations, and playerbase.

Tau and their playerbase are intregal to the cancer that is killing the game
>>
>>46327990
>they're the most unique race in the setting.
In the setting sure, but the setting is based on avoiding generic scifi race which the Tau are in spaces.
>Advanced sleek technology
>Young hopeful race just starting to explore space
>Try to form a confederation with other races
The issue with the Tau is that they fit with something like mass effect better than they fit with 40k.
>>
>>46326758
>Not being retards?

I think he was referring to the fact that 99.99% of Tau players use jumping Riptides, JSJ crisis suits, on-demand ignores cover, and essentially play Yahtzee.

B-but muh no los missiles are tactical. So is my Riptides toe in cover, and my two Stormsurges.

>anime intensifies
>>
>>46326899
>he does not want to play astra militarum
>>
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>>46351260
>He refers to it as "astra militarum", not "Imperial Guard"
>>
>>46326774
are you afraid it will take up room that could go to quests or something?
>>
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>>46351260
>astra militarum

kek
>>
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>>46355055
>KX139
>9
>>
>>46351260
>I don't have an IG contingent with my Tau for maximum shooty
>>
>>46355157
It goes up to 11
>>
>>46326774
This board was founded primarily for Warhammer. Know your place scrub.
>>
Two things:
1) The Tau are technologically advanced, young, naive, idealistic, and somewhat reasonable. They actually give newly encountered worlds a choice other than being wiped out. they have robots and alien allies. They progress technologically. In a twisted way, They have everyone's best wishes at heart.

The Tau are also completely doomed. They're like a kid who obliviously enters a bad neighborhood, and tries to make friends, or a young christian missionary who, after living under a rock for years, goes to Syria to preach.They're way out of their league, but don't yet completely realize it. Remember how they killed Slaanesh? Remember how their first meetings with the other major factions went?

2) Consider what we, in real life, hope our future may be like. An idealistic, extremely technologically advanced civilization, where we explore the galaxy and befriend aliens. That's the Tau. Think about how the Dark Age of Technology is portrayed to be like. Remember how the DAoT ended? The Tau have lots of AI. If the Tau manage to survive, and somehow becomes dominant, then they are doomed to become just like the Imperium.

The Tau may not be grimdark, but their existence makes the setting much more so. The Imperium of Man is supposed to be what WE become in ~30-40 millennia. If the Imperium of Man represents our far future, then the Tau Empire is our near future. They are a look into the Imperium's past, and our future. Look at how far the Imperium has fallen. Look at how much WE will inevitably fall, after getting a future that we wanted.
>>
>>46356250
THE TAU USE FUCKING BASE 8! HOW DO YOU GET ELEVEN?
>>
I really like the Tau and think that they have of the strongest story development waiting in the wings. I mean, with everyone in WH40k being a historical faction they're essentially the Space-Romans, just like the Imperium is Europe in the 1500's.

And that's without even mentioning the huge storydriving potential that the Farseer's Enclave brings to the table. Pic related.
>>
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>>46338407
>Tau as 'Merica
>Space Pope is dead
>The tau need a leader who can make T'au great again.

Are you ready for our new supreme leader, Aun'Trump? The Tau didn't lose the Damocles Gulf Crusade, they built a wall and made the Imperium pay for it!
>>
>>46359472
>they have of the strongest story development waiting in the wings

You mean faceroll everything without any possibility of losing? Be so incompetent that every single victory either makes zero sense or is a complete deus ex machina?

Because that's what the newest Tau stories are.

For the past three campaigns.
>>
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>>46331924
The Tau operate like the 40k version of Zeon from Gundam
>"Oh shit, we forgot to finish building all the limbs!"
>"We installed all the guns, right?"
>"Of course, those go on first."
>"Slap some extra guns or thrusters on there and ship it! If it can move and shoot it's battlefield-ready!"
>>
>>46357067
>Remember how the DAoT ended?
Destroyed by the fall of the eldar, a totally external cause they could do nothing about?
Are you trying to say the tau will be fucked up by the fall of mankind?
>>
>>46360567
he probably means AI rebelling and chopping down the tau.
>>
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>>46360297
>Tau own hundreds of planets to the Imperium's millions
>The tau are in a similar bargaining position to America's with Mexico
Did you think that analogy through at all?
>>
>>46361681
Do you think the average Tau citizen knows that? Do you think the Tau don't have propaganda? Also, do you think Trump got as far as he has by telling the truth?

Did YOU even think this through at all?
>>
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>>46349157
>This fucking meme, yes ork stuff works better the more orks are around but its been toned down a LOT
The idea that it's been toned down - that it used to be just as extreme as the memes claim and now has been changed so it isn't - is itself a meme.

>>46357067
>The Tau may not be grimdark
One might consider the emphasis on "join or die" that GW have been piling on for a decade or so to be somewhat grimdark. Not to mention all the disappearing people, rewriting history, etc.

>>46360530
>"Legs are just for show."
>>
>>46326995
>>46328669

Space marines are actually way more weeaboo.
>worship emperor as a god
>extremely xenophobic
>Also use mecha
>cult of the extremely overrated sword
>Suicide attacks are honorable/a form of redemption
>Duel in single combat in large battles
>>
>>46366261
I'm pretty sure the most Weaboo faction is the one with Shuriken guns.
>>
>>46362062
I'm not getting into irl politics, I'm saying your reasoning a shit.

I'm talking about plastic miniatures, not the US senate you assburger.
>>
>>46355559
>Maximum shooty
>Any non-Militarum
Come on, some combination of 9 tanks and artillery for HS, squadrons of AV 12 flyers with triple twin-linked lascannons, heavy weapon squads, veterans, tempestus scion command squads. If you want sheer weight of fire Tau can't even hope to give the Astra Militarum any benefit.
>>
>>46326613

Let's be honest its not just the Tau that are shit lorewise. Honestly seems like the only factions with any depth whatsoever are of the human variety.

Most of the factions are so comically 1 dimensional its impossible to find them interesting. This includes the Tyranids, Necrons, Orks and every Khorne worshipper ever.

Basically, all the good lore is Imperial Lore, This goes double for the Imperial Guard.
>>
>>46327283
Yeah, some people may pretend Tau doesn't have a lot of variation in it, but if you compare the "static" battle style to most of the other armies in the game, it's very unique.

That said, I like how people bitch about highly mobile riptides and static gunlines when talking about Tau.
>MFW I charge a knight with firewarriors and kill it with haywire grenades
>>
>>46327512
>It fits the setting
Why?
Back when they were doing greater good for the sake of simply being noblebright, it made the rest of the setting far darker without changing a thing about them.

And their noblebright success would doom the galaxy in its ignorance.

It was plenty grimdark, it just wasn't OBVIOUSLY IN YOUR FACE retarded grimdark.
>>
>>46366416

I think it's fairly obvious that weight of firepower alone is worthless, which is why IG is such a bad army.

You need both weight and quality of firepower.
>>
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>>46326774
>Is it absolutely necessary to spam fucking warhammer threads
>Is it absolutely necessary
KEK. Good bait. Yes it is, it's what the board was made for.
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>>46366286
>>46366261
Tau are literally Weeb Pandering: The Faction
>their fluff is as stupid as anime plot
>less and less non-Tau allies, so their aesthetics are like 95% weeb nowadays
>wanking them for no reason so weebs can circlejerk them and their bestest ever powerlevels
>the fucking anime art in the newest releases
GW knows that autistic weebs gobble that shit up
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>>46366711
>weeb
>anime

Alright, now try making your point without buzzwords.
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>>46329351
Probably just keeping him "alive" until the Empire can recover from the Third Sphere and nominate a new Aun'O
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>>46366781

Too bad Tau is a buzzword faction. You can't tell someone to describe something but refuse to allow them to use the very same descriptors that apply to said thing.
>>
40kids are the bane of this board.

Right next to Quest threads.
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>>46329459
I think it looks great.

>>46332191
no U
>>
Last time I played tau was right before the jump-shoot-jump thing got murdered. I remember my Fish-o-fury very fondly.

What has changed? I might go dust off my old models.
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>>46366856

seconded.
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>>46349157
The aeroplane thing they're referencing is about an ork stealing an imperial aircraft and flying it away when it didn't have fuel in it. The ork thought it could fly just fine so it did.

That and apparently in predator & prey from the beast arises series has a scene where a tech priest tests the gun a dead ork is holding by setting it up to fire in the orks hand then cutting the hand off, noting that the gun stopped working correctly afterwards. Orks are now running off pure magic.
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>>46350683
>Except it doesn't even have Railguns! The Tau have Strength D railguns that they stick on aircraft, and instead they gave this thing an oversized laser shotgun.
People already bitch about the Tau gunline. We get a model that requires careful movement to use a D attack and people are still crying about it.

People are just gonna whine about Tau players. You could be the most polite fucker on the planet, offer to shake hands and buy beers, but you're still gonna be talked about like an asshole for playing Tau.
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>>46367152
People like rolling big piles of dice in melee battles.

You force them to die alone in the mud, never even seeing the face of their enemy.

Of course they will be bitter about it. You aren't OP or anything, it just sucks to lose to a good tau player because all of your shit just gets mega fucked up and you hardly did anything back.
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>>46367152
No one has ever complained about tigersharks other than tau players.
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>>46357113
You take that 8 and add 3 more.

We use base 10, how do we get to 11?
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>>46366711
And Guard were made for neckbeards that cream their pants when watching a WWII documentary and collect war uniforms.

Its the same retarded fanboy shit just with a different idol.
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>>46350846
>anime
>when eldar exist
>>
>>46367229

Tigersharks were actually good once they became flyers. Compare to Thunderhawks.
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>>46367152
>You could be the most polite fucker on the planet, offer to shake hands and buy beers, but you're still gonna be talked about like an asshole for playing a faggoty broken army

As it should be. Try doing all that and NOT play Tau or Eldar and see what happens. GEE, I WONDER WHY THE RECEPTION WOULD BE SO DIFFERENT

Be super cool awesome guy, play friendly army = everyone loves you
Be super cool awesome guy, play worst cancerous army in the game that everybody loathes and there's no way you could ever make up for the blight that you've brought upon others = everyone hates you

WHO'D'VE THUNK IT
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>>46367135
>The aeroplane thing they're referencing is about an ork stealing an imperial aircraft and flying it away when it didn't have fuel in it. The ork thought it could fly just fine so it did.

I believe the common version of this particular anecdote holds it to have been a trukk. Unless you're referring to the Medusa V incident, which did involve a plane; it still went slightly differently, but at least has the advantage of actually existing.

>That and apparently in predator & prey from the beast arises series has a scene where a tech priest tests the gun a dead ork is holding by setting it up to fire in the orks hand then cutting the hand off, noting that the gun stopped working correctly afterwards.

Sounds exactly like what was said by the fluff that started all this:
>Similarly, many captured Ork weapons and items of equipment should not work, and indeed do not work unless wielded by an Ork.
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>>46327512
Eh.
I think the setting is more fun if the Imperium is mostly wrong. There are aliens who would make great allies, their attitude towards mutants is nothing but naked bigotry, and psykers are pretty much the only thing they're spot on about, even if the whole "BURN THE WITCH" policy is really short-sighted.
Look, the dude in the skull mask screaming about how everyone different from him should be killed isn't supposed to be a hero. You're supposed to laugh/be uncomfortable about the fact that he's the perspective character, and that there are a lot of people who are worse than him, not that it's impossible to be better than him.
My two thrones, I guess, but that's where I stand on the setting.
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>>46366711
>literally describing CSM
>Post Tau artwork
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>>46326613
Mechs. I like mechs.
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>>46327057
Aren't ethereals psykers?
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>>46366711
All factions are autistic shit for nerds to gobble up. That's 40k at its core.
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>>46326613
I got into tau because i thought they looked neat, say what you want but i do like the simple look of the firewarriors because its simple to paint and i can add detail with sept marks and shit.
i kinda hate what they have become, which is oopsallrobots.jpg, i have one riptide and i refuse to use him sometimes because he does feel over powered and i usually use him to help my friends practice.
The troops i like to use are acually kroots and vespids and not so much the gundams because i feel like it breaks up that monotany of just shooting and they get shit done in objective matches.
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>>46367613
>we found the next level fag
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>>46368484
No. You think that because people say that they use phermone mind control.
1) chemical mind control is mundane, not magical/psykic.
2)They're full of shit, anyway. That was the pure speculation of one idiot shitbird Magos in from one side source in old, mostly defunct fluff, and isn't really much in the way of support for it other sources.
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>>46366836
>Too bad Tau is a buzzword faction.
Yeah, as with the rest of them.

>You can't tell someone to describe something but refuse to allow them to use the very same descriptors that apply to said thing.

So you really can't articulate your arguments more than "like 95% weeb anime anime fucking autistic weebs"? wow.
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>>46368831
>wow

Says the person who needs someone to describe Tau to them.
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>>46368854
Says the guy who can't describe Tau without having to rely on Reddit buzzwords.
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>>46368957
>implying that was me

They literally have Japanese style mecha units. It shouldn't need explaining.
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>>46368962
Titans and Knights "you have to enter communion with your machine so he believes in you and you believe in him" armed with oversized melee weapons are more weeb than Starship Troopers mobile infantry armors (the book, not the stupid film)
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>>46326613

great style, most interesting philosophy, amazing weapons, interesting tactics.
not space marines.
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>>46369036

No, Evangelion style mechs aren't more weeb than literal Gundam/Appleseed armor.
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>>46369036
>Tau
>Starship Troopers mobile infantry armors

Fuck off you retarded weeaboo Taufag shitlord, everyone knows the Imperium and space marines are more similar to Starship Troopers anyway.
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>>46369172
>>46369163
"We-we are not weabos, stupid taufag!"
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>>46369036
>so he believes in you and you believe in him
That's not how imperial giant robots work, though.

But if we're getting into THAT discussion, Ghostkeels literally have AI companions installed in them because the pilots get lonely.
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>>46368426
How does it feel to mostly disregard the fluff you don't agree with Taufag? Read the horus heresy books. Besides the Diasporex and Interex (who by the way didn't trust their xenos allies and treated them as second class citizens), Xenos overwhelmingly have a horrible track record with humanity. The technologically advanced posthuman civilizations they encountered weren't much better. Most enslaved humans. The worst literally devoured humans and raised them like cattle. Even with this, the Imperium is still willing to protectorate inferior species if it benefits humanity. Grimdark.
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>>46369379
>who by the way didn't trust their xenos allies and treated them as second class citizens

Source? Got a copypasta?
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>>46369238
Eldar are weeaboo, Tau are weeaboo, Imperium are weeaboo.
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>>46366856
Are you kidding, 40k is the best thing on this board.
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>>46369422
Are there any more weeaboos I should know about?
>>
>>46346643
But it's not like a Space Marine player has every option ever published for his over-supported army at every moment. You're limited by what models you actually bring to the table, and it's generally obvious before the first turn begins what each player's strategy is.
>>
>>46367247
in base 8 11 should be 13 assuming they use the decimal system the same way we do, which might not be a safe assumption either.
>>
>>46326613
I can't help but think that the fire warrior is simply turning to the camera guy says something like
>"hey look their nose is so weird"
>>
>>46349175

Well, it's still better than "exterminate on sight" that all the other races have...
>>
In all honesty, if I ever got back into 40k I'd do a Tau army but with Cadian boots and Elysian helmets, so they'd look like tooled up humans. I'd fluff them as a rebel force using Tau equipment or a squad of high-tech mercenaries.

I like Tau because of the rules and stats - I prefer ranged combat to up close and personal.
>>
>>46326613

Fluff-wise Tau can do no wrong.
Their campaigns end with either total victory or "losses were sustained in the beginning but victory was achieved through PROGRESS."
The older fluff implications of the Ethereals doing shady, mind-control stuff to the general Tau population has been put on the backburner if not completely ignored in modern fluff.

Gamewise Tau are annoying to play against.
Their defenders will say that this is perfectly fluffy due to how they're "efficient, reasonable, and smart" in their tactics and technology and whatever.
Well this game is non-realistic and unbalanced and so all of those traits just boil down to a book filled undercosted, over-efficient units with synergistic rules to boot and the ability to purchase (for relatively cheap mind you) any tool that they need for the situation.
Do you know how may other fucking books would kill for just the option of buying a 4++?

I have nothing against people who like them, they are pretty cool looking I guess, but I am sick of hearing about these jackasses that keep talking about how good they are at the game because they play Tau.
Yeah no shit you can do well with a book that doesn't fight back at you at every turn, who woulda guessed.

Also they get no real sympathy for losing from me.
Your book gives you all the tools you need to win, any loss is your fault and yours alone.
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>>46370858
Just fluff them as Gue'vesa.

>>46371777
>Fluff-wise Tau can do no wrong.
This complaint is starting to get stupid as shit. It's clearly coming from people that don't read Tau.
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>>46369379
Eh. 40k fluff is and always has been horribly inconsistent and designed for people to have fun picking and choosing. You know how Traveller has that whole "In MY Imperium" thing going? I feel like 40kfags should take a page from their book.

Anyway, sure, new fluff has tended more towards "Aliens are all horrible to humans, no exceptions" being a rule of the universe, but I think it's trend that's unfortunate. I think the setting loses something when the Imperium is totally justified.

Did you ever play Inquisitor, the short-lived 54mm skirmish/rpg? It had a piece of fluff in it in which an Inquisitor hires an alien bounty hunter, and he talks a bit about how universally hated humans are, not because aliens have some inherent predatory revulsion towards them but because the Imperium is one of the worst empires out there.

I like the setting better when *we're* the Klingon-types, we're the unreasonable, galaxy-spanning force of destruction that rules through fear, worships death and war, brutalizes and destroys other cultures as a result of their Manifest Destiny and generally carries on like a juggernaut across the cosmos.

You know how one of the themes of Battlestar Galactica was "It is not enough to survive. We must be worthy of survival"?
I like the Imperium because its answer to that is "FUCK YOU WE'RE GONNA LIVE!" They make every cruel, callous, ruthless, easy choice they can to keep humanity dominant. The galaxy broke us: we are not brave, kind, optimistic and curious, we are not the heroic explorers bringing light to the darkness, we do not extend the hand of friendship, even to those who hurt us. We gave up on being good. We gave up on reason, on tolerance, on decency. We gave up on hope.
We are not the Federation. We are the Imperium.

For me, that's the fun of it. But eh, to each their own.
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>>46326613
Like the Raptors chapter of Space Marines and some IG strategies, Tau exist for a simple reason and succeed because of this reason:

"Some people don't actually like 40k or want to play 40k, but can't find people to invest in other wargames."

I say this as someone who fields Tau, Raptors, and IG.
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>>46372224
I agree, anon. That anon is just unbelievable but this line below got me the worse.

"The older fluff implications of the Ethereals doing shady, mind-control stuff to the general Tau population has been put on the backburner if not completely ignored in modern fluff"

From this we know that the asshole didn't open any "modern" Tau fluff. Where do guys like him come from?
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>>46371777
>Fluff-wise Tau can do no wrong.
In Damocles alone, Voltoris.

>>46372386
The mind control stuff is seriously toned down.
There's mention of Tau veteran commanders wanting to slow aand consolidate, until "Aun'va convinces them of the wisdom in pressing forward" or some shit. When one of the assassins pretends to be an Ethereal, Shadowsun gets disemboweled instead of beheaded because the fake didn't "smell" like an ethereal.

However, at another time, Aun'va and Farsight were in the same room. If Pheromone mind control was a thing, it failed hard. And Aun'va is still managing to convince Tau to do Greater Good stuff while being millions of miles away via hologram while dead.

There's really not much in the way of support for hard Ethereal Mind Control. Maybe very Subtle Ethereal Pheromone Power of Suggestion...
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>>46371777
>any loss is your fault and yours alone.
So what you're actually saying is that the Tau codex promotes healthy gameplay and a fair attitude towards resolving the winner?
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>>46331480
>I hate that 9/10 times the opponent they fight suddenly becomes dumb as a sack of hammers.

Aldnoah Zero in a nutshell.Terran mechs have some semblance of Tau asthetics though.
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>>46371777
I really feel like the Tau codex is what all armies should be modeled after. Not in the sense of undercoated units, that needs to be fixed. More in the sense of options, customization, and synergy.

Crisis suits alone have more loadout options than many armies, and Marker lights, supporting fire, pinning, and blind means that having your units support each other is straightforward. Furthermore, there are few units in the codex that aren't worth taking. As much as people joke about fire warriors or vespid being awful, you can easily work them into an army without losing much.

Tau are in a very good position where you can choose literally everything randomly and still get a solid army.
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>>46372655
I always preferred them as using social control anyway, pheromone is dumb and much less striking.
And it's not like you already had several factions for mind control.
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